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authorBram Moolenaar <Bram@vim.org>2016-07-23 14:35:12 +0200
committerBram Moolenaar <Bram@vim.org>2016-07-23 14:35:12 +0200
commit4658228262f491fcb582d531d4e8e5754b0d5e83 (patch)
treed806543cf578e735b94ebc62e7b785984e37cf5e /src/gui_x11.c
parenta58c58b7e1404bb91d59d14539b41390284e7026 (diff)
downloadvim-git-4658228262f491fcb582d531d4e8e5754b0d5e83.tar.gz
patch 7.4.2094v7.4.2094
Problem: The color allocation in X11 is overly complicated. Solution: Remove find_closest_color(), XAllocColor() already does this. (Kazunobu Kuriyama)
Diffstat (limited to 'src/gui_x11.c')
-rw-r--r--src/gui_x11.c183
1 files changed, 22 insertions, 161 deletions
diff --git a/src/gui_x11.c b/src/gui_x11.c
index 3ccc92a55..7f09880cd 100644
--- a/src/gui_x11.c
+++ b/src/gui_x11.c
@@ -71,16 +71,16 @@
# define DFLT_MENU_FG_COLOR "black"
# define DFLT_SCROLL_BG_COLOR "gray60"
# define DFLT_SCROLL_FG_COLOR "gray77"
-# define DFLT_TOOLTIP_BG_COLOR "#ffffffff9191"
-# define DFLT_TOOLTIP_FG_COLOR "#000000000000"
+# define DFLT_TOOLTIP_BG_COLOR "#ffff91"
+# define DFLT_TOOLTIP_FG_COLOR "#000000"
#else
/* use the default (CDE) colors */
# define DFLT_MENU_BG_COLOR ""
# define DFLT_MENU_FG_COLOR ""
# define DFLT_SCROLL_BG_COLOR ""
# define DFLT_SCROLL_FG_COLOR ""
-# define DFLT_TOOLTIP_BG_COLOR "#ffffffff9191"
-# define DFLT_TOOLTIP_FG_COLOR "#000000000000"
+# define DFLT_TOOLTIP_BG_COLOR "#ffff91"
+# define DFLT_TOOLTIP_FG_COLOR "#000000"
#endif
Widget vimShell = (Widget)0;
@@ -136,7 +136,6 @@ static guicolor_T prev_sp_color = INVALCOLOR;
static XButtonPressedEvent last_mouse_event;
#endif
-static int find_closest_color(Colormap colormap, XColor *colorPtr);
static void gui_x11_timer_cb(XtPointer timed_out, XtIntervalId *interval_id);
static void gui_x11_visibility_cb(Widget w, XtPointer dud, XEvent *event, Boolean *dum);
static void gui_x11_expose_cb(Widget w, XtPointer dud, XEvent *event, Boolean *dum);
@@ -2242,174 +2241,36 @@ fontset_ascent(XFontSet fs)
* Return INVALCOLOR for error.
*/
guicolor_T
-gui_mch_get_color(char_u *reqname)
+gui_mch_get_color(char_u *name)
{
- int i;
- char_u *name = reqname;
+ guicolor_T requested;
+ XColor available;
Colormap colormap;
- XColor color;
- static char *(vimnames[][2]) =
- {
- /* A number of colors that some X11 systems don't have */
- {"LightRed", "#FFBBBB"},
- {"LightGreen", "#88FF88"},
- {"LightMagenta","#FFBBFF"},
- {"DarkCyan", "#008888"},
- {"DarkBlue", "#0000BB"},
- {"DarkRed", "#BB0000"},
- {"DarkMagenta", "#BB00BB"},
- {"DarkGrey", "#BBBBBB"},
- {"DarkYellow", "#BBBB00"},
- {"Gray10", "#1A1A1A"},
- {"Grey10", "#1A1A1A"},
- {"Gray20", "#333333"},
- {"Grey20", "#333333"},
- {"Gray30", "#4D4D4D"},
- {"Grey30", "#4D4D4D"},
- {"Gray40", "#666666"},
- {"Grey40", "#666666"},
- {"Gray50", "#7F7F7F"},
- {"Grey50", "#7F7F7F"},
- {"Gray60", "#999999"},
- {"Grey60", "#999999"},
- {"Gray70", "#B3B3B3"},
- {"Grey70", "#B3B3B3"},
- {"Gray80", "#CCCCCC"},
- {"Grey80", "#CCCCCC"},
- {"Gray90", "#E5E5E5"},
- {"Grey90", "#E5E5E5"},
- {NULL, NULL}
- };
+#define COLORSPECBUFSIZE 8 /* space enough to hold "#RRGGBB" */
+ char spec[COLORSPECBUFSIZE];
/* can't do this when GUI not running */
- if (!gui.in_use || *reqname == NUL)
+ if (!gui.in_use || name == NULL || *name == NUL)
return INVALCOLOR;
- colormap = DefaultColormap(gui.dpy, XDefaultScreen(gui.dpy));
-
- /* Do this twice if the name isn't recognized. */
- while (name != NULL)
- {
- i = XParseColor(gui.dpy, colormap, (char *)name, &color);
-
-#if defined(HAVE_LOCALE_H) || defined(X_LOCALE)
- if (i == 0)
- {
- char *old;
-
- /* The X11 system is trying to resolve named colors only by names
- * corresponding to the current locale language. But Vim scripts
- * usually contain the English color names. Therefore we have to
- * try a second time here with the native "C" locale set.
- * Hopefully, restoring the old locale this way works on all
- * systems...
- */
- old = setlocale(LC_ALL, NULL);
- if (old != NULL && STRCMP(old, "C") != 0)
- {
- old = (char *)vim_strsave((char_u *)old);
- setlocale(LC_ALL, "C");
- i = XParseColor(gui.dpy, colormap, (char *)name, &color);
- setlocale(LC_ALL, old);
- vim_free(old);
- }
- }
-#endif
- if (i != 0 && (XAllocColor(gui.dpy, colormap, &color) != 0
- || find_closest_color(colormap, &color) == OK))
- return (guicolor_T)color.pixel;
+ requested = gui_get_color_cmn(name);
+ if (requested == INVALCOLOR)
+ return INVALCOLOR;
- /* check for a few builtin names */
- for (i = 0; ; ++i)
- {
- if (vimnames[i][0] == NULL)
- {
- name = NULL;
- break;
- }
- if (STRICMP(name, vimnames[i][0]) == 0)
- {
- name = (char_u *)vimnames[i][1];
- break;
- }
- }
- }
+ vim_snprintf(spec, COLORSPECBUFSIZE, "#%.2x%.2x%.2x",
+ (requested & 0xff0000) >> 16,
+ (requested & 0xff00) >> 8,
+ requested & 0xff);
+#undef COLORSPECBUFSIZE
+ colormap = DefaultColormap(gui.dpy, DefaultScreen(gui.dpy));
+ if (XParseColor(gui.dpy, colormap, (char *)spec, &available) != 0
+ && XAllocColor(gui.dpy, colormap, &available) != 0)
+ return (guicolor_T)available.pixel;
return INVALCOLOR;
}
/*
- * Find closest color for "colorPtr" in "colormap". set "colorPtr" to the
- * resulting color.
- * Based on a similar function in TCL.
- * Return FAIL if not able to find or allocate a color.
- */
- static int
-find_closest_color(Colormap colormap, XColor *colorPtr)
-{
- double tmp, distance, closestDistance;
- int i, closest, numFound, cmap_size;
- XColor *colortable;
- XVisualInfo template, *visInfoPtr;
-
- template.visualid = XVisualIDFromVisual(DefaultVisual(gui.dpy,
- XDefaultScreen(gui.dpy)));
- visInfoPtr = XGetVisualInfo(gui.dpy, (long)VisualIDMask,
- &template, &numFound);
- if (numFound < 1)
- /* FindClosestColor couldn't lookup visual */
- return FAIL;
-
- cmap_size = visInfoPtr->colormap_size;
- XFree((char *)visInfoPtr);
- colortable = (XColor *)alloc((unsigned)(cmap_size * sizeof(XColor)));
- if (!colortable)
- return FAIL; /* out of memory */
-
- for (i = 0; i < cmap_size; i++)
- colortable[i].pixel = (unsigned long)i;
- XQueryColors(gui.dpy, colormap, colortable, cmap_size);
-
- /*
- * Find the color that best approximates the desired one, then
- * try to allocate that color. If that fails, it must mean that
- * the color was read-write (so we can't use it, since it's owner
- * might change it) or else it was already freed. Try again,
- * over and over again, until something succeeds.
- */
- closestDistance = 1e30;
- closest = 0;
- for (i = 0; i < cmap_size; i++)
- {
- /*
- * Use Euclidean distance in RGB space, weighted by Y (of YIQ)
- * as the objective function; this accounts for differences
- * in the color sensitivity of the eye.
- */
- tmp = .30 * (((int)colorPtr->red) - (int)colortable[i].red);
- distance = tmp * tmp;
- tmp = .61 * (((int)colorPtr->green) - (int)colortable[i].green);
- distance += tmp * tmp;
- tmp = .11 * (((int)colorPtr->blue) - (int)colortable[i].blue);
- distance += tmp * tmp;
- if (distance < closestDistance)
- {
- closest = i;
- closestDistance = distance;
- }
- }
-
- if (XAllocColor(gui.dpy, colormap, &colortable[closest]) != 0)
- {
- gui.color_approx = TRUE;
- *colorPtr = colortable[closest];
- }
-
- vim_free(colortable);
- return OK;
-}
-
-/*
* Set the current text foreground color.
*/
void