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author | Bram Moolenaar <Bram@vim.org> | 2016-02-21 17:20:55 +0100 |
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committer | Bram Moolenaar <Bram@vim.org> | 2016-02-21 17:20:55 +0100 |
commit | b7522a2f0ca6c970df37241c9e70024465d8596b (patch) | |
tree | 67c9867f97c1339af9da874ff290a55a58bc9b21 /src/gui_w32.c | |
parent | 65edff8f51e9e54f85407bdb9156ae8e3e1b76a1 (diff) | |
download | vim-git-b7522a2f0ca6c970df37241c9e70024465d8596b.tar.gz |
patch 7.4.1379v7.4.1379
Problem: Channel test fails on Win32 console.
Solution: Don't sleep when timeout is zero. Call channel_wait() before
channel_read(). Channels are not polled during ":sleep". (Yukihiro
Nakadaira)
Diffstat (limited to 'src/gui_w32.c')
-rw-r--r-- | src/gui_w32.c | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/gui_w32.c b/src/gui_w32.c index f3da79425..3a6469149 100644 --- a/src/gui_w32.c +++ b/src/gui_w32.c @@ -2248,10 +2248,6 @@ gui_mch_wait_for_chars(int wtime) parse_queued_messages(); #endif -#ifdef FEAT_CHANNEL - channel_handle_events(); -#endif - /* * Don't use gui_mch_update() because then we will spin-lock until a * char arrives, instead we use GetMessage() to hang until an |