diff options
author | Bram Moolenaar <Bram@vim.org> | 2008-03-20 13:39:37 +0000 |
---|---|---|
committer | Bram Moolenaar <Bram@vim.org> | 2008-03-20 13:39:37 +0000 |
commit | c52da9dab38f3ac58b233fa6f619cb3e8d9a0cdc (patch) | |
tree | 87ae3f62966dcbdee07379ac7c54e45eb1375a2f /src/gui_mac.c | |
parent | d9ff7d5d70ff64347c518b700af3661a7c147605 (diff) | |
download | vim-git-c52da9dab38f3ac58b233fa6f619cb3e8d9a0cdc.tar.gz |
updated for version 7.1-285v7.1.285
Diffstat (limited to 'src/gui_mac.c')
-rw-r--r-- | src/gui_mac.c | 78 |
1 files changed, 77 insertions, 1 deletions
diff --git a/src/gui_mac.c b/src/gui_mac.c index 77006a73a..b3c6f1f54 100644 --- a/src/gui_mac.c +++ b/src/gui_mac.c @@ -153,6 +153,9 @@ ControlActionUPP gScrollDrag; /* Keeping track of which scrollbar is being dragged */ static ControlHandle dragged_sb = NULL; +/* Vector of char_u --> control index for hotkeys in dialogs */ +static short *gDialogHotKeys; + static struct { FMFontFamily family; @@ -5519,6 +5522,49 @@ macSetDialogItemText( SetDialogItemText(itemHandle, itemName); } + +/* ModalDialog() handler for message dialogs that have hotkey accelerators. + * Expects a mapping of hotkey char to control index in gDialogHotKeys; + * setting gDialogHotKeys to NULL disables any hotkey handling. + */ + static pascal Boolean +DialogHotkeyFilterProc ( + DialogRef theDialog, + EventRecord *event, + DialogItemIndex *itemHit) +{ + char_u keyHit; + + if (event->what == keyDown || event->what == autoKey) + { + keyHit = (event->message & charCodeMask); + + if (gDialogHotKeys && gDialogHotKeys[keyHit]) + { +#ifdef DEBUG_MAC_DIALOG_HOTKEYS + printf("user pressed hotkey '%c' --> item %d\n", keyHit, gDialogHotKeys[keyHit]); +#endif + *itemHit = gDialogHotKeys[keyHit]; + + /* When handing off to StdFilterProc, pretend that the user + * clicked the control manually. Note that this is also supposed + * to cause the button to hilite briefly (to give some user + * feedback), but this seems not to actually work (or it's too + * fast to be seen). + */ + event->what = kEventControlSimulateHit; + + return true; /* we took care of it */ + } + + /* Defer to the OS's standard behavior for this event. + * This ensures that Enter will still activate the default button. */ + return StdFilterProc(theDialog, event, itemHit); + } + return false; /* Let ModalDialog deal with it */ +} + + /* TODO: There have been some crashes with dialogs, check your inbox * (Jussi) */ @@ -5544,6 +5590,8 @@ gui_mch_dialog( GrafPtr oldPort; short itemHit; char_u *buttonChar; + short hotKeys[256]; /* map of hotkey -> control ID */ + char_u aHotKey; Rect box; short button; short lastButton; @@ -5571,6 +5619,8 @@ gui_mch_dialog( WindowRef theWindow; + ModalFilterUPP dialogUPP; + /* Check 'v' flag in 'guioptions': vertical button placement. */ vertical = (vim_strchr(p_go, GO_VERTICAL) != NULL); @@ -5610,6 +5660,9 @@ gui_mch_dialog( buttonChar = buttons; button = 0; + /* initialize the hotkey mapping */ + memset(hotKeys, 0, sizeof(hotKeys)); + for (;*buttonChar != 0;) { /* Get the name of the button */ @@ -5619,7 +5672,18 @@ gui_mch_dialog( { if (*buttonChar != DLG_HOTKEY_CHAR) name[++len] = *buttonChar; + else + { + aHotKey = (char_u)*(buttonChar+1); + if (aHotKey >= 'A' && aHotKey <= 'Z') + aHotKey = (char_u)((int)aHotKey + (int)'a' - (int)'A'); + hotKeys[aHotKey] = button; +#ifdef DEBUG_MAC_DIALOG_HOTKEYS + printf("### hotKey for button %d is '%c'\n", button, aHotKey); +#endif + } } + if (*buttonChar != 0) buttonChar++; name[0] = len; @@ -5688,7 +5752,13 @@ gui_mch_dialog( (void) C2PascalString(textfield, &name); SetDialogItemText(itemHandle, name); inputItm.width = StringWidth(name); + + /* Hotkeys don't make sense if there's a text field */ + gDialogHotKeys = NULL; } + else + /* Install hotkey table */ + gDialogHotKeys = (short *)&hotKeys; /* Set the <ENTER> and <ESC> button. */ SetDialogDefaultItem(theDialog, dfltbutton); @@ -5777,10 +5847,13 @@ gui_mch_dialog( dialog_busy = TRUE; #endif + /* Prepare the shortcut-handling filterProc for handing to the dialog */ + dialogUPP = NewModalFilterUPP(DialogHotkeyFilterProc); + /* Hang until one of the button is hit */ do { - ModalDialog(nil, &itemHit); + ModalDialog(dialogUPP, &itemHit); } while ((itemHit < 1) || (itemHit > lastButton)); #ifdef USE_CARBONKEYHANDLER @@ -5803,6 +5876,9 @@ gui_mch_dialog( /* Restore the original graphical port */ SetPort(oldPort); + /* Free the modal filterProc */ + DisposeRoutineDescriptor(dialogUPP); + /* Get ride of th edialog (free memory) */ DisposeDialog(theDialog); |