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author | Bram Moolenaar <Bram@vim.org> | 2022-01-06 21:10:28 +0000 |
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committer | Bram Moolenaar <Bram@vim.org> | 2022-01-06 21:10:28 +0000 |
commit | d5f400c607182db6d4fbe2964471d796277f67e8 (patch) | |
tree | 285e08dceecf77069c17d1c513e3c918140b18dc /src/structs.h | |
parent | 18f4740f043b353abe47b7a00131317052457686 (diff) | |
download | vim-git-d5f400c607182db6d4fbe2964471d796277f67e8.tar.gz |
patch 8.2.4019: Vim9: import mechanism is too complicatedv8.2.4019
Problem: Vim9: import mechanism is too complicated.
Solution: Do not use the Javascript mechanism but a much simpler one.
Diffstat (limited to 'src/structs.h')
-rw-r--r-- | src/structs.h | 15 |
1 files changed, 5 insertions, 10 deletions
diff --git a/src/structs.h b/src/structs.h index 1a764e170..197df720c 100644 --- a/src/structs.h +++ b/src/structs.h @@ -1822,19 +1822,10 @@ struct svar_S { typedef struct { char_u *imp_name; // name imported as (allocated) - int imp_sid; // script ID of "from" - + scid_T imp_sid; // script ID of "from" int imp_flags; // IMP_FLAGS_ values - - // for a variable - type_T *imp_type; - int imp_var_vals_idx; // index in sn_var_vals of "from" - - // for a function - char_u *imp_funcname; // user func name (NOT allocated) } imported_T; -#define IMP_FLAGS_STAR 1 // using "import * as Name" #define IMP_FLAGS_RELOAD 2 // script reloaded, OK to redefine /* @@ -4264,6 +4255,10 @@ typedef struct lval_S char_u *ll_name_end; // end of variable name (can be NULL) type_T *ll_type; // type of variable (can be NULL) char_u *ll_exp_name; // NULL or expanded name in allocated memory. + + scid_T ll_sid; // for an imported item: the script ID it was + // imported from; zero otherwise + typval_T *ll_tv; // Typeval of item being used. If "newkey" // isn't NULL it's the Dict to which to add // the item. |