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|
/* vi:set ts=8 sts=4 sw=4 noet:
*
* VIM - Vi IMproved by Bram Moolenaar
*
* Lua interface by Luis Carvalho
*
* Do ":help uganda" in Vim to read copying and usage conditions.
* Do ":help credits" in Vim to see a list of people who contributed.
* See README.txt for an overview of the Vim source code.
*/
#include "vim.h"
#include <lua.h>
#include <lualib.h>
#include <lauxlib.h>
// Only do the following when the feature is enabled. Needed for "make
// depend".
#if defined(FEAT_LUA) || defined(PROTO)
#define LUAVIM_CHUNKNAME "vim chunk"
#define LUAVIM_NAME "vim"
#define LUAVIM_EVALNAME "luaeval"
#define LUAVIM_EVALHEADER "local _A=select(1,...) return "
typedef buf_T *luaV_Buffer;
typedef win_T *luaV_Window;
typedef dict_T *luaV_Dict;
typedef list_T *luaV_List;
typedef blob_T *luaV_Blob;
typedef struct {
char_u *name; // funcref
dict_T *self; // selfdict
} luaV_Funcref;
typedef void (*msgfunc_T)(char_u *);
typedef struct {
int lua_funcref; // ref to a lua func
int lua_tableref; // ref to a lua table if metatable else LUA_NOREF. used
// for __call
lua_State *L;
} luaV_CFuncState;
static const char LUAVIM_DICT[] = "dict";
static const char LUAVIM_LIST[] = "list";
static const char LUAVIM_BLOB[] = "blob";
static const char LUAVIM_FUNCREF[] = "funcref";
static const char LUAVIM_BUFFER[] = "buffer";
static const char LUAVIM_WINDOW[] = "window";
static const char LUAVIM_FREE[] = "luaV_free";
static const char LUAVIM_LUAEVAL[] = "luaV_luaeval";
static const char LUAVIM_SETREF[] = "luaV_setref";
static const char LUA___CALL[] = "__call";
// most functions are closures with a cache table as first upvalue;
// get/setudata manage references to vim userdata in cache table through
// object pointers (light userdata)
#define luaV_getudata(L, v) \
lua_pushlightuserdata((L), (void *) (v)); \
lua_rawget((L), lua_upvalueindex(1))
#define luaV_setudata(L, v) \
lua_pushlightuserdata((L), (void *) (v)); \
lua_pushvalue((L), -2); \
lua_rawset((L), lua_upvalueindex(1))
#define luaV_getfield(L, s) \
lua_pushlightuserdata((L), (void *)(s)); \
lua_rawget((L), LUA_REGISTRYINDEX)
#define luaV_checksandbox(L) \
if (sandbox) luaL_error((L), "not allowed in sandbox")
#define luaV_msg(L) luaV_msgfunc((L), (msgfunc_T) msg)
#define luaV_emsg(L) luaV_msgfunc((L), (msgfunc_T) emsg)
#define luaV_checktypval(L, a, v, msg) \
do { \
if (luaV_totypval(L, a, v) == FAIL) \
luaL_error(L, msg ": cannot convert value"); \
} while (0)
static luaV_List *luaV_pushlist(lua_State *L, list_T *lis);
static luaV_Dict *luaV_pushdict(lua_State *L, dict_T *dic);
static luaV_Blob *luaV_pushblob(lua_State *L, blob_T *blo);
static luaV_Funcref *luaV_pushfuncref(lua_State *L, char_u *name);
static int luaV_call_lua_func(int argcount, typval_T *argvars, typval_T *rettv, void *state);
static void luaV_call_lua_func_free(void *state);
#if LUA_VERSION_NUM <= 501
#define luaV_openlib(L, l, n) luaL_openlib(L, NULL, l, n)
#define luaL_typeerror luaL_typerror
#else
#define luaV_openlib luaL_setfuncs
#endif
#ifdef DYNAMIC_LUA
#ifndef MSWIN
# include <dlfcn.h>
# define HANDLE void*
# define load_dll(n) dlopen((n), RTLD_LAZY|RTLD_GLOBAL)
# define symbol_from_dll dlsym
# define close_dll dlclose
#else
# define load_dll vimLoadLib
# define symbol_from_dll GetProcAddress
# define close_dll FreeLibrary
#endif
// lauxlib
#if LUA_VERSION_NUM <= 501
#define luaL_register dll_luaL_register
#define luaL_prepbuffer dll_luaL_prepbuffer
#define luaL_openlib dll_luaL_openlib
#define luaL_typerror dll_luaL_typerror
#define luaL_loadfile dll_luaL_loadfile
#define luaL_loadbuffer dll_luaL_loadbuffer
#else
#define luaL_prepbuffsize dll_luaL_prepbuffsize
#define luaL_setfuncs dll_luaL_setfuncs
#define luaL_loadfilex dll_luaL_loadfilex
#define luaL_loadbufferx dll_luaL_loadbufferx
#define luaL_argerror dll_luaL_argerror
#endif
#define luaL_checkany dll_luaL_checkany
#define luaL_checklstring dll_luaL_checklstring
#define luaL_checkinteger dll_luaL_checkinteger
#define luaL_optinteger dll_luaL_optinteger
#define luaL_checktype dll_luaL_checktype
#define luaL_error dll_luaL_error
#define luaL_newstate dll_luaL_newstate
#define luaL_buffinit dll_luaL_buffinit
#define luaL_addlstring dll_luaL_addlstring
#define luaL_pushresult dll_luaL_pushresult
#define luaL_loadstring dll_luaL_loadstring
#define luaL_ref dll_luaL_ref
#define luaL_unref dll_luaL_unref
// lua
#if LUA_VERSION_NUM <= 501
#define lua_tonumber dll_lua_tonumber
#define lua_tointeger dll_lua_tointeger
#define lua_call dll_lua_call
#define lua_pcall dll_lua_pcall
#else
#define lua_tonumberx dll_lua_tonumberx
#define lua_tointegerx dll_lua_tointegerx
#define lua_callk dll_lua_callk
#define lua_pcallk dll_lua_pcallk
#define lua_getglobal dll_lua_getglobal
#define lua_setglobal dll_lua_setglobal
#endif
#if LUA_VERSION_NUM <= 502
#define lua_replace dll_lua_replace
#define lua_remove dll_lua_remove
#endif
#if LUA_VERSION_NUM >= 503
#define lua_rotate dll_lua_rotate
#define lua_copy dll_lua_copy
#endif
#define lua_typename dll_lua_typename
#define lua_close dll_lua_close
#define lua_gettop dll_lua_gettop
#define lua_settop dll_lua_settop
#define lua_pushvalue dll_lua_pushvalue
#define lua_isnumber dll_lua_isnumber
#define lua_isstring dll_lua_isstring
#define lua_type dll_lua_type
#define lua_rawequal dll_lua_rawequal
#define lua_toboolean dll_lua_toboolean
#define lua_tolstring dll_lua_tolstring
#define lua_touserdata dll_lua_touserdata
#define lua_pushnil dll_lua_pushnil
#define lua_pushnumber dll_lua_pushnumber
#define lua_pushinteger dll_lua_pushinteger
#define lua_pushlstring dll_lua_pushlstring
#define lua_pushstring dll_lua_pushstring
#define lua_pushfstring dll_lua_pushfstring
#define lua_pushcclosure dll_lua_pushcclosure
#define lua_pushboolean dll_lua_pushboolean
#define lua_pushlightuserdata dll_lua_pushlightuserdata
#define lua_getfield dll_lua_getfield
#define lua_rawget dll_lua_rawget
#define lua_rawgeti dll_lua_rawgeti
#define lua_createtable dll_lua_createtable
#if LUA_VERSION_NUM >= 504
#define lua_newuserdatauv dll_lua_newuserdatauv
#else
#define lua_newuserdata dll_lua_newuserdata
#endif
#define lua_getmetatable dll_lua_getmetatable
#define lua_setfield dll_lua_setfield
#define lua_rawset dll_lua_rawset
#define lua_rawseti dll_lua_rawseti
#define lua_setmetatable dll_lua_setmetatable
#define lua_next dll_lua_next
// libs
#define luaopen_base dll_luaopen_base
#define luaopen_table dll_luaopen_table
#define luaopen_string dll_luaopen_string
#define luaopen_math dll_luaopen_math
#define luaopen_io dll_luaopen_io
#define luaopen_os dll_luaopen_os
#define luaopen_package dll_luaopen_package
#define luaopen_debug dll_luaopen_debug
#define luaL_openlibs dll_luaL_openlibs
// lauxlib
#if LUA_VERSION_NUM <= 501
void (*dll_luaL_register) (lua_State *L, const char *libname, const luaL_Reg *l);
char *(*dll_luaL_prepbuffer) (luaL_Buffer *B);
void (*dll_luaL_openlib) (lua_State *L, const char *libname, const luaL_Reg *l, int nup);
int (*dll_luaL_typerror) (lua_State *L, int narg, const char *tname);
int (*dll_luaL_loadfile) (lua_State *L, const char *filename);
int (*dll_luaL_loadbuffer) (lua_State *L, const char *buff, size_t sz, const char *name);
#else
char *(*dll_luaL_prepbuffsize) (luaL_Buffer *B, size_t sz);
void (*dll_luaL_setfuncs) (lua_State *L, const luaL_Reg *l, int nup);
int (*dll_luaL_loadfilex) (lua_State *L, const char *filename, const char *mode);
int (*dll_luaL_loadbufferx) (lua_State *L, const char *buff, size_t sz, const char *name, const char *mode);
int (*dll_luaL_argerror) (lua_State *L, int numarg, const char *extramsg);
#endif
void (*dll_luaL_checkany) (lua_State *L, int narg);
const char *(*dll_luaL_checklstring) (lua_State *L, int numArg, size_t *l);
lua_Integer (*dll_luaL_checkinteger) (lua_State *L, int numArg);
lua_Integer (*dll_luaL_optinteger) (lua_State *L, int nArg, lua_Integer def);
void (*dll_luaL_checktype) (lua_State *L, int narg, int t);
int (*dll_luaL_error) (lua_State *L, const char *fmt, ...);
lua_State *(*dll_luaL_newstate) (void);
void (*dll_luaL_buffinit) (lua_State *L, luaL_Buffer *B);
void (*dll_luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
void (*dll_luaL_pushresult) (luaL_Buffer *B);
int (*dll_luaL_loadstring) (lua_State *L, const char *s);
int (*dll_luaL_ref) (lua_State *L, int idx);
#if LUA_VERSION_NUM <= 502
void (*dll_luaL_unref) (lua_State *L, int idx, int n);
#else
void (*dll_luaL_unref) (lua_State *L, int idx, lua_Integer n);
#endif
// lua
#if LUA_VERSION_NUM <= 501
lua_Number (*dll_lua_tonumber) (lua_State *L, int idx);
lua_Integer (*dll_lua_tointeger) (lua_State *L, int idx);
void (*dll_lua_call) (lua_State *L, int nargs, int nresults);
int (*dll_lua_pcall) (lua_State *L, int nargs, int nresults, int errfunc);
#else
lua_Number (*dll_lua_tonumberx) (lua_State *L, int idx, int *isnum);
lua_Integer (*dll_lua_tointegerx) (lua_State *L, int idx, int *isnum);
void (*dll_lua_callk) (lua_State *L, int nargs, int nresults, int ctx,
lua_CFunction k);
int (*dll_lua_pcallk) (lua_State *L, int nargs, int nresults, int errfunc,
int ctx, lua_CFunction k);
void (*dll_lua_getglobal) (lua_State *L, const char *var);
void (*dll_lua_setglobal) (lua_State *L, const char *var);
#endif
#if LUA_VERSION_NUM <= 502
void (*dll_lua_replace) (lua_State *L, int idx);
void (*dll_lua_remove) (lua_State *L, int idx);
#endif
#if LUA_VERSION_NUM >= 503
void (*dll_lua_rotate) (lua_State *L, int idx, int n);
void (*dll_lua_copy) (lua_State *L, int fromidx, int toidx);
#endif
const char *(*dll_lua_typename) (lua_State *L, int tp);
void (*dll_lua_close) (lua_State *L);
int (*dll_lua_gettop) (lua_State *L);
void (*dll_lua_settop) (lua_State *L, int idx);
void (*dll_lua_pushvalue) (lua_State *L, int idx);
int (*dll_lua_isnumber) (lua_State *L, int idx);
int (*dll_lua_isstring) (lua_State *L, int idx);
int (*dll_lua_type) (lua_State *L, int idx);
int (*dll_lua_rawequal) (lua_State *L, int idx1, int idx2);
int (*dll_lua_toboolean) (lua_State *L, int idx);
const char *(*dll_lua_tolstring) (lua_State *L, int idx, size_t *len);
void *(*dll_lua_touserdata) (lua_State *L, int idx);
void (*dll_lua_pushnil) (lua_State *L);
void (*dll_lua_pushnumber) (lua_State *L, lua_Number n);
void (*dll_lua_pushinteger) (lua_State *L, lua_Integer n);
void (*dll_lua_pushlstring) (lua_State *L, const char *s, size_t l);
void (*dll_lua_pushstring) (lua_State *L, const char *s);
const char *(*dll_lua_pushfstring) (lua_State *L, const char *fmt, ...);
void (*dll_lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n);
void (*dll_lua_pushboolean) (lua_State *L, int b);
void (*dll_lua_pushlightuserdata) (lua_State *L, void *p);
void (*dll_lua_getfield) (lua_State *L, int idx, const char *k);
#if LUA_VERSION_NUM <= 502
void (*dll_lua_rawget) (lua_State *L, int idx);
void (*dll_lua_rawgeti) (lua_State *L, int idx, int n);
#else
int (*dll_lua_rawget) (lua_State *L, int idx);
int (*dll_lua_rawgeti) (lua_State *L, int idx, lua_Integer n);
#endif
void (*dll_lua_createtable) (lua_State *L, int narr, int nrec);
#if LUA_VERSION_NUM >= 504
void *(*dll_lua_newuserdatauv) (lua_State *L, size_t sz, int nuvalue);
#else
void *(*dll_lua_newuserdata) (lua_State *L, size_t sz);
#endif
int (*dll_lua_getmetatable) (lua_State *L, int objindex);
void (*dll_lua_setfield) (lua_State *L, int idx, const char *k);
void (*dll_lua_rawset) (lua_State *L, int idx);
#if LUA_VERSION_NUM <= 502
void (*dll_lua_rawseti) (lua_State *L, int idx, int n);
#else
void (*dll_lua_rawseti) (lua_State *L, int idx, lua_Integer n);
#endif
int (*dll_lua_setmetatable) (lua_State *L, int objindex);
int (*dll_lua_next) (lua_State *L, int idx);
// libs
int (*dll_luaopen_base) (lua_State *L);
int (*dll_luaopen_table) (lua_State *L);
int (*dll_luaopen_string) (lua_State *L);
int (*dll_luaopen_math) (lua_State *L);
int (*dll_luaopen_io) (lua_State *L);
int (*dll_luaopen_os) (lua_State *L);
int (*dll_luaopen_package) (lua_State *L);
int (*dll_luaopen_debug) (lua_State *L);
void (*dll_luaL_openlibs) (lua_State *L);
typedef void **luaV_function;
typedef struct {
const char *name;
luaV_function func;
} luaV_Reg;
static const luaV_Reg luaV_dll[] = {
// lauxlib
#if LUA_VERSION_NUM <= 501
{"luaL_register", (luaV_function) &dll_luaL_register},
{"luaL_prepbuffer", (luaV_function) &dll_luaL_prepbuffer},
{"luaL_openlib", (luaV_function) &dll_luaL_openlib},
{"luaL_typerror", (luaV_function) &dll_luaL_typerror},
{"luaL_loadfile", (luaV_function) &dll_luaL_loadfile},
{"luaL_loadbuffer", (luaV_function) &dll_luaL_loadbuffer},
#else
{"luaL_prepbuffsize", (luaV_function) &dll_luaL_prepbuffsize},
{"luaL_setfuncs", (luaV_function) &dll_luaL_setfuncs},
{"luaL_loadfilex", (luaV_function) &dll_luaL_loadfilex},
{"luaL_loadbufferx", (luaV_function) &dll_luaL_loadbufferx},
{"luaL_argerror", (luaV_function) &dll_luaL_argerror},
#endif
{"luaL_checkany", (luaV_function) &dll_luaL_checkany},
{"luaL_checklstring", (luaV_function) &dll_luaL_checklstring},
{"luaL_checkinteger", (luaV_function) &dll_luaL_checkinteger},
{"luaL_optinteger", (luaV_function) &dll_luaL_optinteger},
{"luaL_checktype", (luaV_function) &dll_luaL_checktype},
{"luaL_error", (luaV_function) &dll_luaL_error},
{"luaL_newstate", (luaV_function) &dll_luaL_newstate},
{"luaL_buffinit", (luaV_function) &dll_luaL_buffinit},
{"luaL_addlstring", (luaV_function) &dll_luaL_addlstring},
{"luaL_pushresult", (luaV_function) &dll_luaL_pushresult},
{"luaL_loadstring", (luaV_function) &dll_luaL_loadstring},
{"luaL_ref", (luaV_function) &dll_luaL_ref},
{"luaL_unref", (luaV_function) &dll_luaL_unref},
// lua
#if LUA_VERSION_NUM <= 501
{"lua_tonumber", (luaV_function) &dll_lua_tonumber},
{"lua_tointeger", (luaV_function) &dll_lua_tointeger},
{"lua_call", (luaV_function) &dll_lua_call},
{"lua_pcall", (luaV_function) &dll_lua_pcall},
#else
{"lua_tonumberx", (luaV_function) &dll_lua_tonumberx},
{"lua_tointegerx", (luaV_function) &dll_lua_tointegerx},
{"lua_callk", (luaV_function) &dll_lua_callk},
{"lua_pcallk", (luaV_function) &dll_lua_pcallk},
{"lua_getglobal", (luaV_function) &dll_lua_getglobal},
{"lua_setglobal", (luaV_function) &dll_lua_setglobal},
#endif
#if LUA_VERSION_NUM <= 502
{"lua_replace", (luaV_function) &dll_lua_replace},
{"lua_remove", (luaV_function) &dll_lua_remove},
#endif
#if LUA_VERSION_NUM >= 503
{"lua_rotate", (luaV_function) &dll_lua_rotate},
{"lua_copy", (luaV_function) &dll_lua_copy},
#endif
{"lua_typename", (luaV_function) &dll_lua_typename},
{"lua_close", (luaV_function) &dll_lua_close},
{"lua_gettop", (luaV_function) &dll_lua_gettop},
{"lua_settop", (luaV_function) &dll_lua_settop},
{"lua_pushvalue", (luaV_function) &dll_lua_pushvalue},
{"lua_isnumber", (luaV_function) &dll_lua_isnumber},
{"lua_isstring", (luaV_function) &dll_lua_isstring},
{"lua_type", (luaV_function) &dll_lua_type},
{"lua_rawequal", (luaV_function) &dll_lua_rawequal},
{"lua_toboolean", (luaV_function) &dll_lua_toboolean},
{"lua_tolstring", (luaV_function) &dll_lua_tolstring},
{"lua_touserdata", (luaV_function) &dll_lua_touserdata},
{"lua_pushnil", (luaV_function) &dll_lua_pushnil},
{"lua_pushnumber", (luaV_function) &dll_lua_pushnumber},
{"lua_pushinteger", (luaV_function) &dll_lua_pushinteger},
{"lua_pushlstring", (luaV_function) &dll_lua_pushlstring},
{"lua_pushstring", (luaV_function) &dll_lua_pushstring},
{"lua_pushfstring", (luaV_function) &dll_lua_pushfstring},
{"lua_pushcclosure", (luaV_function) &dll_lua_pushcclosure},
{"lua_pushboolean", (luaV_function) &dll_lua_pushboolean},
{"lua_pushlightuserdata", (luaV_function) &dll_lua_pushlightuserdata},
{"lua_getfield", (luaV_function) &dll_lua_getfield},
{"lua_rawget", (luaV_function) &dll_lua_rawget},
{"lua_rawgeti", (luaV_function) &dll_lua_rawgeti},
{"lua_createtable", (luaV_function) &dll_lua_createtable},
#if LUA_VERSION_NUM >= 504
{"lua_newuserdatauv", (luaV_function) &dll_lua_newuserdatauv},
#else
{"lua_newuserdata", (luaV_function) &dll_lua_newuserdata},
#endif
{"lua_getmetatable", (luaV_function) &dll_lua_getmetatable},
{"lua_setfield", (luaV_function) &dll_lua_setfield},
{"lua_rawset", (luaV_function) &dll_lua_rawset},
{"lua_rawseti", (luaV_function) &dll_lua_rawseti},
{"lua_setmetatable", (luaV_function) &dll_lua_setmetatable},
{"lua_next", (luaV_function) &dll_lua_next},
// libs
{"luaopen_base", (luaV_function) &dll_luaopen_base},
{"luaopen_table", (luaV_function) &dll_luaopen_table},
{"luaopen_string", (luaV_function) &dll_luaopen_string},
{"luaopen_math", (luaV_function) &dll_luaopen_math},
{"luaopen_io", (luaV_function) &dll_luaopen_io},
{"luaopen_os", (luaV_function) &dll_luaopen_os},
{"luaopen_package", (luaV_function) &dll_luaopen_package},
{"luaopen_debug", (luaV_function) &dll_luaopen_debug},
{"luaL_openlibs", (luaV_function) &dll_luaL_openlibs},
{NULL, NULL}
};
static HANDLE hinstLua = NULL;
static int
lua_link_init(char *libname, int verbose)
{
const luaV_Reg *reg;
if (hinstLua) return OK;
hinstLua = load_dll(libname);
if (!hinstLua)
{
if (verbose)
semsg(_(e_loadlib), libname);
return FAIL;
}
for (reg = luaV_dll; reg->func; reg++)
{
if ((*reg->func = symbol_from_dll(hinstLua, reg->name)) == NULL)
{
close_dll(hinstLua);
hinstLua = 0;
if (verbose)
semsg(_(e_loadfunc), reg->name);
return FAIL;
}
}
return OK;
}
#endif // DYNAMIC_LUA
#if defined(DYNAMIC_LUA) || defined(PROTO)
int
lua_enabled(int verbose)
{
return lua_link_init((char *)p_luadll, verbose) == OK;
}
#endif
#if LUA_VERSION_NUM > 501
static int
luaL_typeerror(lua_State *L, int narg, const char *tname)
{
const char *msg = lua_pushfstring(L, "%s expected, got %s",
tname, luaL_typename(L, narg));
return luaL_argerror(L, narg, msg);
}
#endif
// ======= Internal =======
static void
luaV_newmetatable(lua_State *L, const char *tname)
{
lua_newtable(L);
lua_pushlightuserdata(L, (void *) tname);
lua_pushvalue(L, -2);
lua_rawset(L, LUA_REGISTRYINDEX);
}
static void *
luaV_toudata(lua_State *L, int ud, const char *tname)
{
void *p = lua_touserdata(L, ud);
if (p != NULL) // value is userdata?
{
if (lua_getmetatable(L, ud)) // does it have a metatable?
{
luaV_getfield(L, tname); // get metatable
if (lua_rawequal(L, -1, -2)) // MTs match?
{
lua_pop(L, 2); // MTs
return p;
}
}
}
return NULL;
}
static void *
luaV_checkcache(lua_State *L, void *p)
{
luaV_getudata(L, p);
if (lua_isnil(L, -1)) luaL_error(L, "invalid object");
lua_pop(L, 1);
return p;
}
#define luaV_unbox(L,luatyp,ud) (*((luatyp *) lua_touserdata((L),(ud))))
#define luaV_checkvalid(L,luatyp,ud) \
luaV_checkcache((L), (void *) luaV_unbox((L),luatyp,(ud)))
static void *
luaV_checkudata(lua_State *L, int ud, const char *tname)
{
void *p = luaV_toudata(L, ud, tname);
if (p == NULL) luaL_typeerror(L, ud, tname);
return p;
}
static void
luaV_pushtypval(lua_State *L, typval_T *tv)
{
if (tv == NULL)
{
lua_pushnil(L);
return;
}
switch (tv->v_type)
{
case VAR_STRING:
lua_pushstring(L, tv->vval.v_string == NULL
? "" : (char *)tv->vval.v_string);
break;
case VAR_NUMBER:
lua_pushinteger(L, (int) tv->vval.v_number);
break;
#ifdef FEAT_FLOAT
case VAR_FLOAT:
lua_pushnumber(L, (lua_Number) tv->vval.v_float);
break;
#endif
case VAR_LIST:
luaV_pushlist(L, tv->vval.v_list);
break;
case VAR_DICT:
luaV_pushdict(L, tv->vval.v_dict);
break;
case VAR_BOOL:
case VAR_SPECIAL:
if (tv->vval.v_number <= VVAL_TRUE)
lua_pushinteger(L, (int) tv->vval.v_number);
else
lua_pushnil(L);
break;
case VAR_FUNC:
luaV_pushfuncref(L, tv->vval.v_string);
break;
case VAR_BLOB:
luaV_pushblob(L, tv->vval.v_blob);
break;
default:
lua_pushnil(L);
}
}
/*
* Converts lua value at 'pos' to typval 'tv'.
* Returns OK or FAIL.
*/
static int
luaV_totypval(lua_State *L, int pos, typval_T *tv)
{
int status = OK;
switch (lua_type(L, pos))
{
case LUA_TBOOLEAN:
tv->v_type = VAR_BOOL;
tv->vval.v_number = (varnumber_T) lua_toboolean(L, pos);
break;
case LUA_TNIL:
tv->v_type = VAR_SPECIAL;
tv->vval.v_number = VVAL_NULL;
break;
case LUA_TSTRING:
tv->v_type = VAR_STRING;
tv->vval.v_string = vim_strsave((char_u *) lua_tostring(L, pos));
break;
case LUA_TNUMBER:
#ifdef FEAT_FLOAT
{
const lua_Number n = lua_tonumber(L, pos);
if (n > (lua_Number)INT64_MAX || n < (lua_Number)INT64_MIN
|| ((lua_Number)((varnumber_T)n)) != n)
{
tv->v_type = VAR_FLOAT;
tv->vval.v_float = (float_T)n;
}
else
{
tv->v_type = VAR_NUMBER;
tv->vval.v_number = (varnumber_T)n;
}
}
#else
tv->v_type = VAR_NUMBER;
tv->vval.v_number = (varnumber_T) lua_tointeger(L, pos);
#endif
break;
case LUA_TFUNCTION:
{
char_u *name;
lua_pushvalue(L, pos);
luaV_CFuncState *state = ALLOC_CLEAR_ONE(luaV_CFuncState);
state->lua_funcref = luaL_ref(L, LUA_REGISTRYINDEX);
state->L = L;
state->lua_tableref = LUA_NOREF;
name = register_cfunc(&luaV_call_lua_func,
&luaV_call_lua_func_free, state);
tv->v_type = VAR_FUNC;
tv->vval.v_string = vim_strsave(name);
break;
}
case LUA_TTABLE:
{
lua_pushvalue(L, pos);
int lua_tableref = luaL_ref(L, LUA_REGISTRYINDEX);
if (lua_getmetatable(L, pos)) {
lua_getfield(L, -1, LUA___CALL);
if (lua_isfunction(L, -1)) {
char_u *name;
int lua_funcref = luaL_ref(L, LUA_REGISTRYINDEX);
luaV_CFuncState *state = ALLOC_CLEAR_ONE(luaV_CFuncState);
state->lua_funcref = lua_funcref;
state->L = L;
state->lua_tableref = lua_tableref;
name = register_cfunc(&luaV_call_lua_func,
&luaV_call_lua_func_free, state);
tv->v_type = VAR_FUNC;
tv->vval.v_string = vim_strsave(name);
break;
}
}
tv->v_type = VAR_NUMBER;
tv->vval.v_number = 0;
status = FAIL;
break;
}
case LUA_TUSERDATA:
{
void *p = lua_touserdata(L, pos);
if (lua_getmetatable(L, pos)) // has metatable?
{
// check list
luaV_getfield(L, LUAVIM_LIST);
if (lua_rawequal(L, -1, -2))
{
tv->v_type = VAR_LIST;
tv->vval.v_list = *((luaV_List *) p);
++tv->vval.v_list->lv_refcount;
lua_pop(L, 2); // MTs
break;
}
// check dict
luaV_getfield(L, LUAVIM_DICT);
if (lua_rawequal(L, -1, -3))
{
tv->v_type = VAR_DICT;
tv->vval.v_dict = *((luaV_Dict *) p);
++tv->vval.v_dict->dv_refcount;
lua_pop(L, 3); // MTs
break;
}
// check blob
luaV_getfield(L, LUAVIM_BLOB);
if (lua_rawequal(L, -1, -4))
{
tv->v_type = VAR_BLOB;
tv->vval.v_blob = *((luaV_Blob *) p);
++tv->vval.v_blob->bv_refcount;
lua_pop(L, 4); // MTs
break;
}
// check funcref
luaV_getfield(L, LUAVIM_FUNCREF);
if (lua_rawequal(L, -1, -5))
{
luaV_Funcref *f = (luaV_Funcref *) p;
func_ref(f->name);
tv->v_type = VAR_FUNC;
tv->vval.v_string = vim_strsave(f->name);
lua_pop(L, 5); // MTs
break;
}
lua_pop(L, 4); // MTs
}
}
// FALLTHROUGH
default:
tv->v_type = VAR_NUMBER;
tv->vval.v_number = 0;
status = FAIL;
}
return status;
}
/*
* similar to luaL_addlstring, but replaces \0 with \n if toline and
* \n with \0 otherwise
*/
static void
luaV_addlstring(luaL_Buffer *b, const char *s, size_t l, int toline)
{
while (l--)
{
if (*s == '\0' && toline)
luaL_addchar(b, '\n');
else if (*s == '\n' && !toline)
luaL_addchar(b, '\0');
else
luaL_addchar(b, *s);
s++;
}
}
static void
luaV_pushline(lua_State *L, buf_T *buf, linenr_T n)
{
const char *s = (const char *) ml_get_buf(buf, n, FALSE);
luaL_Buffer b;
luaL_buffinit(L, &b);
luaV_addlstring(&b, s, strlen(s), 0);
luaL_pushresult(&b);
}
static char_u *
luaV_toline(lua_State *L, int pos)
{
size_t l;
const char *s = lua_tolstring(L, pos, &l);
luaL_Buffer b;
luaL_buffinit(L, &b);
luaV_addlstring(&b, s, l, 1);
luaL_pushresult(&b);
return (char_u *) lua_tostring(L, -1);
}
/*
* pops a string s from the top of the stack and calls mf(t) for pieces t of
* s separated by newlines
*/
static void
luaV_msgfunc(lua_State *L, msgfunc_T mf)
{
luaL_Buffer b;
size_t l;
const char *p, *s = lua_tolstring(L, -1, &l);
luaL_buffinit(L, &b);
luaV_addlstring(&b, s, l, 0);
luaL_pushresult(&b);
// break string
p = s = lua_tolstring(L, -1, &l);
while (l--)
{
if (*p++ == '\0') // break?
{
mf((char_u *) s);
s = p;
}
}
mf((char_u *) s);
lua_pop(L, 2); // original and modified strings
}
#define luaV_newtype(typ,tname,luatyp,luatname) \
static luatyp * \
luaV_new##tname(lua_State *L, typ *obj) \
{ \
luatyp *o = (luatyp *) lua_newuserdata(L, sizeof(luatyp)); \
*o = obj; \
luaV_setudata(L, obj); /* cache[obj] = udata */ \
luaV_getfield(L, luatname); \
lua_setmetatable(L, -2); \
return o; \
}
#define luaV_pushtype(typ,tname,luatyp) \
static luatyp * \
luaV_push##tname(lua_State *L, typ *obj) \
{ \
luatyp *o = NULL; \
if (obj == NULL) \
lua_pushnil(L); \
else { \
luaV_getudata(L, obj); \
if (lua_isnil(L, -1)) /* not interned? */ \
{ \
lua_pop(L, 1); \
o = luaV_new##tname(L, obj); \
} \
else \
o = (luatyp *) lua_touserdata(L, -1); \
} \
return o; \
}
#define luaV_type_tostring(tname,luatname) \
static int \
luaV_##tname##_tostring(lua_State *L) \
{ \
lua_pushfstring(L, "%s: %p", luatname, lua_touserdata(L, 1)); \
return 1; \
}
// ======= List type =======
static luaV_List *
luaV_newlist(lua_State *L, list_T *lis)
{
luaV_List *l = (luaV_List *) lua_newuserdata(L, sizeof(luaV_List));
*l = lis;
lis->lv_refcount++; // reference in Lua
luaV_setudata(L, lis); // cache[lis] = udata
luaV_getfield(L, LUAVIM_LIST);
lua_setmetatable(L, -2);
return l;
}
luaV_pushtype(list_T, list, luaV_List)
luaV_type_tostring(list, LUAVIM_LIST)
static int
luaV_list_len(lua_State *L)
{
list_T *l = luaV_unbox(L, luaV_List, 1);
lua_pushinteger(L, (int) list_len(l));
return 1;
}
static int
luaV_list_iter(lua_State *L)
{
listitem_T *li = (listitem_T *) lua_touserdata(L, lua_upvalueindex(2));
if (li == NULL) return 0;
luaV_pushtypval(L, &li->li_tv);
lua_pushlightuserdata(L, (void *) li->li_next);
lua_replace(L, lua_upvalueindex(2));
return 1;
}
static int
luaV_list_call(lua_State *L)
{
list_T *l = luaV_unbox(L, luaV_List, 1);
lua_pushvalue(L, lua_upvalueindex(1)); // pass cache table along
lua_pushlightuserdata(L, (void *) l->lv_first);
lua_pushcclosure(L, luaV_list_iter, 2);
return 1;
}
static int
luaV_list_index(lua_State *L)
{
list_T *l = luaV_unbox(L, luaV_List, 1);
if (lua_isnumber(L, 2)) // list item?
{
long n = (long) luaL_checkinteger(L, 2);
listitem_T *li;
// Lua array index starts with 1 while Vim uses 0, subtract 1 to
// normalize.
n -= 1;
li = list_find(l, n);
if (li == NULL)
lua_pushnil(L);
else
luaV_pushtypval(L, &li->li_tv);
}
else if (lua_isstring(L, 2)) // method?
{
const char *s = lua_tostring(L, 2);
if (strncmp(s, "add", 3) == 0
|| strncmp(s, "insert", 6) == 0)
{
lua_getmetatable(L, 1);
lua_getfield(L, -1, s);
}
else
lua_pushnil(L);
}
else
lua_pushnil(L);
return 1;
}
static int
luaV_list_newindex(lua_State *L)
{
list_T *l = luaV_unbox(L, luaV_List, 1);
long n = (long) luaL_checkinteger(L, 2);
listitem_T *li;
// Lua array index starts with 1 while Vim uses 0, subtract 1 to normalize.
n -= 1;
if (l->lv_lock)
luaL_error(L, "list is locked");
li = list_find(l, n);
if (li == NULL)
{
if (!lua_isnil(L, 3))
{
typval_T v;
luaV_checktypval(L, 3, &v, "inserting list item");
if (list_insert_tv(l, &v, li) == FAIL)
luaL_error(L, "failed to add item to list");
clear_tv(&v);
}
}
else
{
if (lua_isnil(L, 3)) // remove?
{
vimlist_remove(l, li, li);
listitem_free(l, li);
}
else
{
typval_T v;
luaV_checktypval(L, 3, &v, "setting list item");
clear_tv(&li->li_tv);
li->li_tv = v;
}
}
return 0;
}
static int
luaV_list_add(lua_State *L)
{
luaV_List *lis = luaV_checkudata(L, 1, LUAVIM_LIST);
list_T *l = (list_T *) luaV_checkcache(L, (void *) *lis);
typval_T v;
if (l->lv_lock)
luaL_error(L, "list is locked");
lua_settop(L, 2);
luaV_checktypval(L, 2, &v, "adding list item");
if (list_append_tv(l, &v) == FAIL)
luaL_error(L, "failed to add item to list");
clear_tv(&v);
lua_settop(L, 1);
return 1;
}
static int
luaV_list_insert(lua_State *L)
{
luaV_List *lis = luaV_checkudata(L, 1, LUAVIM_LIST);
list_T *l = (list_T *) luaV_checkcache(L, (void *) *lis);
long pos = (long) luaL_optinteger(L, 3, 0);
listitem_T *li = NULL;
typval_T v;
if (l->lv_lock)
luaL_error(L, "list is locked");
if (pos < l->lv_len)
{
li = list_find(l, pos);
if (li == NULL)
luaL_error(L, "invalid position");
}
lua_settop(L, 2);
luaV_checktypval(L, 2, &v, "inserting list item");
if (list_insert_tv(l, &v, li) == FAIL)
luaL_error(L, "failed to add item to list");
clear_tv(&v);
lua_settop(L, 1);
return 1;
}
static const luaL_Reg luaV_List_mt[] = {
{"__tostring", luaV_list_tostring},
{"__len", luaV_list_len},
{"__call", luaV_list_call},
{"__index", luaV_list_index},
{"__newindex", luaV_list_newindex},
{"add", luaV_list_add},
{"insert", luaV_list_insert},
{NULL, NULL}
};
// ======= Dict type =======
static luaV_Dict *
luaV_newdict(lua_State *L, dict_T *dic)
{
luaV_Dict *d = (luaV_Dict *) lua_newuserdata(L, sizeof(luaV_Dict));
*d = dic;
dic->dv_refcount++; // reference in Lua
luaV_setudata(L, dic); // cache[dic] = udata
luaV_getfield(L, LUAVIM_DICT);
lua_setmetatable(L, -2);
return d;
}
luaV_pushtype(dict_T, dict, luaV_Dict)
luaV_type_tostring(dict, LUAVIM_DICT)
static int
luaV_dict_len(lua_State *L)
{
dict_T *d = luaV_unbox(L, luaV_Dict, 1);
lua_pushinteger(L, (int) dict_len(d));
return 1;
}
static int
luaV_dict_iter(lua_State *L UNUSED)
{
#ifdef FEAT_EVAL
hashitem_T *hi = (hashitem_T *) lua_touserdata(L, lua_upvalueindex(2));
int n = lua_tointeger(L, lua_upvalueindex(3));
dictitem_T *di;
if (n <= 0) return 0;
while (HASHITEM_EMPTY(hi)) hi++;
di = dict_lookup(hi);
lua_pushstring(L, (char *) hi->hi_key);
luaV_pushtypval(L, &di->di_tv);
lua_pushlightuserdata(L, (void *) (hi + 1));
lua_replace(L, lua_upvalueindex(2));
lua_pushinteger(L, n - 1);
lua_replace(L, lua_upvalueindex(3));
return 2;
#else
return 0;
#endif
}
static int
luaV_dict_call(lua_State *L)
{
dict_T *d = luaV_unbox(L, luaV_Dict, 1);
hashtab_T *ht = &d->dv_hashtab;
lua_pushvalue(L, lua_upvalueindex(1)); // pass cache table along
lua_pushlightuserdata(L, (void *) ht->ht_array);
lua_pushinteger(L, ht->ht_used); // # remaining items
lua_pushcclosure(L, luaV_dict_iter, 3);
return 1;
}
static int
luaV_dict_index(lua_State *L)
{
dict_T *d = luaV_unbox(L, luaV_Dict, 1);
char_u *key = (char_u *) luaL_checkstring(L, 2);
dictitem_T *di = dict_find(d, key, -1);
if (di == NULL)
lua_pushnil(L);
else
{
luaV_pushtypval(L, &di->di_tv);
if (di->di_tv.v_type == VAR_FUNC) // funcref?
{
luaV_Funcref *f = (luaV_Funcref *) lua_touserdata(L, -1);
f->self = d; // keep "self" reference
d->dv_refcount++;
}
}
return 1;
}
static int
luaV_dict_newindex(lua_State *L)
{
dict_T *d = luaV_unbox(L, luaV_Dict, 1);
char_u *key = (char_u *) luaL_checkstring(L, 2);
dictitem_T *di;
typval_T tv;
if (d->dv_lock)
luaL_error(L, "dict is locked");
if (key == NULL)
return 0;
if (*key == NUL)
luaL_error(L, "empty key");
if (!lua_isnil(L, 3)) // read value?
{
luaV_checktypval(L, 3, &tv, "setting dict item");
if (d->dv_scope == VAR_DEF_SCOPE && tv.v_type == VAR_FUNC)
{
clear_tv(&tv);
luaL_error(L, "cannot assign funcref to builtin scope");
}
}
di = dict_find(d, key, -1);
if (di == NULL) // non-existing key?
{
if (lua_isnil(L, 3))
return 0;
di = dictitem_alloc(key);
if (di == NULL)
{
clear_tv(&tv);
return 0;
}
if (dict_add(d, di) == FAIL)
{
vim_free(di);
clear_tv(&tv);
return 0;
}
}
else
clear_tv(&di->di_tv);
if (lua_isnil(L, 3)) // remove?
{
hashitem_T *hi = hash_find(&d->dv_hashtab, di->di_key);
hash_remove(&d->dv_hashtab, hi);
dictitem_free(di);
}
else
di->di_tv = tv;
return 0;
}
static const luaL_Reg luaV_Dict_mt[] = {
{"__tostring", luaV_dict_tostring},
{"__len", luaV_dict_len},
{"__call", luaV_dict_call},
{"__index", luaV_dict_index},
{"__newindex", luaV_dict_newindex},
{NULL, NULL}
};
// ======= Blob type =======
static luaV_Blob *
luaV_newblob(lua_State *L, blob_T *blo)
{
luaV_Blob *b = (luaV_Blob *) lua_newuserdata(L, sizeof(luaV_Blob));
*b = blo;
blo->bv_refcount++; // reference in Lua
luaV_setudata(L, blo); // cache[blo] = udata
luaV_getfield(L, LUAVIM_BLOB);
lua_setmetatable(L, -2);
return b;
}
luaV_pushtype(blob_T, blob, luaV_Blob)
luaV_type_tostring(blob, LUAVIM_BLOB)
static int
luaV_blob_gc(lua_State *L)
{
blob_T *b = luaV_unbox(L, luaV_Blob, 1);
blob_unref(b);
return 0;
}
static int
luaV_blob_len(lua_State *L)
{
blob_T *b = luaV_unbox(L, luaV_Blob, 1);
lua_pushinteger(L, (int) blob_len(b));
return 1;
}
static int
luaV_blob_index(lua_State *L)
{
blob_T *b = luaV_unbox(L, luaV_Blob, 1);
if (lua_isnumber(L, 2))
{
int idx = luaL_checkinteger(L, 2);
if (idx < blob_len(b))
lua_pushnumber(L, (lua_Number) blob_get(b, idx));
else
lua_pushnil(L);
}
else if (lua_isstring(L, 2))
{
const char *s = lua_tostring(L, 2);
if (strncmp(s, "add", 3) == 0)
{
lua_getmetatable(L, 1);
lua_getfield(L, -1, s);
}
else
lua_pushnil(L);
}
else
lua_pushnil(L);
return 1;
}
static int
luaV_blob_newindex(lua_State *L)
{
blob_T *b = luaV_unbox(L, luaV_Blob, 1);
if (b->bv_lock)
luaL_error(L, "blob is locked");
if (lua_isnumber(L, 2))
{
long len = blob_len(b);
int idx = luaL_checkinteger(L, 2);
int val = luaL_checkinteger(L, 3);
if (idx < len || (idx == len && ga_grow(&b->bv_ga, 1) == OK))
{
blob_set(b, idx, (char_u) val);
if (idx == len)
++b->bv_ga.ga_len;
}
else
luaL_error(L, "index out of range");
}
return 0;
}
static int
luaV_blob_add(lua_State *L)
{
luaV_Blob *blo = luaV_checkudata(L, 1, LUAVIM_BLOB);
blob_T *b = (blob_T *) luaV_checkcache(L, (void *) *blo);
if (b->bv_lock)
luaL_error(L, "blob is locked");
lua_settop(L, 2);
if (!lua_isstring(L, 2))
luaL_error(L, "string expected, got %s", luaL_typename(L, 2));
else
{
size_t i, l = 0;
const char *s = lua_tolstring(L, 2, &l);
if (ga_grow(&b->bv_ga, (int)l) == OK)
for (i = 0; i < l; ++i)
ga_append(&b->bv_ga, s[i]);
}
lua_settop(L, 1);
return 1;
}
static const luaL_Reg luaV_Blob_mt[] = {
{"__tostring", luaV_blob_tostring},
{"__gc", luaV_blob_gc},
{"__len", luaV_blob_len},
{"__index", luaV_blob_index},
{"__newindex", luaV_blob_newindex},
{"add", luaV_blob_add},
{NULL, NULL}
};
// ======= Funcref type =======
static luaV_Funcref *
luaV_newfuncref(lua_State *L, char_u *name)
{
luaV_Funcref *f = (luaV_Funcref *)lua_newuserdata(L, sizeof(luaV_Funcref));
if (name != NULL)
{
func_ref(name);
f->name = vim_strsave(name);
}
f->self = NULL;
luaV_getfield(L, LUAVIM_FUNCREF);
lua_setmetatable(L, -2);
return f;
}
static luaV_Funcref *
luaV_pushfuncref(lua_State *L, char_u *name)
{
return luaV_newfuncref(L, name);
}
luaV_type_tostring(funcref, LUAVIM_FUNCREF)
static int
luaV_funcref_gc(lua_State *L)
{
luaV_Funcref *f = (luaV_Funcref *) lua_touserdata(L, 1);
func_unref(f->name);
vim_free(f->name);
// NOTE: Don't call "dict_unref(f->self)", because the dict of "f->self"
// will be (or has been already) freed by Vim's garbage collection.
return 0;
}
// equivalent to string(funcref)
static int
luaV_funcref_len(lua_State *L)
{
luaV_Funcref *f = (luaV_Funcref *) lua_touserdata(L, 1);
lua_pushstring(L, (const char *) f->name);
return 1;
}
static int
luaV_funcref_call(lua_State *L)
{
luaV_Funcref *f = (luaV_Funcref *) lua_touserdata(L, 1);
int i, n = lua_gettop(L) - 1; // #args
int status = FAIL;
typval_T args;
typval_T rettv;
args.v_type = VAR_LIST;
args.vval.v_list = list_alloc();
rettv.v_type = VAR_UNKNOWN; // as in clear_tv
if (args.vval.v_list != NULL)
{
typval_T v;
for (i = 0; i < n; i++)
{
luaV_checktypval(L, i + 2, &v, "calling funcref");
list_append_tv(args.vval.v_list, &v);
clear_tv(&v);
}
status = func_call(f->name, &args, NULL, f->self, &rettv);
if (status == OK)
luaV_pushtypval(L, &rettv);
clear_tv(&args);
clear_tv(&rettv);
}
if (status != OK)
luaL_error(L, "cannot call funcref");
return 1;
}
static const luaL_Reg luaV_Funcref_mt[] = {
{"__tostring", luaV_funcref_tostring},
{"__gc", luaV_funcref_gc},
{"__len", luaV_funcref_len},
{"__call", luaV_funcref_call},
{NULL, NULL}
};
// ======= Buffer type =======
luaV_newtype(buf_T, buffer, luaV_Buffer, LUAVIM_BUFFER)
luaV_pushtype(buf_T, buffer, luaV_Buffer)
luaV_type_tostring(buffer, LUAVIM_BUFFER)
static int
luaV_buffer_len(lua_State *L)
{
buf_T *b = (buf_T *) luaV_checkvalid(L, luaV_Buffer, 1);
lua_pushinteger(L, b->b_ml.ml_line_count);
return 1;
}
static int
luaV_buffer_call(lua_State *L)
{
buf_T *b = (buf_T *) luaV_checkvalid(L, luaV_Buffer, 1);
lua_settop(L, 1);
set_curbuf(b, DOBUF_SPLIT);
return 1;
}
static int
luaV_buffer_index(lua_State *L)
{
buf_T *b = (buf_T *) luaV_checkvalid(L, luaV_Buffer, 1);
linenr_T n = (linenr_T) lua_tointeger(L, 2);
if (n > 0 && n <= b->b_ml.ml_line_count)
luaV_pushline(L, b, n);
else if (lua_isstring(L, 2))
{
const char *s = lua_tostring(L, 2);
if (strncmp(s, "name", 4) == 0)
lua_pushstring(L, (b->b_sfname == NULL)
? "" : (char *) b->b_sfname);
else if (strncmp(s, "fname", 5) == 0)
lua_pushstring(L, (b->b_ffname == NULL)
? "" : (char *) b->b_ffname);
else if (strncmp(s, "number", 6) == 0)
lua_pushinteger(L, b->b_fnum);
// methods
else if (strncmp(s, "insert", 6) == 0
|| strncmp(s, "next", 4) == 0
|| strncmp(s, "previous", 8) == 0
|| strncmp(s, "isvalid", 7) == 0)
{
lua_getmetatable(L, 1);
lua_getfield(L, -1, s);
}
else
lua_pushnil(L);
}
else
lua_pushnil(L);
return 1;
}
static int
luaV_buffer_newindex(lua_State *L)
{
buf_T *b = (buf_T *) luaV_checkvalid(L, luaV_Buffer, 1);
linenr_T n = (linenr_T) luaL_checkinteger(L, 2);
#ifdef HAVE_SANDBOX
luaV_checksandbox(L);
#endif
if (n < 1 || n > b->b_ml.ml_line_count)
luaL_error(L, "invalid line number");
if (lua_isnil(L, 3)) // delete line
{
buf_T *buf = curbuf;
curbuf = b;
if (u_savedel(n, 1L) == FAIL)
{
curbuf = buf;
luaL_error(L, "cannot save undo information");
}
else if (ml_delete(n) == FAIL)
{
curbuf = buf;
luaL_error(L, "cannot delete line");
}
else
{
deleted_lines_mark(n, 1L);
if (b == curwin->w_buffer) // fix cursor in current window?
{
if (curwin->w_cursor.lnum >= n)
{
if (curwin->w_cursor.lnum > n)
{
curwin->w_cursor.lnum -= 1;
check_cursor_col();
}
else
check_cursor();
changed_cline_bef_curs();
}
invalidate_botline();
}
}
curbuf = buf;
}
else if (lua_isstring(L, 3)) // update line
{
buf_T *buf = curbuf;
curbuf = b;
if (u_savesub(n) == FAIL)
{
curbuf = buf;
luaL_error(L, "cannot save undo information");
}
else if (ml_replace(n, luaV_toline(L, 3), TRUE) == FAIL)
{
curbuf = buf;
luaL_error(L, "cannot replace line");
}
else changed_bytes(n, 0);
curbuf = buf;
if (b == curwin->w_buffer)
check_cursor_col();
}
else
luaL_error(L, "wrong argument to change line");
return 0;
}
static int
luaV_buffer_insert(lua_State *L)
{
luaV_Buffer *lb = luaV_checkudata(L, 1, LUAVIM_BUFFER);
buf_T *b = (buf_T *) luaV_checkcache(L, (void *) *lb);
linenr_T last = b->b_ml.ml_line_count;
linenr_T n = (linenr_T) luaL_optinteger(L, 3, last);
buf_T *buf;
luaL_checktype(L, 2, LUA_TSTRING);
#ifdef HAVE_SANDBOX
luaV_checksandbox(L);
#endif
// fix insertion line
if (n < 0) n = 0;
if (n > last) n = last;
// insert
buf = curbuf;
curbuf = b;
if (u_save(n, n + 1) == FAIL)
{
curbuf = buf;
luaL_error(L, "cannot save undo information");
}
else if (ml_append(n, luaV_toline(L, 2), 0, FALSE) == FAIL)
{
curbuf = buf;
luaL_error(L, "cannot insert line");
}
else
appended_lines_mark(n, 1L);
curbuf = buf;
update_screen(VALID);
return 0;
}
static int
luaV_buffer_next(lua_State *L)
{
luaV_Buffer *b = luaV_checkudata(L, 1, LUAVIM_BUFFER);
buf_T *buf = (buf_T *) luaV_checkcache(L, (void *) *b);
luaV_pushbuffer(L, buf->b_next);
return 1;
}
static int
luaV_buffer_previous(lua_State *L)
{
luaV_Buffer *b = luaV_checkudata(L, 1, LUAVIM_BUFFER);
buf_T *buf = (buf_T *) luaV_checkcache(L, (void *) *b);
luaV_pushbuffer(L, buf->b_prev);
return 1;
}
static int
luaV_buffer_isvalid(lua_State *L)
{
luaV_Buffer *b = luaV_checkudata(L, 1, LUAVIM_BUFFER);
luaV_getudata(L, *b);
lua_pushboolean(L, !lua_isnil(L, -1));
return 1;
}
static const luaL_Reg luaV_Buffer_mt[] = {
{"__tostring", luaV_buffer_tostring},
{"__len", luaV_buffer_len},
{"__call", luaV_buffer_call},
{"__index", luaV_buffer_index},
{"__newindex", luaV_buffer_newindex},
{"insert", luaV_buffer_insert},
{"next", luaV_buffer_next},
{"previous", luaV_buffer_previous},
{"isvalid", luaV_buffer_isvalid},
{NULL, NULL}
};
// ======= Window type =======
luaV_newtype(win_T, window, luaV_Window, LUAVIM_WINDOW)
luaV_pushtype(win_T, window, luaV_Window)
luaV_type_tostring(window, LUAVIM_WINDOW)
static int
luaV_window_call(lua_State *L)
{
win_T *w = (win_T *) luaV_checkvalid(L, luaV_Window, 1);
lua_settop(L, 1);
win_goto(w);
return 1;
}
static int
luaV_window_index(lua_State *L)
{
win_T *w = (win_T *) luaV_checkvalid(L, luaV_Window, 1);
const char *s = luaL_checkstring(L, 2);
if (strncmp(s, "buffer", 6) == 0)
luaV_pushbuffer(L, w->w_buffer);
else if (strncmp(s, "line", 4) == 0)
lua_pushinteger(L, w->w_cursor.lnum);
else if (strncmp(s, "col", 3) == 0)
lua_pushinteger(L, w->w_cursor.col + 1);
else if (strncmp(s, "width", 5) == 0)
lua_pushinteger(L, w->w_width);
else if (strncmp(s, "height", 6) == 0)
lua_pushinteger(L, w->w_height);
// methods
else if (strncmp(s, "next", 4) == 0
|| strncmp(s, "previous", 8) == 0
|| strncmp(s, "isvalid", 7) == 0)
{
lua_getmetatable(L, 1);
lua_getfield(L, -1, s);
}
else
lua_pushnil(L);
return 1;
}
static int
luaV_window_newindex(lua_State *L)
{
win_T *w = (win_T *) luaV_checkvalid(L, luaV_Window, 1);
const char *s = luaL_checkstring(L, 2);
int v = luaL_checkinteger(L, 3);
if (strncmp(s, "line", 4) == 0)
{
#ifdef HAVE_SANDBOX
luaV_checksandbox(L);
#endif
if (v < 1 || v > w->w_buffer->b_ml.ml_line_count)
luaL_error(L, "line out of range");
w->w_cursor.lnum = v;
update_screen(VALID);
}
else if (strncmp(s, "col", 3) == 0)
{
#ifdef HAVE_SANDBOX
luaV_checksandbox(L);
#endif
w->w_cursor.col = v - 1;
w->w_set_curswant = TRUE;
update_screen(VALID);
}
else if (strncmp(s, "width", 5) == 0)
{
win_T *win = curwin;
#ifdef FEAT_GUI
need_mouse_correct = TRUE;
#endif
curwin = w;
win_setwidth(v);
curwin = win;
}
else if (strncmp(s, "height", 6) == 0)
{
win_T *win = curwin;
#ifdef FEAT_GUI
need_mouse_correct = TRUE;
#endif
curwin = w;
win_setheight(v);
curwin = win;
}
else
luaL_error(L, "invalid window property: `%s'", s);
return 0;
}
static int
luaV_window_next(lua_State *L)
{
luaV_Window *w = luaV_checkudata(L, 1, LUAVIM_WINDOW);
win_T *win = (win_T *) luaV_checkcache(L, (void *) *w);
luaV_pushwindow(L, win->w_next);
return 1;
}
static int
luaV_window_previous(lua_State *L)
{
luaV_Window *w = luaV_checkudata(L, 1, LUAVIM_WINDOW);
win_T *win = (win_T *) luaV_checkcache(L, (void *) *w);
luaV_pushwindow(L, win->w_prev);
return 1;
}
static int
luaV_window_isvalid(lua_State *L)
{
luaV_Window *w = luaV_checkudata(L, 1, LUAVIM_WINDOW);
luaV_getudata(L, *w);
lua_pushboolean(L, !lua_isnil(L, -1));
return 1;
}
static const luaL_Reg luaV_Window_mt[] = {
{"__tostring", luaV_window_tostring},
{"__call", luaV_window_call},
{"__index", luaV_window_index},
{"__newindex", luaV_window_newindex},
{"next", luaV_window_next},
{"previous", luaV_window_previous},
{"isvalid", luaV_window_isvalid},
{NULL, NULL}
};
// ======= Vim module =======
static int
luaV_print(lua_State *L)
{
int i, n = lua_gettop(L); // nargs
const char *s;
size_t l;
luaL_Buffer b;
luaL_buffinit(L, &b);
lua_getglobal(L, "tostring");
for (i = 1; i <= n; i++)
{
lua_pushvalue(L, -1); // tostring
lua_pushvalue(L, i); // arg
lua_call(L, 1, 1);
s = lua_tolstring(L, -1, &l);
if (s == NULL)
return luaL_error(L, "cannot convert to string");
if (i > 1) luaL_addchar(&b, ' '); // use space instead of tab
luaV_addlstring(&b, s, l, 0);
lua_pop(L, 1);
}
luaL_pushresult(&b);
if (!got_int)
luaV_msg(L);
return 0;
}
static int
luaV_debug(lua_State *L)
{
lua_settop(L, 0);
lua_getglobal(L, "vim");
lua_getfield(L, -1, "eval");
lua_remove(L, -2); // vim.eval at position 1
for (;;)
{
const char *input;
size_t l;
lua_pushvalue(L, 1); // vim.eval
lua_pushliteral(L, "input('lua_debug> ')");
lua_call(L, 1, 1); // return string
input = lua_tolstring(L, -1, &l);
if (l == 0 || strcmp(input, "cont") == 0)
return 0;
msg_putchar('\n'); // avoid outputting on input line
if (luaL_loadbuffer(L, input, l, "=(debug command)")
|| lua_pcall(L, 0, 0, 0))
luaV_emsg(L);
lua_settop(L, 1); // remove eventual returns, but keep vim.eval
}
}
static int
luaV_command(lua_State *L)
{
do_cmdline_cmd((char_u *) luaL_checkstring(L, 1));
update_screen(VALID);
return 0;
}
static int
luaV_eval(lua_State *L)
{
typval_T *tv = eval_expr((char_u *) luaL_checkstring(L, 1), NULL);
if (tv == NULL) luaL_error(L, "invalid expression");
luaV_pushtypval(L, tv);
free_tv(tv);
return 1;
}
static int
luaV_beep(lua_State *L UNUSED)
{
vim_beep(BO_LANG);
return 0;
}
static int
luaV_line(lua_State *L)
{
luaV_pushline(L, curbuf, curwin->w_cursor.lnum);
return 1;
}
static int
luaV_list(lua_State *L)
{
list_T *l;
int initarg = !lua_isnoneornil(L, 1);
if (initarg && lua_type(L, 1) != LUA_TTABLE)
luaL_error(L, "table expected, got %s", luaL_typename(L, 1));
l = list_alloc();
if (l == NULL)
lua_pushnil(L);
else
{
luaV_newlist(L, l);
if (initarg) // traverse table to init list
{
int notnil, i = 0;
typval_T v;
do
{
lua_rawgeti(L, 1, ++i);
notnil = !lua_isnil(L, -1);
if (notnil)
{
luaV_checktypval(L, -1, &v, "vim.list");
list_append_tv(l, &v);
clear_tv(&v);
}
lua_pop(L, 1); // value
} while (notnil);
}
}
return 1;
}
static int
luaV_dict(lua_State *L)
{
dict_T *d;
int initarg = !lua_isnoneornil(L, 1);
if (initarg && lua_type(L, 1) != LUA_TTABLE)
luaL_error(L, "table expected, got %s", luaL_typename(L, 1));
d = dict_alloc();
if (d == NULL)
lua_pushnil(L);
else
{
luaV_newdict(L, d);
if (initarg) // traverse table to init dict
{
lua_pushnil(L);
while (lua_next(L, 1))
{
char_u *key;
dictitem_T *di;
typval_T v;
lua_pushvalue(L, -2); // dup key in case it's a number
key = (char_u *) lua_tostring(L, -1);
if (key == NULL)
{
lua_pushnil(L);
return 1;
}
if (*key == NUL)
luaL_error(L, "table has empty key");
luaV_checktypval(L, -2, &v, "vim.dict"); // value
di = dictitem_alloc(key);
if (di == NULL || dict_add(d, di) == FAIL)
{
vim_free(di);
lua_pushnil(L);
return 1;
}
di->di_tv = v;
lua_pop(L, 2); // key copy and value
}
}
}
return 1;
}
static int
luaV_blob(lua_State *L)
{
blob_T *b;
int initarg = !lua_isnoneornil(L, 1);
if (initarg && !lua_isstring(L, 1))
luaL_error(L, "string expected, got %s", luaL_typename(L, 1));
b = blob_alloc();
if (b == NULL)
lua_pushnil(L);
else
{
luaV_newblob(L, b);
if (initarg)
{
size_t i, l = 0;
const char *s = lua_tolstring(L, 1, &l);
if (ga_grow(&b->bv_ga, (int)l) == OK)
for (i = 0; i < l; ++i)
ga_append(&b->bv_ga, s[i]);
}
}
return 1;
}
static int
luaV_funcref(lua_State *L)
{
const char *name = luaL_checkstring(L, 1);
// note: not checking if function exists (needs function_exists)
if (name == NULL || *name == NUL || VIM_ISDIGIT(*name))
luaL_error(L, "invalid function name: %s", name);
luaV_newfuncref(L, (char_u *) name);
return 1;
}
static int
luaV_buffer(lua_State *L)
{
buf_T *buf;
if (lua_isstring(L, 1)) // get by number or name?
{
if (lua_isnumber(L, 1)) // by number?
{
int n = lua_tointeger(L, 1);
FOR_ALL_BUFFERS(buf)
if (buf->b_fnum == n) break;
}
else // by name
{
size_t l;
const char *s = lua_tolstring(L, 1, &l);
FOR_ALL_BUFFERS(buf)
{
if (buf->b_ffname == NULL || buf->b_sfname == NULL)
{
if (l == 0) break;
}
else if (strncmp(s, (char *)buf->b_ffname, l) == 0
|| strncmp(s, (char *)buf->b_sfname, l) == 0)
break;
}
}
}
else
buf = (lua_toboolean(L, 1)) ? firstbuf : curbuf; // first buffer?
luaV_pushbuffer(L, buf);
return 1;
}
static int
luaV_window(lua_State *L)
{
win_T *win;
if (lua_isnumber(L, 1)) // get by number?
{
int n = lua_tointeger(L, 1);
for (win = firstwin; win != NULL; win = win->w_next, n--)
if (n == 1) break;
}
else
win = (lua_toboolean(L, 1)) ? firstwin : curwin; // first window?
luaV_pushwindow(L, win);
return 1;
}
static int
luaV_open(lua_State *L)
{
char_u *s = NULL;
#ifdef HAVE_SANDBOX
luaV_checksandbox(L);
#endif
if (lua_isstring(L, 1)) s = (char_u *) lua_tostring(L, 1);
luaV_pushbuffer(L, buflist_new(s, NULL, 1L, BLN_LISTED));
return 1;
}
static int
luaV_type(lua_State *L)
{
luaL_checkany(L, 1);
if (lua_type(L, 1) == LUA_TUSERDATA) // check vim udata?
{
lua_settop(L, 1);
if (lua_getmetatable(L, 1))
{
luaV_getfield(L, LUAVIM_LIST);
if (lua_rawequal(L, -1, 2))
{
lua_pushstring(L, "list");
return 1;
}
luaV_getfield(L, LUAVIM_DICT);
if (lua_rawequal(L, -1, 2))
{
lua_pushstring(L, "dict");
return 1;
}
luaV_getfield(L, LUAVIM_BLOB);
if (lua_rawequal(L, -1, 2))
{
lua_pushstring(L, "blob");
return 1;
}
luaV_getfield(L, LUAVIM_FUNCREF);
if (lua_rawequal(L, -1, 2))
{
lua_pushstring(L, "funcref");
return 1;
}
luaV_getfield(L, LUAVIM_BUFFER);
if (lua_rawequal(L, -1, 2))
{
lua_pushstring(L, "buffer");
return 1;
}
luaV_getfield(L, LUAVIM_WINDOW);
if (lua_rawequal(L, -1, 2))
{
lua_pushstring(L, "window");
return 1;
}
}
}
lua_pushstring(L, luaL_typename(L, 1)); // fallback
return 1;
}
static int
luaV_call(lua_State *L)
{
int argc = lua_gettop(L) - 1;
size_t funcname_len;
char_u *funcname;
char *error = NULL;
typval_T rettv;
typval_T argv[MAX_FUNC_ARGS + 1];
int i = 0;
if (argc > MAX_FUNC_ARGS)
return luaL_error(L, "Function called with too many arguments");
funcname = (char_u *)luaL_checklstring(L, 1, &funcname_len);
for (; i < argc; i++)
{
if (luaV_totypval(L, i + 2, &argv[i]) == FAIL)
{
error = "lua: cannot convert value";
goto free_vim_args;
}
}
argv[argc].v_type = VAR_UNKNOWN;
if (call_vim_function(funcname, argc, argv, &rettv) == FAIL)
{
error = "lua: call_vim_function failed";
goto free_vim_args;
}
luaV_pushtypval(L, &rettv);
clear_tv(&rettv);
free_vim_args:
while (i > 0)
clear_tv(&argv[--i]);
if (error == NULL)
return 1;
else
return luaL_error(L, error);
}
static const luaL_Reg luaV_module[] = {
{"command", luaV_command},
{"eval", luaV_eval},
{"beep", luaV_beep},
{"line", luaV_line},
{"list", luaV_list},
{"dict", luaV_dict},
{"blob", luaV_blob},
{"funcref", luaV_funcref},
{"buffer", luaV_buffer},
{"window", luaV_window},
{"open", luaV_open},
{"type", luaV_type},
{"call", luaV_call},
{NULL, NULL}
};
/*
* for freeing list, dict, buffer and window objects; lightuserdata as arg
*/
static int
luaV_free(lua_State *L)
{
lua_pushnil(L);
luaV_setudata(L, lua_touserdata(L, 1));
return 0;
}
static int
luaV_luaeval(lua_State *L)
{
luaL_Buffer b;
size_t l;
const char *str = lua_tolstring(L, 1, &l);
typval_T *arg = (typval_T *) lua_touserdata(L, 2);
typval_T *rettv = (typval_T *) lua_touserdata(L, 3);
luaL_buffinit(L, &b);
luaL_addlstring(&b, LUAVIM_EVALHEADER, sizeof(LUAVIM_EVALHEADER) - 1);
luaL_addlstring(&b, str, l);
luaL_pushresult(&b);
str = lua_tolstring(L, -1, &l);
if (luaL_loadbuffer(L, str, l, LUAVIM_EVALNAME)) // compile error?
{
luaV_emsg(L);
return 0;
}
luaV_pushtypval(L, arg);
if (lua_pcall(L, 1, 1, 0)) // running error?
{
luaV_emsg(L);
return 0;
}
if (luaV_totypval(L, -1, rettv) == FAIL)
emsg("luaeval: cannot convert value");
return 0;
}
static int
luaV_setref(lua_State *L)
{
int copyID = lua_tointeger(L, 1);
int abort = FALSE;
luaV_getfield(L, LUAVIM_LIST);
luaV_getfield(L, LUAVIM_DICT);
luaV_getfield(L, LUAVIM_FUNCREF);
lua_pushnil(L);
// traverse cache table
while (!abort && lua_next(L, lua_upvalueindex(1)) != 0)
{
lua_getmetatable(L, -1);
if (lua_rawequal(L, -1, 2)) // list?
{
list_T *l = (list_T *)lua_touserdata(L, 5); // key
abort = set_ref_in_list(l, copyID);
}
else if (lua_rawequal(L, -1, 3)) // dict?
{
dict_T *d = (dict_T *)lua_touserdata(L, 5); // key
abort = set_ref_in_dict(d, copyID);
}
else if (lua_rawequal(L, -1, 4)) // funcref?
{
luaV_Funcref *f = (luaV_Funcref *)lua_touserdata(L, 5); // key
abort = set_ref_in_dict(f->self, copyID);
}
lua_pop(L, 2); // metatable and value
}
lua_pushinteger(L, abort);
return 1;
}
#define LUA_VIM_FN_CODE \
"vim.fn = setmetatable({}, {\n"\
" __index = function (t, key)\n"\
" local function _fn(...)\n"\
" return vim.call(key, ...)\n"\
" end\n"\
" t[key] = _fn\n"\
" return _fn\n"\
" end\n"\
" })"
#define LUA_VIM_UPDATE_PACKAGE_PATHS \
"local last_vim_paths = {}\n"\
"vim._update_package_paths = function ()\n"\
" local cur_vim_paths = {}\n"\
" local function split(s, delimiter)\n"\
" result = {}\n"\
" for match in (s..delimiter):gmatch(\"(.-)\"..delimiter) do\n"\
" table.insert(result, match)\n"\
" end\n"\
" return result\n"\
" end\n"\
" local rtps = split(vim.eval('&runtimepath'), ',')\n"\
" local sep = package.config:sub(1, 1)\n"\
" for _, key in ipairs({'path', 'cpath'}) do\n"\
" local orig_str = package[key] .. ';'\n"\
" local pathtrails_ordered = {}\n"\
" -- Note: ignores trailing item without trailing `;`. Not using something\n"\
" -- simpler in order to preserve empty items (stand for default path).\n"\
" local orig = {}\n"\
" for s in orig_str:gmatch('[^;]*;') do\n"\
" s = s:sub(1, -2) -- Strip trailing semicolon\n"\
" orig[#orig + 1] = s\n"\
" end\n"\
" if key == 'path' then\n"\
" -- /?.lua and /?/init.lua\n"\
" pathtrails_ordered = {sep .. '?.lua', sep .. '?' .. sep .. 'init.lua'}\n"\
" else\n"\
" local pathtrails = {}\n"\
" for _, s in ipairs(orig) do\n"\
" -- Find out path patterns. pathtrail should contain something like\n"\
" -- /?.so, \?.dll. This allows not to bother determining what correct\n"\
" -- suffixes are.\n"\
" local pathtrail = s:match('[/\\\\][^/\\\\]*%?.*$')\n"\
" if pathtrail and not pathtrails[pathtrail] then\n"\
" pathtrails[pathtrail] = true\n"\
" pathtrails_ordered[#pathtrails_ordered + 1] = pathtrail\n"\
" end\n"\
" end\n"\
" end\n"\
" local new = {}\n"\
" for _, rtp in ipairs(rtps) do\n"\
" if not rtp:match(';') then\n"\
" for _, pathtrail in pairs(pathtrails_ordered) do\n"\
" local new_path = rtp .. sep .. 'lua' .. pathtrail\n"\
" -- Always keep paths from &runtimepath at the start:\n"\
" -- append them here disregarding orig possibly containing one of them.\n"\
" new[#new + 1] = new_path\n"\
" cur_vim_paths[new_path] = true\n"\
" end\n"\
" end\n"\
" end\n"\
" for _, orig_path in ipairs(orig) do\n"\
" -- Handle removing obsolete paths originating from &runtimepath: such\n"\
" -- paths either belong to cur_nvim_paths and were already added above or\n"\
" -- to last_nvim_paths and should not be added at all if corresponding\n"\
" -- entry was removed from &runtimepath list.\n"\
" if not (cur_vim_paths[orig_path] or last_vim_paths[orig_path]) then\n"\
" new[#new + 1] = orig_path\n"\
" end\n"\
" end\n"\
" package[key] = table.concat(new, ';')\n"\
" end\n"\
" last_vim_paths = cur_vim_paths\n"\
"end"
static int
luaopen_vim(lua_State *L)
{
// set cache table
lua_newtable(L);
lua_newtable(L);
lua_pushstring(L, "v");
lua_setfield(L, -2, "__mode");
lua_setmetatable(L, -2); // cache is weak-valued
// print
lua_pushcfunction(L, luaV_print);
lua_setglobal(L, "print");
// debug.debug
lua_getglobal(L, "debug");
lua_pushcfunction(L, luaV_debug);
lua_setfield(L, -2, "debug");
lua_pop(L, 1);
// free
lua_pushlightuserdata(L, (void *) LUAVIM_FREE);
lua_pushvalue(L, 1); // cache table
lua_pushcclosure(L, luaV_free, 1);
lua_rawset(L, LUA_REGISTRYINDEX);
// luaeval
lua_pushlightuserdata(L, (void *) LUAVIM_LUAEVAL);
lua_pushvalue(L, 1); // cache table
lua_pushcclosure(L, luaV_luaeval, 1);
lua_rawset(L, LUA_REGISTRYINDEX);
// setref
lua_pushlightuserdata(L, (void *) LUAVIM_SETREF);
lua_pushvalue(L, 1); // cache table
lua_pushcclosure(L, luaV_setref, 1);
lua_rawset(L, LUA_REGISTRYINDEX);
// register
luaV_newmetatable(L, LUAVIM_LIST);
lua_pushvalue(L, 1);
luaV_openlib(L, luaV_List_mt, 1);
luaV_newmetatable(L, LUAVIM_DICT);
lua_pushvalue(L, 1);
luaV_openlib(L, luaV_Dict_mt, 1);
luaV_newmetatable(L, LUAVIM_BLOB);
lua_pushvalue(L, 1);
luaV_openlib(L, luaV_Blob_mt, 1);
luaV_newmetatable(L, LUAVIM_FUNCREF);
lua_pushvalue(L, 1);
luaV_openlib(L, luaV_Funcref_mt, 1);
luaV_newmetatable(L, LUAVIM_BUFFER);
lua_pushvalue(L, 1); // cache table
luaV_openlib(L, luaV_Buffer_mt, 1);
luaV_newmetatable(L, LUAVIM_WINDOW);
lua_pushvalue(L, 1); // cache table
luaV_openlib(L, luaV_Window_mt, 1);
lua_newtable(L); // vim table
lua_pushvalue(L, 1); // cache table
luaV_openlib(L, luaV_module, 1);
lua_setglobal(L, LUAVIM_NAME);
// custom code
(void)luaL_dostring(L, LUA_VIM_FN_CODE);
(void)luaL_dostring(L, LUA_VIM_UPDATE_PACKAGE_PATHS);
lua_getglobal(L, "vim");
lua_getfield(L, -1, "_update_package_paths");
if (lua_pcall(L, 0, 0, 0))
luaV_emsg(L);
return 0;
}
static lua_State *
luaV_newstate(void)
{
lua_State *L = luaL_newstate();
luaL_openlibs(L); // core libs
lua_pushcfunction(L, luaopen_vim); // vim
lua_call(L, 0, 0);
return L;
}
static void
luaV_setrange(lua_State *L, int line1, int line2)
{
lua_getglobal(L, LUAVIM_NAME);
lua_pushinteger(L, line1);
lua_setfield(L, -2, "firstline");
lua_pushinteger(L, line2);
lua_setfield(L, -2, "lastline");
lua_pop(L, 1); // vim table
}
// ======= Interface =======
static lua_State *L = NULL;
static int
lua_isopen(void)
{
return L != NULL;
}
static int
lua_init(void)
{
if (!lua_isopen())
{
#ifdef DYNAMIC_LUA
if (!lua_enabled(TRUE))
{
emsg(_("Lua library cannot be loaded."));
return FAIL;
}
#endif
L = luaV_newstate();
}
return OK;
}
void
lua_end(void)
{
if (lua_isopen())
{
lua_close(L);
L = NULL;
}
}
/*
* ex commands
*/
void
ex_lua(exarg_T *eap)
{
char *script;
if (lua_init() == FAIL) return;
script = (char *) script_get(eap, eap->arg);
if (!eap->skip)
{
char *s = (script) ? script : (char *) eap->arg;
luaV_setrange(L, eap->line1, eap->line2);
if (luaL_loadbuffer(L, s, strlen(s), LUAVIM_CHUNKNAME)
|| lua_pcall(L, 0, 0, 0))
luaV_emsg(L);
}
if (script != NULL) vim_free(script);
}
void
ex_luado(exarg_T *eap)
{
linenr_T l;
const char *s = (const char *) eap->arg;
luaL_Buffer b;
size_t len;
buf_T *was_curbuf = curbuf;
if (lua_init() == FAIL) return;
if (u_save(eap->line1 - 1, eap->line2 + 1) == FAIL)
{
emsg(_("cannot save undo information"));
return;
}
luaV_setrange(L, eap->line1, eap->line2);
luaL_buffinit(L, &b);
luaL_addlstring(&b, "return function(line, linenr) ", 30); // header
luaL_addlstring(&b, s, strlen(s));
luaL_addlstring(&b, " end", 4); // footer
luaL_pushresult(&b);
s = lua_tolstring(L, -1, &len);
if (luaL_loadbuffer(L, s, len, LUAVIM_CHUNKNAME))
{
luaV_emsg(L);
lua_pop(L, 1); // function body
return;
}
lua_call(L, 0, 1);
lua_replace(L, -2); // function -> body
for (l = eap->line1; l <= eap->line2; l++)
{
// Check the line number, the command may have deleted lines.
if (l > curbuf->b_ml.ml_line_count)
break;
lua_pushvalue(L, -1); // function
luaV_pushline(L, curbuf, l); // current line as arg
lua_pushinteger(L, l); // current line number as arg
if (lua_pcall(L, 2, 1, 0))
{
luaV_emsg(L);
break;
}
// Catch the command switching to another buffer.
if (curbuf != was_curbuf)
break;
if (lua_isstring(L, -1)) // update line?
{
#ifdef HAVE_SANDBOX
luaV_checksandbox(L);
#endif
ml_replace(l, luaV_toline(L, -1), TRUE);
changed_bytes(l, 0);
lua_pop(L, 1); // result from luaV_toline
}
lua_pop(L, 1); // line
}
lua_pop(L, 1); // function
check_cursor();
update_screen(NOT_VALID);
}
void
ex_luafile(exarg_T *eap)
{
if (lua_init() == FAIL)
return;
if (!eap->skip)
{
luaV_setrange(L, eap->line1, eap->line2);
if (luaL_loadfile(L, (char *) eap->arg) || lua_pcall(L, 0, 0, 0))
luaV_emsg(L);
}
}
#define luaV_freetype(typ,tname) \
void \
lua_##tname##_free(typ *o) \
{ \
if (!lua_isopen()) return; \
luaV_getfield(L, LUAVIM_FREE); \
lua_pushlightuserdata(L, (void *) o); \
lua_call(L, 1, 0); \
}
luaV_freetype(buf_T, buffer)
luaV_freetype(win_T, window)
void
do_luaeval(char_u *str, typval_T *arg, typval_T *rettv)
{
lua_init();
luaV_getfield(L, LUAVIM_LUAEVAL);
lua_pushstring(L, (char *) str);
lua_pushlightuserdata(L, (void *) arg);
lua_pushlightuserdata(L, (void *) rettv);
lua_call(L, 3, 0);
}
int
set_ref_in_lua(int copyID)
{
int aborted = 0;
if (lua_isopen())
{
luaV_getfield(L, LUAVIM_SETREF);
// call the function with 1 arg, getting 1 result back
lua_pushinteger(L, copyID);
lua_call(L, 1, 1);
// get the result
aborted = lua_tointeger(L, -1);
// pop result off the stack
lua_pop(L, 1);
}
return aborted;
}
void
update_package_paths_in_lua()
{
if (lua_isopen())
{
lua_getglobal(L, "vim");
lua_getfield(L, -1, "_update_package_paths");
if (lua_pcall(L, 0, 0, 0))
luaV_emsg(L);
}
}
/*
* Native C function callback
*/
static int
luaV_call_lua_func(
int argcount,
typval_T *argvars,
typval_T *rettv,
void *state)
{
int i;
int luaargcount = argcount;
luaV_CFuncState *funcstate = (luaV_CFuncState*)state;
lua_rawgeti(funcstate->L, LUA_REGISTRYINDEX, funcstate->lua_funcref);
if (funcstate->lua_tableref != LUA_NOREF)
{
// First arg for metatable __call method is a table
luaargcount += 1;
lua_rawgeti(funcstate->L, LUA_REGISTRYINDEX, funcstate->lua_tableref);
}
for (i = 0; i < argcount; ++i)
luaV_pushtypval(funcstate->L, &argvars[i]);
if (lua_pcall(funcstate->L, luaargcount, 1, 0))
{
luaV_emsg(funcstate->L);
return FCERR_OTHER;
}
luaV_checktypval(funcstate->L, -1, rettv, "get return value");
return FCERR_NONE;
}
/*
* Free up any lua references held by the func state.
*/
static void
luaV_call_lua_func_free(void *state)
{
luaV_CFuncState *funcstate = (luaV_CFuncState*)state;
luaL_unref(L, LUA_REGISTRYINDEX, funcstate->lua_funcref);
funcstate->L = NULL;
if (funcstate->lua_tableref != LUA_NOREF)
luaL_unref(L, LUA_REGISTRYINDEX, funcstate->lua_tableref);
VIM_CLEAR(funcstate);
}
#endif
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