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Diffstat (limited to 'src/vim9script.c')
-rw-r--r--src/vim9script.c16
1 files changed, 9 insertions, 7 deletions
diff --git a/src/vim9script.c b/src/vim9script.c
index adb01e8b9..68b83884c 100644
--- a/src/vim9script.c
+++ b/src/vim9script.c
@@ -334,7 +334,7 @@ free_all_script_vars(scriptitem_T *si)
{
svar_T *sv = ((svar_T *)si->sn_var_vals.ga_data) + idx;
- if (sv->sv_type_allocated)
+ if (sv->sv_flags & SVFLAG_TYPE_ALLOCATED)
free_type(sv->sv_type);
}
ga_clear(&si->sn_var_vals);
@@ -721,7 +721,7 @@ find_exported(
{
sv = ((svar_T *)script->sn_var_vals.ga_data) + idx;
*ufunc = NULL;
- if (!sv->sv_export)
+ if ((sv->sv_flags & SVFLAG_EXPORTED) == 0)
{
if (verbose)
semsg(_(e_item_not_exported_in_script_str), name);
@@ -871,7 +871,7 @@ vim9_declare_scriptvar(exarg_T *eap, char_u *arg)
* with a hashtable) and sn_var_vals (lookup by index).
* When "create" is TRUE this is a new variable, otherwise find and update an
* existing variable.
- * "flags" can have ASSIGN_FINAL or ASSIGN_CONST.
+ * "flags" can have ASSIGN_FINAL, ASSIGN_CONST or ASSIGN_INIT.
* When "*type" is NULL use "tv" for the type and update "*type". If
* "do_member" is TRUE also use the member type, otherwise use "any".
*/
@@ -938,7 +938,9 @@ update_vim9_script_var(
sv->sv_tv = &di->di_tv;
sv->sv_const = (flags & ASSIGN_FINAL) ? ASSIGN_FINAL
: (flags & ASSIGN_CONST) ? ASSIGN_CONST : 0;
- sv->sv_export = is_export;
+ sv->sv_flags = is_export ? SVFLAG_EXPORTED : 0;
+ if ((flags & ASSIGN_INIT) == 0)
+ sv->sv_flags |= SVFLAG_ASSIGNED;
newsav->sav_var_vals_idx = si->sn_var_vals.ga_len;
++si->sn_var_vals.ga_len;
STRCPY(&newsav->sav_key, name);
@@ -970,7 +972,7 @@ update_vim9_script_var(
// "var b: blob = null_blob" has a different type.
*type = &t_blob_null;
}
- if (sv->sv_type_allocated)
+ if (sv->sv_flags & SVFLAG_TYPE_ALLOCATED)
free_type(sv->sv_type);
if (*type != NULL && ((*type)->tt_type == VAR_FUNC
|| (*type)->tt_type == VAR_PARTIAL))
@@ -979,12 +981,12 @@ update_vim9_script_var(
// function is freed, but the script variable may keep the type.
// Make a copy to avoid using freed memory.
sv->sv_type = alloc_type(*type);
- sv->sv_type_allocated = TRUE;
+ sv->sv_flags |= SVFLAG_TYPE_ALLOCATED;
}
else
{
sv->sv_type = *type;
- sv->sv_type_allocated = FALSE;
+ sv->sv_flags &= ~SVFLAG_TYPE_ALLOCATED;
}
}