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diff --git a/runtime/doc/mbyte.txt b/runtime/doc/mbyte.txt new file mode 100644 index 000000000..52c3b2406 --- /dev/null +++ b/runtime/doc/mbyte.txt @@ -0,0 +1,1368 @@ +*mbyte.txt* For Vim version 7.0aa. Last change: 2004 Jun 07 + + + VIM REFERENCE MANUAL by Bram Moolenaar et al. + + +Multi-byte support *multibyte* *multi-byte* + *Chinese* *Japanese* *Korean* +This is about editing text in languages which have many characters that can +not be represented using one byte (one octet). Examples are Chinese, Japanese +and Korean. Unicode is also covered here. + +For an introduction to the most common features, see |usr_45.txt| in the user +manual. +For changing the language of messages and menus see |mlang.txt|. + +{not available when compiled without the +multi_byte feature} + + +1. Getting started |mbyte-first| +2. Locale |mbyte-locale| +3. Encoding |mbyte-encoding| +4. Using a terminal |mbyte-terminal| +5. Fonts on X11 |mbyte-fonts-X11| +6. Fonts on MS-Windows |mbyte-fonts-MSwin| +7. Input on X11 |mbyte-XIM| +8. Input on MS-Windows |mbyte-IME| +9. Input with a keymap |mbyte-keymap| +10. Using UTF-8 |mbyte-utf8| +11. Overview of options |mbyte-options| + +NOTE: This file contains UTF-8 characters. These may show up as strange +characters or boxes when using another encoding. + +============================================================================== +1. Getting started *mbyte-first* + +This is a summary of the multibyte features in Vim. If you are lucky it works +as described and you can start using Vim without much trouble. If something +doesn't work you will have to read the rest. Don't be surprised if it takes +quite a bit of work and experimenting to make Vim use all the multi-byte +features. Unfortunately, every system has its own way to deal with multibyte +languages and it is quite complicated. + + +COMPILING + +If you already have a compiled Vim program, check if the |+multi_byte| feature +is included. The |:version| command can be used for this. + +If +multi_byte is not included, you should compile Vim with "big" features. +You can further tune what features are included. See the INSTALL files in the +source directory. + + +LOCALE + +First of all, you must make sure your current locale is set correctly. If +your system has been installed to use the language, it probably works right +away. If not, you can often make it work by setting the $LANG environment +variable in your shell: > + + setenv LANG ja_JP.EUC + +Unfortunately, the name of the locale depends on your system. Japanese might +also be called "ja_JP.EUCjp" or just "ja". To see what is currently used: > + + :language + +To change the locale inside Vim use: > + + :language ja_JP.EUC + +Vim will give an error message if this doesn't work. This is a good way to +experiment and find the locale name you want to use. But it's always better +to set the locale in the shell, so that it is used right from the start. + +See |mbyte-locale| for details. + + +ENCODING + +If your locale works properly, Vim will try to set the 'encoding' option +accordingly. If this doesn't work you can overrule its value: > + + :set encoding=utf-8 + +See |encoding-values| for a list of acceptable values. + +The result is that all the text that is used inside Vim will be in this +encoding. Not only the text in the buffers, but also in registers, variables, +etc. This also means that changing the value of 'encoding' makes the existing +text invalid! The text doesn't change, but it will be displayed wrong. + +You can edit files in another encoding than what 'encoding' is set to. Vim +will convert the file when you read it and convert it back when you write it. +See 'fileencoding', 'fileencodings' and |++enc|. + + +DISPLAY AND FONTS + +If you are working in a terminal (emulator) you must make sure it accepts the +same encoding as which Vim is working with. If this is not the case, you can +use the 'termencoding' option to make Vim convert text automatically. + +For the GUI you must select fonts that work with the current 'encoding'. This +is the difficult part. It depends on the system you are using, the locale and +a few other things. See the chapters on fonts: |mbyte-fonts-X11| for +X-Windows and |mbyte-fonts-MSwin| for MS-Windows. + +For GTK+ 2, you can skip most of this section. The option 'guifontset' does +no longer exist. You only need to set 'guifont' and everything should "just +work". If your system comes with Xft2 and fontconfig and the current font +does not contain a certain glyph, a different font will be used automatically +if available. The 'guifontwide' option is still supported but usually you do +not need to set it. It is only necessary if the automatic font selection does +not suit your needs. + +For X11 you can set the 'guifontset' option to a list of fonts that together +cover the characters that are used. Example for Korean: > + + :set guifontset=k12,r12 + +Alternatively, you can set 'guifont' and 'guifontwide'. 'guifont' is used for +the single-width characters, 'guifontwide' for the double-width characters. +Thus the 'guifontwide' font must be exactly twice as wide as 'guifont'. +Example for UTF-8: > + + :set guifont=-misc-fixed-medium-r-normal-*-18-120-100-100-c-90-iso10646-1 + :set guifontwide=-misc-fixed-medium-r-normal-*-18-120-100-100-c-180-iso10646-1 + +You can also set 'guifont' alone, Vim will try to find a matching +'guifontwide' for you. + + +INPUT + +There are several ways to enter multi-byte characters: +- For X11 XIM can be used. See |XIM|. +- For MS-Windows IME can be used. See |IME|. +- For all systems keymaps can be used. See |mbyte-keymap|. + +The options 'iminsert', 'imsearch' and 'imcmdline' can be used to chose +the different input medhods or disable them temporarily. + +============================================================================== +2. Locale *mbyte-locale* + +The easiest setup is when your whole system uses the locale you want to work +in. But it's also possible to set the locale for one shell you are working +in, or just use a certain locale inside Vim. + + +WHAT IS A LOCALE? *locale* + +There are many of languages in the world. And there are different cultures +and environments at least as much as the number of languages. A linguistic +environment corresponding to an area is called "locale". This includes +information about the used language, the charset, collating order for sorting, +date format, currency format and so on. For Vim only the language and charset +really matter. + +You can only use a locale if your system has support for it. Some systems +have only a few locales, especially in the USA. The language which you want +to use may not be on your system. In that case you might be able to install +it as an extra package. Check your system documentation for how to do that. + +The location in which the locales are installed varies from system to system. +For example, "/usr/share/locale" or "/usr/lib/locale". See your system's +setlocale() man page. + +Looking in these directories will show you the exact name of each locale. +Mostly upper/lowercase matters, thus "ja_JP.EUC" and "ja_jp.euc" are +different. Some systems have a locale.alias file, which allows translation +from a short name like "nl" to the full name "nl_NL.ISO_8859-1". + +Note that X-windows has its own locale stuff. And unfortunately uses locale +names different from what is used elsewhere. This is confusing! For Vim it +matters what the setlocale() function uses, which is generally NOT the +X-windows stuff. You might have to do some experiments to find out what +really works. + + *locale-name* +The (simplified) format of |locale| name is: + + language +or language_territory +or language_territory.codeset + +Territory means the country (or part of it), codeset means the |charset|. For +example, the locale name "ja_JP.eucJP" means: + ja the language is Japanese + JP the country is Japan + eucJP the codeset is EUC-JP +But it also could be "ja", "ja_JP.EUC", "ja_JP.ujis", etc. And unfortunately, +the locale name for a specific language, territory and codeset is not unified +and depends on your system. + +Examples of locale name: + charset language locale name ~ + GB2312 Chinese (simplified) zh_CN.EUC, zh_CN.GB2312 + Big5 Chinese (traditional) zh_TW.BIG5, zh_TW.Big5 + CNS-11643 Chinese (traditional) zh_TW + EUC-JP Japanese ja, ja_JP.EUC, ja_JP.ujis, ja_JP.eucJP + Shift_JIS Japanese ja_JP.SJIS, ja_JP.Shift_JIS + EUC-KR Korean ko, ko_KR.EUC + + +USING A LOCALE + +To start using a locale for the whole system, see the documentation of your +system. Mostly you need to set it in a configuration file in "/etc". + +To use a locale in a shell, set the $LANG environment value. When you want to +use Korean and the |locale| name is "ko", do this: + + sh: export LANG=ko + csh: setenv LANG ko + +You can put this in your ~/.profile or ~/.cshrc file to always use it. + +To use a locale in Vim only, use the |:language| command: > + + :language ko + +Put this in your ~/.vimrc file to use it always. + +Or specify $LANG when starting Vim: + + sh: LANG=ko vim {vim-arguments} + csh: env LANG=ko vim {vim-arguments} + +You could make a small shell script for this. + +============================================================================== +3. Encoding *mbyte-encoding* + +Vim uses the 'encoding' option to specify how characters identified and +encoded when they are used inside Vim. This applies to all the places where +text is used, including buffers (files loaded into memory), registers and +variables. + + *charset* *codeset* +Charset is another name for encoding. There are subtle differences, but these +don't matter when using Vim. "codeset" is another similar name. + +Each character is encoded as one or more bytes. When all characters are +encoded with one byte, we call this a single-byte encoding. The most often +used one is called "latin1". This limits the number of characters to 256. +Some of these are control characters, thus even fewer can be used for text. + +When some characters use two or more bytes, we call this a multi-byte +encoding. This allows using much more than 256 characters, which is required +for most East Asian languages. + +Most multi-byte encodings use one byte for the first 127 characters. These +are equal to ASCII, which makes it easy to exchange plain-ASCII text, no +matter what language is used. Thus you might see the right text even when the +encoding was set wrong. + + *encoding-names* +Vim can use many different character encodings. There are three major groups: + +1 8bit Single-byte encodings, 256 different characters. Mostly used + in USA and Europe. Example: ISO-8859-1 (Latin1). All + characters occupy one screen cell only. + +2 2byte Double-byte encodings, over 10000 different characters. + Mostly used in Asian countries. Example: euc-kr (Korean) + The number of screen cells is equal to the number of bytes + (except for euc-jp when the first byte is 0x8e). + +u Unicode Universal encoding, can replace all others. ISO 10646. + Millions of different characters. Example: UTF-8. The + relation between bytes and screen cells is complex. + +Other encodings cannot be used by Vim internally. But files in other +encodings can be edited by using conversion, see 'fileencoding'. +Note that all encodings must use ASCII for the characters up to 128 (except +when compiled for EBCDIC). + +Supported 'encoding' values are: *encoding-values* +1 latin1 8-bit characters (ISO 8859-1) +1 iso-8859-n ISO_8859 variant (n = 2 to 15) +1 koi8-r Russian +1 koi8-u Ukrainian +1 macroman MacRoman (Macintosh encoding) +1 8bit-{name} any 8-bit encoding (Vim specific name) +1 cp{number} MS-Windows: any installed single-byte codepage +2 cp932 Japanese (Windows only) +2 euc-jp Japanese (Unix only) +2 sjis Japanese (Unix only) +2 cp949 Korean (Unix and Windows) +2 euc-kr Korean (Unix only) +2 cp936 simplified Chinese (Windows only) +2 euc-cn simplified Chinese (Unix only) +2 cp950 traditional Chinese (on Unix alias for big5) +2 big5 traditional Chinese (on Windows alias for cp950) +2 euc-tw traditional Chinese (Unix only) +2 2byte-{name} Unix: any double-byte encoding (Vim specific name) +2 cp{number} MS-Windows: any installed double-byte codepage +u utf-8 32 bit UTF-8 encoded Unicode (ISO/IEC 10646-1) +u ucs-2 16 bit UCS-2 encoded Unicode (ISO/IEC 10646-1) +u ucs-2le like ucs-2, little endian +u utf-16 ucs-2 extended with double-words for more characters +u utf-16le like utf-16, little endian +u ucs-4 32 bit UCS-4 encoded Unicode (ISO/IEC 10646-1) +u ucs-4le like ucs-4, little endian + +The {name} can be any encoding name that your system supports. It is passed +to iconv() to convert between the encoding of the file and the current locale. +For MS-Windows "cp{number}" means using codepage {number}. +Examples: > + :set encoding=8bit-cp1252 + :set encoding=2byte-cp932 +< +Several aliases can be used, they are translated to one of the names above. +An incomplete list: + +1 ansi same as latin1 (obsolete, for backward compatibility) +2 japan Japanese: on Unix "euc-jp", on MS-Windows cp932 +2 korea Korean: on Unix "euc-kr", on MS-Windows cp949 +2 prc simplified Chinese: on Unix "euc-cn", on MS-Windows cp936 +2 chinese same as "prc" +2 taiwan traditional Chinese: on Unix "euc-tw", on MS-Windows cp950 +u utf8 same as utf-8 +u unicode same as ucs-2 +u ucs2be same as ucs-2 (big endian) +u ucs-2be same as ucs-2 (big endian) +u ucs-4be same as ucs-4 (big endian) + +For the UCS codes the byte order matters. This is tricky, use UTF-8 whenever +you can. The default is to use big-endian (most significant byte comes +first): + name bytes char ~ + ucs-2 11 22 1122 + ucs-2le 22 11 1122 + ucs-4 11 22 33 44 11223344 + ucs-4le 44 33 22 11 11223344 + +On MS-Windows systems you often want to use "ucs-2le", because it uses little +endian UCS-2. + +There are a few encodings which are similar, but not exactly the same. Vim +treats them as if they were different encodings, so that conversion will be +done when needed. You might want to use the similar name to avoid conversion +or when conversion is not possible: + + cp932, shift-jis, sjis + cp936, euc-cn + + *encoding-table* +Normally 'encoding' is equal to your current locale and 'termencoding' is +empty. This means that your keyboard and display work with characters encoded +in your current locale, and Vim uses the same characters internally. + +You can make Vim use characters in a different encoding by setting the +'encoding' option to a different value. Since the keyboard and display still +use the current locale, conversion needs to be done. The 'termencoding' then +takes over the value of the current locale, so Vim converts between 'encoding' +and 'termencoding'. Example: > + :let &termencoding = &encoding + :set encoding=utf-8 + +However, not all combinations of values are possible. The table below tells +you how each of the nine combinations works. This is further restricted by +not all conversions being possible, iconv() being present, etc. Since this +depends on the system used, no detailed list can be given. + +('tenc' is the short name for 'termencoding' and 'enc' short for 'encoding') + +'tenc' 'enc' remark ~ + + 8bit 8bit Works. When 'termencoding' is different from + 'encoding' typing and displaying may be wrong for some + characters, Vim does NOT perform conversion (set + 'encoding' to "utf-8" to get this). + 8bit 2byte MS-Windows: works for all codepages installed on your + system; you can only type 8bit characters; + Other systems: does NOT work. + 8bit Unicode Works, but you can only type 8bit characters; in a + terminal you can only see 8bit characters; the GUI can + show all characters that the 'guifont' supports. + + 2byte 8bit Works, but typing non-ASCII characters might + be a problem. + 2byte 2byte MS-Windows: works for all codepages installed on your + system; typing characters might be a problem when + locale is different from 'encoding'. + Other systems: Only works when 'termencoding' is equal + to 'encoding', you might as well leave it empty. + 2byte Unicode works, Vim will translate typed characters. + + Unicode 8bit works (unusual) + Unicode 2byte does NOT work + Unicode Unicode works very well (leaving 'termencoding' empty works + the same way, because all Unicode is handled + internally as UTF-8) + +CONVERSION *charset-conversion* + +Vim will automatically convert from one to another encoding in several places: +- When reading a file and 'fileencoding' is different from 'encoding' +- When writing a file and 'fileencoding' is different from 'encoding' +- When displaying characters and 'termencoding' is different from 'encoding' +- When reading input and 'termencoding' is different from 'encoding' +- When displaying messages and the encoding used for LC_MESSAGES differs from + 'encoding' (requires a gettext version that supports this). +- When reading a Vim script where |:scriptencoding| is different from + 'encoding'. +- When reading or writing a |viminfo| file. +Most of these require the |+iconv| feature. Conversion for reading and +writing files may also be specified with the 'charconvert' option. + +Useful utilities for converting the charset: + All: iconv + GNU iconv can convert most encodings. Unicode is used as the + intermediate encoding, which allows conversion from and to all other + encodings. See http://www.gnu.org/directory/libiconv.html. + + Japanese: nkf + Nkf is "Network Kanji code conversion Filter". One of the most unique + facility of nkf is the guess of the input Kanji code. So, you don't + need to know what the inputting file's |charset| is. When convert to + EUC-JP from ISO-2022-JP or Shift_JIS, simply do the following command + in Vim: + :%!nkf -e + Nkf can be found at: + http://www.sfc.wide.ad.jp/~max/FreeBSD/ports/distfiles/nkf-1.62.tar.gz + + Chinese: hc + Hc is "Hanzi Converter". Hc convert a GB file to a Big5 file, or Big5 + file to GB file. Hc can be found at: + ftp://ftp.cuhk.hk/pub/chinese/ifcss/software/unix/convert/hc-30.tar.gz + + Korean: hmconv + Hmconv is Korean code conversion utility especially for E-mail. It can + convert between EUC-KR and ISO-2022-KR. Hmconv can be found at: + ftp://ftp.kaist.ac.kr/pub/hangul/code/hmconv/ + + Multilingual: lv + Lv is a Powerful Multilingual File Viewer. And it can be worked as + |charset| converter. Supported |charset|: ISO-2022-CN, ISO-2022-JP, + ISO-2022-KR, EUC-CN, EUC-JP, EUC-KR, EUC-TW, UTF-7, UTF-8, ISO-8859 + series, Shift_JIS, Big5 and HZ. Lv can be found at: + http://www.ff.iij4u.or.jp/~nrt/freeware/lv4495.tar.gz + + + *mbyte-conversion* +When reading and writing files in an encoding different from 'encoding', +conversion needs to be done. These conversions are supported: +- All conversions between Latin-1 (ISO-8859-1), UTF-8, UCS-2 and UCS-4 are + handled internally. +- For MS-Windows, when 'encoding' is a Unicode encoding, conversion from and + to any codepage should work. +- Conversion specified with 'charconvert' +- Conversion with the iconv library, if it is available. + Old versions of GNU iconv() may cause the conversion to fail (they + request a very large buffer, more than Vim is willing to provide). + Try getting another iconv() implementation. + +============================================================================== +4. Using a terminal *mbyte-terminal* + +The GUI fully supports multi-byte characters. It is also possible in a +terminal, if the terminal supports the same encoding that Vim uses. Thus this +is less flexible. + +For example, you can run Vim in a xterm with added multi-byte support and/or +|XIM|. Examples are kterm (Kanji term) and hanterm (for Korean), Eterm +(Enlightened terminal) and rxvt. + +If your terminal does not support the right encoding, you can set the +'termencoding' option. Vim will then convert the typed characters from +'termencoding' to 'encoding'. And displayed text will be converted from +'encoding' to 'termencoding'. If the encoding supported by the terminal +doesn't include all the characters that Vim uses, this leads to lost +characters. This may mess up the display. If you use a terminal that +supports Unicode, such as the xterm mentioned below, it should work just fine, +since nearly every character set can be converted to Unicode without loss of +information. + + +UTF-8 IN XFREE86 XTERM *UTF8-xterm* + +This is a short explanation of how to use UTF-8 character encoding in the +xterm that comes with XFree86 by Thomas Dickey (text by Markus Kuhn). + +Get the latest xterm version which has now UTF-8 support: + + http://invisible-island.net/xterm/xterm.html + +Compile it with "./configure --enable-wide-chars ; make" + +Also get the ISO 10646-1 version of various fonts, which is available on + + http://www.cl.cam.ac.uk/~mgk25/download/ucs-fonts.tar.gz + +and install the font as described in the README file. + +Now start xterm with > + + xterm -u8 -fn -misc-fixed-medium-r-semicondensed--13-120-75-75-c-60-iso10646-1 +or, for bigger character: > + xterm -u8 -fn -misc-fixed-medium-r-normal--15-140-75-75-c-90-iso10646-1 + +and you will have a working UTF-8 terminal emulator. Try both > + + cat utf-8-demo.txt + vim utf-8-demo.txt + +with the demo text that comes with ucs-fonts.tar.gz in order to see +whether there are any problems with UTF-8 in your xterm. + +For Vim you may need to set 'encoding' to "utf-8". + +============================================================================== +5. Fonts on X11 *mbyte-fonts-X11* + +Unfortunately, using fonts in X11 is complicated. The name of a single-byte +font is a long string. For multi-byte fonts we need several of these... + +Note: Most of this is no longer relevant for GTK+ 2. Selecting a font via +its XLFD is not supported anymore; see 'guifont' for an example of how to +set the font. Do yourself a favor and ignore the |XLFD| and |xfontset| +sections below. + +First of all, Vim only accepts fixed-width fonts for displaying text. You +cannot use proportionally spaced fonts. This excludes many of the available +(and nicer looking) fonts. However, for menus and tooltips any font can be +used. + +Note that Display and Input are independent. It is possible to see your +language even though you have no input method for it. + +You should get a default font for menus and tooltips that works, but it might +be ugly. Read the following to find out how to select a better font. + + +X LOGICAL FONT DESCRIPTION (XLFD) + *XLFD* +XLFD is the X font name and contains the information about the font size, +charset, etc. The name is in this format: + +FOUNDRY-FAMILY-WEIGHT-SLANT-WIDTH-STYLE-PIXEL-POINT-X-Y-SPACE-AVE-CR-CE + +Each field means: + +- FOUNDRY: FOUNDRY field. The company that created the font. +- FAMILY: FAMILY_NAME field. Basic font family name. (helvetica, gothic, + times, etc) +- WEIGHT: WEIGHT_NAME field. How thick the letters are. (light, medium, + bold, etc) +- SLANT: SLANT field. + r: Roman (no slant) + i: Italic + o: Oblique + ri: Reverse Italic + ro: Reverse Oblique + ot: Other + number: Scaled font +- WIDTH: SETWIDTH_NAME field. Width of characters. (normal, condensed, + narrow, double wide) +- STYLE: ADD_STYLE_NAME field. Extra info to describe font. (Serif, Sans + Serif, Informal, Decorated, etc) +- PIXEL: PIXEL_SIZE field. Height, in pixels, of characters. +- POINT: POINT_SIZE field. Ten times height of characters in points. +- X: RESOLUTION_X field. X resolution (dots per inch). +- Y: RESOLUTION_Y field. Y resolution (dots per inch). +- SPACE: SPACING field. + p: Proportional + m: Monospaced + c: CharCell +- AVE: AVERAGE_WIDTH field. Ten times average width in pixels. +- CR: CHARSET_REGISTRY field. The name of the charset group. +- CE: CHARSET_ENCODING field. The rest of the charset name. For some + charsets, such as JIS X 0208, if this field is 0, code points has + the same value as GL, and GR if 1. + +For example, in case of a 14 dots font corresponding to JIS X 0208, it is +written like: + -misc-fixed-medium-r-normal--16-110-100-100-c-160-jisx0208.1990-0 + + +X FONTSET + *fontset* *xfontset* +A single-byte charset is typically associated with one font. For multi-byte +charsets a combination of fonts is often used. This means that one group of +characters are used from one font and another group from another font (which +might be double wide). This collection of fonts is called a fontset. + +Which fonts are required in a fontset depends on the current locale. X +windows maintains a table of which groups of characters are required for a +locale. You have to specify all the fonts that a locale requires in the +'guifontset' option. + +NOTE: The fontset always uses the current locale, even though 'encoding' may +be set to use a different charset. In that situation you might want to use +'guifont' and 'guifontwide' instead of 'guifontset'. + +Example: + |charset| language "groups of characters" ~ + GB2312 Chinese (simplified) ISO-8859-1 and GB 2312 + Big5 Chinese (traditional) ISO-8859-1 and Big5 + CNS-11643 Chinese (traditional) ISO-8859-1, CNS 11643-1 and CNS 11643-2 + EUC-JP Japanese JIS X 0201 and JIS X 0208 + EUC-KR Korean ISO-8859-1 and KS C 5601 (KS X 1001) + +You can search for fonts using the xlsfonts command. For example, when you're +searching for a font for KS C 5601: > + xlsfonts | grep ksc5601 + +This is complicated and confusing. You might want to consult the X-Windows +documentation if there is something you don't understand. + + *base_font_name_list* +When you have found the names of the fonts you want to use, you need to set +the 'guifontset' option. You specify the list by concatenating the font names +and putting a comma in between them. + +For example, when you use the ja_JP.eucJP locale, this requires JIS X 0201 +and JIS X 0208. You could supply a list of fonts that explicitly specifies +the charsets, like: > + + :set guifontset=-misc-fixed-medium-r-normal--14-130-75-75-c-140-jisx0208.1983-0, + \-misc-fixed-medium-r-normal--14-130-75-75-c-70-jisx0201.1976-0 + +Alternatively, you can supply a base font name list that omits the charset +name, letting X-Windows select font characters required for the locale. For +example: > + + :set guifontset=-misc-fixed-medium-r-normal--14-130-75-75-c-140, + \-misc-fixed-medium-r-normal--14-130-75-75-c-70 + +Alternatively, you can supply a single base font name that allows X-Windows to +select from all available fonts. For example: > + + :set guifontset=-misc-fixed-medium-r-normal--14-* + +Alternatively, you can specify alias names. See the fonts.alias file in the +fonts directory (e.g., /usr/X11R6/lib/X11/fonts/). For example: > + + :set guifontset=k14,r14 +< + *E253* +Note that in East Asian fonts, the standard character cell is square. When +mixing a Latin font and an East Asian font, the East Asian font width should +be twice the Latin font width. + +If 'guifontset' is not empty, the "font" argument of the |:highlight| command +is also interpreted as a fontset. For example, you should use for +highlighting: > + :hi Comment font=english_font,your_font +If you use a wrong "font" argument you will get an error message. +Also make sure that you set 'guifontset' before setting fonts for highlight +groups. + + +USING RESOURCE FILES + +Instead of specifying 'guifontset', you can set X11 resources and Vim will +pick them up. This is only for people who know how X resource files work. + +For Motif and Athena insert these three lines in your $HOME/.Xdefaults file: + + Vim.font: |base_font_name_list| + Vim*fontSet: |base_font_name_list| + Vim*fontList: your_language_font + +Note: Vim.font is for text area. + Vim*fontSet is for menu. + Vim*fontList is for menu (for Motif GUI) + +For example, when you are using Japanese and a 14 dots font, > + + Vim.font: -misc-fixed-medium-r-normal--14-* + Vim*fontSet: -misc-fixed-medium-r-normal--14-* + Vim*fontList: -misc-fixed-medium-r-normal--14-* +< +or: > + + Vim*font: k14,r14 + Vim*fontSet: k14,r14 + Vim*fontList: k14,r14 +< +To have them take effect immediately you will have to do > + + xrdb -merge ~/.Xdefaults + +Otherwise you will have to stop and restart the X server before the changes +take effect. + + +The GTK+ version of GUI Vim does not use .Xdefaults, use ~/.gtkrc instead. +The default mostly works OK. But for the menus you might have to change +it. Example: > + + style "default" + { + fontset="-*-*-medium-r-normal--14-*-*-*-c-*-*-*" + } + widget_class "*" style "default" + +============================================================================== +6. Fonts on MS-Windows *mbyte-fonts-MSwin* + +The simplest is to use the font dialog to select fonts and try them out. You +can find this at the "Edit/Select Font..." menu. Once you find a font name +that works well you can use this command to see its name: > + + :set guifont + +Then add a command to your |gvimrc| file to set 'guifont': > + + :set guifont=courier_new:h12 + +============================================================================== +7. Input on X11 *mbyte-XIM* + +X INPUT METHOD (XIM) BACKGROUND *XIM* *xim* *x-input-method* + +XIM is an international input module for X. There are two kind of structures, +Xlib unit type and |IM-server| (Input-Method server) type. |IM-server| type +is suitable for complex input, such as CJK. + +- IM-server + *IM-server* + In |IM-server| type input structures, the input event is handled by either + of the two ways: FrontEnd system and BackEnd system. In the FrontEnd + system, input events are snatched by the |IM-server| first, then |IM-server| + give the application the result of input. On the other hand, the BackEnd + system works reverse order. MS Windows adopt BackEnd system. In X, most of + |IM-server|s adopt FrontEnd system. The demerit of BackEnd system is the + large overhead in communication, but it provides safe synchronization with + no restrictions on applications. + + For example, there are xwnmo and kinput2 Japanese |IM-server|, both are + FrontEnd system. Xwnmo is distributed with Wnn (see below), kinput2 can be + found at: ftp://ftp.sra.co.jp/pub/x11/kinput2/ + + For Chinese, there's a great XIM server named "xcin", you can input both + Traditional and Simplified Chinese characters. And it can accept other + locale if you make a correct input table. Xcin can be found at: + http://xcin.linux.org.tw/ + +- Conversion Server + *conversion-server* + Some system needs additional server: conversion server. Most of Japanese + |IM-server|s need it, Kana-Kanji conversion server. For Chinese inputting, + it depends on the method of inputting, in some methods, PinYin or ZhuYin to + HanZi conversion server is needed. For Korean inputting, if you want to + input Hanja, Hangul-Hanja conversion server is needed. + + For example, the Japanese inputting process is divided into 2 steps. First + we pre-input Hira-gana, second Kana-Kanji conversion. There are so many + Kanji characters (6349 Kanji characters are defined in JIS X 0208) and the + number of Hira-gana characters are 76. So, first, we pre-input text as + pronounced in Hira-gana, second, we convert Hira-gana to Kanji or Kata-Kana, + if needed. There are some Kana-Kanji conversion server: jserver + (distributed with Wnn, see below) and canna. Canna could be found at: + ftp://ftp.nec.co.jp/pub/Canna/ (no longer works). + +There is a good input system: Wnn4.2. Wnn 4.2 contains, + xwnmo (|IM-server|) + jserver (Japanese Kana-Kanji conversion server) + cserver (Chinese PinYin or ZhuYin to simplified HanZi conversion server) + tserver (Chinese PinYin or ZhuYin to traditional HanZi conversion server) + kserver (Hangul-Hanja conversion server) +Wnn 4.2 for several systems can be found at various places on the internet. +Use the RPM or port for your system. + + +- Input Style + *xim-input-style* + When inputting CJK, there are four areas: + 1. The area to display of the input while it is being composed + 2. The area to display the currently active input mode. + 3. The area to display the next candidate for the selection. + 4. The area to display other tools. + + The third area is needed when converting. For example, in Japanese + inputting, multiple Kanji characters could have the same pronunciation, so + a sequence of Hira-gana characters could map to a distinct sequence of Kanji + characters. + + The first and second areas are defined in international input of X with the + names of "Preedit Area", "Status Area" respectively. The third and fourth + areas are not defined and are left to be managed by the |IM-server|. In the + international input, four input styles have been defined using combinations + of Preedit Area and Status Area: |OnTheSpot|, |OffTheSpot|, |OverTheSpot| + and |Root|. + + Currently, GUI Vim support three style, |OverTheSpot|, |OffTheSpot| and + |Root|. + +*. on-the-spot *OnTheSpot* + Preedit Area and Status Area are performed by the client application in + the area of application. The client application is directed by the + |IM-server| to display all pre-edit data at the location of text + insertion. The client registers callbacks invoked by the input method + during pre-editing. +*. over-the-spot *OverTheSpot* + Status Area is created in a fixed position within the area of application, + in case of Vim, the position is the additional status line. Preedit Area + is made at present input position of application. The input method + displays pre-edit data in a window which it brings up directly over the + text insertion position. +*. off-the-spot *OffTheSpot* + Preedit Area and Status Area are performed in the area of application, in + case of Vim, the area is additional status line. The client application + provides display windows for the pre-edit data to the input method which + displays into them directly. +*. root-window *Root* + Preedit Area and Status Area are outside of the application. The input + method displays all pre-edit data in a separate area of the screen in a + window specific to the input method. + + +USING XIM *multibyte-input* *E284* *E286* *E287* *E288* + *E285* *E291* *E292* *E290* *E289* + +Note that Display and Input are independent. It is possible to see your +language even though you have no input method for it. But when your Display +method doesn't match your Input method, the text will be displayed wrong. + + Note: You can not use IM unless you specify 'guifontset'. + Therefore, Latin users, you have to also use 'guifontset' + if you use IM. + +To input your language you should run the |IM-server| which supports your +language and |conversion-server| if needed. + +The next 3 lines should be put in your ~/.Xdefaults file. They are common for +all X applications which uses |XIM|. If you already use |XIM|, you can skip +this. > + + *international: True + *.inputMethod: your_input_server_name + *.preeditType: your_input_style +< +input_server_name is your |IM-server| name (check your |IM-server| + manual). +your_input_style is one of |OverTheSpot|, |OffTheSpot|, |Root|. See + also |xim-input-style|. + +*international may not necessary if you use X11R6. +*.inputMethod and *.preeditType are optional if you use X11R6. + +For example, when you are using kinput2 as |IM-server|, > + + *international: True + *.inputMethod: kinput2 + *.preeditType: OverTheSpot +< +When using |OverTheSpot|, GUI Vim always connects to the IM Server even in +Normal mode, so you can input your language with commands like "f" and "r". +But when using one of the other two methods, GUI Vim connects to the IM Server +only if it is not in Normal mode. + +If your IM Server does not support |OverTheSpot|, and if you want to use your +language with some Normal mode command like "f" or "r", then you should use a +localized xterm or an xterm which supports |XIM| + +If needed, you can set the XMODIFIERS environment variable: + + sh: export XMODIFIERS="@im=input_server_name" + csh: setenv XMODIFIERS "@im=input_server_name" + +For example, when you are using kinput2 as |IM-server| and sh, > + + export XMODIFIERS="@im=kinput2" +< + +FULLY CONTROLLED XIM + +You can fully control XIM, like with IME of MS-Windows (see |multibyte-ime|). +This is currently only available for the GTK GUI. + +Before using fully controlled XIM, one setting is required. Set the +'imactivatekey' option to the key that is used for the activation of the input +method. For example, when you are using kinput2 + canna as IM Server, the +activation key is probably Shift+Space: > + + :set imactivatekey=S-space + +See 'imactivatekey' for the format. + +============================================================================== +8. Input on MS-Windows *mbyte-IME* + +(Windows IME support) *multibyte-ime* *IME* + +{only works Windows GUI and compiled with the |+multi_byte_ime| feature} + +To input multibyte characters on Windows, you have to use Input Method Editor +(IME). In process of your editing text, you must switch status (on/off) of +IME many many many times. Because IME with status on is hooking all of your +key inputs, you cannot input 'j', 'k', or almost all of keys to Vim directly. + +This |+multi_byte_ime| feature help this. It reduce times of switch status of +IME manually. In normal mode, there are almost no need working IME, even +editing multibyte text. So exiting insert mode with ESC, Vim memorize last +status of IME and force turn off IME. When re-enter insert mode, Vim revert +IME status to that memorized automatically. + +This works on not only insert-normal mode, but also search-command input and +replace mode. +The options 'iminsert', 'imsearch' and 'imcmdline' can be used to chose +the different input medhods or disable them temporarily. + +WHAT IS IME + IME is a part of East asian version Windows. That helps you to input + multibyte character. English and other language version Windows does not + have any IME. (Also there are no need usually.) But there is one that + called Microsoft Global IME. Global IME is a part of Internet Explorer + 4.0 or above. You can get more information about Global IME, at below + URL. + +WHAT IS GLOBAL IME *global-ime* + Global IME makes capability to input Chinese, Japanese, and Korean text + into Vim buffer on any language version of Windows 98, Windows 95, and + Windows NT 4.0. + On Windows 2000 and XP it should work as well (without downloading). On + Windows 2000 Professional, Global IME is built in, and the Input Locales + can be added through Control Panel/Regional Options/Input Locales. + Please see below URL for detail of Global IME. You can also find various + language version of Global IME at same place. + + - Global IME detailed information. + http://www.microsoft.com/windows/ie/features/ime.asp + + - Active Input Method Manager (Global IME) + http://msdn.microsoft.com/workshop/misc/AIMM/aimm.asp + + Support Global IME is a experimental feature. + +NOTE: For IME to work you must make sure the input locales of your language +are added to your system. The exact location of this depends on the version +of Windows you use. For example, on my W2P box: +1. Control Panel +2. Regional Options +3. Input Locales Tab +4. Add Installed input locales -> Chinese(PRC) + The default is still English (United Stated) + + +Cursor color when IME or XIM is on *CursorIM* + There is a little cute feature for IME. Cursor can indicate status of IME + by changing its color. Usually status of IME was indicated by little icon + at a corner of desktop (or taskbar). It is not easy to verify status of + IME. But this feature help this. + This works in the same way when using XIM. + + You can select cursor color when status is on by using highlight group + CursorIM. For example, add these lines to your _gvimrc: > + + if has('multi_byte_ime') + highlight Cursor guifg=NONE guibg=Green + highlight CursorIM guifg=NONE guibg=Purple + endif +< + Cursor color with off IME is green. And purple cursor indicates that + status is on. + +============================================================================== +9. Input with a keymap *mbyte-keymap* + +When the keyboard doesn't produce the characters you want to enter in your +text, you can use the 'keymap' option. This will translate one or more +(English) characters to another (non-English) character. This only happens +when typing text, not when typing Vim commands. This avoids having to switch +between two keyboard settings. + +The value of the 'keymap' option specifies a keymap file to use. The name of +this file is one of these two: + + keymap/{keymap}_{encoding}.vim + keymap/{keymap}.vim + +Here {keymap} is the value of the 'keymap' option and {encoding} of the +'encoding' option. The file name with the {encoding} included is tried first. + +'runtimepath' is used to find these files. To see an overview of all +available keymap files, use this: > + :echo globpath(&rtp, "keymap/*.vim") + +In Insert and Command-line mode you can use CTRL-^ to toggle between using the +keyboard map or not. |i_CTRL-^| |c_CTRL-^| +This flag is remembered for Insert mode with the 'iminsert' option. When +leaving and entering Insert mode the previous value is used. The same value +is also used for commands that take a single character argument, like |f| and +|r|. +For Command-line mode the flag is NOT remembered. You are expected to type an +Ex command first, which is ASCII. +For typing search patterns the 'imsearch' option is used. It can be set to +use the same value as for 'iminsert'. + +It is possible to give the GUI cursor another color when the language mappings +are being used. This is disabled by default, to avoid that the cursor becomes +invisible when you use a non-standard background color. Here is an example to +use a brightly colored cursor: > + :highlight Cursor guifg=NONE guibg=Green + :highlight lCursor guifg=NONE guibg=Cyan +< + *keymap-file-format* *:loadk* *:loadkeymap* *E105* +The keymap file looks something like this: > + + " Maintainer: name <email@address> + " Last Changed: 2001 Jan 1 + + let b:keymap_name = "short" + + loadkeymap + a A + b B comment + +The lines starting with a " are comments and will be ignored. Blank lines are +also ignored. The lines with the mappings may have a comment after the useful +text. + +The "b:keymap_name" can be set to a short name, which will be shown in the +status line. The idea is that this takes less room than the value of +'keymap', which might be long to distinguish between different languages, +keyboards and encodings. + +The actual mappings are in the lines below "loadkeymap". In the example "a" +is mapped to "A" and "b" to "B". Thus the first item is mapped to the second +item. This is done for each line, until the end of the file. +These items are exactly the same as what can be used in a |:lnoremap| command, +using "<buffer>" to make the mappings local to the buffer.. +You can check the result with this command: > + :lmap +The two items must be separated by white space. You cannot include white +space inside an item, use the special names "<Tab>" and "<Space>" instead. +The length of the two items together must not exceed 200 bytes. + +It's possible to have more than one character in the first column. This works +like a dead key. Example: > + 'a á +Since Vim doesn't know if the next character after a quote is really an "a", +it will wait for the next character. To be able to insert a single quote, +also add this line: > + '' ' +Since the mapping is defined with |:lnoremap| the resulting quote will not be +used for the start of another character. + +Although it's possible to have more than one character in the second column, +this is unusual. But you can use various ways to specify the character: > + A a literal character + A <char-97> decimal value + A <char-0x61> hexadecimal value + A <char-0141> octal value + x <Space> special key name + +The characters are assumed to be encoded for the current value of 'encoding'. +It's possible to use ":scriptencoding" when all characters are given +literally. That doesn't work when using the <char-> construct, because the +conversion is done on the keymap file, not on the resulting character. + +The lines after "loadkeymap" are interpreted with 'cpoptions' set to "C". +This means that continuation lines are not used and a backslash has a special +meaning in the mappings. Examples: > + + " a comment line + \" x maps " to x + \\ y maps \ to y + +If you write a keymap file that will be useful for others, consider submitting +it to the Vim maintainer for inclusion in the distribution: +<maintainer@vim.org> + + +HEBREW KEYMAP *keymap-hebrew* + +This file explains what characters are available in UTF-8 and CP1255 encodings, +and what the keymaps are to get those characters: + +glyph encoding keymap ~ +Char utf-8 cp1255 hebrew hebrewp name ~ +א 0x5d0 0xe0 t a 'alef +ב 0x5d1 0xe1 c b bet +ג 0x5d2 0xe2 d g gimel +ד 0x5d3 0xe3 s d dalet +ה 0x5d4 0xe4 v h he +ו 0x5d5 0xe5 u v vav +ז 0x5d6 0xe6 z z zayin +ח 0x5d7 0xe7 j j het +ט 0x5d8 0xe8 y T tet +י 0x5d9 0xe9 h y yod +ך 0x5da 0xea l K kaf sofit +כ 0x5db 0xeb f k kaf +ל 0x5dc 0xec k l lamed +ם 0x5dd 0xed o M mem sofit +מ 0x5de 0xee n m mem +ן 0x5df 0xef i N nun sofit +נ 0x5e0 0xf0 b n nun +ס 0x5e1 0xf1 x s samech +ע 0x5e2 0xf2 g u `ayin +ף 0x5e3 0xf3 ; P pe sofit +פ 0x5e4 0xf4 p p pe +ץ 0x5e5 0xf5 . X tsadi sofit +צ 0x5e6 0xf6 m x tsadi +ק 0x5e7 0xf7 e q qof +ר 0x5e8 0xf8 r r resh +ש 0x5e9 0xf9 a w shin +ת 0x5ea 0xfa , t tav + +Vowel marks and special punctuation: +הְ 0x5b0 0xc0 A: A: sheva +הֱ 0x5b1 0xc1 HE HE hataf segol +הֲ 0x5b2 0xc2 HA HA hataf patah +הֳ 0x5b3 0xc3 HO HO hataf qamats +הִ 0x5b4 0xc4 I I hiriq +הֵ 0x5b5 0xc5 AY AY tsere +הֶ 0x5b6 0xc6 E E segol +הַ 0x5b7 0xc7 AA AA patah +הָ 0x5b8 0xc8 AO AO qamats +הֹ 0x5b9 0xc9 O O holam +הֻ 0x5bb 0xcb U U qubuts +כּ 0x5bc 0xcc D D dagesh +הֽ 0x5bd 0xcd ]T ]T meteg +ה־ 0x5be 0xce ]Q ]Q maqaf +בֿ 0x5bf 0xcf ]R ]R rafe +ב׀ 0x5c0 0xd0 ]p ]p paseq +שׁ 0x5c1 0xd1 SR SR shin-dot +שׂ 0x5c2 0xd2 SL SL sin-dot +׃ 0x5c3 0xd3 ]P ]P sof-pasuq +װ 0x5f0 0xd4 VV VV double-vav +ױ 0x5f1 0xd5 VY VY vav-yod +ײ 0x5f2 0xd6 YY YY yod-yod + +The following are only available in utf-8 + +Cantillation marks: +glyph +Char utf-8 hebrew name +ב֑ 0x591 C: etnahta +ב֒ 0x592 Cs segol +ב֓ 0x593 CS shalshelet +ב֔ 0x594 Cz zaqef qatan +ב֕ 0x595 CZ zaqef gadol +ב֖ 0x596 Ct tipeha +ב֗ 0x597 Cr revia +ב֘ 0x598 Cq zarqa +ב֙ 0x599 Cp pashta +ב֚ 0x59a C! yetiv +ב֛ 0x59b Cv tevir +ב֜ 0x59c Cg geresh +ב֝ 0x59d C* geresh qadim +ב֞ 0x59e CG gershayim +ב֟ 0x59f CP qarnei-parah +ב֪ 0x5aa Cy yerach-ben-yomo +ב֫ 0x5ab Co ole +ב֬ 0x5ac Ci iluy +ב֭ 0x5ad Cd dehi +ב֮ 0x5ae Cn zinor +ב֯ 0x5af CC masora circle + +Combining forms: +ﬠ 0xfb20 X` Alternative `ayin +ﬡ 0xfb21 X' Alternative 'alef +ﬢ 0xfb22 X-d Alternative dalet +ﬣ 0xfb23 X-h Alternative he +ﬤ 0xfb24 X-k Alternative kaf +ﬥ 0xfb25 X-l Alternative lamed +ﬦ 0xfb26 X-m Alternative mem-sofit +ﬧ 0xfb27 X-r Alternative resh +ﬨ 0xfb28 X-t Alternative tav +﬩ 0xfb29 X-+ Alternative plus +שׁ 0xfb2a XW shin+shin-dot +שׂ 0xfb2b Xw shin+sin-dot +שּׁ 0xfb2c X..W shin+shin-dot+dagesh +שּׂ 0xfb2d X..w shin+sin-dot+dagesh +אַ 0xfb2e XA alef+patah +אָ 0xfb2f XO alef+qamats +אּ 0xfb30 XI alef+hiriq (mapiq) +בּ 0xfb31 X.b bet+dagesh +גּ 0xfb32 X.g gimel+dagesh +דּ 0xfb33 X.d dalet+dagesh +הּ 0xfb34 X.h he+dagesh +וּ 0xfb35 Xu vav+dagesh +זּ 0xfb36 X.z zayin+dagesh +טּ 0xfb38 X.T tet+dagesh +יּ 0xfb39 X.y yud+dagesh +ךּ 0xfb3a X.K kaf sofit+dagesh +כּ 0xfb3b X.k kaf+dagesh +לּ 0xfb3c X.l lamed+dagesh +מּ 0xfb3e X.m mem+dagesh +נּ 0xfb40 X.n nun+dagesh +סּ 0xfb41 X.s samech+dagesh +ףּ 0xfb43 X.P pe sofit+dagesh +פּ 0xfb44 X.p pe+dagesh +צּ 0xfb46 X.x tsadi+dagesh +קּ 0xfb47 X.q qof+dagesh +רּ 0xfb48 X.r resh+dagesh +שּ 0xfb49 X.w shin+dagesh +תּ 0xfb4a X.t tav+dagesh +וֹ 0xfb4b Xo vav+holam +בֿ 0xfb4c XRb bet+rafe +כֿ 0xfb4d XRk kaf+rafe +פֿ 0xfb4e XRp pe+rafe +ﭏ 0xfb4f Xal alef-lamed + +============================================================================== +10. Using UTF-8 *mbyte-utf8* *UTF-8* *utf-8* *utf8* + *Unicode* *unicode* +The Unicode character set was designed to include all characters from other +character sets. Therefore it is possible to write text in any language using +Unicode (with a few rarely used languages excluded). And it's mostly possible +to mix these languages in one file, which is impossible with other encodings. + +Unicode can be encoded in several ways. The two most popular ones are UCS-2, +which uses 16-bit words and UTF-8, which uses one or more bytes for each +character. Vim can support all of these encodings, but always uses UTF-8 +internally. + +Vim has comprehensive UTF-8 support. It appears to work in: +- xterm with utf-8 support enabled +- Athena, Motif and GTK GUI +- MS-Windows GUI + +Double-width characters are supported. This works best with 'guifontwide' or +'guifontset'. When using only 'guifont' the wide characters are drawn in the +normal width and a space to fill the gap. Note that the 'guifontset' option +is no longer relevant in the GTK+ 2 GUI. + +Up to two combining characters can be used. The combining character is drawn +on top of the preceding character. When editing text a composing character is +mostly considered part of the preceding character. For example "x" will +delete a character and its following composing characters by default. If the +'delcombine' option is on, then pressing 'x' will delete the combining +characters, one at a time, then the base character. But when inserting, you +type the first character and the following composing characters separately, +after which they will be joined. The "r" command will not allow you to type a +combining character, because it doesn't know one is coming. Use "R" instead. + +Bytes which are not part of a valid UTF-8 byte sequence are handled like a +single character and displayed as <xx>, where "xx" is the hex value of the +byte. + +Overlong sequences are not handled specially and displayed like a valid +character. However, search patterns may not match on an overlong sequence. +(an overlong sequence is where more bytes are used than required for the +character.) An exception is NUL (zero) which is displayed as "<00>". + +In the file and buffer the full range of Unicode characters can be used (31 +bits). However, displaying only works for 16 bit characters, and only for the +characters present in the selected font. + +Useful commands: +- "ga" shows the decimal, hexadecimal and octal value of the character under + the cursor. If there are composing characters these are shown too. (if the + message is truncated, use ":messages"). +- "g8" shows the bytes used in a UTF-8 character, also the composing + characters, as hex numbers. +- ":set encoding=utf-8 fileencodings=" forces using UTF-8 for all files. The + default is to use the current locale for 'encoding' and set 'fileencodings' + to automatically the encoding of a file. + + +STARTING VIM + +If your current locale is in an utf-8 encoding, Vim will automatically start +in utf-8 mode. + +If you are using another locale: > + + set encoding=utf-8 + +You might also want to select the font used for the menus. Unfortunately this +doesn't always work. See the system specific remarks below, and 'langmenu'. + + +USING UTF-8 IN X-Windows *utf-8-in-xwindows* + +Note: This section does not apply to the GTK+ 2 GUI. + +You need to specify a font to be used. For double-wide characters another +font is required, which is exactly twice as wide. There are three ways to do +this: + +1. Set 'guifont' and let Vim find a matching 'guifontwide' +2. Set 'guifont' and 'guifontwide' +3. Set 'guifontset' + +See the documentation for each option for details. Example: > + + :set guifont=-misc-fixed-medium-r-normal--15-140-75-75-c-90-iso10646-1 + +You might also want to set the font used for the menus. This only works for +Motif. Use the ":hi Menu font={fontname}" command for this. |:highlight| + + +TYPING UTF-8 *utf-8-typing* + +If you are using X-Windows, you should find an input method that supports +utf-8. + +If your system does not provide support for typing utf-8, you can use the +'keymap' feature. This allows writing a keymap file, which defines a utf-8 +character as a sequence of ASCII characters. See |mbyte-keymap|. + +Another method is to set the current locale to the language you want to use +and for which you have a XIM available. Then set 'termencoding' to that +language and Vim will convert the typed characters to 'encoding' for you. + +If everything else fails, you can type any character as four hex bytes: > + + CTRL-V u 1234 + +"1234" is interpreted as a hex number. You must type four characters, prepend +a zero if necessary. + + +COMMAND ARGUMENTS *utf-8-char-arg* + +Commands like |f|, |F|, |t| and |r| take an argument of one character. For +UTF-8 this argument may include one or two composing characters. These needs +to be produced together with the base character, Vim doesn't wait for the next +character to be typed to find out if it is a composing character or not. +Using 'keymap' or |:lmap| is a nice way to type these characters. + +The commands that search for a character in a line handle composing characters +as follows. When searching for a character without a composing character, +this will find matches in the text with or without composing characters. When +searching for a character with a composing character, this will only find +matches with that composing character. It was implemented this way, because +not everybody is able to type a composing character. + + +============================================================================== +11. Overview of options *mbyte-options* + +These options are relevant for editing multi-byte files. Check the help in +options.txt for detailed information. + +'encoding' Encoding used for the keyboard and display. It is also the + default encoding for files. + +'fileencoding' Encoding of a file. When it's different from 'encoding' + conversion is done when reading or writing the file. + +'fileencodings' List of possible encodings of a file. When opening a file + these will be tried and the first one that doesn't cause an + error is used for 'fileencoding'. + +'charconvert' Expression used to convert files from one encoding to another. + +'formatoptions' The 'm' flag can be included to have formatting break a line + at a multibyte character of 256 or higher. Thus is useful for + languages where a sequence of characters can be broken + anywhere. + +'guifontset' The list of font names used for a multi-byte encoding. When + this option is not empty, it replaces 'guifont'. + +'keymap' Specify the name of a keyboard mapping. + +============================================================================== + +Contributions specifically for the multi-byte features by: + Chi-Deok Hwang <hwang@mizi.co.kr> + Nam SungHyun <namsh@lge.com> + K.Nagano <nagano@atese.advantest.co.jp> + Taro Muraoka <koron@tka.att.ne.jp> + Yasuhiro Matsumoto <mattn@mail.goo.ne.jp> + + vim:tw=78:ts=8:ft=help:norl: |