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author | Bram Moolenaar <Bram@vim.org> | 2018-01-31 21:10:01 +0100 |
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committer | Bram Moolenaar <Bram@vim.org> | 2018-01-31 21:10:01 +0100 |
commit | 1dd45fb4f3371f0256653b2186c8b4b3d26b3f41 (patch) | |
tree | 1a98ce1bfba438843ef01ee54267da7fdd37b47e /src/gui_gtk_x11.c | |
parent | a338adcf222b6a24e26ea5ae6a2ad27f914acb38 (diff) | |
download | vim-git-1dd45fb4f3371f0256653b2186c8b4b3d26b3f41.tar.gz |
patch 8.0.1450: GUI: endless loop when stopping cursor blinkingv8.0.1450
Problem: Endless loop when gui_mch_stop_blink() is called while blink_state
is BLINK_OFF. (zdohnal)
Solution: Avoid calling gui_update_cursor() recursively.
Diffstat (limited to 'src/gui_gtk_x11.c')
-rw-r--r-- | src/gui_gtk_x11.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/gui_gtk_x11.c b/src/gui_gtk_x11.c index 83b98e187..ad51be62c 100644 --- a/src/gui_gtk_x11.c +++ b/src/gui_gtk_x11.c @@ -893,14 +893,14 @@ gui_mch_set_blinking(long waittime, long on, long off) * Stop the cursor blinking. Show the cursor if it wasn't shown. */ void -gui_mch_stop_blink(void) +gui_mch_stop_blink(int may_call_gui_update_cursor) { if (blink_timer) { timeout_remove(blink_timer); blink_timer = 0; } - if (blink_state == BLINK_OFF) + if (blink_state == BLINK_OFF && may_call_gui_update_cursor) { gui_update_cursor(TRUE, FALSE); gui_mch_flush(); @@ -975,7 +975,7 @@ leave_notify_event(GtkWidget *widget UNUSED, gpointer data UNUSED) { if (blink_state != BLINK_NONE) - gui_mch_stop_blink(); + gui_mch_stop_blink(TRUE); return FALSE; } @@ -1006,7 +1006,7 @@ focus_out_event(GtkWidget *widget UNUSED, gui_focus_change(FALSE); if (blink_state != BLINK_NONE) - gui_mch_stop_blink(); + gui_mch_stop_blink(TRUE); return TRUE; } @@ -1145,7 +1145,7 @@ key_press_event(GtkWidget *widget UNUSED, #if GTK_CHECK_VERSION(3,0,0) is_key_pressed = TRUE; - gui_mch_stop_blink(); + gui_mch_stop_blink(TRUE); #endif gui.event_time = event->time; @@ -6677,7 +6677,7 @@ gui_mch_wait_for_chars(long wtime) if (gui.in_focus) gui_mch_start_blink(); else - gui_mch_stop_blink(); + gui_mch_stop_blink(TRUE); focus = gui.in_focus; } |