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path: root/vapi/metadata/Clutter-1.0.metadata
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// Vala specific
Event.type#method name="get_type"
Actor
	.queue_redraw#signal skip
	.queue_redraw#virtual_method skip
	.has_pointer#method name="get_has_pointer"
ActorBox
	.new skip
	.from_vertices skip
ActorClass.queue_redraw skip
Color.new skip
color_hash skip
color_equal skip
container_class_find_child_property skip
container_class_list_child_properties skip
redraw skip
util_next_p2 name="next_power_of_2" parent="Clutter.Util"
feature_available skip
feature_get_all skip
frame_source_* name="frame_source_(.+)" parent="Clutter.FrameSource" skip=false
InitError errordomain=false
Stage.read_pixels owned
	.width default=-1
	.height default=-1
threads_* name="threads_(.+)" parent="Clutter.Threads" skip=false
threads_add_frame_source name="add" parent="Clutter.Threads.FrameSource" skip=false
threads_add_frame_source_full name="add_full" parent="Clutter.Threads.FrameSource" skip=false
threads_add_idle name="add" parent="Clutter.Threads.Idle" skip=false
threads_add_idle_full name="add_full" parent="Clutter.Threads.Idle" skip=false
threads_add_timeout name="add" parent="Clutter.Threads.Timeout" skip=false
threads_add_timeout_full name="add_full" parent="Clutter.Threads.Timeout" skip=false
value_* name="value_(.+)" parent="Clutter.Value"
value_get_color nullable
value_get_fixed nullable
value_get_shader_float array array_length_idx=1
value_get_shader_int array array_length_idx=1
value_get_units owned
value_set_shader_float.floats array array_length_idx=1
value_set_shader_int.ints array array_length_idx=1
value_set_shader_matrix.matrix array array_length_idx=1
Text
	.insert_text#signal skip
	.position_to_coords.line_height default=null
Vertex.new skip

// Non mini-object
ActorBox struct
Color struct
Fog struct
Geometry struct
Knot struct
PathNode struct
Perspective struct
Units struct
Vertex struct

// Too many constants
*#constant skip
COGL skip=false
CURRENT_TIME skip=false
FLAVOUR skip=false
*VERSION* skip=false
PATH_RELATIVE skip=false
PRIORITY_REDRAW skip=false


// Forward upstream
Actor
	.animate* skip=false
	.apply_relative_transform_to_point.vertex out owned
	.apply_transform.matrix ref
	.apply_transform_to_point.vertex out owned
	.button_*.event type="Clutter.ButtonEvent"
	.get_abs_allocation_vertices.verts owned
	.get_allocation_box.box owned
	.get_allocation_geometry.geom owned
	.get_allocation_vertices.verts owned
	.get_parent nullable
	.get_stage type="unowned Clutter.Stage"
	.enter_event.event type="Clutter.CrossingEvent"
	.key_*.event type="Clutter.KeyEvent"
	.leave_event.event type="Clutter.CrossingEvent"
	.motion_event.event type="Clutter.MotionEvent"
	.parent_set.old_parent nullable
	.scroll_event.event type="Clutter.ScrollEvent"
Alpha.register_func skip=false
Animator.set skip=false
BehaviourForeachFunc.data closure=2
BehaviourPath.new_with_knots.knots array array_length_idx=2
BehaviourRotate.get_bounds.* out
BindingPool
	.install_action.callback type="owned BindingActionFunc"
	.install_closure.closure type="owned BindingActionFunc"
Box.pack* skip=false
Callback.data closure=1
Color
	.from_* skip
Container
	.* skip=false
	.add* skip
	.foreach_with_internals#virtual_method virtual
	.*_child_*#virtual_method virtual
	.lower virtual
	.raise virtual
	.lower.sibling nullable default=null
	.raise.sibling nullable default=null
DeviceManager.get_devices type_arguments="Clutter.InputDevice"
frame_source_add skip=false
Event.* skip=false
FeatureFlags.texture_npot skip
get_input_device_for_id parent="Clutter.InputDevice" name="get_for_id"
get_option_group* skip=false
init.argv unowned
init_with_args
	.argv unowned
	.entries array
Interval.* skip=false
LayoutManager
	.child_get skip=false
	.child_set skip=false
	.create_child_meta skip=false
ListModel
	.* skip=false
	.newv skip
Model
	.append skip=false
	.insert skip=false
	.insert_row skip=false
	.prepend skip=false
ModelIter
	.get skip=false
	.set skip=false
PathCallback.data closure=1
Script
	.* skip=false
	.add_search_paths.paths array array_length_idx=1
Stage
	.event name="emit_event"
	.get_default type="unowned Clutter.Stage"
	.get_fog.fog out
	.read_pixels array
Text
	.get_cursor_color.color out
	.new_with_text.font_name nullable
Texture
	.new_from_file throws="Clutter.TextureError"
	.set_area_from_rgb_data.data type="uint8[]"
	.set_from_rgb_data.data type="uint8[]"
	.set_from_yuv_data.data type="uint8[]"
TimeoutPool skip=false
timeout_pool_new skip
Units.from_* skip

get_actor_by_gid parent="Clutter.Actor" name="get_by_gid"