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diff --git a/src/gui.c b/src/gui.c
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index 000000000..3ffa2257d
--- /dev/null
+++ b/src/gui.c
@@ -0,0 +1,4740 @@
+/* vi:set ts=8 sts=4 sw=4:
+ *
+ * VIM - Vi IMproved by Bram Moolenaar
+ * GUI/Motif support by Robert Webb
+ *
+ * Do ":help uganda" in Vim to read copying and usage conditions.
+ * Do ":help credits" in Vim to see a list of people who contributed.
+ * See README.txt for an overview of the Vim source code.
+ */
+
+#include "vim.h"
+
+/* Structure containing all the GUI information */
+gui_T gui;
+
+#if defined(FEAT_MBYTE) && !defined(HAVE_GTK2)
+static void set_guifontwide __ARGS((char_u *font_name));
+#endif
+static void gui_check_pos __ARGS((void));
+static void gui_position_components __ARGS((int));
+static void gui_outstr __ARGS((char_u *, int));
+static int gui_screenchar __ARGS((int off, int flags, guicolor_T fg, guicolor_T bg, int back));
+#ifdef HAVE_GTK2
+static int gui_screenstr __ARGS((int off, int len, int flags, guicolor_T fg, guicolor_T bg, int back));
+#endif
+static void gui_delete_lines __ARGS((int row, int count));
+static void gui_insert_lines __ARGS((int row, int count));
+static void fill_mouse_coord __ARGS((char_u *p, int col, int row));
+static void gui_do_scrollbar __ARGS((win_T *wp, int which, int enable));
+static colnr_T scroll_line_len __ARGS((linenr_T lnum));
+static void gui_update_horiz_scrollbar __ARGS((int));
+static win_T *xy2win __ARGS((int x, int y));
+
+static int can_update_cursor = TRUE; /* can display the cursor */
+
+/*
+ * The Athena scrollbars can move the thumb to after the end of the scrollbar,
+ * this makes the thumb indicate the part of the text that is shown. Motif
+ * can't do this.
+ */
+#if defined(FEAT_GUI_ATHENA) || defined(FEAT_GUI_MAC)
+# define SCROLL_PAST_END
+#endif
+
+/*
+ * gui_start -- Called when user wants to start the GUI.
+ *
+ * Careful: This function can be called recursively when there is a ":gui"
+ * command in the .gvimrc file. Only the first call should fork, not the
+ * recursive call.
+ */
+ void
+gui_start()
+{
+ char_u *old_term;
+#if defined(UNIX) && !defined(__BEOS__) && !defined(MACOS_X)
+# define MAY_FORK
+ int dofork = TRUE;
+#endif
+ static int recursive = 0;
+
+ old_term = vim_strsave(T_NAME);
+
+ /*
+ * Set_termname() will call gui_init() to start the GUI.
+ * Set the "starting" flag, to indicate that the GUI will start.
+ *
+ * We don't want to open the GUI shell until after we've read .gvimrc,
+ * otherwise we don't know what font we will use, and hence we don't know
+ * what size the shell should be. So if there are errors in the .gvimrc
+ * file, they will have to go to the terminal: Set full_screen to FALSE.
+ * full_screen will be set to TRUE again by a successful termcapinit().
+ */
+ settmode(TMODE_COOK); /* stop RAW mode */
+ if (full_screen)
+ cursor_on(); /* needed for ":gui" in .vimrc */
+ gui.starting = TRUE;
+ full_screen = FALSE;
+
+#ifdef MAY_FORK
+ if (!gui.dofork || vim_strchr(p_go, GO_FORG) || recursive)
+ dofork = FALSE;
+#endif
+ ++recursive;
+
+ termcapinit((char_u *)"builtin_gui");
+ gui.starting = recursive - 1;
+
+ if (!gui.in_use) /* failed to start GUI */
+ {
+ termcapinit(old_term); /* back to old term settings */
+ settmode(TMODE_RAW); /* restart RAW mode */
+#ifdef FEAT_TITLE
+ set_title_defaults(); /* set 'title' and 'icon' again */
+#endif
+ }
+
+ vim_free(old_term);
+
+#if defined(FEAT_GUI_GTK) || defined(FEAT_GUI_X11)
+ if (gui.in_use)
+ /* Display error messages in a dialog now. */
+ display_errors();
+#endif
+
+#if defined(MAY_FORK) && !defined(__QNXNTO__)
+ /*
+ * Quit the current process and continue in the child.
+ * Makes "gvim file" disconnect from the shell it was started in.
+ * Don't do this when Vim was started with "-f" or the 'f' flag is present
+ * in 'guioptions'.
+ */
+ if (gui.in_use && dofork)
+ {
+ int pipefd[2]; /* pipe between parent and child */
+ int pipe_error;
+ char dummy;
+ pid_t pid = -1;
+
+ /* Setup a pipe between the child and the parent, so that the parent
+ * knows when the child has done the setsid() call and is allowed to
+ * exit. */
+ pipe_error = (pipe(pipefd) < 0);
+ pid = fork();
+ if (pid > 0) /* Parent */
+ {
+ /* Give the child some time to do the setsid(), otherwise the
+ * exit() may kill the child too (when starting gvim from inside a
+ * gvim). */
+ if (pipe_error)
+ ui_delay(300L, TRUE);
+ else
+ {
+ /* The read returns when the child closes the pipe (or when
+ * the child dies for some reason). */
+ close(pipefd[1]);
+ (void)read(pipefd[0], &dummy, (size_t)1);
+ close(pipefd[0]);
+ }
+
+ /* When swapping screens we may need to go to the next line, e.g.,
+ * after a hit-enter prompt and using ":gui". */
+ if (newline_on_exit)
+ mch_errmsg("\r\n");
+
+ /*
+ * The parent must skip the normal exit() processing, the child
+ * will do it. For example, GTK messes up signals when exiting.
+ */
+ _exit(0);
+ }
+
+# if defined(HAVE_SETSID) || defined(HAVE_SETPGID)
+ /*
+ * Change our process group. On some systems/shells a CTRL-C in the
+ * shell where Vim was started would otherwise kill gvim!
+ */
+ if (pid == 0) /* child */
+# if defined(HAVE_SETSID)
+ (void)setsid();
+# else
+ (void)setpgid(0, 0);
+# endif
+# endif
+ if (!pipe_error)
+ {
+ close(pipefd[0]);
+ close(pipefd[1]);
+ }
+
+# if defined(FEAT_GUI_GNOME) && defined(FEAT_SESSION)
+ /* Tell the session manager our new PID */
+ gui_mch_forked();
+# endif
+ }
+#else
+# if defined(__QNXNTO__)
+ if (gui.in_use && dofork)
+ procmgr_daemon(0, PROCMGR_DAEMON_KEEPUMASK | PROCMGR_DAEMON_NOCHDIR |
+ PROCMGR_DAEMON_NOCLOSE | PROCMGR_DAEMON_NODEVNULL);
+# endif
+#endif
+
+#ifdef FEAT_AUTOCMD
+ /* If the GUI started successfully, trigger the GUIEnter event */
+ if (gui.in_use)
+ apply_autocmds(EVENT_GUIENTER, NULL, NULL, FALSE, curbuf);
+#endif
+
+ --recursive;
+}
+
+/*
+ * Call this when vim starts up, whether or not the GUI is started
+ */
+ void
+gui_prepare(argc, argv)
+ int *argc;
+ char **argv;
+{
+ gui.in_use = FALSE; /* No GUI yet (maybe later) */
+ gui.starting = FALSE; /* No GUI yet (maybe later) */
+ gui_mch_prepare(argc, argv);
+}
+
+/*
+ * Try initializing the GUI and check if it can be started.
+ * Used from main() to check early if "vim -g" can start the GUI.
+ * Used from gui_init() to prepare for starting the GUI.
+ * Returns FAIL or OK.
+ */
+ int
+gui_init_check()
+{
+ static int result = MAYBE;
+
+ if (result != MAYBE)
+ {
+ if (result == FAIL)
+ EMSG(_("E229: Cannot start the GUI"));
+ return result;
+ }
+
+ gui.shell_created = FALSE;
+ gui.dying = FALSE;
+ gui.in_focus = TRUE; /* so the guicursor setting works */
+ gui.dragged_sb = SBAR_NONE;
+ gui.dragged_wp = NULL;
+ gui.pointer_hidden = FALSE;
+ gui.col = 0;
+ gui.row = 0;
+ gui.num_cols = Columns;
+ gui.num_rows = Rows;
+
+ gui.cursor_is_valid = FALSE;
+ gui.scroll_region_top = 0;
+ gui.scroll_region_bot = Rows - 1;
+ gui.scroll_region_left = 0;
+ gui.scroll_region_right = Columns - 1;
+ gui.highlight_mask = HL_NORMAL;
+ gui.char_width = 1;
+ gui.char_height = 1;
+ gui.char_ascent = 0;
+ gui.border_width = 0;
+
+ gui.norm_font = NOFONT;
+#ifndef HAVE_GTK2
+ gui.bold_font = NOFONT;
+ gui.ital_font = NOFONT;
+ gui.boldital_font = NOFONT;
+# ifdef FEAT_XFONTSET
+ gui.fontset = NOFONTSET;
+# endif
+#endif
+
+#ifdef FEAT_MENU
+# ifndef HAVE_GTK2
+# ifdef FONTSET_ALWAYS
+ gui.menu_fontset = NOFONTSET;
+# else
+ gui.menu_font = NOFONT;
+# endif
+# endif
+ gui.menu_is_active = TRUE; /* default: include menu */
+# ifndef FEAT_GUI_GTK
+ gui.menu_height = MENU_DEFAULT_HEIGHT;
+ gui.menu_width = 0;
+# endif
+#endif
+#if defined(FEAT_TOOLBAR) && (defined(FEAT_GUI_MOTIF) || defined(FEAT_GUI_ATHENA))
+ gui.toolbar_height = 0;
+#endif
+#if defined(FEAT_FOOTER) && defined(FEAT_GUI_MOTIF)
+ gui.footer_height = 0;
+#endif
+#ifdef FEAT_BEVAL_TIP
+ gui.tooltip_fontset = NOFONTSET;
+#endif
+
+ gui.scrollbar_width = gui.scrollbar_height = SB_DEFAULT_WIDTH;
+ gui.prev_wrap = -1;
+
+#ifdef ALWAYS_USE_GUI
+ result = OK;
+#else
+ result = gui_mch_init_check();
+#endif
+ return result;
+}
+
+/*
+ * This is the call which starts the GUI.
+ */
+ void
+gui_init()
+{
+ win_T *wp;
+ static int recursive = 0;
+
+ /*
+ * It's possible to use ":gui" in a .gvimrc file. The first halve of this
+ * function will then be executed at the first call, the rest by the
+ * recursive call. This allow the shell to be opened halfway reading a
+ * gvimrc file.
+ */
+ if (!recursive)
+ {
+ ++recursive;
+
+ clip_init(TRUE);
+
+ /* If can't initialize, don't try doing the rest */
+ if (gui_init_check() == FAIL)
+ {
+ --recursive;
+ clip_init(FALSE);
+ return;
+ }
+
+ /*
+ * Set up system-wide default menus.
+ */
+#if defined(SYS_MENU_FILE) && defined(FEAT_MENU)
+ if (vim_strchr(p_go, GO_NOSYSMENU) == NULL)
+ {
+ sys_menu = TRUE;
+ do_source((char_u *)SYS_MENU_FILE, FALSE, FALSE);
+ sys_menu = FALSE;
+ }
+#endif
+
+ /*
+ * Switch on the mouse by default, unless the user changed it already.
+ * This can then be changed in the .gvimrc.
+ */
+ if (!option_was_set((char_u *)"mouse"))
+ set_string_option_direct((char_u *)"mouse", -1,
+ (char_u *)"a", OPT_FREE);
+
+ /*
+ * If -U option given, use only the initializations from that file and
+ * nothing else. Skip all initializations for "-U NONE" or "-u NORC".
+ */
+ if (use_gvimrc != NULL)
+ {
+ if (STRCMP(use_gvimrc, "NONE") != 0
+ && STRCMP(use_gvimrc, "NORC") != 0
+ && do_source(use_gvimrc, FALSE, FALSE) != OK)
+ EMSG2(_("E230: Cannot read from \"%s\""), use_gvimrc);
+ }
+ else
+ {
+ /*
+ * Get system wide defaults for gvim, only when file name defined.
+ */
+#ifdef SYS_GVIMRC_FILE
+ do_source((char_u *)SYS_GVIMRC_FILE, FALSE, FALSE);
+#endif
+
+ /*
+ * Try to read GUI initialization commands from the following
+ * places:
+ * - environment variable GVIMINIT
+ * - the user gvimrc file (~/.gvimrc)
+ * - the second user gvimrc file ($VIM/.gvimrc for Dos)
+ * - the third user gvimrc file ($VIM/.gvimrc for Amiga)
+ * The first that exists is used, the rest is ignored.
+ */
+ if (process_env((char_u *)"GVIMINIT", FALSE) == FAIL
+ && do_source((char_u *)USR_GVIMRC_FILE, TRUE, FALSE) == FAIL
+#ifdef USR_GVIMRC_FILE2
+ && do_source((char_u *)USR_GVIMRC_FILE2, TRUE, FALSE) == FAIL
+#endif
+ )
+ {
+#ifdef USR_GVIMRC_FILE3
+ (void)do_source((char_u *)USR_GVIMRC_FILE3, TRUE, FALSE);
+#endif
+ }
+
+ /*
+ * Read initialization commands from ".gvimrc" in current
+ * directory. This is only done if the 'exrc' option is set.
+ * Because of security reasons we disallow shell and write
+ * commands now, except for unix if the file is owned by the user
+ * or 'secure' option has been reset in environment of global
+ * ".gvimrc".
+ * Only do this if GVIMRC_FILE is not the same as USR_GVIMRC_FILE,
+ * USR_GVIMRC_FILE2, USR_GVIMRC_FILE3 or SYS_GVIMRC_FILE.
+ */
+ if (p_exrc)
+ {
+#ifdef UNIX
+ {
+ struct stat s;
+
+ /* if ".gvimrc" file is not owned by user, set 'secure'
+ * mode */
+ if (mch_stat(GVIMRC_FILE, &s) || s.st_uid != getuid())
+ secure = p_secure;
+ }
+#else
+ secure = p_secure;
+#endif
+
+ if ( fullpathcmp((char_u *)USR_GVIMRC_FILE,
+ (char_u *)GVIMRC_FILE, FALSE) != FPC_SAME
+#ifdef SYS_GVIMRC_FILE
+ && fullpathcmp((char_u *)SYS_GVIMRC_FILE,
+ (char_u *)GVIMRC_FILE, FALSE) != FPC_SAME
+#endif
+#ifdef USR_GVIMRC_FILE2
+ && fullpathcmp((char_u *)USR_GVIMRC_FILE2,
+ (char_u *)GVIMRC_FILE, FALSE) != FPC_SAME
+#endif
+#ifdef USR_GVIMRC_FILE3
+ && fullpathcmp((char_u *)USR_GVIMRC_FILE3,
+ (char_u *)GVIMRC_FILE, FALSE) != FPC_SAME
+#endif
+ )
+ do_source((char_u *)GVIMRC_FILE, TRUE, FALSE);
+
+ if (secure == 2)
+ need_wait_return = TRUE;
+ secure = 0;
+ }
+ }
+
+ if (need_wait_return || msg_didany)
+ wait_return(TRUE);
+
+ --recursive;
+ }
+
+ /* If recursive call opened the shell, return here from the first call */
+ if (gui.in_use)
+ return;
+
+ /*
+ * Create the GUI shell.
+ */
+ gui.in_use = TRUE; /* Must be set after menus have been set up */
+ if (gui_mch_init() == FAIL)
+ goto error;
+
+ /* Avoid a delay for an error message that was printed in the terminal
+ * where Vim was started. */
+ emsg_on_display = FALSE;
+ msg_scrolled = 0;
+ need_wait_return = FALSE;
+ msg_didany = FALSE;
+
+ /*
+ * Check validity of any generic resources that may have been loaded.
+ */
+ if (gui.border_width < 0)
+ gui.border_width = 0;
+
+ /*
+ * Set up the fonts. First use a font specified with "-fn" or "-font".
+ */
+ if (font_argument != NULL)
+ set_option_value((char_u *)"gfn", 0L, (char_u *)font_argument, 0);
+ if (
+#ifdef FEAT_XFONTSET
+ (*p_guifontset == NUL
+ || gui_init_font(p_guifontset, TRUE) == FAIL) &&
+#endif
+ gui_init_font(*p_guifont == NUL ? hl_get_font_name()
+ : p_guifont, FALSE) == FAIL)
+ {
+ EMSG(_("E665: Cannot start GUI, no valid font found"));
+ goto error2;
+ }
+#ifdef FEAT_MBYTE
+ if (gui_get_wide_font() == FAIL)
+ EMSG(_("E231: 'guifontwide' invalid"));
+#endif
+
+ gui.num_cols = Columns;
+ gui.num_rows = Rows;
+ gui_reset_scroll_region();
+
+ /* Create initial scrollbars */
+ FOR_ALL_WINDOWS(wp)
+ {
+ gui_create_scrollbar(&wp->w_scrollbars[SBAR_LEFT], SBAR_LEFT, wp);
+ gui_create_scrollbar(&wp->w_scrollbars[SBAR_RIGHT], SBAR_RIGHT, wp);
+ }
+ gui_create_scrollbar(&gui.bottom_sbar, SBAR_BOTTOM, NULL);
+
+#ifdef FEAT_MENU
+ gui_create_initial_menus(root_menu);
+#endif
+#ifdef FEAT_SUN_WORKSHOP
+ if (usingSunWorkShop)
+ workshop_init();
+#endif
+#ifdef FEAT_SIGN_ICONS
+ sign_gui_started();
+#endif
+
+ /* Configure the desired menu and scrollbars */
+ gui_init_which_components(NULL);
+
+ /* All components of the GUI have been created now */
+ gui.shell_created = TRUE;
+
+#ifndef FEAT_GUI_GTK
+ /* Set the shell size, adjusted for the screen size. For GTK this only
+ * works after the shell has been opened, thus it is further down. */
+ gui_set_shellsize(FALSE, TRUE);
+#endif
+#if defined(FEAT_GUI_MOTIF) && defined(FEAT_MENU)
+ /* Need to set the size of the menubar after all the menus have been
+ * created. */
+ gui_mch_compute_menu_height((Widget)0);
+#endif
+
+ /*
+ * Actually open the GUI shell.
+ */
+ if (gui_mch_open() != FAIL)
+ {
+#ifdef FEAT_TITLE
+ maketitle();
+ resettitle();
+#endif
+ init_gui_options();
+#ifdef FEAT_ARABIC
+ /* Our GUI can't do bidi. */
+ p_tbidi = FALSE;
+#endif
+#ifdef FEAT_GUI_GTK
+ /* Give GTK+ a chance to put all widget's into place. */
+ gui_mch_update();
+ /* Now make sure the shell fits on the screen. */
+ gui_set_shellsize(FALSE, TRUE);
+#endif
+#ifdef FEAT_NETBEANS_INTG
+ if (starting == 0 && usingNetbeans)
+ /* Tell the client that it can start sending commands. */
+ netbeans_startup_done();
+#endif
+#if defined(FEAT_XIM) && defined(FEAT_GUI_GTK)
+ if (!im_xim_isvalid_imactivate())
+ EMSG(_("E599: Value of 'imactivatekey' is invalid"));
+#endif
+
+ return;
+ }
+
+error2:
+#ifdef FEAT_GUI_X11
+ /* undo gui_mch_init() */
+ gui_mch_uninit();
+#endif
+
+error:
+ gui.in_use = FALSE;
+ clip_init(FALSE);
+}
+
+
+ void
+gui_exit(rc)
+ int rc;
+{
+#ifndef __BEOS__
+ /* don't free the fonts, it leads to a BUS error
+ * richard@whitequeen.com Jul 99 */
+ free_highlight_fonts();
+#endif
+ gui.in_use = FALSE;
+ gui_mch_exit(rc);
+}
+
+#if defined(FEAT_GUI_GTK) || defined(FEAT_GUI_X11) || defined(FEAT_GUI_MSWIN) \
+ || defined(FEAT_GUI_PHOTON) || defined(FEAT_GUI_MAC) || defined(PROTO)
+/*
+ * Called when the GUI shell is closed by the user. If there are no changed
+ * files Vim exits, otherwise there will be a dialog to ask the user what to
+ * do.
+ * When this function returns, Vim should NOT exit!
+ */
+ void
+gui_shell_closed()
+{
+ cmdmod_T save_cmdmod;
+
+ save_cmdmod = cmdmod;
+
+ /* Only exit when there are no changed files */
+ exiting = TRUE;
+# ifdef FEAT_BROWSE
+ cmdmod.browse = TRUE;
+# endif
+# if defined(FEAT_GUI_DIALOG) || defined(FEAT_CON_DIALOG)
+ cmdmod.confirm = TRUE;
+# endif
+ /* If there are changed buffers, present the user with a dialog if
+ * possible, otherwise give an error message. */
+ if (!check_changed_any(FALSE))
+ getout(0);
+
+ exiting = FALSE;
+ cmdmod = save_cmdmod;
+ setcursor(); /* position cursor */
+ out_flush();
+}
+#endif
+
+/*
+ * Set the font. "font_list" is a a comma separated list of font names. The
+ * first font name that works is used. If none is found, use the default
+ * font.
+ * If "fontset" is TRUE, the "font_list" is used as one name for the fontset.
+ * Return OK when able to set the font. When it failed FAIL is returned and
+ * the fonts are unchanged.
+ */
+/*ARGSUSED*/
+ int
+gui_init_font(font_list, fontset)
+ char_u *font_list;
+ int fontset;
+{
+#define FONTLEN 320
+ char_u font_name[FONTLEN];
+ int font_list_empty = FALSE;
+ int ret = FAIL;
+
+ if (!gui.in_use)
+ return FAIL;
+
+ font_name[0] = NUL;
+ if (*font_list == NUL)
+ font_list_empty = TRUE;
+ else
+ {
+#ifdef FEAT_XFONTSET
+ /* When using a fontset, the whole list of fonts is one name. */
+ if (fontset)
+ ret = gui_mch_init_font(font_list, TRUE);
+ else
+#endif
+ while (*font_list != NUL)
+ {
+ /* Isolate one comma separated font name. */
+ (void)copy_option_part(&font_list, font_name, FONTLEN, ",");
+
+ /* Careful!!! The Win32 version of gui_mch_init_font(), when
+ * called with "*" will change p_guifont to the selected font
+ * name, which frees the old value. This makes font_list
+ * invalid. Thus when OK is returned here, font_list must no
+ * longer be used! */
+ if (gui_mch_init_font(font_name, FALSE) == OK)
+ {
+#if defined(FEAT_MBYTE) && !defined(HAVE_GTK2)
+ /* If it's a Unicode font, try setting 'guifontwide' to a
+ * similar double-width font. */
+ if ((p_guifontwide == NULL || *p_guifontwide == NUL)
+ && strstr((char *)font_name, "10646") != NULL)
+ set_guifontwide(font_name);
+#endif
+ ret = OK;
+ break;
+ }
+ }
+ }
+
+ if (ret != OK
+ && STRCMP(font_list, "*") != 0
+ && (font_list_empty || gui.norm_font == NOFONT))
+ {
+ /*
+ * Couldn't load any font in 'font_list', keep the current font if
+ * there is one. If 'font_list' is empty, or if there is no current
+ * font, tell gui_mch_init_font() to try to find a font we can load.
+ */
+ ret = gui_mch_init_font(NULL, FALSE);
+ }
+
+ if (ret == OK)
+ {
+#ifndef HAVE_GTK2
+ /* Set normal font as current font */
+# ifdef FEAT_XFONTSET
+ if (gui.fontset != NOFONTSET)
+ gui_mch_set_fontset(gui.fontset);
+ else
+# endif
+ gui_mch_set_font(gui.norm_font);
+#endif
+ gui_set_shellsize(FALSE,
+#ifdef MSWIN
+ TRUE
+#else
+ FALSE
+#endif
+ );
+ }
+
+ return ret;
+}
+
+#if defined(FEAT_MBYTE) || defined(PROTO)
+# ifndef HAVE_GTK2
+/*
+ * Try setting 'guifontwide' to a font twice as wide as "name".
+ */
+ static void
+set_guifontwide(name)
+ char_u *name;
+{
+ int i = 0;
+ char_u wide_name[FONTLEN + 10]; /* room for 2 * width and '*' */
+ char_u *wp = NULL;
+ char_u *p;
+ GuiFont font;
+
+ wp = wide_name;
+ for (p = name; *p != NUL; ++p)
+ {
+ *wp++ = *p;
+ if (*p == '-')
+ {
+ ++i;
+ if (i == 6) /* font type: change "--" to "-*-" */
+ {
+ if (p[1] == '-')
+ *wp++ = '*';
+ }
+ else if (i == 12) /* found the width */
+ {
+ ++p;
+ i = getdigits(&p);
+ if (i != 0)
+ {
+ /* Double the width specification. */
+ sprintf((char *)wp, "%d%s", i * 2, p);
+ font = gui_mch_get_font(wide_name, FALSE);
+ if (font != NOFONT)
+ {
+ gui.wide_font = font;
+ set_string_option_direct((char_u *)"gfw", -1,
+ wide_name, OPT_FREE);
+ }
+ }
+ break;
+ }
+ }
+ }
+}
+# endif /* !HAVE_GTK2 */
+
+/*
+ * Get the font for 'guifontwide'.
+ * Return FAIL for an invalid font name.
+ */
+ int
+gui_get_wide_font()
+{
+ GuiFont font = NOFONT;
+ char_u font_name[FONTLEN];
+ char_u *p;
+
+ if (!gui.in_use) /* Can't allocate font yet, assume it's OK. */
+ return OK; /* Will give an error message later. */
+
+ if (p_guifontwide != NULL && *p_guifontwide != NUL)
+ {
+ for (p = p_guifontwide; *p != NUL; )
+ {
+ /* Isolate one comma separated font name. */
+ (void)copy_option_part(&p, font_name, FONTLEN, ",");
+ font = gui_mch_get_font(font_name, FALSE);
+ if (font != NOFONT)
+ break;
+ }
+ if (font == NOFONT)
+ return FAIL;
+ }
+
+ gui_mch_free_font(gui.wide_font);
+#ifdef HAVE_GTK2
+ /* Avoid unnecessary overhead if 'guifontwide' is equal to 'guifont'. */
+ if (font != NOFONT && gui.norm_font != NOFONT
+ && pango_font_description_equal(font, gui.norm_font))
+ {
+ gui.wide_font = NOFONT;
+ gui_mch_free_font(font);
+ }
+ else
+#endif
+ gui.wide_font = font;
+ return OK;
+}
+#endif
+
+ void
+gui_set_cursor(row, col)
+ int row;
+ int col;
+{
+ gui.row = row;
+ gui.col = col;
+}
+
+/*
+ * gui_check_pos - check if the cursor is on the screen.
+ */
+ static void
+gui_check_pos()
+{
+ if (gui.row >= screen_Rows)
+ gui.row = screen_Rows - 1;
+ if (gui.col >= screen_Columns)
+ gui.col = screen_Columns - 1;
+ if (gui.cursor_row >= screen_Rows || gui.cursor_col >= screen_Columns)
+ gui.cursor_is_valid = FALSE;
+}
+
+/*
+ * Redraw the cursor if necessary or when forced.
+ * Careful: The contents of ScreenLines[] must match what is on the screen,
+ * otherwise this goes wrong. May need to call out_flush() first.
+ */
+ void
+gui_update_cursor(force, clear_selection)
+ int force; /* when TRUE, update even when not moved */
+ int clear_selection;/* clear selection under cursor */
+{
+ int cur_width = 0;
+ int cur_height = 0;
+ int old_hl_mask;
+ int idx;
+ int id;
+ guicolor_T cfg, cbg, cc; /* cursor fore-/background color */
+ int cattr; /* cursor attributes */
+ int attr;
+ attrentry_T *aep = NULL;
+
+ /* Don't update the cursor when halfway busy scrolling.
+ * ScreenLines[] isn't valid then. */
+ if (!can_update_cursor)
+ return;
+
+ gui_check_pos();
+ if (!gui.cursor_is_valid || force
+ || gui.row != gui.cursor_row || gui.col != gui.cursor_col)
+ {
+ gui_undraw_cursor();
+ if (gui.row < 0)
+ return;
+#ifdef USE_IM_CONTROL
+ if (gui.row != gui.cursor_row || gui.col != gui.cursor_col)
+ im_set_position(gui.row, gui.col);
+#endif
+ gui.cursor_row = gui.row;
+ gui.cursor_col = gui.col;
+
+ /* Only write to the screen after ScreenLines[] has been initialized */
+ if (!screen_cleared || ScreenLines == NULL)
+ return;
+
+ /* Clear the selection if we are about to write over it */
+ if (clear_selection)
+ clip_may_clear_selection(gui.row, gui.row);
+ /* Check that the cursor is inside the shell (resizing may have made
+ * it invalid) */
+ if (gui.row >= screen_Rows || gui.col >= screen_Columns)
+ return;
+
+ gui.cursor_is_valid = TRUE;
+
+ /*
+ * How the cursor is drawn depends on the current mode.
+ */
+ idx = get_shape_idx(FALSE);
+ if (State & LANGMAP)
+ id = shape_table[idx].id_lm;
+ else
+ id = shape_table[idx].id;
+
+ /* get the colors and attributes for the cursor. Default is inverted */
+ cfg = INVALCOLOR;
+ cbg = INVALCOLOR;
+ cattr = HL_INVERSE;
+ gui_mch_set_blinking(shape_table[idx].blinkwait,
+ shape_table[idx].blinkon,
+ shape_table[idx].blinkoff);
+ if (id > 0)
+ {
+ cattr = syn_id2colors(id, &cfg, &cbg);
+#if defined(USE_IM_CONTROL) || defined(FEAT_HANGULIN)
+ {
+ static int iid;
+ guicolor_T fg, bg;
+
+ if (im_get_status())
+ {
+ iid = syn_name2id((char_u *)"CursorIM");
+ if (iid > 0)
+ {
+ syn_id2colors(iid, &fg, &bg);
+ if (bg != INVALCOLOR)
+ cbg = bg;
+ if (fg != INVALCOLOR)
+ cfg = fg;
+ }
+ }
+ }
+#endif
+ }
+
+ /*
+ * Get the attributes for the character under the cursor.
+ * When no cursor color was given, use the character color.
+ */
+ attr = ScreenAttrs[LineOffset[gui.row] + gui.col];
+ if (attr > HL_ALL)
+ aep = syn_gui_attr2entry(attr);
+ if (aep != NULL)
+ {
+ attr = aep->ae_attr;
+ if (cfg == INVALCOLOR)
+ cfg = ((attr & HL_INVERSE) ? aep->ae_u.gui.bg_color
+ : aep->ae_u.gui.fg_color);
+ if (cbg == INVALCOLOR)
+ cbg = ((attr & HL_INVERSE) ? aep->ae_u.gui.fg_color
+ : aep->ae_u.gui.bg_color);
+ }
+ if (cfg == INVALCOLOR)
+ cfg = (attr & HL_INVERSE) ? gui.back_pixel : gui.norm_pixel;
+ if (cbg == INVALCOLOR)
+ cbg = (attr & HL_INVERSE) ? gui.norm_pixel : gui.back_pixel;
+
+#ifdef FEAT_XIM
+ if (aep != NULL)
+ {
+ xim_bg_color = ((attr & HL_INVERSE) ? aep->ae_u.gui.fg_color
+ : aep->ae_u.gui.bg_color);
+ xim_fg_color = ((attr & HL_INVERSE) ? aep->ae_u.gui.bg_color
+ : aep->ae_u.gui.fg_color);
+ if (xim_bg_color == INVALCOLOR)
+ xim_bg_color = (attr & HL_INVERSE) ? gui.norm_pixel
+ : gui.back_pixel;
+ if (xim_fg_color == INVALCOLOR)
+ xim_fg_color = (attr & HL_INVERSE) ? gui.back_pixel
+ : gui.norm_pixel;
+ }
+ else
+ {
+ xim_bg_color = (attr & HL_INVERSE) ? gui.norm_pixel
+ : gui.back_pixel;
+ xim_fg_color = (attr & HL_INVERSE) ? gui.back_pixel
+ : gui.norm_pixel;
+ }
+#endif
+
+ attr &= ~HL_INVERSE;
+ if (cattr & HL_INVERSE)
+ {
+ cc = cbg;
+ cbg = cfg;
+ cfg = cc;
+ }
+ cattr &= ~HL_INVERSE;
+
+ /*
+ * When we don't have window focus, draw a hollow cursor.
+ */
+ if (!gui.in_focus)
+ {
+ gui_mch_draw_hollow_cursor(cbg);
+ return;
+ }
+
+ old_hl_mask = gui.highlight_mask;
+ if (shape_table[idx].shape == SHAPE_BLOCK
+#ifdef FEAT_HANGULIN
+ || composing_hangul
+#endif
+ )
+ {
+ /*
+ * Draw the text character with the cursor colors. Use the
+ * character attributes plus the cursor attributes.
+ */
+ gui.highlight_mask = (cattr | attr);
+#ifdef FEAT_HANGULIN
+ if (composing_hangul)
+ (void)gui_outstr_nowrap(composing_hangul_buffer, 2,
+ GUI_MON_IS_CURSOR | GUI_MON_NOCLEAR, cfg, cbg, 0);
+ else
+#endif
+ (void)gui_screenchar(LineOffset[gui.row] + gui.col,
+ GUI_MON_IS_CURSOR | GUI_MON_NOCLEAR, cfg, cbg, 0);
+ }
+ else
+ {
+#if defined(FEAT_MBYTE) && defined(FEAT_RIGHTLEFT)
+ int col_off = FALSE;
+#endif
+ /*
+ * First draw the partial cursor, then overwrite with the text
+ * character, using a transparent background.
+ */
+ if (shape_table[idx].shape == SHAPE_VER)
+ {
+ cur_height = gui.char_height;
+ cur_width = (gui.char_width * shape_table[idx].percentage
+ + 99) / 100;
+ }
+ else
+ {
+ cur_height = (gui.char_height * shape_table[idx].percentage
+ + 99) / 100;
+ cur_width = gui.char_width;
+ }
+#ifdef FEAT_MBYTE
+ if (has_mbyte && (*mb_off2cells)(LineOffset[gui.row] + gui.col) > 1)
+ {
+ /* Double wide character. */
+ if (shape_table[idx].shape != SHAPE_VER)
+ cur_width += gui.char_width;
+# ifdef FEAT_RIGHTLEFT
+ if (CURSOR_BAR_RIGHT)
+ {
+ /* gui.col points to the left halve of the character but
+ * the vertical line needs to be on the right halve.
+ * A double-wide horizontal line is also drawn from the
+ * right halve in gui_mch_draw_part_cursor(). */
+ col_off = TRUE;
+ ++gui.col;
+ }
+# endif
+ }
+#endif
+ gui_mch_draw_part_cursor(cur_width, cur_height, cbg);
+#if defined(FEAT_MBYTE) && defined(FEAT_RIGHTLEFT)
+ if (col_off)
+ --gui.col;
+#endif
+
+#ifndef FEAT_GUI_MSWIN /* doesn't seem to work for MSWindows */
+ gui.highlight_mask = ScreenAttrs[LineOffset[gui.row] + gui.col];
+ (void)gui_screenchar(LineOffset[gui.row] + gui.col,
+ GUI_MON_TRS_CURSOR | GUI_MON_NOCLEAR,
+ (guicolor_T)0, (guicolor_T)0, 0);
+#endif
+ }
+ gui.highlight_mask = old_hl_mask;
+ }
+}
+
+#if defined(FEAT_MENU) || defined(PROTO)
+ void
+gui_position_menu()
+{
+# if !defined(FEAT_GUI_GTK) && !defined(FEAT_GUI_MOTIF)
+ if (gui.menu_is_active && gui.in_use)
+ gui_mch_set_menu_pos(0, 0, gui.menu_width, gui.menu_height);
+# endif
+}
+#endif
+
+/*
+ * Position the various GUI components (text area, menu). The vertical
+ * scrollbars are NOT handled here. See gui_update_scrollbars().
+ */
+/*ARGSUSED*/
+ static void
+gui_position_components(total_width)
+ int total_width;
+{
+ int text_area_x;
+ int text_area_y;
+ int text_area_width;
+ int text_area_height;
+
+ /* avoid that moving components around generates events */
+ ++hold_gui_events;
+
+ text_area_x = 0;
+ if (gui.which_scrollbars[SBAR_LEFT])
+ text_area_x += gui.scrollbar_width;
+
+ text_area_y = 0;
+#if defined(FEAT_MENU) && !(defined(FEAT_GUI_GTK) || defined(FEAT_GUI_PHOTON))
+ gui.menu_width = total_width;
+ if (gui.menu_is_active)
+ text_area_y += gui.menu_height;
+#endif
+#if defined(FEAT_TOOLBAR) && defined(FEAT_GUI_MSWIN)
+ if (vim_strchr(p_go, GO_TOOLBAR) != NULL)
+ text_area_y = TOOLBAR_BUTTON_HEIGHT + TOOLBAR_BORDER_HEIGHT;
+#endif
+
+#if defined(FEAT_TOOLBAR) && (defined(FEAT_GUI_MOTIF) || defined(FEAT_GUI_ATHENA))
+ if (vim_strchr(p_go, GO_TOOLBAR) != NULL)
+ {
+# ifdef FEAT_GUI_ATHENA
+ gui_mch_set_toolbar_pos(0, text_area_y,
+ gui.menu_width, gui.toolbar_height);
+# endif
+ text_area_y += gui.toolbar_height;
+ }
+#endif
+
+ text_area_width = gui.num_cols * gui.char_width + gui.border_offset * 2;
+ text_area_height = gui.num_rows * gui.char_height + gui.border_offset * 2;
+
+ gui_mch_set_text_area_pos(text_area_x,
+ text_area_y,
+ text_area_width,
+ text_area_height
+#if defined(FEAT_XIM) && !defined(HAVE_GTK2)
+ + xim_get_status_area_height()
+#endif
+ );
+#ifdef FEAT_MENU
+ gui_position_menu();
+#endif
+ if (gui.which_scrollbars[SBAR_BOTTOM])
+ gui_mch_set_scrollbar_pos(&gui.bottom_sbar,
+ text_area_x,
+ text_area_y + text_area_height,
+ text_area_width,
+ gui.scrollbar_height);
+ gui.left_sbar_x = 0;
+ gui.right_sbar_x = text_area_x + text_area_width;
+
+ --hold_gui_events;
+}
+
+ int
+gui_get_base_width()
+{
+ int base_width;
+
+ base_width = 2 * gui.border_offset;
+ if (gui.which_scrollbars[SBAR_LEFT])
+ base_width += gui.scrollbar_width;
+ if (gui.which_scrollbars[SBAR_RIGHT])
+ base_width += gui.scrollbar_width;
+ return base_width;
+}
+
+ int
+gui_get_base_height()
+{
+ int base_height;
+
+ base_height = 2 * gui.border_offset;
+ if (gui.which_scrollbars[SBAR_BOTTOM])
+ base_height += gui.scrollbar_height;
+#ifdef FEAT_GUI_GTK
+ /* We can't take the sizes properly into account until anything is
+ * realized. Therefore we recalculate all the values here just before
+ * setting the size. (--mdcki) */
+#else
+# ifdef FEAT_MENU
+ if (gui.menu_is_active)
+ base_height += gui.menu_height;
+# endif
+# ifdef FEAT_TOOLBAR
+ if (vim_strchr(p_go, GO_TOOLBAR) != NULL)
+# if defined(FEAT_GUI_MSWIN) && defined(FEAT_TOOLBAR)
+ base_height += (TOOLBAR_BUTTON_HEIGHT + TOOLBAR_BORDER_HEIGHT);
+# else
+ base_height += gui.toolbar_height;
+# endif
+# endif
+# ifdef FEAT_FOOTER
+ if (vim_strchr(p_go, GO_FOOTER) != NULL)
+ base_height += gui.footer_height;
+# endif
+# if defined(FEAT_GUI_MOTIF) && defined(FEAT_MENU)
+ base_height += gui_mch_text_area_extra_height();
+# endif
+#endif
+ return base_height;
+}
+
+/*
+ * Should be called after the GUI shell has been resized. Its arguments are
+ * the new width and height of the shell in pixels.
+ */
+ void
+gui_resize_shell(pixel_width, pixel_height)
+ int pixel_width;
+ int pixel_height;
+{
+ static int busy = FALSE;
+
+ if (!gui.shell_created) /* ignore when still initializing */
+ return;
+
+ /*
+ * Can't resize the screen while it is being redrawn. Remember the new
+ * size and handle it later.
+ */
+ if (updating_screen || busy)
+ {
+ new_pixel_width = pixel_width;
+ new_pixel_height = pixel_height;
+ return;
+ }
+
+again:
+ busy = TRUE;
+
+#ifdef FEAT_GUI_BEOS
+ vim_lock_screen();
+#endif
+
+ /* Flush pending output before redrawing */
+ out_flush();
+
+ gui.num_cols = (pixel_width - gui_get_base_width()) / gui.char_width;
+ gui.num_rows = (pixel_height - gui_get_base_height()
+#if !defined(FEAT_GUI_PHOTON) && !defined(FEAT_GUI_MSWIN)
+ + (gui.char_height / 2)
+#endif
+ ) / gui.char_height;
+
+ gui_position_components(pixel_width);
+
+ gui_reset_scroll_region();
+ /*
+ * At the "more" and ":confirm" prompt there is no redraw, put the cursor
+ * at the last line here (why does it have to be one row too low?).
+ */
+ if (State == ASKMORE || State == CONFIRM)
+ gui.row = gui.num_rows;
+
+ /* Only comparing Rows and Columns may be sufficient, but let's stay on
+ * the safe side. */
+ if (gui.num_rows != screen_Rows || gui.num_cols != screen_Columns
+ || gui.num_rows != Rows || gui.num_cols != Columns)
+ shell_resized();
+
+#ifdef FEAT_GUI_BEOS
+ vim_unlock_screen();
+#endif
+
+ gui_update_scrollbars(TRUE);
+ gui_update_cursor(FALSE, TRUE);
+#if defined(FEAT_XIM) && !defined(HAVE_GTK2)
+ xim_set_status_area();
+#endif
+
+ busy = FALSE;
+ /*
+ * We could have been called again while redrawing the screen.
+ * Need to do it all again with the latest size then.
+ */
+ if (new_pixel_height)
+ {
+ pixel_width = new_pixel_width;
+ pixel_height = new_pixel_height;
+ new_pixel_width = 0;
+ new_pixel_height = 0;
+ goto again;
+ }
+}
+
+/*
+ * Check if gui_resize_shell() must be called.
+ */
+ void
+gui_may_resize_shell()
+{
+ int h, w;
+
+ if (new_pixel_height)
+ {
+ /* careful: gui_resize_shell() may postpone the resize again if we
+ * were called indirectly by it */
+ w = new_pixel_width;
+ h = new_pixel_height;
+ new_pixel_width = 0;
+ new_pixel_height = 0;
+ gui_resize_shell(w, h);
+ }
+}
+
+ int
+gui_get_shellsize()
+{
+ Rows = gui.num_rows;
+ Columns = gui.num_cols;
+ return OK;
+}
+
+/*
+ * Set the size of the Vim shell according to Rows and Columns.
+ */
+/*ARGSUSED*/
+ void
+gui_set_shellsize(mustset, fit_to_display)
+ int mustset; /* set by the user */
+ int fit_to_display;
+{
+ int base_width;
+ int base_height;
+ int width;
+ int height;
+ int min_width;
+ int min_height;
+ int screen_w;
+ int screen_h;
+
+ if (!gui.shell_created)
+ return;
+
+#ifdef MSWIN
+ /* If not setting to a user specified size and maximized, calculate the
+ * number of characters that fit in the maximized window. */
+ if (!mustset && gui_mch_maximized())
+ {
+ gui_mch_newfont();
+ return;
+ }
+#endif
+
+ base_width = gui_get_base_width();
+ base_height = gui_get_base_height();
+#ifdef USE_SUN_WORKSHOP
+ if (!mustset && usingSunWorkShop
+ && workshop_get_width_height(&width, &height))
+ {
+ Columns = (width - base_width + gui.char_width - 1) / gui.char_width;
+ Rows = (height - base_height + gui.char_height - 1) / gui.char_height;
+ }
+ else
+#endif
+ {
+ width = Columns * gui.char_width + base_width;
+ height = Rows * gui.char_height + base_height;
+ }
+
+ if (fit_to_display)
+ {
+ gui_mch_get_screen_dimensions(&screen_w, &screen_h);
+ if (width > screen_w)
+ {
+ Columns = (screen_w - base_width) / gui.char_width;
+ if (Columns < MIN_COLUMNS)
+ Columns = MIN_COLUMNS;
+ width = Columns * gui.char_width + base_width;
+ }
+ if (height > screen_h)
+ {
+ Rows = (screen_h - base_height) / gui.char_height;
+ check_shellsize();
+ height = Rows * gui.char_height + base_height;
+ }
+ }
+ gui.num_cols = Columns;
+ gui.num_rows = Rows;
+
+ min_width = base_width + MIN_COLUMNS * gui.char_width;
+ min_height = base_height + MIN_LINES * gui.char_height;
+
+ gui_mch_set_shellsize(width, height, min_width, min_height,
+ base_width, base_height);
+ if (fit_to_display)
+ {
+ int x, y;
+
+ /* Some window managers put the Vim window left of/above the screen. */
+ gui_mch_update();
+ if (gui_mch_get_winpos(&x, &y) == OK && (x < 0 || y < 0))
+ gui_mch_set_winpos(x < 0 ? 0 : x, y < 0 ? 0 : y);
+ }
+
+ gui_position_components(width);
+ gui_update_scrollbars(TRUE);
+ gui_reset_scroll_region();
+}
+
+/*
+ * Called when Rows and/or Columns has changed.
+ */
+ void
+gui_new_shellsize()
+{
+ gui_reset_scroll_region();
+}
+
+/*
+ * Make scroll region cover whole screen.
+ */
+ void
+gui_reset_scroll_region()
+{
+ gui.scroll_region_top = 0;
+ gui.scroll_region_bot = gui.num_rows - 1;
+ gui.scroll_region_left = 0;
+ gui.scroll_region_right = gui.num_cols - 1;
+}
+
+ void
+gui_start_highlight(mask)
+ int mask;
+{
+ if (mask > HL_ALL) /* highlight code */
+ gui.highlight_mask = mask;
+ else /* mask */
+ gui.highlight_mask |= mask;
+}
+
+ void
+gui_stop_highlight(mask)
+ int mask;
+{
+ if (mask > HL_ALL) /* highlight code */
+ gui.highlight_mask = HL_NORMAL;
+ else /* mask */
+ gui.highlight_mask &= ~mask;
+}
+
+/*
+ * Clear a rectangular region of the screen from text pos (row1, col1) to
+ * (row2, col2) inclusive.
+ */
+ void
+gui_clear_block(row1, col1, row2, col2)
+ int row1;
+ int col1;
+ int row2;
+ int col2;
+{
+ /* Clear the selection if we are about to write over it */
+ clip_may_clear_selection(row1, row2);
+
+ gui_mch_clear_block(row1, col1, row2, col2);
+
+ /* Invalidate cursor if it was in this block */
+ if ( gui.cursor_row >= row1 && gui.cursor_row <= row2
+ && gui.cursor_col >= col1 && gui.cursor_col <= col2)
+ gui.cursor_is_valid = FALSE;
+}
+
+/*
+ * Write code to update the cursor later. This avoids the need to flush the
+ * output buffer before calling gui_update_cursor().
+ */
+ void
+gui_update_cursor_later()
+{
+ OUT_STR(IF_EB("\033|s", ESC_STR "|s"));
+}
+
+ void
+gui_write(s, len)
+ char_u *s;
+ int len;
+{
+ char_u *p;
+ int arg1 = 0, arg2 = 0;
+ /* this doesn't make sense, disabled until someone can explain why it
+ * would be needed */
+#if 0 && (defined(RISCOS) || defined(WIN16))
+ int force_cursor = TRUE; /* JK230798, stop Vim being smart or
+ our redraw speed will suffer */
+#else
+ int force_cursor = FALSE; /* force cursor update */
+#endif
+ int force_scrollbar = FALSE;
+ static win_T *old_curwin = NULL;
+
+/* #define DEBUG_GUI_WRITE */
+#ifdef DEBUG_GUI_WRITE
+ {
+ int i;
+ char_u *str;
+
+ printf("gui_write(%d):\n ", len);
+ for (i = 0; i < len; i++)
+ if (s[i] == ESC)
+ {
+ if (i != 0)
+ printf("\n ");
+ printf("<ESC>");
+ }
+ else
+ {
+ str = transchar_byte(s[i]);
+ if (str[0] && str[1])
+ printf("<%s>", (char *)str);
+ else
+ printf("%s", (char *)str);
+ }
+ printf("\n");
+ }
+#endif
+ while (len)
+ {
+ if (s[0] == ESC && s[1] == '|')
+ {
+ p = s + 2;
+ if (VIM_ISDIGIT(*p))
+ {
+ arg1 = getdigits(&p);
+ if (p > s + len)
+ break;
+ if (*p == ';')
+ {
+ ++p;
+ arg2 = getdigits(&p);
+ if (p > s + len)
+ break;
+ }
+ }
+ switch (*p)
+ {
+ case 'C': /* Clear screen */
+ clip_scroll_selection(9999);
+ gui_mch_clear_all();
+ gui.cursor_is_valid = FALSE;
+ force_scrollbar = TRUE;
+ break;
+ case 'M': /* Move cursor */
+ gui_set_cursor(arg1, arg2);
+ break;
+ case 's': /* force cursor (shape) update */
+ force_cursor = TRUE;
+ break;
+ case 'R': /* Set scroll region */
+ if (arg1 < arg2)
+ {
+ gui.scroll_region_top = arg1;
+ gui.scroll_region_bot = arg2;
+ }
+ else
+ {
+ gui.scroll_region_top = arg2;
+ gui.scroll_region_bot = arg1;
+ }
+ break;
+#ifdef FEAT_VERTSPLIT
+ case 'V': /* Set vertical scroll region */
+ if (arg1 < arg2)
+ {
+ gui.scroll_region_left = arg1;
+ gui.scroll_region_right = arg2;
+ }
+ else
+ {
+ gui.scroll_region_left = arg2;
+ gui.scroll_region_right = arg1;
+ }
+ break;
+#endif
+ case 'd': /* Delete line */
+ gui_delete_lines(gui.row, 1);
+ break;
+ case 'D': /* Delete lines */
+ gui_delete_lines(gui.row, arg1);
+ break;
+ case 'i': /* Insert line */
+ gui_insert_lines(gui.row, 1);
+ break;
+ case 'I': /* Insert lines */
+ gui_insert_lines(gui.row, arg1);
+ break;
+ case '$': /* Clear to end-of-line */
+ gui_clear_block(gui.row, gui.col, gui.row,
+ (int)Columns - 1);
+ break;
+ case 'h': /* Turn on highlighting */
+ gui_start_highlight(arg1);
+ break;
+ case 'H': /* Turn off highlighting */
+ gui_stop_highlight(arg1);
+ break;
+ case 'f': /* flash the window (visual bell) */
+ gui_mch_flash(arg1 == 0 ? 20 : arg1);
+ break;
+ default:
+ p = s + 1; /* Skip the ESC */
+ break;
+ }
+ len -= (int)(++p - s);
+ s = p;
+ }
+ else if (
+#ifdef EBCDIC
+ CtrlChar(s[0]) != 0 /* Ctrl character */
+#else
+ s[0] < 0x20 /* Ctrl character */
+#endif
+#ifdef FEAT_SIGN_ICONS
+ && s[0] != SIGN_BYTE
+# ifdef FEAT_NETBEANS_INTG
+ && s[0] != MULTISIGN_BYTE
+# endif
+#endif
+ )
+ {
+ if (s[0] == '\n') /* NL */
+ {
+ gui.col = 0;
+ if (gui.row < gui.scroll_region_bot)
+ gui.row++;
+ else
+ gui_delete_lines(gui.scroll_region_top, 1);
+ }
+ else if (s[0] == '\r') /* CR */
+ {
+ gui.col = 0;
+ }
+ else if (s[0] == '\b') /* Backspace */
+ {
+ if (gui.col)
+ --gui.col;
+ }
+ else if (s[0] == Ctrl_L) /* cursor-right */
+ {
+ ++gui.col;
+ }
+ else if (s[0] == Ctrl_G) /* Beep */
+ {
+ gui_mch_beep();
+ }
+ /* Other Ctrl character: shouldn't happen! */
+
+ --len; /* Skip this char */
+ ++s;
+ }
+ else
+ {
+ p = s;
+ while (len > 0 && (
+#ifdef EBCDIC
+ CtrlChar(*p) == 0
+#else
+ *p >= 0x20
+#endif
+#ifdef FEAT_SIGN_ICONS
+ || *p == SIGN_BYTE
+# ifdef FEAT_NETBEANS_INTG
+ || *p == MULTISIGN_BYTE
+# endif
+#endif
+ ))
+ {
+ len--;
+ p++;
+ }
+ gui_outstr(s, (int)(p - s));
+ s = p;
+ }
+ }
+
+ /* Postponed update of the cursor (won't work if "can_update_cursor" isn't
+ * set). */
+ if (force_cursor)
+ gui_update_cursor(TRUE, TRUE);
+
+ /* When switching to another window the dragging must have stopped.
+ * Required for GTK, dragged_sb isn't reset. */
+ if (old_curwin != curwin)
+ gui.dragged_sb = SBAR_NONE;
+
+ /* Update the scrollbars after clearing the screen or when switched
+ * to another window.
+ * Update the horizontal scrollbar always, it's difficult to check all
+ * situations where it might change. */
+ if (force_scrollbar || old_curwin != curwin)
+ gui_update_scrollbars(force_scrollbar);
+ else
+ gui_update_horiz_scrollbar(FALSE);
+ old_curwin = curwin;
+
+ /*
+ * We need to make sure this is cleared since Athena doesn't tell us when
+ * he is done dragging. Do the same for GTK.
+ */
+#if defined(FEAT_GUI_ATHENA) || defined(FEAT_GUI_GTK)
+ gui.dragged_sb = SBAR_NONE;
+#endif
+
+ gui_mch_flush(); /* In case vim decides to take a nap */
+}
+
+/*
+ * When ScreenLines[] is invalid, updating the cursor should not be done, it
+ * produces wrong results. Call gui_dont_update_cursor() before that code and
+ * gui_can_update_cursor() afterwards.
+ */
+ void
+gui_dont_update_cursor()
+{
+ if (gui.in_use)
+ {
+ /* Undraw the cursor now, we probably can't do it after the change. */
+ gui_undraw_cursor();
+ can_update_cursor = FALSE;
+ }
+}
+
+ void
+gui_can_update_cursor()
+{
+ can_update_cursor = TRUE;
+ /* No need to update the cursor right now, there is always more output
+ * after scrolling. */
+}
+
+ static void
+gui_outstr(s, len)
+ char_u *s;
+ int len;
+{
+ int this_len;
+#ifdef FEAT_MBYTE
+ int cells;
+#endif
+
+ if (len == 0)
+ return;
+
+ if (len < 0)
+ len = (int)STRLEN(s);
+
+ while (len > 0)
+ {
+#ifdef FEAT_MBYTE
+ if (has_mbyte)
+ {
+ /* Find out how many chars fit in the current line. */
+ cells = 0;
+ for (this_len = 0; this_len < len; )
+ {
+ cells += (*mb_ptr2cells)(s + this_len);
+ if (gui.col + cells > Columns)
+ break;
+ this_len += (*mb_ptr2len_check)(s + this_len);
+ }
+ if (this_len > len)
+ this_len = len; /* don't include following composing char */
+ }
+ else
+#endif
+ if (gui.col + len > Columns)
+ this_len = Columns - gui.col;
+ else
+ this_len = len;
+
+ (void)gui_outstr_nowrap(s, this_len,
+ 0, (guicolor_T)0, (guicolor_T)0, 0);
+ s += this_len;
+ len -= this_len;
+#ifdef FEAT_MBYTE
+ /* fill up for a double-width char that doesn't fit. */
+ if (len > 0 && gui.col < Columns)
+ (void)gui_outstr_nowrap((char_u *)" ", 1,
+ 0, (guicolor_T)0, (guicolor_T)0, 0);
+#endif
+ /* The cursor may wrap to the next line. */
+ if (gui.col >= Columns)
+ {
+ gui.col = 0;
+ gui.row++;
+ }
+ }
+}
+
+/*
+ * Output one character (may be one or two display cells).
+ * Caller must check for valid "off".
+ * Returns FAIL or OK, just like gui_outstr_nowrap().
+ */
+ static int
+gui_screenchar(off, flags, fg, bg, back)
+ int off; /* Offset from start of screen */
+ int flags;
+ guicolor_T fg, bg; /* colors for cursor */
+ int back; /* backup this many chars when using bold trick */
+{
+#ifdef FEAT_MBYTE
+ char_u buf[MB_MAXBYTES + 1];
+
+ /* Don't draw right halve of a double-width UTF-8 char. "cannot happen" */
+ if (enc_utf8 && ScreenLines[off] == 0)
+ return OK;
+
+ if (enc_utf8 && ScreenLinesUC[off] != 0)
+ /* Draw UTF-8 multi-byte character. */
+ return gui_outstr_nowrap(buf, utfc_char2bytes(off, buf),
+ flags, fg, bg, back);
+
+ if (enc_dbcs == DBCS_JPNU && ScreenLines[off] == 0x8e)
+ {
+ buf[0] = ScreenLines[off];
+ buf[1] = ScreenLines2[off];
+ return gui_outstr_nowrap(buf, 2, flags, fg, bg, back);
+ }
+
+ /* Draw non-multi-byte character or DBCS character. */
+ return gui_outstr_nowrap(ScreenLines + off,
+ enc_dbcs ? (*mb_ptr2len_check)(ScreenLines + off) : 1,
+ flags, fg, bg, back);
+#else
+ return gui_outstr_nowrap(ScreenLines + off, 1, flags, fg, bg, back);
+#endif
+}
+
+#ifdef HAVE_GTK2
+/*
+ * Output the string at the given screen position. This is used in place
+ * of gui_screenchar() where possible because Pango needs as much context
+ * as possible to work nicely. It's a lot faster as well.
+ */
+ static int
+gui_screenstr(off, len, flags, fg, bg, back)
+ int off; /* Offset from start of screen */
+ int len; /* string length in screen cells */
+ int flags;
+ guicolor_T fg, bg; /* colors for cursor */
+ int back; /* backup this many chars when using bold trick */
+{
+ char_u *buf;
+ int outlen = 0;
+ int i;
+ int retval;
+
+ if (len <= 0) /* "cannot happen"? */
+ return OK;
+
+ if (enc_utf8)
+ {
+ buf = alloc((unsigned)(len * MB_MAXBYTES + 1));
+ if (buf == NULL)
+ return OK; /* not much we could do here... */
+
+ for (i = off; i < off + len; ++i)
+ {
+ if (ScreenLines[i] == 0)
+ continue; /* skip second half of double-width char */
+
+ if (ScreenLinesUC[i] == 0)
+ buf[outlen++] = ScreenLines[i];
+ else
+ outlen += utfc_char2bytes(i, buf + outlen);
+ }
+
+ buf[outlen] = NUL; /* only to aid debugging */
+ retval = gui_outstr_nowrap(buf, outlen, flags, fg, bg, back);
+ vim_free(buf);
+
+ return retval;
+ }
+ else if (enc_dbcs == DBCS_JPNU)
+ {
+ buf = alloc((unsigned)(len * 2 + 1));
+ if (buf == NULL)
+ return OK; /* not much we could do here... */
+
+ for (i = off; i < off + len; ++i)
+ {
+ buf[outlen++] = ScreenLines[i];
+
+ /* handle double-byte single-width char */
+ if (ScreenLines[i] == 0x8e)
+ buf[outlen++] = ScreenLines2[i];
+ else if (MB_BYTE2LEN(ScreenLines[i]) == 2)
+ buf[outlen++] = ScreenLines[++i];
+ }
+
+ buf[outlen] = NUL; /* only to aid debugging */
+ retval = gui_outstr_nowrap(buf, outlen, flags, fg, bg, back);
+ vim_free(buf);
+
+ return retval;
+ }
+ else
+ {
+ return gui_outstr_nowrap(&ScreenLines[off], len,
+ flags, fg, bg, back);
+ }
+}
+#endif /* HAVE_GTK2 */
+
+/*
+ * Output the given string at the current cursor position. If the string is
+ * too long to fit on the line, then it is truncated.
+ * "flags":
+ * GUI_MON_IS_CURSOR should only be used when this function is being called to
+ * actually draw (an inverted) cursor.
+ * GUI_MON_TRS_CURSOR is used to draw the cursor text with a transparant
+ * background.
+ * GUI_MON_NOCLEAR is used to avoid clearing the selection when drawing over
+ * it.
+ * Returns OK, unless "back" is non-zero and using the bold trick, then return
+ * FAIL (the caller should start drawing "back" chars back).
+ */
+ int
+gui_outstr_nowrap(s, len, flags, fg, bg, back)
+ char_u *s;
+ int len;
+ int flags;
+ guicolor_T fg, bg; /* colors for cursor */
+ int back; /* backup this many chars when using bold trick */
+{
+ long_u highlight_mask;
+ long_u hl_mask_todo;
+ guicolor_T fg_color;
+ guicolor_T bg_color;
+#if !defined(MSWIN16_FASTTEXT) && !defined(HAVE_GTK2)
+ GuiFont font = NOFONT;
+# ifdef FEAT_XFONTSET
+ GuiFontset fontset = NOFONTSET;
+# endif
+#endif
+ attrentry_T *aep = NULL;
+ int draw_flags;
+ int col = gui.col;
+#ifdef FEAT_SIGN_ICONS
+ int draw_sign = FALSE;
+# ifdef FEAT_NETBEANS_INTG
+ int multi_sign = FALSE;
+# endif
+#endif
+
+ if (len < 0)
+ len = (int)STRLEN(s);
+ if (len == 0)
+ return OK;
+
+#ifdef FEAT_SIGN_ICONS
+ if (*s == SIGN_BYTE
+# ifdef FEAT_NETBEANS_INTG
+ || *s == MULTISIGN_BYTE
+# endif
+ )
+ {
+# ifdef FEAT_NETBEANS_INTG
+ if (*s == MULTISIGN_BYTE)
+ multi_sign = TRUE;
+# endif
+ /* draw spaces instead */
+ s = (char_u *)" ";
+ if (len == 1 && col > 0)
+ --col;
+ len = 2;
+ draw_sign = TRUE;
+ highlight_mask = 0;
+ }
+ else
+#endif
+ if (gui.highlight_mask > HL_ALL)
+ {
+ aep = syn_gui_attr2entry(gui.highlight_mask);
+ if (aep == NULL) /* highlighting not set */
+ highlight_mask = 0;
+ else
+ highlight_mask = aep->ae_attr;
+ }
+ else
+ highlight_mask = gui.highlight_mask;
+ hl_mask_todo = highlight_mask;
+
+#if !defined(MSWIN16_FASTTEXT) && !defined(HAVE_GTK2)
+ /* Set the font */
+ if (aep != NULL && aep->ae_u.gui.font != NOFONT)
+ font = aep->ae_u.gui.font;
+# ifdef FEAT_XFONTSET
+ else if (aep != NULL && aep->ae_u.gui.fontset != NOFONTSET)
+ fontset = aep->ae_u.gui.fontset;
+# endif
+ else
+ {
+# ifdef FEAT_XFONTSET
+ if (gui.fontset != NOFONTSET)
+ fontset = gui.fontset;
+ else
+# endif
+ if (hl_mask_todo & (HL_BOLD | HL_STANDOUT))
+ {
+ if ((hl_mask_todo & HL_ITALIC) && gui.boldital_font != NOFONT)
+ {
+ font = gui.boldital_font;
+ hl_mask_todo &= ~(HL_BOLD | HL_STANDOUT | HL_ITALIC);
+ }
+ else if (gui.bold_font != NOFONT)
+ {
+ font = gui.bold_font;
+ hl_mask_todo &= ~(HL_BOLD | HL_STANDOUT);
+ }
+ else
+ font = gui.norm_font;
+ }
+ else if ((hl_mask_todo & HL_ITALIC) && gui.ital_font != NOFONT)
+ {
+ font = gui.ital_font;
+ hl_mask_todo &= ~HL_ITALIC;
+ }
+ else
+ font = gui.norm_font;
+ }
+# ifdef FEAT_XFONTSET
+ if (fontset != NOFONTSET)
+ gui_mch_set_fontset(fontset);
+ else
+# endif
+ gui_mch_set_font(font);
+#endif
+
+ draw_flags = 0;
+
+ /* Set the color */
+ bg_color = gui.back_pixel;
+ if ((flags & GUI_MON_IS_CURSOR) && gui.in_focus)
+ {
+ draw_flags |= DRAW_CURSOR;
+ fg_color = fg;
+ bg_color = bg;
+ }
+ else if (aep != NULL)
+ {
+ fg_color = aep->ae_u.gui.fg_color;
+ if (fg_color == INVALCOLOR)
+ fg_color = gui.norm_pixel;
+ bg_color = aep->ae_u.gui.bg_color;
+ if (bg_color == INVALCOLOR)
+ bg_color = gui.back_pixel;
+ }
+ else
+ fg_color = gui.norm_pixel;
+
+ if (highlight_mask & (HL_INVERSE | HL_STANDOUT))
+ {
+#if defined(AMIGA) || defined(RISCOS)
+ gui_mch_set_colors(bg_color, fg_color);
+#else
+ gui_mch_set_fg_color(bg_color);
+ gui_mch_set_bg_color(fg_color);
+#endif
+ }
+ else
+ {
+#if defined(AMIGA) || defined(RISCOS)
+ gui_mch_set_colors(fg_color, bg_color);
+#else
+ gui_mch_set_fg_color(fg_color);
+ gui_mch_set_bg_color(bg_color);
+#endif
+ }
+
+ /* Clear the selection if we are about to write over it */
+ if (!(flags & GUI_MON_NOCLEAR))
+ clip_may_clear_selection(gui.row, gui.row);
+
+
+#ifndef MSWIN16_FASTTEXT
+ /* If there's no bold font, then fake it */
+ if (hl_mask_todo & (HL_BOLD | HL_STANDOUT))
+ draw_flags |= DRAW_BOLD;
+#endif
+
+ /*
+ * When drawing bold or italic characters the spill-over from the left
+ * neighbor may be destroyed. Let the caller backup to start redrawing
+ * just after a blank.
+ */
+ if (back != 0 && ((draw_flags & DRAW_BOLD) || (highlight_mask & HL_ITALIC)))
+ return FAIL;
+
+#if defined(RISCOS) || defined(HAVE_GTK2)
+ /* If there's no italic font, then fake it.
+ * For GTK2, we don't need a different font for italic style. */
+ if (hl_mask_todo & HL_ITALIC)
+ draw_flags |= DRAW_ITALIC;
+
+ /* Do we underline the text? */
+ if (hl_mask_todo & HL_UNDERLINE)
+ draw_flags |= DRAW_UNDERL;
+#else
+ /* Do we underline the text? */
+ if ((hl_mask_todo & HL_UNDERLINE)
+# ifndef MSWIN16_FASTTEXT
+ || (hl_mask_todo & HL_ITALIC)
+# endif
+ )
+ draw_flags |= DRAW_UNDERL;
+#endif
+
+ /* Do we draw transparantly? */
+ if (flags & GUI_MON_TRS_CURSOR)
+ draw_flags |= DRAW_TRANSP;
+
+ /*
+ * Draw the text.
+ */
+#ifdef HAVE_GTK2
+ /* The value returned is the length in display cells */
+ len = gui_gtk2_draw_string(gui.row, col, s, len, draw_flags);
+#else
+# ifdef FEAT_MBYTE
+ if (enc_utf8)
+ {
+ int start; /* index of bytes to be drawn */
+ int cells; /* cellwidth of bytes to be drawn */
+ int thislen; /* length of bytes to be drawin */
+ int cn; /* cellwidth of current char */
+ int i; /* index of current char */
+ int c; /* current char value */
+ int cl; /* byte length of current char */
+ int comping; /* current char is composing */
+ int scol = col; /* screen column */
+ int dowide; /* use 'guifontwide' */
+
+ /* Break the string at a composing character, it has to be drawn on
+ * top of the previous character. */
+ start = 0;
+ cells = 0;
+ for (i = 0; i < len; i += cl)
+ {
+ c = utf_ptr2char(s + i);
+ cn = utf_char2cells(c);
+ if (cn > 1
+# ifdef FEAT_XFONTSET
+ && fontset == NOFONTSET
+# endif
+ && gui.wide_font != NOFONT)
+ dowide = TRUE;
+ else
+ dowide = FALSE;
+ comping = utf_iscomposing(c);
+ if (!comping) /* count cells from non-composing chars */
+ cells += cn;
+ cl = utf_ptr2len_check(s + i);
+ if (cl == 0) /* hit end of string */
+ len = i + cl; /* len must be wrong "cannot happen" */
+
+ /* print the string so far if it's the last character or there is
+ * a composing character. */
+ if (i + cl >= len || (comping && i > start) || dowide
+# if defined(FEAT_GUI_X11) || defined(FEAT_GUI_GTK)
+ || (cn > 1
+# ifdef FEAT_XFONTSET
+ /* No fontset: At least draw char after wide char at
+ * right position. */
+ && fontset == NOFONTSET
+# endif
+ )
+# endif
+ )
+ {
+ if (comping || dowide)
+ thislen = i - start;
+ else
+ thislen = i - start + cl;
+ if (thislen > 0)
+ {
+ gui_mch_draw_string(gui.row, scol, s + start, thislen,
+ draw_flags);
+ start += thislen;
+ }
+ scol += cells;
+ cells = 0;
+ if (dowide)
+ {
+ gui_mch_set_font(gui.wide_font);
+ gui_mch_draw_string(gui.row, scol - cn,
+ s + start, cl, draw_flags);
+ gui_mch_set_font(font);
+ start += cl;
+ }
+
+# if defined(FEAT_GUI_X11) || defined(FEAT_GUI_GTK)
+ /* No fontset: draw a space to fill the gap after a wide char */
+ if (cn > 1 && (draw_flags & DRAW_TRANSP) == 0
+# ifdef FEAT_XFONTSET
+ && fontset == NOFONTSET
+# endif
+ && !dowide)
+ gui_mch_draw_string(gui.row, scol - 1, (char_u *)" ",
+ 1, draw_flags);
+# endif
+ }
+ /* Draw a composing char on top of the previous char. */
+ if (comping)
+ {
+ gui_mch_draw_string(gui.row, scol - cn, s + i, cl,
+ draw_flags | DRAW_TRANSP);
+ start = i + cl;
+ }
+ }
+ /* The stuff below assumes "len" is the length in screen columns. */
+ len = scol - col;
+ }
+ else
+# endif
+ {
+ gui_mch_draw_string(gui.row, col, s, len, draw_flags);
+# ifdef FEAT_MBYTE
+ if (enc_dbcs == DBCS_JPNU)
+ {
+ int clen = 0;
+ int i;
+
+ /* Get the length in display cells, this can be different from the
+ * number of bytes for "euc-jp". */
+ for (i = 0; i < len; i += (*mb_ptr2len_check)(s + i))
+ clen += (*mb_ptr2cells)(s + i);
+ len = clen;
+ }
+# endif
+ }
+#endif /* !HAVE_GTK2 */
+
+ if (!(flags & (GUI_MON_IS_CURSOR | GUI_MON_TRS_CURSOR)))
+ gui.col = col + len;
+
+ /* May need to invert it when it's part of the selection. */
+ if (flags & GUI_MON_NOCLEAR)
+ clip_may_redraw_selection(gui.row, col, len);
+
+ if (!(flags & (GUI_MON_IS_CURSOR | GUI_MON_TRS_CURSOR)))
+ {
+ /* Invalidate the old physical cursor position if we wrote over it */
+ if (gui.cursor_row == gui.row
+ && gui.cursor_col >= col
+ && gui.cursor_col < col + len)
+ gui.cursor_is_valid = FALSE;
+ }
+
+#ifdef FEAT_SIGN_ICONS
+ if (draw_sign)
+ /* Draw the sign on top of the spaces. */
+ gui_mch_drawsign(gui.row, col, gui.highlight_mask);
+# ifdef FEAT_NETBEANS_INTG
+ if (multi_sign)
+ netbeans_draw_multisign_indicator(gui.row);
+# endif
+#endif
+
+ return OK;
+}
+
+/*
+ * Un-draw the cursor. Actually this just redraws the character at the given
+ * position. The character just before it too, for when it was in bold.
+ */
+ void
+gui_undraw_cursor()
+{
+ if (gui.cursor_is_valid)
+ {
+#ifdef FEAT_HANGULIN
+ if (composing_hangul
+ && gui.col == gui.cursor_col && gui.row == gui.cursor_row)
+ (void)gui_outstr_nowrap(composing_hangul_buffer, 2,
+ GUI_MON_IS_CURSOR | GUI_MON_NOCLEAR,
+ gui.norm_pixel, gui.back_pixel, 0);
+ else
+ {
+#endif
+ if (gui_redraw_block(gui.cursor_row, gui.cursor_col,
+ gui.cursor_row, gui.cursor_col, GUI_MON_NOCLEAR)
+ && gui.cursor_col > 0)
+ (void)gui_redraw_block(gui.cursor_row, gui.cursor_col - 1,
+ gui.cursor_row, gui.cursor_col - 1, GUI_MON_NOCLEAR);
+#ifdef FEAT_HANGULIN
+ if (composing_hangul)
+ (void)gui_redraw_block(gui.cursor_row, gui.cursor_col + 1,
+ gui.cursor_row, gui.cursor_col + 1, GUI_MON_NOCLEAR);
+ }
+#endif
+ /* Cursor_is_valid is reset when the cursor is undrawn, also reset it
+ * here in case it wasn't needed to undraw it. */
+ gui.cursor_is_valid = FALSE;
+ }
+}
+
+ void
+gui_redraw(x, y, w, h)
+ int x;
+ int y;
+ int w;
+ int h;
+{
+ int row1, col1, row2, col2;
+
+ row1 = Y_2_ROW(y);
+ col1 = X_2_COL(x);
+ row2 = Y_2_ROW(y + h - 1);
+ col2 = X_2_COL(x + w - 1);
+
+ (void)gui_redraw_block(row1, col1, row2, col2, GUI_MON_NOCLEAR);
+
+ /*
+ * We may need to redraw the cursor, but don't take it upon us to change
+ * its location after a scroll.
+ * (maybe be more strict even and test col too?)
+ * These things may be outside the update/clipping region and reality may
+ * not reflect Vims internal ideas if these operations are clipped away.
+ */
+ if (gui.row == gui.cursor_row)
+ gui_update_cursor(TRUE, TRUE);
+}
+
+/*
+ * Draw a rectangular block of characters, from row1 to row2 (inclusive) and
+ * from col1 to col2 (inclusive).
+ * Return TRUE when the character before the first drawn character has
+ * different attributes (may have to be redrawn too).
+ */
+ int
+gui_redraw_block(row1, col1, row2, col2, flags)
+ int row1;
+ int col1;
+ int row2;
+ int col2;
+ int flags; /* flags for gui_outstr_nowrap() */
+{
+ int old_row, old_col;
+ long_u old_hl_mask;
+ int off;
+ char_u first_attr;
+ int idx, len;
+ int back, nback;
+ int retval = FALSE;
+#ifdef FEAT_MBYTE
+ int orig_col1, orig_col2;
+#endif
+
+ /* Don't try to update when ScreenLines is not valid */
+ if (!screen_cleared || ScreenLines == NULL)
+ return retval;
+
+ /* Don't try to draw outside the shell! */
+ /* Check everything, strange values may be caused by a big border width */
+ col1 = check_col(col1);
+ col2 = check_col(col2);
+ row1 = check_row(row1);
+ row2 = check_row(row2);
+
+ /* Remember where our cursor was */
+ old_row = gui.row;
+ old_col = gui.col;
+ old_hl_mask = gui.highlight_mask;
+#ifdef FEAT_MBYTE
+ orig_col1 = col1;
+ orig_col2 = col2;
+#endif
+
+ for (gui.row = row1; gui.row <= row2; gui.row++)
+ {
+#ifdef FEAT_MBYTE
+ /* When only half of a double-wide character is in the block, include
+ * the other half. */
+ col1 = orig_col1;
+ col2 = orig_col2;
+ off = LineOffset[gui.row];
+ if (enc_dbcs != 0)
+ {
+ if (col1 > 0)
+ col1 -= dbcs_screen_head_off(ScreenLines + off,
+ ScreenLines + off + col1);
+ col2 += dbcs_screen_tail_off(ScreenLines + off,
+ ScreenLines + off + col2);
+ }
+ else if (enc_utf8)
+ {
+ if (ScreenLines[off + col1] == 0)
+ --col1;
+# ifdef HAVE_GTK2
+ if (col2 + 1 < Columns && ScreenLines[off + col2 + 1] == 0)
+ ++col2;
+# endif
+ }
+#endif
+ gui.col = col1;
+ off = LineOffset[gui.row] + gui.col;
+ len = col2 - col1 + 1;
+
+ /* Find how many chars back this highlighting starts, or where a space
+ * is. Needed for when the bold trick is used */
+ for (back = 0; back < col1; ++back)
+ if (ScreenAttrs[off - 1 - back] != ScreenAttrs[off]
+ || ScreenLines[off - 1 - back] == ' ')
+ break;
+ retval = (col1 > 0 && ScreenAttrs[off - 1] != 0 && back == 0
+ && ScreenLines[off - 1] != ' ');
+
+ /* Break it up in strings of characters with the same attributes. */
+ /* Print UTF-8 characters individually. */
+ while (len > 0)
+ {
+ first_attr = ScreenAttrs[off];
+ gui.highlight_mask = first_attr;
+#if defined(FEAT_MBYTE) && !defined(HAVE_GTK2)
+ if (enc_utf8 && ScreenLinesUC[off] != 0)
+ {
+ /* output multi-byte character separately */
+ nback = gui_screenchar(off, flags,
+ (guicolor_T)0, (guicolor_T)0, back);
+ if (gui.col < Columns && ScreenLines[off + 1] == 0)
+ idx = 2;
+ else
+ idx = 1;
+ }
+ else if (enc_dbcs == DBCS_JPNU && ScreenLines[off] == 0x8e)
+ {
+ /* output double-byte, single-width character separately */
+ nback = gui_screenchar(off, flags,
+ (guicolor_T)0, (guicolor_T)0, back);
+ idx = 1;
+ }
+ else
+#endif
+ {
+#ifdef HAVE_GTK2
+ for (idx = 0; idx < len; ++idx)
+ {
+ if (enc_utf8 && ScreenLines[off + idx] == 0)
+ continue; /* skip second half of double-width char */
+ if (ScreenAttrs[off + idx] != first_attr)
+ break;
+ }
+ /* gui_screenstr() takes care of multibyte chars */
+ nback = gui_screenstr(off, idx, flags,
+ (guicolor_T)0, (guicolor_T)0, back);
+#else
+ for (idx = 0; idx < len && ScreenAttrs[off + idx] == first_attr;
+ idx++)
+ {
+# ifdef FEAT_MBYTE
+ /* Stop at a multi-byte Unicode character. */
+ if (enc_utf8 && ScreenLinesUC[off + idx] != 0)
+ break;
+ if (enc_dbcs == DBCS_JPNU)
+ {
+ /* Stop at a double-byte single-width char. */
+ if (ScreenLines[off + idx] == 0x8e)
+ break;
+ if (len > 1 && (*mb_ptr2len_check)(ScreenLines
+ + off + idx) == 2)
+ ++idx; /* skip second byte of double-byte char */
+ }
+# endif
+ }
+ nback = gui_outstr_nowrap(ScreenLines + off, idx, flags,
+ (guicolor_T)0, (guicolor_T)0, back);
+#endif
+ }
+ if (nback == FAIL)
+ {
+ /* Must back up to start drawing where a bold or italic word
+ * starts. */
+ off -= back;
+ len += back;
+ gui.col -= back;
+ }
+ else
+ {
+ off += idx;
+ len -= idx;
+ }
+ back = 0;
+ }
+ }
+
+ /* Put the cursor back where it was */
+ gui.row = old_row;
+ gui.col = old_col;
+ gui.highlight_mask = old_hl_mask;
+
+ return retval;
+}
+
+ static void
+gui_delete_lines(row, count)
+ int row;
+ int count;
+{
+ if (count <= 0)
+ return;
+
+ if (row + count > gui.scroll_region_bot)
+ /* Scrolled out of region, just blank the lines out */
+ gui_clear_block(row, gui.scroll_region_left,
+ gui.scroll_region_bot, gui.scroll_region_right);
+ else
+ {
+ gui_mch_delete_lines(row, count);
+
+ /* If the cursor was in the deleted lines it's now gone. If the
+ * cursor was in the scrolled lines adjust its position. */
+ if (gui.cursor_row >= row
+ && gui.cursor_col >= gui.scroll_region_left
+ && gui.cursor_col <= gui.scroll_region_right)
+ {
+ if (gui.cursor_row < row + count)
+ gui.cursor_is_valid = FALSE;
+ else if (gui.cursor_row <= gui.scroll_region_bot)
+ gui.cursor_row -= count;
+ }
+ }
+}
+
+ static void
+gui_insert_lines(row, count)
+ int row;
+ int count;
+{
+ if (count <= 0)
+ return;
+
+ if (row + count > gui.scroll_region_bot)
+ /* Scrolled out of region, just blank the lines out */
+ gui_clear_block(row, gui.scroll_region_left,
+ gui.scroll_region_bot, gui.scroll_region_right);
+ else
+ {
+ gui_mch_insert_lines(row, count);
+
+ if (gui.cursor_row >= gui.row
+ && gui.cursor_col >= gui.scroll_region_left
+ && gui.cursor_col <= gui.scroll_region_right)
+ {
+ if (gui.cursor_row <= gui.scroll_region_bot - count)
+ gui.cursor_row += count;
+ else if (gui.cursor_row <= gui.scroll_region_bot)
+ gui.cursor_is_valid = FALSE;
+ }
+ }
+}
+
+/*
+ * The main GUI input routine. Waits for a character from the keyboard.
+ * wtime == -1 Wait forever.
+ * wtime == 0 Don't wait.
+ * wtime > 0 Wait wtime milliseconds for a character.
+ * Returns OK if a character was found to be available within the given time,
+ * or FAIL otherwise.
+ */
+ int
+gui_wait_for_chars(wtime)
+ long wtime;
+{
+ int retval;
+#ifdef FEAT_AUTOCMD
+ static int once_already = 0;
+#endif
+
+ /*
+ * If we're going to wait a bit, update the menus and mouse shape for the
+ * current State.
+ */
+ if (wtime != 0)
+ {
+#ifdef FEAT_MENU
+ gui_update_menus(0);
+#endif
+ }
+
+ gui_mch_update();
+ if (input_available()) /* Got char, return immediately */
+ {
+#ifdef FEAT_AUTOCMD
+ once_already = 0;
+#endif
+ return OK;
+ }
+ if (wtime == 0) /* Don't wait for char */
+ {
+#ifdef FEAT_AUTOCMD
+ once_already = 0;
+#endif
+ return FAIL;
+ }
+
+ /* Before waiting, flush any output to the screen. */
+ gui_mch_flush();
+
+ if (wtime > 0)
+ {
+ /* Blink when waiting for a character. Probably only does something
+ * for showmatch() */
+ gui_mch_start_blink();
+ retval = gui_mch_wait_for_chars(wtime);
+ gui_mch_stop_blink();
+#ifdef FEAT_AUTOCMD
+ once_already = 0;
+#endif
+ return retval;
+ }
+
+ /*
+ * While we are waiting indefenitely for a character, blink the cursor.
+ */
+ gui_mch_start_blink();
+
+
+#ifdef FEAT_AUTOCMD
+ /* If there is no character available within 2 seconds (default),
+ * write the autoscript file to disk */
+ if (once_already == 2)
+ {
+ updatescript(0);
+ retval = gui_mch_wait_for_chars(-1L);
+ once_already = 0;
+ }
+ else if (once_already == 1)
+ {
+ setcursor();
+ once_already = 2;
+ retval = 0;
+ }
+ else
+#endif
+ if (gui_mch_wait_for_chars(p_ut) != OK)
+ {
+#ifdef FEAT_AUTOCMD
+ if (has_cursorhold() && get_real_state() == NORMAL_BUSY)
+ {
+ apply_autocmds(EVENT_CURSORHOLD, NULL, NULL, FALSE, curbuf);
+ update_screen(VALID);
+ showruler(FALSE);
+ setcursor();
+
+ once_already = 1;
+ retval = 0;
+ }
+ else
+#endif
+ {
+ updatescript(0);
+ retval = gui_mch_wait_for_chars(-1L);
+#ifdef FEAT_AUTOCMD
+ once_already = 0;
+#endif
+ }
+ }
+ else
+ retval = OK;
+
+ gui_mch_stop_blink();
+ return retval;
+}
+
+/*
+ * Fill buffer with mouse coordinates encoded for check_termcode().
+ */
+ static void
+fill_mouse_coord(p, col, row)
+ char_u *p;
+ int col;
+ int row;
+{
+ p[0] = (char_u)(col / 128 + ' ' + 1);
+ p[1] = (char_u)(col % 128 + ' ' + 1);
+ p[2] = (char_u)(row / 128 + ' ' + 1);
+ p[3] = (char_u)(row % 128 + ' ' + 1);
+}
+
+/*
+ * Generic mouse support function. Add a mouse event to the input buffer with
+ * the given properties.
+ * button --- may be any of MOUSE_LEFT, MOUSE_MIDDLE, MOUSE_RIGHT,
+ * MOUSE_X1, MOUSE_X2
+ * MOUSE_DRAG, or MOUSE_RELEASE.
+ * MOUSE_4 and MOUSE_5 are used for a scroll wheel.
+ * x, y --- Coordinates of mouse in pixels.
+ * repeated_click --- TRUE if this click comes only a short time after a
+ * previous click.
+ * modifiers --- Bit field which may be any of the following modifiers
+ * or'ed together: MOUSE_SHIFT | MOUSE_CTRL | MOUSE_ALT.
+ * This function will ignore drag events where the mouse has not moved to a new
+ * character.
+ */
+ void
+gui_send_mouse_event(button, x, y, repeated_click, modifiers)
+ int button;
+ int x;
+ int y;
+ int repeated_click;
+ int_u modifiers;
+{
+ static int prev_row = 0, prev_col = 0;
+ static int prev_button = -1;
+ static int num_clicks = 1;
+ char_u string[10];
+ enum key_extra button_char;
+ int row, col;
+#ifdef FEAT_CLIPBOARD
+ int checkfor;
+ int did_clip = FALSE;
+#endif
+
+ /*
+ * Scrolling may happen at any time, also while a selection is present.
+ */
+ switch (button)
+ {
+ case MOUSE_X1:
+ button_char = KE_X1MOUSE;
+ goto button_set;
+ case MOUSE_X2:
+ button_char = KE_X2MOUSE;
+ goto button_set;
+ case MOUSE_4:
+ button_char = KE_MOUSEDOWN;
+ goto button_set;
+ case MOUSE_5:
+ button_char = KE_MOUSEUP;
+button_set:
+ {
+ /* Don't put events in the input queue now. */
+ if (hold_gui_events)
+ return;
+
+ string[3] = CSI;
+ string[4] = KS_EXTRA;
+ string[5] = (int)button_char;
+
+ /* Pass the pointer coordinates of the scroll event so that we
+ * know which window to scroll. */
+ row = gui_xy2colrow(x, y, &col);
+ string[6] = (char_u)(col / 128 + ' ' + 1);
+ string[7] = (char_u)(col % 128 + ' ' + 1);
+ string[8] = (char_u)(row / 128 + ' ' + 1);
+ string[9] = (char_u)(row % 128 + ' ' + 1);
+
+ if (modifiers == 0)
+ add_to_input_buf(string + 3, 7);
+ else
+ {
+ string[0] = CSI;
+ string[1] = KS_MODIFIER;
+ string[2] = 0;
+ if (modifiers & MOUSE_SHIFT)
+ string[2] |= MOD_MASK_SHIFT;
+ if (modifiers & MOUSE_CTRL)
+ string[2] |= MOD_MASK_CTRL;
+ if (modifiers & MOUSE_ALT)
+ string[2] |= MOD_MASK_ALT;
+ add_to_input_buf(string, 10);
+ }
+ return;
+ }
+ }
+
+#ifdef FEAT_CLIPBOARD
+ /* If a clipboard selection is in progress, handle it */
+ if (clip_star.state == SELECT_IN_PROGRESS)
+ {
+ clip_process_selection(button, X_2_COL(x), Y_2_ROW(y), repeated_click);
+ return;
+ }
+
+ /* Determine which mouse settings to look for based on the current mode */
+ switch (get_real_state())
+ {
+ case NORMAL_BUSY:
+ case OP_PENDING:
+ case NORMAL: checkfor = MOUSE_NORMAL; break;
+ case VISUAL: checkfor = MOUSE_VISUAL; break;
+ case REPLACE:
+ case REPLACE+LANGMAP:
+#ifdef FEAT_VREPLACE
+ case VREPLACE:
+ case VREPLACE+LANGMAP:
+#endif
+ case INSERT:
+ case INSERT+LANGMAP: checkfor = MOUSE_INSERT; break;
+ case ASKMORE:
+ case HITRETURN: /* At the more- and hit-enter prompt pass the
+ mouse event for a click on or below the
+ message line. */
+ if (Y_2_ROW(y) >= msg_row)
+ checkfor = MOUSE_NORMAL;
+ else
+ checkfor = MOUSE_RETURN;
+ break;
+
+ /*
+ * On the command line, use the clipboard selection on all lines
+ * but the command line. But not when pasting.
+ */
+ case CMDLINE:
+ case CMDLINE+LANGMAP:
+ if (Y_2_ROW(y) < cmdline_row && button != MOUSE_MIDDLE)
+ checkfor = MOUSE_NONE;
+ else
+ checkfor = MOUSE_COMMAND;
+ break;
+
+ default:
+ checkfor = MOUSE_NONE;
+ break;
+ };
+
+ /*
+ * Allow clipboard selection of text on the command line in "normal"
+ * modes. Don't do this when dragging the status line, or extending a
+ * Visual selection.
+ */
+ if ((State == NORMAL || State == NORMAL_BUSY || (State & INSERT))
+ && Y_2_ROW(y) >= topframe->fr_height
+ && button != MOUSE_DRAG
+# ifdef FEAT_MOUSESHAPE
+ && !drag_status_line
+# ifdef FEAT_VERTSPLIT
+ && !drag_sep_line
+# endif
+# endif
+ )
+ checkfor = MOUSE_NONE;
+
+ /*
+ * Use modeless selection when holding CTRL and SHIFT pressed.
+ */
+ if ((modifiers & MOUSE_CTRL) && (modifiers & MOUSE_SHIFT))
+ checkfor = MOUSE_NONEF;
+
+ /*
+ * In Ex mode, always use modeless selection.
+ */
+ if (exmode_active)
+ checkfor = MOUSE_NONE;
+
+ /*
+ * If the mouse settings say to not use the mouse, use the modeless
+ * selection. But if Visual is active, assume that only the Visual area
+ * will be selected.
+ * Exception: On the command line, both the selection is used and a mouse
+ * key is send.
+ */
+ if (!mouse_has(checkfor) || checkfor == MOUSE_COMMAND)
+ {
+#ifdef FEAT_VISUAL
+ /* Don't do modeless selection in Visual mode. */
+ if (checkfor != MOUSE_NONEF && VIsual_active && (State & NORMAL))
+ return;
+#endif
+
+ /*
+ * When 'mousemodel' is "popup", shift-left is translated to right.
+ * But not when also using Ctrl.
+ */
+ if (mouse_model_popup() && button == MOUSE_LEFT
+ && (modifiers & MOUSE_SHIFT) && !(modifiers & MOUSE_CTRL))
+ {
+ button = MOUSE_RIGHT;
+ modifiers &= ~ MOUSE_SHIFT;
+ }
+
+ /* If the selection is done, allow the right button to extend it.
+ * If the selection is cleared, allow the right button to start it
+ * from the cursor position. */
+ if (button == MOUSE_RIGHT)
+ {
+ if (clip_star.state == SELECT_CLEARED)
+ {
+ if (State & CMDLINE)
+ {
+ col = msg_col;
+ row = msg_row;
+ }
+ else
+ {
+ col = curwin->w_wcol;
+ row = curwin->w_wrow + W_WINROW(curwin);
+ }
+ clip_start_selection(col, row, FALSE);
+ }
+ clip_process_selection(button, X_2_COL(x), Y_2_ROW(y),
+ repeated_click);
+ did_clip = TRUE;
+ }
+ /* Allow the left button to start the selection */
+ else if (button ==
+# ifdef RISCOS
+ /* Only start a drag on a drag event. Otherwise
+ * we don't get a release event. */
+ MOUSE_DRAG
+# else
+ MOUSE_LEFT
+# endif
+ )
+ {
+ clip_start_selection(X_2_COL(x), Y_2_ROW(y), repeated_click);
+ did_clip = TRUE;
+ }
+# ifdef RISCOS
+ else if (button == MOUSE_LEFT)
+ {
+ clip_clear_selection();
+ did_clip = TRUE;
+ }
+# endif
+
+ /* Always allow pasting */
+ if (button != MOUSE_MIDDLE)
+ {
+ if (!mouse_has(checkfor) || button == MOUSE_RELEASE)
+ return;
+ if (checkfor != MOUSE_COMMAND)
+ button = MOUSE_LEFT;
+ }
+ repeated_click = FALSE;
+ }
+
+ if (clip_star.state != SELECT_CLEARED && !did_clip)
+ clip_clear_selection();
+#endif
+
+ /* Don't put events in the input queue now. */
+ if (hold_gui_events)
+ return;
+
+ row = gui_xy2colrow(x, y, &col);
+
+ /*
+ * If we are dragging and the mouse hasn't moved far enough to be on a
+ * different character, then don't send an event to vim.
+ */
+ if (button == MOUSE_DRAG)
+ {
+ if (row == prev_row && col == prev_col)
+ return;
+ /* Dragging above the window, set "row" to -1 to cause a scroll. */
+ if (y < 0)
+ row = -1;
+ }
+
+ /*
+ * If topline has changed (window scrolled) since the last click, reset
+ * repeated_click, because we don't want starting Visual mode when
+ * clicking on a different character in the text.
+ */
+ if (curwin->w_topline != gui_prev_topline
+#ifdef FEAT_DIFF
+ || curwin->w_topfill != gui_prev_topfill
+#endif
+ )
+ repeated_click = FALSE;
+
+ string[0] = CSI; /* this sequence is recognized by check_termcode() */
+ string[1] = KS_MOUSE;
+ string[2] = KE_FILLER;
+ if (button != MOUSE_DRAG && button != MOUSE_RELEASE)
+ {
+ if (repeated_click)
+ {
+ /*
+ * Handle multiple clicks. They only count if the mouse is still
+ * pointing at the same character.
+ */
+ if (button != prev_button || row != prev_row || col != prev_col)
+ num_clicks = 1;
+ else if (++num_clicks > 4)
+ num_clicks = 1;
+ }
+ else
+ num_clicks = 1;
+ prev_button = button;
+ gui_prev_topline = curwin->w_topline;
+#ifdef FEAT_DIFF
+ gui_prev_topfill = curwin->w_topfill;
+#endif
+
+ string[3] = (char_u)(button | 0x20);
+ SET_NUM_MOUSE_CLICKS(string[3], num_clicks);
+ }
+ else
+ string[3] = (char_u)button;
+
+ string[3] |= modifiers;
+ fill_mouse_coord(string + 4, col, row);
+ add_to_input_buf(string, 8);
+
+ if (row < 0)
+ prev_row = 0;
+ else
+ prev_row = row;
+ prev_col = col;
+
+ /*
+ * We need to make sure this is cleared since Athena doesn't tell us when
+ * he is done dragging. Neither does GTK+ 2 -- at least for now.
+ */
+#if defined(FEAT_GUI_ATHENA) || defined(HAVE_GTK2)
+ gui.dragged_sb = SBAR_NONE;
+#endif
+}
+
+/*
+ * Convert x and y coordinate to column and row in text window.
+ * Corrects for multi-byte character.
+ * returns column in "*colp" and row as return value;
+ */
+ int
+gui_xy2colrow(x, y, colp)
+ int x;
+ int y;
+ int *colp;
+{
+ int col = check_col(X_2_COL(x));
+ int row = check_row(Y_2_ROW(y));
+
+#ifdef FEAT_MBYTE
+ *colp = mb_fix_col(col, row);
+#else
+ *colp = col;
+#endif
+ return row;
+}
+
+#if defined(FEAT_MENU) || defined(PROTO)
+/*
+ * Callback function for when a menu entry has been selected.
+ */
+ void
+gui_menu_cb(menu)
+ vimmenu_T *menu;
+{
+ char_u bytes[3 + sizeof(long_u)];
+
+ /* Don't put events in the input queue now. */
+ if (hold_gui_events)
+ return;
+
+ bytes[0] = CSI;
+ bytes[1] = KS_MENU;
+ bytes[2] = KE_FILLER;
+ add_long_to_buf((long_u)menu, bytes + 3);
+ add_to_input_buf(bytes, 3 + sizeof(long_u));
+}
+#endif
+
+/*
+ * Set which components are present.
+ * If "oldval" is not NULL, "oldval" is the previous value, the new * value is
+ * in p_go.
+ */
+/*ARGSUSED*/
+ void
+gui_init_which_components(oldval)
+ char_u *oldval;
+{
+ static int prev_which_scrollbars[3] = {-1, -1, -1};
+#ifdef FEAT_MENU
+ static int prev_menu_is_active = -1;
+#endif
+#ifdef FEAT_TOOLBAR
+ static int prev_toolbar = -1;
+ int using_toolbar = FALSE;
+#endif
+#ifdef FEAT_FOOTER
+ static int prev_footer = -1;
+ int using_footer = FALSE;
+#endif
+#if defined(FEAT_MENU) && !defined(WIN16)
+ static int prev_tearoff = -1;
+ int using_tearoff = FALSE;
+#endif
+
+ char_u *p;
+ int i;
+#ifdef FEAT_MENU
+ int grey_old, grey_new;
+ char_u *temp;
+#endif
+ win_T *wp;
+ int need_set_size;
+ int fix_size;
+
+#ifdef FEAT_MENU
+ if (oldval != NULL && gui.in_use)
+ {
+ /*
+ * Check if the menu's go from grey to non-grey or vise versa.
+ */
+ grey_old = (vim_strchr(oldval, GO_GREY) != NULL);
+ grey_new = (vim_strchr(p_go, GO_GREY) != NULL);
+ if (grey_old != grey_new)
+ {
+ temp = p_go;
+ p_go = oldval;
+ gui_update_menus(MENU_ALL_MODES);
+ p_go = temp;
+ }
+ }
+ gui.menu_is_active = FALSE;
+#endif
+
+ for (i = 0; i < 3; i++)
+ gui.which_scrollbars[i] = FALSE;
+ for (p = p_go; *p; p++)
+ switch (*p)
+ {
+ case GO_LEFT:
+ gui.which_scrollbars[SBAR_LEFT] = TRUE;
+ break;
+ case GO_RIGHT:
+ gui.which_scrollbars[SBAR_RIGHT] = TRUE;
+ break;
+#ifdef FEAT_VERTSPLIT
+ case GO_VLEFT:
+ if (win_hasvertsplit())
+ gui.which_scrollbars[SBAR_LEFT] = TRUE;
+ break;
+ case GO_VRIGHT:
+ if (win_hasvertsplit())
+ gui.which_scrollbars[SBAR_RIGHT] = TRUE;
+ break;
+#endif
+ case GO_BOT:
+ gui.which_scrollbars[SBAR_BOTTOM] = TRUE;
+ break;
+#ifdef FEAT_MENU
+ case GO_MENUS:
+ gui.menu_is_active = TRUE;
+ break;
+#endif
+ case GO_GREY:
+ /* make menu's have grey items, ignored here */
+ break;
+#ifdef FEAT_TOOLBAR
+ case GO_TOOLBAR:
+ using_toolbar = TRUE;
+ break;
+#endif
+#ifdef FEAT_FOOTER
+ case GO_FOOTER:
+ using_footer = TRUE;
+ break;
+#endif
+ case GO_TEAROFF:
+#if defined(FEAT_MENU) && !defined(WIN16)
+ using_tearoff = TRUE;
+#endif
+ break;
+ default:
+ /* Ignore options that are not supported */
+ break;
+ }
+ if (gui.in_use)
+ {
+ need_set_size = FALSE;
+ fix_size = FALSE;
+ for (i = 0; i < 3; i++)
+ {
+ if (gui.which_scrollbars[i] != prev_which_scrollbars[i])
+ {
+ if (i == SBAR_BOTTOM)
+ gui_mch_enable_scrollbar(&gui.bottom_sbar,
+ gui.which_scrollbars[i]);
+ else
+ {
+ FOR_ALL_WINDOWS(wp)
+ {
+ gui_do_scrollbar(wp, i, gui.which_scrollbars[i]);
+ }
+ }
+ need_set_size = TRUE;
+ if (gui.which_scrollbars[i])
+ fix_size = TRUE;
+ }
+ prev_which_scrollbars[i] = gui.which_scrollbars[i];
+ }
+
+#ifdef FEAT_MENU
+ if (gui.menu_is_active != prev_menu_is_active)
+ {
+ /* We don't want a resize event change "Rows" here, save and
+ * restore it. Resizing is handled below. */
+ i = Rows;
+ gui_mch_enable_menu(gui.menu_is_active);
+ Rows = i;
+ prev_menu_is_active = gui.menu_is_active;
+ need_set_size = TRUE;
+ if (gui.menu_is_active)
+ fix_size = TRUE;
+ }
+#endif
+
+#ifdef FEAT_TOOLBAR
+ if (using_toolbar != prev_toolbar)
+ {
+ gui_mch_show_toolbar(using_toolbar);
+ prev_toolbar = using_toolbar;
+ need_set_size = TRUE;
+ if (using_toolbar)
+ fix_size = TRUE;
+ }
+#endif
+#ifdef FEAT_FOOTER
+ if (using_footer != prev_footer)
+ {
+ gui_mch_enable_footer(using_footer);
+ prev_footer = using_footer;
+ need_set_size = TRUE;
+ if (using_footer)
+ fix_size = TRUE;
+ }
+#endif
+#if defined(FEAT_MENU) && !defined(WIN16) && !(defined(WIN3264) && !defined(FEAT_TEAROFF))
+ if (using_tearoff != prev_tearoff)
+ {
+ gui_mch_toggle_tearoffs(using_tearoff);
+ prev_tearoff = using_tearoff;
+ }
+#endif
+ if (need_set_size)
+ /* Adjust the size of the window to make the text area keep the
+ * same size and to avoid that part of our window is off-screen
+ * and a scrollbar can't be used, for example. */
+ gui_set_shellsize(FALSE, fix_size);
+ }
+}
+
+
+/*
+ * Scrollbar stuff:
+ */
+
+ void
+gui_create_scrollbar(sb, type, wp)
+ scrollbar_T *sb;
+ int type;
+ win_T *wp;
+{
+ static int sbar_ident = 0;
+
+ sb->ident = sbar_ident++; /* No check for too big, but would it happen? */
+ sb->wp = wp;
+ sb->type = type;
+ sb->value = 0;
+#ifdef FEAT_GUI_ATHENA
+ sb->pixval = 0;
+#endif
+ sb->size = 1;
+ sb->max = 1;
+ sb->top = 0;
+ sb->height = 0;
+#ifdef FEAT_VERTSPLIT
+ sb->width = 0;
+#endif
+ sb->status_height = 0;
+ gui_mch_create_scrollbar(sb, (wp == NULL) ? SBAR_HORIZ : SBAR_VERT);
+}
+
+/*
+ * Find the scrollbar with the given index.
+ */
+ scrollbar_T *
+gui_find_scrollbar(ident)
+ long ident;
+{
+ win_T *wp;
+
+ if (gui.bottom_sbar.ident == ident)
+ return &gui.bottom_sbar;
+ FOR_ALL_WINDOWS(wp)
+ {
+ if (wp->w_scrollbars[SBAR_LEFT].ident == ident)
+ return &wp->w_scrollbars[SBAR_LEFT];
+ if (wp->w_scrollbars[SBAR_RIGHT].ident == ident)
+ return &wp->w_scrollbars[SBAR_RIGHT];
+ }
+ return NULL;
+}
+
+/*
+ * For most systems: Put a code in the input buffer for a dragged scrollbar.
+ *
+ * For Win32, Macintosh and GTK+ 2:
+ * Scrollbars seem to grab focus and vim doesn't read the input queue until
+ * you stop dragging the scrollbar. We get here each time the scrollbar is
+ * dragged another pixel, but as far as the rest of vim goes, it thinks
+ * we're just hanging in the call to DispatchMessage() in
+ * process_message(). The DispatchMessage() call that hangs was passed a
+ * mouse button click event in the scrollbar window. -- webb.
+ *
+ * Solution: Do the scrolling right here. But only when allowed.
+ * Ignore the scrollbars while executing an external command or when there
+ * are still characters to be processed.
+ */
+ void
+gui_drag_scrollbar(sb, value, still_dragging)
+ scrollbar_T *sb;
+ long value;
+ int still_dragging;
+{
+#ifdef FEAT_WINDOWS
+ win_T *wp;
+#endif
+ int sb_num;
+#ifdef USE_ON_FLY_SCROLL
+ colnr_T old_leftcol = curwin->w_leftcol;
+# ifdef FEAT_SCROLLBIND
+ linenr_T old_topline = curwin->w_topline;
+# endif
+# ifdef FEAT_DIFF
+ int old_topfill = curwin->w_topfill;
+# endif
+#else
+ char_u bytes[4 + sizeof(long_u)];
+ int byte_count;
+#endif
+
+ if (sb == NULL)
+ return;
+
+ /* Don't put events in the input queue now. */
+ if (hold_gui_events)
+ return;
+
+#ifdef FEAT_CMDWIN
+ if (cmdwin_type != 0 && sb->wp != curwin)
+ return;
+#endif
+
+ if (still_dragging)
+ {
+ if (sb->wp == NULL)
+ gui.dragged_sb = SBAR_BOTTOM;
+ else if (sb == &sb->wp->w_scrollbars[SBAR_LEFT])
+ gui.dragged_sb = SBAR_LEFT;
+ else
+ gui.dragged_sb = SBAR_RIGHT;
+ gui.dragged_wp = sb->wp;
+ }
+ else
+ {
+ gui.dragged_sb = SBAR_NONE;
+#ifdef HAVE_GTK2
+ /* Keep the "dragged_wp" value until after the scrolling, for when the
+ * moust button is released. GTK2 doesn't send the button-up event. */
+ gui.dragged_wp = NULL;
+#endif
+ }
+
+ /* Vertical sbar info is kept in the first sbar (the left one) */
+ if (sb->wp != NULL)
+ sb = &sb->wp->w_scrollbars[0];
+
+ /*
+ * Check validity of value
+ */
+ if (value < 0)
+ value = 0;
+#ifdef SCROLL_PAST_END
+ else if (value > sb->max)
+ value = sb->max;
+#else
+ if (value > sb->max - sb->size + 1)
+ value = sb->max - sb->size + 1;
+#endif
+
+ sb->value = value;
+
+#ifdef USE_ON_FLY_SCROLL
+ /* When not allowed to do the scrolling right now, return. */
+ if (dont_scroll || input_available())
+ return;
+#endif
+
+#ifdef FEAT_RIGHTLEFT
+ if (sb->wp == NULL && curwin->w_p_rl)
+ {
+ value = sb->max + 1 - sb->size - value;
+ if (value < 0)
+ value = 0;
+ }
+#endif
+
+ if (sb->wp != NULL) /* vertical scrollbar */
+ {
+ sb_num = 0;
+#ifdef FEAT_WINDOWS
+ for (wp = firstwin; wp != sb->wp && wp != NULL; wp = wp->w_next)
+ sb_num++;
+ if (wp == NULL)
+ return;
+#else
+ if (sb->wp != curwin)
+ return;
+#endif
+
+#ifdef USE_ON_FLY_SCROLL
+ current_scrollbar = sb_num;
+ scrollbar_value = value;
+ if (State & NORMAL)
+ {
+ gui_do_scroll();
+ setcursor();
+ }
+ else if (State & INSERT)
+ {
+ ins_scroll();
+ setcursor();
+ }
+ else if (State & CMDLINE)
+ {
+ if (msg_scrolled == 0)
+ {
+ gui_do_scroll();
+ redrawcmdline();
+ }
+ }
+# ifdef FEAT_FOLDING
+ /* Value may have been changed for closed fold. */
+ sb->value = sb->wp->w_topline - 1;
+# endif
+#else
+ bytes[0] = CSI;
+ bytes[1] = KS_VER_SCROLLBAR;
+ bytes[2] = KE_FILLER;
+ bytes[3] = (char_u)sb_num;
+ byte_count = 4;
+#endif
+ }
+ else
+ {
+#ifdef USE_ON_FLY_SCROLL
+ scrollbar_value = value;
+
+ if (State & NORMAL)
+ gui_do_horiz_scroll();
+ else if (State & INSERT)
+ ins_horscroll();
+ else if (State & CMDLINE)
+ {
+ if (!msg_scrolled)
+ {
+ gui_do_horiz_scroll();
+ redrawcmdline();
+ }
+ }
+ if (old_leftcol != curwin->w_leftcol)
+ {
+ updateWindow(curwin); /* update window, status and cmdline */
+ setcursor();
+ }
+#else
+ bytes[0] = CSI;
+ bytes[1] = KS_HOR_SCROLLBAR;
+ bytes[2] = KE_FILLER;
+ byte_count = 3;
+#endif
+ }
+
+#ifdef USE_ON_FLY_SCROLL
+# ifdef FEAT_SCROLLBIND
+ /*
+ * synchronize other windows, as necessary according to 'scrollbind'
+ */
+ if (curwin->w_p_scb
+ && ((sb->wp == NULL && curwin->w_leftcol != old_leftcol)
+ || (sb->wp == curwin && (curwin->w_topline != old_topline
+# ifdef FEAT_DIFF
+ || curwin->w_topfill != old_topfill
+# endif
+ ))))
+ {
+ do_check_scrollbind(TRUE);
+ /* need to update the window right here */
+ for (wp = firstwin; wp != NULL; wp = wp->w_next)
+ if (wp->w_redr_type > 0)
+ updateWindow(wp);
+ setcursor();
+ }
+# endif
+ out_flush();
+ gui_update_cursor(FALSE, TRUE);
+#else
+ add_long_to_buf((long)value, bytes + byte_count);
+ add_to_input_buf(bytes, byte_count + sizeof(long_u));
+#endif
+}
+
+/*
+ * Scrollbar stuff:
+ */
+
+ void
+gui_update_scrollbars(force)
+ int force; /* Force all scrollbars to get updated */
+{
+ win_T *wp;
+ scrollbar_T *sb;
+ long val, size, max; /* need 32 bits here */
+ int which_sb;
+ int h, y;
+#ifdef FEAT_VERTSPLIT
+ static win_T *prev_curwin = NULL;
+#endif
+
+ /* Update the horizontal scrollbar */
+ gui_update_horiz_scrollbar(force);
+
+#ifndef WIN3264
+ /* Return straight away if there is neither a left nor right scrollbar.
+ * On MS-Windows this is required anyway for scrollwheel messages. */
+ if (!gui.which_scrollbars[SBAR_LEFT] && !gui.which_scrollbars[SBAR_RIGHT])
+ return;
+#endif
+
+ /*
+ * Don't want to update a scrollbar while we're dragging it. But if we
+ * have both a left and right scrollbar, and we drag one of them, we still
+ * need to update the other one.
+ */
+ if ( (gui.dragged_sb == SBAR_LEFT
+ || gui.dragged_sb == SBAR_RIGHT)
+ && (!gui.which_scrollbars[SBAR_LEFT]
+ || !gui.which_scrollbars[SBAR_RIGHT])
+ && !force)
+ return;
+
+ if (!force && (gui.dragged_sb == SBAR_LEFT || gui.dragged_sb == SBAR_RIGHT))
+ {
+ /*
+ * If we have two scrollbars and one of them is being dragged, just
+ * copy the scrollbar position from the dragged one to the other one.
+ */
+ which_sb = SBAR_LEFT + SBAR_RIGHT - gui.dragged_sb;
+ if (gui.dragged_wp != NULL)
+ gui_mch_set_scrollbar_thumb(
+ &gui.dragged_wp->w_scrollbars[which_sb],
+ gui.dragged_wp->w_scrollbars[0].value,
+ gui.dragged_wp->w_scrollbars[0].size,
+ gui.dragged_wp->w_scrollbars[0].max);
+ return;
+ }
+
+ /* avoid that moving components around generates events */
+ ++hold_gui_events;
+
+ for (wp = firstwin; wp != NULL; wp = W_NEXT(wp))
+ {
+ if (wp->w_buffer == NULL) /* just in case */
+ continue;
+#ifdef SCROLL_PAST_END
+ max = wp->w_buffer->b_ml.ml_line_count - 1;
+#else
+ max = wp->w_buffer->b_ml.ml_line_count + wp->w_height - 2;
+#endif
+ if (max < 0) /* empty buffer */
+ max = 0;
+ val = wp->w_topline - 1;
+ size = wp->w_height;
+#ifdef SCROLL_PAST_END
+ if (val > max) /* just in case */
+ val = max;
+#else
+ if (size > max + 1) /* just in case */
+ size = max + 1;
+ if (val > max - size + 1)
+ val = max - size + 1;
+#endif
+ if (val < 0) /* minimal value is 0 */
+ val = 0;
+
+ /*
+ * Scrollbar at index 0 (the left one) contains all the information.
+ * It would be the same info for left and right so we just store it for
+ * one of them.
+ */
+ sb = &wp->w_scrollbars[0];
+
+ /*
+ * Note: no check for valid w_botline. If it's not valid the
+ * scrollbars will be updated later anyway.
+ */
+ if (size < 1 || wp->w_botline - 2 > max)
+ {
+ /*
+ * This can happen during changing files. Just don't update the
+ * scrollbar for now.
+ */
+ sb->height = 0; /* Force update next time */
+ if (gui.which_scrollbars[SBAR_LEFT])
+ gui_do_scrollbar(wp, SBAR_LEFT, FALSE);
+ if (gui.which_scrollbars[SBAR_RIGHT])
+ gui_do_scrollbar(wp, SBAR_RIGHT, FALSE);
+ continue;
+ }
+ if (force || sb->height != wp->w_height
+#ifdef FEAT_WINDOWS
+ || sb->top != wp->w_winrow
+ || sb->status_height != wp->w_status_height
+# ifdef FEAT_VERTSPLIT
+ || sb->width != wp->w_width
+ || prev_curwin != curwin
+# endif
+#endif
+ )
+ {
+ /* Height, width or position of scrollbar has changed. For
+ * vertical split: curwin changed. */
+ sb->height = wp->w_height;
+#ifdef FEAT_WINDOWS
+ sb->top = wp->w_winrow;
+ sb->status_height = wp->w_status_height;
+# ifdef FEAT_VERTSPLIT
+ sb->width = wp->w_width;
+# endif
+#endif
+
+ /* Calculate height and position in pixels */
+ h = (sb->height + sb->status_height) * gui.char_height;
+ y = sb->top * gui.char_height + gui.border_offset;
+#if defined(FEAT_MENU) && !defined(FEAT_GUI_GTK) && !defined(FEAT_GUI_MOTIF) && !defined(FEAT_GUI_PHOTON)
+ if (gui.menu_is_active)
+ y += gui.menu_height;
+#endif
+
+#if defined(FEAT_TOOLBAR) && (defined(FEAT_GUI_MSWIN) || defined(FEAT_GUI_ATHENA))
+ if (vim_strchr(p_go, GO_TOOLBAR) != NULL)
+# ifdef FEAT_GUI_ATHENA
+ y += gui.toolbar_height;
+# else
+# ifdef FEAT_GUI_MSWIN
+ y += TOOLBAR_BUTTON_HEIGHT + TOOLBAR_BORDER_HEIGHT;
+# endif
+# endif
+#endif
+
+#ifdef FEAT_WINDOWS
+ if (wp->w_winrow == 0)
+#endif
+ {
+ /* Height of top scrollbar includes width of top border */
+ h += gui.border_offset;
+ y -= gui.border_offset;
+ }
+ if (gui.which_scrollbars[SBAR_LEFT])
+ {
+ gui_mch_set_scrollbar_pos(&wp->w_scrollbars[SBAR_LEFT],
+ gui.left_sbar_x, y,
+ gui.scrollbar_width, h);
+ gui_do_scrollbar(wp, SBAR_LEFT, TRUE);
+ }
+ if (gui.which_scrollbars[SBAR_RIGHT])
+ {
+ gui_mch_set_scrollbar_pos(&wp->w_scrollbars[SBAR_RIGHT],
+ gui.right_sbar_x, y,
+ gui.scrollbar_width, h);
+ gui_do_scrollbar(wp, SBAR_RIGHT, TRUE);
+ }
+ }
+
+ /* Reduce the number of calls to gui_mch_set_scrollbar_thumb() by
+ * checking if the thumb moved at least a pixel. Only do this for
+ * Athena, most other GUIs require the update anyway to make the
+ * arrows work. */
+#ifdef FEAT_GUI_ATHENA
+ if (max == 0)
+ y = 0;
+ else
+ y = (val * (sb->height + 2) * gui.char_height + max / 2) / max;
+ if (force || sb->pixval != y || sb->size != size || sb->max != max)
+#else
+ if (force || sb->value != val || sb->size != size || sb->max != max)
+#endif
+ {
+ /* Thumb of scrollbar has moved */
+ sb->value = val;
+#ifdef FEAT_GUI_ATHENA
+ sb->pixval = y;
+#endif
+ sb->size = size;
+ sb->max = max;
+ if (gui.which_scrollbars[SBAR_LEFT] && gui.dragged_sb != SBAR_LEFT)
+ gui_mch_set_scrollbar_thumb(&wp->w_scrollbars[SBAR_LEFT],
+ val, size, max);
+ if (gui.which_scrollbars[SBAR_RIGHT]
+ && gui.dragged_sb != SBAR_RIGHT)
+ gui_mch_set_scrollbar_thumb(&wp->w_scrollbars[SBAR_RIGHT],
+ val, size, max);
+ }
+ }
+#ifdef FEAT_VERTSPLIT
+ prev_curwin = curwin;
+#endif
+ --hold_gui_events;
+}
+
+/*
+ * Enable or disable a scrollbar.
+ * Check for scrollbars for vertically split windows which are not enabled
+ * sometimes.
+ */
+ static void
+gui_do_scrollbar(wp, which, enable)
+ win_T *wp;
+ int which; /* SBAR_LEFT or SBAR_RIGHT */
+ int enable; /* TRUE to enable scrollbar */
+{
+#ifdef FEAT_VERTSPLIT
+ int midcol = curwin->w_wincol + curwin->w_width / 2;
+ int has_midcol = (wp->w_wincol <= midcol
+ && wp->w_wincol + wp->w_width >= midcol);
+
+ /* Only enable scrollbars that contain the middle column of the current
+ * window. */
+ if (gui.which_scrollbars[SBAR_RIGHT] != gui.which_scrollbars[SBAR_LEFT])
+ {
+ /* Scrollbars only on one side. Don't enable scrollbars that don't
+ * contain the middle column of the current window. */
+ if (!has_midcol)
+ enable = FALSE;
+ }
+ else
+ {
+ /* Scrollbars on both sides. Don't enable scrollbars that neither
+ * contain the middle column of the current window nor are on the far
+ * side. */
+ if (midcol > Columns / 2)
+ {
+ if (which == SBAR_LEFT ? wp->w_wincol != 0 : !has_midcol)
+ enable = FALSE;
+ }
+ else
+ {
+ if (which == SBAR_RIGHT ? wp->w_wincol + wp->w_width != Columns
+ : !has_midcol)
+ enable = FALSE;
+ }
+ }
+#endif
+ gui_mch_enable_scrollbar(&wp->w_scrollbars[which], enable);
+}
+
+/*
+ * Scroll a window according to the values set in the globals current_scrollbar
+ * and scrollbar_value. Return TRUE if the cursor in the current window moved
+ * or FALSE otherwise.
+ */
+ int
+gui_do_scroll()
+{
+ win_T *wp, *save_wp;
+ int i;
+ long nlines;
+ pos_T old_cursor;
+ linenr_T old_topline;
+#ifdef FEAT_DIFF
+ int old_topfill;
+#endif
+
+ for (wp = firstwin, i = 0; i < current_scrollbar; wp = W_NEXT(wp), i++)
+ if (wp == NULL)
+ break;
+ if (wp == NULL)
+ /* Couldn't find window */
+ return FALSE;
+
+ /*
+ * Compute number of lines to scroll. If zero, nothing to do.
+ */
+ nlines = (long)scrollbar_value + 1 - (long)wp->w_topline;
+ if (nlines == 0)
+ return FALSE;
+
+ save_wp = curwin;
+ old_topline = wp->w_topline;
+#ifdef FEAT_DIFF
+ old_topfill = wp->w_topfill;
+#endif
+ old_cursor = wp->w_cursor;
+ curwin = wp;
+ curbuf = wp->w_buffer;
+ if (nlines < 0)
+ scrolldown(-nlines, gui.dragged_wp == NULL);
+ else
+ scrollup(nlines, gui.dragged_wp == NULL);
+ /* Reset dragged_wp after using it. "dragged_sb" will have been reset for
+ * the mouse-up event already, but we still want it to behave like when
+ * dragging. But not the next click in an arrow. */
+ if (gui.dragged_sb == SBAR_NONE)
+ gui.dragged_wp = NULL;
+
+ if (old_topline != wp->w_topline
+#ifdef FEAT_DIFF
+ || old_topfill != wp->w_topfill
+#endif
+ )
+ {
+ if (p_so != 0)
+ {
+ cursor_correct(); /* fix window for 'so' */
+ update_topline(); /* avoid up/down jump */
+ }
+ if (old_cursor.lnum != wp->w_cursor.lnum)
+ coladvance(wp->w_curswant);
+#ifdef FEAT_SCROLLBIND
+ wp->w_scbind_pos = wp->w_topline;
+#endif
+ }
+
+ curwin = save_wp;
+ curbuf = save_wp->w_buffer;
+
+ /*
+ * Don't call updateWindow() when nothing has changed (it will overwrite
+ * the status line!).
+ */
+ if (old_topline != wp->w_topline
+#ifdef FEAT_DIFF
+ || old_topfill != wp->w_topfill
+#endif
+ )
+ {
+ redraw_win_later(wp, VALID);
+ updateWindow(wp); /* update window, status line, and cmdline */
+ }
+
+ return (wp == curwin && !equalpos(curwin->w_cursor, old_cursor));
+}
+
+
+/*
+ * Horizontal scrollbar stuff:
+ */
+
+/*
+ * Return length of line "lnum" for horizontal scrolling.
+ */
+ static colnr_T
+scroll_line_len(lnum)
+ linenr_T lnum;
+{
+ char_u *p;
+ colnr_T col;
+ int w;
+
+ p = ml_get(lnum);
+ col = 0;
+ if (*p != NUL)
+ for (;;)
+ {
+ w = chartabsize(p, col);
+#ifdef FEAT_MBYTE
+ if (has_mbyte)
+ p += (*mb_ptr2len_check)(p);
+ else
+#endif
+ ++p;
+ if (*p == NUL) /* don't count the last character */
+ break;
+ col += w;
+ }
+ return col;
+}
+
+/* Remember which line is currently the longest, so that we don't have to
+ * search for it when scrolling horizontally. */
+static linenr_T longest_lnum = 0;
+
+ static void
+gui_update_horiz_scrollbar(force)
+ int force;
+{
+ long value, size, max; /* need 32 bit ints here */
+
+ if (!gui.which_scrollbars[SBAR_BOTTOM])
+ return;
+
+ if (!force && gui.dragged_sb == SBAR_BOTTOM)
+ return;
+
+ if (!force && curwin->w_p_wrap && gui.prev_wrap)
+ return;
+
+ /*
+ * It is possible for the cursor to be invalid if we're in the middle of
+ * something (like changing files). If so, don't do anything for now.
+ */
+ if (curwin->w_cursor.lnum > curbuf->b_ml.ml_line_count)
+ {
+ gui.bottom_sbar.value = -1;
+ return;
+ }
+
+ size = W_WIDTH(curwin);
+ if (curwin->w_p_wrap)
+ {
+ value = 0;
+#ifdef SCROLL_PAST_END
+ max = 0;
+#else
+ max = W_WIDTH(curwin) - 1;
+#endif
+ }
+ else
+ {
+ value = curwin->w_leftcol;
+
+ /* Calculate maximum for horizontal scrollbar. Check for reasonable
+ * line numbers, topline and botline can be invalid when displaying is
+ * postponed. */
+ if (vim_strchr(p_go, GO_HORSCROLL) == NULL
+ && curwin->w_topline <= curwin->w_cursor.lnum
+ && curwin->w_botline > curwin->w_cursor.lnum
+ && curwin->w_botline <= curbuf->b_ml.ml_line_count + 1)
+ {
+ linenr_T lnum;
+ colnr_T n;
+
+ /* Use maximum of all visible lines. Remember the lnum of the
+ * longest line, clostest to the cursor line. Used when scrolling
+ * below. */
+ max = 0;
+ for (lnum = curwin->w_topline; lnum < curwin->w_botline; ++lnum)
+ {
+ n = scroll_line_len(lnum);
+ if (n > (colnr_T)max)
+ {
+ max = n;
+ longest_lnum = lnum;
+ }
+ else if (n == (colnr_T)max
+ && abs((int)(lnum - curwin->w_cursor.lnum))
+ < abs((int)(longest_lnum - curwin->w_cursor.lnum)))
+ longest_lnum = lnum;
+ }
+ }
+ else
+ /* Use cursor line only. */
+ max = scroll_line_len(curwin->w_cursor.lnum);
+#ifdef FEAT_VIRTUALEDIT
+ if (virtual_active())
+ {
+ /* May move the cursor even further to the right. */
+ if (curwin->w_virtcol >= (colnr_T)max)
+ max = curwin->w_virtcol;
+ }
+#endif
+
+#ifndef SCROLL_PAST_END
+ max += W_WIDTH(curwin) - 1;
+#endif
+ /* The line number isn't scrolled, thus there is less space when
+ * 'number' is set (also for 'foldcolumn'). */
+ size -= curwin_col_off();
+#ifndef SCROLL_PAST_END
+ max -= curwin_col_off();
+#endif
+ }
+
+#ifndef SCROLL_PAST_END
+ if (value > max - size + 1)
+ value = max - size + 1; /* limit the value to allowable range */
+#endif
+
+#ifdef FEAT_RIGHTLEFT
+ if (curwin->w_p_rl)
+ {
+ value = max + 1 - size - value;
+ if (value < 0)
+ {
+ size += value;
+ value = 0;
+ }
+ }
+#endif
+ if (!force && value == gui.bottom_sbar.value && size == gui.bottom_sbar.size
+ && max == gui.bottom_sbar.max)
+ return;
+
+ gui.bottom_sbar.value = value;
+ gui.bottom_sbar.size = size;
+ gui.bottom_sbar.max = max;
+ gui.prev_wrap = curwin->w_p_wrap;
+
+ gui_mch_set_scrollbar_thumb(&gui.bottom_sbar, value, size, max);
+}
+
+/*
+ * Do a horizontal scroll. Return TRUE if the cursor moved, FALSE otherwise.
+ */
+ int
+gui_do_horiz_scroll()
+{
+ /* no wrapping, no scrolling */
+ if (curwin->w_p_wrap)
+ return FALSE;
+
+ if (curwin->w_leftcol == scrollbar_value)
+ return FALSE;
+
+ curwin->w_leftcol = scrollbar_value;
+
+ /* When the line of the cursor is too short, move the cursor to the
+ * longest visible line. Do a sanity check on "longest_lnum", just in
+ * case. */
+ if (vim_strchr(p_go, GO_HORSCROLL) == NULL
+ && longest_lnum >= curwin->w_topline
+ && longest_lnum < curwin->w_botline
+ && !virtual_active())
+ {
+ if (scrollbar_value > scroll_line_len(curwin->w_cursor.lnum))
+ {
+ curwin->w_cursor.lnum = longest_lnum;
+ curwin->w_cursor.col = 0;
+ }
+ }
+
+ return leftcol_changed();
+}
+
+/*
+ * Check that none of the colors are the same as the background color
+ */
+ void
+gui_check_colors()
+{
+ if (gui.norm_pixel == gui.back_pixel || gui.norm_pixel == INVALCOLOR)
+ {
+ gui_set_bg_color((char_u *)"White");
+ if (gui.norm_pixel == gui.back_pixel || gui.norm_pixel == INVALCOLOR)
+ gui_set_fg_color((char_u *)"Black");
+ }
+}
+
+ void
+gui_set_fg_color(name)
+ char_u *name;
+{
+ gui.norm_pixel = gui_get_color(name);
+ hl_set_fg_color_name(vim_strsave(name));
+}
+
+ void
+gui_set_bg_color(name)
+ char_u *name;
+{
+ gui.back_pixel = gui_get_color(name);
+ hl_set_bg_color_name(vim_strsave(name));
+}
+
+/*
+ * Allocate a color by name.
+ * Returns INVALCOLOR and gives an error message when failed.
+ */
+ guicolor_T
+gui_get_color(name)
+ char_u *name;
+{
+ guicolor_T t;
+
+ if (*name == NUL)
+ return INVALCOLOR;
+ t = gui_mch_get_color(name);
+ if (t == INVALCOLOR
+#if defined(FEAT_GUI_X11) || defined(FEAT_GUI_GTK)
+ && gui.in_use
+#endif
+ )
+ EMSG2(_("E254: Cannot allocate color %s"), name);
+ return t;
+}
+
+/*
+ * Return the grey value of a color (range 0-255).
+ */
+ int
+gui_get_lightness(pixel)
+ guicolor_T pixel;
+{
+ long_u rgb = gui_mch_get_rgb(pixel);
+
+ return ( (((rgb >> 16) & 0xff) * 299)
+ + (((rgb >> 8) & 0xff) * 587)
+ + ((rgb & 0xff) * 114)) / 1000;
+}
+
+#if defined(FEAT_GUI_X11) || defined(PROTO)
+ void
+gui_new_scrollbar_colors()
+{
+ win_T *wp;
+
+ /* Nothing to do if GUI hasn't started yet. */
+ if (!gui.in_use)
+ return;
+
+ FOR_ALL_WINDOWS(wp)
+ {
+ gui_mch_set_scrollbar_colors(&(wp->w_scrollbars[SBAR_LEFT]));
+ gui_mch_set_scrollbar_colors(&(wp->w_scrollbars[SBAR_RIGHT]));
+ }
+ gui_mch_set_scrollbar_colors(&gui.bottom_sbar);
+}
+#endif
+
+/*
+ * Call this when focus has changed.
+ */
+ void
+gui_focus_change(in_focus)
+ int in_focus;
+{
+/*
+ * Skip this code to avoid drawing the cursor when debugging and switching
+ * between the debugger window and gvim.
+ */
+#if 1
+ gui.in_focus = in_focus;
+ out_flush(); /* make sure output has been written */
+ gui_update_cursor(TRUE, FALSE);
+
+# ifdef FEAT_XIM
+ xim_set_focus(in_focus);
+# endif
+
+ ui_focus_change(in_focus);
+#endif
+}
+
+/*
+ * Called when the mouse moved (but not when dragging).
+ */
+ void
+gui_mouse_moved(x, y)
+ int x;
+ int y;
+{
+ win_T *wp;
+ char_u st[6];
+
+#ifdef FEAT_MOUSESHAPE
+ /* Get window pointer, and update mouse shape as well. */
+ wp = xy2win(x, y);
+#endif
+
+ /* Only handle this when 'mousefocus' set and ... */
+ if (p_mousef
+ && !hold_gui_events /* not holding events */
+ && (State & (NORMAL|INSERT))/* Normal/Visual/Insert mode */
+ && State != HITRETURN /* but not hit-return prompt */
+ && msg_scrolled == 0 /* no scrolled message */
+ && !need_mouse_correct /* not moving the pointer */
+ && gui.in_focus) /* gvim in focus */
+ {
+ /* Don't move the mouse when it's left or right of the Vim window */
+ if (x < 0 || x > Columns * gui.char_width)
+ return;
+#ifndef FEAT_MOUSESHAPE
+ wp = xy2win(x, y);
+#endif
+ if (wp == curwin || wp == NULL)
+ return; /* still in the same old window, or none at all */
+
+ /*
+ * format a mouse click on status line input
+ * ala gui_send_mouse_event(0, x, y, 0, 0);
+ * Trick: Use a column of -1, so that check_termcode will generate a
+ * K_LEFTMOUSE_NM key code.
+ */
+ if (finish_op)
+ {
+ /* abort the current operator first */
+ st[0] = ESC;
+ add_to_input_buf(st, 1);
+ }
+ st[0] = CSI;
+ st[1] = KS_MOUSE;
+ st[2] = KE_FILLER;
+ st[3] = (char_u)MOUSE_LEFT;
+ fill_mouse_coord(st + 4,
+#ifdef FEAT_VERTSPLIT
+ W_WINCOL(wp),
+#else
+ -1,
+#endif
+ wp->w_height + W_WINROW(wp));
+
+ add_to_input_buf(st, 8);
+ st[3] = (char_u)MOUSE_RELEASE;
+ add_to_input_buf(st, 8);
+
+#ifdef FEAT_GUI_GTK
+ /* Need to wake up the main loop */
+ if (gtk_main_level() > 0)
+ gtk_main_quit();
+#endif
+ }
+}
+
+/*
+ * Called when mouse should be moved to window with focus.
+ */
+ void
+gui_mouse_correct()
+{
+ int x, y;
+ win_T *wp = NULL;
+
+ need_mouse_correct = FALSE;
+ if (gui.in_use && p_mousef)
+ {
+ x = gui_mch_get_mouse_x();
+ /* Don't move the mouse when it's left or right of the Vim window */
+ if (x < 0 || x > Columns * gui.char_width)
+ return;
+ y = gui_mch_get_mouse_y();
+ if (y >= 0)
+ wp = xy2win(x, y);
+ if (wp != curwin && wp != NULL) /* If in other than current window */
+ {
+ validate_cline_row();
+ gui_mch_setmouse((int)W_ENDCOL(curwin) * gui.char_width - 3,
+ (W_WINROW(curwin) + curwin->w_wrow) * gui.char_height
+ + (gui.char_height) / 2);
+ }
+ }
+}
+
+/*
+ * Find window where the mouse pointer "y" coordinate is in.
+ */
+/*ARGSUSED*/
+ static win_T *
+xy2win(x, y)
+ int x;
+ int y;
+{
+#ifdef FEAT_WINDOWS
+ int row;
+ int col;
+ win_T *wp;
+
+ row = Y_2_ROW(y);
+ col = X_2_COL(x);
+ if (row < 0 || col < 0) /* before first window */
+ return NULL;
+ wp = mouse_find_win(&row, &col);
+# ifdef FEAT_MOUSESHAPE
+ if (State == HITRETURN || State == ASKMORE)
+ {
+ if (Y_2_ROW(y) >= msg_row)
+ update_mouseshape(SHAPE_IDX_MOREL);
+ else
+ update_mouseshape(SHAPE_IDX_MORE);
+ }
+ else if (row > wp->w_height) /* below status line */
+ update_mouseshape(SHAPE_IDX_CLINE);
+# ifdef FEAT_VERTSPLIT
+ else if (!(State & CMDLINE) && W_VSEP_WIDTH(wp) > 0 && col == wp->w_width
+ && (row != wp->w_height || !stl_connected(wp)))
+ update_mouseshape(SHAPE_IDX_VSEP);
+# endif
+ else if (!(State & CMDLINE) && W_STATUS_HEIGHT(wp) > 0
+ && row == wp->w_height)
+ update_mouseshape(SHAPE_IDX_STATUS);
+ else
+ update_mouseshape(-2);
+# endif
+ return wp;
+#else
+ return firstwin;
+#endif
+}
+
+/*
+ * ":gui" and ":gvim": Change from the terminal version to the GUI version.
+ * File names may be given to redefine the args list.
+ */
+ void
+ex_gui(eap)
+ exarg_T *eap;
+{
+ char_u *arg = eap->arg;
+
+ /*
+ * Check for "-f" argument: foreground, don't fork.
+ * Also don't fork when started with "gvim -f".
+ * Do fork when using "gui -b".
+ */
+ if (arg[0] == '-'
+ && (arg[1] == 'f' || arg[1] == 'b')
+ && (arg[2] == NUL || vim_iswhite(arg[2])))
+ {
+ gui.dofork = (arg[1] == 'b');
+ eap->arg = skipwhite(eap->arg + 2);
+ }
+ if (!gui.in_use)
+ {
+ /* Clear the command. Needed for when forking+exiting, to avoid part
+ * of the argument ending up after the shell prompt. */
+ msg_clr_eos_force();
+ gui_start();
+ }
+ if (!ends_excmd(*eap->arg))
+ ex_next(eap);
+}
+
+#if ((defined(FEAT_GUI_X11) || defined(FEAT_GUI_GTK) || defined(FEAT_GUI_W32) \
+ || defined(FEAT_GUI_PHOTON)) && defined(FEAT_TOOLBAR)) || defined(PROTO)
+/*
+ * This is shared between Athena, Motif and GTK.
+ */
+static char_u *gfp_buffer;
+
+static void gfp_setname __ARGS((char_u *fname));
+
+/*
+ * Callback function for do_in_runtimepath().
+ */
+ static void
+gfp_setname(fname)
+ char_u *fname;
+{
+ if (STRLEN(fname) >= MAXPATHL)
+ *gfp_buffer = NUL;
+ else
+ STRCPY(gfp_buffer, fname);
+}
+
+/*
+ * Find the path of bitmap "name" with extension "ext" in 'runtimepath'.
+ * Return FAIL for failure and OK if buffer[MAXPATHL] contains the result.
+ */
+ int
+gui_find_bitmap(name, buffer, ext)
+ char_u *name;
+ char_u *buffer;
+ char *ext;
+{
+ if (STRLEN(name) > MAXPATHL - 14)
+ return FAIL;
+ sprintf((char *)buffer, "bitmaps/%s.%s", name, ext);
+ gfp_buffer = buffer;
+ if (do_in_runtimepath(buffer, FALSE, gfp_setname) == FAIL || *buffer == NUL)
+ return FAIL;
+ return OK;
+}
+
+# if !defined(HAVE_GTK2) || defined(PROTO)
+/*
+ * Given the name of the "icon=" argument, try finding the bitmap file for the
+ * icon. If it is an absolute path name, use it as it is. Otherwise append
+ * "ext" and search for it in 'runtimepath'.
+ * The result is put in "buffer[MAXPATHL]". If something fails "buffer"
+ * contains "name".
+ */
+ void
+gui_find_iconfile(name, buffer, ext)
+ char_u *name;
+ char_u *buffer;
+ char *ext;
+{
+ char_u buf[MAXPATHL + 1];
+
+ expand_env(name, buffer, MAXPATHL);
+ if (!mch_isFullName(buffer) && gui_find_bitmap(buffer, buf, ext) == OK)
+ STRCPY(buffer, buf);
+}
+# endif
+#endif
+
+#if defined(FEAT_GUI_GTK) || defined(FEAT_GUI_X11) || defined(PROTO)
+ void
+display_errors()
+{
+ char_u *p;
+
+ if (isatty(2))
+ fflush(stderr);
+ else if (error_ga.ga_data != NULL)
+ {
+ /* avoid putting up a message box with blanks only */
+ for (p = (char_u *)error_ga.ga_data; *p != NUL; ++p)
+ if (!isspace(*p))
+ {
+ /* Truncate a very long message, it will go off-screen. */
+ if (STRLEN(p) > 2000)
+ STRCPY(p + 2000 - 14, "...(truncated)");
+ (void)do_dialog(VIM_ERROR, (char_u *)_("Error"),
+ p, (char_u *)_("&Ok"), 1, NULL);
+ break;
+ }
+ ga_clear(&error_ga);
+ }
+}
+#endif
+
+#if defined(NO_CONSOLE_INPUT) || defined(PROTO)
+/*
+ * Return TRUE if still starting up and there is no place to enter text.
+ * For GTK and X11 we check if stderr is not a tty, which means we were
+ * (probably) started from the desktop. Also check stdin, "vim >& file" does
+ * allow typing on stdin.
+ */
+ int
+no_console_input()
+{
+ return ((!gui.in_use || gui.starting)
+# ifndef NO_CONSOLE
+ && !isatty(0) && !isatty(2)
+# endif
+ );
+}
+#endif
+
+#if defined(FEAT_GUI_GTK) || defined(FEAT_GUI_MOTIF) \
+ || defined(MSWIN_FIND_REPLACE) || defined(FEAT_SUN_WORKSHOP) \
+ || defined(PROTO)
+/*
+ * Update the current window and the screen.
+ */
+ void
+gui_update_screen()
+{
+ update_topline();
+ validate_cursor();
+ update_screen(0); /* may need to update the screen */
+ setcursor();
+ out_flush(); /* make sure output has been written */
+ gui_update_cursor(TRUE, FALSE);
+ gui_mch_flush();
+}
+#endif
+
+#if defined(FEAT_GUI_GTK) || defined(FEAT_GUI_MOTIF) \
+ || defined(MSWIN_FIND_REPLACE) || defined(PROTO)
+static void concat_esc __ARGS((garray_T *gap, char_u *text, int what));
+
+/*
+ * Get the text to use in a find/replace dialog. Uses the last search pattern
+ * if the argument is empty.
+ * Returns an allocated string.
+ */
+ char_u *
+get_find_dialog_text(arg, wwordp, mcasep)
+ char_u *arg;
+ int *wwordp; /* return: TRUE if \< \> found */
+ int *mcasep; /* return: TRUE if \C found */
+{
+ char_u *text;
+
+ if (*arg == NUL)
+ text = last_search_pat();
+ else
+ text = arg;
+ if (text != NULL)
+ {
+ text = vim_strsave(text);
+ if (text != NULL)
+ {
+ int len = STRLEN(text);
+ int i;
+
+ /* Remove "\V" */
+ if (len >= 2 && STRNCMP(text, "\\V", 2) == 0)
+ {
+ mch_memmove(text, text + 2, (size_t)(len - 1));
+ len -= 2;
+ }
+
+ /* Recognize "\c" and "\C" and remove. */
+ if (len >= 2 && *text == '\\' && (text[1] == 'c' || text[1] == 'C'))
+ {
+ *mcasep = (text[1] == 'C');
+ mch_memmove(text, text + 2, (size_t)(len - 1));
+ len -= 2;
+ }
+
+ /* Recognize "\<text\>" and remove. */
+ if (len >= 4
+ && STRNCMP(text, "\\<", 2) == 0
+ && STRNCMP(text + len - 2, "\\>", 2) == 0)
+ {
+ *wwordp = TRUE;
+ mch_memmove(text, text + 2, (size_t)(len - 4));
+ text[len - 4] = NUL;
+ }
+
+ /* Recognize "\/" or "\?" and remove. */
+ for (i = 0; i + 1 < len; ++i)
+ if (text[i] == '\\' && (text[i + 1] == '/'
+ || text[i + 1] == '?'))
+ {
+ mch_memmove(text + i, text + i + 1, (size_t)(len - i));
+ --len;
+ }
+ }
+ }
+ return text;
+}
+
+/*
+ * Concatenate "text" to grow array "gap", escaping "what" with a backslash.
+ */
+ static void
+concat_esc(gap, text, what)
+ garray_T *gap;
+ char_u *text;
+ int what;
+{
+ while (*text != NUL)
+ {
+#ifdef FEAT_MBYTE
+ int l = (*mb_ptr2len_check)(text);
+ if (l > 1)
+ {
+ while (--l >= 0)
+ ga_append(gap, *text++);
+ continue;
+ }
+#endif
+ if (*text == what)
+ ga_append(gap, '\\');
+ ga_append(gap, *text);
+ ++text;
+ }
+}
+
+/*
+ * Handle the press of a button in the find-replace dialog.
+ * Return TRUE when something was added to the input buffer.
+ */
+ int
+gui_do_findrepl(flags, find_text, repl_text, down)
+ int flags; /* one of FRD_REPLACE, FRD_FINDNEXT, etc. */
+ char_u *find_text;
+ char_u *repl_text;
+ int down; /* Search downwards. */
+{
+ garray_T ga;
+ int i;
+ int type = (flags & FRD_TYPE_MASK);
+ char_u *p;
+
+ ga_init2(&ga, 1, 100);
+
+ if (type == FRD_REPLACE)
+ {
+ /* Do the replacement when the text under the cursor matches. */
+ i = STRLEN(find_text);
+ p = ml_get_cursor();
+ if (((flags & FRD_MATCH_CASE)
+ ? STRNCMP(p, find_text, i) == 0
+ : STRNICMP(p, find_text, i) == 0)
+ && u_save_cursor() == OK)
+ {
+ /* A button was pressed thus undo should be synced. */
+ if (no_u_sync == 0)
+ u_sync();
+
+ del_bytes((long)i, FALSE);
+ ins_str(repl_text);
+ }
+ }
+ else if (type == FRD_REPLACEALL)
+ ga_concat(&ga, (char_u *)"%s/");
+
+ ga_concat(&ga, (char_u *)"\\V");
+ if (flags & FRD_MATCH_CASE)
+ ga_concat(&ga, (char_u *)"\\C");
+ else
+ ga_concat(&ga, (char_u *)"\\c");
+ if (flags & FRD_WHOLE_WORD)
+ ga_concat(&ga, (char_u *)"\\<");
+ if (type == FRD_REPLACEALL || down)
+ concat_esc(&ga, find_text, '/'); /* escape slashes */
+ else
+ concat_esc(&ga, find_text, '?'); /* escape '?' */
+ if (flags & FRD_WHOLE_WORD)
+ ga_concat(&ga, (char_u *)"\\>");
+
+ if (type == FRD_REPLACEALL)
+ {
+ /* A button was pressed, thus undo should be synced. */
+ if (no_u_sync == 0)
+ u_sync();
+
+ ga_concat(&ga, (char_u *)"/");
+ concat_esc(&ga, repl_text, '/'); /* escape slashes */
+ ga_concat(&ga, (char_u *)"/g");
+ do_cmdline_cmd(ga.ga_data);
+ }
+ else
+ {
+ /* Search for the next match. */
+ i = msg_scroll;
+ do_search(NULL, down ? '/' : '?', ga.ga_data, 1L,
+ SEARCH_MSG + SEARCH_MARK);
+ msg_scroll = i; /* don't let an error message set msg_scroll */
+ }
+
+ if (State & (NORMAL | INSERT))
+ {
+ gui_update_screen(); /* update the screen */
+ msg_didout = 0; /* overwrite any message */
+ need_wait_return = FALSE; /* don't wait for return */
+ }
+
+ vim_free(ga.ga_data);
+ return (ga.ga_len > 0);
+}
+
+#endif
+
+#if (defined(FEAT_DND) && defined(FEAT_GUI_GTK)) \
+ || defined(FEAT_GUI_MSWIN) \
+ || defined(FEAT_GUI_MAC) \
+ || defined(PROTO)
+
+#ifdef FEAT_WINDOWS
+static void gui_wingoto_xy __ARGS((int x, int y));
+
+/*
+ * Jump to the window at specified point (x, y).
+ */
+ static void
+gui_wingoto_xy(x, y)
+ int x;
+ int y;
+{
+ int row = Y_2_ROW(y);
+ int col = X_2_COL(x);
+ win_T *wp;
+
+ if (row >= 0 && col >= 0)
+ {
+ wp = mouse_find_win(&row, &col);
+ if (wp != NULL && wp != curwin)
+ win_goto(wp);
+ }
+}
+#endif
+
+/*
+ * Process file drop. Mouse cursor position, key modifiers, name of files
+ * and count of files are given. Argument "fnames[count]" has full pathnames
+ * of dropped files, they will be freed in this function, and caller can't use
+ * fnames after call this function.
+ */
+/*ARGSUSED*/
+ void
+gui_handle_drop(x, y, modifiers, fnames, count)
+ int x;
+ int y;
+ int_u modifiers;
+ char_u **fnames;
+ int count;
+{
+ int i;
+ char_u *p;
+
+ /*
+ * When the cursor is at the command line, add the file names to the
+ * command line, don't edit the files.
+ */
+ if (State & CMDLINE)
+ {
+ shorten_filenames(fnames, count);
+ for (i = 0; i < count; ++i)
+ {
+ if (fnames[i] != NULL)
+ {
+ if (i > 0)
+ add_to_input_buf((char_u*)" ", 1);
+
+ /* We don't know what command is used thus we can't be sure
+ * about which characters need to be escaped. Only escape the
+ * most common ones. */
+# ifdef BACKSLASH_IN_FILENAME
+ p = vim_strsave_escaped(fnames[i], (char_u *)" \t\"|");
+# else
+ p = vim_strsave_escaped(fnames[i], (char_u *)"\\ \t\"|");
+# endif
+ if (p != NULL)
+ add_to_input_buf(p, (int)STRLEN(p));
+ vim_free(p);
+ vim_free(fnames[i]);
+ }
+ }
+ vim_free(fnames);
+ }
+ else
+ {
+ /* Go to the window under mouse cursor, then shorten given "fnames" by
+ * current window, because a window can have local current dir. */
+# ifdef FEAT_WINDOWS
+ gui_wingoto_xy(x, y);
+# endif
+ shorten_filenames(fnames, count);
+
+ /* If Shift held down, remember the first item. */
+ if ((modifiers & MOUSE_SHIFT) != 0)
+ p = vim_strsave(fnames[0]);
+ else
+ p = NULL;
+
+ /* Handle the drop, :edit or :split to get to the file. This also
+ * frees fnames[]. Skip this if there is only one item it's a
+ * directory and Shift is held down. */
+ if (count == 1 && (modifiers & MOUSE_SHIFT) != 0
+ && mch_isdir(fnames[0]))
+ {
+ vim_free(fnames[0]);
+ vim_free(fnames);
+ }
+ else
+ handle_drop(count, fnames, (modifiers & MOUSE_CTRL) != 0);
+
+ /* If Shift held down, change to first file's directory. If the first
+ * item is a directory, change to that directory (and let the explorer
+ * plugin show the contents). */
+ if (p != NULL)
+ {
+ if (mch_isdir(p))
+ {
+ if (mch_chdir((char *)p) == 0)
+ shorten_fnames(TRUE);
+ }
+ else if (vim_chdirfile(p) == OK)
+ shorten_fnames(TRUE);
+ vim_free(p);
+ }
+
+ /* Update the screen display */
+ update_screen(NOT_VALID);
+# ifdef FEAT_MENU
+ gui_update_menus(0);
+# endif
+ setcursor();
+ out_flush();
+ gui_update_cursor(FALSE, FALSE);
+ gui_mch_flush();
+ }
+}
+#endif