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author | Hiroshi Ichikawa <gimite@gmail.com> | 2011-04-07 09:44:30 +0900 |
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committer | Hiroshi Ichikawa <gimite@gmail.com> | 2011-04-07 09:44:30 +0900 |
commit | bdadb791ec1d24db1810d04c9733b033c5ccb948 (patch) | |
tree | 15822c0c8e4c1e6b9ef9a259792f0a0871469333 | |
parent | 467bfac80c22e05e9d27b211baeaf103fea320eb (diff) | |
download | web-socket-js-bdadb791ec1d24db1810d04c9733b033c5ccb948.tar.gz |
Fixing README.
-rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -26,7 +26,7 @@ Assuming you have Web server (e.g. Apache) running at **http://example.com/** . <script type="text/javascript"> // Let the library know where WebSocketMain.swf is: - WebSocket.__swfLocation = "WebSocketMain.swf"; + WEB_SOCKET_SWF_LOCATION = "WebSocketMain.swf"; // Write your code in the same way as for native WebSocket: var ws = new WebSocket("ws://example.com:10081/"); |