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authorBram Moolenaar <Bram@vim.org>2018-01-31 20:51:47 +0100
committerBram Moolenaar <Bram@vim.org>2018-01-31 20:51:47 +0100
commita338adcf222b6a24e26ea5ae6a2ad27f914acb38 (patch)
tree0ffe28d0a3a60c2c1444a991514505c448d4335b /src/gui_dwrite.h
parent37badc898b8d167e11553b6d05908ffd35928a6e (diff)
downloadvim-git-a338adcf222b6a24e26ea5ae6a2ad27f914acb38.tar.gz
patch 8.0.1449: slow redrawing with DirectXv8.0.1449
Problem: Slow redrawing with DirectX. Solution: Avoid calling gui_mch_flush() unnecessarily, especially when updating the cursor. (Ken Takata, closes #2560)
Diffstat (limited to 'src/gui_dwrite.h')
-rw-r--r--src/gui_dwrite.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gui_dwrite.h b/src/gui_dwrite.h
index 9c98c4ce0..5de06f92b 100644
--- a/src/gui_dwrite.h
+++ b/src/gui_dwrite.h
@@ -74,6 +74,7 @@ void DWriteContext_FillRect(DWriteContext *ctx, const RECT *rc, COLORREF color);
void DWriteContext_DrawLine(DWriteContext *ctx, int x1, int y1, int x2, int y2,
COLORREF color);
void DWriteContext_SetPixel(DWriteContext *ctx, int x, int y, COLORREF color);
+void DWriteContext_Scroll(DWriteContext *ctx, int x, int y, const RECT *rc);
void DWriteContext_Flush(DWriteContext *ctx);
void DWriteContext_Close(DWriteContext *ctx);