summaryrefslogtreecommitdiff
path: root/vapi
diff options
context:
space:
mode:
Diffstat (limited to 'vapi')
-rw-r--r--vapi/clutter-1.0.vapi4
-rw-r--r--vapi/metadata/Clutter-1.0-custom.vala4
2 files changed, 4 insertions, 4 deletions
diff --git a/vapi/clutter-1.0.vapi b/vapi/clutter-1.0.vapi
index 05d2af53a..236bfed07 100644
--- a/vapi/clutter-1.0.vapi
+++ b/vapi/clutter-1.0.vapi
@@ -7240,7 +7240,7 @@ namespace Clutter {
}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_stage_get_type ()")]
[Version (since = "0.2")]
- public class Stage : Clutter.Group, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
+ public class Stage : Clutter.Group, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
[CCode (has_construct_function = false, type = "ClutterActor*")]
[Version (since = "0.8")]
public Stage ();
@@ -7694,7 +7694,7 @@ namespace Clutter {
}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_texture_get_type ()")]
[Version (since = "0.2")]
- public class Texture : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
+ public class Texture : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
[CCode (has_construct_function = false, type = "ClutterActor*")]
[Version (deprecated = true, deprecated_since = "1.12")]
public Texture ();
diff --git a/vapi/metadata/Clutter-1.0-custom.vala b/vapi/metadata/Clutter-1.0-custom.vala
index 1edc02837..23c9506de 100644
--- a/vapi/metadata/Clutter-1.0-custom.vala
+++ b/vapi/metadata/Clutter-1.0-custom.vala
@@ -72,7 +72,7 @@ namespace Clutter {
}
[CCode (type_id = "clutter_stage_get_type ()", cheader_filename = "clutter/clutter.h")]
- public class Stage : Clutter.Group, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
+ public class Stage : Clutter.Group {
[CCode (cname = "clutter_redraw")]
public void redraw ();
}
@@ -112,7 +112,7 @@ namespace Clutter {
}
[CCode (type_id = "clutter_texture_get_type ()", cheader_filename = "clutter/clutter.h")]
- public class Texture : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable {
+ public class Texture : Clutter.Actor {
public Cogl.Material cogl_material { get; set; }
public Cogl.Texture cogl_texture { get; set; }
}