diff options
| author | Bram Moolenaar <Bram@vim.org> | 2018-03-06 17:09:20 +0100 |
|---|---|---|
| committer | Bram Moolenaar <Bram@vim.org> | 2018-03-06 17:09:20 +0100 |
| commit | 157d813be41c122e210b0eb1cd1e862fbddbf665 (patch) | |
| tree | fec3f8efc523ec6e6ff688cd57f03526c204d66f /src/os_win32.c | |
| parent | 3b3a9a5609df2cbaef3512032ac47c1779fbc775 (diff) | |
| download | vim-git-157d813be41c122e210b0eb1cd1e862fbddbf665.tar.gz | |
patch 8.0.1582: in the MS-Windows console mouse movement is not usedv8.0.1582
Problem: In the MS-Windows console mouse movement is not used.
Solution: Pass mouse movement events when useful.
Diffstat (limited to 'src/os_win32.c')
| -rw-r--r-- | src/os_win32.c | 27 |
1 files changed, 24 insertions, 3 deletions
diff --git a/src/os_win32.c b/src/os_win32.c index be1c4e0a6..4dc446be2 100644 --- a/src/os_win32.c +++ b/src/os_win32.c @@ -1164,6 +1164,18 @@ mch_setmouse(int on) SetConsoleMode(g_hConIn, cmodein); } + +#if defined(FEAT_BEVAL_TERM) || defined(PROTO) +/* + * Called when 'balloonevalterm' changed. + */ + void +mch_bevalterm_changed(void) +{ + mch_setmouse(g_fMouseActive); +} +#endif + /* * Decode a MOUSE_EVENT. If it's a valid event, return MOUSE_LEFT, * MOUSE_MIDDLE, or MOUSE_RIGHT for a click; MOUSE_DRAG for a mouse @@ -1243,7 +1255,7 @@ decode_mouse_event( if (pmer->dwEventFlags == MOUSE_MOVED) { - /* ignore MOUSE_MOVED events if (x, y) hasn't changed. (We get these + /* Ignore MOUSE_MOVED events if (x, y) hasn't changed. (We get these * events even when the mouse moves only within a char cell.) */ if (s_xOldMouse == g_xMouse && s_yOldMouse == g_yMouse) return FALSE; @@ -1252,11 +1264,20 @@ decode_mouse_event( /* If no buttons are pressed... */ if ((pmer->dwButtonState & ((1 << cButtons) - 1)) == 0) { + nButton = MOUSE_RELEASE; + /* If the last thing returned was MOUSE_RELEASE, ignore this */ if (s_fReleased) - return FALSE; + { +#ifdef FEAT_BEVAL_TERM + /* do return mouse move events when we want them */ + if (p_bevalterm) + nButton = MOUSE_DRAG; + else +#endif + return FALSE; + } - nButton = MOUSE_RELEASE; s_fReleased = TRUE; } else /* one or more buttons pressed */ |
