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authorBram Moolenaar <Bram@vim.org>2022-09-04 17:45:43 +0100
committerBram Moolenaar <Bram@vim.org>2022-09-04 17:45:43 +0100
commit0daafaa7d99ef500f76b1b12f5fe8153e2fcaea0 (patch)
tree51e066faffc439862f43a1aed186a9b7a3f27a47 /runtime/syntax/gdscript.vim
parent806a273f3c84ecd475913d901890bb1929be9a0a (diff)
downloadvim-git-0daafaa7d99ef500f76b1b12f5fe8153e2fcaea0.tar.gz
Update runtime files
Diffstat (limited to 'runtime/syntax/gdscript.vim')
-rw-r--r--runtime/syntax/gdscript.vim3
1 files changed, 2 insertions, 1 deletions
diff --git a/runtime/syntax/gdscript.vim b/runtime/syntax/gdscript.vim
index bf6d47c60..e9295a411 100644
--- a/runtime/syntax/gdscript.vim
+++ b/runtime/syntax/gdscript.vim
@@ -1,13 +1,14 @@
" Vim syntax file for Godot gdscript
" Language: gdscript
" Maintainer: Maxim Kim <habamax@gmail.com>
+" Website: https://github.com/habamax/vim-gdscript
" Filenames: *.gd
if exists("b:current_syntax")
finish
endif
-let s:keepcpo= &cpo
+let s:keepcpo = &cpo
set cpo&vim
syntax sync maxlines=100