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diff --git a/src/hashtable.c b/src/hashtable.c
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-/* vi:set ts=8 sts=4 sw=4:
- *
- * VIM - Vi IMproved by Bram Moolenaar
- *
- * Do ":help uganda" in Vim to read copying and usage conditions.
- * Do ":help credits" in Vim to see a list of people who contributed.
- * See README.txt for an overview of the Vim source code.
- */
-
-/*
- * hashtable.c: Handling of a hashtable with Vim-specific properties.
- *
- * Each item in a hashtable has a NUL terminated string key. A key can appear
- * only once in the table.
- *
- * A hash number is computed from the key for quick lookup. When the hashes
- * of two different keys point to the same entry an algorithm is used to
- * iterate over other entries in the table until the right one is found.
- * To make the iteration work removed keys are different from entries where a
- * key was never present.
- *
- * The mechanism has been partly based on how Python Dictionaries are
- * implemented. The algorithm is from Knuth Vol. 3, Sec. 6.4.
- *
- * The hashtable grows to accommodate more entries when needed. At least 1/3
- * of the entries is empty to keep the lookup efficient (at the cost of extra
- * memory).
- */
-
-#include "vim.h"
-
-#if defined(FEAT_EVAL) || defined(FEAT_SYN_HL) || defined(PROTO)
-
-#if 0
-# define HT_DEBUG /* extra checks for table consistency and statistics */
-
-static long hash_count_lookup = 0; /* count number of hashtab lookups */
-static long hash_count_perturb = 0; /* count number of "misses" */
-#endif
-
-/* Magic value for algorithm that walks through the array. */
-#define PERTURB_SHIFT 5
-
-static int hash_may_resize __ARGS((hashtab_T *ht, int minitems));
-
-#if 0 /* currently not used */
-/*
- * Create an empty hash table.
- * Returns NULL when out of memory.
- */
- hashtab_T *
-hash_create()
-{
- hashtab_T *ht;
-
- ht = (hashtab_T *)alloc(sizeof(hashtab_T));
- if (ht != NULL)
- hash_init(ht);
- return ht;
-}
-#endif
-
-/*
- * Initialize an empty hash table.
- */
- void
-hash_init(ht)
- hashtab_T *ht;
-{
- /* This zeroes all "ht_" entries and all the "hi_key" in "ht_smallarray". */
- vim_memset(ht, 0, sizeof(hashtab_T));
- ht->ht_array = ht->ht_smallarray;
- ht->ht_mask = HT_INIT_SIZE - 1;
-}
-
-/*
- * Free the array of a hash table. Does not free the items it contains!
- * If "ht" is not freed then you should call hash_init() next!
- */
- void
-hash_clear(ht)
- hashtab_T *ht;
-{
- if (ht->ht_array != ht->ht_smallarray)
- vim_free(ht->ht_array);
-}
-
-/*
- * Free the array of a hash table and all the keys it contains. The keys must
- * have been allocated. "off" is the offset from the start of the allocate
- * memory to the location of the key (it's always positive).
- */
- void
-hash_clear_all(ht, off)
- hashtab_T *ht;
- int off;
-{
- int todo;
- hashitem_T *hi;
-
- todo = ht->ht_used;
- for (hi = ht->ht_array; todo > 0; ++hi)
- {
- if (!HASHITEM_EMPTY(hi))
- {
- vim_free(hi->hi_key - off);
- --todo;
- }
- }
- hash_clear(ht);
-}
-
-/*
- * Find "key" in hashtable "ht". "key" must not be NULL.
- * Always returns a pointer to a hashitem. If the item was not found then
- * HASHITEM_EMPTY() is TRUE. The pointer is then the place where the key
- * would be added.
- * WARNING: The returned pointer becomes invalid when the hashtable is changed
- * (adding, setting or removing an item)!
- */
- hashitem_T *
-hash_find(ht, key)
- hashtab_T *ht;
- char_u *key;
-{
- return hash_lookup(ht, key, hash_hash(key));
-}
-
-/*
- * Like hash_find(), but caller computes "hash".
- */
- hashitem_T *
-hash_lookup(ht, key, hash)
- hashtab_T *ht;
- char_u *key;
- hash_T hash;
-{
- hash_T perturb;
- hashitem_T *freeitem;
- hashitem_T *hi;
- int idx;
-
-#ifdef HT_DEBUG
- ++hash_count_lookup;
-#endif
-
- /*
- * Quickly handle the most common situations:
- * - return if there is no item at all
- * - skip over a removed item
- * - return if the item matches
- */
- idx = hash & ht->ht_mask;
- hi = &ht->ht_array[idx];
-
- if (hi->hi_key == NULL)
- return hi;
- if (hi->hi_key == HI_KEY_REMOVED)
- freeitem = hi;
- else if (hi->hi_hash == hash && STRCMP(hi->hi_key, key) == 0)
- return hi;
- else
- freeitem = NULL;
-
- /*
- * Need to search through the table to find the key. The algorithm
- * to step through the table starts with large steps, gradually becoming
- * smaller down to (1/4 table size + 1). This means it goes through all
- * table entries in the end.
- * When we run into a NULL key it's clear that the key isn't there.
- * Return the first available slot found (can be a slot of a removed
- * item).
- */
- for (perturb = hash; ; perturb >>= PERTURB_SHIFT)
- {
-#ifdef HT_DEBUG
- ++hash_count_perturb; /* count a "miss" for hashtab lookup */
-#endif
- idx = (idx << 2) + idx + perturb + 1;
- hi = &ht->ht_array[idx & ht->ht_mask];
- if (hi->hi_key == NULL)
- return freeitem == NULL ? hi : freeitem;
- if (hi->hi_hash == hash
- && hi->hi_key != HI_KEY_REMOVED
- && STRCMP(hi->hi_key, key) == 0)
- return hi;
- if (hi->hi_key == HI_KEY_REMOVED && freeitem == NULL)
- freeitem = hi;
- }
-}
-
-/*
- * Print the efficiency of hashtable lookups.
- * Useful when trying different hash algorithms.
- * Called when exiting.
- */
- void
-hash_debug_results()
-{
-#ifdef HT_DEBUG
- fprintf(stderr, "\r\n\r\n\r\n\r\n");
- fprintf(stderr, "Number of hashtable lookups: %ld\r\n", hash_count_lookup);
- fprintf(stderr, "Number of perturb loops: %ld\r\n", hash_count_perturb);
- fprintf(stderr, "Percentage of perturb loops: %ld%%\r\n",
- hash_count_perturb * 100 / hash_count_lookup);
-#endif
-}
-
-/*
- * Add item with key "key" to hashtable "ht".
- * Returns FAIL when out of memory or the key is already present.
- */
- int
-hash_add(ht, key)
- hashtab_T *ht;
- char_u *key;
-{
- hash_T hash = hash_hash(key);
- hashitem_T *hi;
-
- hi = hash_lookup(ht, key, hash);
- if (!HASHITEM_EMPTY(hi))
- {
- EMSG2(_(e_intern2), "hash_add()");
- return FAIL;
- }
- return hash_add_item(ht, hi, key, hash);
-}
-
-/*
- * Add item "hi" with "key" to hashtable "ht". "key" must not be NULL and
- * "hi" must have been obtained with hash_lookup() and point to an empty item.
- * "hi" is invalid after this!
- * Returns OK or FAIL (out of memory).
- */
- int
-hash_add_item(ht, hi, key, hash)
- hashtab_T *ht;
- hashitem_T *hi;
- char_u *key;
- hash_T hash;
-{
- /* If resizing failed before and it fails again we can't add an item. */
- if (ht->ht_error && hash_may_resize(ht, 0) == FAIL)
- return FAIL;
-
- ++ht->ht_used;
- if (hi->hi_key == NULL)
- ++ht->ht_filled;
- hi->hi_key = key;
- hi->hi_hash = hash;
-
- /* When the space gets low may resize the array. */
- return hash_may_resize(ht, 0);
-}
-
-#if 0 /* not used */
-/*
- * Overwrite hashtable item "hi" with "key". "hi" must point to the item that
- * is to be overwritten. Thus the number of items in the hashtable doesn't
- * change.
- * Although the key must be identical, the pointer may be different, thus it's
- * set anyway (the key is part of an item with that key).
- * The caller must take care of freeing the old item.
- * "hi" is invalid after this!
- */
- void
-hash_set(hi, key)
- hashitem_T *hi;
- char_u *key;
-{
- hi->hi_key = key;
-}
-#endif
-
-/*
- * Remove item "hi" from hashtable "ht". "hi" must have been obtained with
- * hash_lookup().
- * The caller must take care of freeing the item itself.
- */
- void
-hash_remove(ht, hi)
- hashtab_T *ht;
- hashitem_T *hi;
-{
- --ht->ht_used;
- hi->hi_key = HI_KEY_REMOVED;
- hash_may_resize(ht, 0);
-}
-
-/*
- * Lock a hashtable: prevent that ht_array changes.
- * Don't use this when items are to be added!
- * Must call hash_unlock() later.
- */
- void
-hash_lock(ht)
- hashtab_T *ht;
-{
- ++ht->ht_locked;
-}
-
-#if 0 /* currently not used */
-/*
- * Lock a hashtable at the specified number of entries.
- * Caller must make sure no more than "size" entries will be added.
- * Must call hash_unlock() later.
- */
- void
-hash_lock_size(ht, size)
- hashtab_T *ht;
- int size;
-{
- (void)hash_may_resize(ht, size);
- ++ht->ht_locked;
-}
-#endif
-
-/*
- * Unlock a hashtable: allow ht_array changes again.
- * Table will be resized (shrink) when necessary.
- * This must balance a call to hash_lock().
- */
- void
-hash_unlock(ht)
- hashtab_T *ht;
-{
- --ht->ht_locked;
- (void)hash_may_resize(ht, 0);
-}
-
-/*
- * Shrink a hashtable when there is too much empty space.
- * Grow a hashtable when there is not enough empty space.
- * Returns OK or FAIL (out of memory).
- */
- static int
-hash_may_resize(ht, minitems)
- hashtab_T *ht;
- int minitems; /* minimal number of items */
-{
- hashitem_T temparray[HT_INIT_SIZE];
- hashitem_T *oldarray, *newarray;
- hashitem_T *olditem, *newitem;
- int newi;
- int todo;
- long_u oldsize, newsize;
- long_u minsize;
- long_u newmask;
- hash_T perturb;
-
- /* Don't resize a locked table. */
- if (ht->ht_locked > 0)
- return OK;
-
-#ifdef HT_DEBUG
- if (ht->ht_used > ht->ht_filled)
- EMSG("hash_may_resize(): more used than filled");
- if (ht->ht_filled >= ht->ht_mask + 1)
- EMSG("hash_may_resize(): table completely filled");
-#endif
-
- if (minitems == 0)
- {
- /* Return quickly for small tables with at least two NULL items. NULL
- * items are required for the lookup to decide a key isn't there. */
- if (ht->ht_filled < HT_INIT_SIZE - 1
- && ht->ht_array == ht->ht_smallarray)
- return OK;
-
- /*
- * Grow or refill the array when it's more than 2/3 full (including
- * removed items, so that they get cleaned up).
- * Shrink the array when it's less than 1/5 full. When growing it is
- * at least 1/4 full (avoids repeated grow-shrink operations)
- */
- oldsize = ht->ht_mask + 1;
- if (ht->ht_filled * 3 < oldsize * 2 && ht->ht_used > oldsize / 5)
- return OK;
-
- if (ht->ht_used > 1000)
- minsize = ht->ht_used * 2; /* it's big, don't make too much room */
- else
- minsize = ht->ht_used * 4; /* make plenty of room */
- }
- else
- {
- /* Use specified size. */
- if ((long_u)minitems < ht->ht_used) /* just in case... */
- minitems = ht->ht_used;
- minsize = minitems * 3 / 2; /* array is up to 2/3 full */
- }
-
- newsize = HT_INIT_SIZE;
- while (newsize < minsize)
- {
- newsize <<= 1; /* make sure it's always a power of 2 */
- if (newsize == 0)
- return FAIL; /* overflow */
- }
-
- if (newsize == HT_INIT_SIZE)
- {
- /* Use the small array inside the hashdict structure. */
- newarray = ht->ht_smallarray;
- if (ht->ht_array == newarray)
- {
- /* Moving from ht_smallarray to ht_smallarray! Happens when there
- * are many removed items. Copy the items to be able to clean up
- * removed items. */
- mch_memmove(temparray, newarray, sizeof(temparray));
- oldarray = temparray;
- }
- else
- oldarray = ht->ht_array;
- }
- else
- {
- /* Allocate an array. */
- newarray = (hashitem_T *)alloc((unsigned)
- (sizeof(hashitem_T) * newsize));
- if (newarray == NULL)
- {
- /* Out of memory. When there are NULL items still return OK.
- * Otherwise set ht_error, because lookup may result in a hang if
- * we add another item. */
- if (ht->ht_filled < ht->ht_mask)
- return OK;
- ht->ht_error = TRUE;
- return FAIL;
- }
- oldarray = ht->ht_array;
- }
- vim_memset(newarray, 0, (size_t)(sizeof(hashitem_T) * newsize));
-
- /*
- * Move all the items from the old array to the new one, placing them in
- * the right spot. The new array won't have any removed items, thus this
- * is also a cleanup action.
- */
- newmask = newsize - 1;
- todo = ht->ht_used;
- for (olditem = oldarray; todo > 0; ++olditem)
- if (!HASHITEM_EMPTY(olditem))
- {
- /*
- * The algorithm to find the spot to add the item is identical to
- * the algorithm to find an item in hash_lookup(). But we only
- * need to search for a NULL key, thus it's simpler.
- */
- newi = olditem->hi_hash & newmask;
- newitem = &newarray[newi];
-
- if (newitem->hi_key != NULL)
- for (perturb = olditem->hi_hash; ; perturb >>= PERTURB_SHIFT)
- {
- newi = (newi << 2) + newi + perturb + 1;
- newitem = &newarray[newi & newmask];
- if (newitem->hi_key == NULL)
- break;
- }
- *newitem = *olditem;
- --todo;
- }
-
- if (ht->ht_array != ht->ht_smallarray)
- vim_free(ht->ht_array);
- ht->ht_array = newarray;
- ht->ht_mask = newmask;
- ht->ht_filled = ht->ht_used;
- ht->ht_error = FALSE;
-
- return OK;
-}
-
-/*
- * Get the hash number for a key.
- * If you think you know a better hash function: Compile with HT_DEBUG set and
- * run a script that uses hashtables a lot. Vim will then print statistics
- * when exiting. Try that with the current hash algorithm and yours. The
- * lower the percentage the better.
- */
- hash_T
-hash_hash(key)
- char_u *key;
-{
- hash_T hash;
- char_u *p;
-
- if ((hash = *key) == 0)
- return (hash_T)0; /* Empty keys are not allowed, but we don't
- want to crash if we get one. */
- p = key + 1;
-
-#if 0
- /* ElfHash algorithm, which is supposed to have an even distribution.
- * Suggested by Charles Campbell. */
- hash_T g;
-
- while (*p != NUL)
- {
- hash = (hash << 4) + *p++; /* clear low 4 bits of hash, add char */
- g = hash & 0xf0000000L; /* g has high 4 bits of hash only */
- if (g != 0)
- hash ^= g >> 24; /* xor g's high 4 bits into hash */
- }
-#else
-
- /* A simplistic algorithm that appears to do very well.
- * Suggested by George Reilly. */
- while (*p != NUL)
- hash = hash * 101 + *p++;
-#endif
-
- return hash;
-}
-
-#endif