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authorBram Moolenaar <Bram@vim.org>2019-05-28 23:08:19 +0200
committerBram Moolenaar <Bram@vim.org>2019-05-28 23:08:19 +0200
commitc799fe206e61f2e2c1231bc46cbe4bb354f3da69 (patch)
tree68b3d2a8bb82519e29fc95f317d2ee02b07f95fa /src/gui_gtk.c
parentb58a4b938c4bc7e0499700859bd7abba9acc5b11 (diff)
downloadvim-git-c799fe206e61f2e2c1231bc46cbe4bb354f3da69.tar.gz
patch 8.1.1414: alloc() returning "char_u *" causes a lot of type castsv8.1.1414
Problem: Alloc() returning "char_u *" causes a lot of type casts. Solution: Have it return "void *". (Mike Williams) Define ALLOC_ONE() to check the simple allocations.
Diffstat (limited to 'src/gui_gtk.c')
-rw-r--r--src/gui_gtk.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui_gtk.c b/src/gui_gtk.c
index 853706027..a881aade0 100644
--- a/src/gui_gtk.c
+++ b/src/gui_gtk.c
@@ -1452,7 +1452,7 @@ split_button_string(char_u *button_string, int *n_buttons)
if (*p == DLG_BUTTON_SEP)
++count;
- array = (char **)alloc((count + 1) * sizeof(char *));
+ array = ALLOC_MULT(char *, count + 1);
count = 0;
if (array != NULL)