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Diffstat (limited to 'src/integration.h')
-rw-r--r-- | src/integration.h | 452 |
1 files changed, 0 insertions, 452 deletions
diff --git a/src/integration.h b/src/integration.h deleted file mode 100644 index 817b683f6..000000000 --- a/src/integration.h +++ /dev/null @@ -1,452 +0,0 @@ -/* vi:set ts=8 sts=4 sw=4 noet: - * - * VIM - Vi IMproved by Bram Moolenaar - * Visual Workshop integration by Gordon Prieur - * - * Do ":help uganda" in Vim to read copying and usage conditions. - * Do ":help credits" in Vim to see a list of people who contributed. - */ -/* - THIS IS AN UNSTABLE INTERFACE! It is unsupported and will likely - change in future releases, possibly breaking compatibility! -*/ - -#ifndef _INTEGRATION_H -#define _INTEGRATION_H - -#include <X11/Intrinsic.h> -#include <Xm/Xm.h> - -#ifdef __cplusplus -extern "C" { -#endif - -/* Enable NoHands test support functions. Define this only if you want to - compile in support in the editor such that it can be run under - the WorkShop test suite. */ -#ifndef NOHANDS_SUPPORT_FUNCTIONS -#define NOHANDS_SUPPORT_FUNCTIONS -#endif - - -/* This header file has three parts. - * 1. Functions you need to implement; these are called by the integration - * library - * 2. Functions you need to call when certain events happen in the editor; - * these are implemented by the integration library - * 3. Utility functions provided by the integration library; these make - * task 1 a bit easier. - */ - -/* - * The following functions need to be implemented by the editor - * integration code (and will be editor-specific). Please see the - * sample workshop.c file for comments explaining what each functions - * needs to do, what the arguments mean, etc. - */ - -/* - * This string is recognized by eserve and should be all lower case. - * This is how the editor detects that it is talking to NEdit instead - * of Vim, for example, when the connection is initiated from the editor. - * Examples: "nedit", "gvim" - */ -char *workshop_get_editor_name(); - -/* - * Version number of the editor. - * This number is communicated along with the protocol - * version to the application. - * Examples: "5.0.2", "19.3" - */ -char *workshop_get_editor_version(); - - -/* Goto a given line in a given file */ -void workshop_goto_line(char *filename, int lineno); - - -/* Set mark in a given file */ -void workshop_set_mark(char *filename, int lineno, int markId, int type); - - -/* Change mark type (for example from current-pc to pc-and-breakpoint) */ -void workshop_change_mark_type(char *filename, int markId, int type); - -/* - * Goto the given mark in a file (e.g. show it). - * If message is not null, display it in the footer. - */ - -void workshop_goto_mark(char *filename, int markId, char *message); - - -/* Delete mark */ -void workshop_delete_mark(char *filename, int markId); - -/* Begin/end pair of messages indicating that a series of _set_mark and - * _delete_mark messages will be sent. This can/should be used to suppress gui - * redraws between the begin and end messages. For example, if you switch - * to a headerfile that has a class breakpoint set, there may be hundreds - * of marks that need to be added. You don't want to refresh the gui for each - * added sign, you want to wait until the final end message. - */ -void workshop_mark_batch_begin(); -void workshop_mark_batch_end(); - - -/* Load a given file into the WorkShop buffer. "frameid" is a token string - * that identifies which frame the file would like to be loaded into. This - * will usually be null, in which case you should use the default frame. - * However, if frameid is not null, you need to find a frame that has this - * frameid, and replace the file in that frame. Finally, if the frameid is - * one you haven't seen before, you should create a new frame for this file. - * Note that "frameid" is a string value, not just an opaque pointer, so - * you should use strcmp rather than == when testing for equality. - */ -void workshop_load_file(char *filename, int line, char *frameid); - - -/* Reload the WorkShop buffer */ -void workshop_reload_file(char *filename, int line); - - -/* Show the given file */ -void workshop_show_file(char *filename); - - -/* Front the given file */ -void workshop_front_file(char *filename); - - -/* Save the given file */ -void workshop_save_file(char *filename); - -/* Save all WorkShop edited files. You can ask user about modified files - * and skip saving any files the user doesn't want to save. - * This function is typically called when the user issues a build, a fix, - * etc. (and also if you select "Save All" from the File menu :-) - */ -void workshop_save_files(); - -/* Show a message in all footers. - Severity currently is not defined. */ -void workshop_footer_message(char *message, int severity); - -/* Minimize all windows */ -void workshop_minimize(); - - -/* Maximize all windows */ -void workshop_maximize(); - - -/* - * Create a new mark type, assign it a given index, a given textbackground - * color, and a given left-margin sign (where sign is a filename to an - * .xpm file) - */ -void workshop_add_mark_type(int idx, char *colorspec, char *sign); - - -/* Get mark line number */ -int workshop_get_mark_lineno(char *filename, int markId); - - -/* Exit editor; save confirmation dialogs are okay */ -void workshop_quit(); - -/* Set an editor option. - * For example, name="syntax",value="on" would enable syntax highlighting. - * The currently defined options are: - * lineno {on,off} show line numbers - * syntax {on,off} highlight syntax - * parentheses {on,off} show matching parentheses - * The following options are interpreted by the library for you (so you - * will never see the message. However, the implementation requires you - * to provide certain callbacks, like restore hotkeys or save all files. - * These are documented separately). - * workshopkeys {on,off} set workshop hotkeys - * savefiles {on,off} save all files before issuing a build - * balloon {on,off} enable/disable balloon evaluate - * - * IGNORE an option if you do not recognize it. - */ -void workshop_set_option(char *name, char *value); - -/* - * (See workshop_add_frame first.) This function notifies the editor - * that the frame for the given window (indicated by "frame", which - * was supplied by the editor in workshop_add_frame) has been created. - * This can happen much later than the workshop_add_frame message, since - * often a window is created on editor startup, while the frame description - * is passed over from eserve much later, when the connection is complete. - * This gives the editor a chance to kick its GUI to show the frame - * properly; typically you'll unmanage and remanage the parent widget to - * force a geometry recalculation. - */ - -void workshop_reconfigure_frame(void *frame); - - -/* Are there any moved marks? If so, call workshop_move_mark on - * each of them now. This is how eserve can find out if for example - * breakpoints have moved when a program has been recompiled and - * reloaded into dbx. - */ -void workshop_moved_marks(char *filename); - - -/* A button in the toolbar has been pushed. "frame" is provided - * which should let you determine which toolbar had a button pushed - * (you supplied this clientData when you created a toolbar). From - * this you should be able to figure out which file the operation - * applies to, and for that window the cursor line and column, - * selection begin line and column, selection end line and column, - * selection text and selection text length. The column numbers are - * currently unused but implement it anyway in case we decide to use - * them in the future. - * Note that frame can be NULL. In this case, you should pick - * a default window to translate coordinates for (ideally, the - * last window the user has operated on.) This will be the case when - * the user clicks on a Custom Button programmed to take the current - * line number as an argument. Here it's ambiguous which buffer - * to use, so you need to pick one. - * (Interface consideration: Perhaps we instead should add smarts - * into the library such that we remember which frame pointer - * we last noticed (e.g. last call to get_positions, or perhaps - * last add_frame) and then pass that instead? For example, we could - * have all workshop operations return the clientData when passed - * the filename (or add a filename-to-clientData converter?) and then - * remember the last filename/clientData used. - */ -int workshop_get_positions(void *frame, - char **filename, - int *curLine, - int *curCol, - int *selStartLine, - int *selStartCol, - int *selEndLine, - int *selEndCol, - int *selLength, - char **selection); - -/* The following function should return the height of a character - * in the text display. This is used to pick out a suitable size - * for the signs to match the text (currently available in three - * sizes). If you just return 0, WorkShop will use the default - * sign size. (Use XmStringExtent on character "A" to get the height.) - */ - -int workshop_get_font_height(void); - -/* The following function requests that you register the given - * hotkey as a keyboard accelerator for all frames. Whenever the - * hotkey is pressed, you should invoke workshop_hotkey_pressed - * and pass the current frame pointer as an argument as well as - * the clientData pointer passed in to this function. - * The remove function unregisters the hotkey. - */ -void workshop_register_hotkey(Modifiers modifiers, KeySym keysym, - void *clientData); -void workshop_unregister_hotkey(Modifiers modifiers, KeySym keysym, - void *clientData); - - - - -/* - * - * The following functions notify eserve of important editor events, - * such as files being modified, files being saved, etc. You must - * sprinkle your editor code with calls to these. For example, whenever - * a file is modified (well, when its read-only status changes to modified), - * call workshop_file_modified(). - * - */ - - - -/* Connect with eserve. Add this call after you editor initialization - * is done, right before entering the event loop or blocking on input. - * This will set up a socket connection with eserve. - */ -void workshop_connect(XtAppContext context); - -/* A file has been opened. */ -void workshop_file_opened(char *filename, int readOnly); - - -/* A file has been saved. Despite its name, eserve also uses this - * message to mean a file has been reverted or unmodified. - */ -void workshop_file_saved(char *filename); - - -#if 0 -/* A file has been closed */ -void workshop_file_closed(char *filename); -#endif - -/* Like workshop_file_closed, but also inform eserve what line the - cursor was on when you left the file. That way eserve can put you - back where you left off when you return to this file. */ -void workshop_file_closed_lineno(char *filename, int line); - -#if 0 -/* A file has been modified */ -void workshop_file_modified(char *filename); - -/* - * A mark has been moved. Only call this as a response to - * a workshop_moved_marks request call. - */ -void workshop_move_mark(char *filename, int markId, int newLineno); -#endif - -/* Tell the integration library about a new frame being added. - * Supply a form for the toolbar, a label for the footer, and an - * XmPulldown menu for the WorkShop menu to attach to. Top and bottom - * are the widgets above and below the toolbar form widget, if - * any. Call this function when you create a new window. It returns a - * void *, a handle which you should keep and return when you delete - * the window with workshop_delete_toolbar. The "footer" argument - * points to a Label widget that is going to be used as a status - * message area, and "menu" (if any) points to an Menu widget that - * should contain a WorkShop menu. Clientdata is a pointer which is - * only used by the editor. It will typically be a pointer to the - * window object that the toolbar is placed in. If you have multiple - * windows, you need to use this pointer to figure out which window - * (and thus corresponding buffer) the user has clicked on to respond - * to the workshop_get_positions message. - * Each frame's clientData ("frame") should be unique. - */ -void *workshop_add_frame(void *frame, Widget form, - Widget top, Widget bottom, Widget footer, - Widget menu); - -/* Delete a window/frame. Call this when an editor window is being deleted. */ -void workshop_delete_frame(void *handle); - -/* Add a balloon evaluate text area. "frame" is used the same way - * as in workshop_add_frame. This call is not part of workshop_add_frame because - * a frame can have multiple tooltip areas (typically, an editor frame that - * is split showing multiple buffers will have a separate tooltip area for - * each text widget. Each such area is called a "window" (consistent with - * XEmacs terminology). Separate these by the window argument if necessary. - * You will need to implement workshop_get_balloon_text such that it uses - * these two arguments to derive the file, line etc. for the tip. - * Call the remove function if you delete this area such that the integration - * library can update itself. You must call workshop_add_frame before you - * call add_balloon_eval_area, and you must pass the same frame pointer. - */ -void workshop_add_balloon_eval_area(void *frame, void *window, Widget widget); -void workshop_remove_balloon_eval_area(void *frame, void *window, Widget widget); - - -/* For a given mouse position inside the balloon area (passed as x,y), - * return the balloon text to be evaluated. There are two scenarios: - * If the position is inside the selection, return the selection - * string. Else, return the full line (or possibly the full line up - * to the last semicolon (that's TBD), along with an index pointing to - * where which character the mouse is over. - * If we have the selection-scenario, set mouseIndex to -1 to indicate - * that no autoexpansion should occur but that the selection should - * be evaluated as is. - * - * XXX Does dbx need more information here, like the filename and line - * number in order to determine the correct language and scope to be - * used during evaluation?? Or should it just work like the p= button - * (where the current scope and language is used, even if you are - * pointing at a different file with a different scope) ? - */ -int workshop_get_balloon_text(Position x, Position y, - void *frame, - void *window, - char **filename, - int *line, - char **text, - int *mouseIndex); - - -/* Window size and location - * WorkShop will attempt to restore the size and location of a single - * editor frame. For vi, this window is designated as the "reusable" one. - * You can implement your own scheme for determining which window you - * want to associate with WorkShop. Whenever the size and location of - * this window is changed, call the following function to notify eserve. - * Like workshop_invoked, this can be called before the workshop_connect() - * call. - */ -void workshop_frame_moved(int new_x, int new_y, int new_w, int new_h); -Boolean workshop_get_width_height(int *, int *); -#if 0 -Boolean workshop_get_rows_cols(int *, int *); -#endif - -/* This function should be invoked when you press a hotkey - * set up by workshop_register_hotkey. Pass the clientData - * to it that was given to you with workshop_register_hotkey. -*/ -void workshop_hotkey_pressed(void *frame, void *clientData); - - - - - -/* - * Utility functions - * These provide convenience functions to simplify implementing some - * of the above functions. - * - */ - -#if 0 -/* Were we invoked by WorkShop? This function can be used early during startup - * if you want to do things differently if the editor is started standalone - * or in WorkShop mode. For example, in standalone mode you may not want to - * add a footer/message area or a sign gutter. - */ -int workshop_invoked(void); -#endif - - -/* Minimize (iconify) the given shell */ -void workshop_minimize_shell(Widget shell); - -/* Maximize (deiconify) the given shell */ -void workshop_maximize_shell(Widget shell); - -/* Called by frame.cc -- editor shouldn't call this directly. - * Perhaps we need an integrationP.h file ? */ -void workshop_perform_verb(char *verb, void *clientData); -void workshop_send_message(char *buf); - - -#ifdef NOHANDS_SUPPORT_FUNCTIONS -/* The following functions are needed to run the WorkShop testsuite - * with this editor. You don't need to implement these unless you - * intend for your editor to be run by Workshop's testsuite. - * getcursorrow should return the number of lines from the top of - * the window the cursor is; similarly for getcursorcol. - */ -char *workshop_test_getcurrentfile(); -int workshop_test_getcursorrow(); -int workshop_test_getcursorcol(); -char *workshop_test_getcursorrowtext(); -char *workshop_test_getselectedtext(); -#endif - -/* - * Struct used to set/unset the sensitivity of verbs. - */ -typedef struct { - char *verb; - Boolean sense; -} VerbSense; - -#ifdef __cplusplus -} -#endif - -#endif /* _INTEGRATION_H */ |