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author | Bram Moolenaar <Bram@vim.org> | 2020-06-25 20:56:42 +0200 |
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committer | Bram Moolenaar <Bram@vim.org> | 2020-06-25 20:56:42 +0200 |
commit | 1e4c7d0ed272201fa3a7cf34a462abb139170759 (patch) | |
tree | 1f4cab094f8c677c8314c46fb6dd1c11edc6e781 /src/if_lua.c | |
parent | 211dd3fd82216ca879fe7f917ea345b3ae366ce1 (diff) | |
download | vim-git-1e4c7d0ed272201fa3a7cf34a462abb139170759.tar.gz |
patch 8.2.1057: cannot build with dynamic Luav8.2.1057
Problem: Cannot build with dynamic Lua.
Solution: Add dll variables.
Diffstat (limited to 'src/if_lua.c')
-rw-r--r-- | src/if_lua.c | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/if_lua.c b/src/if_lua.c index ce0901a20..4cab3f4b9 100644 --- a/src/if_lua.c +++ b/src/if_lua.c @@ -131,6 +131,8 @@ static void luaV_call_lua_func_free(void *state); #define luaL_addlstring dll_luaL_addlstring #define luaL_pushresult dll_luaL_pushresult #define luaL_loadstring dll_luaL_loadstring +#define luaL_ref dll_luaL_ref +#define luaL_unref dll_luaL_unref // lua #if LUA_VERSION_NUM <= 501 #define lua_tonumber dll_lua_tonumber @@ -226,6 +228,12 @@ void (*dll_luaL_buffinit) (lua_State *L, luaL_Buffer *B); void (*dll_luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l); void (*dll_luaL_pushresult) (luaL_Buffer *B); int (*dll_luaL_loadstring) (lua_State *L, const char *s); +int (*dll_luaL_ref) (lua_State *L, int idx); +#if LUA_VERSION_NUM <= 502 +void (*dll_luaL_unref) (lua_State *L, int idx, int n); +#else +void (*dll_luaL_unref) (lua_State *L, int idx, lua_Integer n); +#endif // lua #if LUA_VERSION_NUM <= 501 lua_Number (*dll_lua_tonumber) (lua_State *L, int idx); @@ -339,6 +347,8 @@ static const luaV_Reg luaV_dll[] = { {"luaL_addlstring", (luaV_function) &dll_luaL_addlstring}, {"luaL_pushresult", (luaV_function) &dll_luaL_pushresult}, {"luaL_loadstring", (luaV_function) &dll_luaL_loadstring}, + {"luaL_ref", (luaV_function) &dll_luaL_ref}, + {"luaL_unref", (luaV_function) &dll_luaL_unref}, // lua #if LUA_VERSION_NUM <= 501 {"lua_tonumber", (luaV_function) &dll_lua_tonumber}, |