diff options
-rw-r--r-- | vapi/clutter-1.0.deps | 2 | ||||
-rw-r--r-- | vapi/clutter-1.0.vapi | 1230 | ||||
-rw-r--r-- | vapi/metadata/Clutter-1.0-custom.vala | 150 | ||||
-rw-r--r-- | vapi/metadata/Clutter-1.0.metadata | 154 | ||||
-rw-r--r-- | vapi/packages/clutter-1.0/clutter-1.0-custom.vala | 199 | ||||
-rw-r--r-- | vapi/packages/clutter-1.0/clutter-1.0.defines | 2 | ||||
-rw-r--r-- | vapi/packages/clutter-1.0/clutter-1.0.deps | 3 | ||||
-rw-r--r-- | vapi/packages/clutter-1.0/clutter-1.0.excludes | 6 | ||||
-rw-r--r-- | vapi/packages/clutter-1.0/clutter-1.0.files | 2 | ||||
-rw-r--r-- | vapi/packages/clutter-1.0/clutter-1.0.gi | 7504 | ||||
-rw-r--r-- | vapi/packages/clutter-1.0/clutter-1.0.metadata | 488 | ||||
-rw-r--r-- | vapi/packages/clutter-1.0/clutter-1.0.namespace | 1 |
12 files changed, 1255 insertions, 8486 deletions
diff --git a/vapi/clutter-1.0.deps b/vapi/clutter-1.0.deps index 97e37b1d8..17d2d1411 100644 --- a/vapi/clutter-1.0.deps +++ b/vapi/clutter-1.0.deps @@ -1,3 +1,5 @@ +atk cairo pango cogl-1.0 +json-glib-1.0 diff --git a/vapi/clutter-1.0.vapi b/vapi/clutter-1.0.vapi index c0a7297b1..371de18e8 100644 --- a/vapi/clutter-1.0.vapi +++ b/vapi/clutter-1.0.vapi @@ -5,40 +5,44 @@ namespace Clutter { [CCode (cprefix = "ClutterFrameSource", lower_case_cprefix = "clutter_frame_source_")] namespace FrameSource { [CCode (cheader_filename = "clutter/clutter.h")] - public static uint add (uint fps, GLib.SourceFunc func); + public static uint add (uint fps, [CCode (delegate_target_pos = 2.1)] GLib.SourceFunc func); [CCode (cheader_filename = "clutter/clutter.h")] - public static uint add_full (int priority, uint fps, owned GLib.SourceFunc func); + public static uint add_full (int priority, uint fps, [CCode (delegate_target_pos = 3.1)] owned GLib.SourceFunc func); } [CCode (cprefix = "ClutterThreads", lower_case_cprefix = "clutter_threads_")] namespace Threads { [CCode (cprefix = "ClutterThreadsFrameSource", lower_case_cprefix = "clutter_threads_frame_source_")] namespace FrameSource { [CCode (cname = "clutter_threads_add_frame_source", cheader_filename = "clutter/clutter.h")] - public static uint add (uint fps, GLib.SourceFunc func); + public static uint add (uint fps, [CCode (delegate_target_pos = 2.1)] GLib.SourceFunc func); [CCode (cname = "clutter_threads_add_frame_source_full", cheader_filename = "clutter/clutter.h")] - public static uint add_full (int priority, uint fps, owned GLib.SourceFunc func); + public static uint add_full (int priority, uint fps, [CCode (delegate_target_pos = 3.1)] owned GLib.SourceFunc func); } [CCode (cprefix = "ClutterThreadsIdle", lower_case_cprefix = "clutter_threads_idle_")] namespace Idle { [CCode (cname = "clutter_threads_add_idle", cheader_filename = "clutter/clutter.h")] public static uint add (GLib.SourceFunc func); [CCode (cname = "clutter_threads_add_idle_full", cheader_filename = "clutter/clutter.h")] - public static uint add_full (int priority, owned GLib.SourceFunc func); + public static uint add_full (int priority, [CCode (delegate_target_pos = 2.1)] owned GLib.SourceFunc func); } [CCode (cprefix = "ClutterThreadsTimeout", lower_case_cprefix = "clutter_threads_timeout_")] namespace Timeout { [CCode (cname = "clutter_threads_add_timeout", cheader_filename = "clutter/clutter.h")] - public static uint add (uint interval, GLib.SourceFunc func); + public static uint add (uint interval, [CCode (delegate_target_pos = 2.1)] GLib.SourceFunc func); [CCode (cname = "clutter_threads_add_timeout_full", cheader_filename = "clutter/clutter.h")] - public static uint add_full (int priority, uint interval, owned GLib.SourceFunc func); + public static uint add_full (int priority, uint interval, [CCode (delegate_target_pos = 3.1)] owned GLib.SourceFunc func); } [CCode (cheader_filename = "clutter/clutter.h")] + public static uint add_repaint_func (owned GLib.SourceFunc func); + [CCode (cheader_filename = "clutter/clutter.h")] public static void enter (); [CCode (cheader_filename = "clutter/clutter.h")] public static void init (); [CCode (cheader_filename = "clutter/clutter.h")] public static void leave (); [CCode (cheader_filename = "clutter/clutter.h")] + public static void remove_repaint_func (uint handle_id); + [CCode (cheader_filename = "clutter/clutter.h")] public static void set_lock_functions (GLib.Callback enter_fn, GLib.Callback leave_fn); } [CCode (cprefix = "ClutterUtil", lower_case_cprefix = "clutter_util_")] @@ -46,17 +50,17 @@ namespace Clutter { [CCode (cname = "clutter_util_next_p2", cheader_filename = "clutter/clutter.h")] public static int next_power_of_2 (int a); } - [CCode (cprefix = "clutter_value_", lower_case_cprefix = "clutter_value_")] + [CCode (cprefix = "ClutterValue", lower_case_cprefix = "clutter_value_")] namespace Value { [CCode (cheader_filename = "clutter/clutter.h")] public static unowned Clutter.Color? get_color (GLib.Value value); [CCode (cheader_filename = "clutter/clutter.h")] public static unowned Cogl.Fixed? get_fixed (GLib.Value value); - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (cheader_filename = "clutter/clutter.h", array_length_pos = 1.1, array_length_type = "gsize")] public static unowned float[] get_shader_float (GLib.Value value); - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (cheader_filename = "clutter/clutter.h", array_length_pos = 1.1, array_length_type = "gsize")] public static unowned int[] get_shader_int (GLib.Value value); - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (cheader_filename = "clutter/clutter.h", array_length_pos = 1.1, array_length_type = "gsize")] public static unowned float[] get_shader_matrix (GLib.Value value); [CCode (cheader_filename = "clutter/clutter.h")] public static Clutter.Units get_units (GLib.Value value); @@ -65,75 +69,116 @@ namespace Clutter { [CCode (cheader_filename = "clutter/clutter.h")] public static void set_fixed (GLib.Value value, Cogl.Fixed fixed_); [CCode (cheader_filename = "clutter/clutter.h")] - public static void set_shader_float (GLib.Value value, [CCode (array_length_pos = 1.9)] float[] floats); + public static void set_shader_float (GLib.Value value, [CCode (type = "gfloat*", array_length_cname = "size", array_length_pos = 1.5)] float[] floats); [CCode (cheader_filename = "clutter/clutter.h")] - public static void set_shader_int (GLib.Value value, [CCode (array_length_pos = 1.9)] int[] ints); + public static void set_shader_int (GLib.Value value, [CCode (type = "gint*", array_length_cname = "size", array_length_pos = 1.5)] int[] ints); [CCode (cheader_filename = "clutter/clutter.h")] - public static void set_shader_matrix (GLib.Value value, [CCode (array_length_pos = 1.9)] float[] matrix); + public static void set_shader_matrix (GLib.Value value, [CCode (type = "gfloat*", array_length_cname = "size", array_length_pos = 1.5)] float[] matrix); [CCode (cheader_filename = "clutter/clutter.h")] public static void set_units (GLib.Value value, Clutter.Units units); } - [CCode (cheader_filename = "clutter/clutter.h")] - public class Actor : GLib.InitiallyUnowned, Clutter.Scriptable { + [CCode (type_id = "clutter_action_get_type ()", cheader_filename = "clutter/clutter.h")] + public class Action : Clutter.ActorMeta { + [CCode (has_construct_function = false)] + protected Action (); + } + [CCode (type_id = "clutter_actor_get_type ()", cheader_filename = "clutter/clutter.h")] + public class Actor : GLib.InitiallyUnowned, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable { public uint32 flags; [CCode (has_construct_function = false)] protected Actor (); + public void add_action (Clutter.Action action); + public void add_action_with_name (string name, Clutter.Action action); + public void add_constraint (Clutter.Constraint constraint); + public void add_constraint_with_name (string name, Clutter.Constraint constraint); + public void add_effect (Clutter.Effect effect); + public void add_effect_with_name (string name, Clutter.Effect effect); public virtual void allocate (Clutter.ActorBox box, Clutter.AllocationFlags flags); + public void allocate_align_fill (Clutter.ActorBox box, double x_align, double y_align, bool x_fill, bool y_fill, Clutter.AllocationFlags flags); public void allocate_available_size (float x, float y, float available_width, float available_height, Clutter.AllocationFlags flags); public void allocate_preferred_size (Clutter.AllocationFlags flags); public unowned Clutter.Animation animate (ulong mode, uint duration, ...); public unowned Clutter.Animation animate_with_alpha (Clutter.Alpha alpha, ...); - public unowned Clutter.Animation animate_with_alphav (Clutter.Alpha alpha, [CCode (array_length_pos = 1.9)] string[] properties, [CCode (array_length_pos = 1.9)] GLib.Value[] values); + public unowned Clutter.Animation animate_with_alphav (Clutter.Alpha alpha, [CCode (array_length_cname = "n_properties", array_length_pos = 1.5)] string[] properties, [CCode (array_length_cname = "n_properties", array_length_pos = 1.5)] GLib.Value[] values); public unowned Clutter.Animation animate_with_timeline (ulong mode, Clutter.Timeline timeline, ...); - public unowned Clutter.Animation animate_with_timelinev (ulong mode, Clutter.Timeline timeline, [CCode (array_length_pos = 2.9)] string[] properties, [CCode (array_length_pos = 2.9)] GLib.Value[] values); - public unowned Clutter.Animation animatev (ulong mode, uint duration, [CCode (array_length_pos = 2.9)] string[] properties, [CCode (array_length_pos = 2.9)] GLib.Value[] values); - public void apply_relative_transform_to_point (Clutter.Actor? ancestor, Clutter.Vertex point, out Clutter.Vertex vertex); + public unowned Clutter.Animation animate_with_timelinev (ulong mode, Clutter.Timeline timeline, [CCode (array_length_cname = "n_properties", array_length_pos = 2.5)] string[] properties, [CCode (array_length_cname = "n_properties", array_length_pos = 2.5)] GLib.Value[] values); + public unowned Clutter.Animation animatev (ulong mode, uint duration, [CCode (array_length_cname = "n_properties", array_length_pos = 2.5)] string[] properties, [CCode (array_length_cname = "n_properties", array_length_pos = 2.5)] GLib.Value[] values); + public Clutter.Vertex apply_relative_transform_to_point (Clutter.Actor? ancestor, Clutter.Vertex point); [NoWrapper] public virtual void apply_transform (ref Cogl.Matrix matrix); - public void apply_transform_to_point (Clutter.Vertex point, out Clutter.Vertex vertex); - public unowned Pango.Context create_pango_context (); - public unowned Pango.Layout create_pango_layout (string text); - public void get_abs_allocation_vertices ([CCode (array_length = false)] Clutter.Vertex[] verts); - public void get_allocation_box (out Clutter.ActorBox box); - public void get_allocation_geometry (out Clutter.Geometry geom); - public void get_allocation_vertices (Clutter.Actor ancestor, Clutter.Vertex[] verts); + public Clutter.Vertex apply_transform_to_point (Clutter.Vertex point); + public void clear_actions (); + public void clear_constraints (); + public void clear_effects (); + public bool contains (Clutter.Actor descendant); + public Pango.Context create_pango_context (); + public Pango.Layout create_pango_layout (string text); + public void detach_animation (); + public void get_abs_allocation_vertices ([CCode (array_length = false)] out Clutter.Vertex[] verts); + public virtual unowned Atk.Object get_accessible (); + public unowned Clutter.Action get_action (string name); + public GLib.List<weak Clutter.Action> get_actions (); + public Clutter.ActorBox get_allocation_box (); + public Clutter.Geometry get_allocation_geometry (); + public void get_allocation_vertices (Clutter.Actor? ancestor, [CCode (array_length = false)] out Clutter.Vertex[] verts); public void get_anchor_point (out float anchor_x, out float anchor_y); public Clutter.Gravity get_anchor_point_gravity (); public unowned Clutter.Animation get_animation (); [CCode (cname = "clutter_get_actor_by_gid")] - public static unowned Clutter.Actor get_by_gid (uint32 id); + public static unowned Clutter.Actor get_by_gid (uint32 id_); public void get_clip (out float xoff, out float yoff, out float width, out float height); + public bool get_clip_to_allocation (); + public unowned Clutter.Constraint get_constraint (string name); + public GLib.List<weak Clutter.Constraint> get_constraints (); + public float get_depth (); + public unowned Clutter.Effect get_effect (string name); + public GLib.List<weak Clutter.Effect> get_effects (); + public bool get_fixed_position_set (); public Clutter.ActorFlags get_flags (); - public void get_geometry (Clutter.Geometry geometry); + public Clutter.Geometry get_geometry (); public uint32 get_gid (); [CCode (cname = "clutter_actor_has_pointer")] public bool get_has_pointer (); - public uchar get_paint_opacity (); + public float get_height (); + public unowned string get_name (); + public uint8 get_opacity (); + public bool get_paint_box (out Clutter.ActorBox box); + public uint8 get_paint_opacity (); public bool get_paint_visibility (); + [NoWrapper] + public virtual bool get_paint_volume (Clutter.PaintVolume volume); public unowned Pango.Context get_pango_context (); public unowned Clutter.Actor? get_parent (); public void get_position (out float x, out float y); public virtual void get_preferred_height (float for_width, out float min_height_p, out float natural_height_p); - public void get_preferred_size (out unowned float? min_width_p, out unowned float? min_height_p, out unowned float? natural_width_p, out unowned float? natural_height_p); + public void get_preferred_size (out float min_width_p, out float min_height_p, out float natural_width_p, out float natural_height_p); public virtual void get_preferred_width (float for_height, out float min_width_p, out float natural_width_p); + public bool get_reactive (); public Clutter.RequestMode get_request_mode (); public double get_rotation (Clutter.RotateAxis axis, out float x, out float y, out float z); public void get_scale (out double scale_x, out double scale_y); public void get_scale_center (out float center_x, out float center_y); + public Clutter.Gravity get_scale_gravity (); public unowned Clutter.Shader get_shader (); public void get_size (out float width, out float height); public unowned Clutter.Stage get_stage (); public Clutter.TextDirection get_text_direction (); public Cogl.Matrix get_transformation_matrix (); + public unowned Clutter.PaintVolume get_transformed_paint_volume (Clutter.Actor relative_to_ancestor); public void get_transformed_position (out float x, out float y); public void get_transformed_size (out float width, out float height); + public float get_width (); + public float get_x (); + public float get_y (); public Clutter.Gravity get_z_rotation_gravity (); public void grab_key_focus (); + public bool has_allocation (); + public bool has_key_focus (); public virtual void hide_all (); public bool is_in_clone_paint (); public bool is_rotated (); public bool is_scaled (); - public void lower (Clutter.Actor above); + public void lower (Clutter.Actor? above); public void lower_bottom (); public virtual void map (); public void move_anchor_point (float anchor_x, float anchor_y); @@ -142,29 +187,44 @@ namespace Clutter { public void pop_internal (); public void push_internal (); public void queue_redraw (); - public void raise (Clutter.Actor below); + public void raise (Clutter.Actor? below); public void raise_top (); + public void remove_action (Clutter.Action action); + public void remove_action_by_name (string name); public void remove_clip (); + public void remove_constraint (Clutter.Constraint constraint); + public void remove_constraint_by_name (string name); + public void remove_effect (Clutter.Effect effect); + public void remove_effect_by_name (string name); public void reparent (Clutter.Actor new_parent); public void set_anchor_point (float anchor_x, float anchor_y); public void set_anchor_point_from_gravity (Clutter.Gravity gravity); public void set_clip (float xoff, float yoff, float width, float height); + public void set_clip_to_allocation (bool clip_set); + public void set_depth (float depth); public void set_fixed_position_set (bool is_set); public void set_flags (Clutter.ActorFlags flags); public void set_geometry (Clutter.Geometry geometry); + public void set_height (float height); + public void set_name (string name); + public void set_opacity (uint8 opacity); public void set_parent (Clutter.Actor parent); public void set_position (float x, float y); + public void set_reactive (bool reactive); public void set_request_mode (Clutter.RequestMode mode); public void set_rotation (Clutter.RotateAxis axis, double angle, float x, float y, float z); public void set_scale (double scale_x, double scale_y); public void set_scale_full (double scale_x, double scale_y, float center_x, float center_y); public void set_scale_with_gravity (double scale_x, double scale_y, Clutter.Gravity gravity); - public bool set_shader (Clutter.Shader shader); + public bool set_shader (Clutter.Shader? shader); public void set_shader_param (string param, GLib.Value value); public void set_shader_param_float (string param, float value); public void set_shader_param_int (string param, int value); public void set_size (float width, float height); public void set_text_direction (Clutter.TextDirection text_dir); + public void set_width (float width); + public void set_x (float x); + public void set_y (float y); public void set_z_rotation_from_gravity (double angle, Clutter.Gravity gravity); public bool should_pick_paint (); public virtual void show_all (); @@ -173,6 +233,8 @@ namespace Clutter { public void unparent (); public void unset_flags (Clutter.ActorFlags flags); [NoAccessorMethod] + public Clutter.Action actions { set; } + [NoAccessorMethod] public Clutter.ActorBox allocation { get; } [NoAccessorMethod] public Clutter.Gravity anchor_gravity { get; set; } @@ -182,9 +244,12 @@ namespace Clutter { public float anchor_y { get; set; } [NoAccessorMethod] public Clutter.Geometry clip { get; set; } - [NoAccessorMethod] public bool clip_to_allocation { get; set; } + [NoAccessorMethod] + public Clutter.Constraint constraints { set; } public float depth { get; set; } + [NoAccessorMethod] + public Clutter.Effect effect { set; } public bool fixed_position_set { get; set; } [NoAccessorMethod] public float fixed_x { get; set; } @@ -251,7 +316,7 @@ namespace Clutter { public float width { get; set; } public float x { get; set; } public float y { get; set; } - public virtual signal void allocation_changed (Clutter.ActorBox p0, Clutter.AllocationFlags p1); + public signal void allocation_changed (Clutter.ActorBox box, Clutter.AllocationFlags flags); public virtual signal bool button_press_event (Clutter.ButtonEvent event); public virtual signal bool button_release_event (Clutter.ButtonEvent event); public virtual signal bool captured_event (Clutter.Event event); @@ -271,7 +336,6 @@ namespace Clutter { [HasEmitter] public virtual signal void paint (); public virtual signal void parent_set (Clutter.Actor? old_parent); - [HasEmitter] public virtual signal void pick (Clutter.Color color); [HasEmitter] public virtual signal void queue_relayout (); @@ -283,30 +347,76 @@ namespace Clutter { [HasEmitter] public virtual signal void unrealize (); } - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (type_id = "clutter_actor_meta_get_type ()", cheader_filename = "clutter/clutter.h")] + public class ActorMeta : GLib.InitiallyUnowned { + [CCode (has_construct_function = false)] + protected ActorMeta (); + public unowned Clutter.Actor get_actor (); + public bool get_enabled (); + public unowned string get_name (); + [NoWrapper] + public virtual void set_actor (Clutter.Actor actor); + public void set_enabled (bool is_enabled); + public void set_name (string name); + public Clutter.Actor actor { get; } + public bool enabled { get; set; } + public string name { get; set; } + } + [CCode (type_id = "clutter_align_constraint_get_type ()", cheader_filename = "clutter/clutter.h")] + public class AlignConstraint : Clutter.Constraint { + [CCode (type = "ClutterConstraint*", has_construct_function = false)] + public AlignConstraint (Clutter.Actor? source, Clutter.AlignAxis axis, float factor); + public Clutter.AlignAxis get_align_axis (); + public float get_factor (); + public unowned Clutter.Actor get_source (); + public void set_align_axis (Clutter.AlignAxis axis); + public void set_factor (float factor); + public void set_source (Clutter.Actor? source); + public Clutter.AlignAxis align_axis { get; set construct; } + public float factor { get; set construct; } + public Clutter.Actor source { get; set construct; } + } + [CCode (type_id = "clutter_alpha_get_type ()", cheader_filename = "clutter/clutter.h")] public class Alpha : GLib.InitiallyUnowned, Clutter.Scriptable { [CCode (has_construct_function = false)] public Alpha (); [CCode (has_construct_function = false)] public Alpha.full (Clutter.Timeline timeline, ulong mode); + public double get_alpha (); + public ulong get_mode (); + public unowned Clutter.Timeline get_timeline (); public static ulong register_closure (GLib.Closure closure); public static ulong register_func (Clutter.AlphaFunc func); public void set_closure (GLib.Closure closure); public void set_func (owned Clutter.AlphaFunc func); + public void set_mode (ulong mode); + public void set_timeline (Clutter.Timeline timeline); [CCode (has_construct_function = false)] - public Alpha.with_func (Clutter.Timeline timeline, owned Clutter.AlphaFunc func); + public Alpha.with_func (Clutter.Timeline timeline, [CCode (delegate_target_pos = 2.1)] owned Clutter.AlphaFunc func); public double alpha { get; } public ulong mode { get; set construct; } public Clutter.Timeline timeline { get; set; } } - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (type_id = "clutter_animation_get_type ()", cheader_filename = "clutter/clutter.h")] public class Animation : GLib.Object, Clutter.Scriptable { [CCode (has_construct_function = false)] public Animation (); public unowned Clutter.Animation bind (string property_name, GLib.Value final); - public unowned Clutter.Animation bind_interval (string property_name, Clutter.Interval interval); + public unowned Clutter.Animation bind_interval (string property_name, owned Clutter.Interval interval); + public unowned Clutter.Alpha get_alpha (); + public uint get_duration (); public unowned Clutter.Interval get_interval (string property_name); + public bool get_loop (); + public ulong get_mode (); + public unowned GLib.Object get_object (); + public unowned Clutter.Timeline get_timeline (); public bool has_property (string property_name); + public void set_alpha (Clutter.Alpha alpha); + public void set_duration (uint msecs); + public void set_loop (bool loop); + public void set_mode (ulong mode); + public void set_object (GLib.Object object); + public void set_timeline (Clutter.Timeline timeline); public void unbind_property (string property_name); public unowned Clutter.Animation update (string property_name, GLib.Value final); public void update_interval (string property_name, Clutter.Interval interval); @@ -320,19 +430,19 @@ namespace Clutter { public virtual signal void completed (); public virtual signal void started (); } - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (type_id = "clutter_animator_get_type ()", cheader_filename = "clutter/clutter.h")] public class Animator : GLib.Object, Clutter.Scriptable { [CCode (has_construct_function = false)] public Animator (); public bool compute_value (GLib.Object object, string property_name, double progress, GLib.Value value); public uint get_duration (); - public GLib.List<weak Clutter.AnimatorKey> get_keys (GLib.Object object, string property_name, double progress); + public GLib.List<weak Clutter.AnimatorKey> get_keys (GLib.Object? object, string? property_name, double progress); public unowned Clutter.Timeline get_timeline (); public bool property_get_ease_in (GLib.Object object, string property_name); public Clutter.Interpolation property_get_interpolation (GLib.Object object, string property_name); public void property_set_ease_in (GLib.Object object, string property_name, bool ease_in); public void property_set_interpolation (GLib.Object object, string property_name, Clutter.Interpolation interpolation); - public void remove_key (GLib.Object object, string property_name, double progress); + public void remove_key (GLib.Object? object, string? property_name, double progress); public void @set (void* first_object, string first_property_name, uint first_mode, ...); public void set_duration (uint duration); public unowned Clutter.Animator set_key (GLib.Object object, string property_name, uint mode, double progress, GLib.Value value); @@ -342,7 +452,7 @@ namespace Clutter { public Clutter.Timeline timeline { get; set; } } [Compact] - [CCode (type_id = "CLUTTER_TYPE_ANIMATOR_KEY", cheader_filename = "clutter/clutter.h")] + [CCode (copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "clutter_animator_key_get_type ()", cheader_filename = "clutter/clutter.h")] public class AnimatorKey { public ulong get_mode (); public unowned GLib.Object get_object (); @@ -365,10 +475,13 @@ namespace Clutter { public virtual void ensure_context (Clutter.Stage stage); [NoWrapper] public virtual unowned Clutter.DeviceManager get_device_manager (); + [Deprecated (since = "1.4")] public uint get_double_click_distance (); + [Deprecated (since = "1.4")] public uint get_double_click_time (); [NoWrapper] public virtual Clutter.FeatureFlags get_features (); + [Deprecated (since = "1.4")] public unowned string get_font_name (); public unowned Cairo.FontOptions get_font_options (); public double get_resolution (); @@ -382,15 +495,19 @@ namespace Clutter { public virtual bool pre_parse () throws GLib.Error; [NoWrapper] public virtual void redraw (Clutter.Stage stage); + [Deprecated (since = "1.4")] public void set_double_click_distance (uint distance); + [Deprecated (since = "1.4")] public void set_double_click_time (uint msec); + [Deprecated (since = "1.4")] public void set_font_name (string font_name); public void set_font_options (Cairo.FontOptions options); public void set_resolution (double dpi); - public virtual signal void font_changed (); - public virtual signal void resolution_changed (); + public signal void font_changed (); + public signal void resolution_changed (); + public signal void settings_changed (); } - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (type_id = "clutter_behaviour_get_type ()", cheader_filename = "clutter/clutter.h")] public class Behaviour : GLib.Object, Clutter.Scriptable { [CCode (has_construct_function = false)] protected Behaviour (); @@ -398,20 +515,23 @@ namespace Clutter { [NoWrapper] public virtual void alpha_notify (double alpha_value); public void apply (Clutter.Actor actor); - public unowned GLib.SList<Clutter.Actor> get_actors (); + public GLib.SList<weak Clutter.Actor> get_actors (); + public unowned Clutter.Alpha get_alpha (); public int get_n_actors (); public unowned Clutter.Actor get_nth_actor (int index_); public bool is_applied (Clutter.Actor actor); public void remove (Clutter.Actor actor); public void remove_all (); + public void set_alpha (Clutter.Alpha alpha); public Clutter.Alpha alpha { get; set; } public virtual signal void applied (Clutter.Actor actor); public virtual signal void removed (Clutter.Actor actor); } - [CCode (cheader_filename = "clutter/clutter.h")] + [Deprecated (since = "1.6")] + [CCode (type_id = "clutter_behaviour_depth_get_type ()", cheader_filename = "clutter/clutter.h")] public class BehaviourDepth : Clutter.Behaviour, Clutter.Scriptable { [CCode (type = "ClutterBehaviour*", has_construct_function = false)] - public BehaviourDepth (Clutter.Alpha alpha, int depth_start, int depth_end); + public BehaviourDepth (Clutter.Alpha? alpha, int depth_start, int depth_end); public void get_bounds (out int depth_start, out int depth_end); public void set_bounds (int depth_start, int depth_end); [NoAccessorMethod] @@ -419,16 +539,26 @@ namespace Clutter { [NoAccessorMethod] public int depth_start { get; set; } } - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (type_id = "clutter_behaviour_ellipse_get_type ()", cheader_filename = "clutter/clutter.h")] public class BehaviourEllipse : Clutter.Behaviour, Clutter.Scriptable { [CCode (type = "ClutterBehaviour*", has_construct_function = false)] - public BehaviourEllipse (Clutter.Alpha alpha, int x, int y, int width, int height, Clutter.RotateDirection direction, double start, double end); + public BehaviourEllipse (Clutter.Alpha? alpha, int x, int y, int width, int height, Clutter.RotateDirection direction, double start, double end); + public double get_angle_end (); + public double get_angle_start (); public double get_angle_tilt (Clutter.RotateAxis axis); public void get_center (out int x, out int y); + public Clutter.RotateDirection get_direction (); + public int get_height (); public void get_tilt (out double angle_tilt_x, out double angle_tilt_y, out double angle_tilt_z); + public int get_width (); + public void set_angle_end (double angle_end); + public void set_angle_start (double angle_start); public void set_angle_tilt (Clutter.RotateAxis axis, double angle_tilt); public void set_center (int x, int y); + public void set_direction (Clutter.RotateDirection direction); + public void set_height (int height); public void set_tilt (double angle_tilt_x, double angle_tilt_y, double angle_tilt_z); + public void set_width (int width); public double angle_end { get; set; } public double angle_start { get; set; } [NoAccessorMethod] @@ -443,36 +573,45 @@ namespace Clutter { public int height { get; set; } public int width { get; set; } } - [CCode (cheader_filename = "clutter/clutter.h")] + [Deprecated (since = "1.6")] + [CCode (type_id = "clutter_behaviour_opacity_get_type ()", cheader_filename = "clutter/clutter.h")] public class BehaviourOpacity : Clutter.Behaviour, Clutter.Scriptable { [CCode (type = "ClutterBehaviour*", has_construct_function = false)] - public BehaviourOpacity (Clutter.Alpha alpha, uchar opacity_start, uchar opacity_end); - public void get_bounds (out uchar opacity_start, out uchar opacity_end); - public void set_bounds (uchar opacity_start, uchar opacity_end); + public BehaviourOpacity (Clutter.Alpha? alpha, uint8 opacity_start, uint8 opacity_end); + public void get_bounds (out uint8 opacity_start, out uint8 opacity_end); + public void set_bounds (uint8 opacity_start, uint8 opacity_end); [NoAccessorMethod] public uint opacity_end { get; set; } [NoAccessorMethod] public uint opacity_start { get; set; } } - [CCode (cheader_filename = "clutter/clutter.h")] + [Deprecated (since = "1.6")] + [CCode (type_id = "clutter_behaviour_path_get_type ()", cheader_filename = "clutter/clutter.h")] public class BehaviourPath : Clutter.Behaviour, Clutter.Scriptable { [CCode (type = "ClutterBehaviour*", has_construct_function = false)] - public BehaviourPath (Clutter.Alpha alpha, Clutter.Path path); + public BehaviourPath (Clutter.Alpha? alpha, Clutter.Path path); + public unowned Clutter.Path get_path (); + public void set_path (Clutter.Path path); [CCode (type = "ClutterBehaviour*", has_construct_function = false)] - public BehaviourPath.with_description (Clutter.Alpha alpha, string desc); + public BehaviourPath.with_description (Clutter.Alpha? alpha, string desc); [CCode (type = "ClutterBehaviour*", has_construct_function = false)] - public BehaviourPath.with_knots (Clutter.Alpha alpha, Clutter.Knot[] knots); + public BehaviourPath.with_knots (Clutter.Alpha? alpha, [CCode (type = "ClutterKnot*", array_length_type = "guint", array_length_cname = "n_knots", array_length_pos = 2.1)] Clutter.Knot[] knots); public Clutter.Path path { get; set; } public virtual signal void knot_reached (uint knot_num); } - [CCode (cheader_filename = "clutter/clutter.h")] + [Deprecated (since = "1.6")] + [CCode (type_id = "clutter_behaviour_rotate_get_type ()", cheader_filename = "clutter/clutter.h")] public class BehaviourRotate : Clutter.Behaviour, Clutter.Scriptable { [CCode (type = "ClutterBehaviour*", has_construct_function = false)] - public BehaviourRotate (Clutter.Alpha alpha, Clutter.RotateAxis axis, Clutter.RotateDirection direction, double angle_start, double angle_end); + public BehaviourRotate (Clutter.Alpha? alpha, Clutter.RotateAxis axis, Clutter.RotateDirection direction, double angle_start, double angle_end); + public Clutter.RotateAxis get_axis (); public void get_bounds (out double angle_start, out double angle_end); public void get_center (out int x, out int y, out int z); + public Clutter.RotateDirection get_direction (); + public void set_axis (Clutter.RotateAxis axis); public void set_bounds (double angle_start, double angle_end); public void set_center (int x, int y, int z); + public void set_direction (Clutter.RotateDirection direction); [NoAccessorMethod] public double angle_end { get; set; } [NoAccessorMethod] @@ -486,10 +625,11 @@ namespace Clutter { public int center_z { get; set; } public Clutter.RotateDirection direction { get; set; } } - [CCode (cheader_filename = "clutter/clutter.h")] + [Deprecated (since = "1.6")] + [CCode (type_id = "clutter_behaviour_scale_get_type ()", cheader_filename = "clutter/clutter.h")] public class BehaviourScale : Clutter.Behaviour, Clutter.Scriptable { [CCode (type = "ClutterBehaviour*", has_construct_function = false)] - public BehaviourScale (Clutter.Alpha alpha, double x_scale_start, double y_scale_start, double x_scale_end, double y_scale_end); + public BehaviourScale (Clutter.Alpha? alpha, double x_scale_start, double y_scale_start, double x_scale_end, double y_scale_end); public void get_bounds (out double x_scale_start, out double y_scale_start, out double x_scale_end, out double y_scale_end); public void set_bounds (double x_scale_start, double y_scale_start, double x_scale_end, double y_scale_end); [NoAccessorMethod] @@ -501,19 +641,33 @@ namespace Clutter { [NoAccessorMethod] public double y_scale_start { get; set; } } - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (type_id = "clutter_bin_layout_get_type ()", cheader_filename = "clutter/clutter.h")] public class BinLayout : Clutter.LayoutManager { [CCode (type = "ClutterLayoutManager*", has_construct_function = false)] public BinLayout (Clutter.BinAlignment x_align, Clutter.BinAlignment y_align); public void add (Clutter.Actor child, Clutter.BinAlignment x_align, Clutter.BinAlignment y_align); - public void get_alignment (Clutter.Actor child, Clutter.BinAlignment x_align, Clutter.BinAlignment y_align); - public void set_alignment (Clutter.Actor child, Clutter.BinAlignment x_align, Clutter.BinAlignment y_align); + public void get_alignment (Clutter.Actor? child, out Clutter.BinAlignment x_align, out Clutter.BinAlignment y_align); + public void set_alignment (Clutter.Actor? child, Clutter.BinAlignment x_align, Clutter.BinAlignment y_align); [NoAccessorMethod] public Clutter.BinAlignment x_align { get; set; } [NoAccessorMethod] public Clutter.BinAlignment y_align { get; set; } } - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (type_id = "clutter_bind_constraint_get_type ()", cheader_filename = "clutter/clutter.h")] + public class BindConstraint : Clutter.Constraint { + [CCode (type = "ClutterConstraint*", has_construct_function = false)] + public BindConstraint (Clutter.Actor? source, Clutter.BindCoordinate coordinate, float offset); + public Clutter.BindCoordinate get_coordinate (); + public float get_offset (); + public unowned Clutter.Actor get_source (); + public void set_coordinate (Clutter.BindCoordinate coordinate); + public void set_offset (float offset); + public void set_source (Clutter.Actor? source); + public Clutter.BindCoordinate coordinate { get; set construct; } + public float offset { get; set construct; } + public Clutter.Actor source { get; set construct; } + } + [CCode (type_id = "clutter_binding_pool_get_type ()", cheader_filename = "clutter/clutter.h")] public class BindingPool : GLib.Object { [CCode (has_construct_function = false)] public BindingPool (string name); @@ -522,42 +676,48 @@ namespace Clutter { public static unowned Clutter.BindingPool find (string name); public unowned string find_action (uint key_val, Clutter.ModifierType modifiers); public static unowned Clutter.BindingPool get_for_class (void* klass); - public void install_action (string action_name, uint key_val, Clutter.ModifierType modifiers, [CCode (type = "GCallback")] owned Clutter.BindingActionFunc callback); + public void install_action (string action_name, uint key_val, Clutter.ModifierType modifiers, [CCode (type = "GCallback", delegate_target_pos = 4.1)] owned Clutter.BindingActionFunc callback); public void install_closure (string action_name, uint key_val, Clutter.ModifierType modifiers, [CCode (type = "GClosure*")] owned Clutter.BindingActionFunc closure); - public void override_action (uint key_val, Clutter.ModifierType modifiers, owned GLib.Callback callback); + public void override_action (uint key_val, Clutter.ModifierType modifiers, [CCode (delegate_target_pos = 3.1)] owned GLib.Callback callback); public void override_closure (uint key_val, Clutter.ModifierType modifiers, GLib.Closure closure); public void remove_action (uint key_val, Clutter.ModifierType modifiers); public void unblock_action (string action_name); [NoAccessorMethod] public string name { owned get; construct; } } - [CCode (cheader_filename = "clutter/clutter.h")] - public class Box : Clutter.Actor, Clutter.Scriptable, Clutter.Container { + [CCode (type_id = "clutter_blur_effect_get_type ()", cheader_filename = "clutter/clutter.h")] + public class BlurEffect : Clutter.OffscreenEffect { + [CCode (type = "ClutterEffect*", has_construct_function = false)] + public BlurEffect (); + } + [CCode (type_id = "clutter_box_get_type ()", cheader_filename = "clutter/clutter.h")] + public class Box : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable { [CCode (type = "ClutterActor*", has_construct_function = false)] public Box (Clutter.LayoutManager manager); - public void get_color (Clutter.Color color); + public Clutter.Color get_color (); public unowned Clutter.LayoutManager get_layout_manager (); public void pack (Clutter.Actor actor, ...); - public void pack_after (Clutter.Actor actor, Clutter.Actor sibling, ...); + public void pack_after (Clutter.Actor actor, Clutter.Actor? sibling, ...); public void pack_at (Clutter.Actor actor, int position, ...); - public void pack_before (Clutter.Actor actor, Clutter.Actor sibling, ...); - public void packv (Clutter.Actor actor, uint n_properties, string[] properties, GLib.Value values); - public void set_color (Clutter.Color color); + public void pack_before (Clutter.Actor actor, Clutter.Actor? sibling, ...); + public void packv (Clutter.Actor actor, [CCode (array_length_type = "guint", array_length_cname = "n_properties", array_length_pos = 1.5)] string[] properties, [CCode (array_length_type = "guint", array_length_cname = "n_properties", array_length_pos = 1.5)] GLib.Value[] values); + public void set_color (Clutter.Color? color); public void set_layout_manager (Clutter.LayoutManager manager); public Clutter.Color color { get; set; } [NoAccessorMethod] public bool color_set { get; set; } public Clutter.LayoutManager layout_manager { get; set construct; } } - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (type_id = "clutter_box_layout_get_type ()", cheader_filename = "clutter/clutter.h")] public class BoxLayout : Clutter.LayoutManager { [CCode (type = "ClutterLayoutManager*", has_construct_function = false)] public BoxLayout (); - public void get_alignment (Clutter.Actor actor, Clutter.BoxAlignment x_align, Clutter.BoxAlignment y_align); + public void get_alignment (Clutter.Actor actor, out Clutter.BoxAlignment x_align, out Clutter.BoxAlignment y_align); public uint get_easing_duration (); public ulong get_easing_mode (); public bool get_expand (Clutter.Actor actor); - public void get_fill (Clutter.Actor actor, bool x_fill, bool y_fill); + public void get_fill (Clutter.Actor actor, out bool x_fill, out bool y_fill); + public bool get_homogeneous (); public bool get_pack_start (); public uint get_spacing (); public bool get_use_animations (); @@ -568,19 +728,21 @@ namespace Clutter { public void set_easing_mode (ulong mode); public void set_expand (Clutter.Actor actor, bool expand); public void set_fill (Clutter.Actor actor, bool x_fill, bool y_fill); + public void set_homogeneous (bool homogeneous); public void set_pack_start (bool pack_start); public void set_spacing (uint spacing); public void set_use_animations (bool animate); public void set_vertical (bool vertical); public uint easing_duration { get; set; } public ulong easing_mode { get; set; } + public bool homogeneous { get; set; } public bool pack_start { get; set; } public uint spacing { get; set; } public bool use_animations { get; set; } public bool vertical { get; set; } } - [CCode (cheader_filename = "clutter/clutter.h")] - public class CairoTexture : Clutter.Texture, Clutter.Scriptable { + [CCode (type_id = "clutter_cairo_texture_get_type ()", cheader_filename = "clutter/clutter.h")] + public class CairoTexture : Clutter.Texture, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable { [CCode (type = "ClutterActor*", has_construct_function = false)] public CairoTexture (uint width, uint height); public void clear (); @@ -592,21 +754,78 @@ namespace Clutter { public uint surface_height { get; set; } [NoAccessorMethod] public uint surface_width { get; set; } + public virtual signal Cairo.Surface create_surface (uint width, uint height); } - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (type_id = "clutter_child_meta_get_type ()", cheader_filename = "clutter/clutter.h")] public class ChildMeta : GLib.Object { [CCode (has_construct_function = false)] protected ChildMeta (); + public unowned Clutter.Actor get_actor (); + public unowned Clutter.Container get_container (); public Clutter.Actor actor { get; construct; } public Clutter.Container container { get; construct; } } - [CCode (cheader_filename = "clutter/clutter.h")] - public class Clone : Clutter.Actor, Clutter.Scriptable { + [CCode (type_id = "clutter_click_action_get_type ()", cheader_filename = "clutter/clutter.h")] + public class ClickAction : Clutter.Action { + [CCode (type = "ClutterAction*", has_construct_function = false)] + public ClickAction (); + public uint get_button (); + public Clutter.ModifierType get_state (); + public void release (); + [NoAccessorMethod] + public bool held { get; } + [NoAccessorMethod] + public bool pressed { get; } + public virtual signal void clicked (Clutter.Actor actor); + } + [CCode (type_id = "clutter_clone_get_type ()", cheader_filename = "clutter/clutter.h")] + public class Clone : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable { [CCode (type = "ClutterActor*", has_construct_function = false)] public Clone (Clutter.Actor source); + public unowned Clutter.Actor get_source (); + public void set_source (Clutter.Actor source); public Clutter.Actor source { get; set construct; } } - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (type_id = "clutter_colorize_effect_get_type ()", cheader_filename = "clutter/clutter.h")] + public class ColorizeEffect : Clutter.OffscreenEffect { + [CCode (type = "ClutterEffect*", has_construct_function = false)] + public ColorizeEffect (Clutter.Color tint); + public Clutter.Color get_tint (); + public void set_tint (Clutter.Color tint); + public Clutter.Color tint { get; set; } + } + [CCode (type_id = "clutter_constraint_get_type ()", cheader_filename = "clutter/clutter.h")] + public class Constraint : Clutter.ActorMeta { + [CCode (has_construct_function = false)] + protected Constraint (); + [NoWrapper] + public virtual void update_allocation (Clutter.Actor actor, Clutter.ActorBox allocation); + } + [CCode (type_id = "clutter_deform_effect_get_type ()", cheader_filename = "clutter/clutter.h")] + public class DeformEffect : Clutter.OffscreenEffect { + [CCode (has_construct_function = false)] + protected DeformEffect (); + [NoWrapper] + public virtual void deform_vertex (float width, float height, Cogl.TextureVertex vertex); + public unowned Cogl.Handle get_back_material (); + public void get_n_tiles (out uint x_tiles, out uint y_tiles); + public void invalidate (); + public void set_back_material (Cogl.Handle? material); + public void set_n_tiles (uint x_tiles, uint y_tiles); + [NoAccessorMethod] + public uint x_tiles { get; set; } + [NoAccessorMethod] + public uint y_tiles { get; set; } + } + [CCode (type_id = "clutter_desaturate_effect_get_type ()", cheader_filename = "clutter/clutter.h")] + public class DesaturateEffect : Clutter.OffscreenEffect { + [CCode (type = "ClutterEffect*", has_construct_function = false)] + public DesaturateEffect (double factor); + public double get_factor (); + public void set_factor (double factor); + public double factor { get; set; } + } + [CCode (type_id = "clutter_device_manager_get_type ()", cheader_filename = "clutter/clutter.h")] public class DeviceManager : GLib.Object { [CCode (has_construct_function = false)] protected DeviceManager (); @@ -623,11 +842,44 @@ namespace Clutter { public virtual void remove_device (Clutter.InputDevice device); [NoAccessorMethod] public Clutter.Backend backend { owned get; construct; } - public virtual signal void device_added (Clutter.InputDevice p0); - public virtual signal void device_removed (Clutter.InputDevice p0); + public signal void device_added (Clutter.InputDevice device); + public signal void device_removed (Clutter.InputDevice device); + } + [CCode (type_id = "clutter_drag_action_get_type ()", cheader_filename = "clutter/clutter.h")] + public class DragAction : Clutter.Action { + [CCode (type = "ClutterAction*", has_construct_function = false)] + public DragAction (); + public Clutter.DragAxis get_drag_axis (); + public unowned Clutter.Actor get_drag_handle (); + public void get_drag_threshold (out uint x_threshold, out uint y_threshold); + public void get_motion_coords (out float motion_x, out float motion_y); + public void get_press_coords (out float press_x, out float press_y); + public void set_drag_axis (Clutter.DragAxis axis); + public void set_drag_handle (Clutter.Actor handle); + public void set_drag_threshold (uint x_threshold, uint y_threshold); + public Clutter.DragAxis drag_axis { get; set; } + public Clutter.Actor drag_handle { get; set; } + [NoAccessorMethod] + public uint x_drag_threshold { get; set; } + [NoAccessorMethod] + public uint y_drag_threshold { get; set; } + public virtual signal void drag_begin (Clutter.Actor actor, float event_x, float event_y, Clutter.ModifierType modifiers); + public virtual signal void drag_end (Clutter.Actor actor, float event_x, float event_y, Clutter.ModifierType modifiers); + public virtual signal void drag_motion (Clutter.Actor actor, float delta_x, float delta_y); + } + [CCode (type_id = "clutter_effect_get_type ()", cheader_filename = "clutter/clutter.h")] + public class Effect : Clutter.ActorMeta { + [CCode (has_construct_function = false)] + protected Effect (); + [NoWrapper] + public virtual bool get_paint_volume (Clutter.PaintVolume volume); + [NoWrapper] + public virtual void post_paint (); + [NoWrapper] + public virtual bool pre_paint (); } [Compact] - [CCode (copy_function = "clutter_event_copy", type_id = "CLUTTER_TYPE_EVENT", cheader_filename = "clutter/clutter.h")] + [CCode (copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "clutter_event_get_type ()", cheader_filename = "clutter/clutter.h")] public class Event { public Clutter.AnyEvent any; public Clutter.ButtonEvent button; @@ -639,8 +891,10 @@ namespace Clutter { public Clutter.EventType type; [CCode (has_construct_function = false)] public Event (Clutter.EventType type); - public unowned Clutter.Event copy (); - public static unowned Clutter.Event @get (); + public Clutter.Event copy (); + public void free (); + public static Clutter.Event @get (); + public double get_axes (out uint n_axes); public uint32 get_button (); public uint get_click_count (); public void get_coords (out float x, out float y); @@ -654,6 +908,7 @@ namespace Clutter { public unowned Clutter.Actor get_related (); public Clutter.ScrollDirection get_scroll_direction (); public unowned Clutter.Actor get_source (); + public unowned Clutter.InputDevice get_source_device (); public unowned Clutter.Stage get_stage (); public Clutter.ModifierType get_state (); public uint32 get_time (); @@ -661,21 +916,22 @@ namespace Clutter { public Clutter.EventType get_type (); public static unowned Clutter.Event peek (); public void put (); + public void set_device (Clutter.InputDevice device); } - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (type_id = "clutter_fixed_layout_get_type ()", cheader_filename = "clutter/clutter.h")] public class FixedLayout : Clutter.LayoutManager { [CCode (type = "ClutterLayoutManager*", has_construct_function = false)] public FixedLayout (); } - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (type_id = "clutter_flow_layout_get_type ()", cheader_filename = "clutter/clutter.h")] public class FlowLayout : Clutter.LayoutManager { [CCode (type = "ClutterLayoutManager*", has_construct_function = false)] public FlowLayout (Clutter.FlowOrientation orientation); public float get_column_spacing (); - public void get_column_width (float min_width, float max_width); + public void get_column_width (out float min_width, out float max_width); public bool get_homogeneous (); public Clutter.FlowOrientation get_orientation (); - public void get_row_height (float min_height, float max_height); + public void get_row_height (out float min_height, out float max_height); public float get_row_spacing (); public void set_column_spacing (float spacing); public void set_column_width (float min_width, float max_width); @@ -696,56 +952,77 @@ namespace Clutter { public Clutter.FlowOrientation orientation { get; set construct; } public float row_spacing { get; set; } } - [CCode (cheader_filename = "clutter/clutter.h")] - public class Group : Clutter.Actor, Clutter.Scriptable, Clutter.Container { + [CCode (type_id = "clutter_group_get_type ()", cheader_filename = "clutter/clutter.h")] + public class Group : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable { [CCode (type = "ClutterActor*", has_construct_function = false)] public Group (); public int get_n_children (); public unowned Clutter.Actor get_nth_child (int index_); public void remove_all (); } - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (type_id = "clutter_input_device_get_type ()", cheader_filename = "clutter/clutter.h")] public class InputDevice : GLib.Object { [CCode (has_construct_function = false)] protected InputDevice (); - public void get_device_coords (int x, int y); + public unowned Clutter.InputDevice get_associated_device (); + public Clutter.InputAxis get_axis (uint index_); + public bool get_axis_value ([CCode (array_length = false, array_null_terminated = true)] double[] axes, Clutter.InputAxis axis, out double value); + public void get_device_coords (out int x, out int y); public int get_device_id (); + public Clutter.InputMode get_device_mode (); public unowned string get_device_name (); public Clutter.InputDeviceType get_device_type (); + public bool get_enabled (); [CCode (cname = "clutter_get_input_device_for_id")] - public static unowned Clutter.InputDevice get_for_id (int id); + public static unowned Clutter.InputDevice get_for_id (int id_); + public bool get_has_cursor (); + public bool get_key (uint index_, out uint keyval, out Clutter.ModifierType modifiers); + public uint get_n_axes (); + public uint get_n_keys (); public unowned Clutter.Actor get_pointer_actor (); public unowned Clutter.Stage get_pointer_stage (); + public GLib.List<weak Clutter.InputDevice> get_slave_devices (); + public void set_enabled (bool enabled); + public void set_key (uint index_, uint keyval, Clutter.ModifierType modifiers); public void update_from_event (Clutter.Event event, bool update_stage); + [NoAccessorMethod] + public Clutter.Backend backend { owned get; construct; } + [NoAccessorMethod] + public Clutter.DeviceManager device_manager { owned get; construct; } + public Clutter.InputMode device_mode { get; construct; } public Clutter.InputDeviceType device_type { get; construct; } + public bool enabled { get; set; } + public bool has_cursor { get; construct; } [NoAccessorMethod] public int id { get; construct; } + public uint n_axes { get; } [NoAccessorMethod] public string name { owned get; construct; } } - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (type_id = "clutter_interval_get_type ()", cheader_filename = "clutter/clutter.h")] public class Interval : GLib.InitiallyUnowned { [CCode (has_construct_function = false)] - public Interval (GLib.Type gtype); - public unowned Clutter.Interval clone (); + public Interval (GLib.Type gtype, ...); + public Clutter.Interval clone (); + public GLib.Value compute (double factor); public virtual bool compute_value (double factor, out GLib.Value value); - public void get_final_value (out GLib.Value value); - public void get_initial_value (out GLib.Value value); + public GLib.Value get_final_value (); + public GLib.Value get_initial_value (); public void get_interval (...); + public GLib.Type get_value_type (); public GLib.Value peek_final_value (); public GLib.Value peek_initial_value (); public static void register_progress_func (GLib.Type value_type, Clutter.ProgressFunc func); public void set_final_value (GLib.Value value); public void set_initial_value (GLib.Value value); - public void set_interval (); - public virtual bool validate (Clutter.ParamSpecColor pspec); + public void set_interval (...); + public virtual bool validate (GLib.ParamSpec pspec); [CCode (has_construct_function = false)] public Interval.with_values (GLib.Type gtype, GLib.Value initial, GLib.Value final); public GLib.Type value_type { get; construct; } } - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (type_id = "clutter_layout_manager_get_type ()", cheader_filename = "clutter/clutter.h")] public class LayoutManager : GLib.InitiallyUnowned { - public void* dummy; [CCode (has_construct_function = false)] protected LayoutManager (); public virtual void allocate (Clutter.Container container, Clutter.ActorBox allocation, Clutter.AllocationFlags flags); @@ -757,68 +1034,67 @@ namespace Clutter { [NoWrapper] public virtual unowned Clutter.LayoutMeta create_child_meta (Clutter.Container container, Clutter.Actor actor); public virtual void end_animation (); - public unowned Clutter.ParamSpecColor find_child_property (string name); + public unowned GLib.ParamSpec find_child_property (string name); public virtual double get_animation_progress (); public unowned Clutter.LayoutMeta get_child_meta (Clutter.Container container, Clutter.Actor actor); [NoWrapper] public virtual GLib.Type get_child_meta_type (); public virtual void get_preferred_height (Clutter.Container container, float for_width, out float min_height_p, out float nat_height_p); public virtual void get_preferred_width (Clutter.Container container, float for_height, out float min_width_p, out float nat_width_p); - public unowned Clutter.ParamSpecColor list_child_properties (uint n_pspecs); - public virtual void set_container (Clutter.Container container); + [CCode (array_length_pos = 0.1, array_length_type = "guint")] + public GLib.ParamSpec[] list_child_properties (); + public virtual void set_container (Clutter.Container? container); [HasEmitter] public virtual signal void layout_changed (); } - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (type_id = "clutter_layout_meta_get_type ()", cheader_filename = "clutter/clutter.h")] public class LayoutMeta : Clutter.ChildMeta { - public int32 dummy0; - public void* dummy1; [CCode (has_construct_function = false)] protected LayoutMeta (); public unowned Clutter.LayoutManager get_manager (); public Clutter.LayoutManager manager { get; construct; } } - [CCode (cheader_filename = "clutter/clutter.h")] - public class ListModel : Clutter.Model, Clutter.Scriptable { + [CCode (type_id = "clutter_list_model_get_type ()", cheader_filename = "clutter/clutter.h")] + public class ListModel : Clutter.Model, Clutter.Scriptable, Clutter.Scriptable { [CCode (type = "ClutterModel*", has_construct_function = false)] - public ListModel (uint n_columns); + public ListModel (uint n_columns, ...); [CCode (cname = "clutter_list_model_newv", type = "ClutterModel*", has_construct_function = false)] public ListModel.newv ([CCode (array_length_pos = 0.9)] GLib.Type[] types, [CCode (array_length_pos = 0.9)] string[] names); } - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (type_id = "clutter_model_get_type ()", cheader_filename = "clutter/clutter.h")] public class Model : GLib.Object, Clutter.Scriptable { [CCode (has_construct_function = false)] protected Model (); public void append (...); - public void appendv ([CCode (array_length_pos = 0.9)] uint[] columns, [CCode (array_length_pos = 0.9)] GLib.Value[] values); + public void appendv ([CCode (array_length_type = "guint", array_length_cname = "n_columns", array_length_pos = 0.5)] uint[] columns, [CCode (array_length_type = "guint", array_length_cname = "n_columns", array_length_pos = 0.5)] GLib.Value[] values); public bool filter_iter (Clutter.ModelIter iter); public bool filter_row (uint row); public void @foreach (Clutter.ModelForeachFunc func); public virtual unowned string get_column_name (uint column); public virtual GLib.Type get_column_type (uint column); public bool get_filter_set (); - public unowned Clutter.ModelIter get_first_iter (); - public virtual unowned Clutter.ModelIter get_iter_at_row (uint row); - public unowned Clutter.ModelIter get_last_iter (); + public Clutter.ModelIter get_first_iter (); + public virtual Clutter.ModelIter get_iter_at_row (uint row); + public Clutter.ModelIter get_last_iter (); public virtual uint get_n_columns (); public virtual uint get_n_rows (); public int get_sorting_column (); - public void insert (uint row); + public void insert (uint row, ...); [NoWrapper] public virtual unowned Clutter.ModelIter insert_row (int index_); public void insert_value (uint row, uint column, GLib.Value value); - public void insertv (uint row, [CCode (array_length_pos = 1.9)] uint[] columns, [CCode (array_length_pos = 1.9)] GLib.Value[] values); - public void prepend (); - public void prependv (uint n_columns, uint columns, GLib.Value values); + public void insertv (uint row, [CCode (array_length_type = "guint", array_length_cname = "n_columns", array_length_pos = 1.5)] uint[] columns, [CCode (array_length_type = "guint", array_length_cname = "n_columns", array_length_pos = 1.5)] GLib.Value[] values); + public void prepend (...); + public void prependv ([CCode (array_length_type = "guint", array_length_cname = "n_columns", array_length_pos = 0.5)] uint[] columns, [CCode (array_length_type = "guint", array_length_cname = "n_columns", array_length_pos = 0.5)] GLib.Value[] values); public void remove (uint row); [NoWrapper] public virtual void remove_row (uint row); - public virtual void resort (); - public void set_filter (owned Clutter.ModelFilterFunc func); - public void set_names ([CCode (array_length_pos = 0.9)] string[] names); - public void set_sort (uint column, owned Clutter.ModelSortFunc func); + public void resort (); + public void set_filter (owned Clutter.ModelFilterFunc? func); + public void set_names ([CCode (array_length_type = "guint", array_length_cname = "n_columns", array_length_pos = 0.5)] string[] names); + public void set_sort (int column, [CCode (delegate_target_pos = 2.1)] owned Clutter.ModelSortFunc? func); public void set_sorting_column (int column); - public void set_types ([CCode (array_length_pos = 0.9)] GLib.Type[] types); + public void set_types ([CCode (array_length_type = "guint", array_length_cname = "n_columns", array_length_pos = 0.5)] GLib.Type[] types); public bool filter_set { get; } public virtual signal void filter_changed (); public virtual signal void row_added (Clutter.ModelIter iter); @@ -826,15 +1102,15 @@ namespace Clutter { public virtual signal void row_removed (Clutter.ModelIter iter); public virtual signal void sort_changed (); } - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (type_id = "clutter_model_iter_get_type ()", cheader_filename = "clutter/clutter.h")] public class ModelIter : GLib.Object { [CCode (has_construct_function = false)] protected ModelIter (); - public virtual unowned Clutter.ModelIter copy (); + public virtual Clutter.ModelIter copy (); public void @get (...); public virtual unowned Clutter.Model get_model (); public virtual uint get_row (); - public virtual void get_value (uint column, out GLib.Value value); + public virtual GLib.Value get_value (uint column); public virtual bool is_first (); public virtual bool is_last (); public virtual unowned Clutter.ModelIter next (); @@ -846,33 +1122,50 @@ namespace Clutter { [NoAccessorMethod] public uint row { get; set; } } - [CCode (cname = "GParamSpec", cheader_filename = "clutter/clutter.h")] - public class ParamSpecColor : GLib.ParamSpec { - public Clutter.Color default_value; - public weak Clutter.ParamSpecColor parent_instance; - [CCode (cname = "clutter_param_spec_color")] - public ParamSpecColor (string name, string nick, string blurb, Clutter.Color default_value, GLib.ParamFlags flags); - } - [CCode (cname = "GParamSpec", cheader_filename = "clutter/clutter.h")] - public class ParamSpecFixed : GLib.ParamSpec { - public Cogl.Fixed default_value; - public Cogl.Fixed maximum; - public Cogl.Fixed minimum; - public weak Clutter.ParamSpecColor parent_instance; - [CCode (cname = "clutter_param_spec_fixed")] - public ParamSpecFixed (string name, string nick, string blurb, Cogl.Fixed minimum, Cogl.Fixed maximum, Cogl.Fixed default_value, GLib.ParamFlags flags); - } - [CCode (cname = "GParamSpec", cheader_filename = "clutter/clutter.h")] - public class ParamSpecUnits : GLib.ParamSpec { - public Clutter.UnitType default_type; - public float default_value; - public float maximum; - public float minimum; - public weak Clutter.ParamSpecColor parent_instance; - [CCode (cname = "clutter_param_spec_units")] - public ParamSpecUnits (string name, string nick, string blurb, Clutter.Units minimum, Clutter.Units maximum, Clutter.Units default_value, GLib.ParamFlags flags); + [CCode (type_id = "clutter_offscreen_effect_get_type ()", cheader_filename = "clutter/clutter.h")] + public class OffscreenEffect : Clutter.Effect { + [CCode (has_construct_function = false)] + protected OffscreenEffect (); + public virtual Cogl.Handle create_texture (float width, float height); + public unowned Cogl.Material get_target (); + public virtual void paint_target (); + } + [CCode (type_id = "clutter_page_turn_effect_get_type ()", cheader_filename = "clutter/clutter.h")] + public class PageTurnEffect : Clutter.DeformEffect { + [CCode (type = "ClutterEffect*", has_construct_function = false)] + public PageTurnEffect (double period, double angle, float radius); + public double get_angle (); + public double get_period (); + public float get_radius (); + public void set_angle (double angle); + public void set_period (double period); + public void set_radius (float radius); + public double angle { get; set; } + public double period { get; set; } + public float radius { get; set; } + } + [Compact] + [CCode (copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "clutter_paint_volume_get_type ()", cheader_filename = "clutter/clutter.h")] + public class PaintVolume { + public Clutter.PaintVolume copy (); + public void free (); + public float get_depth (); + public float get_height (); + public Clutter.Vertex get_origin (); + public float get_width (); + public void set_depth (float depth); + public bool set_from_allocation (Clutter.Actor actor); + public void set_height (float height); + public void set_origin (Clutter.Vertex origin); + public void set_width (float width); + public void union (Clutter.PaintVolume another_pv); + } + [CCode (ref_function = "clutter_param_spec_unit_ref", unref_function = "clutter_param_spec_unit_unref", type_id = "clutter_param_units_get_type ()", cheader_filename = "clutter/clutter.h")] + public class ParamSpecUnit { + [CCode (has_construct_function = false)] + protected ParamSpecUnit (); } - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (type_id = "clutter_path_get_type ()", cheader_filename = "clutter/clutter.h")] public class Path : GLib.InitiallyUnowned { [CCode (has_construct_function = false)] public Path (); @@ -888,6 +1181,8 @@ namespace Clutter { public bool add_string (string str); public void clear (); public void @foreach (Clutter.PathCallback callback); + public string get_description (); + public uint get_length (); public uint get_n_nodes (); public void get_node (uint index_, Clutter.PathNode node); public GLib.SList<weak Clutter.PathNode> get_nodes (); @@ -899,13 +1194,32 @@ namespace Clutter { public void to_cairo_path (Cairo.Context cr); [CCode (has_construct_function = false)] public Path.with_description (string desc); - public string description { get; set; } + [NoAccessorMethod] + public string description { owned get; set; } public uint length { get; } } - [CCode (cheader_filename = "clutter/clutter.h")] - public class Rectangle : Clutter.Actor, Clutter.Scriptable { + [CCode (type_id = "clutter_path_constraint_get_type ()", cheader_filename = "clutter/clutter.h")] + public class PathConstraint : Clutter.Constraint { + [CCode (type = "ClutterConstraint*", has_construct_function = false)] + public PathConstraint (Clutter.Path? path, float offset); + public float get_offset (); + public unowned Clutter.Path get_path (); + public void set_offset (float offset); + public void set_path (Clutter.Path? path); + public float offset { get; set; } + public Clutter.Path path { get; set; } + public signal void node_reached (Clutter.Actor actor, uint index); + } + [CCode (type_id = "clutter_rectangle_get_type ()", cheader_filename = "clutter/clutter.h")] + public class Rectangle : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable { [CCode (type = "ClutterActor*", has_construct_function = false)] public Rectangle (); + public Clutter.Color get_border_color (); + public uint get_border_width (); + public Clutter.Color get_color (); + public void set_border_color (Clutter.Color color); + public void set_border_width (uint width); + public void set_color (Clutter.Color color); [CCode (type = "ClutterActor*", has_construct_function = false)] public Rectangle.with_color (Clutter.Color color); public Clutter.Color border_color { get; set; } @@ -914,18 +1228,18 @@ namespace Clutter { [NoAccessorMethod] public bool has_border { get; set; } } - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (type_id = "clutter_score_get_type ()", cheader_filename = "clutter/clutter.h")] public class Score : GLib.Object { [CCode (has_construct_function = false)] public Score (); public ulong append (Clutter.Timeline? parent, Clutter.Timeline timeline); public ulong append_at_marker (Clutter.Timeline parent, string marker_name, Clutter.Timeline timeline); public bool get_loop (); - public unowned Clutter.Timeline get_timeline (ulong id); + public unowned Clutter.Timeline get_timeline (ulong id_); public bool is_playing (); public GLib.SList<weak Clutter.Timeline> list_timelines (); public void pause (); - public void remove (ulong id); + public void remove (ulong id_); public void remove_all (); public void rewind (); public void set_loop (bool loop); @@ -938,37 +1252,58 @@ namespace Clutter { public virtual signal void timeline_completed (Clutter.Timeline timeline); public virtual signal void timeline_started (Clutter.Timeline timeline); } - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (type_id = "clutter_script_get_type ()", cheader_filename = "clutter/clutter.h")] public class Script : GLib.Object { [CCode (has_construct_function = false)] public Script (); - public void add_search_paths (string[] paths); + public void add_search_paths ([CCode (type = "gchar*", array_length_type = "gsize", array_length_cname = "n_paths")] string[] paths); public void connect_signals (void* user_data); public void connect_signals_full (Clutter.ScriptConnectFunc func); public void ensure_objects (); - public static GLib.Quark error_quark (); public unowned GLib.Object get_object (string name); public int get_objects (...); public virtual GLib.Type get_type_from_name (string type_name); public GLib.List<weak GLib.Object> list_objects (); public uint load_from_data (string data, ssize_t length) throws GLib.Error; public uint load_from_file (string filename) throws GLib.Error; - public unowned string lookup_filename (string filename); + public string lookup_filename (string filename); public void unmerge_objects (uint merge_id); [NoAccessorMethod] public string filename { owned get; } [NoAccessorMethod] public bool filename_set { get; } } - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (type_id = "clutter_settings_get_type ()", cheader_filename = "clutter/clutter.h")] + public class Settings : GLib.Object { + [CCode (has_construct_function = false)] + protected Settings (); + public static unowned Clutter.Settings get_default (); + public Clutter.Backend backend { construct; } + [NoAccessorMethod] + public int double_click_distance { get; set; } + [NoAccessorMethod] + public int double_click_time { get; set; } + [NoAccessorMethod] + public int font_antialias { get; set; } + [NoAccessorMethod] + public int font_dpi { get; set; } + [NoAccessorMethod] + public string font_hint_style { owned get; set; } + [NoAccessorMethod] + public int font_hinting { get; set; } + [NoAccessorMethod] + public string font_name { owned get; set; } + [NoAccessorMethod] + public string font_subpixel_order { owned get; set; } + } + [CCode (type_id = "clutter_shader_get_type ()", cheader_filename = "clutter/clutter.h")] public class Shader : GLib.Object { [CCode (has_construct_function = false)] public Shader (); public bool compile () throws GLib.Error; - public static GLib.Quark error_quark (); - public Cogl.Shader get_cogl_fragment_shader (); - public Cogl.Program get_cogl_program (); - public Cogl.Shader get_cogl_vertex_shader (); + public unowned Cogl.Handle get_cogl_fragment_shader (); + public unowned Cogl.Handle get_cogl_program (); + public unowned Cogl.Handle get_cogl_vertex_shader (); public unowned string get_fragment_source (); public bool get_is_enabled (); public unowned string get_vertex_source (); @@ -982,11 +1317,55 @@ namespace Clutter { public bool compiled { get; } [NoAccessorMethod] public bool enabled { get; set; } + [NoAccessorMethod] public string fragment_source { get; set; } + [NoAccessorMethod] public string vertex_source { get; set; } } + [CCode (type_id = "clutter_shader_effect_get_type ()", cheader_filename = "clutter/clutter.h")] + public class ShaderEffect : Clutter.OffscreenEffect { + [CCode (has_construct_function = false)] + protected ShaderEffect (); + public unowned Cogl.Handle get_program (); + public unowned Cogl.Handle get_shader (); + public bool set_shader_source (string source); + public void set_uniform_value (string name, GLib.Value value); + public Clutter.ShaderType shader_type { construct; } + } + [Compact] + [CCode (cheader_filename = "clutter/clutter.h")] + public class ShaderFloat { + public static GLib.Type get_type (); + } + [Compact] + [CCode (cheader_filename = "clutter/clutter.h")] + public class ShaderInt { + public static GLib.Type get_type (); + } + [Compact] [CCode (cheader_filename = "clutter/clutter.h")] - public class Stage : Clutter.Group, Clutter.Scriptable, Clutter.Container { + public class ShaderMatrix { + public static GLib.Type get_type (); + } + [CCode (type_id = "clutter_snap_constraint_get_type ()", cheader_filename = "clutter/clutter.h")] + public class SnapConstraint : Clutter.Constraint { + [CCode (type = "ClutterConstraint*", has_construct_function = false)] + public SnapConstraint (Clutter.Actor? source, Clutter.SnapEdge from_edge, Clutter.SnapEdge to_edge, float offset); + public void get_edges (out Clutter.SnapEdge from_edge, out Clutter.SnapEdge to_edge); + public float get_offset (); + public unowned Clutter.Actor get_source (); + public void set_edges (Clutter.SnapEdge from_edge, Clutter.SnapEdge to_edge); + public void set_offset (float offset); + public void set_source (Clutter.Actor? source); + [NoAccessorMethod] + public Clutter.SnapEdge from_edge { get; set construct; } + public float offset { get; set construct; } + public Clutter.Actor source { get; set construct; } + [NoAccessorMethod] + public Clutter.SnapEdge to_edge { get; set construct; } + } + [CCode (type_id = "clutter_stage_get_type ()", cheader_filename = "clutter/clutter.h")] + public class Stage : Clutter.Group, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable { [CCode (type = "ClutterActor*", has_construct_function = false)] public Stage (); [CCode (cname = "clutter_stage_event")] @@ -994,28 +1373,43 @@ namespace Clutter { public void ensure_current (); public void ensure_redraw (); public void ensure_viewport (); + public bool get_accept_focus (); public unowned Clutter.Actor get_actor_at_pos (Clutter.PickMode pick_mode, int x, int y); + public Clutter.Color get_color (); public static unowned Clutter.Stage get_default (); + public Clutter.Fog get_fog (); public bool get_fullscreen (); public unowned Clutter.Actor get_key_focus (); - public void get_minimum_size (uint width, uint height); - public void get_perspective (out Clutter.Perspective perspective); + public void get_minimum_size (out uint width, out uint height); + public bool get_no_clear_hint (); + public Clutter.Perspective get_perspective (); public bool get_throttle_motion_events (); + public unowned string get_title (); public bool get_use_alpha (); + public bool get_use_fog (); + public bool get_user_resizable (); public void hide_cursor (); public bool is_default (); public void queue_redraw (); [CCode (array_length = false)] - public uchar[] read_pixels (int x, int y, int width = -1, int height = -1); + public uint8[] read_pixels (int x, int y, int width = -1, int height = -1); [CCode (cname = "clutter_redraw")] public void redraw (); + public void set_accept_focus (bool accept_focus); + public void set_color (Clutter.Color color); + public void set_fog (Clutter.Fog fog); public void set_fullscreen (bool fullscreen); public void set_key_focus (Clutter.Actor? actor); public void set_minimum_size (uint width, uint height); + public void set_no_clear_hint (bool no_clear); public void set_perspective (Clutter.Perspective perspective); public void set_throttle_motion_events (bool throttle); + public void set_title (string title); public void set_use_alpha (bool use_alpha); + public void set_use_fog (bool fog); + public void set_user_resizable (bool resizable); public void show_cursor (); + public bool accept_focus { get; set; } public Clutter.Color color { get; set; } [NoAccessorMethod] public bool cursor_visible { get; set; } @@ -1023,9 +1417,9 @@ namespace Clutter { [NoAccessorMethod] public bool fullscreen_set { get; } public Clutter.Actor key_focus { get; set; } + public bool no_clear_hint { get; set; } [NoAccessorMethod] public bool offscreen { get; set; } - [NoAccessorMethod] public Clutter.Perspective perspective { get; set; } public string title { get; set; } public bool use_alpha { get; set; } @@ -1034,45 +1428,152 @@ namespace Clutter { public virtual signal void activate (); public virtual signal void deactivate (); public virtual signal bool delete_event (Clutter.Event event); - [HasEmitter] public virtual signal void fullscreen (); - [HasEmitter] public virtual signal void unfullscreen (); } - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (type_id = "clutter_stage_manager_get_type ()", cheader_filename = "clutter/clutter.h")] public class StageManager : GLib.Object { [CCode (has_construct_function = false)] protected StageManager (); public static unowned Clutter.StageManager get_default (); - public unowned GLib.SList<Clutter.Stage> list_stages (); + public unowned Clutter.Stage get_default_stage (); + public GLib.SList<weak Clutter.Stage> list_stages (); public unowned GLib.SList<Clutter.Stage> peek_stages (); + [Deprecated (since = "1.2")] + public void set_default_stage (Clutter.Stage stage); public Clutter.Stage default_stage { get; } public virtual signal void stage_added (Clutter.Stage stage); public virtual signal void stage_removed (Clutter.Stage stage); } - [CCode (cheader_filename = "clutter/clutter.h")] - public class Text : Clutter.Actor, Clutter.Scriptable { + [CCode (type_id = "clutter_state_get_type ()", cheader_filename = "clutter/clutter.h")] + public class State : GLib.Object, Clutter.Scriptable { + [CCode (has_construct_function = false)] + public State (); + public unowned Clutter.Animator get_animator (string source_state_name, string target_state_name); + public uint get_duration (string? source_state_name, string? target_state_name); + public GLib.List<weak Clutter.StateKey> get_keys (string? source_state_name, string? target_state_name, GLib.Object? object, string? property_name); + public unowned string get_state (); + public GLib.List<weak string> get_states (); + public unowned Clutter.Timeline get_timeline (); + public void remove_key (string? source_state_name, string? target_state_name, GLib.Object? object, string? property_name); + public void set_animator (string source_state_name, string target_state_name, Clutter.Animator? animator); + public void set_duration (string? source_state_name, string? target_state_name, uint duration); + public unowned Clutter.State set_key (string source_state_name, string target_state_name, GLib.Object object, string property_name, uint mode, GLib.Value value, double pre_delay, double post_delay); + public unowned Clutter.Timeline set_state (string target_state_name); + public unowned Clutter.Timeline warp_to_state (string target_state_name); + [NoAccessorMethod] + public uint duration { get; set; } + [NoAccessorMethod] + public string state { get; set; } + public virtual signal void completed (); + } + [Compact] + [CCode (copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "clutter_state_key_get_type ()", cheader_filename = "clutter/clutter.h")] + public class StateKey { + public ulong get_mode (); + public unowned GLib.Object get_object (); + public double get_post_delay (); + public double get_pre_delay (); + public unowned string get_property_name (); + public GLib.Type get_property_type (); + public unowned string get_source_state_name (); + public unowned string get_target_state_name (); + public bool get_value (GLib.Value value); + } + [CCode (type_id = "clutter_table_layout_get_type ()", cheader_filename = "clutter/clutter.h")] + public class TableLayout : Clutter.LayoutManager { + [CCode (type = "ClutterLayoutManager*", has_construct_function = false)] + public TableLayout (); + public void get_alignment (Clutter.Actor actor, out Clutter.TableAlignment x_align, out Clutter.TableAlignment y_align); + public int get_column_count (); + public uint get_column_spacing (); + public uint get_easing_duration (); + public ulong get_easing_mode (); + public void get_expand (Clutter.Actor actor, out bool x_expand, out bool y_expand); + public void get_fill (Clutter.Actor actor, out bool x_fill, out bool y_fill); + public int get_row_count (); + public uint get_row_spacing (); + public void get_span (Clutter.Actor actor, out int column_span, out int row_span); + public bool get_use_animations (); + public void pack (Clutter.Actor actor, int column, int row); + public void set_alignment (Clutter.Actor actor, Clutter.TableAlignment x_align, Clutter.TableAlignment y_align); + public void set_column_spacing (uint spacing); + public void set_easing_duration (uint msecs); + public void set_easing_mode (ulong mode); + public void set_expand (Clutter.Actor actor, bool x_expand, bool y_expand); + public void set_fill (Clutter.Actor actor, bool x_fill, bool y_fill); + public void set_row_spacing (uint spacing); + public void set_span (Clutter.Actor actor, int column_span, int row_span); + public void set_use_animations (bool animate); + public uint column_spacing { get; set; } + public uint easing_duration { get; set; } + public ulong easing_mode { get; set; } + public uint row_spacing { get; set; } + public bool use_animations { get; set; } + } + [CCode (type_id = "clutter_text_get_type ()", cheader_filename = "clutter/clutter.h")] + public class Text : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable { [CCode (type = "ClutterActor*", has_construct_function = false)] public Text (); public void delete_chars (uint n_chars); public bool delete_selection (); [CCode (type = "ClutterActor*", has_construct_function = false)] public Text.full (string font_name, string text, Clutter.Color color); + public bool get_activatable (); public unowned Pango.AttrList get_attributes (); - public unowned string get_chars (ssize_t start_pos, ssize_t end_pos); + public string get_chars (ssize_t start_pos, ssize_t end_pos); + public Clutter.Color get_color (); + public Clutter.Color get_cursor_color (); public int get_cursor_position (); - public unowned Pango.FontDescription get_font_description (); + public uint get_cursor_size (); + public bool get_cursor_visible (); + public bool get_editable (); + public Pango.EllipsizeMode get_ellipsize (); + public Pango.FontDescription get_font_description (); + public unowned string get_font_name (); + public bool get_justify (); public unowned Pango.Layout get_layout (); - public unowned string get_selection (); + public Pango.Alignment get_line_alignment (); + public bool get_line_wrap (); + public Pango.WrapMode get_line_wrap_mode (); + public int get_max_length (); + public unichar get_password_char (); + public bool get_selectable (); + public string get_selection (); + public int get_selection_bound (); + public Clutter.Color get_selection_color (); + public bool get_single_line_mode (); + public unowned string get_text (); + public bool get_use_markup (); public void insert_text (string text, ssize_t position); public void insert_unichar (unichar wc); - public bool position_to_coords (int position, out float? x = null, out float? y = null, out float? line_height = null); + public bool position_to_coords (int position, out float x, out float y, out float line_height = null); + public void set_activatable (bool activatable); public void set_attributes (Pango.AttrList attrs); + public void set_color (Clutter.Color color); + public void set_cursor_color (Clutter.Color color); public void set_cursor_position (int position); + public void set_cursor_size (int size); + public void set_cursor_visible (bool cursor_visible); + public void set_editable (bool editable); + public void set_ellipsize (Pango.EllipsizeMode mode); public void set_font_description (Pango.FontDescription font_desc); + public void set_font_name (string? font_name); + public void set_justify (bool justify); + public void set_line_alignment (Pango.Alignment alignment); + public void set_line_wrap (bool line_wrap); + public void set_line_wrap_mode (Pango.WrapMode wrap_mode); public void set_markup (string markup); - public void set_preedit_string (string preedit_str, Pango.AttrList preedit_attrs, uint cursor_pos); + public void set_max_length (int max); + public void set_password_char (unichar wc); + public void set_preedit_string (string? preedit_str, Pango.AttrList? preedit_attrs, uint cursor_pos); + public void set_selectable (bool selectable); public void set_selection (ssize_t start_pos, ssize_t end_pos); + public void set_selection_bound (int selection_bound); + public void set_selection_color (Clutter.Color color); + public void set_single_line_mode (bool single_line); + public void set_text (string text); + public void set_use_markup (bool setting); [CCode (type = "ClutterActor*", has_construct_function = false)] public Text.with_text (string? font_name, string text); public bool activatable { get; set; } @@ -1085,7 +1586,7 @@ namespace Clutter { public bool cursor_visible { get; set; } public bool editable { get; set; } public Pango.EllipsizeMode ellipsize { get; set; } - public Pango.FontDescription font_description { get; set; } + public Pango.FontDescription font_description { owned get; set; } public string font_name { get; set; } public bool justify { get; set; } public Pango.Alignment line_alignment { get; set; } @@ -1107,35 +1608,53 @@ namespace Clutter { public virtual signal void activate (); public virtual signal void cursor_event (Clutter.Geometry geometry); [HasEmitter] - public virtual signal void delete_text (int p0, int p1); + public signal void delete_text (int start_pos, int end_pos); public virtual signal void text_changed (); } - [CCode (cheader_filename = "clutter/clutter.h")] - public class Texture : Clutter.Actor, Clutter.Scriptable { + [CCode (type_id = "clutter_texture_get_type ()", cheader_filename = "clutter/clutter.h")] + public class Texture : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable { [CCode (type = "ClutterActor*", has_construct_function = false)] public Texture (); - public static GLib.Quark error_quark (); [CCode (type = "ClutterActor*", has_construct_function = false)] public Texture.from_actor (Clutter.Actor actor); - [CCode (has_construct_function = false)] + [CCode (type = "ClutterActor*", has_construct_function = false)] public Texture.from_file (string filename) throws Clutter.TextureError; public void get_base_size (out int width, out int height); + public unowned Cogl.Handle get_cogl_material (); + public unowned Cogl.Handle get_cogl_texture (); + public Clutter.TextureQuality get_filter_quality (); + public bool get_keep_aspect_ratio (); + public bool get_load_async (); + public bool get_load_data_async (); + public int get_max_tile_waste (); + public bool get_pick_with_alpha (); + public Cogl.PixelFormat get_pixel_format (); public void get_repeat (out bool repeat_x, out bool repeat_y); - public bool set_area_from_rgb_data (uchar[] data, bool has_alpha, int x, int y, int width, int height, int rowstride, int bpp, Clutter.TextureFlags flags) throws GLib.Error; + public bool get_sync_size (); + public bool set_area_from_rgb_data ([CCode (type = "guchar*", array_length = false)] uint8[] data, bool has_alpha, int x, int y, int width, int height, int rowstride, int bpp, Clutter.TextureFlags flags) throws GLib.Error; + public void set_cogl_material (Cogl.Handle cogl_material); + public void set_cogl_texture (Cogl.Handle cogl_tex); + public void set_filter_quality (Clutter.TextureQuality filter_quality); public bool set_from_file (string filename) throws GLib.Error; - public bool set_from_rgb_data ([CCode (array_length = false)] uchar[] data, bool has_alpha, int width, int height, int rowstride, int bpp, Clutter.TextureFlags flags) throws GLib.Error; - public bool set_from_yuv_data ([CCode (array_length = false)] uchar[] data, int width, int height, Clutter.TextureFlags flags) throws GLib.Error; + public bool set_from_rgb_data ([CCode (type = "guchar*", array_length = false)] uint8[] data, bool has_alpha, int width, int height, int rowstride, int bpp, Clutter.TextureFlags flags) throws GLib.Error; + public bool set_from_yuv_data ([CCode (type = "guchar*", array_length = false)] uint8[] data, int width, int height, Clutter.TextureFlags flags) throws GLib.Error; + public void set_keep_aspect_ratio (bool keep_aspect); + public void set_load_async (bool load_async); + public void set_load_data_async (bool load_async); + public void set_pick_with_alpha (bool pick_with_alpha); public void set_repeat (bool repeat_x, bool repeat_y); + public void set_sync_size (bool sync_size); public Cogl.Material cogl_material { get; set; } public Cogl.Texture cogl_texture { get; set; } [NoAccessorMethod] public bool disable_slicing { get; construct; } [NoAccessorMethod] - public string filename { set; } + public string filename { owned get; set; } public Clutter.TextureQuality filter_quality { get; set construct; } public bool keep_aspect_ratio { get; set; } public bool load_async { set; } public bool load_data_async { set; } + public bool pick_with_alpha { get; set; } public Cogl.PixelFormat pixel_format { get; } [NoAccessorMethod] public bool repeat_x { get; set; } @@ -1148,33 +1667,45 @@ namespace Clutter { public virtual signal void pixbuf_change (); public virtual signal void size_change (int width, int height); } - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (type_id = "clutter_timeline_get_type ()", cheader_filename = "clutter/clutter.h")] public class Timeline : GLib.Object { [CCode (has_construct_function = false)] public Timeline (uint msecs); public void add_marker_at_time (string marker_name, uint msecs); public void advance (uint msecs); public void advance_to_marker (string marker_name); - public unowned Clutter.Timeline clone (); - public void do_tick (GLib.TimeVal tick_time); + public Clutter.Timeline clone (); + public bool get_auto_reverse (); + public uint get_delay (); + public uint get_delta (); + public Clutter.TimelineDirection get_direction (); + public uint get_duration (); public uint get_elapsed_time (); + public bool get_loop (); public double get_progress (); public bool has_marker (string marker_name); public bool is_playing (); - public unowned string list_markers (int msecs, size_t n_markers); + [CCode (array_length_pos = 1.1, array_length_type = "gsize")] + public string[] list_markers (int msecs); public void pause (); public void remove_marker (string marker_name); public void rewind (); + public void set_auto_reverse (bool reverse); + public void set_delay (uint msecs); + public void set_direction (Clutter.TimelineDirection direction); + public void set_duration (uint msecs); + public void set_loop (bool loop); public void skip (uint msecs); public void start (); public void stop (); + public bool auto_reverse { get; set; } public uint delay { get; set; } public Clutter.TimelineDirection direction { get; set; } public uint duration { get; set; } public bool loop { get; set; } public virtual signal void completed (); public virtual signal void marker_reached (string marker_name, int frame_num); - public virtual signal void new_frame (int frame_num); + public virtual signal void new_frame (int msecs); public virtual signal void paused (); public virtual signal void started (); } @@ -1183,12 +1714,15 @@ namespace Clutter { public class TimeoutPool { [CCode (has_construct_function = false)] public TimeoutPool (int priority); - public uint add (uint fps, GLib.SourceFunc func, void* data, GLib.DestroyNotify notify); - public void remove (uint id); + public uint add (uint fps, [CCode (delegate_target_pos = 2.1)] owned GLib.SourceFunc func); + public void remove (uint id_); } - [CCode (cheader_filename = "clutter/clutter.h")] - public interface Animatable { + [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_animatable_get_type ()")] + public interface Animatable : GLib.Object { public abstract bool animate_property (Clutter.Animation animation, string property_name, GLib.Value initial_value, GLib.Value final_value, double progress, GLib.Value value); + public abstract unowned GLib.ParamSpec find_property (string property_name); + public abstract void get_initial_state (string property_name, GLib.Value value); + public abstract void set_final_state (string property_name, GLib.Value value); } [CCode (cheader_filename = "clutter/clutter.h")] public interface Container : GLib.Object { @@ -1200,43 +1734,44 @@ namespace Clutter { public void child_get_property (Clutter.Actor child, string property, GLib.Value value); public void child_set (Clutter.Actor actor, ...); public void child_set_property (Clutter.Actor child, string property, GLib.Value value); - [NoWrapper] public virtual void create_child_meta (Clutter.Actor actor); - [NoWrapper] public virtual void destroy_child_meta (Clutter.Actor actor); public unowned Clutter.Actor find_child_by_name (string child_name); [CCode (cname = "clutter_container_class_find_child_property")] - public class unowned Clutter.ParamSpecColor find_child_property (string property_name); + public class unowned GLib.ParamSpec find_child_property (string property_name); public abstract void @foreach (Clutter.Callback callback); public virtual void foreach_with_internals (Clutter.Callback callback); public virtual unowned Clutter.ChildMeta get_child_meta (Clutter.Actor actor); public GLib.List<weak Clutter.Actor> get_children (); [CCode (cname = "clutter_container_class_list_child_properties")] - public class unowned Clutter.ParamSpecColor list_child_properties (uint n_properties); + public class unowned GLib.ParamSpec[] list_child_properties (); [CCode (vfunc_name = "lower")] public virtual void lower_child (Clutter.Actor actor, Clutter.Actor? sibling = null); [CCode (vfunc_name = "raise")] public virtual void raise_child (Clutter.Actor actor, Clutter.Actor? sibling = null); - public void remove (params Clutter.Actor[] actors); + public void remove (...); [CCode (vfunc_name = "remove")] public abstract void remove_actor (Clutter.Actor actor); - public void remove_valist (Clutter.Actor first_actor, void* var_args); - public virtual void sort_depth_order (); - public signal void actor_added (Clutter.Actor actor); - public signal void actor_removed (Clutter.Actor actor); - public signal void child_notify (Clutter.Actor actor, Clutter.ParamSpecColor pspec); + public void remove_valist (Clutter.Actor first_actor, va_list var_args); + public abstract void sort_depth_order (); + [HasEmitter] + public virtual signal void actor_added (Clutter.Actor actor); + [HasEmitter] + public virtual signal void actor_removed (Clutter.Actor actor); + [HasEmitter] + public virtual signal void child_notify (Clutter.Actor child, GLib.ParamSpec pspec); } - [CCode (cheader_filename = "clutter/clutter.h")] - public interface Media { + [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_media_get_type ()")] + public interface Media : GLib.Object { public double get_audio_volume (); public double get_buffer_fill (); public bool get_can_seek (); public double get_duration (); public bool get_playing (); public double get_progress (); - public unowned string get_subtitle_font_name (); - public unowned string get_subtitle_uri (); - public unowned string get_uri (); + public string get_subtitle_font_name (); + public string get_subtitle_uri (); + public string get_uri (); public void set_audio_volume (double volume); public void set_filename (string filename); public void set_playing (bool playing); @@ -1244,14 +1779,26 @@ namespace Clutter { public void set_subtitle_font_name (string font_name); public void set_subtitle_uri (string uri); public void set_uri (string uri); - public signal void eos (); - public signal void error (void* error); + public double audio_volume { get; set; } + public double buffer_fill { get; } + public bool can_seek { get; } + public double duration { get; } + public bool playing { get; set; } + public double progress { get; set; } + public string subtitle_font_name { owned get; set; } + public string subtitle_uri { owned get; set; } + public string uri { owned get; set; } + [HasEmitter] + public virtual signal void eos (); + [HasEmitter] + public virtual signal void error (GLib.Error error); } - [CCode (cheader_filename = "clutter/clutter.h")] - public interface Scriptable { + [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_scriptable_get_type ()")] + public interface Scriptable : GLib.Object { public abstract unowned string get_id (); + public abstract bool parse_custom_node (Clutter.Script script, GLib.Value value, string name, Json.Node node); public abstract void set_custom_property (Clutter.Script script, string name, GLib.Value value); - public abstract void set_id (string id); + public abstract void set_id (string id_); } [CCode (cheader_filename = "clutter/clutter.h")] public interface StageWindow : GLib.Object { @@ -1294,7 +1841,9 @@ namespace Clutter { public float y2; public void clamp_to_pixel (); public bool contains (float x, float y); + public Clutter.ActorBox copy (); public bool equal (Clutter.ActorBox box_b); + public void free (); [CCode (cname = "clutter_actor_box_from_vertices")] public ActorBox.from_vertices (Clutter.Vertex[] verts); public float get_area (); @@ -1304,7 +1853,10 @@ namespace Clutter { public float get_width (); public float get_x (); public float get_y (); - public void interpolate (Clutter.ActorBox final, double progress, Clutter.ActorBox _result); + public Clutter.ActorBox interpolate (Clutter.ActorBox final, double progress); + public void set_origin (float x, float y); + public void set_size (float width, float height); + public Clutter.ActorBox union (Clutter.ActorBox b); } [CCode (type_id = "CLUTTER_TYPE_ANY_EVENT", cheader_filename = "clutter/clutter.h")] public struct AnyEvent { @@ -1333,23 +1885,27 @@ namespace Clutter { public struct Color { public static GLib.HashFunc hash; public static GLib.EqualFunc equal; - public uchar red; - public uchar green; - public uchar blue; - public uchar alpha; - public void add (Clutter.Color b, out Clutter.Color _result); - public void darken (out Clutter.Color _result); + public uint8 red; + public uint8 green; + public uint8 blue; + public uint8 alpha; + public Clutter.Color add (Clutter.Color b); + public Clutter.Color copy (); + public Clutter.Color darken (); + public void free (); [CCode (cname = "clutter_color_from_hls")] public Color.from_hls (float hue, float luminance, float saturation); [CCode (cname = "clutter_color_from_pixel")] public Color.from_pixel (uint32 pixel); [CCode (cname = "clutter_color_from_string")] public Color.from_string (string str); - public void lighten (out Clutter.Color _result); + public static Clutter.Color get_static (Clutter.StaticColor color); + public Clutter.Color interpolate (Clutter.Color final, double progress); + public Clutter.Color lighten (); [CCode (cname = "clutter_color_from_string")] public bool parse_string (string str); - public void shade (double factor, out Clutter.Color _result); - public void subtract (Clutter.Color b, out Clutter.Color _result); + public Clutter.Color shade (double factor); + public Clutter.Color subtract (Clutter.Color b); public void to_hls (out float hue, out float luminance, out float saturation); public uint32 to_pixel (); public string to_string (); @@ -1377,6 +1933,8 @@ namespace Clutter { public int y; public uint width; public uint height; + public bool intersects (Clutter.Geometry geometry1); + public Clutter.Geometry union (Clutter.Geometry geometry_b); } [CCode (type_id = "CLUTTER_TYPE_KEY_EVENT", cheader_filename = "clutter/clutter.h")] public struct KeyEvent { @@ -1415,7 +1973,7 @@ namespace Clutter { [CCode (type_id = "CLUTTER_TYPE_PATH_NODE", cheader_filename = "clutter/clutter.h")] public struct PathNode { public Clutter.PathNodeType type; - [CCode (array_length = false)] + [CCode (array_length = false, array_null_terminated = true)] public weak Clutter.Knot[] points; public Clutter.PathNode copy (); public bool equal (Clutter.PathNode node_b); @@ -1454,10 +2012,8 @@ namespace Clutter { } [CCode (type_id = "CLUTTER_TYPE_UNITS", cheader_filename = "clutter/clutter.h")] public struct Units { - public Clutter.UnitType unit_type; - public float value; - public float pixels; - public uint pixels_set; + public Clutter.Units copy (); + public void free (); [CCode (cname = "clutter_units_from_em")] public Units.from_em (float em); [CCode (cname = "clutter_units_from_em_for_font")] @@ -1473,14 +2029,16 @@ namespace Clutter { public Clutter.UnitType get_unit_type (); public float get_unit_value (); public float to_pixels (); - public unowned string to_string (); + public string to_string (); } [CCode (type_id = "CLUTTER_TYPE_VERTEX", cheader_filename = "clutter/clutter.h")] public struct Vertex { public float x; public float y; public float z; + public Clutter.Vertex copy (); public bool equal (Clutter.Vertex vertex_b); + public void free (); } [CCode (cprefix = "CLUTTER_ACTOR_", cheader_filename = "clutter/clutter.h")] [Flags] @@ -1491,6 +2049,11 @@ namespace Clutter { VISIBLE, NO_LAYOUT } + [CCode (cprefix = "CLUTTER_ALIGN_", cheader_filename = "clutter/clutter.h")] + public enum AlignAxis { + X_AXIS, + Y_AXIS + } [CCode (cprefix = "CLUTTER_", cheader_filename = "clutter/clutter.h")] [Flags] public enum AllocationFlags { @@ -1541,12 +2104,27 @@ namespace Clutter { END, CENTER } + [CCode (cprefix = "CLUTTER_BIND_", cheader_filename = "clutter/clutter.h")] + public enum BindCoordinate { + X, + Y, + WIDTH, + HEIGHT, + POSITION, + SIZE + } [CCode (cprefix = "CLUTTER_BOX_ALIGNMENT_", cheader_filename = "clutter/clutter.h")] public enum BoxAlignment { START, END, CENTER } + [CCode (cprefix = "CLUTTER_DRAG_", cheader_filename = "clutter/clutter.h")] + public enum DragAxis { + AXIS_NONE, + X_AXIS, + Y_AXIS + } [CCode (cprefix = "CLUTTER_EVENT_", cheader_filename = "clutter/clutter.h")] [Flags] public enum EventFlags { @@ -1581,7 +2159,8 @@ namespace Clutter { STAGE_CURSOR, SHADERS_GLSL, OFFSCREEN, - STAGE_MULTIPLE; + STAGE_MULTIPLE, + SWAP_EVENTS; [CCode (cname = "clutter_feature_available")] public bool is_available (); [CCode (cname = "clutter_feature_get_all")] @@ -1617,15 +2196,39 @@ namespace Clutter { ERROR_UNKNOWN, ERROR_THREADS, ERROR_BACKEND, - ERROR_INTERNAL + ERROR_INTERNAL; + public static GLib.Quark quark (); + } + [CCode (cprefix = "CLUTTER_INPUT_AXIS_", cheader_filename = "clutter/clutter.h")] + public enum InputAxis { + IGNORE, + X, + Y, + PRESSURE, + XTILT, + YTILT, + WHEEL } [CCode (cprefix = "CLUTTER_", cheader_filename = "clutter/clutter.h")] public enum InputDeviceType { POINTER_DEVICE, KEYBOARD_DEVICE, EXTENSION_DEVICE, + JOYSTICK_DEVICE, + TABLET_DEVICE, + TOUCHPAD_DEVICE, + TOUCHSCREEN_DEVICE, + PEN_DEVICE, + ERASER_DEVICE, + CURSOR_DEVICE, N_DEVICE_TYPES } + [CCode (cprefix = "CLUTTER_INPUT_MODE_", cheader_filename = "clutter/clutter.h")] + public enum InputMode { + MASTER, + SLAVE, + FLOATING + } [CCode (cprefix = "CLUTTER_INTERPOLATION_", cheader_filename = "clutter/clutter.h")] public enum Interpolation { LINEAR, @@ -1669,12 +2272,6 @@ namespace Clutter { REACTIVE, ALL } - [CCode (cprefix = "CLUTTER_REDRAW_CLIPPED_TO_", cheader_filename = "clutter/clutter.h")] - [Flags] - public enum RedrawFlags { - BOX, - ALLOCATION - } [CCode (cprefix = "CLUTTER_REQUEST_", cheader_filename = "clutter/clutter.h")] public enum RequestMode { HEIGHT_FOR_WIDTH, @@ -1691,12 +2288,6 @@ namespace Clutter { CW, CCW } - [CCode (cprefix = "CLUTTER_SCRIPT_ERROR_INVALID_", cheader_filename = "clutter/clutter.h")] - public enum ScriptError { - TYPE_FUNCTION, - PROPERTY, - VALUE - } [CCode (cprefix = "CLUTTER_SCROLL_", cheader_filename = "clutter/clutter.h")] public enum ScrollDirection { UP, @@ -1704,6 +2295,18 @@ namespace Clutter { LEFT, RIGHT } + [CCode (cprefix = "CLUTTER_", cheader_filename = "clutter/clutter.h")] + public enum ShaderType { + VERTEX_SHADER, + FRAGMENT_SHADER + } + [CCode (cprefix = "CLUTTER_SNAP_EDGE_", cheader_filename = "clutter/clutter.h")] + public enum SnapEdge { + TOP, + RIGHT, + BOTTOM, + LEFT + } [CCode (cprefix = "CLUTTER_STAGE_STATE_", cheader_filename = "clutter/clutter.h")] [Flags] public enum StageState { @@ -1711,6 +2314,60 @@ namespace Clutter { OFFSCREEN, ACTIVATED } + [CCode (cprefix = "CLUTTER_COLOR_", cheader_filename = "clutter/clutter.h")] + public enum StaticColor { + WHITE, + BLACK, + RED, + DARK_RED, + GREEN, + DARK_GREEN, + BLUE, + DARK_BLUE, + CYAN, + DARK_CYAN, + MAGENTA, + DARK_MAGENTA, + YELLOW, + DARK_YELLOW, + GRAY, + DARK_GRAY, + LIGHT_GRAY, + BUTTER, + BUTTER_LIGHT, + BUTTER_DARK, + ORANGE, + ORANGE_LIGHT, + ORANGE_DARK, + CHOCOLATE, + CHOCOLATE_LIGHT, + CHOCOLATE_DARK, + CHAMELEON, + CHAMELEON_LIGHT, + CHAMELEON_DARK, + SKY_BLUE, + SKY_BLUE_LIGHT, + SKY_BLUE_DARK, + PLUM, + PLUM_LIGHT, + PLUM_DARK, + SCARLET_RED, + SCARLET_RED_LIGHT, + SCARLET_RED_DARK, + ALUMINIUM_1, + ALUMINIUM_2, + ALUMINIUM_3, + ALUMINIUM_4, + ALUMINIUM_5, + ALUMINIUM_6, + TRANSPARENT + } + [CCode (cprefix = "CLUTTER_TABLE_ALIGNMENT_", cheader_filename = "clutter/clutter.h")] + public enum TableAlignment { + START, + CENTER, + END + } [CCode (cprefix = "CLUTTER_TEXT_DIRECTION_", cheader_filename = "clutter/clutter.h")] public enum TextDirection { DEFAULT, @@ -1759,37 +2416,46 @@ namespace Clutter { MOTION_NOTIFY_EVENT, LAST_EVENT } + [CCode (cprefix = "CLUTTER_SCRIPT_ERROR_INVALID_", cheader_filename = "clutter/clutter.h")] + public errordomain ScriptError { + TYPE_FUNCTION, + PROPERTY, + VALUE; + public static GLib.Quark quark (); + } [CCode (cprefix = "CLUTTER_SHADER_ERROR_", cheader_filename = "clutter/clutter.h")] public errordomain ShaderError { NO_ASM, NO_GLSL, - COMPILE, + COMPILE; + public static GLib.Quark quark (); } [CCode (cprefix = "CLUTTER_TEXTURE_ERROR_", cheader_filename = "clutter/clutter.h")] public errordomain TextureError { OUT_OF_MEMORY, NO_YUV, - BAD_FORMAT, + BAD_FORMAT; + public static GLib.Quark quark (); } - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (cheader_filename = "clutter/clutter.h", instance_pos = 1.9)] public delegate double AlphaFunc (Clutter.Alpha alpha); - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (cheader_filename = "clutter/clutter.h", instance_pos = 2.9)] public delegate void BehaviourForeachFunc (Clutter.Behaviour behaviour, Clutter.Actor actor); - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (cheader_filename = "clutter/clutter.h", has_target = false)] public delegate bool BindingActionFunc (GLib.Object gobject, string action_name, uint key_val, Clutter.ModifierType modifiers); - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (cheader_filename = "clutter/clutter.h", instance_pos = 1.9)] public delegate void Callback (Clutter.Actor actor); - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (cheader_filename = "clutter/clutter.h", instance_pos = 2.9)] public delegate bool ModelFilterFunc (Clutter.Model model, Clutter.ModelIter iter); - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (cheader_filename = "clutter/clutter.h", instance_pos = 2.9)] public delegate bool ModelForeachFunc (Clutter.Model model, Clutter.ModelIter iter); - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (cheader_filename = "clutter/clutter.h", instance_pos = 3.9)] public delegate int ModelSortFunc (Clutter.Model model, GLib.Value a, GLib.Value b); - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (cheader_filename = "clutter/clutter.h", instance_pos = 1.9)] public delegate void PathCallback (Clutter.PathNode node); [CCode (cheader_filename = "clutter/clutter.h", has_target = false)] public delegate bool ProgressFunc (GLib.Value a, GLib.Value b, double progress, GLib.Value retval); - [CCode (cheader_filename = "clutter/clutter.h")] + [CCode (cheader_filename = "clutter/clutter.h", instance_pos = 6.9)] public delegate void ScriptConnectFunc (Clutter.Script script, GLib.Object object, string signal_name, string handler_name, GLib.Object connect_object, GLib.ConnectFlags flags); [CCode (cheader_filename = "clutter/clutter.h")] public const string COGL; @@ -1808,6 +2474,8 @@ namespace Clutter { [CCode (cheader_filename = "clutter/clutter.h")] public const int PRIORITY_REDRAW; [CCode (cheader_filename = "clutter/clutter.h")] + public const double VERSION; + [CCode (cheader_filename = "clutter/clutter.h")] public const int VERSION_HEX; [CCode (cheader_filename = "clutter/clutter.h")] public const string VERSION_S; @@ -1824,6 +2492,8 @@ namespace Clutter { [CCode (cheader_filename = "clutter/clutter.h")] public static bool events_pending (); [CCode (cheader_filename = "clutter/clutter.h")] + public static bool get_accessibility_enabled (); + [CCode (cheader_filename = "clutter/clutter.h")] public static unowned Clutter.Event get_current_event (); [CCode (cheader_filename = "clutter/clutter.h")] public static uint32 get_current_event_time (); @@ -1860,13 +2530,11 @@ namespace Clutter { [CCode (cheader_filename = "clutter/clutter.h")] public static void grab_pointer (Clutter.Actor actor); [CCode (cheader_filename = "clutter/clutter.h")] - public static void grab_pointer_for_device (Clutter.Actor actor, int id); - [CCode (cheader_filename = "clutter/clutter.h")] - public static Clutter.InitError init ([CCode (array_length_pos = 0.9)] ref unowned string[] argv); + public static void grab_pointer_for_device (Clutter.Actor actor, int id_); [CCode (cheader_filename = "clutter/clutter.h")] - public static GLib.Quark init_error_quark (); + public static Clutter.InitError init ([CCode (array_length_cname = "argc", array_length_pos = 0.5)] ref unowned string[]? argv); [CCode (cheader_filename = "clutter/clutter.h")] - public static Clutter.InitError init_with_args ([CCode (array_length_pos = 0.9)] ref unowned string[] argv, string parameter_string, [CCode (array_length = false)] GLib.OptionEntry[] entries, string translation_domain) throws GLib.Error; + public static Clutter.InitError init_with_args ([CCode (array_length_cname = "argc", array_length_pos = 0.5)] ref unowned string[]? argv, string? parameter_string, [CCode (type = "GOptionEntry*", array_length = false)] GLib.OptionEntry?[] entries, string? translation_domain) throws GLib.Error; [CCode (cheader_filename = "clutter/clutter.h")] public static uint32 keysym_to_unicode (uint keyval); [CCode (cheader_filename = "clutter/clutter.h")] @@ -1876,15 +2544,15 @@ namespace Clutter { [CCode (cheader_filename = "clutter/clutter.h")] public static void main_quit (); [CCode (cheader_filename = "clutter/clutter.h")] - public static GLib.Type param_units_get_type (); - [CCode (cheader_filename = "clutter/clutter.h")] public static void set_default_frame_rate (uint frames_per_sec); [CCode (cheader_filename = "clutter/clutter.h")] public static void set_font_flags (Clutter.FontFlags flags); [CCode (cheader_filename = "clutter/clutter.h")] public static void set_motion_events_enabled (bool enable); + [Deprecated (since = "vala-0.14", replacement = "Threads.add_repaint_func")] [CCode (cheader_filename = "clutter/clutter.h")] public static uint threads_add_repaint_func (GLib.SourceFunc func, void* data, GLib.DestroyNotify notify); + [Deprecated (since = "vala-0.14", replacement = "Threads.remove_repaint_func")] [CCode (cheader_filename = "clutter/clutter.h")] public static void threads_remove_repaint_func (uint handle_id); [CCode (cheader_filename = "clutter/clutter.h")] @@ -1892,5 +2560,5 @@ namespace Clutter { [CCode (cheader_filename = "clutter/clutter.h")] public static void ungrab_pointer (); [CCode (cheader_filename = "clutter/clutter.h")] - public static void ungrab_pointer_for_device (int id); + public static void ungrab_pointer_for_device (int id_); } diff --git a/vapi/metadata/Clutter-1.0-custom.vala b/vapi/metadata/Clutter-1.0-custom.vala new file mode 100644 index 000000000..fe8281df9 --- /dev/null +++ b/vapi/metadata/Clutter-1.0-custom.vala @@ -0,0 +1,150 @@ +namespace Clutter { + [CCode (type_id = "CLUTTER_TYPE_ACTOR_BOX", cheader_filename = "clutter/clutter.h")] + public struct ActorBox { + [CCode (cname = "clutter_actor_box_from_vertices")] + public ActorBox.from_vertices (Clutter.Vertex[] verts); + } + + public class Backend : GLib.Object { + [NoWrapper] + public virtual void add_options (GLib.OptionGroup group); + [NoWrapper] + public virtual bool create_context () throws GLib.Error; + [NoWrapper] + public virtual unowned Clutter.StageWindow create_stage (Clutter.Stage wrapper) throws GLib.Error; + [NoWrapper] + public virtual void ensure_context (Clutter.Stage stage); + [NoWrapper] + public virtual unowned Clutter.DeviceManager get_device_manager (); + [NoWrapper] + public virtual Clutter.FeatureFlags get_features (); + [NoWrapper] + public virtual void init_events (); + [NoWrapper] + public virtual void init_features (); + [NoWrapper] + public virtual bool post_parse () throws GLib.Error; + [NoWrapper] + public virtual bool pre_parse () throws GLib.Error; + [NoWrapper] + public virtual void redraw (Clutter.Stage stage); + } + + [CCode (type_id = "CLUTTER_TYPE_COLOR", cheader_filename = "clutter/clutter.h")] + public struct Color { + public static GLib.HashFunc hash; + public static GLib.EqualFunc equal; + [CCode (cname = "clutter_color_from_hls")] + public Color.from_hls (float hue, float luminance, float saturation); + [CCode (cname = "clutter_color_from_pixel")] + public Color.from_pixel (uint32 pixel); + [CCode (cname = "clutter_color_from_string")] + public Color.from_string (string str); + [CCode (cname = "clutter_color_from_string")] + public bool parse_string (string str); + } + + [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_container_get_type ()")] + public interface Container : GLib.Object { + public void add (params Clutter.Actor[] actors); + [CCode (vfunc_name = "add")] + public abstract void add_actor (Clutter.Actor actor); + public void add_valist (Clutter.Actor first_actor, void* var_args); + [CCode (cname = "clutter_container_class_find_child_property")] + public class unowned GLib.ParamSpec find_child_property (string property_name); + [CCode (cname = "clutter_container_class_list_child_properties")] + public class unowned GLib.ParamSpec[] list_child_properties (); + } + + [CCode (type_id = "clutter_list_model_get_type ()", cheader_filename = "clutter/clutter.h")] + public class ListModel : Clutter.Model, Clutter.Scriptable { + [CCode (cname = "clutter_list_model_newv", type = "ClutterModel*", has_construct_function = false)] + public ListModel.newv ([CCode (array_length_pos = 0.9)] GLib.Type[] types, [CCode (array_length_pos = 0.9)] string[] names); + } + + [CCode (type_id = "clutter_stage_get_type ()", cheader_filename = "clutter/clutter.h")] + public class Stage : Clutter.Group, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable { + [CCode (cname = "clutter_redraw")] + public void redraw (); + } + + [CCode (cheader_filename = "clutter/clutter.h")] + public interface StageWindow : GLib.Object { + [NoWrapper] + public abstract void add_redraw_clip (Clutter.Geometry stage_rectangle); + [NoWrapper] + public abstract void get_geometry (Clutter.Geometry geometry); + [NoWrapper] + public abstract int get_pending_swaps (); + [NoWrapper] + public abstract unowned Clutter.Actor get_wrapper (); + [NoWrapper] + public abstract bool has_redraw_clips (); + [NoWrapper] + public abstract void hide (); + [NoWrapper] + public abstract bool ignoring_redraw_clips (); + [NoWrapper] + public abstract bool realize (); + [NoWrapper] + public abstract void resize (int width, int height); + [NoWrapper] + public abstract void set_cursor_visible (bool cursor_visible); + [NoWrapper] + public abstract void set_fullscreen (bool is_fullscreen); + [NoWrapper] + public abstract void set_title (string title); + [NoWrapper] + public abstract void set_user_resizable (bool is_resizable); + [NoWrapper] + public abstract void show (bool do_raise); + [NoWrapper] + public abstract void unrealize (); + } + + [CCode (type_id = "clutter_texture_get_type ()", cheader_filename = "clutter/clutter.h")] + public class Texture : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable { + public Cogl.Material cogl_material { get; set; } + public Cogl.Texture cogl_texture { get; set; } + } + + [Compact] + [CCode (cheader_filename = "clutter/clutter.h")] + public class TimeoutPool { + [CCode (has_construct_function = false)] + public TimeoutPool (int priority); + } + + [CCode (cheader_filename = "clutter/clutter.h")] + [Deprecated (since = "vala-0.14", replacement = "Threads.add_repaint_func")] + public static uint threads_add_repaint_func (GLib.SourceFunc func, void* data, GLib.DestroyNotify notify); + [CCode (cheader_filename = "clutter/clutter.h")] + [Deprecated (since = "vala-0.14", replacement = "Threads.remove_repaint_func")] + public static void threads_remove_repaint_func (uint handle_id); + + [CCode (cprefix = "CLUTTER_FEATURE_", cheader_filename = "clutter/clutter.h")] + [Flags] + public enum FeatureFlags { + TEXTURE_NPOT; + [CCode (cname = "clutter_feature_available")] + public bool is_available (); + [CCode (cname = "clutter_feature_get_all")] + public static Clutter.FeatureFlags @get (); + } + + [CCode (type_id = "CLUTTER_TYPE_UNITS", cheader_filename = "clutter/clutter.h")] + public struct Units { + [CCode (cname = "clutter_units_from_em")] + public Units.from_em (float em); + [CCode (cname = "clutter_units_from_em_for_font")] + public Units.from_em_for_font (string font_name, float em); + [CCode (cname = "clutter_units_from_mm")] + public Units.from_mm (float mm); + [CCode (cname = "clutter_units_from_pixels")] + public Units.from_pixels (int px); + [CCode (cname = "clutter_units_from_pt")] + public Units.from_pt (float pt); + [CCode (cname = "clutter_units_from_string")] + public Units.from_string (string str); + } +} diff --git a/vapi/metadata/Clutter-1.0.metadata b/vapi/metadata/Clutter-1.0.metadata new file mode 100644 index 000000000..71de9493f --- /dev/null +++ b/vapi/metadata/Clutter-1.0.metadata @@ -0,0 +1,154 @@ +// Vala specific +Event.type#method name="get_type" +Actor + .queue_redraw#signal skip + .queue_redraw#virtual_method skip + .has_pointer#method name="get_has_pointer" +ActorBox + .new skip + .from_vertices skip +ActorClass.queue_redraw skip +Color.new skip +color_hash skip +color_equal skip +container_class_find_child_property skip +container_class_list_child_properties skip +redraw skip +util_next_p2 name="next_power_of_2" parent="Clutter.Util" +feature_available skip +feature_get_all skip +frame_source_* name="frame_source_(.+)" parent="Clutter.FrameSource" skip=false +InitError errordomain=false +Stage.read_pixels owned + .width default=-1 + .height default=-1 +threads_* name="threads_(.+)" parent="Clutter.Threads" skip=false +threads_add_frame_source name="add" parent="Clutter.Threads.FrameSource" skip=false +threads_add_frame_source_full name="add_full" parent="Clutter.Threads.FrameSource" skip=false +threads_add_idle name="add" parent="Clutter.Threads.Idle" skip=false +threads_add_idle_full name="add_full" parent="Clutter.Threads.Idle" skip=false +threads_add_timeout name="add" parent="Clutter.Threads.Timeout" skip=false +threads_add_timeout_full name="add_full" parent="Clutter.Threads.Timeout" skip=false +value_* name="value_(.+)" parent="Clutter.Value" +value_get_color nullable +value_get_fixed nullable +value_get_shader_float array array_length_idx=1 +value_get_shader_int array array_length_idx=1 +value_get_units owned +value_set_shader_float.floats array array_length_idx=1 +value_set_shader_int.ints array array_length_idx=1 +value_set_shader_matrix.matrix array array_length_idx=1 +Text + .insert_text#signal skip + .position_to_coords.line_height default=null +Vertex.new skip + +// Non mini-object +ActorBox struct +Color struct +Fog struct +Geometry struct +Knot struct +PathNode struct +Perspective struct +Units struct +Vertex struct + +// Too many constants +*#constant skip +COGL skip=false +CURRENT_TIME skip=false +FLAVOUR skip=false +*VERSION* skip=false +PATH_RELATIVE skip=false +PRIORITY_REDRAW skip=false + + +// Forward upstream +Actor + .animate* skip=false + .apply_relative_transform_to_point.vertex out owned + .apply_transform.matrix ref + .apply_transform_to_point.vertex out owned + .button_*.event type="Clutter.ButtonEvent" + .get_abs_allocation_vertices.verts owned + .get_allocation_box.box owned + .get_allocation_geometry.geom owned + .get_allocation_vertices.verts owned + .get_parent nullable + .get_stage type="unowned Clutter.Stage" + .enter_event.event type="Clutter.CrossingEvent" + .key_*.event type="Clutter.KeyEvent" + .leave_event.event type="Clutter.CrossingEvent" + .motion_event.event type="Clutter.MotionEvent" + .parent_set.old_parent nullable + .scroll_event.event type="Clutter.ScrollEvent" +Alpha.register_func skip=false +Animator.set skip=false +BehaviourForeachFunc.data closure=2 +BehaviourPath.new_with_knots.knots array array_length_idx=2 +BehaviourRotate.get_bounds.* out +BindingPool + .install_action.callback type="owned BindingActionFunc" + .install_closure.closure type="owned BindingActionFunc" +Box.pack* skip=false +Callback.data closure=1 +Color + .from_* skip +Container + .* skip=false + .add* skip + .foreach_with_internals#virtual_method virtual + .*_child_*#virtual_method virtual + .lower virtual + .raise virtual + .lower.sibling nullable default=null + .raise.sibling nullable default=null +DeviceManager.get_devices type_arguments="Clutter.InputDevice" +frame_source_add skip=false +Event.* skip=false +FeatureFlags.texture_npot skip +get_input_device_for_id parent="Clutter.InputDevice" name="get_for_id" +get_option_group* skip=false +init.argv unowned +init_with_args + .argv unowned + .entries array +Interval.* skip=false +LayoutManager + .child_get skip=false + .child_set skip=false + .create_child_meta skip=false +ListModel + .* skip=false + .newv skip +Model + .append skip=false + .insert skip=false + .insert_row skip=false + .prepend skip=false +ModelIter + .get skip=false + .set skip=false +PathCallback.data closure=1 +Script + .* skip=false + .add_search_paths.paths array array_length_idx=1 +Stage + .event name="emit_event" + .get_default type="unowned Clutter.Stage" + .get_fog.fog out + .read_pixels array +Text + .get_cursor_color.color out + .new_with_text.font_name nullable +Texture + .new_from_file throws="Clutter.TextureError" + .set_area_from_rgb_data.data type="uint8[]" + .set_from_rgb_data.data type="uint8[]" + .set_from_yuv_data.data type="uint8[]" +TimeoutPool skip=false +timeout_pool_new skip +Units.from_* skip + +get_actor_by_gid parent="Clutter.Actor" name="get_by_gid" diff --git a/vapi/packages/clutter-1.0/clutter-1.0-custom.vala b/vapi/packages/clutter-1.0/clutter-1.0-custom.vala deleted file mode 100644 index c894effe2..000000000 --- a/vapi/packages/clutter-1.0/clutter-1.0-custom.vala +++ /dev/null @@ -1,199 +0,0 @@ -namespace Clutter { - public class Actor { - [CCode (cname = "clutter_get_actor_by_gid")] - public static unowned Clutter.Actor get_by_gid (uint32 id); - } - - [CCode (dup_function = "clutter_actor_box_copy", free_function = "clutter_actor_box_free")] - public struct ActorBox { - [CCode (cname = "clutter_actor_box_from_vertices")] - public ActorBox.from_vertices (Clutter.Vertex[] verts); - } - - [CCode (get_value_function = "clutter_value_get_color", set_value_function = "clutter_value_set_color", dup_function = "clutter_color_copy", free_function = "clutter_color_free")] - public struct Color { - [CCode (cname = "clutter_color_from_hls")] - public Color.from_hls (float hue, float luminance, float saturation); - [CCode (cname = "clutter_color_from_pixel")] - public Color.from_pixel (uint32 pixel); - [CCode (cname = "clutter_color_from_string")] - public Color.from_string (string str); - [CCode (cname = "clutter_color_from_string")] - public bool parse_string (string str); - - public static GLib.HashFunc hash; - public static GLib.EqualFunc equal; - } - - public interface Container : GLib.Object { - public void add (params Clutter.Actor[] actors); - [CCode (vfunc_name = "add")] - public abstract void add_actor (Clutter.Actor actor); - - public void remove (params Clutter.Actor[] actors); - [CCode (vfunc_name = "remove")] - public abstract void remove_actor (Clutter.Actor actor); - - [NoWrapper] - public virtual void create_child_meta (Clutter.Actor actor); - [NoWrapper] - public virtual void destroy_child_meta (Clutter.Actor actor); - public virtual void foreach_with_internals (Clutter.Callback callback); - public virtual unowned Clutter.ChildMeta get_child_meta (Clutter.Actor actor); - [CCode (vfunc_name = "lower")] - public virtual void lower_child (Clutter.Actor actor, Clutter.Actor? sibling = null); - [CCode (vfunc_name = "raise")] - public virtual void raise_child (Clutter.Actor actor, Clutter.Actor? sibling = null); - public virtual void sort_depth_order (); - - public GLib.List<weak Clutter.Actor> get_children (); - } - - [CCode (cheader_filename = "clutter/clutter.h")] - namespace FrameSource { - public static uint add (uint fps, GLib.SourceFunc func); - public static uint add_full (int priority, uint fps, owned GLib.SourceFunc func); - } - - public class InputDevice { - [CCode (cname = "clutter_get_input_device_for_id")] - public static unowned Clutter.InputDevice get_for_id (int id); - } - - [CCode (cname = "GParamSpec")] - public class ParamSpecColor: GLib.ParamSpec { - [CCode (cname = "clutter_param_spec_color")] - public ParamSpecColor (string name, string nick, string blurb, Clutter.Color default_value, GLib.ParamFlags flags); - } - - [CCode (cname = "GParamSpec")] - public class ParamSpecFixed: GLib.ParamSpec { - [CCode (cname = "clutter_param_spec_fixed")] - public ParamSpecFixed (string name, string nick, string blurb, Cogl.Fixed minimum, Cogl.Fixed maximum, Cogl.Fixed default_value, GLib.ParamFlags flags); - } - - [CCode (cname = "GParamSpec")] - public class ParamSpecUnits: GLib.ParamSpec { - [CCode (cname = "clutter_param_spec_units")] - public ParamSpecUnits (string name, string nick, string blurb, Clutter.Units minimum, Clutter.Units maximum, Clutter.Units default_value, GLib.ParamFlags flags); - } - - public class Shader { - public Cogl.Shader get_cogl_fragment_shader (); - public Cogl.Program get_cogl_program (); - public Cogl.Shader get_cogl_vertex_shader (); - } - - public class Stage { - [CCode (cname = "clutter_redraw")] - public void redraw (); - } - - public class Texture { - [CCode (type = "ClutterActor*", has_construct_function = false)] - public Texture.from_file (string filename) throws TextureError; - public Cogl.Material cogl_material { get; set; } - public Cogl.Texture cogl_texture { get; set; } - } - - [CCode (cheader_filename = "clutter/clutter.h")] - namespace Threads { - [CCode (cheader_filename = "clutter/clutter.h")] - namespace FrameSource { - [CCode (cname = "clutter_threads_add_frame_source")] - public static uint add (uint fps, GLib.SourceFunc func); - [CCode (cname = "clutter_threads_add_frame_source_full")] - public static uint add_full (int priority, uint fps, owned GLib.SourceFunc func); - } - - [CCode (cheader_filename = "clutter/clutter.h")] - namespace Idle { - [CCode (cname = "clutter_threads_add_idle")] - public static uint add (GLib.SourceFunc func); - [CCode (cname = "clutter_threads_add_idle_full")] - public static uint add_full (int priority, owned GLib.SourceFunc func); - } - - [CCode (cheader_filename = "clutter/clutter.h")] - namespace Timeout { - [CCode (cname = "clutter_threads_add_timeout")] - public static uint add (uint interval, GLib.SourceFunc func); - [CCode (cname = "clutter_threads_add_timeout_full")] - public static uint add_full (int priority, uint interval, owned GLib.SourceFunc func); - } - - public static void enter (); - public static void init (); - public static void leave (); - public static void set_lock_functions (GLib.Callback enter_fn, GLib.Callback leave_fn); - } - [CCode (type_id = "CLUTTER_TYPE_UNITS", get_value_function = "clutter_value_get_unit", set_value_function = "clutter_value_set_unit", dup_function = "clutter_units_copy", free_function = "clutter_units_free")] - public struct Units { - public Clutter.UnitType unit_type; - public float value; - public float pixels; - public uint pixels_set; - [CCode (cname = "clutter_units_from_em")] - public Units.from_em (float em); - [CCode (cname = "clutter_units_from_em_for_font")] - public Units.from_em_for_font (string font_name, float em); - [CCode (cname = "clutter_units_from_mm")] - public Units.from_mm (float mm); - [CCode (cname = "clutter_units_from_pixels")] - public Units.from_pixels (int px); - [CCode (cname = "clutter_units_from_pt")] - public Units.from_pt (float pt); - [CCode (cname = "clutter_units_from_string")] - public Units.from_string (string str); - public Clutter.UnitType get_unit_type (); - public float get_unit_value (); - public float to_pixels (); - public unowned string to_string (); - } - - [CCode (cheader_filename = "clutter/clutter.h")] - namespace Util { - [CCode (cname = "clutter_util_next_p2")] - public static int next_power_of_2 (int a); - } - - [CCode (cprefix = "clutter_value_", cheader_filename = "clutter/clutter.h")] - namespace Value { - public unowned Clutter.Color? get_color (GLib.Value value); - public void set_color (GLib.Value value, Clutter.Color color); - - public unowned Cogl.Fixed? get_fixed (GLib.Value value); - public void set_fixed (GLib.Value value, Cogl.Fixed fixed_); - - public unowned Clutter.Units get_units (GLib.Value value); - public void set_units (GLib.Value value, Clutter.Units units); - - public unowned float[] get_shader_float (GLib.Value value); - public void set_shader_float (GLib.Value value, [CCode (array_length_pos = 1.9)] float[] floats); - - public unowned int[] get_shader_int (GLib.Value value); - public void set_shader_int (GLib.Value value, [CCode (array_length_pos = 1.9)] int[] ints); - - public unowned float[] get_shader_matrix (GLib.Value value); - public void set_shader_matrix (GLib.Value value, [CCode (array_length_pos = 1.9)] float[] matrix); - } - - [CCode (cprefix = "CLUTTER_FEATURE_")] - [Flags] - public enum FeatureFlags { - TEXTURE_NPOT, - SYNC_TO_VBLANK, - TEXTURE_YUV, - TEXTURE_READ_PIXELS, - STAGE_STATIC, - STAGE_USER_RESIZE, - STAGE_CURSOR, - SHADERS_GLSL, - OFFSCREEN, - STAGE_MULTIPLE; - [CCode (cname = "clutter_feature_available")] - public bool is_available (); - [CCode (cname = "clutter_feature_get_all")] - public static Clutter.FeatureFlags get (); - } -} diff --git a/vapi/packages/clutter-1.0/clutter-1.0.defines b/vapi/packages/clutter-1.0/clutter-1.0.defines deleted file mode 100644 index e6e34edd8..000000000 --- a/vapi/packages/clutter-1.0/clutter-1.0.defines +++ /dev/null @@ -1,2 +0,0 @@ --DCLUTTER_COMPILATION --DCLUTTER_DISABLE_DEPRECATED diff --git a/vapi/packages/clutter-1.0/clutter-1.0.deps b/vapi/packages/clutter-1.0/clutter-1.0.deps deleted file mode 100644 index 97e37b1d8..000000000 --- a/vapi/packages/clutter-1.0/clutter-1.0.deps +++ /dev/null @@ -1,3 +0,0 @@ -cairo -pango -cogl-1.0 diff --git a/vapi/packages/clutter-1.0/clutter-1.0.excludes b/vapi/packages/clutter-1.0/clutter-1.0.excludes deleted file mode 100644 index 40a921350..000000000 --- a/vapi/packages/clutter-1.0/clutter-1.0.excludes +++ /dev/null @@ -1,6 +0,0 @@ -clutter-keysyms.h -clutter-deprecated.h -x11/clutter-x11.h -x11/clutter-x11-texture-pixmap.h -glx/clutter-glx.h -glx/clutter-glx-texture-pixmap.h diff --git a/vapi/packages/clutter-1.0/clutter-1.0.files b/vapi/packages/clutter-1.0/clutter-1.0.files deleted file mode 100644 index f51308158..000000000 --- a/vapi/packages/clutter-1.0/clutter-1.0.files +++ /dev/null @@ -1,2 +0,0 @@ -include/clutter-1.0/clutter/ -lib/libclutter-glx-1.0.so diff --git a/vapi/packages/clutter-1.0/clutter-1.0.gi b/vapi/packages/clutter-1.0/clutter-1.0.gi deleted file mode 100644 index 83adb5e98..000000000 --- a/vapi/packages/clutter-1.0/clutter-1.0.gi +++ /dev/null @@ -1,7504 +0,0 @@ -<?xml version="1.0"?> -<api version="1.0"> - <namespace name="Clutter"> - <function name="base_init" symbol="clutter_base_init"> - <return-type type="void"/> - </function> - <function name="cairo_set_source_color" symbol="clutter_cairo_set_source_color"> - <return-type type="void"/> - <parameters> - <parameter name="cr" type="cairo_t*"/> - <parameter name="color" type="ClutterColor*"/> - </parameters> - </function> - <function name="check_version" symbol="clutter_check_version"> - <return-type type="gboolean"/> - <parameters> - <parameter name="major" type="guint"/> - <parameter name="minor" type="guint"/> - <parameter name="micro" type="guint"/> - </parameters> - </function> - <function name="clear_glyph_cache" symbol="clutter_clear_glyph_cache"> - <return-type type="void"/> - </function> - <function name="do_event" symbol="clutter_do_event"> - <return-type type="void"/> - <parameters> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </function> - <function name="events_pending" symbol="clutter_events_pending"> - <return-type type="gboolean"/> - </function> - <function name="feature_available" symbol="clutter_feature_available"> - <return-type type="gboolean"/> - <parameters> - <parameter name="feature" type="ClutterFeatureFlags"/> - </parameters> - </function> - <function name="feature_get_all" symbol="clutter_feature_get_all"> - <return-type type="ClutterFeatureFlags"/> - </function> - <function name="frame_source_add" symbol="clutter_frame_source_add"> - <return-type type="guint"/> - <parameters> - <parameter name="fps" type="guint"/> - <parameter name="func" type="GSourceFunc"/> - <parameter name="data" type="gpointer"/> - </parameters> - </function> - <function name="frame_source_add_full" symbol="clutter_frame_source_add_full"> - <return-type type="guint"/> - <parameters> - <parameter name="priority" type="gint"/> - <parameter name="fps" type="guint"/> - <parameter name="func" type="GSourceFunc"/> - <parameter name="data" type="gpointer"/> - <parameter name="notify" type="GDestroyNotify"/> - </parameters> - </function> - <function name="get_actor_by_gid" symbol="clutter_get_actor_by_gid"> - <return-type type="ClutterActor*"/> - <parameters> - <parameter name="id" type="guint32"/> - </parameters> - </function> - <function name="get_current_event" symbol="clutter_get_current_event"> - <return-type type="ClutterEvent*"/> - </function> - <function name="get_current_event_time" symbol="clutter_get_current_event_time"> - <return-type type="guint32"/> - </function> - <function name="get_debug_enabled" symbol="clutter_get_debug_enabled"> - <return-type type="gboolean"/> - </function> - <function name="get_default_backend" symbol="clutter_get_default_backend"> - <return-type type="ClutterBackend*"/> - </function> - <function name="get_default_frame_rate" symbol="clutter_get_default_frame_rate"> - <return-type type="guint"/> - </function> - <function name="get_default_text_direction" symbol="clutter_get_default_text_direction"> - <return-type type="ClutterTextDirection"/> - </function> - <function name="get_font_flags" symbol="clutter_get_font_flags"> - <return-type type="ClutterFontFlags"/> - </function> - <function name="get_font_map" symbol="clutter_get_font_map"> - <return-type type="PangoFontMap*"/> - </function> - <function name="get_input_device_for_id" symbol="clutter_get_input_device_for_id"> - <return-type type="ClutterInputDevice*"/> - <parameters> - <parameter name="id" type="gint"/> - </parameters> - </function> - <function name="get_keyboard_grab" symbol="clutter_get_keyboard_grab"> - <return-type type="ClutterActor*"/> - </function> - <function name="get_motion_events_enabled" symbol="clutter_get_motion_events_enabled"> - <return-type type="gboolean"/> - </function> - <function name="get_option_group" symbol="clutter_get_option_group"> - <return-type type="GOptionGroup*"/> - </function> - <function name="get_option_group_without_init" symbol="clutter_get_option_group_without_init"> - <return-type type="GOptionGroup*"/> - </function> - <function name="get_pointer_grab" symbol="clutter_get_pointer_grab"> - <return-type type="ClutterActor*"/> - </function> - <function name="get_script_id" symbol="clutter_get_script_id"> - <return-type type="gchar*"/> - <parameters> - <parameter name="gobject" type="GObject*"/> - </parameters> - </function> - <function name="get_show_fps" symbol="clutter_get_show_fps"> - <return-type type="gboolean"/> - </function> - <function name="get_timestamp" symbol="clutter_get_timestamp"> - <return-type type="gulong"/> - </function> - <function name="grab_keyboard" symbol="clutter_grab_keyboard"> - <return-type type="void"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </function> - <function name="grab_pointer" symbol="clutter_grab_pointer"> - <return-type type="void"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </function> - <function name="grab_pointer_for_device" symbol="clutter_grab_pointer_for_device"> - <return-type type="void"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="id" type="gint"/> - </parameters> - </function> - <function name="init" symbol="clutter_init"> - <return-type type="ClutterInitError"/> - <parameters> - <parameter name="argc" type="int*"/> - <parameter name="argv" type="char***"/> - </parameters> - </function> - <function name="init_error_quark" symbol="clutter_init_error_quark"> - <return-type type="GQuark"/> - </function> - <function name="init_with_args" symbol="clutter_init_with_args"> - <return-type type="ClutterInitError"/> - <parameters> - <parameter name="argc" type="int*"/> - <parameter name="argv" type="char***"/> - <parameter name="parameter_string" type="char*"/> - <parameter name="entries" type="GOptionEntry*"/> - <parameter name="translation_domain" type="char*"/> - <parameter name="error" type="GError**"/> - </parameters> - </function> - <function name="keysym_to_unicode" symbol="clutter_keysym_to_unicode"> - <return-type type="guint32"/> - <parameters> - <parameter name="keyval" type="guint"/> - </parameters> - </function> - <function name="main" symbol="clutter_main"> - <return-type type="void"/> - </function> - <function name="main_level" symbol="clutter_main_level"> - <return-type type="gint"/> - </function> - <function name="main_quit" symbol="clutter_main_quit"> - <return-type type="void"/> - </function> - <function name="param_color_get_type" symbol="clutter_param_color_get_type"> - <return-type type="GType"/> - </function> - <function name="param_fixed_get_type" symbol="clutter_param_fixed_get_type"> - <return-type type="GType"/> - </function> - <function name="param_spec_color" symbol="clutter_param_spec_color"> - <return-type type="GParamSpec*"/> - <parameters> - <parameter name="name" type="gchar*"/> - <parameter name="nick" type="gchar*"/> - <parameter name="blurb" type="gchar*"/> - <parameter name="default_value" type="ClutterColor*"/> - <parameter name="flags" type="GParamFlags"/> - </parameters> - </function> - <function name="param_spec_fixed" symbol="clutter_param_spec_fixed"> - <return-type type="GParamSpec*"/> - <parameters> - <parameter name="name" type="gchar*"/> - <parameter name="nick" type="gchar*"/> - <parameter name="blurb" type="gchar*"/> - <parameter name="minimum" type="CoglFixed"/> - <parameter name="maximum" type="CoglFixed"/> - <parameter name="default_value" type="CoglFixed"/> - <parameter name="flags" type="GParamFlags"/> - </parameters> - </function> - <function name="param_spec_units" symbol="clutter_param_spec_units"> - <return-type type="GParamSpec*"/> - <parameters> - <parameter name="name" type="gchar*"/> - <parameter name="nick" type="gchar*"/> - <parameter name="blurb" type="gchar*"/> - <parameter name="default_type" type="ClutterUnitType"/> - <parameter name="minimum" type="gfloat"/> - <parameter name="maximum" type="gfloat"/> - <parameter name="default_value" type="gfloat"/> - <parameter name="flags" type="GParamFlags"/> - </parameters> - </function> - <function name="param_units_get_type" symbol="clutter_param_units_get_type"> - <return-type type="GType"/> - </function> - <function name="redraw" symbol="clutter_redraw"> - <return-type type="void"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - </parameters> - </function> - <function name="set_default_frame_rate" symbol="clutter_set_default_frame_rate"> - <return-type type="void"/> - <parameters> - <parameter name="frames_per_sec" type="guint"/> - </parameters> - </function> - <function name="set_font_flags" symbol="clutter_set_font_flags"> - <return-type type="void"/> - <parameters> - <parameter name="flags" type="ClutterFontFlags"/> - </parameters> - </function> - <function name="set_motion_events_enabled" symbol="clutter_set_motion_events_enabled"> - <return-type type="void"/> - <parameters> - <parameter name="enable" type="gboolean"/> - </parameters> - </function> - <function name="threads_add_frame_source" symbol="clutter_threads_add_frame_source"> - <return-type type="guint"/> - <parameters> - <parameter name="fps" type="guint"/> - <parameter name="func" type="GSourceFunc"/> - <parameter name="data" type="gpointer"/> - </parameters> - </function> - <function name="threads_add_frame_source_full" symbol="clutter_threads_add_frame_source_full"> - <return-type type="guint"/> - <parameters> - <parameter name="priority" type="gint"/> - <parameter name="fps" type="guint"/> - <parameter name="func" type="GSourceFunc"/> - <parameter name="data" type="gpointer"/> - <parameter name="notify" type="GDestroyNotify"/> - </parameters> - </function> - <function name="threads_add_idle" symbol="clutter_threads_add_idle"> - <return-type type="guint"/> - <parameters> - <parameter name="func" type="GSourceFunc"/> - <parameter name="data" type="gpointer"/> - </parameters> - </function> - <function name="threads_add_idle_full" symbol="clutter_threads_add_idle_full"> - <return-type type="guint"/> - <parameters> - <parameter name="priority" type="gint"/> - <parameter name="func" type="GSourceFunc"/> - <parameter name="data" type="gpointer"/> - <parameter name="notify" type="GDestroyNotify"/> - </parameters> - </function> - <function name="threads_add_repaint_func" symbol="clutter_threads_add_repaint_func"> - <return-type type="guint"/> - <parameters> - <parameter name="func" type="GSourceFunc"/> - <parameter name="data" type="gpointer"/> - <parameter name="notify" type="GDestroyNotify"/> - </parameters> - </function> - <function name="threads_add_timeout" symbol="clutter_threads_add_timeout"> - <return-type type="guint"/> - <parameters> - <parameter name="interval" type="guint"/> - <parameter name="func" type="GSourceFunc"/> - <parameter name="data" type="gpointer"/> - </parameters> - </function> - <function name="threads_add_timeout_full" symbol="clutter_threads_add_timeout_full"> - <return-type type="guint"/> - <parameters> - <parameter name="priority" type="gint"/> - <parameter name="interval" type="guint"/> - <parameter name="func" type="GSourceFunc"/> - <parameter name="data" type="gpointer"/> - <parameter name="notify" type="GDestroyNotify"/> - </parameters> - </function> - <function name="threads_enter" symbol="clutter_threads_enter"> - <return-type type="void"/> - </function> - <function name="threads_init" symbol="clutter_threads_init"> - <return-type type="void"/> - </function> - <function name="threads_leave" symbol="clutter_threads_leave"> - <return-type type="void"/> - </function> - <function name="threads_remove_repaint_func" symbol="clutter_threads_remove_repaint_func"> - <return-type type="void"/> - <parameters> - <parameter name="handle_id" type="guint"/> - </parameters> - </function> - <function name="threads_set_lock_functions" symbol="clutter_threads_set_lock_functions"> - <return-type type="void"/> - <parameters> - <parameter name="enter_fn" type="GCallback"/> - <parameter name="leave_fn" type="GCallback"/> - </parameters> - </function> - <function name="ungrab_keyboard" symbol="clutter_ungrab_keyboard"> - <return-type type="void"/> - </function> - <function name="ungrab_pointer" symbol="clutter_ungrab_pointer"> - <return-type type="void"/> - </function> - <function name="ungrab_pointer_for_device" symbol="clutter_ungrab_pointer_for_device"> - <return-type type="void"/> - <parameters> - <parameter name="id" type="gint"/> - </parameters> - </function> - <function name="value_get_color" symbol="clutter_value_get_color"> - <return-type type="ClutterColor*"/> - <parameters> - <parameter name="value" type="GValue*"/> - </parameters> - </function> - <function name="value_get_fixed" symbol="clutter_value_get_fixed"> - <return-type type="CoglFixed"/> - <parameters> - <parameter name="value" type="GValue*"/> - </parameters> - </function> - <function name="value_get_shader_float" symbol="clutter_value_get_shader_float"> - <return-type type="gfloat*"/> - <parameters> - <parameter name="value" type="GValue*"/> - <parameter name="length" type="gsize*"/> - </parameters> - </function> - <function name="value_get_shader_int" symbol="clutter_value_get_shader_int"> - <return-type type="gint*"/> - <parameters> - <parameter name="value" type="GValue*"/> - <parameter name="length" type="gsize*"/> - </parameters> - </function> - <function name="value_get_shader_matrix" symbol="clutter_value_get_shader_matrix"> - <return-type type="gfloat*"/> - <parameters> - <parameter name="value" type="GValue*"/> - <parameter name="length" type="gsize*"/> - </parameters> - </function> - <function name="value_get_units" symbol="clutter_value_get_units"> - <return-type type="ClutterUnits*"/> - <parameters> - <parameter name="value" type="GValue*"/> - </parameters> - </function> - <function name="value_set_color" symbol="clutter_value_set_color"> - <return-type type="void"/> - <parameters> - <parameter name="value" type="GValue*"/> - <parameter name="color" type="ClutterColor*"/> - </parameters> - </function> - <function name="value_set_fixed" symbol="clutter_value_set_fixed"> - <return-type type="void"/> - <parameters> - <parameter name="value" type="GValue*"/> - <parameter name="fixed_" type="CoglFixed"/> - </parameters> - </function> - <function name="value_set_shader_float" symbol="clutter_value_set_shader_float"> - <return-type type="void"/> - <parameters> - <parameter name="value" type="GValue*"/> - <parameter name="size" type="gint"/> - <parameter name="floats" type="gfloat*"/> - </parameters> - </function> - <function name="value_set_shader_int" symbol="clutter_value_set_shader_int"> - <return-type type="void"/> - <parameters> - <parameter name="value" type="GValue*"/> - <parameter name="size" type="gint"/> - <parameter name="ints" type="gint*"/> - </parameters> - </function> - <function name="value_set_shader_matrix" symbol="clutter_value_set_shader_matrix"> - <return-type type="void"/> - <parameters> - <parameter name="value" type="GValue*"/> - <parameter name="size" type="gint"/> - <parameter name="matrix" type="gfloat*"/> - </parameters> - </function> - <function name="value_set_units" symbol="clutter_value_set_units"> - <return-type type="void"/> - <parameters> - <parameter name="value" type="GValue*"/> - <parameter name="units" type="ClutterUnits*"/> - </parameters> - </function> - <callback name="ClutterAlphaFunc"> - <return-type type="gdouble"/> - <parameters> - <parameter name="alpha" type="ClutterAlpha*"/> - <parameter name="user_data" type="gpointer"/> - </parameters> - </callback> - <callback name="ClutterBehaviourForeachFunc"> - <return-type type="void"/> - <parameters> - <parameter name="behaviour" type="ClutterBehaviour*"/> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="data" type="gpointer"/> - </parameters> - </callback> - <callback name="ClutterBindingActionFunc"> - <return-type type="gboolean"/> - <parameters> - <parameter name="gobject" type="GObject*"/> - <parameter name="action_name" type="gchar*"/> - <parameter name="key_val" type="guint"/> - <parameter name="modifiers" type="ClutterModifierType"/> - </parameters> - </callback> - <callback name="ClutterCallback"> - <return-type type="void"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="data" type="gpointer"/> - </parameters> - </callback> - <callback name="ClutterModelFilterFunc"> - <return-type type="gboolean"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="iter" type="ClutterModelIter*"/> - <parameter name="user_data" type="gpointer"/> - </parameters> - </callback> - <callback name="ClutterModelForeachFunc"> - <return-type type="gboolean"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="iter" type="ClutterModelIter*"/> - <parameter name="user_data" type="gpointer"/> - </parameters> - </callback> - <callback name="ClutterModelSortFunc"> - <return-type type="gint"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="a" type="GValue*"/> - <parameter name="b" type="GValue*"/> - <parameter name="user_data" type="gpointer"/> - </parameters> - </callback> - <callback name="ClutterPathCallback"> - <return-type type="void"/> - <parameters> - <parameter name="node" type="ClutterPathNode*"/> - <parameter name="data" type="gpointer"/> - </parameters> - </callback> - <callback name="ClutterProgressFunc"> - <return-type type="gboolean"/> - <parameters> - <parameter name="a" type="GValue*"/> - <parameter name="b" type="GValue*"/> - <parameter name="progress" type="gdouble"/> - <parameter name="retval" type="GValue*"/> - </parameters> - </callback> - <callback name="ClutterScriptConnectFunc"> - <return-type type="void"/> - <parameters> - <parameter name="script" type="ClutterScript*"/> - <parameter name="object" type="GObject*"/> - <parameter name="signal_name" type="gchar*"/> - <parameter name="handler_name" type="gchar*"/> - <parameter name="connect_object" type="GObject*"/> - <parameter name="flags" type="GConnectFlags"/> - <parameter name="user_data" type="gpointer"/> - </parameters> - </callback> - <struct name="ClutterAnyEvent"> - <field name="type" type="ClutterEventType"/> - <field name="time" type="guint32"/> - <field name="flags" type="ClutterEventFlags"/> - <field name="stage" type="ClutterStage*"/> - <field name="source" type="ClutterActor*"/> - </struct> - <struct name="ClutterButtonEvent"> - <field name="type" type="ClutterEventType"/> - <field name="time" type="guint32"/> - <field name="flags" type="ClutterEventFlags"/> - <field name="stage" type="ClutterStage*"/> - <field name="source" type="ClutterActor*"/> - <field name="x" type="gfloat"/> - <field name="y" type="gfloat"/> - <field name="modifier_state" type="ClutterModifierType"/> - <field name="button" type="guint32"/> - <field name="click_count" type="guint"/> - <field name="axes" type="gdouble*"/> - <field name="device" type="ClutterInputDevice*"/> - </struct> - <struct name="ClutterCrossingEvent"> - <field name="type" type="ClutterEventType"/> - <field name="time" type="guint32"/> - <field name="flags" type="ClutterEventFlags"/> - <field name="stage" type="ClutterStage*"/> - <field name="source" type="ClutterActor*"/> - <field name="x" type="gfloat"/> - <field name="y" type="gfloat"/> - <field name="device" type="ClutterInputDevice*"/> - <field name="related" type="ClutterActor*"/> - </struct> - <struct name="ClutterKeyEvent"> - <field name="type" type="ClutterEventType"/> - <field name="time" type="guint32"/> - <field name="flags" type="ClutterEventFlags"/> - <field name="stage" type="ClutterStage*"/> - <field name="source" type="ClutterActor*"/> - <field name="modifier_state" type="ClutterModifierType"/> - <field name="keyval" type="guint"/> - <field name="hardware_keycode" type="guint16"/> - <field name="unicode_value" type="gunichar"/> - <field name="device" type="ClutterInputDevice*"/> - </struct> - <struct name="ClutterMotionEvent"> - <field name="type" type="ClutterEventType"/> - <field name="time" type="guint32"/> - <field name="flags" type="ClutterEventFlags"/> - <field name="stage" type="ClutterStage*"/> - <field name="source" type="ClutterActor*"/> - <field name="x" type="gfloat"/> - <field name="y" type="gfloat"/> - <field name="modifier_state" type="ClutterModifierType"/> - <field name="axes" type="gdouble*"/> - <field name="device" type="ClutterInputDevice*"/> - </struct> - <struct name="ClutterParamSpecColor"> - <field name="parent_instance" type="GParamSpec"/> - <field name="default_value" type="ClutterColor*"/> - </struct> - <struct name="ClutterParamSpecFixed"> - <field name="parent_instance" type="GParamSpec"/> - <field name="minimum" type="CoglFixed"/> - <field name="maximum" type="CoglFixed"/> - <field name="default_value" type="CoglFixed"/> - </struct> - <struct name="ClutterParamSpecUnits"> - <field name="parent_instance" type="GParamSpec"/> - <field name="default_type" type="ClutterUnitType"/> - <field name="default_value" type="gfloat"/> - <field name="minimum" type="gfloat"/> - <field name="maximum" type="gfloat"/> - </struct> - <struct name="ClutterScrollEvent"> - <field name="type" type="ClutterEventType"/> - <field name="time" type="guint32"/> - <field name="flags" type="ClutterEventFlags"/> - <field name="stage" type="ClutterStage*"/> - <field name="source" type="ClutterActor*"/> - <field name="x" type="gfloat"/> - <field name="y" type="gfloat"/> - <field name="direction" type="ClutterScrollDirection"/> - <field name="modifier_state" type="ClutterModifierType"/> - <field name="axes" type="gdouble*"/> - <field name="device" type="ClutterInputDevice*"/> - </struct> - <struct name="ClutterShaderFloat"> - </struct> - <struct name="ClutterShaderInt"> - </struct> - <struct name="ClutterShaderMatrix"> - </struct> - <struct name="ClutterStageStateEvent"> - <field name="type" type="ClutterEventType"/> - <field name="time" type="guint32"/> - <field name="flags" type="ClutterEventFlags"/> - <field name="stage" type="ClutterStage*"/> - <field name="source" type="ClutterActor*"/> - <field name="changed_mask" type="ClutterStageState"/> - <field name="new_state" type="ClutterStageState"/> - </struct> - <struct name="ClutterTimeoutPool"> - <method name="add" symbol="clutter_timeout_pool_add"> - <return-type type="guint"/> - <parameters> - <parameter name="pool" type="ClutterTimeoutPool*"/> - <parameter name="fps" type="guint"/> - <parameter name="func" type="GSourceFunc"/> - <parameter name="data" type="gpointer"/> - <parameter name="notify" type="GDestroyNotify"/> - </parameters> - </method> - <method name="new" symbol="clutter_timeout_pool_new"> - <return-type type="ClutterTimeoutPool*"/> - <parameters> - <parameter name="priority" type="gint"/> - </parameters> - </method> - <method name="remove" symbol="clutter_timeout_pool_remove"> - <return-type type="void"/> - <parameters> - <parameter name="pool" type="ClutterTimeoutPool*"/> - <parameter name="id" type="guint"/> - </parameters> - </method> - </struct> - <boxed name="ClutterActorBox" type-name="ClutterActorBox" get-type="clutter_actor_box_get_type"> - <method name="clamp_to_pixel" symbol="clutter_actor_box_clamp_to_pixel"> - <return-type type="void"/> - <parameters> - <parameter name="box" type="ClutterActorBox*"/> - </parameters> - </method> - <method name="contains" symbol="clutter_actor_box_contains"> - <return-type type="gboolean"/> - <parameters> - <parameter name="box" type="ClutterActorBox*"/> - <parameter name="x" type="gfloat"/> - <parameter name="y" type="gfloat"/> - </parameters> - </method> - <method name="copy" symbol="clutter_actor_box_copy"> - <return-type type="ClutterActorBox*"/> - <parameters> - <parameter name="box" type="ClutterActorBox*"/> - </parameters> - </method> - <method name="equal" symbol="clutter_actor_box_equal"> - <return-type type="gboolean"/> - <parameters> - <parameter name="box_a" type="ClutterActorBox*"/> - <parameter name="box_b" type="ClutterActorBox*"/> - </parameters> - </method> - <method name="free" symbol="clutter_actor_box_free"> - <return-type type="void"/> - <parameters> - <parameter name="box" type="ClutterActorBox*"/> - </parameters> - </method> - <method name="from_vertices" symbol="clutter_actor_box_from_vertices"> - <return-type type="void"/> - <parameters> - <parameter name="box" type="ClutterActorBox*"/> - <parameter name="verts" type="ClutterVertex[]"/> - </parameters> - </method> - <method name="get_area" symbol="clutter_actor_box_get_area"> - <return-type type="gfloat"/> - <parameters> - <parameter name="box" type="ClutterActorBox*"/> - </parameters> - </method> - <method name="get_height" symbol="clutter_actor_box_get_height"> - <return-type type="gfloat"/> - <parameters> - <parameter name="box" type="ClutterActorBox*"/> - </parameters> - </method> - <method name="get_origin" symbol="clutter_actor_box_get_origin"> - <return-type type="void"/> - <parameters> - <parameter name="box" type="ClutterActorBox*"/> - <parameter name="x" type="gfloat*"/> - <parameter name="y" type="gfloat*"/> - </parameters> - </method> - <method name="get_size" symbol="clutter_actor_box_get_size"> - <return-type type="void"/> - <parameters> - <parameter name="box" type="ClutterActorBox*"/> - <parameter name="width" type="gfloat*"/> - <parameter name="height" type="gfloat*"/> - </parameters> - </method> - <method name="get_width" symbol="clutter_actor_box_get_width"> - <return-type type="gfloat"/> - <parameters> - <parameter name="box" type="ClutterActorBox*"/> - </parameters> - </method> - <method name="get_x" symbol="clutter_actor_box_get_x"> - <return-type type="gfloat"/> - <parameters> - <parameter name="box" type="ClutterActorBox*"/> - </parameters> - </method> - <method name="get_y" symbol="clutter_actor_box_get_y"> - <return-type type="gfloat"/> - <parameters> - <parameter name="box" type="ClutterActorBox*"/> - </parameters> - </method> - <method name="interpolate" symbol="clutter_actor_box_interpolate"> - <return-type type="void"/> - <parameters> - <parameter name="initial" type="ClutterActorBox*"/> - <parameter name="final" type="ClutterActorBox*"/> - <parameter name="progress" type="gdouble"/> - <parameter name="result" type="ClutterActorBox*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_actor_box_new"> - <return-type type="ClutterActorBox*"/> - <parameters> - <parameter name="x_1" type="gfloat"/> - <parameter name="y_1" type="gfloat"/> - <parameter name="x_2" type="gfloat"/> - <parameter name="y_2" type="gfloat"/> - </parameters> - </constructor> - <field name="x1" type="gfloat"/> - <field name="y1" type="gfloat"/> - <field name="x2" type="gfloat"/> - <field name="y2" type="gfloat"/> - </boxed> - <boxed name="ClutterAnimatorKey" type-name="ClutterAnimatorKey" get-type="clutter_animator_key_get_type"> - <method name="get_mode" symbol="clutter_animator_key_get_mode"> - <return-type type="gulong"/> - <parameters> - <parameter name="key" type="ClutterAnimatorKey*"/> - </parameters> - </method> - <method name="get_object" symbol="clutter_animator_key_get_object"> - <return-type type="GObject*"/> - <parameters> - <parameter name="key" type="ClutterAnimatorKey*"/> - </parameters> - </method> - <method name="get_progress" symbol="clutter_animator_key_get_progress"> - <return-type type="gdouble"/> - <parameters> - <parameter name="key" type="ClutterAnimatorKey*"/> - </parameters> - </method> - <method name="get_property_name" symbol="clutter_animator_key_get_property_name"> - <return-type type="gchar*"/> - <parameters> - <parameter name="key" type="ClutterAnimatorKey*"/> - </parameters> - </method> - <method name="get_property_type" symbol="clutter_animator_key_get_property_type"> - <return-type type="GType"/> - <parameters> - <parameter name="key" type="ClutterAnimatorKey*"/> - </parameters> - </method> - <method name="get_value" symbol="clutter_animator_key_get_value"> - <return-type type="gboolean"/> - <parameters> - <parameter name="key" type="ClutterAnimatorKey*"/> - <parameter name="value" type="GValue*"/> - </parameters> - </method> - </boxed> - <boxed name="ClutterColor" type-name="ClutterColor" get-type="clutter_color_get_type"> - <method name="add" symbol="clutter_color_add"> - <return-type type="void"/> - <parameters> - <parameter name="a" type="ClutterColor*"/> - <parameter name="b" type="ClutterColor*"/> - <parameter name="result" type="ClutterColor*"/> - </parameters> - </method> - <method name="copy" symbol="clutter_color_copy"> - <return-type type="ClutterColor*"/> - <parameters> - <parameter name="color" type="ClutterColor*"/> - </parameters> - </method> - <method name="darken" symbol="clutter_color_darken"> - <return-type type="void"/> - <parameters> - <parameter name="color" type="ClutterColor*"/> - <parameter name="result" type="ClutterColor*"/> - </parameters> - </method> - <method name="equal" symbol="clutter_color_equal"> - <return-type type="gboolean"/> - <parameters> - <parameter name="v1" type="gconstpointer"/> - <parameter name="v2" type="gconstpointer"/> - </parameters> - </method> - <method name="free" symbol="clutter_color_free"> - <return-type type="void"/> - <parameters> - <parameter name="color" type="ClutterColor*"/> - </parameters> - </method> - <method name="from_hls" symbol="clutter_color_from_hls"> - <return-type type="void"/> - <parameters> - <parameter name="color" type="ClutterColor*"/> - <parameter name="hue" type="gfloat"/> - <parameter name="luminance" type="gfloat"/> - <parameter name="saturation" type="gfloat"/> - </parameters> - </method> - <method name="from_pixel" symbol="clutter_color_from_pixel"> - <return-type type="void"/> - <parameters> - <parameter name="color" type="ClutterColor*"/> - <parameter name="pixel" type="guint32"/> - </parameters> - </method> - <method name="from_string" symbol="clutter_color_from_string"> - <return-type type="gboolean"/> - <parameters> - <parameter name="color" type="ClutterColor*"/> - <parameter name="str" type="gchar*"/> - </parameters> - </method> - <method name="hash" symbol="clutter_color_hash"> - <return-type type="guint"/> - <parameters> - <parameter name="v" type="gconstpointer"/> - </parameters> - </method> - <method name="lighten" symbol="clutter_color_lighten"> - <return-type type="void"/> - <parameters> - <parameter name="color" type="ClutterColor*"/> - <parameter name="result" type="ClutterColor*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_color_new"> - <return-type type="ClutterColor*"/> - <parameters> - <parameter name="red" type="guint8"/> - <parameter name="green" type="guint8"/> - <parameter name="blue" type="guint8"/> - <parameter name="alpha" type="guint8"/> - </parameters> - </constructor> - <method name="shade" symbol="clutter_color_shade"> - <return-type type="void"/> - <parameters> - <parameter name="color" type="ClutterColor*"/> - <parameter name="factor" type="gdouble"/> - <parameter name="result" type="ClutterColor*"/> - </parameters> - </method> - <method name="subtract" symbol="clutter_color_subtract"> - <return-type type="void"/> - <parameters> - <parameter name="a" type="ClutterColor*"/> - <parameter name="b" type="ClutterColor*"/> - <parameter name="result" type="ClutterColor*"/> - </parameters> - </method> - <method name="to_hls" symbol="clutter_color_to_hls"> - <return-type type="void"/> - <parameters> - <parameter name="color" type="ClutterColor*"/> - <parameter name="hue" type="gfloat*"/> - <parameter name="luminance" type="gfloat*"/> - <parameter name="saturation" type="gfloat*"/> - </parameters> - </method> - <method name="to_pixel" symbol="clutter_color_to_pixel"> - <return-type type="guint32"/> - <parameters> - <parameter name="color" type="ClutterColor*"/> - </parameters> - </method> - <method name="to_string" symbol="clutter_color_to_string"> - <return-type type="gchar*"/> - <parameters> - <parameter name="color" type="ClutterColor*"/> - </parameters> - </method> - <field name="red" type="guint8"/> - <field name="green" type="guint8"/> - <field name="blue" type="guint8"/> - <field name="alpha" type="guint8"/> - </boxed> - <boxed name="ClutterEvent" type-name="ClutterEvent" get-type="clutter_event_get_type"> - <method name="copy" symbol="clutter_event_copy"> - <return-type type="ClutterEvent*"/> - <parameters> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </method> - <method name="free" symbol="clutter_event_free"> - <return-type type="void"/> - <parameters> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </method> - <method name="get" symbol="clutter_event_get"> - <return-type type="ClutterEvent*"/> - </method> - <method name="get_button" symbol="clutter_event_get_button"> - <return-type type="guint32"/> - <parameters> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </method> - <method name="get_click_count" symbol="clutter_event_get_click_count"> - <return-type type="guint"/> - <parameters> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </method> - <method name="get_coords" symbol="clutter_event_get_coords"> - <return-type type="void"/> - <parameters> - <parameter name="event" type="ClutterEvent*"/> - <parameter name="x" type="gfloat*"/> - <parameter name="y" type="gfloat*"/> - </parameters> - </method> - <method name="get_device" symbol="clutter_event_get_device"> - <return-type type="ClutterInputDevice*"/> - <parameters> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </method> - <method name="get_device_id" symbol="clutter_event_get_device_id"> - <return-type type="gint"/> - <parameters> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </method> - <method name="get_device_type" symbol="clutter_event_get_device_type"> - <return-type type="ClutterInputDeviceType"/> - <parameters> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </method> - <method name="get_flags" symbol="clutter_event_get_flags"> - <return-type type="ClutterEventFlags"/> - <parameters> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </method> - <method name="get_key_code" symbol="clutter_event_get_key_code"> - <return-type type="guint16"/> - <parameters> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </method> - <method name="get_key_symbol" symbol="clutter_event_get_key_symbol"> - <return-type type="guint"/> - <parameters> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </method> - <method name="get_key_unicode" symbol="clutter_event_get_key_unicode"> - <return-type type="guint32"/> - <parameters> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </method> - <method name="get_related" symbol="clutter_event_get_related"> - <return-type type="ClutterActor*"/> - <parameters> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </method> - <method name="get_scroll_direction" symbol="clutter_event_get_scroll_direction"> - <return-type type="ClutterScrollDirection"/> - <parameters> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </method> - <method name="get_source" symbol="clutter_event_get_source"> - <return-type type="ClutterActor*"/> - <parameters> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </method> - <method name="get_stage" symbol="clutter_event_get_stage"> - <return-type type="ClutterStage*"/> - <parameters> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </method> - <method name="get_state" symbol="clutter_event_get_state"> - <return-type type="ClutterModifierType"/> - <parameters> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </method> - <method name="get_time" symbol="clutter_event_get_time"> - <return-type type="guint32"/> - <parameters> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_event_new"> - <return-type type="ClutterEvent*"/> - <parameters> - <parameter name="type" type="ClutterEventType"/> - </parameters> - </constructor> - <method name="peek" symbol="clutter_event_peek"> - <return-type type="ClutterEvent*"/> - </method> - <method name="put" symbol="clutter_event_put"> - <return-type type="void"/> - <parameters> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </method> - <method name="type" symbol="clutter_event_type"> - <return-type type="ClutterEventType"/> - <parameters> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </method> - <field name="type" type="ClutterEventType"/> - <field name="any" type="ClutterAnyEvent"/> - <field name="button" type="ClutterButtonEvent"/> - <field name="key" type="ClutterKeyEvent"/> - <field name="motion" type="ClutterMotionEvent"/> - <field name="scroll" type="ClutterScrollEvent"/> - <field name="stage_state" type="ClutterStageStateEvent"/> - <field name="crossing" type="ClutterCrossingEvent"/> - </boxed> - <boxed name="ClutterFog" type-name="ClutterFog" get-type="clutter_fog_get_type"> - <field name="z_near" type="gfloat"/> - <field name="z_far" type="gfloat"/> - </boxed> - <boxed name="ClutterGeometry" type-name="ClutterGeometry" get-type="clutter_geometry_get_type"> - <field name="x" type="gint"/> - <field name="y" type="gint"/> - <field name="width" type="guint"/> - <field name="height" type="guint"/> - </boxed> - <boxed name="ClutterKnot" type-name="ClutterKnot" get-type="clutter_knot_get_type"> - <method name="copy" symbol="clutter_knot_copy"> - <return-type type="ClutterKnot*"/> - <parameters> - <parameter name="knot" type="ClutterKnot*"/> - </parameters> - </method> - <method name="equal" symbol="clutter_knot_equal"> - <return-type type="gboolean"/> - <parameters> - <parameter name="knot_a" type="ClutterKnot*"/> - <parameter name="knot_b" type="ClutterKnot*"/> - </parameters> - </method> - <method name="free" symbol="clutter_knot_free"> - <return-type type="void"/> - <parameters> - <parameter name="knot" type="ClutterKnot*"/> - </parameters> - </method> - <field name="x" type="gint"/> - <field name="y" type="gint"/> - </boxed> - <boxed name="ClutterPathNode" type-name="ClutterPathNode" get-type="clutter_path_node_get_type"> - <method name="copy" symbol="clutter_path_node_copy"> - <return-type type="ClutterPathNode*"/> - <parameters> - <parameter name="node" type="ClutterPathNode*"/> - </parameters> - </method> - <method name="equal" symbol="clutter_path_node_equal"> - <return-type type="gboolean"/> - <parameters> - <parameter name="node_a" type="ClutterPathNode*"/> - <parameter name="node_b" type="ClutterPathNode*"/> - </parameters> - </method> - <method name="free" symbol="clutter_path_node_free"> - <return-type type="void"/> - <parameters> - <parameter name="node" type="ClutterPathNode*"/> - </parameters> - </method> - <field name="type" type="ClutterPathNodeType"/> - <field name="points" type="ClutterKnot[]"/> - </boxed> - <boxed name="ClutterPerspective" type-name="ClutterPerspective" get-type="clutter_perspective_get_type"> - <field name="fovy" type="gfloat"/> - <field name="aspect" type="gfloat"/> - <field name="z_near" type="gfloat"/> - <field name="z_far" type="gfloat"/> - </boxed> - <boxed name="ClutterUnits" type-name="ClutterUnits" get-type="clutter_units_get_type"> - <method name="copy" symbol="clutter_units_copy"> - <return-type type="ClutterUnits*"/> - <parameters> - <parameter name="units" type="ClutterUnits*"/> - </parameters> - </method> - <method name="free" symbol="clutter_units_free"> - <return-type type="void"/> - <parameters> - <parameter name="units" type="ClutterUnits*"/> - </parameters> - </method> - <method name="from_cm" symbol="clutter_units_from_cm"> - <return-type type="void"/> - <parameters> - <parameter name="units" type="ClutterUnits*"/> - <parameter name="cm" type="gfloat"/> - </parameters> - </method> - <method name="from_em" symbol="clutter_units_from_em"> - <return-type type="void"/> - <parameters> - <parameter name="units" type="ClutterUnits*"/> - <parameter name="em" type="gfloat"/> - </parameters> - </method> - <method name="from_em_for_font" symbol="clutter_units_from_em_for_font"> - <return-type type="void"/> - <parameters> - <parameter name="units" type="ClutterUnits*"/> - <parameter name="font_name" type="gchar*"/> - <parameter name="em" type="gfloat"/> - </parameters> - </method> - <method name="from_mm" symbol="clutter_units_from_mm"> - <return-type type="void"/> - <parameters> - <parameter name="units" type="ClutterUnits*"/> - <parameter name="mm" type="gfloat"/> - </parameters> - </method> - <method name="from_pixels" symbol="clutter_units_from_pixels"> - <return-type type="void"/> - <parameters> - <parameter name="units" type="ClutterUnits*"/> - <parameter name="px" type="gint"/> - </parameters> - </method> - <method name="from_pt" symbol="clutter_units_from_pt"> - <return-type type="void"/> - <parameters> - <parameter name="units" type="ClutterUnits*"/> - <parameter name="pt" type="gfloat"/> - </parameters> - </method> - <method name="from_string" symbol="clutter_units_from_string"> - <return-type type="gboolean"/> - <parameters> - <parameter name="units" 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type="gfloat"/> - <parameter name="y" type="gfloat"/> - <parameter name="z" type="gfloat"/> - </parameters> - </constructor> - <field name="x" type="gfloat"/> - <field name="y" type="gfloat"/> - <field name="z" type="gfloat"/> - </boxed> - <enum name="ClutterAnimationMode" type-name="ClutterAnimationMode" get-type="clutter_animation_mode_get_type"> - <member name="CLUTTER_CUSTOM_MODE" value="0"/> - <member name="CLUTTER_LINEAR" value="1"/> - <member name="CLUTTER_EASE_IN_QUAD" value="2"/> - <member name="CLUTTER_EASE_OUT_QUAD" value="3"/> - <member name="CLUTTER_EASE_IN_OUT_QUAD" value="4"/> - <member name="CLUTTER_EASE_IN_CUBIC" value="5"/> - <member name="CLUTTER_EASE_OUT_CUBIC" value="6"/> - <member name="CLUTTER_EASE_IN_OUT_CUBIC" value="7"/> - <member name="CLUTTER_EASE_IN_QUART" value="8"/> - <member name="CLUTTER_EASE_OUT_QUART" value="9"/> - <member name="CLUTTER_EASE_IN_OUT_QUART" value="10"/> - <member name="CLUTTER_EASE_IN_QUINT" value="11"/> - <member 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value="30"/> - <member name="CLUTTER_EASE_IN_OUT_BOUNCE" value="31"/> - <member name="CLUTTER_ANIMATION_LAST" value="32"/> - </enum> - <enum name="ClutterBinAlignment" type-name="ClutterBinAlignment" get-type="clutter_bin_alignment_get_type"> - <member name="CLUTTER_BIN_ALIGNMENT_FIXED" value="0"/> - <member name="CLUTTER_BIN_ALIGNMENT_FILL" value="1"/> - <member name="CLUTTER_BIN_ALIGNMENT_START" value="2"/> - <member name="CLUTTER_BIN_ALIGNMENT_END" value="3"/> - <member name="CLUTTER_BIN_ALIGNMENT_CENTER" value="4"/> - </enum> - <enum name="ClutterBoxAlignment" type-name="ClutterBoxAlignment" get-type="clutter_box_alignment_get_type"> - <member name="CLUTTER_BOX_ALIGNMENT_START" value="0"/> - <member name="CLUTTER_BOX_ALIGNMENT_END" value="1"/> - <member name="CLUTTER_BOX_ALIGNMENT_CENTER" value="2"/> - </enum> - <enum name="ClutterEventType" type-name="ClutterEventType" get-type="clutter_event_type_get_type"> - <member name="CLUTTER_NOTHING" value="0"/> - <member 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- <member name="CLUTTER_GRAVITY_NORTH_EAST" value="2"/> - <member name="CLUTTER_GRAVITY_EAST" value="3"/> - <member name="CLUTTER_GRAVITY_SOUTH_EAST" value="4"/> - <member name="CLUTTER_GRAVITY_SOUTH" value="5"/> - <member name="CLUTTER_GRAVITY_SOUTH_WEST" value="6"/> - <member name="CLUTTER_GRAVITY_WEST" value="7"/> - <member name="CLUTTER_GRAVITY_NORTH_WEST" value="8"/> - <member name="CLUTTER_GRAVITY_CENTER" value="9"/> - </enum> - <enum name="ClutterInitError" type-name="ClutterInitError" get-type="clutter_init_error_get_type"> - <member name="CLUTTER_INIT_SUCCESS" value="1"/> - <member name="CLUTTER_INIT_ERROR_UNKNOWN" value="0"/> - <member name="CLUTTER_INIT_ERROR_THREADS" value="-1"/> - <member name="CLUTTER_INIT_ERROR_BACKEND" value="-2"/> - <member name="CLUTTER_INIT_ERROR_INTERNAL" value="-3"/> - </enum> - <enum name="ClutterInputDeviceType" type-name="ClutterInputDeviceType" get-type="clutter_input_device_type_get_type"> - <member name="CLUTTER_POINTER_DEVICE" value="0"/> - <member name="CLUTTER_KEYBOARD_DEVICE" value="1"/> - <member name="CLUTTER_EXTENSION_DEVICE" value="2"/> - <member name="CLUTTER_N_DEVICE_TYPES" value="3"/> - </enum> - <enum name="ClutterInterpolation" type-name="ClutterInterpolation" get-type="clutter_interpolation_get_type"> - <member name="CLUTTER_INTERPOLATION_LINEAR" value="0"/> - <member name="CLUTTER_INTERPOLATION_CUBIC" value="1"/> - </enum> - <enum name="ClutterPathNodeType" type-name="ClutterPathNodeType" get-type="clutter_path_node_type_get_type"> - <member name="CLUTTER_PATH_MOVE_TO" value="0"/> - <member name="CLUTTER_PATH_LINE_TO" value="1"/> - <member name="CLUTTER_PATH_CURVE_TO" value="2"/> - <member name="CLUTTER_PATH_CLOSE" value="3"/> - <member name="CLUTTER_PATH_REL_MOVE_TO" value="32"/> - <member name="CLUTTER_PATH_REL_LINE_TO" value="33"/> - <member name="CLUTTER_PATH_REL_CURVE_TO" value="34"/> - </enum> - <enum name="ClutterPickMode" type-name="ClutterPickMode" get-type="clutter_pick_mode_get_type"> - <member 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value="3"/> - <member name="CLUTTER_X11_XINPUT_MOTION_NOTIFY_EVENT" value="4"/> - <member name="CLUTTER_X11_XINPUT_LAST_EVENT" value="5"/> - </enum> - <flags name="ClutterActorFlags" type-name="ClutterActorFlags" get-type="clutter_actor_flags_get_type"> - <member name="CLUTTER_ACTOR_MAPPED" value="2"/> - <member name="CLUTTER_ACTOR_REALIZED" value="4"/> - <member name="CLUTTER_ACTOR_REACTIVE" value="8"/> - <member name="CLUTTER_ACTOR_VISIBLE" value="16"/> - <member name="CLUTTER_ACTOR_NO_LAYOUT" value="32"/> - </flags> - <flags name="ClutterAllocationFlags" type-name="ClutterAllocationFlags" get-type="clutter_allocation_flags_get_type"> - <member name="CLUTTER_ALLOCATION_NONE" value="0"/> - <member name="CLUTTER_ABSOLUTE_ORIGIN_CHANGED" value="2"/> - </flags> - <flags name="ClutterEventFlags" type-name="ClutterEventFlags" get-type="clutter_event_flags_get_type"> - <member name="CLUTTER_EVENT_NONE" value="0"/> - <member name="CLUTTER_EVENT_FLAG_SYNTHETIC" value="1"/> - </flags> - <flags 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parent="GInitiallyUnowned" type-name="ClutterActor" get-type="clutter_actor_get_type"> - <implements> - <interface name="ClutterScriptable"/> - </implements> - <method name="allocate" symbol="clutter_actor_allocate"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="box" type="ClutterActorBox*"/> - <parameter name="flags" type="ClutterAllocationFlags"/> - </parameters> - </method> - <method name="allocate_available_size" symbol="clutter_actor_allocate_available_size"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="x" type="gfloat"/> - <parameter name="y" type="gfloat"/> - <parameter name="available_width" type="gfloat"/> - <parameter name="available_height" type="gfloat"/> - <parameter name="flags" type="ClutterAllocationFlags"/> - </parameters> - </method> - <method name="allocate_preferred_size" symbol="clutter_actor_allocate_preferred_size"> - <return-type 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type="GValue*"/> - </parameters> - </method> - <method name="animatev" symbol="clutter_actor_animatev"> - <return-type type="ClutterAnimation*"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="mode" type="gulong"/> - <parameter name="duration" type="guint"/> - <parameter name="n_properties" type="gint"/> - <parameter name="properties" type="gchar*[]"/> - <parameter name="values" type="GValue*"/> - </parameters> - </method> - <method name="apply_relative_transform_to_point" symbol="clutter_actor_apply_relative_transform_to_point"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="ancestor" type="ClutterActor*"/> - <parameter name="point" type="ClutterVertex*"/> - <parameter name="vertex" type="ClutterVertex*"/> - </parameters> - </method> - <method name="apply_transform_to_point" symbol="clutter_actor_apply_transform_to_point"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="point" type="ClutterVertex*"/> - <parameter name="vertex" type="ClutterVertex*"/> - </parameters> - </method> - <method name="create_pango_context" symbol="clutter_actor_create_pango_context"> - <return-type type="PangoContext*"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="create_pango_layout" symbol="clutter_actor_create_pango_layout"> - <return-type type="PangoLayout*"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="text" type="gchar*"/> - </parameters> - </method> - <method name="destroy" symbol="clutter_actor_destroy"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="event" symbol="clutter_actor_event"> - <return-type type="gboolean"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="event" type="ClutterEvent*"/> - <parameter name="capture" type="gboolean"/> - </parameters> - </method> - <method name="get_abs_allocation_vertices" symbol="clutter_actor_get_abs_allocation_vertices"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="verts" type="ClutterVertex[]"/> - </parameters> - </method> - <method name="get_allocation_box" symbol="clutter_actor_get_allocation_box"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="box" type="ClutterActorBox*"/> - </parameters> - </method> - <method name="get_allocation_geometry" symbol="clutter_actor_get_allocation_geometry"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="geom" type="ClutterGeometry*"/> - </parameters> - </method> - <method name="get_allocation_vertices" symbol="clutter_actor_get_allocation_vertices"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="ancestor" type="ClutterActor*"/> - <parameter name="verts" type="ClutterVertex[]"/> - </parameters> - </method> - <method name="get_anchor_point" symbol="clutter_actor_get_anchor_point"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="anchor_x" type="gfloat*"/> - <parameter name="anchor_y" type="gfloat*"/> - </parameters> - </method> - <method name="get_anchor_point_gravity" symbol="clutter_actor_get_anchor_point_gravity"> - <return-type type="ClutterGravity"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="get_animation" symbol="clutter_actor_get_animation"> - <return-type type="ClutterAnimation*"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </method> - <method name="get_clip" symbol="clutter_actor_get_clip"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="xoff" type="gfloat*"/> - <parameter name="yoff" type="gfloat*"/> - <parameter name="width" type="gfloat*"/> - <parameter name="height" type="gfloat*"/> - </parameters> - </method> - <method name="get_depth" symbol="clutter_actor_get_depth"> - <return-type type="gfloat"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="get_fixed_position_set" symbol="clutter_actor_get_fixed_position_set"> - <return-type type="gboolean"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="get_flags" symbol="clutter_actor_get_flags"> - <return-type type="ClutterActorFlags"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="get_geometry" symbol="clutter_actor_get_geometry"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="geometry" type="ClutterGeometry*"/> - </parameters> - </method> - <method name="get_gid" symbol="clutter_actor_get_gid"> - <return-type type="guint32"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="get_height" symbol="clutter_actor_get_height"> - <return-type type="gfloat"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="get_name" symbol="clutter_actor_get_name"> - <return-type type="gchar*"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="get_opacity" symbol="clutter_actor_get_opacity"> - <return-type type="guint8"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="get_paint_opacity" symbol="clutter_actor_get_paint_opacity"> - <return-type type="guint8"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="get_paint_visibility" symbol="clutter_actor_get_paint_visibility"> - <return-type type="gboolean"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="get_pango_context" symbol="clutter_actor_get_pango_context"> - <return-type type="PangoContext*"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="get_parent" symbol="clutter_actor_get_parent"> - <return-type type="ClutterActor*"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="get_position" symbol="clutter_actor_get_position"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="x" type="gfloat*"/> - <parameter name="y" type="gfloat*"/> - </parameters> - </method> - <method name="get_preferred_height" symbol="clutter_actor_get_preferred_height"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="for_width" type="gfloat"/> - <parameter name="min_height_p" type="gfloat*"/> - <parameter name="natural_height_p" type="gfloat*"/> - </parameters> - </method> - <method name="get_preferred_size" symbol="clutter_actor_get_preferred_size"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="min_width_p" type="gfloat*"/> - <parameter name="min_height_p" type="gfloat*"/> - <parameter name="natural_width_p" type="gfloat*"/> - <parameter name="natural_height_p" type="gfloat*"/> - </parameters> - </method> - <method name="get_preferred_width" symbol="clutter_actor_get_preferred_width"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="for_height" type="gfloat"/> - <parameter name="min_width_p" type="gfloat*"/> - <parameter name="natural_width_p" type="gfloat*"/> - </parameters> - </method> - <method name="get_reactive" symbol="clutter_actor_get_reactive"> - <return-type type="gboolean"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </method> - <method name="get_request_mode" symbol="clutter_actor_get_request_mode"> - <return-type type="ClutterRequestMode"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="get_rotation" symbol="clutter_actor_get_rotation"> - <return-type type="gdouble"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="axis" type="ClutterRotateAxis"/> - <parameter name="x" type="gfloat*"/> - <parameter name="y" type="gfloat*"/> - <parameter name="z" type="gfloat*"/> - </parameters> - </method> - <method name="get_scale" symbol="clutter_actor_get_scale"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="scale_x" type="gdouble*"/> - <parameter name="scale_y" type="gdouble*"/> - </parameters> - </method> - <method name="get_scale_center" symbol="clutter_actor_get_scale_center"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="center_x" type="gfloat*"/> - <parameter name="center_y" type="gfloat*"/> - </parameters> - </method> - <method name="get_scale_gravity" symbol="clutter_actor_get_scale_gravity"> - <return-type type="ClutterGravity"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="get_shader" symbol="clutter_actor_get_shader"> - <return-type type="ClutterShader*"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="get_size" symbol="clutter_actor_get_size"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="width" type="gfloat*"/> - <parameter name="height" type="gfloat*"/> - </parameters> - </method> - <method name="get_stage" symbol="clutter_actor_get_stage"> - <return-type type="ClutterActor*"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </method> - <method name="get_text_direction" symbol="clutter_actor_get_text_direction"> - <return-type type="ClutterTextDirection"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="get_transformation_matrix" symbol="clutter_actor_get_transformation_matrix"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="matrix" type="CoglMatrix*"/> - </parameters> - </method> - <method name="get_transformed_position" symbol="clutter_actor_get_transformed_position"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="x" type="gfloat*"/> - <parameter name="y" type="gfloat*"/> - </parameters> - </method> - <method name="get_transformed_size" symbol="clutter_actor_get_transformed_size"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="width" type="gfloat*"/> - <parameter name="height" type="gfloat*"/> - </parameters> - </method> - <method name="get_width" symbol="clutter_actor_get_width"> - <return-type type="gfloat"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="get_x" symbol="clutter_actor_get_x"> - <return-type type="gfloat"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="get_y" symbol="clutter_actor_get_y"> - <return-type type="gfloat"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="get_z_rotation_gravity" symbol="clutter_actor_get_z_rotation_gravity"> - <return-type type="ClutterGravity"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="grab_key_focus" symbol="clutter_actor_grab_key_focus"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="has_clip" symbol="clutter_actor_has_clip"> - <return-type type="gboolean"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="has_pointer" symbol="clutter_actor_has_pointer"> - <return-type type="gboolean"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="hide" symbol="clutter_actor_hide"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="hide_all" symbol="clutter_actor_hide_all"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="is_in_clone_paint" symbol="clutter_actor_is_in_clone_paint"> - <return-type type="gboolean"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="is_rotated" symbol="clutter_actor_is_rotated"> - <return-type type="gboolean"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="is_scaled" symbol="clutter_actor_is_scaled"> - <return-type type="gboolean"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="lower" symbol="clutter_actor_lower"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="above" type="ClutterActor*"/> - </parameters> - </method> - <method name="lower_bottom" symbol="clutter_actor_lower_bottom"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="map" symbol="clutter_actor_map"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="move_anchor_point" symbol="clutter_actor_move_anchor_point"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="anchor_x" type="gfloat"/> - <parameter name="anchor_y" type="gfloat"/> - </parameters> - </method> - <method name="move_anchor_point_from_gravity" symbol="clutter_actor_move_anchor_point_from_gravity"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="gravity" type="ClutterGravity"/> - </parameters> - </method> - <method name="move_by" symbol="clutter_actor_move_by"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="dx" type="gfloat"/> - <parameter name="dy" type="gfloat"/> - </parameters> - </method> - <method name="paint" symbol="clutter_actor_paint"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="pop_internal" symbol="clutter_actor_pop_internal"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="push_internal" symbol="clutter_actor_push_internal"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="queue_redraw" symbol="clutter_actor_queue_redraw"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="queue_relayout" symbol="clutter_actor_queue_relayout"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="raise" symbol="clutter_actor_raise"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="below" type="ClutterActor*"/> - </parameters> - </method> - <method name="raise_top" symbol="clutter_actor_raise_top"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="realize" symbol="clutter_actor_realize"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="remove_clip" symbol="clutter_actor_remove_clip"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="reparent" symbol="clutter_actor_reparent"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="new_parent" type="ClutterActor*"/> - </parameters> - </method> - <method name="set_anchor_point" symbol="clutter_actor_set_anchor_point"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="anchor_x" type="gfloat"/> - <parameter name="anchor_y" type="gfloat"/> - </parameters> - </method> - <method name="set_anchor_point_from_gravity" symbol="clutter_actor_set_anchor_point_from_gravity"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="gravity" type="ClutterGravity"/> - </parameters> - </method> - <method name="set_clip" symbol="clutter_actor_set_clip"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="xoff" type="gfloat"/> - <parameter name="yoff" type="gfloat"/> - <parameter name="width" type="gfloat"/> - <parameter name="height" type="gfloat"/> - </parameters> - </method> - <method name="set_depth" symbol="clutter_actor_set_depth"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="depth" type="gfloat"/> - </parameters> - </method> - <method name="set_fixed_position_set" symbol="clutter_actor_set_fixed_position_set"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="is_set" type="gboolean"/> - </parameters> - </method> - <method name="set_flags" symbol="clutter_actor_set_flags"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="flags" type="ClutterActorFlags"/> - </parameters> - </method> - <method name="set_geometry" symbol="clutter_actor_set_geometry"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="geometry" type="ClutterGeometry*"/> - </parameters> - </method> - <method name="set_height" symbol="clutter_actor_set_height"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="height" type="gfloat"/> - </parameters> - </method> - <method name="set_name" symbol="clutter_actor_set_name"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="name" type="gchar*"/> - </parameters> - </method> - <method name="set_opacity" symbol="clutter_actor_set_opacity"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="opacity" type="guint8"/> - </parameters> - </method> - <method name="set_parent" symbol="clutter_actor_set_parent"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="parent" type="ClutterActor*"/> - </parameters> - </method> - <method name="set_position" symbol="clutter_actor_set_position"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="x" type="gfloat"/> - <parameter name="y" type="gfloat"/> - </parameters> - </method> - <method name="set_reactive" symbol="clutter_actor_set_reactive"> - <return-type type="void"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="reactive" type="gboolean"/> - </parameters> - </method> - <method name="set_request_mode" symbol="clutter_actor_set_request_mode"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="mode" type="ClutterRequestMode"/> - </parameters> - </method> - <method name="set_rotation" symbol="clutter_actor_set_rotation"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="axis" type="ClutterRotateAxis"/> - <parameter name="angle" type="gdouble"/> - <parameter name="x" type="gfloat"/> - <parameter name="y" type="gfloat"/> - <parameter name="z" type="gfloat"/> - </parameters> - </method> - <method name="set_scale" symbol="clutter_actor_set_scale"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="scale_x" type="gdouble"/> - <parameter name="scale_y" type="gdouble"/> - </parameters> - </method> - <method name="set_scale_full" symbol="clutter_actor_set_scale_full"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="scale_x" type="gdouble"/> - <parameter name="scale_y" type="gdouble"/> - <parameter name="center_x" type="gfloat"/> - <parameter name="center_y" type="gfloat"/> - </parameters> - </method> - <method name="set_scale_with_gravity" symbol="clutter_actor_set_scale_with_gravity"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="scale_x" type="gdouble"/> - <parameter name="scale_y" type="gdouble"/> - <parameter name="gravity" type="ClutterGravity"/> - </parameters> - </method> - <method name="set_shader" symbol="clutter_actor_set_shader"> - <return-type type="gboolean"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="shader" type="ClutterShader*"/> - </parameters> - </method> - <method name="set_shader_param" symbol="clutter_actor_set_shader_param"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="param" type="gchar*"/> - <parameter name="value" type="GValue*"/> - </parameters> - </method> - <method name="set_shader_param_float" symbol="clutter_actor_set_shader_param_float"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="param" type="gchar*"/> - <parameter name="value" type="gfloat"/> - </parameters> - </method> - <method name="set_shader_param_int" symbol="clutter_actor_set_shader_param_int"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="param" type="gchar*"/> - <parameter name="value" type="gint"/> - </parameters> - </method> - <method name="set_size" symbol="clutter_actor_set_size"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="width" type="gfloat"/> - <parameter name="height" type="gfloat"/> - </parameters> - </method> - <method name="set_text_direction" symbol="clutter_actor_set_text_direction"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="text_dir" type="ClutterTextDirection"/> - </parameters> - </method> - <method name="set_width" symbol="clutter_actor_set_width"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="width" type="gfloat"/> - </parameters> - </method> - <method name="set_x" symbol="clutter_actor_set_x"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="x" type="gfloat"/> - </parameters> - </method> - <method name="set_y" symbol="clutter_actor_set_y"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="y" type="gfloat"/> - </parameters> - </method> - <method name="set_z_rotation_from_gravity" symbol="clutter_actor_set_z_rotation_from_gravity"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="angle" type="gdouble"/> - <parameter name="gravity" type="ClutterGravity"/> - </parameters> - </method> - <method name="should_pick_paint" symbol="clutter_actor_should_pick_paint"> - <return-type type="gboolean"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="show" symbol="clutter_actor_show"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="show_all" symbol="clutter_actor_show_all"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="transform_stage_point" symbol="clutter_actor_transform_stage_point"> - <return-type type="gboolean"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="x" type="gfloat"/> - <parameter name="y" type="gfloat"/> - <parameter name="x_out" type="gfloat*"/> - <parameter name="y_out" type="gfloat*"/> - </parameters> - </method> - <method name="unmap" symbol="clutter_actor_unmap"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="unparent" symbol="clutter_actor_unparent"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="unrealize" symbol="clutter_actor_unrealize"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - </parameters> - </method> - <method name="unset_flags" symbol="clutter_actor_unset_flags"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterActor*"/> - <parameter name="flags" type="ClutterActorFlags"/> - </parameters> - </method> - <property name="allocation" type="ClutterActorBox*" readable="1" writable="0" construct="0" construct-only="0"/> - <property name="anchor-gravity" type="ClutterGravity" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="anchor-x" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="anchor-y" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="clip" type="ClutterGeometry*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="clip-to-allocation" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="depth" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="fixed-position-set" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="fixed-x" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="fixed-y" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="has-clip" type="gboolean" readable="1" writable="0" construct="0" construct-only="0"/> - <property name="has-pointer" type="gboolean" readable="1" writable="0" construct="0" construct-only="0"/> - <property name="height" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="mapped" type="gboolean" readable="1" writable="0" construct="0" construct-only="0"/> - <property name="min-height" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="min-height-set" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="min-width" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="min-width-set" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="name" type="char*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="natural-height" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="natural-height-set" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="natural-width" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="natural-width-set" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="opacity" type="guint" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="reactive" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="realized" type="gboolean" readable="1" writable="0" construct="0" construct-only="0"/> - <property name="request-mode" type="ClutterRequestMode" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="rotation-angle-x" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="rotation-angle-y" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="rotation-angle-z" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="rotation-center-x" type="ClutterVertex*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="rotation-center-y" type="ClutterVertex*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="rotation-center-z" type="ClutterVertex*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="rotation-center-z-gravity" type="ClutterGravity" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="scale-center-x" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="scale-center-y" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="scale-gravity" type="ClutterGravity" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="scale-x" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="scale-y" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="show-on-set-parent" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="text-direction" type="ClutterTextDirection" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="visible" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="width" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="x" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="y" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/> - <signal name="allocation-changed" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="object" type="ClutterActor*"/> - <parameter name="p0" type="ClutterActorBox*"/> - <parameter name="p1" type="ClutterAllocationFlags"/> - </parameters> - </signal> - <signal name="button-press-event" when="LAST"> - <return-type type="gboolean"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </signal> - <signal name="button-release-event" when="LAST"> - <return-type type="gboolean"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </signal> - <signal name="captured-event" when="LAST"> - <return-type type="gboolean"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </signal> - <signal name="destroy" when="CLEANUP"> - <return-type type="void"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </signal> - <signal name="enter-event" when="LAST"> - <return-type type="gboolean"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </signal> - <signal name="event" when="LAST"> - <return-type type="gboolean"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </signal> - <signal name="hide" when="FIRST"> - <return-type type="void"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </signal> - <signal name="key-focus-in" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </signal> - <signal name="key-focus-out" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </signal> - <signal name="key-press-event" when="LAST"> - <return-type type="gboolean"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </signal> - <signal name="key-release-event" when="LAST"> - <return-type type="gboolean"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </signal> - <signal name="leave-event" when="LAST"> - <return-type type="gboolean"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </signal> - <signal name="motion-event" when="LAST"> - <return-type type="gboolean"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </signal> - <signal name="paint" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </signal> - <signal name="parent-set" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="old_parent" type="ClutterActor*"/> - </parameters> - </signal> - <signal name="pick" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="color" type="ClutterColor*"/> - </parameters> - </signal> - <signal name="queue-redraw" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="leaf_that_queued" type="ClutterActor*"/> - </parameters> - </signal> - <signal name="queue-relayout" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </signal> - <signal name="realize" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </signal> - <signal name="scroll-event" when="LAST"> - <return-type type="gboolean"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </signal> - <signal name="show" when="FIRST"> - <return-type type="void"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </signal> - <signal name="unrealize" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </signal> - <vfunc name="allocate"> - <return-type type="void"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="box" type="ClutterActorBox*"/> - <parameter name="flags" type="ClutterAllocationFlags"/> - </parameters> - </vfunc> - <vfunc name="apply_transform"> - <return-type type="void"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="matrix" type="CoglMatrix*"/> - </parameters> - </vfunc> - <vfunc name="get_preferred_height"> - <return-type type="void"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="for_width" type="gfloat"/> - <parameter name="min_height_p" type="gfloat*"/> - <parameter name="natural_height_p" type="gfloat*"/> - </parameters> - </vfunc> - <vfunc name="get_preferred_width"> - <return-type type="void"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="for_height" type="gfloat"/> - <parameter name="min_width_p" type="gfloat*"/> - <parameter name="natural_width_p" type="gfloat*"/> - </parameters> - </vfunc> - <vfunc name="hide_all"> - <return-type type="void"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </vfunc> - <vfunc name="map"> - <return-type type="void"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </vfunc> - <vfunc name="show_all"> - <return-type type="void"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </vfunc> - <vfunc name="unmap"> - <return-type type="void"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </vfunc> - <field name="flags" type="guint32"/> - </object> - <object name="ClutterAlpha" parent="GInitiallyUnowned" type-name="ClutterAlpha" get-type="clutter_alpha_get_type"> - <implements> - <interface name="ClutterScriptable"/> - </implements> - <method name="get_alpha" symbol="clutter_alpha_get_alpha"> - <return-type type="gdouble"/> - <parameters> - <parameter name="alpha" type="ClutterAlpha*"/> - </parameters> - </method> - <method name="get_mode" symbol="clutter_alpha_get_mode"> - <return-type type="gulong"/> - <parameters> - <parameter name="alpha" type="ClutterAlpha*"/> - </parameters> - </method> - <method name="get_timeline" symbol="clutter_alpha_get_timeline"> - <return-type type="ClutterTimeline*"/> - <parameters> - <parameter name="alpha" type="ClutterAlpha*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_alpha_new"> - <return-type type="ClutterAlpha*"/> - </constructor> - <constructor name="new_full" symbol="clutter_alpha_new_full"> - <return-type type="ClutterAlpha*"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - <parameter name="mode" type="gulong"/> - </parameters> - </constructor> - <constructor name="new_with_func" symbol="clutter_alpha_new_with_func"> - <return-type type="ClutterAlpha*"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - <parameter name="func" type="ClutterAlphaFunc"/> - <parameter name="data" type="gpointer"/> - <parameter name="destroy" type="GDestroyNotify"/> - </parameters> - </constructor> - <method name="register_closure" symbol="clutter_alpha_register_closure"> - <return-type type="gulong"/> - <parameters> - <parameter name="closure" type="GClosure*"/> - </parameters> - </method> - <method name="register_func" symbol="clutter_alpha_register_func"> - <return-type type="gulong"/> - <parameters> - <parameter name="func" type="ClutterAlphaFunc"/> - <parameter name="data" type="gpointer"/> - </parameters> - </method> - <method name="set_closure" symbol="clutter_alpha_set_closure"> - <return-type type="void"/> - <parameters> - <parameter name="alpha" type="ClutterAlpha*"/> - <parameter name="closure" type="GClosure*"/> - </parameters> - </method> - <method name="set_func" symbol="clutter_alpha_set_func"> - <return-type type="void"/> - <parameters> - <parameter name="alpha" type="ClutterAlpha*"/> - <parameter name="func" type="ClutterAlphaFunc"/> - <parameter name="data" type="gpointer"/> - <parameter name="destroy" type="GDestroyNotify"/> - </parameters> - </method> - <method name="set_mode" symbol="clutter_alpha_set_mode"> - <return-type type="void"/> - <parameters> - <parameter name="alpha" type="ClutterAlpha*"/> - <parameter name="mode" type="gulong"/> - </parameters> - </method> - <method name="set_timeline" symbol="clutter_alpha_set_timeline"> - <return-type type="void"/> - <parameters> - <parameter name="alpha" type="ClutterAlpha*"/> - <parameter name="timeline" type="ClutterTimeline*"/> - </parameters> - </method> - <property name="alpha" type="gdouble" readable="1" writable="0" construct="0" construct-only="0"/> - <property name="mode" type="gulong" readable="1" writable="1" construct="1" construct-only="0"/> - <property name="timeline" type="ClutterTimeline*" readable="1" writable="1" construct="0" construct-only="0"/> - </object> - <object name="ClutterAnimation" parent="GObject" type-name="ClutterAnimation" get-type="clutter_animation_get_type"> - <implements> - <interface name="ClutterScriptable"/> - </implements> - <method name="bind" symbol="clutter_animation_bind"> - <return-type type="ClutterAnimation*"/> - <parameters> - <parameter name="animation" type="ClutterAnimation*"/> - <parameter name="property_name" type="gchar*"/> - <parameter name="final" type="GValue*"/> - </parameters> - </method> - <method name="bind_interval" symbol="clutter_animation_bind_interval"> - <return-type type="ClutterAnimation*"/> - <parameters> - <parameter name="animation" type="ClutterAnimation*"/> - <parameter name="property_name" type="gchar*"/> - <parameter name="interval" type="ClutterInterval*"/> - </parameters> - </method> - <method name="completed" symbol="clutter_animation_completed"> - <return-type type="void"/> - <parameters> - <parameter name="animation" type="ClutterAnimation*"/> - </parameters> - </method> - <method name="get_alpha" symbol="clutter_animation_get_alpha"> - <return-type type="ClutterAlpha*"/> - <parameters> - <parameter name="animation" type="ClutterAnimation*"/> - </parameters> - </method> - <method name="get_duration" symbol="clutter_animation_get_duration"> - <return-type type="guint"/> - <parameters> - <parameter name="animation" type="ClutterAnimation*"/> - </parameters> - </method> - <method name="get_interval" symbol="clutter_animation_get_interval"> - <return-type type="ClutterInterval*"/> - <parameters> - <parameter name="animation" type="ClutterAnimation*"/> - <parameter name="property_name" type="gchar*"/> - </parameters> - </method> - <method name="get_loop" symbol="clutter_animation_get_loop"> - <return-type type="gboolean"/> - <parameters> - <parameter name="animation" type="ClutterAnimation*"/> - </parameters> - </method> - <method name="get_mode" symbol="clutter_animation_get_mode"> - <return-type type="gulong"/> - <parameters> - <parameter name="animation" type="ClutterAnimation*"/> - </parameters> - </method> - <method name="get_object" symbol="clutter_animation_get_object"> - <return-type type="GObject*"/> - <parameters> - <parameter name="animation" type="ClutterAnimation*"/> - </parameters> - </method> - <method name="get_timeline" symbol="clutter_animation_get_timeline"> - <return-type type="ClutterTimeline*"/> - <parameters> - <parameter name="animation" type="ClutterAnimation*"/> - </parameters> - </method> - <method name="has_property" symbol="clutter_animation_has_property"> - <return-type type="gboolean"/> - <parameters> - <parameter name="animation" type="ClutterAnimation*"/> - <parameter name="property_name" type="gchar*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_animation_new"> - <return-type type="ClutterAnimation*"/> - </constructor> - <method name="set_alpha" symbol="clutter_animation_set_alpha"> - <return-type type="void"/> - <parameters> - <parameter name="animation" type="ClutterAnimation*"/> - <parameter name="alpha" type="ClutterAlpha*"/> - </parameters> - </method> - <method name="set_duration" symbol="clutter_animation_set_duration"> - <return-type type="void"/> - <parameters> - <parameter name="animation" type="ClutterAnimation*"/> - <parameter name="msecs" type="gint"/> - </parameters> - </method> - <method name="set_loop" symbol="clutter_animation_set_loop"> - <return-type type="void"/> - <parameters> - <parameter name="animation" type="ClutterAnimation*"/> - <parameter name="loop" type="gboolean"/> - </parameters> - </method> - <method name="set_mode" symbol="clutter_animation_set_mode"> - <return-type type="void"/> - <parameters> - <parameter name="animation" type="ClutterAnimation*"/> - <parameter name="mode" type="gulong"/> - </parameters> - </method> - <method name="set_object" symbol="clutter_animation_set_object"> - <return-type type="void"/> - <parameters> - <parameter name="animation" type="ClutterAnimation*"/> - <parameter name="object" type="GObject*"/> - </parameters> - </method> - <method name="set_timeline" symbol="clutter_animation_set_timeline"> - <return-type type="void"/> - <parameters> - <parameter name="animation" type="ClutterAnimation*"/> - <parameter name="timeline" type="ClutterTimeline*"/> - </parameters> - </method> - <method name="unbind_property" symbol="clutter_animation_unbind_property"> - <return-type type="void"/> - <parameters> - <parameter name="animation" type="ClutterAnimation*"/> - <parameter name="property_name" type="gchar*"/> - </parameters> - </method> - <method name="update" symbol="clutter_animation_update"> - <return-type type="ClutterAnimation*"/> - <parameters> - <parameter name="animation" type="ClutterAnimation*"/> - <parameter name="property_name" type="gchar*"/> - <parameter name="final" type="GValue*"/> - </parameters> - </method> - <method name="update_interval" symbol="clutter_animation_update_interval"> - <return-type type="void"/> - <parameters> - <parameter name="animation" type="ClutterAnimation*"/> - <parameter name="property_name" type="gchar*"/> - <parameter name="interval" type="ClutterInterval*"/> - </parameters> - </method> - <property name="alpha" type="ClutterAlpha*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="duration" type="guint" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="loop" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="mode" type="gulong" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="object" type="GObject*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="timeline" type="ClutterTimeline*" readable="1" writable="1" construct="0" construct-only="0"/> - <signal name="completed" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="animation" type="ClutterAnimation*"/> - </parameters> - </signal> - <signal name="started" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="animation" type="ClutterAnimation*"/> - </parameters> - </signal> - </object> - <object name="ClutterAnimator" parent="GObject" type-name="ClutterAnimator" get-type="clutter_animator_get_type"> - <implements> - <interface name="ClutterScriptable"/> - </implements> - <method name="compute_value" symbol="clutter_animator_compute_value"> - <return-type type="gboolean"/> - <parameters> - <parameter name="animator" type="ClutterAnimator*"/> - <parameter name="object" type="GObject*"/> - <parameter name="property_name" type="gchar*"/> - <parameter name="progress" type="gdouble"/> - <parameter name="value" type="GValue*"/> - </parameters> - </method> - <method name="get_duration" symbol="clutter_animator_get_duration"> - <return-type type="guint"/> - <parameters> - <parameter name="animator" type="ClutterAnimator*"/> - </parameters> - </method> - <method name="get_keys" symbol="clutter_animator_get_keys"> - <return-type type="GList*"/> - <parameters> - <parameter name="animator" type="ClutterAnimator*"/> - <parameter name="object" type="GObject*"/> - <parameter name="property_name" type="gchar*"/> - <parameter name="progress" type="gdouble"/> - </parameters> - </method> - <method name="get_timeline" symbol="clutter_animator_get_timeline"> - <return-type type="ClutterTimeline*"/> - <parameters> - <parameter name="animator" type="ClutterAnimator*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_animator_new"> - <return-type type="ClutterAnimator*"/> - </constructor> - <method name="property_get_ease_in" symbol="clutter_animator_property_get_ease_in"> - <return-type type="gboolean"/> - <parameters> - <parameter name="animator" type="ClutterAnimator*"/> - <parameter name="object" type="GObject*"/> - <parameter name="property_name" type="gchar*"/> - </parameters> - </method> - <method name="property_get_interpolation" symbol="clutter_animator_property_get_interpolation"> - <return-type type="ClutterInterpolation"/> - <parameters> - <parameter name="animator" type="ClutterAnimator*"/> - <parameter name="object" type="GObject*"/> - <parameter name="property_name" type="gchar*"/> - </parameters> - </method> - <method name="property_set_ease_in" symbol="clutter_animator_property_set_ease_in"> - <return-type type="void"/> - <parameters> - <parameter name="animator" type="ClutterAnimator*"/> - <parameter name="object" type="GObject*"/> - <parameter name="property_name" type="gchar*"/> - <parameter name="ease_in" type="gboolean"/> - </parameters> - </method> - <method name="property_set_interpolation" symbol="clutter_animator_property_set_interpolation"> - <return-type type="void"/> - <parameters> - <parameter name="animator" type="ClutterAnimator*"/> - <parameter name="object" type="GObject*"/> - <parameter name="property_name" type="gchar*"/> - <parameter name="interpolation" type="ClutterInterpolation"/> - </parameters> - </method> - <method name="remove_key" symbol="clutter_animator_remove_key"> - <return-type type="void"/> - <parameters> - <parameter name="animator" type="ClutterAnimator*"/> - <parameter name="object" type="GObject*"/> - <parameter name="property_name" type="gchar*"/> - <parameter name="progress" type="gdouble"/> - </parameters> - </method> - <method name="set" symbol="clutter_animator_set"> - <return-type type="void"/> - <parameters> - <parameter name="animator" type="ClutterAnimator*"/> - <parameter name="first_object" type="gpointer"/> - <parameter name="first_property_name" type="gchar*"/> - <parameter name="first_mode" type="guint"/> - <parameter name="first_progress" type="gdouble"/> - </parameters> - </method> - <method name="set_duration" symbol="clutter_animator_set_duration"> - <return-type type="void"/> - <parameters> - <parameter name="animator" type="ClutterAnimator*"/> - <parameter name="duration" type="guint"/> - </parameters> - </method> - <method name="set_key" symbol="clutter_animator_set_key"> - <return-type type="ClutterAnimator*"/> - <parameters> - <parameter name="animator" type="ClutterAnimator*"/> - <parameter name="object" type="GObject*"/> - <parameter name="property_name" type="gchar*"/> - <parameter name="mode" type="guint"/> - <parameter name="progress" type="gdouble"/> - <parameter name="value" type="GValue*"/> - </parameters> - </method> - <method name="set_timeline" symbol="clutter_animator_set_timeline"> - <return-type type="void"/> - <parameters> - <parameter name="animator" type="ClutterAnimator*"/> - <parameter name="timeline" type="ClutterTimeline*"/> - </parameters> - </method> - <method name="start" symbol="clutter_animator_start"> - <return-type type="ClutterTimeline*"/> - <parameters> - <parameter name="animator" type="ClutterAnimator*"/> - </parameters> - </method> - <property name="duration" type="guint" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="timeline" type="ClutterTimeline*" readable="1" writable="1" construct="0" construct-only="0"/> - </object> - <object name="ClutterBackend" parent="GObject" type-name="ClutterBackend" get-type="clutter_backend_get_type"> - <method name="get_double_click_distance" symbol="clutter_backend_get_double_click_distance"> - <return-type type="guint"/> - <parameters> - <parameter name="backend" type="ClutterBackend*"/> - </parameters> - </method> - <method name="get_double_click_time" symbol="clutter_backend_get_double_click_time"> - <return-type type="guint"/> - <parameters> - <parameter name="backend" type="ClutterBackend*"/> - </parameters> - </method> - <method name="get_font_name" symbol="clutter_backend_get_font_name"> - <return-type type="gchar*"/> - <parameters> - <parameter name="backend" type="ClutterBackend*"/> - </parameters> - </method> - <method name="get_font_options" symbol="clutter_backend_get_font_options"> - <return-type type="cairo_font_options_t*"/> - <parameters> - <parameter name="backend" type="ClutterBackend*"/> - </parameters> - </method> - <method name="get_resolution" symbol="clutter_backend_get_resolution"> - <return-type type="gdouble"/> - <parameters> - <parameter name="backend" type="ClutterBackend*"/> - </parameters> - </method> - <method name="set_double_click_distance" symbol="clutter_backend_set_double_click_distance"> - <return-type type="void"/> - <parameters> - <parameter name="backend" type="ClutterBackend*"/> - <parameter name="distance" type="guint"/> - </parameters> - </method> - <method name="set_double_click_time" symbol="clutter_backend_set_double_click_time"> - <return-type type="void"/> - <parameters> - <parameter name="backend" type="ClutterBackend*"/> - <parameter name="msec" type="guint"/> - </parameters> - </method> - <method name="set_font_name" symbol="clutter_backend_set_font_name"> - <return-type type="void"/> - <parameters> - <parameter name="backend" type="ClutterBackend*"/> - <parameter name="font_name" type="gchar*"/> - </parameters> - </method> - <method name="set_font_options" symbol="clutter_backend_set_font_options"> - <return-type type="void"/> - <parameters> - <parameter name="backend" type="ClutterBackend*"/> - <parameter name="options" type="cairo_font_options_t*"/> - </parameters> - </method> - <method name="set_resolution" symbol="clutter_backend_set_resolution"> - <return-type type="void"/> - <parameters> - <parameter name="backend" type="ClutterBackend*"/> - <parameter name="dpi" type="gdouble"/> - </parameters> - </method> - <signal name="font-changed" when="FIRST"> - <return-type type="void"/> - <parameters> - <parameter name="backend" type="ClutterBackend*"/> - </parameters> - </signal> - <signal name="resolution-changed" when="FIRST"> - <return-type type="void"/> - <parameters> - <parameter name="backend" type="ClutterBackend*"/> - </parameters> - </signal> - <vfunc name="add_options"> - <return-type type="void"/> - <parameters> - <parameter name="backend" type="ClutterBackend*"/> - <parameter name="group" type="GOptionGroup*"/> - </parameters> - </vfunc> - <vfunc name="create_context"> - <return-type type="gboolean"/> - <parameters> - <parameter name="backend" type="ClutterBackend*"/> - <parameter name="error" type="GError**"/> - </parameters> - </vfunc> - <vfunc name="create_stage"> - <return-type type="ClutterStageWindow*"/> - <parameters> - <parameter name="backend" type="ClutterBackend*"/> - <parameter name="wrapper" type="ClutterStage*"/> - <parameter name="error" type="GError**"/> - </parameters> - </vfunc> - <vfunc name="ensure_context"> - <return-type type="void"/> - <parameters> - <parameter name="backend" type="ClutterBackend*"/> - <parameter name="stage" type="ClutterStage*"/> - </parameters> - </vfunc> - <vfunc name="get_device_manager"> - <return-type type="ClutterDeviceManager*"/> - <parameters> - <parameter name="backend" type="ClutterBackend*"/> - </parameters> - </vfunc> - <vfunc name="get_features"> - <return-type type="ClutterFeatureFlags"/> - <parameters> - <parameter name="backend" type="ClutterBackend*"/> - </parameters> - </vfunc> - <vfunc name="init_events"> - <return-type type="void"/> - <parameters> - <parameter name="backend" type="ClutterBackend*"/> - </parameters> - </vfunc> - <vfunc name="init_features"> - <return-type type="void"/> - <parameters> - <parameter name="backend" type="ClutterBackend*"/> - </parameters> - </vfunc> - <vfunc name="post_parse"> - <return-type type="gboolean"/> - <parameters> - <parameter name="backend" type="ClutterBackend*"/> - <parameter name="error" type="GError**"/> - </parameters> - </vfunc> - <vfunc name="pre_parse"> - <return-type type="gboolean"/> - <parameters> - <parameter name="backend" type="ClutterBackend*"/> - <parameter name="error" type="GError**"/> - </parameters> - </vfunc> - <vfunc name="redraw"> - <return-type type="void"/> - <parameters> - <parameter name="backend" type="ClutterBackend*"/> - <parameter name="stage" type="ClutterStage*"/> - </parameters> - </vfunc> - </object> - <object name="ClutterBehaviour" parent="GObject" type-name="ClutterBehaviour" get-type="clutter_behaviour_get_type"> - <implements> - <interface name="ClutterScriptable"/> - </implements> - <method name="actors_foreach" symbol="clutter_behaviour_actors_foreach"> - <return-type type="void"/> - <parameters> - <parameter name="behave" type="ClutterBehaviour*"/> - <parameter name="func" type="ClutterBehaviourForeachFunc"/> - <parameter name="data" type="gpointer"/> - </parameters> - </method> - <method name="apply" symbol="clutter_behaviour_apply"> - <return-type type="void"/> - <parameters> - <parameter name="behave" type="ClutterBehaviour*"/> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </method> - <method name="get_actors" symbol="clutter_behaviour_get_actors"> - <return-type type="GSList*"/> - <parameters> - <parameter name="behave" type="ClutterBehaviour*"/> - </parameters> - </method> - <method name="get_alpha" symbol="clutter_behaviour_get_alpha"> - <return-type type="ClutterAlpha*"/> - <parameters> - <parameter name="behave" type="ClutterBehaviour*"/> - </parameters> - </method> - <method name="get_n_actors" symbol="clutter_behaviour_get_n_actors"> - <return-type type="gint"/> - <parameters> - <parameter name="behave" type="ClutterBehaviour*"/> - </parameters> - </method> - <method name="get_nth_actor" symbol="clutter_behaviour_get_nth_actor"> - <return-type type="ClutterActor*"/> - <parameters> - <parameter name="behave" type="ClutterBehaviour*"/> - <parameter name="index_" type="gint"/> - </parameters> - </method> - <method name="is_applied" symbol="clutter_behaviour_is_applied"> - <return-type type="gboolean"/> - <parameters> - <parameter name="behave" type="ClutterBehaviour*"/> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </method> - <method name="remove" symbol="clutter_behaviour_remove"> - <return-type type="void"/> - <parameters> - <parameter name="behave" type="ClutterBehaviour*"/> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </method> - <method name="remove_all" symbol="clutter_behaviour_remove_all"> - <return-type type="void"/> - <parameters> - <parameter name="behave" type="ClutterBehaviour*"/> - </parameters> - </method> - <method name="set_alpha" symbol="clutter_behaviour_set_alpha"> - <return-type type="void"/> - <parameters> - <parameter name="behave" type="ClutterBehaviour*"/> - <parameter name="alpha" type="ClutterAlpha*"/> - </parameters> - </method> - <property name="alpha" type="ClutterAlpha*" readable="1" writable="1" construct="0" construct-only="0"/> - <signal name="applied" when="FIRST"> - <return-type type="void"/> - <parameters> - <parameter name="behave" type="ClutterBehaviour*"/> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </signal> - <signal name="removed" when="FIRST"> - <return-type type="void"/> - <parameters> - <parameter name="behave" type="ClutterBehaviour*"/> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </signal> - <vfunc name="alpha_notify"> - <return-type type="void"/> - <parameters> - <parameter name="behave" type="ClutterBehaviour*"/> - <parameter name="alpha_value" type="gdouble"/> - </parameters> - </vfunc> - </object> - <object name="ClutterBehaviourDepth" parent="ClutterBehaviour" type-name="ClutterBehaviourDepth" get-type="clutter_behaviour_depth_get_type"> - <implements> - <interface name="ClutterScriptable"/> - </implements> - <method name="get_bounds" symbol="clutter_behaviour_depth_get_bounds"> - <return-type type="void"/> - <parameters> - <parameter name="behaviour" type="ClutterBehaviourDepth*"/> - <parameter name="depth_start" type="gint*"/> - <parameter name="depth_end" type="gint*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_behaviour_depth_new"> - <return-type type="ClutterBehaviour*"/> - <parameters> - <parameter name="alpha" type="ClutterAlpha*"/> - <parameter name="depth_start" type="gint"/> - <parameter name="depth_end" type="gint"/> - </parameters> - </constructor> - <method name="set_bounds" symbol="clutter_behaviour_depth_set_bounds"> - <return-type type="void"/> - <parameters> - <parameter name="behaviour" type="ClutterBehaviourDepth*"/> - <parameter name="depth_start" type="gint"/> - <parameter name="depth_end" type="gint"/> - </parameters> - </method> - <property name="depth-end" type="gint" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="depth-start" type="gint" readable="1" writable="1" construct="0" construct-only="0"/> - </object> - <object name="ClutterBehaviourEllipse" parent="ClutterBehaviour" type-name="ClutterBehaviourEllipse" get-type="clutter_behaviour_ellipse_get_type"> - <implements> - <interface name="ClutterScriptable"/> - </implements> - <method name="get_angle_end" symbol="clutter_behaviour_ellipse_get_angle_end"> - <return-type type="gdouble"/> - <parameters> - <parameter name="self" type="ClutterBehaviourEllipse*"/> - </parameters> - </method> - <method name="get_angle_start" symbol="clutter_behaviour_ellipse_get_angle_start"> - <return-type type="gdouble"/> - <parameters> - <parameter name="self" type="ClutterBehaviourEllipse*"/> - </parameters> - </method> - <method name="get_angle_tilt" symbol="clutter_behaviour_ellipse_get_angle_tilt"> - <return-type type="gdouble"/> - <parameters> - <parameter name="self" type="ClutterBehaviourEllipse*"/> - <parameter name="axis" type="ClutterRotateAxis"/> - </parameters> - </method> - <method name="get_center" symbol="clutter_behaviour_ellipse_get_center"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterBehaviourEllipse*"/> - <parameter name="x" type="gint*"/> - <parameter name="y" type="gint*"/> - </parameters> - </method> - <method name="get_direction" symbol="clutter_behaviour_ellipse_get_direction"> - <return-type type="ClutterRotateDirection"/> - <parameters> - <parameter name="self" type="ClutterBehaviourEllipse*"/> - </parameters> - </method> - <method name="get_height" symbol="clutter_behaviour_ellipse_get_height"> - <return-type type="gint"/> - <parameters> - <parameter name="self" type="ClutterBehaviourEllipse*"/> - </parameters> - </method> - <method name="get_tilt" symbol="clutter_behaviour_ellipse_get_tilt"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterBehaviourEllipse*"/> - <parameter name="angle_tilt_x" type="gdouble*"/> - <parameter name="angle_tilt_y" type="gdouble*"/> - <parameter name="angle_tilt_z" type="gdouble*"/> - </parameters> - </method> - <method name="get_width" symbol="clutter_behaviour_ellipse_get_width"> - <return-type type="gint"/> - <parameters> - <parameter name="self" type="ClutterBehaviourEllipse*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_behaviour_ellipse_new"> - <return-type type="ClutterBehaviour*"/> - <parameters> - <parameter name="alpha" type="ClutterAlpha*"/> - <parameter name="x" type="gint"/> - <parameter name="y" type="gint"/> - <parameter name="width" type="gint"/> - <parameter name="height" type="gint"/> - <parameter name="direction" type="ClutterRotateDirection"/> - <parameter name="start" type="gdouble"/> - <parameter name="end" type="gdouble"/> - </parameters> - </constructor> - <method name="set_angle_end" symbol="clutter_behaviour_ellipse_set_angle_end"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterBehaviourEllipse*"/> - <parameter name="angle_end" type="gdouble"/> - </parameters> - </method> - <method name="set_angle_start" symbol="clutter_behaviour_ellipse_set_angle_start"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterBehaviourEllipse*"/> - <parameter name="angle_start" type="gdouble"/> - </parameters> - </method> - <method name="set_angle_tilt" symbol="clutter_behaviour_ellipse_set_angle_tilt"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterBehaviourEllipse*"/> - <parameter name="axis" type="ClutterRotateAxis"/> - <parameter name="angle_tilt" type="gdouble"/> - </parameters> - </method> - <method name="set_center" symbol="clutter_behaviour_ellipse_set_center"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterBehaviourEllipse*"/> - <parameter name="x" type="gint"/> - <parameter name="y" type="gint"/> - </parameters> - </method> - <method name="set_direction" symbol="clutter_behaviour_ellipse_set_direction"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterBehaviourEllipse*"/> - <parameter name="direction" type="ClutterRotateDirection"/> - </parameters> - </method> - <method name="set_height" symbol="clutter_behaviour_ellipse_set_height"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterBehaviourEllipse*"/> - <parameter name="height" type="gint"/> - </parameters> - </method> - <method name="set_tilt" symbol="clutter_behaviour_ellipse_set_tilt"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterBehaviourEllipse*"/> - <parameter name="angle_tilt_x" type="gdouble"/> - <parameter name="angle_tilt_y" type="gdouble"/> - <parameter name="angle_tilt_z" type="gdouble"/> - </parameters> - </method> - <method name="set_width" symbol="clutter_behaviour_ellipse_set_width"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterBehaviourEllipse*"/> - <parameter name="width" type="gint"/> - </parameters> - </method> - <property name="angle-end" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="angle-start" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="angle-tilt-x" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="angle-tilt-y" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="angle-tilt-z" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="center" type="ClutterKnot*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="direction" type="ClutterRotateDirection" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="height" type="gint" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="width" type="gint" readable="1" writable="1" construct="0" construct-only="0"/> - </object> - <object name="ClutterBehaviourOpacity" parent="ClutterBehaviour" type-name="ClutterBehaviourOpacity" get-type="clutter_behaviour_opacity_get_type"> - <implements> - <interface name="ClutterScriptable"/> - </implements> - <method name="get_bounds" symbol="clutter_behaviour_opacity_get_bounds"> - <return-type type="void"/> - <parameters> - <parameter name="behaviour" type="ClutterBehaviourOpacity*"/> - <parameter name="opacity_start" type="guint8*"/> - <parameter name="opacity_end" type="guint8*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_behaviour_opacity_new"> - <return-type type="ClutterBehaviour*"/> - <parameters> - <parameter name="alpha" type="ClutterAlpha*"/> - <parameter name="opacity_start" type="guint8"/> - <parameter name="opacity_end" type="guint8"/> - </parameters> - </constructor> - <method name="set_bounds" symbol="clutter_behaviour_opacity_set_bounds"> - <return-type type="void"/> - <parameters> - <parameter name="behaviour" type="ClutterBehaviourOpacity*"/> - <parameter name="opacity_start" type="guint8"/> - <parameter name="opacity_end" type="guint8"/> - </parameters> - </method> - <property name="opacity-end" type="guint" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="opacity-start" type="guint" readable="1" writable="1" construct="0" construct-only="0"/> - </object> - <object name="ClutterBehaviourPath" parent="ClutterBehaviour" type-name="ClutterBehaviourPath" get-type="clutter_behaviour_path_get_type"> - <implements> - <interface name="ClutterScriptable"/> - </implements> - <method name="get_path" symbol="clutter_behaviour_path_get_path"> - <return-type type="ClutterPath*"/> - <parameters> - <parameter name="pathb" type="ClutterBehaviourPath*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_behaviour_path_new"> - <return-type type="ClutterBehaviour*"/> - <parameters> - <parameter name="alpha" type="ClutterAlpha*"/> - <parameter name="path" type="ClutterPath*"/> - </parameters> - </constructor> - <constructor name="new_with_description" symbol="clutter_behaviour_path_new_with_description"> - <return-type type="ClutterBehaviour*"/> - <parameters> - <parameter name="alpha" type="ClutterAlpha*"/> - <parameter name="desc" type="gchar*"/> - </parameters> - </constructor> - <constructor name="new_with_knots" symbol="clutter_behaviour_path_new_with_knots"> - <return-type type="ClutterBehaviour*"/> - <parameters> - <parameter name="alpha" type="ClutterAlpha*"/> - <parameter name="knots" type="ClutterKnot*"/> - <parameter name="n_knots" type="guint"/> - </parameters> - </constructor> - <method name="set_path" symbol="clutter_behaviour_path_set_path"> - <return-type type="void"/> - <parameters> - <parameter name="pathb" type="ClutterBehaviourPath*"/> - <parameter name="path" type="ClutterPath*"/> - </parameters> - </method> - <property name="path" type="ClutterPath*" readable="1" writable="1" construct="0" construct-only="0"/> - <signal name="knot-reached" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="pathb" type="ClutterBehaviourPath*"/> - <parameter name="knot_num" type="guint"/> - </parameters> - </signal> - </object> - <object name="ClutterBehaviourRotate" parent="ClutterBehaviour" type-name="ClutterBehaviourRotate" get-type="clutter_behaviour_rotate_get_type"> - <implements> - <interface name="ClutterScriptable"/> - </implements> - <method name="get_axis" symbol="clutter_behaviour_rotate_get_axis"> - <return-type type="ClutterRotateAxis"/> - <parameters> - <parameter name="rotate" type="ClutterBehaviourRotate*"/> - </parameters> - </method> - <method name="get_bounds" symbol="clutter_behaviour_rotate_get_bounds"> - <return-type type="void"/> - <parameters> - <parameter name="rotate" type="ClutterBehaviourRotate*"/> - <parameter name="angle_start" type="gdouble*"/> - <parameter name="angle_end" type="gdouble*"/> - </parameters> - </method> - <method name="get_center" symbol="clutter_behaviour_rotate_get_center"> - <return-type type="void"/> - <parameters> - <parameter name="rotate" type="ClutterBehaviourRotate*"/> - <parameter name="x" type="gint*"/> - <parameter name="y" type="gint*"/> - <parameter name="z" type="gint*"/> - </parameters> - </method> - <method name="get_direction" symbol="clutter_behaviour_rotate_get_direction"> - <return-type type="ClutterRotateDirection"/> - <parameters> - <parameter name="rotate" type="ClutterBehaviourRotate*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_behaviour_rotate_new"> - <return-type type="ClutterBehaviour*"/> - <parameters> - <parameter name="alpha" type="ClutterAlpha*"/> - <parameter name="axis" type="ClutterRotateAxis"/> - <parameter name="direction" type="ClutterRotateDirection"/> - <parameter name="angle_start" type="gdouble"/> - <parameter name="angle_end" type="gdouble"/> - </parameters> - </constructor> - <method name="set_axis" symbol="clutter_behaviour_rotate_set_axis"> - <return-type type="void"/> - <parameters> - <parameter name="rotate" type="ClutterBehaviourRotate*"/> - <parameter name="axis" type="ClutterRotateAxis"/> - </parameters> - </method> - <method name="set_bounds" symbol="clutter_behaviour_rotate_set_bounds"> - <return-type type="void"/> - <parameters> - <parameter name="rotate" type="ClutterBehaviourRotate*"/> - <parameter name="angle_start" type="gdouble"/> - <parameter name="angle_end" type="gdouble"/> - </parameters> - </method> - <method name="set_center" symbol="clutter_behaviour_rotate_set_center"> - <return-type type="void"/> - <parameters> - <parameter name="rotate" type="ClutterBehaviourRotate*"/> - <parameter name="x" type="gint"/> - <parameter name="y" type="gint"/> - <parameter name="z" type="gint"/> - </parameters> - </method> - <method name="set_direction" symbol="clutter_behaviour_rotate_set_direction"> - <return-type type="void"/> - <parameters> - <parameter name="rotate" type="ClutterBehaviourRotate*"/> - <parameter name="direction" type="ClutterRotateDirection"/> - </parameters> - </method> - <property name="angle-end" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="angle-start" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="axis" type="ClutterRotateAxis" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="center-x" type="gint" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="center-y" type="gint" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="center-z" type="gint" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="direction" type="ClutterRotateDirection" readable="1" writable="1" construct="0" construct-only="0"/> - </object> - <object name="ClutterBehaviourScale" parent="ClutterBehaviour" type-name="ClutterBehaviourScale" get-type="clutter_behaviour_scale_get_type"> - <implements> - <interface name="ClutterScriptable"/> - </implements> - <method name="get_bounds" symbol="clutter_behaviour_scale_get_bounds"> - <return-type type="void"/> - <parameters> - <parameter name="scale" type="ClutterBehaviourScale*"/> - <parameter name="x_scale_start" type="gdouble*"/> - <parameter name="y_scale_start" type="gdouble*"/> - <parameter name="x_scale_end" type="gdouble*"/> - <parameter name="y_scale_end" type="gdouble*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_behaviour_scale_new"> - <return-type type="ClutterBehaviour*"/> - <parameters> - <parameter name="alpha" type="ClutterAlpha*"/> - <parameter name="x_scale_start" type="gdouble"/> - <parameter name="y_scale_start" type="gdouble"/> - <parameter name="x_scale_end" type="gdouble"/> - <parameter name="y_scale_end" type="gdouble"/> - </parameters> - </constructor> - <method name="set_bounds" symbol="clutter_behaviour_scale_set_bounds"> - <return-type type="void"/> - <parameters> - <parameter name="scale" type="ClutterBehaviourScale*"/> - <parameter name="x_scale_start" type="gdouble"/> - <parameter name="y_scale_start" type="gdouble"/> - <parameter name="x_scale_end" type="gdouble"/> - <parameter name="y_scale_end" type="gdouble"/> - </parameters> - </method> - <property name="x-scale-end" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="x-scale-start" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="y-scale-end" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="y-scale-start" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/> - </object> - <object name="ClutterBinLayout" parent="ClutterLayoutManager" type-name="ClutterBinLayout" get-type="clutter_bin_layout_get_type"> - <method name="add" symbol="clutter_bin_layout_add"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterBinLayout*"/> - <parameter name="child" type="ClutterActor*"/> - <parameter name="x_align" type="ClutterBinAlignment"/> - <parameter name="y_align" type="ClutterBinAlignment"/> - </parameters> - </method> - <method name="get_alignment" symbol="clutter_bin_layout_get_alignment"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterBinLayout*"/> - <parameter name="child" type="ClutterActor*"/> - <parameter name="x_align" type="ClutterBinAlignment*"/> - <parameter name="y_align" type="ClutterBinAlignment*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_bin_layout_new"> - <return-type type="ClutterLayoutManager*"/> - <parameters> - <parameter name="x_align" type="ClutterBinAlignment"/> - <parameter name="y_align" type="ClutterBinAlignment"/> - </parameters> - </constructor> - <method name="set_alignment" symbol="clutter_bin_layout_set_alignment"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterBinLayout*"/> - <parameter name="child" type="ClutterActor*"/> - <parameter name="x_align" type="ClutterBinAlignment"/> - <parameter name="y_align" type="ClutterBinAlignment"/> - </parameters> - </method> - <property name="x-align" type="ClutterBinAlignment" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="y-align" type="ClutterBinAlignment" readable="1" writable="1" construct="0" construct-only="0"/> - </object> - <object name="ClutterBindingPool" parent="GObject" type-name="ClutterBindingPool" get-type="clutter_binding_pool_get_type"> - <method name="activate" symbol="clutter_binding_pool_activate"> - <return-type type="gboolean"/> - <parameters> - <parameter name="pool" type="ClutterBindingPool*"/> - <parameter name="key_val" type="guint"/> - <parameter name="modifiers" type="ClutterModifierType"/> - <parameter name="gobject" type="GObject*"/> - </parameters> - </method> - <method name="block_action" symbol="clutter_binding_pool_block_action"> - <return-type type="void"/> - <parameters> - <parameter name="pool" type="ClutterBindingPool*"/> - <parameter name="action_name" type="gchar*"/> - </parameters> - </method> - <method name="find" symbol="clutter_binding_pool_find"> - <return-type type="ClutterBindingPool*"/> - <parameters> - <parameter name="name" type="gchar*"/> - </parameters> - </method> - <method name="find_action" symbol="clutter_binding_pool_find_action"> - <return-type type="gchar*"/> - <parameters> - <parameter name="pool" type="ClutterBindingPool*"/> - <parameter name="key_val" type="guint"/> - <parameter name="modifiers" type="ClutterModifierType"/> - </parameters> - </method> - <method name="get_for_class" symbol="clutter_binding_pool_get_for_class"> - <return-type type="ClutterBindingPool*"/> - <parameters> - <parameter name="klass" type="gpointer"/> - </parameters> - </method> - <method name="install_action" symbol="clutter_binding_pool_install_action"> - <return-type type="void"/> - <parameters> - <parameter name="pool" type="ClutterBindingPool*"/> - <parameter name="action_name" type="gchar*"/> - <parameter name="key_val" type="guint"/> - <parameter name="modifiers" type="ClutterModifierType"/> - <parameter name="callback" type="GCallback"/> - <parameter name="data" type="gpointer"/> - <parameter name="notify" type="GDestroyNotify"/> - </parameters> - </method> - <method name="install_closure" symbol="clutter_binding_pool_install_closure"> - <return-type type="void"/> - <parameters> - <parameter name="pool" type="ClutterBindingPool*"/> - <parameter name="action_name" type="gchar*"/> - <parameter name="key_val" type="guint"/> - <parameter name="modifiers" type="ClutterModifierType"/> - <parameter name="closure" type="GClosure*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_binding_pool_new"> - <return-type type="ClutterBindingPool*"/> - <parameters> - <parameter name="name" type="gchar*"/> - </parameters> - </constructor> - <method name="override_action" symbol="clutter_binding_pool_override_action"> - <return-type type="void"/> - <parameters> - <parameter name="pool" type="ClutterBindingPool*"/> - <parameter name="key_val" type="guint"/> - <parameter name="modifiers" type="ClutterModifierType"/> - <parameter name="callback" type="GCallback"/> - <parameter name="data" type="gpointer"/> - <parameter name="notify" type="GDestroyNotify"/> - </parameters> - </method> - <method name="override_closure" symbol="clutter_binding_pool_override_closure"> - <return-type type="void"/> - <parameters> - <parameter name="pool" type="ClutterBindingPool*"/> - <parameter name="key_val" type="guint"/> - <parameter name="modifiers" type="ClutterModifierType"/> - <parameter name="closure" type="GClosure*"/> - </parameters> - </method> - <method name="remove_action" symbol="clutter_binding_pool_remove_action"> - <return-type type="void"/> - <parameters> - <parameter name="pool" type="ClutterBindingPool*"/> - <parameter name="key_val" type="guint"/> - <parameter name="modifiers" type="ClutterModifierType"/> - </parameters> - </method> - <method name="unblock_action" symbol="clutter_binding_pool_unblock_action"> - <return-type type="void"/> - <parameters> - <parameter name="pool" type="ClutterBindingPool*"/> - <parameter name="action_name" type="gchar*"/> - </parameters> - </method> - <property name="name" type="char*" readable="1" writable="1" construct="0" construct-only="1"/> - </object> - <object name="ClutterBox" parent="ClutterActor" type-name="ClutterBox" get-type="clutter_box_get_type"> - <implements> - <interface name="ClutterScriptable"/> - <interface name="ClutterContainer"/> - </implements> - <method name="get_color" symbol="clutter_box_get_color"> - <return-type type="void"/> - <parameters> - <parameter name="box" type="ClutterBox*"/> - <parameter name="color" type="ClutterColor*"/> - </parameters> - </method> - <method name="get_layout_manager" symbol="clutter_box_get_layout_manager"> - <return-type type="ClutterLayoutManager*"/> - <parameters> - <parameter name="box" type="ClutterBox*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_box_new"> - <return-type type="ClutterActor*"/> - <parameters> - <parameter name="manager" type="ClutterLayoutManager*"/> - </parameters> - </constructor> - <method name="pack" symbol="clutter_box_pack"> - <return-type type="void"/> - <parameters> - <parameter name="box" type="ClutterBox*"/> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="first_property" type="gchar*"/> - </parameters> - </method> - <method name="pack_after" symbol="clutter_box_pack_after"> - <return-type type="void"/> - <parameters> - <parameter name="box" type="ClutterBox*"/> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="sibling" type="ClutterActor*"/> - <parameter name="first_property" type="gchar*"/> - </parameters> - </method> - <method name="pack_at" symbol="clutter_box_pack_at"> - <return-type type="void"/> - <parameters> - <parameter name="box" type="ClutterBox*"/> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="position" type="gint"/> - <parameter name="first_property" type="gchar*"/> - </parameters> - </method> - <method name="pack_before" symbol="clutter_box_pack_before"> - <return-type type="void"/> - <parameters> - <parameter name="box" type="ClutterBox*"/> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="sibling" type="ClutterActor*"/> - <parameter name="first_property" type="gchar*"/> - </parameters> - </method> - <method name="packv" symbol="clutter_box_packv"> - <return-type type="void"/> - <parameters> - <parameter name="box" type="ClutterBox*"/> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="n_properties" type="guint"/> - <parameter name="properties" type="gchar*[]"/> - <parameter name="values" type="GValue*"/> - </parameters> - </method> - <method name="set_color" symbol="clutter_box_set_color"> - <return-type type="void"/> - <parameters> - <parameter name="box" type="ClutterBox*"/> - <parameter name="color" type="ClutterColor*"/> - </parameters> - </method> - <method name="set_layout_manager" symbol="clutter_box_set_layout_manager"> - <return-type type="void"/> - <parameters> - <parameter name="box" type="ClutterBox*"/> - <parameter name="manager" type="ClutterLayoutManager*"/> - </parameters> - </method> - <property name="color" type="ClutterColor*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="color-set" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="layout-manager" type="ClutterLayoutManager*" readable="1" writable="1" construct="1" construct-only="0"/> - <vfunc name="clutter_padding_1"> - <return-type type="void"/> - </vfunc> - <vfunc name="clutter_padding_2"> - <return-type type="void"/> - </vfunc> - <vfunc name="clutter_padding_3"> - <return-type type="void"/> - </vfunc> - <vfunc name="clutter_padding_4"> - <return-type type="void"/> - </vfunc> - <vfunc name="clutter_padding_5"> - <return-type type="void"/> - </vfunc> - <vfunc name="clutter_padding_6"> - <return-type type="void"/> - </vfunc> - </object> - <object name="ClutterBoxLayout" parent="ClutterLayoutManager" type-name="ClutterBoxLayout" get-type="clutter_box_layout_get_type"> - <method name="get_alignment" symbol="clutter_box_layout_get_alignment"> - <return-type type="void"/> - <parameters> - <parameter name="layout" type="ClutterBoxLayout*"/> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="x_align" type="ClutterBoxAlignment*"/> - <parameter name="y_align" type="ClutterBoxAlignment*"/> - </parameters> - </method> - <method name="get_easing_duration" symbol="clutter_box_layout_get_easing_duration"> - <return-type type="guint"/> - <parameters> - <parameter name="layout" type="ClutterBoxLayout*"/> - </parameters> - </method> - <method name="get_easing_mode" symbol="clutter_box_layout_get_easing_mode"> - <return-type type="gulong"/> - <parameters> - <parameter name="layout" type="ClutterBoxLayout*"/> - </parameters> - </method> - <method name="get_expand" symbol="clutter_box_layout_get_expand"> - <return-type type="gboolean"/> - <parameters> - <parameter name="layout" type="ClutterBoxLayout*"/> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </method> - <method name="get_fill" symbol="clutter_box_layout_get_fill"> - <return-type type="void"/> - <parameters> - <parameter name="layout" type="ClutterBoxLayout*"/> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="x_fill" type="gboolean*"/> - <parameter name="y_fill" type="gboolean*"/> - </parameters> - </method> - <method name="get_pack_start" symbol="clutter_box_layout_get_pack_start"> - <return-type type="gboolean"/> - <parameters> - <parameter name="layout" type="ClutterBoxLayout*"/> - </parameters> - </method> - <method name="get_spacing" symbol="clutter_box_layout_get_spacing"> - <return-type type="guint"/> - <parameters> - <parameter name="layout" type="ClutterBoxLayout*"/> - </parameters> - </method> - <method name="get_use_animations" symbol="clutter_box_layout_get_use_animations"> - <return-type type="gboolean"/> - <parameters> - <parameter name="layout" type="ClutterBoxLayout*"/> - </parameters> - </method> - <method name="get_vertical" symbol="clutter_box_layout_get_vertical"> - <return-type type="gboolean"/> - <parameters> - <parameter name="layout" type="ClutterBoxLayout*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_box_layout_new"> - <return-type type="ClutterLayoutManager*"/> - </constructor> - <method name="pack" symbol="clutter_box_layout_pack"> - <return-type type="void"/> - <parameters> - <parameter name="layout" type="ClutterBoxLayout*"/> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="expand" type="gboolean"/> - <parameter name="x_fill" type="gboolean"/> - <parameter name="y_fill" type="gboolean"/> - <parameter name="x_align" type="ClutterBoxAlignment"/> - <parameter name="y_align" type="ClutterBoxAlignment"/> - </parameters> - </method> - <method name="set_alignment" symbol="clutter_box_layout_set_alignment"> - <return-type type="void"/> - <parameters> - <parameter name="layout" type="ClutterBoxLayout*"/> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="x_align" type="ClutterBoxAlignment"/> - <parameter name="y_align" type="ClutterBoxAlignment"/> - </parameters> - </method> - <method name="set_easing_duration" symbol="clutter_box_layout_set_easing_duration"> - <return-type type="void"/> - <parameters> - <parameter name="layout" type="ClutterBoxLayout*"/> - <parameter name="msecs" type="guint"/> - </parameters> - </method> - <method name="set_easing_mode" symbol="clutter_box_layout_set_easing_mode"> - <return-type type="void"/> - <parameters> - <parameter name="layout" type="ClutterBoxLayout*"/> - <parameter name="mode" type="gulong"/> - </parameters> - </method> - <method name="set_expand" symbol="clutter_box_layout_set_expand"> - <return-type type="void"/> - <parameters> - <parameter name="layout" type="ClutterBoxLayout*"/> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="expand" type="gboolean"/> - </parameters> - </method> - <method name="set_fill" symbol="clutter_box_layout_set_fill"> - <return-type type="void"/> - <parameters> - <parameter name="layout" type="ClutterBoxLayout*"/> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="x_fill" type="gboolean"/> - <parameter name="y_fill" type="gboolean"/> - </parameters> - </method> - <method name="set_pack_start" symbol="clutter_box_layout_set_pack_start"> - <return-type type="void"/> - <parameters> - <parameter name="layout" type="ClutterBoxLayout*"/> - <parameter name="pack_start" type="gboolean"/> - </parameters> - </method> - <method name="set_spacing" symbol="clutter_box_layout_set_spacing"> - <return-type type="void"/> - <parameters> - <parameter name="layout" type="ClutterBoxLayout*"/> - <parameter name="spacing" type="guint"/> - </parameters> - </method> - <method name="set_use_animations" symbol="clutter_box_layout_set_use_animations"> - <return-type type="void"/> - <parameters> - <parameter name="layout" type="ClutterBoxLayout*"/> - <parameter name="animate" type="gboolean"/> - </parameters> - </method> - <method name="set_vertical" symbol="clutter_box_layout_set_vertical"> - <return-type type="void"/> - <parameters> - <parameter name="layout" type="ClutterBoxLayout*"/> - <parameter name="vertical" type="gboolean"/> - </parameters> - </method> - <property name="easing-duration" type="guint" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="easing-mode" type="gulong" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="pack-start" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="spacing" type="guint" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="use-animations" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="vertical" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - </object> - <object name="ClutterCairoTexture" parent="ClutterTexture" type-name="ClutterCairoTexture" get-type="clutter_cairo_texture_get_type"> - <implements> - <interface name="ClutterScriptable"/> - </implements> - <method name="clear" symbol="clutter_cairo_texture_clear"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterCairoTexture*"/> - </parameters> - </method> - <method name="create" symbol="clutter_cairo_texture_create"> - <return-type type="cairo_t*"/> - <parameters> - <parameter name="self" type="ClutterCairoTexture*"/> - </parameters> - </method> - <method name="create_region" symbol="clutter_cairo_texture_create_region"> - <return-type type="cairo_t*"/> - <parameters> - <parameter name="self" type="ClutterCairoTexture*"/> - <parameter name="x_offset" type="gint"/> - <parameter name="y_offset" type="gint"/> - <parameter name="width" type="gint"/> - <parameter name="height" type="gint"/> - </parameters> - </method> - <method name="get_surface_size" symbol="clutter_cairo_texture_get_surface_size"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterCairoTexture*"/> - <parameter name="width" type="guint*"/> - <parameter name="height" type="guint*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_cairo_texture_new"> - <return-type type="ClutterActor*"/> - <parameters> - <parameter name="width" type="guint"/> - <parameter name="height" type="guint"/> - </parameters> - </constructor> - <method name="set_surface_size" symbol="clutter_cairo_texture_set_surface_size"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterCairoTexture*"/> - <parameter name="width" type="guint"/> - <parameter name="height" type="guint"/> - </parameters> - </method> - <property name="surface-height" type="guint" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="surface-width" type="guint" readable="1" writable="1" construct="0" construct-only="0"/> - </object> - <object name="ClutterChildMeta" parent="GObject" type-name="ClutterChildMeta" get-type="clutter_child_meta_get_type"> - <method name="get_actor" symbol="clutter_child_meta_get_actor"> - <return-type type="ClutterActor*"/> - <parameters> - <parameter name="data" type="ClutterChildMeta*"/> - </parameters> - </method> - <method name="get_container" symbol="clutter_child_meta_get_container"> - <return-type type="ClutterContainer*"/> - <parameters> - <parameter name="data" type="ClutterChildMeta*"/> - </parameters> - </method> - <property name="actor" type="ClutterActor*" readable="1" writable="1" construct="0" construct-only="1"/> - <property name="container" type="ClutterContainer*" readable="1" writable="1" construct="0" construct-only="1"/> - <field name="container" type="ClutterContainer*"/> - <field name="actor" type="ClutterActor*"/> - </object> - <object name="ClutterClone" parent="ClutterActor" type-name="ClutterClone" get-type="clutter_clone_get_type"> - <implements> - <interface name="ClutterScriptable"/> - </implements> - <method name="get_source" symbol="clutter_clone_get_source"> - <return-type type="ClutterActor*"/> - <parameters> - <parameter name="clone" type="ClutterClone*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_clone_new"> - <return-type type="ClutterActor*"/> - <parameters> - <parameter name="source" type="ClutterActor*"/> - </parameters> - </constructor> - <method name="set_source" symbol="clutter_clone_set_source"> - <return-type type="void"/> - <parameters> - <parameter name="clone" type="ClutterClone*"/> - <parameter name="source" type="ClutterActor*"/> - </parameters> - </method> - <property name="source" type="ClutterActor*" readable="1" writable="1" construct="1" construct-only="0"/> - </object> - <object name="ClutterDeviceManager" parent="GObject" type-name="ClutterDeviceManager" get-type="clutter_device_manager_get_type"> - <method name="get_core_device" symbol="clutter_device_manager_get_core_device"> - <return-type type="ClutterInputDevice*"/> - <parameters> - <parameter name="device_manager" type="ClutterDeviceManager*"/> - <parameter name="device_type" type="ClutterInputDeviceType"/> - </parameters> - </method> - <method name="get_default" symbol="clutter_device_manager_get_default"> - <return-type type="ClutterDeviceManager*"/> - </method> - <method name="get_device" symbol="clutter_device_manager_get_device"> - <return-type type="ClutterInputDevice*"/> - <parameters> - <parameter name="device_manager" type="ClutterDeviceManager*"/> - <parameter name="device_id" type="gint"/> - </parameters> - </method> - <method name="list_devices" symbol="clutter_device_manager_list_devices"> - <return-type type="GSList*"/> - <parameters> - <parameter name="device_manager" type="ClutterDeviceManager*"/> - </parameters> - </method> - <method name="peek_devices" symbol="clutter_device_manager_peek_devices"> - <return-type type="GSList*"/> - <parameters> - <parameter name="device_manager" type="ClutterDeviceManager*"/> - </parameters> - </method> - <property name="backend" type="ClutterBackend*" readable="1" writable="1" construct="0" construct-only="1"/> - <signal name="device-added" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="object" type="ClutterDeviceManager*"/> - <parameter name="p0" type="ClutterInputDevice*"/> - </parameters> - </signal> - <signal name="device-removed" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="object" type="ClutterDeviceManager*"/> - <parameter name="p0" type="ClutterInputDevice*"/> - </parameters> - </signal> - <vfunc name="add_device"> - <return-type type="void"/> - <parameters> - <parameter name="manager" type="ClutterDeviceManager*"/> - <parameter name="device" type="ClutterInputDevice*"/> - </parameters> - </vfunc> - <vfunc name="get_core_device"> - <return-type type="ClutterInputDevice*"/> - <parameters> - <parameter name="manager" type="ClutterDeviceManager*"/> - <parameter name="type" type="ClutterInputDeviceType"/> - </parameters> - </vfunc> - <vfunc name="get_device"> - <return-type type="ClutterInputDevice*"/> - <parameters> - <parameter name="manager" type="ClutterDeviceManager*"/> - <parameter name="id" type="gint"/> - </parameters> - </vfunc> - <vfunc name="get_devices"> - <return-type type="GSList*"/> - <parameters> - <parameter name="manager" type="ClutterDeviceManager*"/> - </parameters> - </vfunc> - <vfunc name="remove_device"> - <return-type type="void"/> - <parameters> - <parameter name="manager" type="ClutterDeviceManager*"/> - <parameter name="device" type="ClutterInputDevice*"/> - </parameters> - </vfunc> - </object> - <object name="ClutterFixedLayout" parent="ClutterLayoutManager" type-name="ClutterFixedLayout" get-type="clutter_fixed_layout_get_type"> - <constructor name="new" symbol="clutter_fixed_layout_new"> - <return-type type="ClutterLayoutManager*"/> - </constructor> - </object> - <object name="ClutterFlowLayout" parent="ClutterLayoutManager" type-name="ClutterFlowLayout" get-type="clutter_flow_layout_get_type"> - <method name="get_column_spacing" symbol="clutter_flow_layout_get_column_spacing"> - <return-type type="gfloat"/> - <parameters> - <parameter name="layout" type="ClutterFlowLayout*"/> - </parameters> - </method> - <method name="get_column_width" symbol="clutter_flow_layout_get_column_width"> - <return-type type="void"/> - <parameters> - <parameter name="layout" type="ClutterFlowLayout*"/> - <parameter name="min_width" type="gfloat*"/> - <parameter name="max_width" type="gfloat*"/> - </parameters> - </method> - <method name="get_homogeneous" symbol="clutter_flow_layout_get_homogeneous"> - <return-type type="gboolean"/> - <parameters> - <parameter name="layout" type="ClutterFlowLayout*"/> - </parameters> - </method> - <method name="get_orientation" symbol="clutter_flow_layout_get_orientation"> - <return-type type="ClutterFlowOrientation"/> - <parameters> - <parameter name="layout" type="ClutterFlowLayout*"/> - </parameters> - </method> - <method name="get_row_height" symbol="clutter_flow_layout_get_row_height"> - <return-type type="void"/> - <parameters> - <parameter name="layout" type="ClutterFlowLayout*"/> - <parameter name="min_height" type="gfloat*"/> - <parameter name="max_height" type="gfloat*"/> - </parameters> - </method> - <method name="get_row_spacing" symbol="clutter_flow_layout_get_row_spacing"> - <return-type type="gfloat"/> - <parameters> - <parameter name="layout" type="ClutterFlowLayout*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_flow_layout_new"> - <return-type type="ClutterLayoutManager*"/> - <parameters> - <parameter name="orientation" type="ClutterFlowOrientation"/> - </parameters> - </constructor> - <method name="set_column_spacing" symbol="clutter_flow_layout_set_column_spacing"> - <return-type type="void"/> - <parameters> - <parameter name="layout" type="ClutterFlowLayout*"/> - <parameter name="spacing" type="gfloat"/> - </parameters> - </method> - <method name="set_column_width" symbol="clutter_flow_layout_set_column_width"> - <return-type type="void"/> - <parameters> - <parameter name="layout" type="ClutterFlowLayout*"/> - <parameter name="min_width" type="gfloat"/> - <parameter name="max_width" type="gfloat"/> - </parameters> - </method> - <method name="set_homogeneous" symbol="clutter_flow_layout_set_homogeneous"> - <return-type type="void"/> - <parameters> - <parameter name="layout" type="ClutterFlowLayout*"/> - <parameter name="homogeneous" type="gboolean"/> - </parameters> - </method> - <method name="set_orientation" symbol="clutter_flow_layout_set_orientation"> - <return-type type="void"/> - <parameters> - <parameter name="layout" type="ClutterFlowLayout*"/> - <parameter name="orientation" type="ClutterFlowOrientation"/> - </parameters> - </method> - <method name="set_row_height" symbol="clutter_flow_layout_set_row_height"> - <return-type type="void"/> - <parameters> - <parameter name="layout" type="ClutterFlowLayout*"/> - <parameter name="min_height" type="gfloat"/> - <parameter name="max_height" type="gfloat"/> - </parameters> - </method> - <method name="set_row_spacing" symbol="clutter_flow_layout_set_row_spacing"> - <return-type type="void"/> - <parameters> - <parameter name="layout" type="ClutterFlowLayout*"/> - <parameter name="spacing" type="gfloat"/> - </parameters> - </method> - <property name="column-spacing" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="homogeneous" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="max-column-width" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="max-row-height" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="min-column-width" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="min-row-height" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="orientation" type="ClutterFlowOrientation" readable="1" writable="1" construct="1" construct-only="0"/> - <property name="row-spacing" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/> - </object> - <object name="ClutterGroup" parent="ClutterActor" type-name="ClutterGroup" get-type="clutter_group_get_type"> - <implements> - <interface name="ClutterScriptable"/> - <interface name="ClutterContainer"/> - </implements> - <method name="get_n_children" symbol="clutter_group_get_n_children"> - <return-type type="gint"/> - <parameters> - <parameter name="self" type="ClutterGroup*"/> - </parameters> - </method> - <method name="get_nth_child" symbol="clutter_group_get_nth_child"> - <return-type type="ClutterActor*"/> - <parameters> - <parameter name="self" type="ClutterGroup*"/> - <parameter name="index_" type="gint"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_group_new"> - <return-type type="ClutterActor*"/> - </constructor> - <method name="remove_all" symbol="clutter_group_remove_all"> - <return-type type="void"/> - <parameters> - <parameter name="group" type="ClutterGroup*"/> - </parameters> - </method> - </object> - <object name="ClutterInputDevice" parent="GObject" type-name="ClutterInputDevice" get-type="clutter_input_device_get_type"> - <method name="get_device_coords" symbol="clutter_input_device_get_device_coords"> - <return-type type="void"/> - <parameters> - <parameter name="device" type="ClutterInputDevice*"/> - <parameter name="x" type="gint*"/> - <parameter name="y" type="gint*"/> - </parameters> - </method> - <method name="get_device_id" symbol="clutter_input_device_get_device_id"> - <return-type type="gint"/> - <parameters> - <parameter name="device" type="ClutterInputDevice*"/> - </parameters> - </method> - <method name="get_device_name" symbol="clutter_input_device_get_device_name"> - <return-type type="gchar*"/> - <parameters> - <parameter name="device" type="ClutterInputDevice*"/> - </parameters> - </method> - <method name="get_device_type" symbol="clutter_input_device_get_device_type"> - <return-type type="ClutterInputDeviceType"/> - <parameters> - <parameter name="device" type="ClutterInputDevice*"/> - </parameters> - </method> - <method name="get_pointer_actor" symbol="clutter_input_device_get_pointer_actor"> - <return-type type="ClutterActor*"/> - <parameters> - <parameter name="device" type="ClutterInputDevice*"/> - </parameters> - </method> - <method name="get_pointer_stage" symbol="clutter_input_device_get_pointer_stage"> - <return-type type="ClutterStage*"/> - <parameters> - <parameter name="device" type="ClutterInputDevice*"/> - </parameters> - </method> - <method name="update_from_event" symbol="clutter_input_device_update_from_event"> - <return-type type="void"/> - <parameters> - <parameter name="device" type="ClutterInputDevice*"/> - <parameter name="event" type="ClutterEvent*"/> - <parameter name="update_stage" type="gboolean"/> - </parameters> - </method> - <property name="device-type" type="ClutterInputDeviceType" readable="1" writable="1" construct="0" construct-only="1"/> - <property name="id" type="gint" readable="1" writable="1" construct="0" construct-only="1"/> - <property name="name" type="char*" readable="1" writable="1" construct="0" construct-only="1"/> - </object> - <object name="ClutterInterval" parent="GInitiallyUnowned" type-name="ClutterInterval" get-type="clutter_interval_get_type"> - <method name="clone" symbol="clutter_interval_clone"> - <return-type type="ClutterInterval*"/> - <parameters> - <parameter name="interval" type="ClutterInterval*"/> - </parameters> - </method> - <method name="compute_value" symbol="clutter_interval_compute_value"> - <return-type type="gboolean"/> - <parameters> - <parameter name="interval" type="ClutterInterval*"/> - <parameter name="factor" type="gdouble"/> - <parameter name="value" type="GValue*"/> - </parameters> - </method> - <method name="get_final_value" symbol="clutter_interval_get_final_value"> - <return-type type="void"/> - <parameters> - <parameter name="interval" type="ClutterInterval*"/> - <parameter name="value" type="GValue*"/> - </parameters> - </method> - <method name="get_initial_value" symbol="clutter_interval_get_initial_value"> - <return-type type="void"/> - <parameters> - <parameter name="interval" type="ClutterInterval*"/> - <parameter name="value" type="GValue*"/> - </parameters> - </method> - <method name="get_interval" symbol="clutter_interval_get_interval"> - <return-type type="void"/> - <parameters> - <parameter name="interval" type="ClutterInterval*"/> - </parameters> - </method> - <method name="get_value_type" symbol="clutter_interval_get_value_type"> - <return-type type="GType"/> - <parameters> - <parameter name="interval" type="ClutterInterval*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_interval_new"> - <return-type type="ClutterInterval*"/> - <parameters> - <parameter name="gtype" type="GType"/> - </parameters> - </constructor> - <constructor name="new_with_values" symbol="clutter_interval_new_with_values"> - <return-type type="ClutterInterval*"/> - <parameters> - <parameter name="gtype" type="GType"/> - <parameter name="initial" type="GValue*"/> - <parameter name="final" type="GValue*"/> - </parameters> - </constructor> - <method name="peek_final_value" symbol="clutter_interval_peek_final_value"> - <return-type type="GValue*"/> - <parameters> - <parameter name="interval" type="ClutterInterval*"/> - </parameters> - </method> - <method name="peek_initial_value" symbol="clutter_interval_peek_initial_value"> - <return-type type="GValue*"/> - <parameters> - <parameter name="interval" type="ClutterInterval*"/> - </parameters> - </method> - <method name="register_progress_func" symbol="clutter_interval_register_progress_func"> - <return-type type="void"/> - <parameters> - <parameter name="value_type" type="GType"/> - <parameter name="func" type="ClutterProgressFunc"/> - </parameters> - </method> - <method name="set_final_value" symbol="clutter_interval_set_final_value"> - <return-type type="void"/> - <parameters> - <parameter name="interval" type="ClutterInterval*"/> - <parameter name="value" type="GValue*"/> - </parameters> - </method> - <method name="set_initial_value" symbol="clutter_interval_set_initial_value"> - <return-type type="void"/> - <parameters> - <parameter name="interval" type="ClutterInterval*"/> - <parameter name="value" type="GValue*"/> - </parameters> - </method> - <method name="set_interval" symbol="clutter_interval_set_interval"> - <return-type type="void"/> - <parameters> - <parameter name="interval" type="ClutterInterval*"/> - </parameters> - </method> - <method name="validate" symbol="clutter_interval_validate"> - <return-type type="gboolean"/> - <parameters> - <parameter name="interval" type="ClutterInterval*"/> - <parameter name="pspec" type="GParamSpec*"/> - </parameters> - </method> - <property name="value-type" type="GType" readable="1" writable="1" construct="0" construct-only="1"/> - <vfunc name="compute_value"> - <return-type type="gboolean"/> - <parameters> - <parameter name="interval" type="ClutterInterval*"/> - <parameter name="factor" type="gdouble"/> - <parameter name="value" type="GValue*"/> - </parameters> - </vfunc> - <vfunc name="validate"> - <return-type type="gboolean"/> - <parameters> - <parameter name="interval" type="ClutterInterval*"/> - <parameter name="pspec" type="GParamSpec*"/> - </parameters> - </vfunc> - </object> - <object name="ClutterLayoutManager" parent="GInitiallyUnowned" type-name="ClutterLayoutManager" get-type="clutter_layout_manager_get_type"> - <method name="allocate" symbol="clutter_layout_manager_allocate"> - <return-type type="void"/> - <parameters> - <parameter name="manager" type="ClutterLayoutManager*"/> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="allocation" type="ClutterActorBox*"/> - <parameter name="flags" type="ClutterAllocationFlags"/> - </parameters> - </method> - <method name="begin_animation" symbol="clutter_layout_manager_begin_animation"> - <return-type type="ClutterAlpha*"/> - <parameters> - <parameter name="manager" type="ClutterLayoutManager*"/> - <parameter name="duration" type="guint"/> - <parameter name="mode" type="gulong"/> - </parameters> - </method> - <method name="child_get" symbol="clutter_layout_manager_child_get"> - <return-type type="void"/> - <parameters> - <parameter name="manager" type="ClutterLayoutManager*"/> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="first_property" type="gchar*"/> - </parameters> - </method> - <method name="child_get_property" symbol="clutter_layout_manager_child_get_property"> - <return-type type="void"/> - <parameters> - <parameter name="manager" type="ClutterLayoutManager*"/> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="property_name" type="gchar*"/> - <parameter name="value" type="GValue*"/> - </parameters> - </method> - <method name="child_set" symbol="clutter_layout_manager_child_set"> - <return-type type="void"/> - <parameters> - <parameter name="manager" type="ClutterLayoutManager*"/> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="first_property" type="gchar*"/> - </parameters> - </method> - <method name="child_set_property" symbol="clutter_layout_manager_child_set_property"> - <return-type type="void"/> - <parameters> - <parameter name="manager" type="ClutterLayoutManager*"/> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="property_name" type="gchar*"/> - <parameter name="value" type="GValue*"/> - </parameters> - </method> - <method name="end_animation" symbol="clutter_layout_manager_end_animation"> - <return-type type="void"/> - <parameters> - <parameter name="manager" type="ClutterLayoutManager*"/> - </parameters> - </method> - <method name="find_child_property" symbol="clutter_layout_manager_find_child_property"> - <return-type type="GParamSpec*"/> - <parameters> - <parameter name="manager" type="ClutterLayoutManager*"/> - <parameter name="name" type="gchar*"/> - </parameters> - </method> - <method name="get_animation_progress" symbol="clutter_layout_manager_get_animation_progress"> - <return-type type="gdouble"/> - <parameters> - <parameter name="manager" type="ClutterLayoutManager*"/> - </parameters> - </method> - <method name="get_child_meta" symbol="clutter_layout_manager_get_child_meta"> - <return-type type="ClutterLayoutMeta*"/> - <parameters> - <parameter name="manager" type="ClutterLayoutManager*"/> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </method> - <method name="get_preferred_height" symbol="clutter_layout_manager_get_preferred_height"> - <return-type type="void"/> - <parameters> - <parameter name="manager" type="ClutterLayoutManager*"/> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="for_width" type="gfloat"/> - <parameter name="min_height_p" type="gfloat*"/> - <parameter name="nat_height_p" type="gfloat*"/> - </parameters> - </method> - <method name="get_preferred_width" symbol="clutter_layout_manager_get_preferred_width"> - <return-type type="void"/> - <parameters> - <parameter name="manager" type="ClutterLayoutManager*"/> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="for_height" type="gfloat"/> - <parameter name="min_width_p" type="gfloat*"/> - <parameter name="nat_width_p" type="gfloat*"/> - </parameters> - </method> - <method name="layout_changed" symbol="clutter_layout_manager_layout_changed"> - <return-type type="void"/> - <parameters> - <parameter name="manager" type="ClutterLayoutManager*"/> - </parameters> - </method> - <method name="list_child_properties" symbol="clutter_layout_manager_list_child_properties"> - <return-type type="GParamSpec**"/> - <parameters> - <parameter name="manager" type="ClutterLayoutManager*"/> - <parameter name="n_pspecs" type="guint*"/> - </parameters> - </method> - <method name="set_container" symbol="clutter_layout_manager_set_container"> - <return-type type="void"/> - <parameters> - <parameter name="manager" type="ClutterLayoutManager*"/> - <parameter name="container" type="ClutterContainer*"/> - </parameters> - </method> - <signal name="layout-changed" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="manager" type="ClutterLayoutManager*"/> - </parameters> - </signal> - <vfunc name="allocate"> - <return-type type="void"/> - <parameters> - <parameter name="manager" type="ClutterLayoutManager*"/> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="allocation" type="ClutterActorBox*"/> - <parameter name="flags" type="ClutterAllocationFlags"/> - </parameters> - </vfunc> - <vfunc name="begin_animation"> - <return-type type="ClutterAlpha*"/> - <parameters> - <parameter name="manager" type="ClutterLayoutManager*"/> - <parameter name="duration" type="guint"/> - <parameter name="mode" type="gulong"/> - </parameters> - </vfunc> - <vfunc name="create_child_meta"> - <return-type type="ClutterLayoutMeta*"/> - <parameters> - <parameter name="manager" type="ClutterLayoutManager*"/> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </vfunc> - <vfunc name="end_animation"> - <return-type type="void"/> - <parameters> - <parameter name="manager" type="ClutterLayoutManager*"/> - </parameters> - </vfunc> - <vfunc name="get_animation_progress"> - <return-type type="gdouble"/> - <parameters> - <parameter name="manager" type="ClutterLayoutManager*"/> - </parameters> - </vfunc> - <vfunc name="get_child_meta_type"> - <return-type type="GType"/> - <parameters> - <parameter name="manager" type="ClutterLayoutManager*"/> - </parameters> - </vfunc> - <vfunc name="get_preferred_height"> - <return-type type="void"/> - <parameters> - <parameter name="manager" type="ClutterLayoutManager*"/> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="for_width" type="gfloat"/> - <parameter name="minimum_height_p" type="gfloat*"/> - <parameter name="natural_height_p" type="gfloat*"/> - </parameters> - </vfunc> - <vfunc name="get_preferred_width"> - <return-type type="void"/> - <parameters> - <parameter name="manager" type="ClutterLayoutManager*"/> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="for_height" type="gfloat"/> - <parameter name="minimum_width_p" type="gfloat*"/> - <parameter name="natural_width_p" type="gfloat*"/> - </parameters> - </vfunc> - <vfunc name="set_container"> - <return-type type="void"/> - <parameters> - <parameter name="manager" type="ClutterLayoutManager*"/> - <parameter name="container" type="ClutterContainer*"/> - </parameters> - </vfunc> - <field name="dummy" type="gpointer"/> - </object> - <object name="ClutterLayoutMeta" parent="ClutterChildMeta" type-name="ClutterLayoutMeta" get-type="clutter_layout_meta_get_type"> - <method name="get_manager" symbol="clutter_layout_meta_get_manager"> - <return-type type="ClutterLayoutManager*"/> - <parameters> - <parameter name="data" type="ClutterLayoutMeta*"/> - </parameters> - </method> - <property name="manager" type="ClutterLayoutManager*" readable="1" writable="1" construct="0" construct-only="1"/> - <field name="manager" type="ClutterLayoutManager*"/> - <field name="dummy0" type="gint32"/> - <field name="dummy1" type="gpointer"/> - </object> - <object name="ClutterListModel" parent="ClutterModel" type-name="ClutterListModel" get-type="clutter_list_model_get_type"> - <implements> - <interface name="ClutterScriptable"/> - </implements> - <constructor name="new" symbol="clutter_list_model_new"> - <return-type type="ClutterModel*"/> - <parameters> - <parameter name="n_columns" type="guint"/> - </parameters> - </constructor> - <constructor name="newv" symbol="clutter_list_model_newv"> - <return-type type="ClutterModel*"/> - <parameters> - <parameter name="n_columns" type="guint"/> - <parameter name="types" type="GType*"/> - <parameter name="names" type="gchar*[]"/> - </parameters> - </constructor> - </object> - <object name="ClutterModel" parent="GObject" type-name="ClutterModel" get-type="clutter_model_get_type"> - <implements> - <interface name="ClutterScriptable"/> - </implements> - <method name="append" symbol="clutter_model_append"> - <return-type type="void"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - </parameters> - </method> - <method name="appendv" symbol="clutter_model_appendv"> - <return-type type="void"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="n_columns" type="guint"/> - <parameter name="columns" type="guint*"/> - <parameter name="values" type="GValue*"/> - </parameters> - </method> - <method name="filter_iter" symbol="clutter_model_filter_iter"> - <return-type type="gboolean"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="iter" type="ClutterModelIter*"/> - </parameters> - </method> - <method name="filter_row" symbol="clutter_model_filter_row"> - <return-type type="gboolean"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="row" type="guint"/> - </parameters> - </method> - <method name="foreach" symbol="clutter_model_foreach"> - <return-type type="void"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="func" type="ClutterModelForeachFunc"/> - <parameter name="user_data" type="gpointer"/> - </parameters> - </method> - <method name="get_column_name" symbol="clutter_model_get_column_name"> - <return-type type="gchar*"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="column" type="guint"/> - </parameters> - </method> - <method name="get_column_type" symbol="clutter_model_get_column_type"> - <return-type type="GType"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="column" type="guint"/> - </parameters> - </method> - <method name="get_filter_set" symbol="clutter_model_get_filter_set"> - <return-type type="gboolean"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - </parameters> - </method> - <method name="get_first_iter" symbol="clutter_model_get_first_iter"> - <return-type type="ClutterModelIter*"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - </parameters> - </method> - <method name="get_iter_at_row" symbol="clutter_model_get_iter_at_row"> - <return-type type="ClutterModelIter*"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="row" type="guint"/> - </parameters> - </method> - <method name="get_last_iter" symbol="clutter_model_get_last_iter"> - <return-type type="ClutterModelIter*"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - </parameters> - </method> - <method name="get_n_columns" symbol="clutter_model_get_n_columns"> - <return-type type="guint"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - </parameters> - </method> - <method name="get_n_rows" symbol="clutter_model_get_n_rows"> - <return-type type="guint"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - </parameters> - </method> - <method name="get_sorting_column" symbol="clutter_model_get_sorting_column"> - <return-type type="gint"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - </parameters> - </method> - <method name="insert" symbol="clutter_model_insert"> - <return-type type="void"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="row" type="guint"/> - </parameters> - </method> - <method name="insert_value" symbol="clutter_model_insert_value"> - <return-type type="void"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="row" type="guint"/> - <parameter name="column" type="guint"/> - <parameter name="value" type="GValue*"/> - </parameters> - </method> - <method name="insertv" symbol="clutter_model_insertv"> - <return-type type="void"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="row" type="guint"/> - <parameter name="n_columns" type="guint"/> - <parameter name="columns" type="guint*"/> - <parameter name="values" type="GValue*"/> - </parameters> - </method> - <method name="prepend" symbol="clutter_model_prepend"> - <return-type type="void"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - </parameters> - </method> - <method name="prependv" symbol="clutter_model_prependv"> - <return-type type="void"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="n_columns" type="guint"/> - <parameter name="columns" type="guint*"/> - <parameter name="values" type="GValue*"/> - </parameters> - </method> - <method name="remove" symbol="clutter_model_remove"> - <return-type type="void"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="row" type="guint"/> - </parameters> - </method> - <method name="resort" symbol="clutter_model_resort"> - <return-type type="void"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - </parameters> - </method> - <method name="set_filter" symbol="clutter_model_set_filter"> - <return-type type="void"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="func" type="ClutterModelFilterFunc"/> - <parameter name="user_data" type="gpointer"/> - <parameter name="notify" type="GDestroyNotify"/> - </parameters> - </method> - <method name="set_names" symbol="clutter_model_set_names"> - <return-type type="void"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="n_columns" type="guint"/> - <parameter name="names" type="gchar*[]"/> - </parameters> - </method> - <method name="set_sort" symbol="clutter_model_set_sort"> - <return-type type="void"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="column" type="guint"/> - <parameter name="func" type="ClutterModelSortFunc"/> - <parameter name="user_data" type="gpointer"/> - <parameter name="notify" type="GDestroyNotify"/> - </parameters> - </method> - <method name="set_sorting_column" symbol="clutter_model_set_sorting_column"> - <return-type type="void"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="column" type="gint"/> - </parameters> - </method> - <method name="set_types" symbol="clutter_model_set_types"> - <return-type type="void"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="n_columns" type="guint"/> - <parameter name="types" type="GType*"/> - </parameters> - </method> - <property name="filter-set" type="gboolean" readable="1" writable="0" construct="0" construct-only="0"/> - <signal name="filter-changed" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - </parameters> - </signal> - <signal name="row-added" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="iter" type="ClutterModelIter*"/> - </parameters> - </signal> - <signal name="row-changed" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="iter" type="ClutterModelIter*"/> - </parameters> - </signal> - <signal name="row-removed" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="iter" type="ClutterModelIter*"/> - </parameters> - </signal> - <signal name="sort-changed" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - </parameters> - </signal> - <vfunc name="get_column_name"> - <return-type type="gchar*"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="column" type="guint"/> - </parameters> - </vfunc> - <vfunc name="get_column_type"> - <return-type type="GType"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="column" type="guint"/> - </parameters> - </vfunc> - <vfunc name="get_iter_at_row"> - <return-type type="ClutterModelIter*"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="row" type="guint"/> - </parameters> - </vfunc> - <vfunc name="get_n_columns"> - <return-type type="guint"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - </parameters> - </vfunc> - <vfunc name="get_n_rows"> - <return-type type="guint"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - </parameters> - </vfunc> - <vfunc name="insert_row"> - <return-type type="ClutterModelIter*"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="index_" type="gint"/> - </parameters> - </vfunc> - <vfunc name="remove_row"> - <return-type type="void"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="row" type="guint"/> - </parameters> - </vfunc> - <vfunc name="resort"> - <return-type type="void"/> - <parameters> - <parameter name="model" type="ClutterModel*"/> - <parameter name="func" type="ClutterModelSortFunc"/> - <parameter name="data" type="gpointer"/> - </parameters> - </vfunc> - </object> - <object name="ClutterModelIter" parent="GObject" type-name="ClutterModelIter" get-type="clutter_model_iter_get_type"> - <method name="copy" symbol="clutter_model_iter_copy"> - <return-type type="ClutterModelIter*"/> - <parameters> - <parameter name="iter" type="ClutterModelIter*"/> - </parameters> - </method> - <method name="get" symbol="clutter_model_iter_get"> - <return-type type="void"/> - <parameters> - <parameter name="iter" type="ClutterModelIter*"/> - </parameters> - </method> - <method name="get_model" symbol="clutter_model_iter_get_model"> - <return-type type="ClutterModel*"/> - <parameters> - <parameter name="iter" type="ClutterModelIter*"/> - </parameters> - </method> - <method name="get_row" symbol="clutter_model_iter_get_row"> - <return-type type="guint"/> - <parameters> - <parameter name="iter" type="ClutterModelIter*"/> - </parameters> - </method> - <method name="get_valist" symbol="clutter_model_iter_get_valist"> - <return-type type="void"/> - <parameters> - <parameter name="iter" type="ClutterModelIter*"/> - <parameter name="args" type="va_list"/> - </parameters> - </method> - <method name="get_value" symbol="clutter_model_iter_get_value"> - <return-type type="void"/> - <parameters> - <parameter name="iter" type="ClutterModelIter*"/> - <parameter name="column" type="guint"/> - <parameter name="value" type="GValue*"/> - </parameters> - </method> - <method name="is_first" symbol="clutter_model_iter_is_first"> - <return-type type="gboolean"/> - <parameters> - <parameter name="iter" type="ClutterModelIter*"/> - </parameters> - </method> - <method name="is_last" symbol="clutter_model_iter_is_last"> - <return-type type="gboolean"/> - <parameters> - <parameter name="iter" type="ClutterModelIter*"/> - </parameters> - </method> - <method name="next" symbol="clutter_model_iter_next"> - <return-type type="ClutterModelIter*"/> - <parameters> - <parameter name="iter" type="ClutterModelIter*"/> - </parameters> - </method> - <method name="prev" symbol="clutter_model_iter_prev"> - <return-type type="ClutterModelIter*"/> - <parameters> - <parameter name="iter" type="ClutterModelIter*"/> - </parameters> - </method> - <method name="set" symbol="clutter_model_iter_set"> - <return-type type="void"/> - <parameters> - <parameter name="iter" type="ClutterModelIter*"/> - </parameters> - </method> - <method name="set_valist" symbol="clutter_model_iter_set_valist"> - <return-type type="void"/> - <parameters> - <parameter name="iter" type="ClutterModelIter*"/> - <parameter name="args" type="va_list"/> - </parameters> - </method> - <method name="set_value" symbol="clutter_model_iter_set_value"> - <return-type type="void"/> - <parameters> - <parameter name="iter" type="ClutterModelIter*"/> - <parameter name="column" type="guint"/> - <parameter name="value" type="GValue*"/> - </parameters> - </method> - <property name="model" type="ClutterModel*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="row" type="guint" readable="1" writable="1" construct="0" construct-only="0"/> - <vfunc name="copy"> - <return-type type="ClutterModelIter*"/> - <parameters> - <parameter name="iter" type="ClutterModelIter*"/> - </parameters> - </vfunc> - <vfunc name="get_model"> - <return-type type="ClutterModel*"/> - <parameters> - <parameter name="iter" type="ClutterModelIter*"/> - </parameters> - </vfunc> - <vfunc name="get_row"> - <return-type type="guint"/> - <parameters> - <parameter name="iter" type="ClutterModelIter*"/> - </parameters> - </vfunc> - <vfunc name="get_value"> - <return-type type="void"/> - <parameters> - <parameter name="iter" type="ClutterModelIter*"/> - <parameter name="column" type="guint"/> - <parameter name="value" type="GValue*"/> - </parameters> - </vfunc> - <vfunc name="is_first"> - <return-type type="gboolean"/> - <parameters> - <parameter name="iter" type="ClutterModelIter*"/> - </parameters> - </vfunc> - <vfunc name="is_last"> - <return-type type="gboolean"/> - <parameters> - <parameter name="iter" type="ClutterModelIter*"/> - </parameters> - </vfunc> - <vfunc name="next"> - <return-type type="ClutterModelIter*"/> - <parameters> - <parameter name="iter" type="ClutterModelIter*"/> - </parameters> - </vfunc> - <vfunc name="prev"> - <return-type type="ClutterModelIter*"/> - <parameters> - <parameter name="iter" type="ClutterModelIter*"/> - </parameters> - </vfunc> - <vfunc name="set_value"> - <return-type type="void"/> - <parameters> - <parameter name="iter" type="ClutterModelIter*"/> - <parameter name="column" type="guint"/> - <parameter name="value" type="GValue*"/> - </parameters> - </vfunc> - </object> - <object name="ClutterPath" parent="GInitiallyUnowned" type-name="ClutterPath" get-type="clutter_path_get_type"> - <method name="add_cairo_path" symbol="clutter_path_add_cairo_path"> - <return-type type="void"/> - <parameters> - <parameter name="path" type="ClutterPath*"/> - <parameter name="cpath" type="cairo_path_t*"/> - </parameters> - </method> - <method name="add_close" symbol="clutter_path_add_close"> - <return-type type="void"/> - <parameters> - <parameter name="path" type="ClutterPath*"/> - </parameters> - </method> - <method name="add_curve_to" symbol="clutter_path_add_curve_to"> - <return-type type="void"/> - <parameters> - <parameter name="path" type="ClutterPath*"/> - <parameter name="x_1" type="gint"/> - <parameter name="y_1" type="gint"/> - <parameter name="x_2" type="gint"/> - <parameter name="y_2" type="gint"/> - <parameter name="x_3" type="gint"/> - <parameter name="y_3" type="gint"/> - </parameters> - </method> - <method name="add_line_to" symbol="clutter_path_add_line_to"> - <return-type type="void"/> - <parameters> - <parameter name="path" type="ClutterPath*"/> - <parameter name="x" type="gint"/> - <parameter name="y" type="gint"/> - </parameters> - </method> - <method name="add_move_to" symbol="clutter_path_add_move_to"> - <return-type type="void"/> - <parameters> - <parameter name="path" type="ClutterPath*"/> - <parameter name="x" type="gint"/> - <parameter name="y" type="gint"/> - </parameters> - </method> - <method name="add_node" symbol="clutter_path_add_node"> - <return-type type="void"/> - <parameters> - <parameter name="path" type="ClutterPath*"/> - <parameter name="node" type="ClutterPathNode*"/> - </parameters> - </method> - <method name="add_rel_curve_to" symbol="clutter_path_add_rel_curve_to"> - <return-type type="void"/> - <parameters> - <parameter name="path" type="ClutterPath*"/> - <parameter name="x_1" type="gint"/> - <parameter name="y_1" type="gint"/> - <parameter name="x_2" type="gint"/> - <parameter name="y_2" type="gint"/> - <parameter name="x_3" type="gint"/> - <parameter name="y_3" type="gint"/> - </parameters> - </method> - <method name="add_rel_line_to" symbol="clutter_path_add_rel_line_to"> - <return-type type="void"/> - <parameters> - <parameter name="path" type="ClutterPath*"/> - <parameter name="x" type="gint"/> - <parameter name="y" type="gint"/> - </parameters> - </method> - <method name="add_rel_move_to" symbol="clutter_path_add_rel_move_to"> - <return-type type="void"/> - <parameters> - <parameter name="path" type="ClutterPath*"/> - <parameter name="x" type="gint"/> - <parameter name="y" type="gint"/> - </parameters> - </method> - <method name="add_string" symbol="clutter_path_add_string"> - <return-type type="gboolean"/> - <parameters> - <parameter name="path" type="ClutterPath*"/> - <parameter name="str" type="gchar*"/> - </parameters> - </method> - <method name="clear" symbol="clutter_path_clear"> - <return-type type="void"/> - <parameters> - <parameter name="path" type="ClutterPath*"/> - </parameters> - </method> - <method name="foreach" symbol="clutter_path_foreach"> - <return-type type="void"/> - <parameters> - <parameter name="path" type="ClutterPath*"/> - <parameter name="callback" type="ClutterPathCallback"/> - <parameter name="user_data" type="gpointer"/> - </parameters> - </method> - <method name="get_description" symbol="clutter_path_get_description"> - <return-type type="gchar*"/> - <parameters> - <parameter name="path" type="ClutterPath*"/> - </parameters> - </method> - <method name="get_length" symbol="clutter_path_get_length"> - <return-type type="guint"/> - <parameters> - <parameter name="path" type="ClutterPath*"/> - </parameters> - </method> - <method name="get_n_nodes" symbol="clutter_path_get_n_nodes"> - <return-type type="guint"/> - <parameters> - <parameter name="path" type="ClutterPath*"/> - </parameters> - </method> - <method name="get_node" symbol="clutter_path_get_node"> - <return-type type="void"/> - <parameters> - <parameter name="path" type="ClutterPath*"/> - <parameter name="index_" type="guint"/> - <parameter name="node" type="ClutterPathNode*"/> - </parameters> - </method> - <method name="get_nodes" symbol="clutter_path_get_nodes"> - <return-type type="GSList*"/> - <parameters> - <parameter name="path" type="ClutterPath*"/> - </parameters> - </method> - <method name="get_position" symbol="clutter_path_get_position"> - <return-type type="guint"/> - <parameters> - <parameter name="path" type="ClutterPath*"/> - <parameter name="progress" type="gdouble"/> - <parameter name="position" type="ClutterKnot*"/> - </parameters> - </method> - <method name="insert_node" symbol="clutter_path_insert_node"> - <return-type type="void"/> - <parameters> - <parameter name="path" type="ClutterPath*"/> - <parameter name="index_" type="gint"/> - <parameter name="node" type="ClutterPathNode*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_path_new"> - <return-type type="ClutterPath*"/> - </constructor> - <constructor name="new_with_description" symbol="clutter_path_new_with_description"> - <return-type type="ClutterPath*"/> - <parameters> - <parameter name="desc" type="gchar*"/> - </parameters> - </constructor> - <method name="remove_node" symbol="clutter_path_remove_node"> - <return-type type="void"/> - <parameters> - <parameter name="path" type="ClutterPath*"/> - <parameter name="index_" type="guint"/> - </parameters> - </method> - <method name="replace_node" symbol="clutter_path_replace_node"> - <return-type type="void"/> - <parameters> - <parameter name="path" type="ClutterPath*"/> - <parameter name="index_" type="guint"/> - <parameter name="node" type="ClutterPathNode*"/> - </parameters> - </method> - <method name="set_description" symbol="clutter_path_set_description"> - <return-type type="gboolean"/> - <parameters> - <parameter name="path" type="ClutterPath*"/> - <parameter name="str" type="gchar*"/> - </parameters> - </method> - <method name="to_cairo_path" symbol="clutter_path_to_cairo_path"> - <return-type type="void"/> - <parameters> - <parameter name="path" type="ClutterPath*"/> - <parameter name="cr" type="cairo_t*"/> - </parameters> - </method> - <property name="description" type="char*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="length" type="guint" readable="1" writable="0" construct="0" construct-only="0"/> - </object> - <object name="ClutterRectangle" parent="ClutterActor" type-name="ClutterRectangle" get-type="clutter_rectangle_get_type"> - <implements> - <interface name="ClutterScriptable"/> - </implements> - <method name="get_border_color" symbol="clutter_rectangle_get_border_color"> - <return-type type="void"/> - <parameters> - <parameter name="rectangle" type="ClutterRectangle*"/> - <parameter name="color" type="ClutterColor*"/> - </parameters> - </method> - <method name="get_border_width" symbol="clutter_rectangle_get_border_width"> - <return-type type="guint"/> - <parameters> - <parameter name="rectangle" type="ClutterRectangle*"/> - </parameters> - </method> - <method name="get_color" symbol="clutter_rectangle_get_color"> - <return-type type="void"/> - <parameters> - <parameter name="rectangle" type="ClutterRectangle*"/> - <parameter name="color" type="ClutterColor*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_rectangle_new"> - <return-type type="ClutterActor*"/> - </constructor> - <constructor name="new_with_color" symbol="clutter_rectangle_new_with_color"> - <return-type type="ClutterActor*"/> - <parameters> - <parameter name="color" type="ClutterColor*"/> - </parameters> - </constructor> - <method name="set_border_color" symbol="clutter_rectangle_set_border_color"> - <return-type type="void"/> - <parameters> - <parameter name="rectangle" type="ClutterRectangle*"/> - <parameter name="color" type="ClutterColor*"/> - </parameters> - </method> - <method name="set_border_width" symbol="clutter_rectangle_set_border_width"> - <return-type type="void"/> - <parameters> - <parameter name="rectangle" type="ClutterRectangle*"/> - <parameter name="width" type="guint"/> - </parameters> - </method> - <method name="set_color" symbol="clutter_rectangle_set_color"> - <return-type type="void"/> - <parameters> - <parameter name="rectangle" type="ClutterRectangle*"/> - <parameter name="color" type="ClutterColor*"/> - </parameters> - </method> - <property name="border-color" type="ClutterColor*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="border-width" type="guint" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="color" type="ClutterColor*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="has-border" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - </object> - <object name="ClutterScore" parent="GObject" type-name="ClutterScore" get-type="clutter_score_get_type"> - <method name="append" symbol="clutter_score_append"> - <return-type type="gulong"/> - <parameters> - <parameter name="score" type="ClutterScore*"/> - <parameter name="parent" type="ClutterTimeline*"/> - <parameter name="timeline" type="ClutterTimeline*"/> - </parameters> - </method> - <method name="append_at_marker" symbol="clutter_score_append_at_marker"> - <return-type type="gulong"/> - <parameters> - <parameter name="score" type="ClutterScore*"/> - <parameter name="parent" type="ClutterTimeline*"/> - <parameter name="marker_name" type="gchar*"/> - <parameter name="timeline" type="ClutterTimeline*"/> - </parameters> - </method> - <method name="get_loop" symbol="clutter_score_get_loop"> - <return-type type="gboolean"/> - <parameters> - <parameter name="score" type="ClutterScore*"/> - </parameters> - </method> - <method name="get_timeline" symbol="clutter_score_get_timeline"> - <return-type type="ClutterTimeline*"/> - <parameters> - <parameter name="score" type="ClutterScore*"/> - <parameter name="id" type="gulong"/> - </parameters> - </method> - <method name="is_playing" symbol="clutter_score_is_playing"> - <return-type type="gboolean"/> - <parameters> - <parameter name="score" type="ClutterScore*"/> - </parameters> - </method> - <method name="list_timelines" symbol="clutter_score_list_timelines"> - <return-type type="GSList*"/> - <parameters> - <parameter name="score" type="ClutterScore*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_score_new"> - <return-type type="ClutterScore*"/> - </constructor> - <method name="pause" symbol="clutter_score_pause"> - <return-type type="void"/> - <parameters> - <parameter name="score" type="ClutterScore*"/> - </parameters> - </method> - <method name="remove" symbol="clutter_score_remove"> - <return-type type="void"/> - <parameters> - <parameter name="score" type="ClutterScore*"/> - <parameter name="id" type="gulong"/> - </parameters> - </method> - <method name="remove_all" symbol="clutter_score_remove_all"> - <return-type type="void"/> - <parameters> - <parameter name="score" type="ClutterScore*"/> - </parameters> - </method> - <method name="rewind" symbol="clutter_score_rewind"> - <return-type type="void"/> - <parameters> - <parameter name="score" type="ClutterScore*"/> - </parameters> - </method> - <method name="set_loop" symbol="clutter_score_set_loop"> - <return-type type="void"/> - <parameters> - <parameter name="score" type="ClutterScore*"/> - <parameter name="loop" type="gboolean"/> - </parameters> - </method> - <method name="start" symbol="clutter_score_start"> - <return-type type="void"/> - <parameters> - <parameter name="score" type="ClutterScore*"/> - </parameters> - </method> - <method name="stop" symbol="clutter_score_stop"> - <return-type type="void"/> - <parameters> - <parameter name="score" type="ClutterScore*"/> - </parameters> - </method> - <property name="loop" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <signal name="completed" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="score" type="ClutterScore*"/> - </parameters> - </signal> - <signal name="paused" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="score" type="ClutterScore*"/> - </parameters> - </signal> - <signal name="started" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="score" type="ClutterScore*"/> - </parameters> - </signal> - <signal name="timeline-completed" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="score" type="ClutterScore*"/> - <parameter name="timeline" type="ClutterTimeline*"/> - </parameters> - </signal> - <signal name="timeline-started" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="score" type="ClutterScore*"/> - <parameter name="timeline" type="ClutterTimeline*"/> - </parameters> - </signal> - </object> - <object name="ClutterScript" parent="GObject" type-name="ClutterScript" get-type="clutter_script_get_type"> - <method name="add_search_paths" symbol="clutter_script_add_search_paths"> - <return-type type="void"/> - <parameters> - <parameter name="script" type="ClutterScript*"/> - <parameter name="paths" type="gchar*[]"/> - <parameter name="n_paths" type="gsize"/> - </parameters> - </method> - <method name="connect_signals" symbol="clutter_script_connect_signals"> - <return-type type="void"/> - <parameters> - <parameter name="script" type="ClutterScript*"/> - <parameter name="user_data" type="gpointer"/> - </parameters> - </method> - <method name="connect_signals_full" symbol="clutter_script_connect_signals_full"> - <return-type type="void"/> - <parameters> - <parameter name="script" type="ClutterScript*"/> - <parameter name="func" type="ClutterScriptConnectFunc"/> - <parameter name="user_data" type="gpointer"/> - </parameters> - </method> - <method name="ensure_objects" symbol="clutter_script_ensure_objects"> - <return-type type="void"/> - <parameters> - <parameter name="script" type="ClutterScript*"/> - </parameters> - </method> - <method name="error_quark" symbol="clutter_script_error_quark"> - <return-type type="GQuark"/> - </method> - <method name="get_object" symbol="clutter_script_get_object"> - <return-type type="GObject*"/> - <parameters> - <parameter name="script" type="ClutterScript*"/> - <parameter name="name" type="gchar*"/> - </parameters> - </method> - <method name="get_objects" symbol="clutter_script_get_objects"> - <return-type type="gint"/> - <parameters> - <parameter name="script" type="ClutterScript*"/> - <parameter name="first_name" type="gchar*"/> - </parameters> - </method> - <method name="get_type_from_name" symbol="clutter_script_get_type_from_name"> - <return-type type="GType"/> - <parameters> - <parameter name="script" type="ClutterScript*"/> - <parameter name="type_name" type="gchar*"/> - </parameters> - </method> - <method name="list_objects" symbol="clutter_script_list_objects"> - <return-type type="GList*"/> - <parameters> - <parameter name="script" type="ClutterScript*"/> - </parameters> - </method> - <method name="load_from_data" symbol="clutter_script_load_from_data"> - <return-type type="guint"/> - <parameters> - <parameter name="script" type="ClutterScript*"/> - <parameter name="data" type="gchar*"/> - <parameter name="length" type="gssize"/> - <parameter name="error" type="GError**"/> - </parameters> - </method> - <method name="load_from_file" symbol="clutter_script_load_from_file"> - <return-type type="guint"/> - <parameters> - <parameter name="script" type="ClutterScript*"/> - <parameter name="filename" type="gchar*"/> - <parameter name="error" type="GError**"/> - </parameters> - </method> - <method name="lookup_filename" symbol="clutter_script_lookup_filename"> - <return-type type="gchar*"/> - <parameters> - <parameter name="script" type="ClutterScript*"/> - <parameter name="filename" type="gchar*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_script_new"> - <return-type type="ClutterScript*"/> - </constructor> - <method name="unmerge_objects" symbol="clutter_script_unmerge_objects"> - <return-type type="void"/> - <parameters> - <parameter name="script" type="ClutterScript*"/> - <parameter name="merge_id" type="guint"/> - </parameters> - </method> - <property name="filename" type="char*" readable="1" writable="0" construct="0" construct-only="0"/> - <property name="filename-set" type="gboolean" readable="1" writable="0" construct="0" construct-only="0"/> - <vfunc name="get_type_from_name"> - <return-type type="GType"/> - <parameters> - <parameter name="script" type="ClutterScript*"/> - <parameter name="type_name" type="gchar*"/> - </parameters> - </vfunc> - </object> - <object name="ClutterShader" parent="GObject" type-name="ClutterShader" get-type="clutter_shader_get_type"> - <method name="compile" symbol="clutter_shader_compile"> - <return-type type="gboolean"/> - <parameters> - <parameter name="shader" type="ClutterShader*"/> - <parameter name="error" type="GError**"/> - </parameters> - </method> - <method name="error_quark" symbol="clutter_shader_error_quark"> - <return-type type="GQuark"/> - </method> - <method name="get_cogl_fragment_shader" symbol="clutter_shader_get_cogl_fragment_shader"> - <return-type type="CoglHandle"/> - <parameters> - <parameter name="shader" type="ClutterShader*"/> - </parameters> - </method> - <method name="get_cogl_program" symbol="clutter_shader_get_cogl_program"> - <return-type type="CoglHandle"/> - <parameters> - <parameter name="shader" type="ClutterShader*"/> - </parameters> - </method> - <method name="get_cogl_vertex_shader" symbol="clutter_shader_get_cogl_vertex_shader"> - <return-type type="CoglHandle"/> - <parameters> - <parameter name="shader" type="ClutterShader*"/> - </parameters> - </method> - <method name="get_fragment_source" symbol="clutter_shader_get_fragment_source"> - <return-type type="gchar*"/> - <parameters> - <parameter name="shader" type="ClutterShader*"/> - </parameters> - </method> - <method name="get_is_enabled" symbol="clutter_shader_get_is_enabled"> - <return-type type="gboolean"/> - <parameters> - <parameter name="shader" type="ClutterShader*"/> - </parameters> - </method> - <method name="get_vertex_source" symbol="clutter_shader_get_vertex_source"> - <return-type type="gchar*"/> - <parameters> - <parameter name="shader" type="ClutterShader*"/> - </parameters> - </method> - <method name="is_compiled" symbol="clutter_shader_is_compiled"> - <return-type type="gboolean"/> - <parameters> - <parameter name="shader" type="ClutterShader*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_shader_new"> - <return-type type="ClutterShader*"/> - </constructor> - <method name="release" symbol="clutter_shader_release"> - <return-type type="void"/> - <parameters> - <parameter name="shader" type="ClutterShader*"/> - </parameters> - </method> - <method name="set_fragment_source" symbol="clutter_shader_set_fragment_source"> - <return-type type="void"/> - <parameters> - <parameter name="shader" type="ClutterShader*"/> - <parameter name="data" type="gchar*"/> - <parameter name="length" type="gssize"/> - </parameters> - </method> - <method name="set_is_enabled" symbol="clutter_shader_set_is_enabled"> - <return-type type="void"/> - <parameters> - <parameter name="shader" type="ClutterShader*"/> - <parameter name="enabled" type="gboolean"/> - </parameters> - </method> - <method name="set_uniform" symbol="clutter_shader_set_uniform"> - <return-type type="void"/> - <parameters> - <parameter name="shader" type="ClutterShader*"/> - <parameter name="name" type="gchar*"/> - <parameter name="value" type="GValue*"/> - </parameters> - </method> - <method name="set_vertex_source" symbol="clutter_shader_set_vertex_source"> - <return-type type="void"/> - <parameters> - <parameter name="shader" type="ClutterShader*"/> - <parameter name="data" type="gchar*"/> - <parameter name="length" type="gssize"/> - </parameters> - </method> - <property name="compiled" type="gboolean" readable="1" writable="0" construct="0" construct-only="0"/> - <property name="enabled" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="fragment-source" type="char*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="vertex-source" type="char*" readable="1" writable="1" construct="0" construct-only="0"/> - </object> - <object name="ClutterStage" parent="ClutterGroup" type-name="ClutterStage" get-type="clutter_stage_get_type"> - <implements> - <interface name="ClutterScriptable"/> - <interface name="ClutterContainer"/> - </implements> - <method name="ensure_current" symbol="clutter_stage_ensure_current"> - <return-type type="void"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - </parameters> - </method> - <method name="ensure_redraw" symbol="clutter_stage_ensure_redraw"> - <return-type type="void"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - </parameters> - </method> - <method name="ensure_viewport" symbol="clutter_stage_ensure_viewport"> - <return-type type="void"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - </parameters> - </method> - <method name="event" symbol="clutter_stage_event"> - <return-type type="gboolean"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </method> - <method name="get_actor_at_pos" symbol="clutter_stage_get_actor_at_pos"> - <return-type type="ClutterActor*"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - <parameter name="pick_mode" type="ClutterPickMode"/> - <parameter name="x" type="gint"/> - <parameter name="y" type="gint"/> - </parameters> - </method> - <method name="get_color" symbol="clutter_stage_get_color"> - <return-type type="void"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - <parameter name="color" type="ClutterColor*"/> - </parameters> - </method> - <method name="get_default" symbol="clutter_stage_get_default"> - <return-type type="ClutterActor*"/> - </method> - <method name="get_fog" symbol="clutter_stage_get_fog"> - <return-type type="void"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - <parameter name="fog" type="ClutterFog*"/> - </parameters> - </method> - <method name="get_fullscreen" symbol="clutter_stage_get_fullscreen"> - <return-type type="gboolean"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - </parameters> - </method> - <method name="get_key_focus" symbol="clutter_stage_get_key_focus"> - <return-type type="ClutterActor*"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - </parameters> - </method> - <method name="get_minimum_size" symbol="clutter_stage_get_minimum_size"> - <return-type type="void"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - <parameter name="width" type="guint*"/> - <parameter name="height" type="guint*"/> - </parameters> - </method> - <method name="get_perspective" symbol="clutter_stage_get_perspective"> - <return-type type="void"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - <parameter name="perspective" type="ClutterPerspective*"/> - </parameters> - </method> - <method name="get_throttle_motion_events" symbol="clutter_stage_get_throttle_motion_events"> - <return-type type="gboolean"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - </parameters> - </method> - <method name="get_title" symbol="clutter_stage_get_title"> - <return-type type="gchar*"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - </parameters> - </method> - <method name="get_use_alpha" symbol="clutter_stage_get_use_alpha"> - <return-type type="gboolean"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - </parameters> - </method> - <method name="get_use_fog" symbol="clutter_stage_get_use_fog"> - <return-type type="gboolean"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - </parameters> - </method> - <method name="get_user_resizable" symbol="clutter_stage_get_user_resizable"> - <return-type type="gboolean"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - </parameters> - </method> - <method name="hide_cursor" symbol="clutter_stage_hide_cursor"> - <return-type type="void"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - </parameters> - </method> - <method name="is_default" symbol="clutter_stage_is_default"> - <return-type type="gboolean"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_stage_new"> - <return-type type="ClutterActor*"/> - </constructor> - <method name="queue_redraw" symbol="clutter_stage_queue_redraw"> - <return-type type="void"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - </parameters> - </method> - <method name="read_pixels" symbol="clutter_stage_read_pixels"> - <return-type type="guchar*"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - <parameter name="x" type="gint"/> - <parameter name="y" type="gint"/> - <parameter name="width" type="gint"/> - <parameter name="height" type="gint"/> - </parameters> - </method> - <method name="set_color" symbol="clutter_stage_set_color"> - <return-type type="void"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - <parameter name="color" type="ClutterColor*"/> - </parameters> - </method> - <method name="set_fog" symbol="clutter_stage_set_fog"> - <return-type type="void"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - <parameter name="fog" type="ClutterFog*"/> - </parameters> - </method> - <method name="set_fullscreen" symbol="clutter_stage_set_fullscreen"> - <return-type type="void"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - <parameter name="fullscreen" type="gboolean"/> - </parameters> - </method> - <method name="set_key_focus" symbol="clutter_stage_set_key_focus"> - <return-type type="void"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </method> - <method name="set_minimum_size" symbol="clutter_stage_set_minimum_size"> - <return-type type="void"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - <parameter name="width" type="guint"/> - <parameter name="height" type="guint"/> - </parameters> - </method> - <method name="set_perspective" symbol="clutter_stage_set_perspective"> - <return-type type="void"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - <parameter name="perspective" type="ClutterPerspective*"/> - </parameters> - </method> - <method name="set_throttle_motion_events" symbol="clutter_stage_set_throttle_motion_events"> - <return-type type="void"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - <parameter name="throttle" type="gboolean"/> - </parameters> - </method> - <method name="set_title" symbol="clutter_stage_set_title"> - <return-type type="void"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - <parameter name="title" type="gchar*"/> - </parameters> - </method> - <method name="set_use_alpha" symbol="clutter_stage_set_use_alpha"> - <return-type type="void"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - <parameter name="use_alpha" type="gboolean"/> - </parameters> - </method> - <method name="set_use_fog" symbol="clutter_stage_set_use_fog"> - <return-type type="void"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - <parameter name="fog" type="gboolean"/> - </parameters> - </method> - <method name="set_user_resizable" symbol="clutter_stage_set_user_resizable"> - <return-type type="void"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - <parameter name="resizable" type="gboolean"/> - </parameters> - </method> - <method name="show_cursor" symbol="clutter_stage_show_cursor"> - <return-type type="void"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - </parameters> - </method> - <property name="color" type="ClutterColor*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="cursor-visible" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="fog" type="ClutterFog*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="fullscreen-set" type="gboolean" readable="1" writable="0" construct="0" construct-only="0"/> - <property name="key-focus" type="ClutterActor*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="offscreen" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="perspective" type="ClutterPerspective*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="title" type="char*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="use-alpha" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="use-fog" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="user-resizable" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <signal name="activate" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - </parameters> - </signal> - <signal name="deactivate" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - </parameters> - </signal> - <signal name="delete-event" when="LAST"> - <return-type type="gboolean"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - <parameter name="event" type="ClutterEvent*"/> - </parameters> - </signal> - <signal name="fullscreen" when="FIRST"> - <return-type type="void"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - </parameters> - </signal> - <signal name="unfullscreen" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="stage" type="ClutterStage*"/> - </parameters> - </signal> - </object> - <object name="ClutterStageManager" parent="GObject" type-name="ClutterStageManager" get-type="clutter_stage_manager_get_type"> - <method name="get_default" symbol="clutter_stage_manager_get_default"> - <return-type type="ClutterStageManager*"/> - </method> - <method name="get_default_stage" symbol="clutter_stage_manager_get_default_stage"> - <return-type type="ClutterStage*"/> - <parameters> - <parameter name="stage_manager" type="ClutterStageManager*"/> - </parameters> - </method> - <method name="list_stages" symbol="clutter_stage_manager_list_stages"> - <return-type type="GSList*"/> - <parameters> - <parameter name="stage_manager" type="ClutterStageManager*"/> - </parameters> - </method> - <method name="peek_stages" symbol="clutter_stage_manager_peek_stages"> - <return-type type="GSList*"/> - <parameters> - <parameter name="stage_manager" type="ClutterStageManager*"/> - </parameters> - </method> - <property name="default-stage" type="ClutterStage*" readable="1" writable="0" construct="0" construct-only="0"/> - <signal name="stage-added" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="stage_manager" type="ClutterStageManager*"/> - <parameter name="stage" type="ClutterStage*"/> - </parameters> - </signal> - <signal name="stage-removed" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="stage_manager" type="ClutterStageManager*"/> - <parameter name="stage" type="ClutterStage*"/> - </parameters> - </signal> - </object> - <object name="ClutterText" parent="ClutterActor" type-name="ClutterText" get-type="clutter_text_get_type"> - <implements> - <interface name="ClutterScriptable"/> - </implements> - <method name="activate" symbol="clutter_text_activate"> - <return-type type="gboolean"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - </parameters> - </method> - <method name="delete_chars" symbol="clutter_text_delete_chars"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="n_chars" type="guint"/> - </parameters> - </method> - <method name="delete_selection" symbol="clutter_text_delete_selection"> - <return-type type="gboolean"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - </parameters> - </method> - <method name="delete_text" symbol="clutter_text_delete_text"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="start_pos" type="gssize"/> - <parameter name="end_pos" type="gssize"/> - </parameters> - </method> - <method name="get_activatable" symbol="clutter_text_get_activatable"> - <return-type type="gboolean"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - </parameters> - </method> - <method name="get_attributes" symbol="clutter_text_get_attributes"> - <return-type type="PangoAttrList*"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - </parameters> - </method> - <method name="get_chars" symbol="clutter_text_get_chars"> - <return-type type="gchar*"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="start_pos" type="gssize"/> - <parameter name="end_pos" type="gssize"/> - </parameters> - </method> - <method name="get_color" symbol="clutter_text_get_color"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="color" type="ClutterColor*"/> - </parameters> - </method> - <method name="get_cursor_color" symbol="clutter_text_get_cursor_color"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="color" type="ClutterColor*"/> - </parameters> - </method> - <method name="get_cursor_position" symbol="clutter_text_get_cursor_position"> - <return-type type="gint"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - </parameters> - </method> - <method name="get_cursor_size" symbol="clutter_text_get_cursor_size"> - <return-type type="guint"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - </parameters> - </method> - <method name="get_cursor_visible" symbol="clutter_text_get_cursor_visible"> - <return-type type="gboolean"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - </parameters> - </method> - <method name="get_editable" symbol="clutter_text_get_editable"> - <return-type type="gboolean"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - </parameters> - </method> - <method name="get_ellipsize" symbol="clutter_text_get_ellipsize"> - <return-type type="PangoEllipsizeMode"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - </parameters> - </method> - <method name="get_font_description" symbol="clutter_text_get_font_description"> - <return-type type="PangoFontDescription*"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - </parameters> - </method> - <method name="get_font_name" symbol="clutter_text_get_font_name"> - <return-type type="gchar*"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - </parameters> - </method> - <method name="get_justify" symbol="clutter_text_get_justify"> - <return-type type="gboolean"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - </parameters> - </method> - <method name="get_layout" symbol="clutter_text_get_layout"> - <return-type type="PangoLayout*"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - </parameters> - </method> - <method name="get_line_alignment" symbol="clutter_text_get_line_alignment"> - <return-type type="PangoAlignment"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - </parameters> - </method> - <method name="get_line_wrap" symbol="clutter_text_get_line_wrap"> - <return-type type="gboolean"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - </parameters> - </method> - <method name="get_line_wrap_mode" symbol="clutter_text_get_line_wrap_mode"> - <return-type type="PangoWrapMode"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - </parameters> - </method> - <method name="get_max_length" symbol="clutter_text_get_max_length"> - <return-type type="gint"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - </parameters> - </method> - <method name="get_password_char" symbol="clutter_text_get_password_char"> - <return-type type="gunichar"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - </parameters> - </method> - <method name="get_selectable" symbol="clutter_text_get_selectable"> - <return-type type="gboolean"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - </parameters> - </method> - <method name="get_selection" symbol="clutter_text_get_selection"> - <return-type type="gchar*"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - </parameters> - </method> - <method name="get_selection_bound" symbol="clutter_text_get_selection_bound"> - <return-type type="gint"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - </parameters> - </method> - <method name="get_selection_color" symbol="clutter_text_get_selection_color"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="color" type="ClutterColor*"/> - </parameters> - </method> - <method name="get_single_line_mode" symbol="clutter_text_get_single_line_mode"> - <return-type type="gboolean"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - </parameters> - </method> - <method name="get_text" symbol="clutter_text_get_text"> - <return-type type="gchar*"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - </parameters> - </method> - <method name="get_use_markup" symbol="clutter_text_get_use_markup"> - <return-type type="gboolean"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - </parameters> - </method> - <method name="insert_text" symbol="clutter_text_insert_text"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="text" type="gchar*"/> - <parameter name="position" type="gssize"/> - </parameters> - </method> - <method name="insert_unichar" symbol="clutter_text_insert_unichar"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="wc" type="gunichar"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_text_new"> - <return-type type="ClutterActor*"/> - </constructor> - <constructor name="new_full" symbol="clutter_text_new_full"> - <return-type type="ClutterActor*"/> - <parameters> - <parameter name="font_name" type="gchar*"/> - <parameter name="text" type="gchar*"/> - <parameter name="color" type="ClutterColor*"/> - </parameters> - </constructor> - <constructor name="new_with_text" symbol="clutter_text_new_with_text"> - <return-type type="ClutterActor*"/> - <parameters> - <parameter name="font_name" type="gchar*"/> - <parameter name="text" type="gchar*"/> - </parameters> - </constructor> - <method name="position_to_coords" symbol="clutter_text_position_to_coords"> - <return-type type="gboolean"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="position" type="gint"/> - <parameter name="x" type="gfloat*"/> - <parameter name="y" type="gfloat*"/> - <parameter name="line_height" type="gfloat*"/> - </parameters> - </method> - <method name="set_activatable" symbol="clutter_text_set_activatable"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="activatable" type="gboolean"/> - </parameters> - </method> - <method name="set_attributes" symbol="clutter_text_set_attributes"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="attrs" type="PangoAttrList*"/> - </parameters> - </method> - <method name="set_color" symbol="clutter_text_set_color"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="color" type="ClutterColor*"/> - </parameters> - </method> - <method name="set_cursor_color" symbol="clutter_text_set_cursor_color"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="color" type="ClutterColor*"/> - </parameters> - </method> - <method name="set_cursor_position" symbol="clutter_text_set_cursor_position"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="position" type="gint"/> - </parameters> - </method> - <method name="set_cursor_size" symbol="clutter_text_set_cursor_size"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="size" type="gint"/> - </parameters> - </method> - <method name="set_cursor_visible" symbol="clutter_text_set_cursor_visible"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="cursor_visible" type="gboolean"/> - </parameters> - </method> - <method name="set_editable" symbol="clutter_text_set_editable"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="editable" type="gboolean"/> - </parameters> - </method> - <method name="set_ellipsize" symbol="clutter_text_set_ellipsize"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="mode" type="PangoEllipsizeMode"/> - </parameters> - </method> - <method name="set_font_description" symbol="clutter_text_set_font_description"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="font_desc" type="PangoFontDescription*"/> - </parameters> - </method> - <method name="set_font_name" symbol="clutter_text_set_font_name"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="font_name" type="gchar*"/> - </parameters> - </method> - <method name="set_justify" symbol="clutter_text_set_justify"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="justify" type="gboolean"/> - </parameters> - </method> - <method name="set_line_alignment" symbol="clutter_text_set_line_alignment"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="alignment" type="PangoAlignment"/> - </parameters> - </method> - <method name="set_line_wrap" symbol="clutter_text_set_line_wrap"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="line_wrap" type="gboolean"/> - </parameters> - </method> - <method name="set_line_wrap_mode" symbol="clutter_text_set_line_wrap_mode"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="wrap_mode" type="PangoWrapMode"/> - </parameters> - </method> - <method name="set_markup" symbol="clutter_text_set_markup"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="markup" type="gchar*"/> - </parameters> - </method> - <method name="set_max_length" symbol="clutter_text_set_max_length"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="max" type="gint"/> - </parameters> - </method> - <method name="set_password_char" symbol="clutter_text_set_password_char"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="wc" type="gunichar"/> - </parameters> - </method> - <method name="set_preedit_string" symbol="clutter_text_set_preedit_string"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="preedit_str" type="gchar*"/> - <parameter name="preedit_attrs" type="PangoAttrList*"/> - <parameter name="cursor_pos" type="guint"/> - </parameters> - </method> - <method name="set_selectable" symbol="clutter_text_set_selectable"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="selectable" type="gboolean"/> - </parameters> - </method> - <method name="set_selection" symbol="clutter_text_set_selection"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="start_pos" type="gssize"/> - <parameter name="end_pos" type="gssize"/> - </parameters> - </method> - <method name="set_selection_bound" symbol="clutter_text_set_selection_bound"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="selection_bound" type="gint"/> - </parameters> - </method> - <method name="set_selection_color" symbol="clutter_text_set_selection_color"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="color" type="ClutterColor*"/> - </parameters> - </method> - <method name="set_single_line_mode" symbol="clutter_text_set_single_line_mode"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="single_line" type="gboolean"/> - </parameters> - </method> - <method name="set_text" symbol="clutter_text_set_text"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="text" type="gchar*"/> - </parameters> - </method> - <method name="set_use_markup" symbol="clutter_text_set_use_markup"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="setting" type="gboolean"/> - </parameters> - </method> - <property name="activatable" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="attributes" type="PangoAttrList*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="color" type="ClutterColor*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="cursor-color" type="ClutterColor*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="cursor-color-set" type="gboolean" readable="1" writable="0" construct="0" construct-only="0"/> - <property name="cursor-size" type="gint" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="cursor-visible" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="editable" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="ellipsize" type="PangoEllipsizeMode" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="font-description" type="PangoFontDescription*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="font-name" type="char*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="justify" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="line-alignment" type="PangoAlignment" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="line-wrap" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="line-wrap-mode" type="PangoWrapMode" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="max-length" type="gint" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="password-char" type="guint" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="position" type="gint" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="selectable" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="selection-bound" type="gint" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="selection-color" type="ClutterColor*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="selection-color-set" type="gboolean" readable="1" writable="0" construct="0" construct-only="0"/> - <property name="single-line-mode" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="text" type="char*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="use-markup" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <signal name="activate" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - </parameters> - </signal> - <signal name="cursor-event" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - <parameter name="geometry" type="ClutterGeometry*"/> - </parameters> - </signal> - <signal name="delete-text" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="object" type="ClutterText*"/> - <parameter name="p0" type="gint"/> - <parameter name="p1" type="gint"/> - </parameters> - </signal> - <signal name="insert-text" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="object" type="ClutterText*"/> - <parameter name="p0" type="char*"/> - <parameter name="p1" type="gint"/> - <parameter name="p2" type="gpointer"/> - </parameters> - </signal> - <signal name="text-changed" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="self" type="ClutterText*"/> - </parameters> - </signal> - </object> - <object name="ClutterTexture" parent="ClutterActor" type-name="ClutterTexture" get-type="clutter_texture_get_type"> - <implements> - <interface name="ClutterScriptable"/> - </implements> - <method name="error_quark" symbol="clutter_texture_error_quark"> - <return-type type="GQuark"/> - </method> - <method name="get_base_size" symbol="clutter_texture_get_base_size"> - <return-type type="void"/> - <parameters> - <parameter name="texture" type="ClutterTexture*"/> - <parameter name="width" type="gint*"/> - <parameter name="height" type="gint*"/> - </parameters> - </method> - <method name="get_cogl_material" symbol="clutter_texture_get_cogl_material"> - <return-type type="CoglHandle"/> - <parameters> - <parameter name="texture" type="ClutterTexture*"/> - </parameters> - </method> - <method name="get_cogl_texture" symbol="clutter_texture_get_cogl_texture"> - <return-type type="CoglHandle"/> - <parameters> - <parameter name="texture" type="ClutterTexture*"/> - </parameters> - </method> - <method name="get_filter_quality" symbol="clutter_texture_get_filter_quality"> - <return-type type="ClutterTextureQuality"/> - <parameters> - <parameter name="texture" type="ClutterTexture*"/> - </parameters> - </method> - <method name="get_keep_aspect_ratio" symbol="clutter_texture_get_keep_aspect_ratio"> - <return-type type="gboolean"/> - <parameters> - <parameter name="texture" type="ClutterTexture*"/> - </parameters> - </method> - <method name="get_load_async" symbol="clutter_texture_get_load_async"> - <return-type type="gboolean"/> - <parameters> - <parameter name="texture" type="ClutterTexture*"/> - </parameters> - </method> - <method name="get_load_data_async" symbol="clutter_texture_get_load_data_async"> - <return-type type="gboolean"/> - <parameters> - <parameter name="texture" type="ClutterTexture*"/> - </parameters> - </method> - <method name="get_max_tile_waste" symbol="clutter_texture_get_max_tile_waste"> - <return-type type="gint"/> - <parameters> - <parameter name="texture" type="ClutterTexture*"/> - </parameters> - </method> - <method name="get_pixel_format" symbol="clutter_texture_get_pixel_format"> - <return-type type="CoglPixelFormat"/> - <parameters> - <parameter name="texture" type="ClutterTexture*"/> - </parameters> - </method> - <method name="get_repeat" symbol="clutter_texture_get_repeat"> - <return-type type="void"/> - <parameters> - <parameter name="texture" type="ClutterTexture*"/> - <parameter name="repeat_x" type="gboolean*"/> - <parameter name="repeat_y" type="gboolean*"/> - </parameters> - </method> - <method name="get_sync_size" symbol="clutter_texture_get_sync_size"> - <return-type type="gboolean"/> - <parameters> - <parameter name="texture" type="ClutterTexture*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_texture_new"> - <return-type type="ClutterActor*"/> - </constructor> - <constructor name="new_from_actor" symbol="clutter_texture_new_from_actor"> - <return-type type="ClutterActor*"/> - <parameters> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </constructor> - <constructor name="new_from_file" symbol="clutter_texture_new_from_file"> - <return-type type="ClutterActor*"/> - <parameters> - <parameter name="filename" type="gchar*"/> - <parameter name="error" type="GError**"/> - </parameters> - </constructor> - <method name="set_area_from_rgb_data" symbol="clutter_texture_set_area_from_rgb_data"> - <return-type type="gboolean"/> - <parameters> - <parameter name="texture" type="ClutterTexture*"/> - <parameter name="data" type="guchar*"/> - <parameter name="has_alpha" type="gboolean"/> - <parameter name="x" type="gint"/> - <parameter name="y" type="gint"/> - <parameter name="width" type="gint"/> - <parameter name="height" type="gint"/> - <parameter name="rowstride" type="gint"/> - <parameter name="bpp" type="gint"/> - <parameter name="flags" type="ClutterTextureFlags"/> - <parameter name="error" type="GError**"/> - </parameters> - </method> - <method name="set_cogl_material" symbol="clutter_texture_set_cogl_material"> - <return-type type="void"/> - <parameters> - <parameter name="texture" type="ClutterTexture*"/> - <parameter name="cogl_material" type="CoglHandle"/> - </parameters> - </method> - <method name="set_cogl_texture" symbol="clutter_texture_set_cogl_texture"> - <return-type type="void"/> - <parameters> - <parameter name="texture" type="ClutterTexture*"/> - <parameter name="cogl_tex" type="CoglHandle"/> - </parameters> - </method> - <method name="set_filter_quality" symbol="clutter_texture_set_filter_quality"> - <return-type type="void"/> - <parameters> - <parameter name="texture" type="ClutterTexture*"/> - <parameter name="filter_quality" type="ClutterTextureQuality"/> - </parameters> - </method> - <method name="set_from_file" symbol="clutter_texture_set_from_file"> - <return-type type="gboolean"/> - <parameters> - <parameter name="texture" type="ClutterTexture*"/> - <parameter name="filename" type="gchar*"/> - <parameter name="error" type="GError**"/> - </parameters> - </method> - <method name="set_from_rgb_data" symbol="clutter_texture_set_from_rgb_data"> - <return-type type="gboolean"/> - <parameters> - <parameter name="texture" type="ClutterTexture*"/> - <parameter name="data" type="guchar*"/> - <parameter name="has_alpha" type="gboolean"/> - <parameter name="width" type="gint"/> - <parameter name="height" type="gint"/> - <parameter name="rowstride" type="gint"/> - <parameter name="bpp" type="gint"/> - <parameter name="flags" type="ClutterTextureFlags"/> - <parameter name="error" type="GError**"/> - </parameters> - </method> - <method name="set_from_yuv_data" symbol="clutter_texture_set_from_yuv_data"> - <return-type type="gboolean"/> - <parameters> - <parameter name="texture" type="ClutterTexture*"/> - <parameter name="data" type="guchar*"/> - <parameter name="width" type="gint"/> - <parameter name="height" type="gint"/> - <parameter name="flags" type="ClutterTextureFlags"/> - <parameter name="error" type="GError**"/> - </parameters> - </method> - <method name="set_keep_aspect_ratio" symbol="clutter_texture_set_keep_aspect_ratio"> - <return-type type="void"/> - <parameters> - <parameter name="texture" type="ClutterTexture*"/> - <parameter name="keep_aspect" type="gboolean"/> - </parameters> - </method> - <method name="set_load_async" symbol="clutter_texture_set_load_async"> - <return-type type="void"/> - <parameters> - <parameter name="texture" type="ClutterTexture*"/> - <parameter name="load_async" type="gboolean"/> - </parameters> - </method> - <method name="set_load_data_async" symbol="clutter_texture_set_load_data_async"> - <return-type type="void"/> - <parameters> - <parameter name="texture" type="ClutterTexture*"/> - <parameter name="load_async" type="gboolean"/> - </parameters> - </method> - <method name="set_repeat" symbol="clutter_texture_set_repeat"> - <return-type type="void"/> - <parameters> - <parameter name="texture" type="ClutterTexture*"/> - <parameter name="repeat_x" type="gboolean"/> - <parameter name="repeat_y" type="gboolean"/> - </parameters> - </method> - <method name="set_sync_size" symbol="clutter_texture_set_sync_size"> - <return-type type="void"/> - <parameters> - <parameter name="texture" type="ClutterTexture*"/> - <parameter name="sync_size" type="gboolean"/> - </parameters> - </method> - <property name="cogl-material" type="CoglHandle*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="cogl-texture" type="CoglHandle*" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="disable-slicing" type="gboolean" readable="1" writable="1" construct="0" construct-only="1"/> - <property name="filename" type="char*" readable="0" writable="1" construct="0" construct-only="0"/> - <property name="filter-quality" type="ClutterTextureQuality" readable="1" writable="1" construct="1" construct-only="0"/> - <property name="keep-aspect-ratio" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="load-async" type="gboolean" readable="0" writable="1" construct="0" construct-only="0"/> - <property name="load-data-async" type="gboolean" readable="0" writable="1" construct="0" construct-only="0"/> - <property name="pixel-format" type="CoglPixelFormat" readable="1" writable="0" construct="0" construct-only="0"/> - <property name="repeat-x" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="repeat-y" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="sync-size" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="tile-waste" type="gint" readable="1" writable="0" construct="0" construct-only="0"/> - <signal name="load-finished" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="texture" type="ClutterTexture*"/> - <parameter name="error" type="gpointer"/> - </parameters> - </signal> - <signal name="pixbuf-change" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="texture" type="ClutterTexture*"/> - </parameters> - </signal> - <signal name="size-change" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="texture" type="ClutterTexture*"/> - <parameter name="width" type="gint"/> - <parameter name="height" type="gint"/> - </parameters> - </signal> - </object> - <object name="ClutterTimeline" parent="GObject" type-name="ClutterTimeline" get-type="clutter_timeline_get_type"> - <method name="add_marker_at_time" symbol="clutter_timeline_add_marker_at_time"> - <return-type type="void"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - <parameter name="marker_name" type="gchar*"/> - <parameter name="msecs" type="guint"/> - </parameters> - </method> - <method name="advance" symbol="clutter_timeline_advance"> - <return-type type="void"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - <parameter name="msecs" type="guint"/> - </parameters> - </method> - <method name="advance_to_marker" symbol="clutter_timeline_advance_to_marker"> - <return-type type="void"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - <parameter name="marker_name" type="gchar*"/> - </parameters> - </method> - <method name="clone" symbol="clutter_timeline_clone"> - <return-type type="ClutterTimeline*"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - </parameters> - </method> - <method name="do_tick" symbol="clutter_timeline_do_tick"> - <return-type type="void"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - <parameter name="tick_time" type="GTimeVal*"/> - </parameters> - </method> - <method name="get_delay" symbol="clutter_timeline_get_delay"> - <return-type type="guint"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - </parameters> - </method> - <method name="get_delta" symbol="clutter_timeline_get_delta"> - <return-type type="guint"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - </parameters> - </method> - <method name="get_direction" symbol="clutter_timeline_get_direction"> - <return-type type="ClutterTimelineDirection"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - </parameters> - </method> - <method name="get_duration" symbol="clutter_timeline_get_duration"> - <return-type type="guint"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - </parameters> - </method> - <method name="get_elapsed_time" symbol="clutter_timeline_get_elapsed_time"> - <return-type type="guint"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - </parameters> - </method> - <method name="get_loop" symbol="clutter_timeline_get_loop"> - <return-type type="gboolean"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - </parameters> - </method> - <method name="get_progress" symbol="clutter_timeline_get_progress"> - <return-type type="gdouble"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - </parameters> - </method> - <method name="has_marker" symbol="clutter_timeline_has_marker"> - <return-type type="gboolean"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - <parameter name="marker_name" type="gchar*"/> - </parameters> - </method> - <method name="is_playing" symbol="clutter_timeline_is_playing"> - <return-type type="gboolean"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - </parameters> - </method> - <method name="list_markers" symbol="clutter_timeline_list_markers"> - <return-type type="gchar**"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - <parameter name="msecs" type="gint"/> - <parameter name="n_markers" type="gsize*"/> - </parameters> - </method> - <constructor name="new" symbol="clutter_timeline_new"> - <return-type type="ClutterTimeline*"/> - <parameters> - <parameter name="msecs" type="guint"/> - </parameters> - </constructor> - <method name="pause" symbol="clutter_timeline_pause"> - <return-type type="void"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - </parameters> - </method> - <method name="remove_marker" symbol="clutter_timeline_remove_marker"> - <return-type type="void"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - <parameter name="marker_name" type="gchar*"/> - </parameters> - </method> - <method name="rewind" symbol="clutter_timeline_rewind"> - <return-type type="void"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - </parameters> - </method> - <method name="set_delay" symbol="clutter_timeline_set_delay"> - <return-type type="void"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - <parameter name="msecs" type="guint"/> - </parameters> - </method> - <method name="set_direction" symbol="clutter_timeline_set_direction"> - <return-type type="void"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - <parameter name="direction" type="ClutterTimelineDirection"/> - </parameters> - </method> - <method name="set_duration" symbol="clutter_timeline_set_duration"> - <return-type type="void"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - <parameter name="msecs" type="guint"/> - </parameters> - </method> - <method name="set_loop" symbol="clutter_timeline_set_loop"> - <return-type type="void"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - <parameter name="loop" type="gboolean"/> - </parameters> - </method> - <method name="skip" symbol="clutter_timeline_skip"> - <return-type type="void"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - <parameter name="msecs" type="guint"/> - </parameters> - </method> - <method name="start" symbol="clutter_timeline_start"> - <return-type type="void"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - </parameters> - </method> - <method name="stop" symbol="clutter_timeline_stop"> - <return-type type="void"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - </parameters> - </method> - <property name="delay" type="guint" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="direction" type="ClutterTimelineDirection" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="duration" type="guint" readable="1" writable="1" construct="0" construct-only="0"/> - <property name="loop" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/> - <signal name="completed" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - </parameters> - </signal> - <signal name="marker-reached" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - <parameter name="marker_name" type="char*"/> - <parameter name="frame_num" type="gint"/> - </parameters> - </signal> - <signal name="new-frame" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - <parameter name="frame_num" type="gint"/> - </parameters> - </signal> - <signal name="paused" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - </parameters> - </signal> - <signal name="started" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="timeline" type="ClutterTimeline*"/> - </parameters> - </signal> - </object> - <interface name="ClutterAnimatable" type-name="ClutterAnimatable" get-type="clutter_animatable_get_type"> - <method name="animate_property" symbol="clutter_animatable_animate_property"> - <return-type type="gboolean"/> - <parameters> - <parameter name="animatable" type="ClutterAnimatable*"/> - <parameter name="animation" type="ClutterAnimation*"/> - <parameter name="property_name" type="gchar*"/> - <parameter name="initial_value" type="GValue*"/> - <parameter name="final_value" type="GValue*"/> - <parameter name="progress" type="gdouble"/> - <parameter name="value" type="GValue*"/> - </parameters> - </method> - <vfunc name="animate_property"> - <return-type type="gboolean"/> - <parameters> - <parameter name="animatable" type="ClutterAnimatable*"/> - <parameter name="animation" type="ClutterAnimation*"/> - <parameter name="property_name" type="gchar*"/> - <parameter name="initial_value" type="GValue*"/> - <parameter name="final_value" type="GValue*"/> - <parameter name="progress" type="gdouble"/> - <parameter name="value" type="GValue*"/> - </parameters> - </vfunc> - </interface> - <interface name="ClutterContainer" type-name="ClutterContainer" get-type="clutter_container_get_type"> - <requires> - <interface name="GObject"/> - </requires> - <method name="add" symbol="clutter_container_add"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="first_actor" type="ClutterActor*"/> - </parameters> - </method> - <method name="add_actor" symbol="clutter_container_add_actor"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </method> - <method name="add_valist" symbol="clutter_container_add_valist"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="first_actor" type="ClutterActor*"/> - <parameter name="var_args" type="va_list"/> - </parameters> - </method> - <method name="child_get" symbol="clutter_container_child_get"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="first_prop" type="gchar*"/> - </parameters> - </method> - <method name="child_get_property" symbol="clutter_container_child_get_property"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="child" type="ClutterActor*"/> - <parameter name="property" type="gchar*"/> - <parameter name="value" type="GValue*"/> - </parameters> - </method> - <method name="child_set" symbol="clutter_container_child_set"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="first_prop" type="gchar*"/> - </parameters> - </method> - <method name="child_set_property" symbol="clutter_container_child_set_property"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="child" type="ClutterActor*"/> - <parameter name="property" type="gchar*"/> - <parameter name="value" type="GValue*"/> - </parameters> - </method> - <method name="class_find_child_property" symbol="clutter_container_class_find_child_property"> - <return-type type="GParamSpec*"/> - <parameters> - <parameter name="klass" type="GObjectClass*"/> - <parameter name="property_name" type="gchar*"/> - </parameters> - </method> - <method name="class_list_child_properties" symbol="clutter_container_class_list_child_properties"> - <return-type type="GParamSpec**"/> - <parameters> - <parameter name="klass" type="GObjectClass*"/> - <parameter name="n_properties" type="guint*"/> - </parameters> - </method> - <method name="create_child_meta" symbol="clutter_container_create_child_meta"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </method> - <method name="destroy_child_meta" symbol="clutter_container_destroy_child_meta"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </method> - <method name="find_child_by_name" symbol="clutter_container_find_child_by_name"> - <return-type type="ClutterActor*"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="child_name" type="gchar*"/> - </parameters> - </method> - <method name="foreach" symbol="clutter_container_foreach"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="callback" type="ClutterCallback"/> - <parameter name="user_data" type="gpointer"/> - </parameters> - </method> - <method name="foreach_with_internals" symbol="clutter_container_foreach_with_internals"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="callback" type="ClutterCallback"/> - <parameter name="user_data" type="gpointer"/> - </parameters> - </method> - <method name="get_child_meta" symbol="clutter_container_get_child_meta"> - <return-type type="ClutterChildMeta*"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </method> - <method name="get_children" symbol="clutter_container_get_children"> - <return-type type="GList*"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - </parameters> - </method> - <method name="lower_child" symbol="clutter_container_lower_child"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="sibling" type="ClutterActor*"/> - </parameters> - </method> - <method name="raise_child" symbol="clutter_container_raise_child"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="sibling" type="ClutterActor*"/> - </parameters> - </method> - <method name="remove" symbol="clutter_container_remove"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="first_actor" type="ClutterActor*"/> - </parameters> - </method> - <method name="remove_actor" symbol="clutter_container_remove_actor"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </method> - <method name="remove_valist" symbol="clutter_container_remove_valist"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="first_actor" type="ClutterActor*"/> - <parameter name="var_args" type="va_list"/> - </parameters> - </method> - <method name="sort_depth_order" symbol="clutter_container_sort_depth_order"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - </parameters> - </method> - <signal name="actor-added" when="FIRST"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </signal> - <signal name="actor-removed" when="FIRST"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </signal> - <signal name="child-notify" when="FIRST"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="pspec" type="GParamSpec*"/> - </parameters> - </signal> - <vfunc name="add"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </vfunc> - <vfunc name="create_child_meta"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </vfunc> - <vfunc name="destroy_child_meta"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </vfunc> - <vfunc name="foreach"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="callback" type="ClutterCallback"/> - <parameter name="user_data" type="gpointer"/> - </parameters> - </vfunc> - <vfunc name="foreach_with_internals"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="callback" type="ClutterCallback"/> - <parameter name="user_data" type="gpointer"/> - </parameters> - </vfunc> - <vfunc name="get_child_meta"> - <return-type type="ClutterChildMeta*"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </vfunc> - <vfunc name="lower"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="sibling" type="ClutterActor*"/> - </parameters> - </vfunc> - <vfunc name="raise"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="actor" type="ClutterActor*"/> - <parameter name="sibling" type="ClutterActor*"/> - </parameters> - </vfunc> - <vfunc name="remove"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - <parameter name="actor" type="ClutterActor*"/> - </parameters> - </vfunc> - <vfunc name="sort_depth_order"> - <return-type type="void"/> - <parameters> - <parameter name="container" type="ClutterContainer*"/> - </parameters> - </vfunc> - </interface> - <interface name="ClutterMedia" type-name="ClutterMedia" get-type="clutter_media_get_type"> - <method name="get_audio_volume" symbol="clutter_media_get_audio_volume"> - <return-type type="gdouble"/> - <parameters> - <parameter name="media" type="ClutterMedia*"/> - </parameters> - </method> - <method name="get_buffer_fill" symbol="clutter_media_get_buffer_fill"> - <return-type type="gdouble"/> - <parameters> - <parameter name="media" type="ClutterMedia*"/> - </parameters> - </method> - <method name="get_can_seek" symbol="clutter_media_get_can_seek"> - <return-type type="gboolean"/> - <parameters> - <parameter name="media" type="ClutterMedia*"/> - </parameters> - </method> - <method name="get_duration" symbol="clutter_media_get_duration"> - <return-type type="gdouble"/> - <parameters> - <parameter name="media" type="ClutterMedia*"/> - </parameters> - </method> - <method name="get_playing" symbol="clutter_media_get_playing"> - <return-type type="gboolean"/> - <parameters> - <parameter name="media" type="ClutterMedia*"/> - </parameters> - </method> - <method name="get_progress" symbol="clutter_media_get_progress"> - <return-type type="gdouble"/> - <parameters> - <parameter name="media" type="ClutterMedia*"/> - </parameters> - </method> - <method name="get_subtitle_font_name" symbol="clutter_media_get_subtitle_font_name"> - <return-type type="gchar*"/> - <parameters> - <parameter name="media" type="ClutterMedia*"/> - </parameters> - </method> - <method name="get_subtitle_uri" symbol="clutter_media_get_subtitle_uri"> - <return-type type="gchar*"/> - <parameters> - <parameter name="media" type="ClutterMedia*"/> - </parameters> - </method> - <method name="get_uri" symbol="clutter_media_get_uri"> - <return-type type="gchar*"/> - <parameters> - <parameter name="media" type="ClutterMedia*"/> - </parameters> - </method> - <method name="set_audio_volume" symbol="clutter_media_set_audio_volume"> - <return-type type="void"/> - <parameters> - <parameter name="media" type="ClutterMedia*"/> - <parameter name="volume" type="gdouble"/> - </parameters> - </method> - <method name="set_filename" symbol="clutter_media_set_filename"> - <return-type type="void"/> - <parameters> - <parameter name="media" type="ClutterMedia*"/> - <parameter name="filename" type="gchar*"/> - </parameters> - </method> - <method name="set_playing" symbol="clutter_media_set_playing"> - <return-type type="void"/> - <parameters> - <parameter name="media" type="ClutterMedia*"/> - <parameter name="playing" type="gboolean"/> - </parameters> - </method> - <method name="set_progress" symbol="clutter_media_set_progress"> - <return-type type="void"/> - <parameters> - <parameter name="media" type="ClutterMedia*"/> - <parameter name="progress" type="gdouble"/> - </parameters> - </method> - <method name="set_subtitle_font_name" symbol="clutter_media_set_subtitle_font_name"> - <return-type type="void"/> - <parameters> - <parameter name="media" type="ClutterMedia*"/> - <parameter name="font_name" type="char*"/> - </parameters> - </method> - <method name="set_subtitle_uri" symbol="clutter_media_set_subtitle_uri"> - <return-type type="void"/> - <parameters> - <parameter name="media" type="ClutterMedia*"/> - <parameter name="uri" type="gchar*"/> - </parameters> - </method> - <method name="set_uri" symbol="clutter_media_set_uri"> - <return-type type="void"/> - <parameters> - <parameter name="media" type="ClutterMedia*"/> - <parameter name="uri" type="gchar*"/> - </parameters> - </method> - <signal name="eos" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="media" type="ClutterMedia*"/> - </parameters> - </signal> - <signal name="error" when="LAST"> - <return-type type="void"/> - <parameters> - <parameter name="media" type="ClutterMedia*"/> - <parameter name="error" type="gpointer"/> - </parameters> - </signal> - </interface> - <interface name="ClutterScriptable" type-name="ClutterScriptable" get-type="clutter_scriptable_get_type"> - <method name="get_id" symbol="clutter_scriptable_get_id"> - <return-type type="gchar*"/> - <parameters> - <parameter name="scriptable" type="ClutterScriptable*"/> - </parameters> - </method> - <method name="parse_custom_node" symbol="clutter_scriptable_parse_custom_node"> - <return-type type="gboolean"/> - <parameters> - <parameter name="scriptable" type="ClutterScriptable*"/> - <parameter name="script" type="ClutterScript*"/> - <parameter name="value" type="GValue*"/> - <parameter name="name" type="gchar*"/> - <parameter name="node" type="JsonNode*"/> - </parameters> - </method> - <method name="set_custom_property" symbol="clutter_scriptable_set_custom_property"> - <return-type type="void"/> - <parameters> - <parameter name="scriptable" type="ClutterScriptable*"/> - <parameter name="script" type="ClutterScript*"/> - <parameter name="name" type="gchar*"/> - <parameter name="value" type="GValue*"/> - </parameters> - </method> - <method name="set_id" symbol="clutter_scriptable_set_id"> - <return-type type="void"/> - <parameters> - <parameter name="scriptable" type="ClutterScriptable*"/> - <parameter name="id" type="gchar*"/> - </parameters> - </method> - <vfunc name="get_id"> - <return-type type="gchar*"/> - <parameters> - <parameter name="scriptable" type="ClutterScriptable*"/> - </parameters> - </vfunc> - <vfunc name="parse_custom_node"> - <return-type type="gboolean"/> - <parameters> - <parameter name="scriptable" type="ClutterScriptable*"/> - <parameter name="script" type="ClutterScript*"/> - <parameter name="value" type="GValue*"/> - <parameter name="name" type="gchar*"/> - <parameter name="node" type="JsonNode*"/> - </parameters> - </vfunc> - <vfunc name="set_custom_property"> - <return-type type="void"/> - <parameters> - <parameter name="scriptable" type="ClutterScriptable*"/> - <parameter name="script" type="ClutterScript*"/> - <parameter name="name" type="gchar*"/> - <parameter name="value" type="GValue*"/> - </parameters> - </vfunc> - <vfunc name="set_id"> - <return-type type="void"/> - <parameters> - <parameter name="scriptable" type="ClutterScriptable*"/> - <parameter name="name" type="gchar*"/> - </parameters> - </vfunc> - </interface> - <interface name="ClutterStageWindow" type-name="ClutterStageWindow" get-type="clutter_stage_window_get_type"> - <requires> - <interface name="GObject"/> - </requires> - <vfunc name="add_redraw_clip"> - <return-type type="void"/> - <parameters> - <parameter name="stage_window" type="ClutterStageWindow*"/> - <parameter name="stage_rectangle" type="ClutterGeometry*"/> - </parameters> - </vfunc> - <vfunc name="get_geometry"> - <return-type type="void"/> - <parameters> - <parameter name="stage_window" type="ClutterStageWindow*"/> - <parameter name="geometry" type="ClutterGeometry*"/> - </parameters> - </vfunc> - <vfunc name="get_pending_swaps"> - <return-type type="int"/> - <parameters> - <parameter name="stage_window" type="ClutterStageWindow*"/> - </parameters> - </vfunc> - <vfunc name="get_wrapper"> - <return-type type="ClutterActor*"/> - <parameters> - <parameter name="stage_window" type="ClutterStageWindow*"/> - </parameters> - </vfunc> - <vfunc name="has_redraw_clips"> - <return-type type="gboolean"/> - <parameters> - <parameter name="stage_window" type="ClutterStageWindow*"/> - </parameters> - </vfunc> - <vfunc name="hide"> - <return-type type="void"/> - <parameters> - <parameter name="stage_window" type="ClutterStageWindow*"/> - </parameters> - </vfunc> - <vfunc name="ignoring_redraw_clips"> - <return-type type="gboolean"/> - <parameters> - <parameter name="stage_window" type="ClutterStageWindow*"/> - </parameters> - </vfunc> - <vfunc name="realize"> - <return-type type="gboolean"/> - <parameters> - <parameter name="stage_window" type="ClutterStageWindow*"/> - </parameters> - </vfunc> - <vfunc name="resize"> - <return-type type="void"/> - <parameters> - <parameter name="stage_window" type="ClutterStageWindow*"/> - <parameter name="width" type="gint"/> - <parameter name="height" type="gint"/> - </parameters> - </vfunc> - <vfunc name="set_cursor_visible"> - <return-type type="void"/> - <parameters> - <parameter name="stage_window" type="ClutterStageWindow*"/> - <parameter name="cursor_visible" type="gboolean"/> - </parameters> - </vfunc> - <vfunc name="set_fullscreen"> - <return-type type="void"/> - <parameters> - <parameter name="stage_window" type="ClutterStageWindow*"/> - <parameter name="is_fullscreen" type="gboolean"/> - </parameters> - </vfunc> - <vfunc name="set_title"> - <return-type type="void"/> - <parameters> - <parameter name="stage_window" type="ClutterStageWindow*"/> - <parameter name="title" type="gchar*"/> - </parameters> - </vfunc> - <vfunc name="set_user_resizable"> - <return-type type="void"/> - <parameters> - <parameter name="stage_window" type="ClutterStageWindow*"/> - <parameter name="is_resizable" type="gboolean"/> - </parameters> - </vfunc> - <vfunc name="show"> - <return-type type="void"/> - <parameters> - <parameter name="stage_window" type="ClutterStageWindow*"/> - <parameter name="do_raise" type="gboolean"/> - </parameters> - </vfunc> - <vfunc name="unrealize"> - <return-type type="void"/> - <parameters> - <parameter name="stage_window" type="ClutterStageWindow*"/> - </parameters> - </vfunc> - </interface> - <constant name="CLUTTER_COGL" type="char*" value="gl"/> - <constant name="CLUTTER_CURRENT_TIME" type="int" value="0"/> - <constant name="CLUTTER_FLAVOUR" type="char*" value="glx"/> - <constant name="CLUTTER_MAJOR_VERSION" type="int" value="1"/> - <constant name="CLUTTER_MICRO_VERSION" type="int" value="4"/> - <constant name="CLUTTER_MINOR_VERSION" type="int" value="2"/> - <constant name="CLUTTER_PATH_RELATIVE" type="int" value="32"/> - <constant name="CLUTTER_PRIORITY_REDRAW" type="int" value="50"/> - <constant name="CLUTTER_VERSION_HEX" type="int" value="0"/> - <constant name="CLUTTER_VERSION_S" type="char*" value="1.2.4"/> - </namespace> -</api> diff --git a/vapi/packages/clutter-1.0/clutter-1.0.metadata b/vapi/packages/clutter-1.0/clutter-1.0.metadata deleted file mode 100644 index dc2dfed42..000000000 --- a/vapi/packages/clutter-1.0/clutter-1.0.metadata +++ /dev/null @@ -1,488 +0,0 @@ -Clutter cheader_filename="clutter/clutter.h" gir_namespace="Clutter" gir_version="1.0" - -ClutterActor:clip accessor_method="0" -ClutterActor:scale_gravity accessor_method="1" -ClutterActor::destroy has_emitter="1" -ClutterActor::event has_emitter="1" -ClutterActor::hide has_emitter="1" -ClutterActor::paint has_emitter="1" -ClutterActor::pick has_emitter="1" -ClutterActor::queue_redraw hidden="1" -ClutterActor::queue_relayout has_emitter="1" -ClutterActor::realize has_emitter="1" -ClutterActor::show has_emitter="1" -ClutterActor::unrealize has_emitter="1" -ClutterActor::button_press_event.event type_name="ButtonEvent" -ClutterActor::button_release_event.event type_name="ButtonEvent" -ClutterActor::enter_event.event type_name="CrossingEvent" -ClutterActor::leave_event.event type_name="CrossingEvent" -ClutterActor::key_press_event.event type_name="KeyEvent" -ClutterActor::key_release_event.event type_name="KeyEvent" -ClutterActor::motion_event.event type_name="MotionEvent" -ClutterActor::scroll_event.event type_name="ScrollEvent" -ClutterActor::parent_set.old_parent nullable="1" -clutter_actor_animate_with_alphav.n_properties hidden="1" -clutter_actor_animate_with_alphav.properties array_length_pos="1.9" -clutter_actor_animate_with_alphav.values is_array="1" array_length_pos="1.9" -clutter_actor_animate_with_timelinev.n_properties hidden="1" -clutter_actor_animate_with_timelinev.properties array_length_pos="2.9" -clutter_actor_animate_with_timelinev.values is_array="1" array_length_pos="2.9" -clutter_actor_animatev.n_properties hidden="1" -clutter_actor_animatev.properties array_length_pos="2.9" -clutter_actor_animatev.values is_array="1" array_length_pos="2.9" -clutter_actor_apply_relative_transform_to_point.ancestor nullable="1" -clutter_actor_apply_relative_transform_to_point.vertex is_out="1" transfer_ownership="1" -clutter_actor_apply_transform.matrix is_ref="1" -clutter_actor_apply_transform_to_point.vertex is_out="1" transfer_ownership="1" -clutter_actor_has_clip name="get_has_clip" hidden="1" -clutter_actor_has_pointer name="get_has_pointer" -clutter_actor_get_abs_allocation_vertices.verts no_array_length="1" -clutter_actor_get_allocation_box.box is_out="1" -clutter_actor_get_allocation_geometry.geom is_out="1" -clutter_actor_get_anchor_point.anchor_* is_out="1" -clutter_actor_get_clip.* is_out="1" -clutter_actor_get_depth hidden="1" -clutter_actor_get_fixed_position_set hidden="1" -clutter_actor_get_height hidden="1" -clutter_actor_get_opacity hidden="1" -clutter_actor_get_reactive hidden="1" -clutter_actor_get_name hidden="1" -clutter_actor_get_parent nullable="1" -clutter_actor_get_position.* is_out="1" -clutter_actor_get_preferred_height.min_height_p is_out="1" -clutter_actor_get_preferred_height.natural_height_p is_out="1" -clutter_actor_get_preferred_size.* is_out="1" nullable="1" -clutter_actor_get_preferred_width.min_width_p is_out="1" -clutter_actor_get_preferred_width.natural_width_p is_out="1" -clutter_actor_get_rotation.x is_out="1" -clutter_actor_get_rotation.y is_out="1" -clutter_actor_get_rotation.z is_out="1" -clutter_actor_get_scale.* is_out="1" -clutter_actor_get_scale_center.* is_out="1" -clutter_actor_get_scale_gravity hidden="1" -clutter_actor_get_size.* is_out="1" -clutter_actor_get_stage type_name="Stage" -clutter_actor_get_transformation_matrix type_name="Cogl.Matrix" -clutter_actor_get_transformation_matrix.matrix hidden="1" 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hidden="1" -clutter_threads_add_timeout_full hidden="1" -clutter_threads_enter hidden="1" -clutter_threads_init hidden="1" -clutter_threads_leave hidden="1" -clutter_threads_set_lock_functions hidden="1" - -clutter_timeline_get_delay hidden="1" -clutter_timeline_get_delta hidden="1" -clutter_timeline_get_direction hidden="1" -clutter_timeline_get_duration hidden="1" -clutter_timeline_get_loop hidden="1" -clutter_timeline_set_delay hidden="1" -clutter_timeline_set_direction hidden="1" -clutter_timeline_set_duration hidden="1" -clutter_timeline_set_loop hidden="1" - -ClutterUnits hidden="1" -clutter_units_from_em hidden="1" -clutter_units_from_mm hidden="1" -clutter_units_from_pixels hidden="1" -clutter_units_from_pt hidden="1" -clutter_units_to_pixels hidden="1" - -clutter_util_next_p2 hidden="1" - -clutter_value_get_color hidden="1" -clutter_value_set_color hidden="1" -clutter_value_get_fixed hidden="1" -clutter_value_set_fixed hidden="1" -clutter_value_get_shader_* hidden="1" -clutter_value_set_shader_* hidden="1" -clutter_value_get_units hidden="1" -clutter_value_set_units hidden="1" - -ClutterVertex is_value_type="1" -clutter_vertex_new hidden="1" -clutter_vertex_free hidden="1" -clutter_vertex_copy hidden="1" - -ClutterX11TexturePixmap::update_area has_emitter="1" - -COGLint name="long" - -Json* hidden="1" -json_* hidden="1" -JsonNode hidden="1" -clutter_scriptable_parse_custom_node hidden="1" diff --git a/vapi/packages/clutter-1.0/clutter-1.0.namespace b/vapi/packages/clutter-1.0/clutter-1.0.namespace deleted file mode 100644 index 0dd5ed917..000000000 --- a/vapi/packages/clutter-1.0/clutter-1.0.namespace +++ /dev/null @@ -1 +0,0 @@ -Clutter |