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authorHiroshi Ichikawa <gimite@gmail.com>2011-04-07 09:44:30 +0900
committerHiroshi Ichikawa <gimite@gmail.com>2011-04-07 09:44:30 +0900
commitbdadb791ec1d24db1810d04c9733b033c5ccb948 (patch)
tree15822c0c8e4c1e6b9ef9a259792f0a0871469333
parent467bfac80c22e05e9d27b211baeaf103fea320eb (diff)
downloadweb-socket-js-bdadb791ec1d24db1810d04c9733b033c5ccb948.tar.gz
Fixing README.
-rw-r--r--README.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/README.md b/README.md
index bce76cb..df0e0c3 100644
--- a/README.md
+++ b/README.md
@@ -26,7 +26,7 @@ Assuming you have Web server (e.g. Apache) running at **http://example.com/** .
<script type="text/javascript">
// Let the library know where WebSocketMain.swf is:
- WebSocket.__swfLocation = "WebSocketMain.swf";
+ WEB_SOCKET_SWF_LOCATION = "WebSocketMain.swf";
// Write your code in the same way as for native WebSocket:
var ws = new WebSocket("ws://example.com:10081/");