1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
|
![Vim Logo](https://github.com/vim/vim/blob/master/runtime/vimlogo.gif)
# What is Vim9?
This is an experimental side of [Vim](https://github.com/vim/vim).
It explores ways of making Vim script faster and better.
WARNING: The Vim9 script features are still under development, anything can
break!
# Why Vim9?
## 1. FASTER VIM SCRIPT
The third item on the poll results of 2018, after popup windows and text
properties, is faster Vim script. So how do we do that?
I have been throwing some ideas around, and soon came to the conclusion
that the current way functions are called and executed, with
dictionaries for the arguments and local variables, is never going to be
very fast. We're lucky if we can make it twice as fast. The overhead
of a function call and executing every line is just too high.
So what then? We can only make something fast by having a new way of
defining a function, with similar but different properties of the old
way:
* Arguments are only available by name, not through the a: dictionary or
the a:000 list.
* Local variables are not available in an l: dictionary.
* A few more things that slow us down, such as exception handling details.
I Implemented a "proof of concept" and measured the time to run a simple
for loop with an addition (Justin used this example in his presentation,
full code is below):
``` vim
let sum = 0
for i in range(1, 2999999)
let sum += i
endfor
```
| how | time in sec |
| --------| -------- |
| Vim old | 5.018541 |
| Python | 0.369598 |
| Lua | 0.078817 |
| Vim new | 0.073595 |
That looks very promising! It's just one example, but it shows how much
we can gain, and also that Vim script can be faster than builtin
interfaces.
In practice the script would not do something useless as counting but change
the text. For example, reindent all the lines:
``` vim
let totallen = 0
for i in range(1, 100000)
call setline(i, ' ' .. getline(i))
let totallen += len(getline(i))
endfor
```
| how | time in sec |
| --------| -------- |
| Vim old | 0.853752 |
| Python | 0.304584 |
| Lua | 0.286573 |
| Vim new | 0.190276 |
The differences are smaller, but Vim 9 script is clearly the fastest.
Using LuaJIT gives 0.25, only a little bit faster than plain Lua.
How does Vim9 script work? The function is first compiled into a sequence of
instructions. Each instruction has one or two parameters and a stack is
used to store intermediate results. Local variables are also on the
stack, space is reserved during compilation. This is a fairly normal
way of compilation into an intermediate format, specialized for Vim,
e.g. each stack item is a typeval_T. And one of the instructions is
"execute Ex command", for commands that are not compiled.
## 2. DEPRIORITIZE INTERFACES
Attempts have been made to implement functionality with built-in script
languages such as Python, Perl, Lua, Tcl and Ruby. This never gained much
foothold, for various reasons.
Instead of using script language support in Vim:
* Encourage implementing external tools in any language and communicate
with them. The job and channel support already makes this possible.
Really any language can be used, also Java and Go, which are not
available built-in.
* No priority for the built-in language interfaces. They will have to be kept
for backwards compatibility, but many users won't need a Vim build with these
interfaces.
* Improve the Vim script language, it is used to communicate with the external
tool and implements the Vim side of the interface. Also, it can be used when
an external tool is undesired.
Altogether this creates a clear situation: Vim with the +eval feature
will be sufficient for most plugins, while some plugins require
installing a tool that can be written in any language. No confusion
about having Vim but the plugin not working because some specific
language is missing. This is a good long term goal.
Rationale: Why is it better to run a tool separately from Vim than using a
built-in interface and interpreter? Take for example something that is
written in Python:
* The built-in interface uses the embedded python interpreter. This is less
well maintained than the python command. Building Vim with it requires
installing developer packages. If loaded dynamically there can be a version
mismatch.
* When running the tool externally the standard python command can be used,
which is quite often available by default or can be easily installed.
* The built-in interface has an API that is unique for Vim with Python. This is
an extra API to learn.
* A .py file can be compiled into a .pyc file and execute much faster.
* Inside Vim multi-threading can cause problems, since the Vim core is single
threaded. In an external tool there are no such problems.
* The Vim part is written in .vim files, the Python part is in .py files, this
is nicely separated.
* Disadvantage: An interface needs to be made between Vim and Python.
JSON is available for this, and it's fairly easy to use. But it still
requires implementing asynchronous communication.
## 3. BETTER VIM SCRIPT
To make Vim faster a new way of defining a function needs to be added.
While we are doing that, since the lines in this function won't be fully
backwards compatible anyway, we can also make Vim script easier to use.
In other words: "less weird". Making it work more like modern
programming languages will help. No surprises.
A good example is how in a function the arguments are prefixed with
"a:". No other language I know does that, so let's drop it.
Taking this one step further is also dropping "s:" for script-local variables;
everything at the script level is script-local by default. Since this is not
backwards compatible it requires a new script style: Vim9 script!
To avoid having more variations, the syntax inside a compiled function is the
same as in Vim9 script. Thus you have legacy syntax and Vim9 syntax.
It should be possible to convert code from other languages to Vim
script. We can add functionality to make this easier. This still needs
to be discussed, but we can consider adding type checking and a simple
form of classes. If you look at JavaScript for example, it has gone
through these stages over time, adding real class support and now
TypeScript adds type checking. But we'll have to see how much of that
we actually want to include in Vim script. Ideally a conversion tool
can take Python, JavaScript or TypeScript code and convert it to Vim
script, with only some things that cannot be converted.
Vim script won't work the same as any specific language, but we can use
mechanisms that are commonly known, ideally with the same syntax. One
thing I have been thinking of is assignments without ":let". I often
make that mistake (after writing JavaScript especially). I think it is
possible, if we make local variables shadow commands. That should be OK,
if you shadow a command you want to use, just rename the variable.
Using "var" and "const" to declare a variable, like in JavaScript and
TypeScript, can work:
``` vim
def MyFunction(arg: number): number
var local = 1
var todo = arg
const ADD = 88
while todo > 0
local += ADD
todo -= 1
endwhile
return local
enddef
```
The similarity with JavaScript/TypeScript can also be used for dependencies
between files. Vim currently uses the `:source` command, which has several
disadvantages:
* In the sourced script, is not clear what it provides. By default all
functions are global and can be used elsewhere.
* In a script that sources other scripts, it is not clear what function comes
from what sourced script. Finding the implementation is a hassle.
* Prevention of loading the whole script twice must be manually implemented.
We can use the `:import` and `:export` commands from the JavaScript standard to
make this much better. For example, in script "myfunction.vim" define a
function and export it:
``` vim
vim9script " Vim9 script syntax used here
var local = 'local variable is not exported, script-local'
export def MyFunction() " exported function
...
def LocalFunction() " not exported, script-local
...
```
And in another script import the function:
``` vim
vim9script " Vim9 script syntax used here
import MyFunction from 'myfunction.vim'
```
This looks like JavaScript/TypeScript, thus many users will understand the
syntax.
These are ideas, this will take time to design, discuss and implement.
Eventually this will lead to Vim 9!
## Code for sum time measurements
Vim was build with -O2.
``` vim
func VimOld()
let sum = 0
for i in range(1, 2999999)
let sum += i
endfor
return sum
endfunc
func Python()
py3 << END
sum = 0
for i in range(1, 3000000):
sum += i
END
return py3eval('sum')
endfunc
func Lua()
lua << END
sum = 0
for i = 1, 2999999 do
sum = sum + i
end
END
return luaeval('sum')
endfunc
def VimNew(): number
var sum = 0
for i in range(1, 2999999)
sum += i
endfor
return sum
enddef
let start = reltime()
echo VimOld()
echo 'Vim old: ' .. reltimestr(reltime(start))
let start = reltime()
echo Python()
echo 'Python: ' .. reltimestr(reltime(start))
let start = reltime()
echo Lua()
echo 'Lua: ' .. reltimestr(reltime(start))
let start = reltime()
echo VimNew()
echo 'Vim new: ' .. reltimestr(reltime(start))
```
## Code for indent time measurements
``` vim
def VimNew(): number
var totallen = 0
for i in range(1, 100000)
setline(i, ' ' .. getline(i))
totallen += len(getline(i))
endfor
return totallen
enddef
func VimOld()
let totallen = 0
for i in range(1, 100000)
call setline(i, ' ' .. getline(i))
let totallen += len(getline(i))
endfor
return totallen
endfunc
func Lua()
lua << END
b = vim.buffer()
totallen = 0
for i = 1, 100000 do
b[i] = " " .. b[i]
totallen = totallen + string.len(b[i])
end
END
return luaeval('totallen')
endfunc
func Python()
py3 << END
cb = vim.current.buffer
totallen = 0
for i in range(0, 100000):
cb[i] = ' ' + cb[i]
totallen += len(cb[i])
END
return py3eval('totallen')
endfunc
new
call setline(1, range(100000))
let start = reltime()
echo VimOld()
echo 'Vim old: ' .. reltimestr(reltime(start))
bwipe!
new
call setline(1, range(100000))
let start = reltime()
echo Python()
echo 'Python: ' .. reltimestr(reltime(start))
bwipe!
new
call setline(1, range(100000))
let start = reltime()
echo Lua()
echo 'Lua: ' .. reltimestr(reltime(start))
bwipe!
new
call setline(1, range(100000))
let start = reltime()
echo VimNew()
echo 'Vim new: ' .. reltimestr(reltime(start))
bwipe!
```
|