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#ifndef __OLEAUT_H__
#define __OLEAUT_H__
class COleAutomationControl : public CObject
{
public:
COleAutomationControl ();
~COleAutomationControl ();
bool CreateObject (char* ProgId);
DISPID GetDispatchId (char* Name);
bool GetProperty (char* Name);
bool GetProperty (DISPID DispatchId);
bool PutProperty (char* Name, LPCTSTR Format, ...);
bool PutProperty (DISPID DispatchId, LPCTSTR Format, ...);
bool Method (char* Name, LPCTSTR Format = NULL, ...);
bool Method (DISPID DispatchId, LPCTSTR Format = NULL, ...);
void DeleteObject ();
void ErrDiag ();
bool IsCreated ()
{
return m_pDispatch ? true : false;
}
bool IsAlive ();
HRESULT GetResult ()
{
return m_hResult;
}
UINT GetErrArgNr ()
{
return m_nErrArg;
}
EXCEPINFO* GetExceptionInfo ()
{
return &m_ExceptionInfo;
}
LPVARIANT GetResultVariant ()
{
return &m_VariantResult;
}
protected:
bool Invoke (WORD Flags, char* Name, LPCTSTR Format, va_list ArgList);
bool Invoke (WORD Flags, DISPID DispatchId, LPCTSTR Format, va_list ArgList);
protected:
IDispatch* m_pDispatch;
HRESULT m_hResult;
UINT m_nErrArg;
EXCEPINFO m_ExceptionInfo;
VARIANTARG m_VariantResult;
};
#ifdef UNICODE
#define FROM_OLE_STRING(str) str
#define FROM_OLE_STRING_BUF(str,buf) str
#define TO_OLE_STR(str) str
#define TO_OLE_STR_BUF(str,buf) str
#define MAX_OLE_STR 1
#else
#define FROM_OLE_STR(str) ConvertToAnsi(str)
#define FROM_OLE_STR_BUF(str,buf) ConvertToAnsiBuf(str,buf)
char* ConvertToAnsi (OLECHAR* sUnicode);
char* ConvertToAnsiBuf (OLECHAR* sUnicode, char* Buf);
#define TO_OLE_STR(str) ConvertToUnicode(str)
#define TO_OLE_STR_BUF(str,buf) ConvertToUnicodeBuf(str,buf)
OLECHAR* ConvertToUnicode (char* sAscii);
OLECHAR* ConvertToUnicodeBuf (char* sAscii, OLECHAR* Buf);
// Maximum length of string that can be converted between Ansi & Unicode
#define MAX_OLE_STR 500
#endif
#endif // __OLEAUT_H__
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