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authorBram Moolenaar <Bram@vim.org>2017-12-05 13:22:16 +0100
committerBram Moolenaar <Bram@vim.org>2017-12-05 13:22:16 +0100
commit92467d3351853de769329f62121bf34d28647546 (patch)
tree14e67e16c6f61c36a1fc691ba1ee361dd34d54de
parentce6179c799468e471c3b7fc71c9924f57a2253c5 (diff)
downloadvim-git-92467d3351853de769329f62121bf34d28647546.tar.gz
patch 8.0.1369: MS-Windows: drawing underline slow, mFallbackDC not updatedv8.0.1369
Problem: MS-Windows: drawing underline, curl and strike-throw is slow, mFallbackDC not properly updated. Solution: Several performance improvements. (Ken Takata, Taro Muraoka, Yasuhiro Matsumoto, closes #2401)
-rw-r--r--runtime/doc/options.txt34
-rw-r--r--src/gui_dwrite.cpp287
-rw-r--r--src/gui_dwrite.h13
-rw-r--r--src/gui_w32.c187
-rw-r--r--src/version.c2
5 files changed, 392 insertions, 131 deletions
diff --git a/runtime/doc/options.txt b/runtime/doc/options.txt
index 08bc78dcf..822e37ef2 100644
--- a/runtime/doc/options.txt
+++ b/runtime/doc/options.txt
@@ -6122,9 +6122,10 @@ A jump table for the options with a short description can be found at |Q_op|.
geom pixelGeometry int 0 - 2 (see below)
renmode renderingMode int 0 - 6 (see below)
taamode textAntialiasMode int 0 - 3 (see below)
+ scrlines Scroll Lines int >= 0 (see below)
- See this URL for detail:
- http://msdn.microsoft.com/en-us/library/dd368190.aspx
+ See this URL for detail (except for scrlines):
+ https://msdn.microsoft.com/en-us/library/dd368190.aspx
For geom: structure of a device pixel.
0 - DWRITE_PIXEL_GEOMETRY_FLAT
@@ -6132,7 +6133,7 @@ A jump table for the options with a short description can be found at |Q_op|.
2 - DWRITE_PIXEL_GEOMETRY_BGR
See this URL for detail:
- http://msdn.microsoft.com/en-us/library/dd368114.aspx
+ https://msdn.microsoft.com/en-us/library/dd368114.aspx
For renmode: method of rendering glyphs.
0 - DWRITE_RENDERING_MODE_DEFAULT
@@ -6144,7 +6145,7 @@ A jump table for the options with a short description can be found at |Q_op|.
6 - DWRITE_RENDERING_MODE_OUTLINE
See this URL for detail:
- http://msdn.microsoft.com/en-us/library/dd368118.aspx
+ https://msdn.microsoft.com/en-us/library/dd368118.aspx
For taamode: antialiasing mode used for drawing text.
0 - D2D1_TEXT_ANTIALIAS_MODE_DEFAULT
@@ -6153,7 +6154,25 @@ A jump table for the options with a short description can be found at |Q_op|.
3 - D2D1_TEXT_ANTIALIAS_MODE_ALIASED
See this URL for detail:
- http://msdn.microsoft.com/en-us/library/dd368170.aspx
+ https://msdn.microsoft.com/en-us/library/dd368170.aspx
+
+ For scrlines: threshold for lines to be scrolled.
+ 0 - Always use scrolling. (default)
+ 1 - Use full page redrawing.
+ > 1 - If the lines to be scrolled is grater or equal to the
+ specified value, use redrawing. Otherwise use
+ scrolling.
+
+ If you feel scrolling a page (CTRL-F) is too slow with DirectX
+ renderer, try this "scrlines" option.
+ When set it "1", Vim uses full page redrawing instead of
+ scrolling. Redrawing a page is faster than scrolling a
+ page in some environments.
+ After that, when you feel scrolling lines (CTRL-Y) becomes
+ slow, please try "2" or greater value for this option.
+ It works threshold line number to switch scrolling to
+ redrawing. Scrolling a few lines might be faster than
+ redrawing a page in some environments.
Example: >
set encoding=utf-8
@@ -6162,13 +6181,12 @@ A jump table for the options with a short description can be found at |Q_op|.
<
If select a raster font (Courier, Terminal or FixedSys which
have ".fon" extension in file name) to 'guifont', it will be
- drawn by GDI as a fallback. This fallback will cause
- significant slow down on drawing.
+ drawn by GDI as a fallback.
NOTE: It is known that some fonts and options combination
causes trouble on drawing glyphs.
- - 'rendmode:5' and 'renmode:6' will not work with some
+ - 'renmode:5' and 'renmode:6' will not work with some
special made fonts (True-Type fonts which includes only
bitmap glyphs).
- 'taamode:3' will not work with some vector fonts.
diff --git a/src/gui_dwrite.cpp b/src/gui_dwrite.cpp
index bd76383c5..e1d19db8d 100644
--- a/src/gui_dwrite.cpp
+++ b/src/gui_dwrite.cpp
@@ -263,14 +263,24 @@ private:
}
};
+enum DrawingMode {
+ DM_GDI = 0,
+ DM_DIRECTX = 1,
+ DM_INTEROP = 2,
+};
+
struct DWriteContext {
HDC mHDC;
+ RECT mBindRect;
+ DrawingMode mDMode;
+ HDC mInteropHDC;
bool mDrawing;
bool mFallbackDC;
ID2D1Factory *mD2D1Factory;
ID2D1DCRenderTarget *mRT;
+ ID2D1GdiInteropRenderTarget *mGDIRT;
ID2D1SolidColorBrush *mBrush;
IDWriteFactory *mDWriteFactory;
@@ -292,6 +302,10 @@ struct DWriteContext {
virtual ~DWriteContext();
+ HRESULT CreateDeviceResources();
+
+ void DiscardDeviceResources();
+
HRESULT CreateTextFormatFromLOGFONT(const LOGFONTW &logFont,
IDWriteTextFormat **ppTextFormat);
@@ -299,17 +313,21 @@ struct DWriteContext {
void SetFont(HFONT hFont);
- void BindDC(HDC hdc, RECT *rect);
+ void BindDC(HDC hdc, const RECT *rect);
- void AssureDrawing();
+ HRESULT SetDrawingMode(DrawingMode mode);
ID2D1Brush* SolidBrush(COLORREF color);
- void DrawText(const WCHAR* text, int len,
+ void DrawText(const WCHAR *text, int len,
int x, int y, int w, int h, int cellWidth, COLORREF color,
- UINT fuOptions, CONST RECT *lprc, CONST INT * lpDx);
+ UINT fuOptions, const RECT *lprc, const INT *lpDx);
- void FillRect(RECT *rc, COLORREF color);
+ void FillRect(const RECT *rc, COLORREF color);
+
+ void DrawLine(int x1, int y1, int x2, int y2, COLORREF color);
+
+ void SetPixel(int x, int y, COLORREF color);
void Flush();
@@ -561,10 +579,14 @@ private:
DWriteContext::DWriteContext() :
mHDC(NULL),
+ mBindRect(),
+ mDMode(DM_GDI),
+ mInteropHDC(NULL),
mDrawing(false),
mFallbackDC(false),
mD2D1Factory(NULL),
mRT(NULL),
+ mGDIRT(NULL),
mBrush(NULL),
mDWriteFactory(NULL),
mDWriteFactory2(NULL),
@@ -584,25 +606,7 @@ DWriteContext::DWriteContext() :
_RPT2(_CRT_WARN, "D2D1CreateFactory: hr=%p p=%p\n", hr, mD2D1Factory);
if (SUCCEEDED(hr))
- {
- D2D1_RENDER_TARGET_PROPERTIES props = {
- D2D1_RENDER_TARGET_TYPE_DEFAULT,
- { DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_IGNORE },
- 0, 0,
- D2D1_RENDER_TARGET_USAGE_NONE,
- D2D1_FEATURE_LEVEL_DEFAULT
- };
- hr = mD2D1Factory->CreateDCRenderTarget(&props, &mRT);
- _RPT2(_CRT_WARN, "CreateDCRenderTarget: hr=%p p=%p\n", hr, mRT);
- }
-
- if (SUCCEEDED(hr))
- {
- hr = mRT->CreateSolidColorBrush(
- D2D1::ColorF(D2D1::ColorF::Black),
- &mBrush);
- _RPT2(_CRT_WARN, "CreateSolidColorBrush: hr=%p p=%p\n", hr, mBrush);
- }
+ hr = CreateDeviceResources();
if (SUCCEEDED(hr))
{
@@ -645,11 +649,67 @@ DWriteContext::~DWriteContext()
SafeRelease(&mDWriteFactory);
SafeRelease(&mDWriteFactory2);
SafeRelease(&mBrush);
+ SafeRelease(&mGDIRT);
SafeRelease(&mRT);
SafeRelease(&mD2D1Factory);
}
HRESULT
+DWriteContext::CreateDeviceResources()
+{
+ HRESULT hr;
+
+ if (mRT != NULL)
+ return S_OK;
+
+ D2D1_RENDER_TARGET_PROPERTIES props = {
+ D2D1_RENDER_TARGET_TYPE_DEFAULT,
+ { DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_IGNORE },
+ 0, 0,
+ D2D1_RENDER_TARGET_USAGE_GDI_COMPATIBLE,
+ D2D1_FEATURE_LEVEL_DEFAULT
+ };
+ hr = mD2D1Factory->CreateDCRenderTarget(&props, &mRT);
+ _RPT2(_CRT_WARN, "CreateDCRenderTarget: hr=%p p=%p\n", hr, mRT);
+
+ if (SUCCEEDED(hr))
+ {
+ // This always succeeds.
+ mRT->QueryInterface(
+ __uuidof(ID2D1GdiInteropRenderTarget),
+ reinterpret_cast<void**>(&mGDIRT));
+ _RPT1(_CRT_WARN, "GdiInteropRenderTarget: p=%p\n", mGDIRT);
+ }
+
+ if (SUCCEEDED(hr))
+ {
+ hr = mRT->CreateSolidColorBrush(
+ D2D1::ColorF(D2D1::ColorF::Black),
+ &mBrush);
+ _RPT2(_CRT_WARN, "CreateSolidColorBrush: hr=%p p=%p\n", hr, mBrush);
+ }
+
+ if (SUCCEEDED(hr))
+ {
+ if (mHDC != NULL)
+ {
+ mRT->BindDC(mHDC, &mBindRect);
+ mRT->SetTransform(D2D1::IdentityMatrix());
+ }
+ }
+
+ return hr;
+}
+
+ void
+DWriteContext::DiscardDeviceResources()
+{
+ SafeRelease(&mBrush);
+ SafeRelease(&mGDIRT);
+ SafeRelease(&mRT);
+}
+
+ HRESULT
DWriteContext::CreateTextFormatFromLOGFONT(const LOGFONTW &logFont,
IDWriteTextFormat **ppTextFormat)
{
@@ -817,27 +877,77 @@ DWriteContext::SetFont(HFONT hFont)
item.pTextFormat = mTextFormat;
item.fontWeight = mFontWeight;
item.fontStyle = mFontStyle;
+ mFallbackDC = false;
}
+ else
+ mFallbackDC = true;
mFontCache.put(item);
}
void
-DWriteContext::BindDC(HDC hdc, RECT *rect)
+DWriteContext::BindDC(HDC hdc, const RECT *rect)
{
Flush();
mRT->BindDC(hdc, rect);
mRT->SetTransform(D2D1::IdentityMatrix());
mHDC = hdc;
+ mBindRect = *rect;
}
- void
-DWriteContext::AssureDrawing()
+ HRESULT
+DWriteContext::SetDrawingMode(DrawingMode mode)
{
- if (mDrawing == false)
+ HRESULT hr = S_OK;
+
+ switch (mode)
{
- mRT->BeginDraw();
- mDrawing = true;
+ default:
+ case DM_GDI:
+ if (mInteropHDC != NULL)
+ {
+ mGDIRT->ReleaseDC(NULL);
+ mInteropHDC = NULL;
+ }
+ if (mDrawing)
+ {
+ hr = mRT->EndDraw();
+ if (hr == D2DERR_RECREATE_TARGET)
+ {
+ hr = S_OK;
+ DiscardDeviceResources();
+ CreateDeviceResources();
+ }
+ mDrawing = false;
+ }
+ break;
+
+ case DM_DIRECTX:
+ if (mInteropHDC != NULL)
+ {
+ mGDIRT->ReleaseDC(NULL);
+ mInteropHDC = NULL;
+ }
+ else if (mDrawing == false)
+ {
+ CreateDeviceResources();
+ mRT->BeginDraw();
+ mDrawing = true;
+ }
+ break;
+
+ case DM_INTEROP:
+ if (mDrawing == false)
+ {
+ CreateDeviceResources();
+ mRT->BeginDraw();
+ mDrawing = true;
+ }
+ if (mInteropHDC == NULL)
+ hr = mGDIRT->GetDC(D2D1_DC_INITIALIZE_MODE_COPY, &mInteropHDC);
+ break;
}
+ mDMode = mode;
+ return hr;
}
ID2D1Brush*
@@ -849,22 +959,31 @@ DWriteContext::SolidBrush(COLORREF color)
}
void
-DWriteContext::DrawText(const WCHAR* text, int len,
+DWriteContext::DrawText(const WCHAR *text, int len,
int x, int y, int w, int h, int cellWidth, COLORREF color,
- UINT fuOptions, CONST RECT *lprc, CONST INT * lpDx)
+ UINT fuOptions, const RECT *lprc, const INT *lpDx)
{
if (mFallbackDC)
{
- Flush();
- ExtTextOutW(mHDC, x, y, fuOptions, lprc, text, len, lpDx);
+ // Fall back to GDI rendering.
+ HRESULT hr = SetDrawingMode(DM_INTEROP);
+ if (SUCCEEDED(hr))
+ {
+ HGDIOBJ hFont = ::GetCurrentObject(mHDC, OBJ_FONT);
+ HGDIOBJ hOldFont = ::SelectObject(mInteropHDC, hFont);
+ ::SetTextColor(mInteropHDC, color);
+ ::SetBkMode(mInteropHDC, ::GetBkMode(mHDC));
+ ::ExtTextOutW(mInteropHDC, x, y, fuOptions, lprc, text, len, lpDx);
+ ::SelectObject(mInteropHDC, hOldFont);
+ }
return;
}
- AssureDrawing();
-
HRESULT hr;
IDWriteTextLayout *textLayout = NULL;
+ SetDrawingMode(DM_DIRECTX);
+
hr = mDWriteFactory->CreateTextLayout(text, len, mTextFormat,
FLOAT(w), FLOAT(h), &textLayout);
@@ -883,26 +1002,77 @@ DWriteContext::DrawText(const WCHAR* text, int len,
}
void
-DWriteContext::FillRect(RECT *rc, COLORREF color)
+DWriteContext::FillRect(const RECT *rc, COLORREF color)
{
- AssureDrawing();
- mRT->FillRectangle(
- D2D1::RectF(FLOAT(rc->left), FLOAT(rc->top),
- FLOAT(rc->right), FLOAT(rc->bottom)),
- SolidBrush(color));
+ if (mDMode == DM_INTEROP)
+ {
+ // GDI functions are used before this call. Keep using GDI.
+ // (Switching to Direct2D causes terrible slowdown.)
+ HBRUSH hbr = ::CreateSolidBrush(color);
+ ::FillRect(mInteropHDC, rc, hbr);
+ ::DeleteObject(HGDIOBJ(hbr));
+ }
+ else
+ {
+ SetDrawingMode(DM_DIRECTX);
+ mRT->FillRectangle(
+ D2D1::RectF(FLOAT(rc->left), FLOAT(rc->top),
+ FLOAT(rc->right), FLOAT(rc->bottom)),
+ SolidBrush(color));
+ }
}
void
-DWriteContext::Flush()
+DWriteContext::DrawLine(int x1, int y1, int x2, int y2, COLORREF color)
{
- if (mDrawing)
+ if (mDMode == DM_INTEROP)
{
- mRT->EndDraw();
- mDrawing = false;
+ // GDI functions are used before this call. Keep using GDI.
+ // (Switching to Direct2D causes terrible slowdown.)
+ HPEN hpen = ::CreatePen(PS_SOLID, 1, color);
+ HGDIOBJ old_pen = ::SelectObject(mInteropHDC, HGDIOBJ(hpen));
+ ::MoveToEx(mInteropHDC, x1, y1, NULL);
+ ::LineTo(mInteropHDC, x2, y2);
+ ::SelectObject(mInteropHDC, old_pen);
+ ::DeleteObject(HGDIOBJ(hpen));
+ }
+ else
+ {
+ SetDrawingMode(DM_DIRECTX);
+ mRT->DrawLine(
+ D2D1::Point2F(FLOAT(x1), FLOAT(y1) + 0.5f),
+ D2D1::Point2F(FLOAT(x2), FLOAT(y2) + 0.5f),
+ SolidBrush(color));
+ }
+}
+
+ void
+DWriteContext::SetPixel(int x, int y, COLORREF color)
+{
+ if (mDMode == DM_INTEROP)
+ {
+ // GDI functions are used before this call. Keep using GDI.
+ // (Switching to Direct2D causes terrible slowdown.)
+ ::SetPixel(mInteropHDC, x, y, color);
+ }
+ else
+ {
+ SetDrawingMode(DM_DIRECTX);
+ // Direct2D doesn't have SetPixel API. Use DrawLine instead.
+ mRT->DrawLine(
+ D2D1::Point2F(FLOAT(x), FLOAT(y) + 0.5f),
+ D2D1::Point2F(FLOAT(x+1), FLOAT(y) + 0.5f),
+ SolidBrush(color));
}
}
void
+DWriteContext::Flush()
+{
+ SetDrawingMode(DM_GDI);
+}
+
+ void
DWriteContext::SetRenderingParams(
const DWriteRenderingParams *params)
{
@@ -1000,7 +1170,7 @@ DWriteContext_Open(void)
}
void
-DWriteContext_BindDC(DWriteContext *ctx, HDC hdc, RECT *rect)
+DWriteContext_BindDC(DWriteContext *ctx, HDC hdc, const RECT *rect)
{
if (ctx != NULL)
ctx->BindDC(hdc, rect);
@@ -1016,7 +1186,7 @@ DWriteContext_SetFont(DWriteContext *ctx, HFONT hFont)
void
DWriteContext_DrawText(
DWriteContext *ctx,
- const WCHAR* text,
+ const WCHAR *text,
int len,
int x,
int y,
@@ -1025,8 +1195,8 @@ DWriteContext_DrawText(
int cellWidth,
COLORREF color,
UINT fuOptions,
- CONST RECT *lprc,
- CONST INT * lpDx)
+ const RECT *lprc,
+ const INT *lpDx)
{
if (ctx != NULL)
ctx->DrawText(text, len, x, y, w, h, cellWidth, color,
@@ -1034,13 +1204,28 @@ DWriteContext_DrawText(
}
void
-DWriteContext_FillRect(DWriteContext *ctx, RECT *rc, COLORREF color)
+DWriteContext_FillRect(DWriteContext *ctx, const RECT *rc, COLORREF color)
{
if (ctx != NULL)
ctx->FillRect(rc, color);
}
void
+DWriteContext_DrawLine(DWriteContext *ctx, int x1, int y1, int x2, int y2,
+ COLORREF color)
+{
+ if (ctx != NULL)
+ ctx->DrawLine(x1, y1, x2, y2, color);
+}
+
+ void
+DWriteContext_SetPixel(DWriteContext *ctx, int x, int y, COLORREF color)
+{
+ if (ctx != NULL)
+ ctx->SetPixel(x, y, color);
+}
+
+ void
DWriteContext_Flush(DWriteContext *ctx)
{
if (ctx != NULL)
diff --git a/src/gui_dwrite.h b/src/gui_dwrite.h
index 8ab2864d8..9c98c4ce0 100644
--- a/src/gui_dwrite.h
+++ b/src/gui_dwrite.h
@@ -55,11 +55,11 @@ void DWrite_Init(void);
void DWrite_Final(void);
DWriteContext *DWriteContext_Open(void);
-void DWriteContext_BindDC(DWriteContext *ctx, HDC hdc, RECT *rect);
+void DWriteContext_BindDC(DWriteContext *ctx, HDC hdc, const RECT *rect);
void DWriteContext_SetFont(DWriteContext *ctx, HFONT hFont);
void DWriteContext_DrawText(
DWriteContext *ctx,
- const WCHAR* text,
+ const WCHAR *text,
int len,
int x,
int y,
@@ -68,9 +68,12 @@ void DWriteContext_DrawText(
int cellWidth,
COLORREF color,
UINT fuOptions,
- CONST RECT *lprc,
- CONST INT * lpDx);
-void DWriteContext_FillRect(DWriteContext *ctx, RECT *rc, COLORREF color);
+ const RECT *lprc,
+ const INT *lpDx);
+void DWriteContext_FillRect(DWriteContext *ctx, const RECT *rc, COLORREF color);
+void DWriteContext_DrawLine(DWriteContext *ctx, int x1, int y1, int x2, int y2,
+ COLORREF color);
+void DWriteContext_SetPixel(DWriteContext *ctx, int x, int y, COLORREF color);
void DWriteContext_Flush(DWriteContext *ctx);
void DWriteContext_Close(DWriteContext *ctx);
diff --git a/src/gui_w32.c b/src/gui_w32.c
index 521279ead..c3178ba5d 100644
--- a/src/gui_w32.c
+++ b/src/gui_w32.c
@@ -33,6 +33,7 @@
static DWriteContext *s_dwc = NULL;
static int s_directx_enabled = 0;
static int s_directx_load_attempted = 0;
+static int s_directx_scrlines = 0;
# define IS_ENABLE_DIRECTX() (s_directx_enabled && s_dwc != NULL)
static int directx_enabled(void);
static void directx_binddc(void);
@@ -57,6 +58,7 @@ gui_mch_set_rendering_options(char_u *s)
int dx_geom = 0;
int dx_renmode = 0;
int dx_taamode = 0;
+ int dx_scrlines = 0;
/* parse string as rendering options. */
for (p = s; p != NULL && *p != NUL; )
@@ -117,6 +119,10 @@ gui_mch_set_rendering_options(char_u *s)
if (dx_taamode < 0 || dx_taamode > 3)
return FAIL;
}
+ else if (STRCMP(name, "scrlines") == 0)
+ {
+ dx_scrlines = atoi((char *)value);
+ }
else
return FAIL;
}
@@ -147,6 +153,7 @@ gui_mch_set_rendering_options(char_u *s)
}
}
s_directx_enabled = dx_enable;
+ s_directx_scrlines = dx_scrlines;
return OK;
#else
@@ -283,6 +290,7 @@ typedef int UINT_PTR;
#endif
static void _OnPaint( HWND hwnd);
+static void fill_rect(const RECT *rcp, HBRUSH hbr, COLORREF color);
static void clear_rect(RECT *rcp);
static WORD s_dlgfntheight; /* height of the dialog font */
@@ -605,10 +613,7 @@ _OnBlinkTimer(
blink_timer = (UINT) SetTimer(NULL, 0, (UINT)blink_ontime,
(TIMERPROC)_OnBlinkTimer);
}
-#if defined(FEAT_DIRECTX)
- if (IS_ENABLE_DIRECTX())
- DWriteContext_Flush(s_dwc);
-#endif
+ gui_mch_flush();
}
static void
@@ -634,7 +639,10 @@ gui_mch_stop_blink(void)
{
gui_mswin_rm_blink_timer();
if (blink_state == BLINK_OFF)
+ {
gui_update_cursor(TRUE, FALSE);
+ gui_mch_flush();
+ }
blink_state = BLINK_NONE;
}
@@ -654,6 +662,7 @@ gui_mch_start_blink(void)
(TIMERPROC)_OnBlinkTimer);
blink_state = BLINK_ON;
gui_update_cursor(TRUE, FALSE);
+ gui_mch_flush();
}
}
@@ -1730,7 +1739,6 @@ gui_mch_draw_part_cursor(
int h,
guicolor_T color)
{
- HBRUSH hbr;
RECT rc;
/*
@@ -1746,14 +1754,7 @@ gui_mch_draw_part_cursor(
rc.right = rc.left + w;
rc.bottom = rc.top + h;
-#if defined(FEAT_DIRECTX)
- if (IS_ENABLE_DIRECTX())
- DWriteContext_Flush(s_dwc);
-#endif
-
- hbr = CreateSolidBrush(color);
- FillRect(s_hdc, &rc, hbr);
- DeleteBrush(hbr);
+ fill_rect(&rc, NULL, color);
}
@@ -3122,13 +3123,8 @@ gui_mch_delete_lines(
int num_lines)
{
RECT rc;
-
- intel_gpu_workaround();
-
#if defined(FEAT_DIRECTX)
- // Commit drawing queue before ScrollWindowEx.
- if (IS_ENABLE_DIRECTX())
- DWriteContext_Flush(s_dwc);
+ int use_redraw = 0;
#endif
rc.left = FILL_X(gui.scroll_region_left);
@@ -3136,8 +3132,24 @@ gui_mch_delete_lines(
rc.top = FILL_Y(row);
rc.bottom = FILL_Y(gui.scroll_region_bot + 1);
- ScrollWindowEx(s_textArea, 0, -num_lines * gui.char_height,
+#if defined(FEAT_DIRECTX)
+ if (IS_ENABLE_DIRECTX())
+ {
+ if (s_directx_scrlines > 0 && s_directx_scrlines <= num_lines)
+ {
+ RedrawWindow(s_textArea, &rc, NULL, RDW_INVALIDATE);
+ use_redraw = 1;
+ }
+ else
+ DWriteContext_Flush(s_dwc);
+ }
+ if (!use_redraw)
+#endif
+ {
+ intel_gpu_workaround();
+ ScrollWindowEx(s_textArea, 0, -num_lines * gui.char_height,
&rc, &rc, NULL, NULL, get_scroll_flags());
+ }
UpdateWindow(s_textArea);
/* This seems to be required to avoid the cursor disappearing when
@@ -3161,23 +3173,35 @@ gui_mch_insert_lines(
int num_lines)
{
RECT rc;
-
- intel_gpu_workaround();
-
#if defined(FEAT_DIRECTX)
- // Commit drawing queue before ScrollWindowEx.
- if (IS_ENABLE_DIRECTX())
- DWriteContext_Flush(s_dwc);
+ int use_redraw = 0;
#endif
rc.left = FILL_X(gui.scroll_region_left);
rc.right = FILL_X(gui.scroll_region_right + 1);
rc.top = FILL_Y(row);
rc.bottom = FILL_Y(gui.scroll_region_bot + 1);
- /* The SW_INVALIDATE is required when part of the window is covered or
- * off-screen. How do we avoid it when it's not needed? */
- ScrollWindowEx(s_textArea, 0, num_lines * gui.char_height,
+
+#if defined(FEAT_DIRECTX)
+ if (IS_ENABLE_DIRECTX())
+ {
+ if (s_directx_scrlines > 0 && s_directx_scrlines <= num_lines)
+ {
+ RedrawWindow(s_textArea, &rc, NULL, RDW_INVALIDATE);
+ use_redraw = 1;
+ }
+ else
+ DWriteContext_Flush(s_dwc);
+ }
+ if (!use_redraw)
+#endif
+ {
+ intel_gpu_workaround();
+ /* The SW_INVALIDATE is required when part of the window is covered or
+ * off-screen. How do we avoid it when it's not needed? */
+ ScrollWindowEx(s_textArea, 0, num_lines * gui.char_height,
&rc, &rc, NULL, NULL, get_scroll_flags());
+ }
UpdateWindow(s_textArea);
@@ -5853,6 +5877,7 @@ _OnImeNotify(HWND hWnd, DWORD dwCommand, DWORD dwData UNUSED)
}
}
gui_update_cursor(TRUE, FALSE);
+ gui_mch_flush();
lResult = 0;
break;
}
@@ -6181,6 +6206,67 @@ RevOut( HDC s_hdc,
}
#endif
+ static void
+draw_line(
+ int x1,
+ int y1,
+ int x2,
+ int y2,
+ COLORREF color)
+{
+#if defined(FEAT_DIRECTX)
+ if (IS_ENABLE_DIRECTX())
+ DWriteContext_DrawLine(s_dwc, x1, y1, x2, y2, color);
+ else
+#endif
+ {
+ HPEN hpen = CreatePen(PS_SOLID, 1, color);
+ HPEN old_pen = SelectObject(s_hdc, hpen);
+ MoveToEx(s_hdc, x1, y1, NULL);
+ /* Note: LineTo() excludes the last pixel in the line. */
+ LineTo(s_hdc, x2, y2);
+ DeleteObject(SelectObject(s_hdc, old_pen));
+ }
+}
+
+ static void
+set_pixel(
+ int x,
+ int y,
+ COLORREF color)
+{
+#if defined(FEAT_DIRECTX)
+ if (IS_ENABLE_DIRECTX())
+ DWriteContext_SetPixel(s_dwc, x, y, color);
+ else
+#endif
+ SetPixel(s_hdc, x, y, color);
+}
+
+ static void
+fill_rect(
+ const RECT *rcp,
+ HBRUSH hbr,
+ COLORREF color)
+{
+#if defined(FEAT_DIRECTX)
+ if (IS_ENABLE_DIRECTX())
+ DWriteContext_FillRect(s_dwc, rcp, color);
+ else
+#endif
+ {
+ HBRUSH hbr2;
+
+ if (hbr == NULL)
+ hbr2 = CreateSolidBrush(color);
+ else
+ hbr2 = hbr;
+ FillRect(s_hdc, rcp, hbr2);
+ if (hbr == NULL)
+ DeleteBrush(hbr2);
+ }
+}
+
void
gui_mch_draw_string(
int row,
@@ -6200,7 +6286,6 @@ gui_mch_draw_string(
static int unibuflen = 0;
int n = 0;
#endif
- HPEN hpen, old_pen;
int y;
/*
@@ -6263,11 +6348,7 @@ gui_mch_draw_string(
brush_lru = !brush_lru;
}
-#if defined(FEAT_DIRECTX)
- if (IS_ENABLE_DIRECTX())
- DWriteContext_FillRect(s_dwc, &rc, gui.currBgColor);
-#endif
- FillRect(s_hdc, &rc, hbr);
+ fill_rect(&rc, hbr, gui.currBgColor);
SetBkMode(s_hdc, TRANSPARENT);
@@ -6462,38 +6543,22 @@ gui_mch_draw_string(
foptions, pcliprect, (char *)text, len, padding);
}
-#if defined(FEAT_DIRECTX)
- if (IS_ENABLE_DIRECTX() &&
- (flags & (DRAW_UNDERL | DRAW_STRIKE | DRAW_UNDERC | DRAW_CURSOR)))
- DWriteContext_Flush(s_dwc);
-#endif
-
/* Underline */
if (flags & DRAW_UNDERL)
{
- hpen = CreatePen(PS_SOLID, 1, gui.currFgColor);
- old_pen = SelectObject(s_hdc, hpen);
/* When p_linespace is 0, overwrite the bottom row of pixels.
* Otherwise put the line just below the character. */
y = FILL_Y(row + 1) - 1;
if (p_linespace > 1)
y -= p_linespace - 1;
- MoveToEx(s_hdc, FILL_X(col), y, NULL);
- /* Note: LineTo() excludes the last pixel in the line. */
- LineTo(s_hdc, FILL_X(col + len), y);
- DeleteObject(SelectObject(s_hdc, old_pen));
+ draw_line(FILL_X(col), y, FILL_X(col + len), y, gui.currFgColor);
}
/* Strikethrough */
if (flags & DRAW_STRIKE)
{
- hpen = CreatePen(PS_SOLID, 1, gui.currSpColor);
- old_pen = SelectObject(s_hdc, hpen);
y = FILL_Y(row + 1) - gui.char_height/2;
- MoveToEx(s_hdc, FILL_X(col), y, NULL);
- /* Note: LineTo() excludes the last pixel in the line. */
- LineTo(s_hdc, FILL_X(col + len), y);
- DeleteObject(SelectObject(s_hdc, old_pen));
+ draw_line(FILL_X(col), y, FILL_X(col + len), y, gui.currSpColor);
}
/* Undercurl */
@@ -6507,7 +6572,7 @@ gui_mch_draw_string(
for (x = FILL_X(col); x < FILL_X(col + len); ++x)
{
offset = val[x % 8];
- SetPixel(s_hdc, x, y - offset, gui.currSpColor);
+ set_pixel(x, y - offset, gui.currSpColor);
}
}
}
@@ -6541,19 +6606,7 @@ gui_mch_flush(void)
static void
clear_rect(RECT *rcp)
{
- HBRUSH hbr;
-
-#if defined(FEAT_DIRECTX)
- if (IS_ENABLE_DIRECTX())
- {
- DWriteContext_FillRect(s_dwc, rcp, gui.back_pixel);
- return;
- }
-#endif
-
- hbr = CreateSolidBrush(gui.back_pixel);
- FillRect(s_hdc, rcp, hbr);
- DeleteBrush(hbr);
+ fill_rect(rcp, NULL, gui.back_pixel);
}
diff --git a/src/version.c b/src/version.c
index 76f4a5cfb..892882f33 100644
--- a/src/version.c
+++ b/src/version.c
@@ -772,6 +772,8 @@ static char *(features[]) =
static int included_patches[] =
{ /* Add new patch number below this line */
/**/
+ 1369,
+/**/
1368,
/**/
1367,