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authorBram Moolenaar <Bram@vim.org>2004-06-13 20:20:40 +0000
committerBram Moolenaar <Bram@vim.org>2004-06-13 20:20:40 +0000
commit071d4279d6ab81b7187b48f3a0fc61e587b6db6c (patch)
tree221cbe3c40e043163c06f61c52a7ba2eb41e12ce /src/testdir/test3.ok
parentb4210b3bc14e2918f153a7307530fbe6eba659e1 (diff)
downloadvim-git-071d4279d6ab81b7187b48f3a0fc61e587b6db6c.tar.gz
updated for version 7.0001v7.0001
Diffstat (limited to 'src/testdir/test3.ok')
-rw-r--r--src/testdir/test3.ok1090
1 files changed, 1090 insertions, 0 deletions
diff --git a/src/testdir/test3.ok b/src/testdir/test3.ok
new file mode 100644
index 000000000..570f8f63d
--- /dev/null
+++ b/src/testdir/test3.ok
@@ -0,0 +1,1090 @@
+/* start of AUTO matically checked */
+{
+ if (test)
+ cmd1;
+ cmd2;
+}
+
+{
+ if (test)
+ cmd1;
+ else
+ cmd2;
+}
+
+{
+ if (test)
+ {
+ cmd1;
+ cmd2;
+ }
+}
+
+{
+ if (test)
+ {
+ cmd1;
+ else
+ }
+}
+
+{
+ while (this)
+ if (test)
+ cmd1;
+ cmd2;
+}
+
+{
+ while (this)
+ if (test)
+ cmd1;
+ else
+ cmd2;
+}
+
+{
+ if (test)
+ {
+ cmd;
+ }
+
+ if (test)
+ cmd;
+}
+
+{
+ if (test) {
+ cmd;
+ }
+
+ if (test) cmd;
+}
+
+{
+ cmd1;
+ for (blah)
+ while (this)
+ if (test)
+ cmd2;
+ cmd3;
+}
+
+{
+ cmd1;
+ for (blah)
+ while (this)
+ if (test)
+ cmd2;
+ cmd3;
+
+ if (test)
+ {
+ cmd1;
+ cmd2;
+ cmd3;
+ }
+}
+
+
+/* Test for 'cindent' do/while mixed with if/else: */
+
+{
+ do
+ if (asdf)
+ asdfasd;
+ while (cond);
+
+ do
+ if (asdf)
+ while (asdf)
+ asdf;
+ while (asdf);
+}
+
+/* Test for 'cindent' with two ) on a continuation line */
+{
+ if (asdfasdf;asldkfj asdlkfj as;ldkfj sal;d
+ aal;sdkjf ( ;asldfkja;sldfk
+ al;sdjfka ;slkdf ) sa;ldkjfsa dlk;)
+ line up here;
+}
+
+
+/* C++ tests: */
+
+// foo() these three lines should remain in column 0
+// {
+// }
+
+/* Test for continuation and unterminated lines: */
+{
+ i = 99 + 14325 +
+ 21345 +
+ 21345 +
+ 21345 + ( 21345 +
+ 21345) +
+ 2345 +
+ 1234;
+ c = 1;
+}
+
+/*
+ testje for indent with empty line
+
+ here */
+
+{
+ if (testing &&
+ not a joke ||
+ line up here)
+ hay;
+ if (testing &&
+ (not a joke || testing
+ )line up here)
+ hay;
+ if (testing &&
+ (not a joke || testing
+ line up here))
+ hay;
+}
+
+
+{
+ switch (c)
+ {
+ case xx:
+ do
+ if (asdf)
+ do
+ asdfasdf;
+ while (asdf);
+ else
+ asdfasdf;
+ while (cond);
+ case yy:
+ case xx:
+ case zz:
+ testing;
+ }
+}
+
+{
+ if (cond) {
+ foo;
+ }
+ else
+ {
+ bar;
+ }
+}
+
+{
+ if (alskdfj ;alsdkfjal;skdjf (;sadlkfsa ;dlkf j;alksdfj ;alskdjf
+ alsdkfj (asldk;fj
+ awith cino=(0 ;lf this one goes to below the paren with ==
+ ;laksjfd ;lsakdjf ;alskdf asd)
+ asdfasdf;)))
+ asdfasdf;
+}
+
+ int
+func(a, b)
+ int a;
+ int c;
+{
+ if (c1 && (c2 ||
+ c3))
+ foo;
+ if (c1 &&
+ (c2 || c3)
+ )
+}
+
+{
+ while (asd)
+ {
+ if (asdf)
+ if (test)
+ if (that)
+ {
+ if (asdf)
+ do
+ cdasd;
+ while (as
+ df);
+ }
+ else
+ if (asdf)
+ asdf;
+ else
+ asdf;
+ asdf;
+ }
+}
+
+{
+ s = "/*"; b = ';'
+ s = "/*"; b = ';';
+ a = b;
+}
+
+{
+ switch (a)
+ {
+ case a:
+ switch (t)
+ {
+ case 1:
+ cmd;
+ break;
+ case 2:
+ cmd;
+ break;
+ }
+ cmd;
+ break;
+ case b:
+ {
+ int i;
+ cmd;
+ }
+ break;
+ case c: {
+ int i;
+ cmd;
+ }
+ case d: if (cond &&
+ test) { /* this line doesn't work right */
+ int i;
+ cmd;
+ }
+ break;
+ }
+}
+
+{
+ if (!(vim_strchr(p_cpo, CPO_BUFOPTGLOB) != NULL && entering) &&
+ (bp_to->b_p_initialized ||
+ (!entering && vim_strchr(p_cpo, CPO_BUFOPT) != NULL)))
+ return;
+label :
+ asdf = asdf ?
+ asdf : asdf;
+ asdf = asdf ?
+ asdf: asdf;
+}
+
+/* Special Comments : This function has the added complexity (compared */
+/* : to addtolist) of having to check for a detail */
+/* : texture and add that to the list first. */
+
+char *(array[100]) = {
+ "testje",
+ "foo",
+ "bar",
+}
+
+enum soppie
+{
+ yes = 0,
+ no,
+ maybe
+};
+
+typedef enum soppie
+{
+ yes = 0,
+ no,
+ maybe
+};
+
+{
+ int a,
+ b;
+}
+
+{
+ struct Type
+ {
+ int i;
+ char *str;
+ } var[] =
+ {
+ 0, "zero",
+ 1, "one",
+ 2, "two",
+ 3, "three"
+ };
+
+ float matrix[3][3] =
+ {
+ {
+ 0,
+ 1,
+ 2
+ },
+ {
+ 3,
+ 4,
+ 5
+ },
+ {
+ 6,
+ 7,
+ 8
+ }
+ };
+}
+
+{
+ /* blah ( blah */
+ /* where does this go? */
+
+ /* blah ( blah */
+ cmd;
+
+ func(arg1,
+ /* comment */
+ arg2);
+ a;
+ {
+ b;
+ {
+ c; /* Hey, NOW it indents?! */
+ }
+ }
+
+ {
+ func(arg1,
+ arg2,
+ arg3);
+ /* Hey, what am I doing here? Is this coz of the ","? */
+ }
+}
+
+main ()
+{
+ if (cond)
+ {
+ a = b;
+ }
+ if (cond) {
+ a = c;
+ }
+ if (cond)
+ a = d;
+ return;
+}
+
+{
+ case 2: if (asdf &&
+ asdfasdf)
+ aasdf;
+ a = 9;
+ case 3: if (asdf)
+ aasdf;
+ a = 9;
+ case 4: x = 1;
+ y = 2;
+
+label: if (asdf)
+ here;
+
+label: if (asdf &&
+ asdfasdf)
+ {
+ }
+
+label: if (asdf &&
+ asdfasdf) {
+ there;
+ }
+
+label: if (asdf &&
+ asdfasdf)
+ there;
+}
+
+{
+ /*
+ hello with ":set comments= cino=c5"
+ */
+
+ /*
+ hello with ":set comments= cino="
+ */
+}
+
+
+{
+ if (a < b) {
+ a = a + 1;
+ } else
+ a = a + 2;
+
+ if (a)
+ do {
+ testing;
+ } while (asdfasdf);
+ a = b + 1;
+ asdfasdf
+}
+
+class bob
+{
+ int foo() {return 1;}
+ int bar;
+}
+
+main()
+{
+ while(1)
+ if (foo)
+ {
+ bar;
+ }
+ else {
+ asdf;
+ }
+ misplacedline;
+}
+
+{
+ if (clipboard.state == SELECT_DONE
+ && ((row == clipboard.start.lnum
+ && col >= clipboard.start.col)
+ || row > clipboard.start.lnum))
+}
+
+{
+ if (1) {i += 4;}
+ where_am_i;
+ return 0;
+}
+
+{
+ {
+ } // sdf(asdf
+ if (asdf)
+ asd;
+}
+
+{
+label1:
+label2:
+}
+
+{
+ int fooRet = foo(pBar1, false /*fKB*/,
+ true /*fPTB*/, 3 /*nT*/, false /*fDF*/);
+ f() {
+ for ( i = 0;
+ i < m;
+ /* c */ i++ ) {
+ a = b;
+ }
+ }
+}
+
+{
+ f1(/*comment*/);
+ f2();
+}
+
+{
+ do {
+ if (foo) {
+ } else
+ ;
+ } while (foo);
+ foo(); // was wrong
+}
+
+int x; // no extra indent because of the ;
+void func()
+{
+}
+
+char *tab[] = {"aaa",
+ "};", /* }; */ NULL}
+ int indented;
+{}
+
+char *a[] = {"aaa", "bbb",
+ "ccc", NULL};
+// here
+
+char *tab[] = {"aaa",
+ "xx", /* xx */}; /* asdf */
+int not_indented;
+
+{
+ do {
+ switch (bla)
+ {
+ case 1: if (foo)
+ bar;
+ }
+ } while (boo);
+ wrong;
+}
+
+int foo,
+ bar;
+int foo;
+
+#if defined(foo) \
+ && defined(bar)
+char * xx = "asdf\
+ foo\
+ bor";
+int x;
+
+char *foo = "asdf\
+ asdf\
+ asdf",
+ *bar;
+
+void f()
+{
+#if defined(foo) \
+ && defined(bar)
+ char *foo = "asdf\
+ asdf\
+ asdf",
+ *bar;
+ {
+ int i;
+ char *foo = "asdf\
+ asdf\
+ asdf",
+ *bar;
+ }
+#endif
+}
+#endif
+
+int y; // comment
+// comment
+
+// comment
+
+{
+ Constructor(int a,
+ int b ) : BaseClass(a)
+ {
+ }
+}
+
+void foo()
+{
+ char one,
+ two;
+ struct bla piet,
+ jan;
+ enum foo kees,
+ jannie;
+ static unsigned sdf,
+ krap;
+ unsigned int piet,
+ jan;
+ int
+ kees,
+ jan;
+}
+
+{
+ t(int f,
+ int d); // )
+ d();
+}
+
+Constructor::Constructor(int a,
+ int b
+ ) :
+ BaseClass(a,
+ b,
+ c),
+ mMember(b),
+{
+}
+
+Constructor::Constructor(int a,
+ int b ) :
+ BaseClass(a)
+{
+}
+
+Constructor::Constructor(int a,
+ int b ) /*x*/ : /*x*/ BaseClass(a),
+ member(b)
+{
+}
+
+class CAbc :
+ public BaseClass1,
+ protected BaseClass2
+{
+ int Test() { return FALSE; }
+ int Test1() { return TRUE; }
+
+ CAbc(int a, int b ) :
+ BaseClass(a)
+ {
+ switch(xxx)
+ {
+ case abc:
+ asdf();
+ break;
+
+ case 999:
+ baer();
+ break;
+ }
+ }
+
+ public: // <-- this was incoreectly indented before!!
+ void testfall();
+ protected:
+ void testfall();
+};
+
+class CAbc : public BaseClass1,
+ protected BaseClass2
+{
+};
+
+static struct
+{
+ int a;
+ int b;
+} variable[COUNT] =
+{
+ {
+ 123,
+ 456
+ },
+ {
+ 123,
+ 456
+ }
+};
+
+static struct
+{
+ int a;
+ int b;
+} variable[COUNT] =
+{
+ { 123, 456 },
+ { 123, 456 }
+};
+
+void asdf() /* ind_maxparen may cause trouble here */
+{
+ if ((0
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1)) break;
+}
+
+/* end of AUTO */
+
+
+{
+
+/* this is
+ * a real serious
+ * about life, the
+ * universe, and the
+ * rest important big
+ * comment
+ */
+ /* insert " about life, the universe, and the rest" after "serious" */
+}
+
+
+{
+ /*
+ * Testing for comments, without 'cin' set
+ */
+about life
+
+/*
+* what happens here?
+*/
+there
+
+ /*
+ the end of the comment, try inserting a line below */
+line
+
+ /* how about
+hello
+ this one */
+}
+
+
+{
+ var = this + that + vec[0] * vec[0]
+ + vec[1] * vec[1]
+ + vec2[2] * vec[2];
+}
+
+
+{
+ asdf asdflkajds f;
+ if (tes & ting) {
+ asdf asdf asdf ;
+ asdfa sdf asdf;
+ }
+ testing1;
+ if (tes & ting)
+ {
+ asdf asdf asdf ;
+ asdfa sdf asdf;
+ }
+ testing2;
+}
+
+
+main ( int first_par, /*
+ * Comment for
+ * first par
+ */
+ int second_par /*
+ * Comment for
+ * second par
+ */
+ )
+{
+ func( first_par, /*
+ * Comment for
+ * first par
+ */
+ second_par /*
+ * Comment for
+ * second par
+ */
+ );
+
+}
+
+
+{
+ do
+ {
+ if ()
+ {
+ if ()
+ asdf;
+ else
+ asdf;
+ }
+ } while ();
+ cmd; /* this should go under the } */
+}
+
+
+void f()
+{
+ if ( k() ) {
+ l();
+
+ } else { /* Start (two words) end */
+ m();
+ }
+
+ n();
+}
+
+
+void f()
+ {
+ if ( k() )
+ {
+ l();
+ } else { /* Start (two words) end */
+ m();
+ }
+ n(); /* should be under the if () */
+}
+
+
+void bar(void)
+ {
+ static array[2][2] =
+ {
+ { 1, 2 },
+ { 3, 4 },
+ }
+
+ while (a)
+ {
+ foo(&a);
+ }
+
+ {
+ int a;
+ {
+ a = a + 1;
+ }
+ }
+ b = a;
+ }
+
+void func(void)
+ {
+ a = 1;
+ {
+ b = 2;
+ }
+ c = 3;
+ d = 4;
+ }
+/* foo */
+
+
+a()
+{
+ do {
+ a = a +
+ a;
+ } while ( a ); /* add text under this line */
+ here
+ if ( a )
+ a;
+}
+
+
+a()
+{
+label1:
+ /* hmm */
+ // comment
+label2: b();
+label3 /* post */:
+/* pre */ label4:
+ f(/*com*/);
+ if (/*com*/)
+ cmd();
+}
+
+
+/*
+ * A simple comment
+ */
+
+/*
+** A different comment
+*/
+
+
+void f()
+{
+
+ /*********
+ A comment.
+ *********/
+}
+
+
+void f()
+{
+
+ /*********
+ A comment.
+ *********/
+}
+
+
+void f()
+{
+ c = c1 &&
+ (
+ c2 ||
+ c3
+ ) && c4;
+}
+
+
+void f()
+{
+ c = c1 &&
+ (
+ c2 ||
+ c3
+ ) && c4;
+}
+
+
+void f()
+{
+ c = c1 &&
+ (
+ c2 ||
+ c3
+ ) && c4;
+}
+
+
+void f()
+{
+ if ( c1
+ && ( c2
+ || c3))
+ foo;
+}
+
+
+void f()
+{
+ if ( c1
+ && ( c2
+ || c3))
+ foo;
+}
+
+
+void f()
+{
+ c = c1 && (
+ c2 ||
+ c3
+ ) && c4;
+ if (
+ c1 && c2
+ )
+ foo;
+}
+
+
+void f()
+{
+ c = c1 && (
+ c2 ||
+ c3
+ ) && c4;
+ if (
+ c1 && c2
+ )
+ foo;
+}
+
+
+void f()
+{
+ switch (x)
+ {
+ case 1:
+ a = b;
+ break;
+ default:
+ a = 0;
+ break;
+ }
+}
+
+
+void f()
+{
+ invokeme(
+ argu,
+ ment);
+ invokeme(
+ argu,
+ ment
+ );
+ invokeme(argu,
+ ment
+ );
+}
+
+
+void f()
+{
+ statement;
+ // comment 1
+ // comment 2
+}
+
+
+void f()
+{
+ statement;
+ // comment 1
+ // comment 2
+}
+
+
+class CAbc
+{
+ int Test() { return FALSE; }
+
+public: // comment
+ void testfall();
+protected:
+ void testfall();
+};
+
+
+{
+ averylongfunctionnamelongfunctionnameaverylongfunctionname()->asd(
+ asdasdf,
+ func(asdf,
+ asdfadsf),
+ asdfasdf
+ );
+
+ /* those are ugly, but consequent */
+
+ func()->asd(asdasdf,
+ averylongfunctionname(
+ abc,
+ dec)->averylongfunctionname(
+ asdfadsf,
+ asdfasdf,
+ asdfasdf,
+ ),
+ func(asdfadf,
+ asdfasdf
+ ),
+ asdasdf
+ );
+
+ averylongfunctionnameaverylongfunctionnameavery()->asd(fasdf(
+ abc,
+ dec)->asdfasdfasdf(
+ asdfadsf,
+ asdfasdf,
+ asdfasdf,
+ ),
+ func(asdfadf,
+ asdfasdf),
+ asdasdf
+ );
+}
+