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-rw-r--r--vapi/clutter-1.0.deps2
-rw-r--r--vapi/clutter-1.0.vapi1230
-rw-r--r--vapi/metadata/Clutter-1.0-custom.vala150
-rw-r--r--vapi/metadata/Clutter-1.0.metadata154
-rw-r--r--vapi/packages/clutter-1.0/clutter-1.0-custom.vala199
-rw-r--r--vapi/packages/clutter-1.0/clutter-1.0.defines2
-rw-r--r--vapi/packages/clutter-1.0/clutter-1.0.deps3
-rw-r--r--vapi/packages/clutter-1.0/clutter-1.0.excludes6
-rw-r--r--vapi/packages/clutter-1.0/clutter-1.0.files2
-rw-r--r--vapi/packages/clutter-1.0/clutter-1.0.gi7504
-rw-r--r--vapi/packages/clutter-1.0/clutter-1.0.metadata488
-rw-r--r--vapi/packages/clutter-1.0/clutter-1.0.namespace1
12 files changed, 1255 insertions, 8486 deletions
diff --git a/vapi/clutter-1.0.deps b/vapi/clutter-1.0.deps
index 97e37b1d8..17d2d1411 100644
--- a/vapi/clutter-1.0.deps
+++ b/vapi/clutter-1.0.deps
@@ -1,3 +1,5 @@
+atk
cairo
pango
cogl-1.0
+json-glib-1.0
diff --git a/vapi/clutter-1.0.vapi b/vapi/clutter-1.0.vapi
index c0a7297b1..371de18e8 100644
--- a/vapi/clutter-1.0.vapi
+++ b/vapi/clutter-1.0.vapi
@@ -5,40 +5,44 @@ namespace Clutter {
[CCode (cprefix = "ClutterFrameSource", lower_case_cprefix = "clutter_frame_source_")]
namespace FrameSource {
[CCode (cheader_filename = "clutter/clutter.h")]
- public static uint add (uint fps, GLib.SourceFunc func);
+ public static uint add (uint fps, [CCode (delegate_target_pos = 2.1)] GLib.SourceFunc func);
[CCode (cheader_filename = "clutter/clutter.h")]
- public static uint add_full (int priority, uint fps, owned GLib.SourceFunc func);
+ public static uint add_full (int priority, uint fps, [CCode (delegate_target_pos = 3.1)] owned GLib.SourceFunc func);
}
[CCode (cprefix = "ClutterThreads", lower_case_cprefix = "clutter_threads_")]
namespace Threads {
[CCode (cprefix = "ClutterThreadsFrameSource", lower_case_cprefix = "clutter_threads_frame_source_")]
namespace FrameSource {
[CCode (cname = "clutter_threads_add_frame_source", cheader_filename = "clutter/clutter.h")]
- public static uint add (uint fps, GLib.SourceFunc func);
+ public static uint add (uint fps, [CCode (delegate_target_pos = 2.1)] GLib.SourceFunc func);
[CCode (cname = "clutter_threads_add_frame_source_full", cheader_filename = "clutter/clutter.h")]
- public static uint add_full (int priority, uint fps, owned GLib.SourceFunc func);
+ public static uint add_full (int priority, uint fps, [CCode (delegate_target_pos = 3.1)] owned GLib.SourceFunc func);
}
[CCode (cprefix = "ClutterThreadsIdle", lower_case_cprefix = "clutter_threads_idle_")]
namespace Idle {
[CCode (cname = "clutter_threads_add_idle", cheader_filename = "clutter/clutter.h")]
public static uint add (GLib.SourceFunc func);
[CCode (cname = "clutter_threads_add_idle_full", cheader_filename = "clutter/clutter.h")]
- public static uint add_full (int priority, owned GLib.SourceFunc func);
+ public static uint add_full (int priority, [CCode (delegate_target_pos = 2.1)] owned GLib.SourceFunc func);
}
[CCode (cprefix = "ClutterThreadsTimeout", lower_case_cprefix = "clutter_threads_timeout_")]
namespace Timeout {
[CCode (cname = "clutter_threads_add_timeout", cheader_filename = "clutter/clutter.h")]
- public static uint add (uint interval, GLib.SourceFunc func);
+ public static uint add (uint interval, [CCode (delegate_target_pos = 2.1)] GLib.SourceFunc func);
[CCode (cname = "clutter_threads_add_timeout_full", cheader_filename = "clutter/clutter.h")]
- public static uint add_full (int priority, uint interval, owned GLib.SourceFunc func);
+ public static uint add_full (int priority, uint interval, [CCode (delegate_target_pos = 3.1)] owned GLib.SourceFunc func);
}
[CCode (cheader_filename = "clutter/clutter.h")]
+ public static uint add_repaint_func (owned GLib.SourceFunc func);
+ [CCode (cheader_filename = "clutter/clutter.h")]
public static void enter ();
[CCode (cheader_filename = "clutter/clutter.h")]
public static void init ();
[CCode (cheader_filename = "clutter/clutter.h")]
public static void leave ();
[CCode (cheader_filename = "clutter/clutter.h")]
+ public static void remove_repaint_func (uint handle_id);
+ [CCode (cheader_filename = "clutter/clutter.h")]
public static void set_lock_functions (GLib.Callback enter_fn, GLib.Callback leave_fn);
}
[CCode (cprefix = "ClutterUtil", lower_case_cprefix = "clutter_util_")]
@@ -46,17 +50,17 @@ namespace Clutter {
[CCode (cname = "clutter_util_next_p2", cheader_filename = "clutter/clutter.h")]
public static int next_power_of_2 (int a);
}
- [CCode (cprefix = "clutter_value_", lower_case_cprefix = "clutter_value_")]
+ [CCode (cprefix = "ClutterValue", lower_case_cprefix = "clutter_value_")]
namespace Value {
[CCode (cheader_filename = "clutter/clutter.h")]
public static unowned Clutter.Color? get_color (GLib.Value value);
[CCode (cheader_filename = "clutter/clutter.h")]
public static unowned Cogl.Fixed? get_fixed (GLib.Value value);
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", array_length_pos = 1.1, array_length_type = "gsize")]
public static unowned float[] get_shader_float (GLib.Value value);
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", array_length_pos = 1.1, array_length_type = "gsize")]
public static unowned int[] get_shader_int (GLib.Value value);
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", array_length_pos = 1.1, array_length_type = "gsize")]
public static unowned float[] get_shader_matrix (GLib.Value value);
[CCode (cheader_filename = "clutter/clutter.h")]
public static Clutter.Units get_units (GLib.Value value);
@@ -65,75 +69,116 @@ namespace Clutter {
[CCode (cheader_filename = "clutter/clutter.h")]
public static void set_fixed (GLib.Value value, Cogl.Fixed fixed_);
[CCode (cheader_filename = "clutter/clutter.h")]
- public static void set_shader_float (GLib.Value value, [CCode (array_length_pos = 1.9)] float[] floats);
+ public static void set_shader_float (GLib.Value value, [CCode (type = "gfloat*", array_length_cname = "size", array_length_pos = 1.5)] float[] floats);
[CCode (cheader_filename = "clutter/clutter.h")]
- public static void set_shader_int (GLib.Value value, [CCode (array_length_pos = 1.9)] int[] ints);
+ public static void set_shader_int (GLib.Value value, [CCode (type = "gint*", array_length_cname = "size", array_length_pos = 1.5)] int[] ints);
[CCode (cheader_filename = "clutter/clutter.h")]
- public static void set_shader_matrix (GLib.Value value, [CCode (array_length_pos = 1.9)] float[] matrix);
+ public static void set_shader_matrix (GLib.Value value, [CCode (type = "gfloat*", array_length_cname = "size", array_length_pos = 1.5)] float[] matrix);
[CCode (cheader_filename = "clutter/clutter.h")]
public static void set_units (GLib.Value value, Clutter.Units units);
}
- [CCode (cheader_filename = "clutter/clutter.h")]
- public class Actor : GLib.InitiallyUnowned, Clutter.Scriptable {
+ [CCode (type_id = "clutter_action_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class Action : Clutter.ActorMeta {
+ [CCode (has_construct_function = false)]
+ protected Action ();
+ }
+ [CCode (type_id = "clutter_actor_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class Actor : GLib.InitiallyUnowned, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable {
public uint32 flags;
[CCode (has_construct_function = false)]
protected Actor ();
+ public void add_action (Clutter.Action action);
+ public void add_action_with_name (string name, Clutter.Action action);
+ public void add_constraint (Clutter.Constraint constraint);
+ public void add_constraint_with_name (string name, Clutter.Constraint constraint);
+ public void add_effect (Clutter.Effect effect);
+ public void add_effect_with_name (string name, Clutter.Effect effect);
public virtual void allocate (Clutter.ActorBox box, Clutter.AllocationFlags flags);
+ public void allocate_align_fill (Clutter.ActorBox box, double x_align, double y_align, bool x_fill, bool y_fill, Clutter.AllocationFlags flags);
public void allocate_available_size (float x, float y, float available_width, float available_height, Clutter.AllocationFlags flags);
public void allocate_preferred_size (Clutter.AllocationFlags flags);
public unowned Clutter.Animation animate (ulong mode, uint duration, ...);
public unowned Clutter.Animation animate_with_alpha (Clutter.Alpha alpha, ...);
- public unowned Clutter.Animation animate_with_alphav (Clutter.Alpha alpha, [CCode (array_length_pos = 1.9)] string[] properties, [CCode (array_length_pos = 1.9)] GLib.Value[] values);
+ public unowned Clutter.Animation animate_with_alphav (Clutter.Alpha alpha, [CCode (array_length_cname = "n_properties", array_length_pos = 1.5)] string[] properties, [CCode (array_length_cname = "n_properties", array_length_pos = 1.5)] GLib.Value[] values);
public unowned Clutter.Animation animate_with_timeline (ulong mode, Clutter.Timeline timeline, ...);
- public unowned Clutter.Animation animate_with_timelinev (ulong mode, Clutter.Timeline timeline, [CCode (array_length_pos = 2.9)] string[] properties, [CCode (array_length_pos = 2.9)] GLib.Value[] values);
- public unowned Clutter.Animation animatev (ulong mode, uint duration, [CCode (array_length_pos = 2.9)] string[] properties, [CCode (array_length_pos = 2.9)] GLib.Value[] values);
- public void apply_relative_transform_to_point (Clutter.Actor? ancestor, Clutter.Vertex point, out Clutter.Vertex vertex);
+ public unowned Clutter.Animation animate_with_timelinev (ulong mode, Clutter.Timeline timeline, [CCode (array_length_cname = "n_properties", array_length_pos = 2.5)] string[] properties, [CCode (array_length_cname = "n_properties", array_length_pos = 2.5)] GLib.Value[] values);
+ public unowned Clutter.Animation animatev (ulong mode, uint duration, [CCode (array_length_cname = "n_properties", array_length_pos = 2.5)] string[] properties, [CCode (array_length_cname = "n_properties", array_length_pos = 2.5)] GLib.Value[] values);
+ public Clutter.Vertex apply_relative_transform_to_point (Clutter.Actor? ancestor, Clutter.Vertex point);
[NoWrapper]
public virtual void apply_transform (ref Cogl.Matrix matrix);
- public void apply_transform_to_point (Clutter.Vertex point, out Clutter.Vertex vertex);
- public unowned Pango.Context create_pango_context ();
- public unowned Pango.Layout create_pango_layout (string text);
- public void get_abs_allocation_vertices ([CCode (array_length = false)] Clutter.Vertex[] verts);
- public void get_allocation_box (out Clutter.ActorBox box);
- public void get_allocation_geometry (out Clutter.Geometry geom);
- public void get_allocation_vertices (Clutter.Actor ancestor, Clutter.Vertex[] verts);
+ public Clutter.Vertex apply_transform_to_point (Clutter.Vertex point);
+ public void clear_actions ();
+ public void clear_constraints ();
+ public void clear_effects ();
+ public bool contains (Clutter.Actor descendant);
+ public Pango.Context create_pango_context ();
+ public Pango.Layout create_pango_layout (string text);
+ public void detach_animation ();
+ public void get_abs_allocation_vertices ([CCode (array_length = false)] out Clutter.Vertex[] verts);
+ public virtual unowned Atk.Object get_accessible ();
+ public unowned Clutter.Action get_action (string name);
+ public GLib.List<weak Clutter.Action> get_actions ();
+ public Clutter.ActorBox get_allocation_box ();
+ public Clutter.Geometry get_allocation_geometry ();
+ public void get_allocation_vertices (Clutter.Actor? ancestor, [CCode (array_length = false)] out Clutter.Vertex[] verts);
public void get_anchor_point (out float anchor_x, out float anchor_y);
public Clutter.Gravity get_anchor_point_gravity ();
public unowned Clutter.Animation get_animation ();
[CCode (cname = "clutter_get_actor_by_gid")]
- public static unowned Clutter.Actor get_by_gid (uint32 id);
+ public static unowned Clutter.Actor get_by_gid (uint32 id_);
public void get_clip (out float xoff, out float yoff, out float width, out float height);
+ public bool get_clip_to_allocation ();
+ public unowned Clutter.Constraint get_constraint (string name);
+ public GLib.List<weak Clutter.Constraint> get_constraints ();
+ public float get_depth ();
+ public unowned Clutter.Effect get_effect (string name);
+ public GLib.List<weak Clutter.Effect> get_effects ();
+ public bool get_fixed_position_set ();
public Clutter.ActorFlags get_flags ();
- public void get_geometry (Clutter.Geometry geometry);
+ public Clutter.Geometry get_geometry ();
public uint32 get_gid ();
[CCode (cname = "clutter_actor_has_pointer")]
public bool get_has_pointer ();
- public uchar get_paint_opacity ();
+ public float get_height ();
+ public unowned string get_name ();
+ public uint8 get_opacity ();
+ public bool get_paint_box (out Clutter.ActorBox box);
+ public uint8 get_paint_opacity ();
public bool get_paint_visibility ();
+ [NoWrapper]
+ public virtual bool get_paint_volume (Clutter.PaintVolume volume);
public unowned Pango.Context get_pango_context ();
public unowned Clutter.Actor? get_parent ();
public void get_position (out float x, out float y);
public virtual void get_preferred_height (float for_width, out float min_height_p, out float natural_height_p);
- public void get_preferred_size (out unowned float? min_width_p, out unowned float? min_height_p, out unowned float? natural_width_p, out unowned float? natural_height_p);
+ public void get_preferred_size (out float min_width_p, out float min_height_p, out float natural_width_p, out float natural_height_p);
public virtual void get_preferred_width (float for_height, out float min_width_p, out float natural_width_p);
+ public bool get_reactive ();
public Clutter.RequestMode get_request_mode ();
public double get_rotation (Clutter.RotateAxis axis, out float x, out float y, out float z);
public void get_scale (out double scale_x, out double scale_y);
public void get_scale_center (out float center_x, out float center_y);
+ public Clutter.Gravity get_scale_gravity ();
public unowned Clutter.Shader get_shader ();
public void get_size (out float width, out float height);
public unowned Clutter.Stage get_stage ();
public Clutter.TextDirection get_text_direction ();
public Cogl.Matrix get_transformation_matrix ();
+ public unowned Clutter.PaintVolume get_transformed_paint_volume (Clutter.Actor relative_to_ancestor);
public void get_transformed_position (out float x, out float y);
public void get_transformed_size (out float width, out float height);
+ public float get_width ();
+ public float get_x ();
+ public float get_y ();
public Clutter.Gravity get_z_rotation_gravity ();
public void grab_key_focus ();
+ public bool has_allocation ();
+ public bool has_key_focus ();
public virtual void hide_all ();
public bool is_in_clone_paint ();
public bool is_rotated ();
public bool is_scaled ();
- public void lower (Clutter.Actor above);
+ public void lower (Clutter.Actor? above);
public void lower_bottom ();
public virtual void map ();
public void move_anchor_point (float anchor_x, float anchor_y);
@@ -142,29 +187,44 @@ namespace Clutter {
public void pop_internal ();
public void push_internal ();
public void queue_redraw ();
- public void raise (Clutter.Actor below);
+ public void raise (Clutter.Actor? below);
public void raise_top ();
+ public void remove_action (Clutter.Action action);
+ public void remove_action_by_name (string name);
public void remove_clip ();
+ public void remove_constraint (Clutter.Constraint constraint);
+ public void remove_constraint_by_name (string name);
+ public void remove_effect (Clutter.Effect effect);
+ public void remove_effect_by_name (string name);
public void reparent (Clutter.Actor new_parent);
public void set_anchor_point (float anchor_x, float anchor_y);
public void set_anchor_point_from_gravity (Clutter.Gravity gravity);
public void set_clip (float xoff, float yoff, float width, float height);
+ public void set_clip_to_allocation (bool clip_set);
+ public void set_depth (float depth);
public void set_fixed_position_set (bool is_set);
public void set_flags (Clutter.ActorFlags flags);
public void set_geometry (Clutter.Geometry geometry);
+ public void set_height (float height);
+ public void set_name (string name);
+ public void set_opacity (uint8 opacity);
public void set_parent (Clutter.Actor parent);
public void set_position (float x, float y);
+ public void set_reactive (bool reactive);
public void set_request_mode (Clutter.RequestMode mode);
public void set_rotation (Clutter.RotateAxis axis, double angle, float x, float y, float z);
public void set_scale (double scale_x, double scale_y);
public void set_scale_full (double scale_x, double scale_y, float center_x, float center_y);
public void set_scale_with_gravity (double scale_x, double scale_y, Clutter.Gravity gravity);
- public bool set_shader (Clutter.Shader shader);
+ public bool set_shader (Clutter.Shader? shader);
public void set_shader_param (string param, GLib.Value value);
public void set_shader_param_float (string param, float value);
public void set_shader_param_int (string param, int value);
public void set_size (float width, float height);
public void set_text_direction (Clutter.TextDirection text_dir);
+ public void set_width (float width);
+ public void set_x (float x);
+ public void set_y (float y);
public void set_z_rotation_from_gravity (double angle, Clutter.Gravity gravity);
public bool should_pick_paint ();
public virtual void show_all ();
@@ -173,6 +233,8 @@ namespace Clutter {
public void unparent ();
public void unset_flags (Clutter.ActorFlags flags);
[NoAccessorMethod]
+ public Clutter.Action actions { set; }
+ [NoAccessorMethod]
public Clutter.ActorBox allocation { get; }
[NoAccessorMethod]
public Clutter.Gravity anchor_gravity { get; set; }
@@ -182,9 +244,12 @@ namespace Clutter {
public float anchor_y { get; set; }
[NoAccessorMethod]
public Clutter.Geometry clip { get; set; }
- [NoAccessorMethod]
public bool clip_to_allocation { get; set; }
+ [NoAccessorMethod]
+ public Clutter.Constraint constraints { set; }
public float depth { get; set; }
+ [NoAccessorMethod]
+ public Clutter.Effect effect { set; }
public bool fixed_position_set { get; set; }
[NoAccessorMethod]
public float fixed_x { get; set; }
@@ -251,7 +316,7 @@ namespace Clutter {
public float width { get; set; }
public float x { get; set; }
public float y { get; set; }
- public virtual signal void allocation_changed (Clutter.ActorBox p0, Clutter.AllocationFlags p1);
+ public signal void allocation_changed (Clutter.ActorBox box, Clutter.AllocationFlags flags);
public virtual signal bool button_press_event (Clutter.ButtonEvent event);
public virtual signal bool button_release_event (Clutter.ButtonEvent event);
public virtual signal bool captured_event (Clutter.Event event);
@@ -271,7 +336,6 @@ namespace Clutter {
[HasEmitter]
public virtual signal void paint ();
public virtual signal void parent_set (Clutter.Actor? old_parent);
- [HasEmitter]
public virtual signal void pick (Clutter.Color color);
[HasEmitter]
public virtual signal void queue_relayout ();
@@ -283,30 +347,76 @@ namespace Clutter {
[HasEmitter]
public virtual signal void unrealize ();
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (type_id = "clutter_actor_meta_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class ActorMeta : GLib.InitiallyUnowned {
+ [CCode (has_construct_function = false)]
+ protected ActorMeta ();
+ public unowned Clutter.Actor get_actor ();
+ public bool get_enabled ();
+ public unowned string get_name ();
+ [NoWrapper]
+ public virtual void set_actor (Clutter.Actor actor);
+ public void set_enabled (bool is_enabled);
+ public void set_name (string name);
+ public Clutter.Actor actor { get; }
+ public bool enabled { get; set; }
+ public string name { get; set; }
+ }
+ [CCode (type_id = "clutter_align_constraint_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class AlignConstraint : Clutter.Constraint {
+ [CCode (type = "ClutterConstraint*", has_construct_function = false)]
+ public AlignConstraint (Clutter.Actor? source, Clutter.AlignAxis axis, float factor);
+ public Clutter.AlignAxis get_align_axis ();
+ public float get_factor ();
+ public unowned Clutter.Actor get_source ();
+ public void set_align_axis (Clutter.AlignAxis axis);
+ public void set_factor (float factor);
+ public void set_source (Clutter.Actor? source);
+ public Clutter.AlignAxis align_axis { get; set construct; }
+ public float factor { get; set construct; }
+ public Clutter.Actor source { get; set construct; }
+ }
+ [CCode (type_id = "clutter_alpha_get_type ()", cheader_filename = "clutter/clutter.h")]
public class Alpha : GLib.InitiallyUnowned, Clutter.Scriptable {
[CCode (has_construct_function = false)]
public Alpha ();
[CCode (has_construct_function = false)]
public Alpha.full (Clutter.Timeline timeline, ulong mode);
+ public double get_alpha ();
+ public ulong get_mode ();
+ public unowned Clutter.Timeline get_timeline ();
public static ulong register_closure (GLib.Closure closure);
public static ulong register_func (Clutter.AlphaFunc func);
public void set_closure (GLib.Closure closure);
public void set_func (owned Clutter.AlphaFunc func);
+ public void set_mode (ulong mode);
+ public void set_timeline (Clutter.Timeline timeline);
[CCode (has_construct_function = false)]
- public Alpha.with_func (Clutter.Timeline timeline, owned Clutter.AlphaFunc func);
+ public Alpha.with_func (Clutter.Timeline timeline, [CCode (delegate_target_pos = 2.1)] owned Clutter.AlphaFunc func);
public double alpha { get; }
public ulong mode { get; set construct; }
public Clutter.Timeline timeline { get; set; }
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (type_id = "clutter_animation_get_type ()", cheader_filename = "clutter/clutter.h")]
public class Animation : GLib.Object, Clutter.Scriptable {
[CCode (has_construct_function = false)]
public Animation ();
public unowned Clutter.Animation bind (string property_name, GLib.Value final);
- public unowned Clutter.Animation bind_interval (string property_name, Clutter.Interval interval);
+ public unowned Clutter.Animation bind_interval (string property_name, owned Clutter.Interval interval);
+ public unowned Clutter.Alpha get_alpha ();
+ public uint get_duration ();
public unowned Clutter.Interval get_interval (string property_name);
+ public bool get_loop ();
+ public ulong get_mode ();
+ public unowned GLib.Object get_object ();
+ public unowned Clutter.Timeline get_timeline ();
public bool has_property (string property_name);
+ public void set_alpha (Clutter.Alpha alpha);
+ public void set_duration (uint msecs);
+ public void set_loop (bool loop);
+ public void set_mode (ulong mode);
+ public void set_object (GLib.Object object);
+ public void set_timeline (Clutter.Timeline timeline);
public void unbind_property (string property_name);
public unowned Clutter.Animation update (string property_name, GLib.Value final);
public void update_interval (string property_name, Clutter.Interval interval);
@@ -320,19 +430,19 @@ namespace Clutter {
public virtual signal void completed ();
public virtual signal void started ();
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (type_id = "clutter_animator_get_type ()", cheader_filename = "clutter/clutter.h")]
public class Animator : GLib.Object, Clutter.Scriptable {
[CCode (has_construct_function = false)]
public Animator ();
public bool compute_value (GLib.Object object, string property_name, double progress, GLib.Value value);
public uint get_duration ();
- public GLib.List<weak Clutter.AnimatorKey> get_keys (GLib.Object object, string property_name, double progress);
+ public GLib.List<weak Clutter.AnimatorKey> get_keys (GLib.Object? object, string? property_name, double progress);
public unowned Clutter.Timeline get_timeline ();
public bool property_get_ease_in (GLib.Object object, string property_name);
public Clutter.Interpolation property_get_interpolation (GLib.Object object, string property_name);
public void property_set_ease_in (GLib.Object object, string property_name, bool ease_in);
public void property_set_interpolation (GLib.Object object, string property_name, Clutter.Interpolation interpolation);
- public void remove_key (GLib.Object object, string property_name, double progress);
+ public void remove_key (GLib.Object? object, string? property_name, double progress);
public void @set (void* first_object, string first_property_name, uint first_mode, ...);
public void set_duration (uint duration);
public unowned Clutter.Animator set_key (GLib.Object object, string property_name, uint mode, double progress, GLib.Value value);
@@ -342,7 +452,7 @@ namespace Clutter {
public Clutter.Timeline timeline { get; set; }
}
[Compact]
- [CCode (type_id = "CLUTTER_TYPE_ANIMATOR_KEY", cheader_filename = "clutter/clutter.h")]
+ [CCode (copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "clutter_animator_key_get_type ()", cheader_filename = "clutter/clutter.h")]
public class AnimatorKey {
public ulong get_mode ();
public unowned GLib.Object get_object ();
@@ -365,10 +475,13 @@ namespace Clutter {
public virtual void ensure_context (Clutter.Stage stage);
[NoWrapper]
public virtual unowned Clutter.DeviceManager get_device_manager ();
+ [Deprecated (since = "1.4")]
public uint get_double_click_distance ();
+ [Deprecated (since = "1.4")]
public uint get_double_click_time ();
[NoWrapper]
public virtual Clutter.FeatureFlags get_features ();
+ [Deprecated (since = "1.4")]
public unowned string get_font_name ();
public unowned Cairo.FontOptions get_font_options ();
public double get_resolution ();
@@ -382,15 +495,19 @@ namespace Clutter {
public virtual bool pre_parse () throws GLib.Error;
[NoWrapper]
public virtual void redraw (Clutter.Stage stage);
+ [Deprecated (since = "1.4")]
public void set_double_click_distance (uint distance);
+ [Deprecated (since = "1.4")]
public void set_double_click_time (uint msec);
+ [Deprecated (since = "1.4")]
public void set_font_name (string font_name);
public void set_font_options (Cairo.FontOptions options);
public void set_resolution (double dpi);
- public virtual signal void font_changed ();
- public virtual signal void resolution_changed ();
+ public signal void font_changed ();
+ public signal void resolution_changed ();
+ public signal void settings_changed ();
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (type_id = "clutter_behaviour_get_type ()", cheader_filename = "clutter/clutter.h")]
public class Behaviour : GLib.Object, Clutter.Scriptable {
[CCode (has_construct_function = false)]
protected Behaviour ();
@@ -398,20 +515,23 @@ namespace Clutter {
[NoWrapper]
public virtual void alpha_notify (double alpha_value);
public void apply (Clutter.Actor actor);
- public unowned GLib.SList<Clutter.Actor> get_actors ();
+ public GLib.SList<weak Clutter.Actor> get_actors ();
+ public unowned Clutter.Alpha get_alpha ();
public int get_n_actors ();
public unowned Clutter.Actor get_nth_actor (int index_);
public bool is_applied (Clutter.Actor actor);
public void remove (Clutter.Actor actor);
public void remove_all ();
+ public void set_alpha (Clutter.Alpha alpha);
public Clutter.Alpha alpha { get; set; }
public virtual signal void applied (Clutter.Actor actor);
public virtual signal void removed (Clutter.Actor actor);
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [Deprecated (since = "1.6")]
+ [CCode (type_id = "clutter_behaviour_depth_get_type ()", cheader_filename = "clutter/clutter.h")]
public class BehaviourDepth : Clutter.Behaviour, Clutter.Scriptable {
[CCode (type = "ClutterBehaviour*", has_construct_function = false)]
- public BehaviourDepth (Clutter.Alpha alpha, int depth_start, int depth_end);
+ public BehaviourDepth (Clutter.Alpha? alpha, int depth_start, int depth_end);
public void get_bounds (out int depth_start, out int depth_end);
public void set_bounds (int depth_start, int depth_end);
[NoAccessorMethod]
@@ -419,16 +539,26 @@ namespace Clutter {
[NoAccessorMethod]
public int depth_start { get; set; }
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (type_id = "clutter_behaviour_ellipse_get_type ()", cheader_filename = "clutter/clutter.h")]
public class BehaviourEllipse : Clutter.Behaviour, Clutter.Scriptable {
[CCode (type = "ClutterBehaviour*", has_construct_function = false)]
- public BehaviourEllipse (Clutter.Alpha alpha, int x, int y, int width, int height, Clutter.RotateDirection direction, double start, double end);
+ public BehaviourEllipse (Clutter.Alpha? alpha, int x, int y, int width, int height, Clutter.RotateDirection direction, double start, double end);
+ public double get_angle_end ();
+ public double get_angle_start ();
public double get_angle_tilt (Clutter.RotateAxis axis);
public void get_center (out int x, out int y);
+ public Clutter.RotateDirection get_direction ();
+ public int get_height ();
public void get_tilt (out double angle_tilt_x, out double angle_tilt_y, out double angle_tilt_z);
+ public int get_width ();
+ public void set_angle_end (double angle_end);
+ public void set_angle_start (double angle_start);
public void set_angle_tilt (Clutter.RotateAxis axis, double angle_tilt);
public void set_center (int x, int y);
+ public void set_direction (Clutter.RotateDirection direction);
+ public void set_height (int height);
public void set_tilt (double angle_tilt_x, double angle_tilt_y, double angle_tilt_z);
+ public void set_width (int width);
public double angle_end { get; set; }
public double angle_start { get; set; }
[NoAccessorMethod]
@@ -443,36 +573,45 @@ namespace Clutter {
public int height { get; set; }
public int width { get; set; }
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [Deprecated (since = "1.6")]
+ [CCode (type_id = "clutter_behaviour_opacity_get_type ()", cheader_filename = "clutter/clutter.h")]
public class BehaviourOpacity : Clutter.Behaviour, Clutter.Scriptable {
[CCode (type = "ClutterBehaviour*", has_construct_function = false)]
- public BehaviourOpacity (Clutter.Alpha alpha, uchar opacity_start, uchar opacity_end);
- public void get_bounds (out uchar opacity_start, out uchar opacity_end);
- public void set_bounds (uchar opacity_start, uchar opacity_end);
+ public BehaviourOpacity (Clutter.Alpha? alpha, uint8 opacity_start, uint8 opacity_end);
+ public void get_bounds (out uint8 opacity_start, out uint8 opacity_end);
+ public void set_bounds (uint8 opacity_start, uint8 opacity_end);
[NoAccessorMethod]
public uint opacity_end { get; set; }
[NoAccessorMethod]
public uint opacity_start { get; set; }
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [Deprecated (since = "1.6")]
+ [CCode (type_id = "clutter_behaviour_path_get_type ()", cheader_filename = "clutter/clutter.h")]
public class BehaviourPath : Clutter.Behaviour, Clutter.Scriptable {
[CCode (type = "ClutterBehaviour*", has_construct_function = false)]
- public BehaviourPath (Clutter.Alpha alpha, Clutter.Path path);
+ public BehaviourPath (Clutter.Alpha? alpha, Clutter.Path path);
+ public unowned Clutter.Path get_path ();
+ public void set_path (Clutter.Path path);
[CCode (type = "ClutterBehaviour*", has_construct_function = false)]
- public BehaviourPath.with_description (Clutter.Alpha alpha, string desc);
+ public BehaviourPath.with_description (Clutter.Alpha? alpha, string desc);
[CCode (type = "ClutterBehaviour*", has_construct_function = false)]
- public BehaviourPath.with_knots (Clutter.Alpha alpha, Clutter.Knot[] knots);
+ public BehaviourPath.with_knots (Clutter.Alpha? alpha, [CCode (type = "ClutterKnot*", array_length_type = "guint", array_length_cname = "n_knots", array_length_pos = 2.1)] Clutter.Knot[] knots);
public Clutter.Path path { get; set; }
public virtual signal void knot_reached (uint knot_num);
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [Deprecated (since = "1.6")]
+ [CCode (type_id = "clutter_behaviour_rotate_get_type ()", cheader_filename = "clutter/clutter.h")]
public class BehaviourRotate : Clutter.Behaviour, Clutter.Scriptable {
[CCode (type = "ClutterBehaviour*", has_construct_function = false)]
- public BehaviourRotate (Clutter.Alpha alpha, Clutter.RotateAxis axis, Clutter.RotateDirection direction, double angle_start, double angle_end);
+ public BehaviourRotate (Clutter.Alpha? alpha, Clutter.RotateAxis axis, Clutter.RotateDirection direction, double angle_start, double angle_end);
+ public Clutter.RotateAxis get_axis ();
public void get_bounds (out double angle_start, out double angle_end);
public void get_center (out int x, out int y, out int z);
+ public Clutter.RotateDirection get_direction ();
+ public void set_axis (Clutter.RotateAxis axis);
public void set_bounds (double angle_start, double angle_end);
public void set_center (int x, int y, int z);
+ public void set_direction (Clutter.RotateDirection direction);
[NoAccessorMethod]
public double angle_end { get; set; }
[NoAccessorMethod]
@@ -486,10 +625,11 @@ namespace Clutter {
public int center_z { get; set; }
public Clutter.RotateDirection direction { get; set; }
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [Deprecated (since = "1.6")]
+ [CCode (type_id = "clutter_behaviour_scale_get_type ()", cheader_filename = "clutter/clutter.h")]
public class BehaviourScale : Clutter.Behaviour, Clutter.Scriptable {
[CCode (type = "ClutterBehaviour*", has_construct_function = false)]
- public BehaviourScale (Clutter.Alpha alpha, double x_scale_start, double y_scale_start, double x_scale_end, double y_scale_end);
+ public BehaviourScale (Clutter.Alpha? alpha, double x_scale_start, double y_scale_start, double x_scale_end, double y_scale_end);
public void get_bounds (out double x_scale_start, out double y_scale_start, out double x_scale_end, out double y_scale_end);
public void set_bounds (double x_scale_start, double y_scale_start, double x_scale_end, double y_scale_end);
[NoAccessorMethod]
@@ -501,19 +641,33 @@ namespace Clutter {
[NoAccessorMethod]
public double y_scale_start { get; set; }
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (type_id = "clutter_bin_layout_get_type ()", cheader_filename = "clutter/clutter.h")]
public class BinLayout : Clutter.LayoutManager {
[CCode (type = "ClutterLayoutManager*", has_construct_function = false)]
public BinLayout (Clutter.BinAlignment x_align, Clutter.BinAlignment y_align);
public void add (Clutter.Actor child, Clutter.BinAlignment x_align, Clutter.BinAlignment y_align);
- public void get_alignment (Clutter.Actor child, Clutter.BinAlignment x_align, Clutter.BinAlignment y_align);
- public void set_alignment (Clutter.Actor child, Clutter.BinAlignment x_align, Clutter.BinAlignment y_align);
+ public void get_alignment (Clutter.Actor? child, out Clutter.BinAlignment x_align, out Clutter.BinAlignment y_align);
+ public void set_alignment (Clutter.Actor? child, Clutter.BinAlignment x_align, Clutter.BinAlignment y_align);
[NoAccessorMethod]
public Clutter.BinAlignment x_align { get; set; }
[NoAccessorMethod]
public Clutter.BinAlignment y_align { get; set; }
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (type_id = "clutter_bind_constraint_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class BindConstraint : Clutter.Constraint {
+ [CCode (type = "ClutterConstraint*", has_construct_function = false)]
+ public BindConstraint (Clutter.Actor? source, Clutter.BindCoordinate coordinate, float offset);
+ public Clutter.BindCoordinate get_coordinate ();
+ public float get_offset ();
+ public unowned Clutter.Actor get_source ();
+ public void set_coordinate (Clutter.BindCoordinate coordinate);
+ public void set_offset (float offset);
+ public void set_source (Clutter.Actor? source);
+ public Clutter.BindCoordinate coordinate { get; set construct; }
+ public float offset { get; set construct; }
+ public Clutter.Actor source { get; set construct; }
+ }
+ [CCode (type_id = "clutter_binding_pool_get_type ()", cheader_filename = "clutter/clutter.h")]
public class BindingPool : GLib.Object {
[CCode (has_construct_function = false)]
public BindingPool (string name);
@@ -522,42 +676,48 @@ namespace Clutter {
public static unowned Clutter.BindingPool find (string name);
public unowned string find_action (uint key_val, Clutter.ModifierType modifiers);
public static unowned Clutter.BindingPool get_for_class (void* klass);
- public void install_action (string action_name, uint key_val, Clutter.ModifierType modifiers, [CCode (type = "GCallback")] owned Clutter.BindingActionFunc callback);
+ public void install_action (string action_name, uint key_val, Clutter.ModifierType modifiers, [CCode (type = "GCallback", delegate_target_pos = 4.1)] owned Clutter.BindingActionFunc callback);
public void install_closure (string action_name, uint key_val, Clutter.ModifierType modifiers, [CCode (type = "GClosure*")] owned Clutter.BindingActionFunc closure);
- public void override_action (uint key_val, Clutter.ModifierType modifiers, owned GLib.Callback callback);
+ public void override_action (uint key_val, Clutter.ModifierType modifiers, [CCode (delegate_target_pos = 3.1)] owned GLib.Callback callback);
public void override_closure (uint key_val, Clutter.ModifierType modifiers, GLib.Closure closure);
public void remove_action (uint key_val, Clutter.ModifierType modifiers);
public void unblock_action (string action_name);
[NoAccessorMethod]
public string name { owned get; construct; }
}
- [CCode (cheader_filename = "clutter/clutter.h")]
- public class Box : Clutter.Actor, Clutter.Scriptable, Clutter.Container {
+ [CCode (type_id = "clutter_blur_effect_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class BlurEffect : Clutter.OffscreenEffect {
+ [CCode (type = "ClutterEffect*", has_construct_function = false)]
+ public BlurEffect ();
+ }
+ [CCode (type_id = "clutter_box_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class Box : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
[CCode (type = "ClutterActor*", has_construct_function = false)]
public Box (Clutter.LayoutManager manager);
- public void get_color (Clutter.Color color);
+ public Clutter.Color get_color ();
public unowned Clutter.LayoutManager get_layout_manager ();
public void pack (Clutter.Actor actor, ...);
- public void pack_after (Clutter.Actor actor, Clutter.Actor sibling, ...);
+ public void pack_after (Clutter.Actor actor, Clutter.Actor? sibling, ...);
public void pack_at (Clutter.Actor actor, int position, ...);
- public void pack_before (Clutter.Actor actor, Clutter.Actor sibling, ...);
- public void packv (Clutter.Actor actor, uint n_properties, string[] properties, GLib.Value values);
- public void set_color (Clutter.Color color);
+ public void pack_before (Clutter.Actor actor, Clutter.Actor? sibling, ...);
+ public void packv (Clutter.Actor actor, [CCode (array_length_type = "guint", array_length_cname = "n_properties", array_length_pos = 1.5)] string[] properties, [CCode (array_length_type = "guint", array_length_cname = "n_properties", array_length_pos = 1.5)] GLib.Value[] values);
+ public void set_color (Clutter.Color? color);
public void set_layout_manager (Clutter.LayoutManager manager);
public Clutter.Color color { get; set; }
[NoAccessorMethod]
public bool color_set { get; set; }
public Clutter.LayoutManager layout_manager { get; set construct; }
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (type_id = "clutter_box_layout_get_type ()", cheader_filename = "clutter/clutter.h")]
public class BoxLayout : Clutter.LayoutManager {
[CCode (type = "ClutterLayoutManager*", has_construct_function = false)]
public BoxLayout ();
- public void get_alignment (Clutter.Actor actor, Clutter.BoxAlignment x_align, Clutter.BoxAlignment y_align);
+ public void get_alignment (Clutter.Actor actor, out Clutter.BoxAlignment x_align, out Clutter.BoxAlignment y_align);
public uint get_easing_duration ();
public ulong get_easing_mode ();
public bool get_expand (Clutter.Actor actor);
- public void get_fill (Clutter.Actor actor, bool x_fill, bool y_fill);
+ public void get_fill (Clutter.Actor actor, out bool x_fill, out bool y_fill);
+ public bool get_homogeneous ();
public bool get_pack_start ();
public uint get_spacing ();
public bool get_use_animations ();
@@ -568,19 +728,21 @@ namespace Clutter {
public void set_easing_mode (ulong mode);
public void set_expand (Clutter.Actor actor, bool expand);
public void set_fill (Clutter.Actor actor, bool x_fill, bool y_fill);
+ public void set_homogeneous (bool homogeneous);
public void set_pack_start (bool pack_start);
public void set_spacing (uint spacing);
public void set_use_animations (bool animate);
public void set_vertical (bool vertical);
public uint easing_duration { get; set; }
public ulong easing_mode { get; set; }
+ public bool homogeneous { get; set; }
public bool pack_start { get; set; }
public uint spacing { get; set; }
public bool use_animations { get; set; }
public bool vertical { get; set; }
}
- [CCode (cheader_filename = "clutter/clutter.h")]
- public class CairoTexture : Clutter.Texture, Clutter.Scriptable {
+ [CCode (type_id = "clutter_cairo_texture_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class CairoTexture : Clutter.Texture, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable {
[CCode (type = "ClutterActor*", has_construct_function = false)]
public CairoTexture (uint width, uint height);
public void clear ();
@@ -592,21 +754,78 @@ namespace Clutter {
public uint surface_height { get; set; }
[NoAccessorMethod]
public uint surface_width { get; set; }
+ public virtual signal Cairo.Surface create_surface (uint width, uint height);
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (type_id = "clutter_child_meta_get_type ()", cheader_filename = "clutter/clutter.h")]
public class ChildMeta : GLib.Object {
[CCode (has_construct_function = false)]
protected ChildMeta ();
+ public unowned Clutter.Actor get_actor ();
+ public unowned Clutter.Container get_container ();
public Clutter.Actor actor { get; construct; }
public Clutter.Container container { get; construct; }
}
- [CCode (cheader_filename = "clutter/clutter.h")]
- public class Clone : Clutter.Actor, Clutter.Scriptable {
+ [CCode (type_id = "clutter_click_action_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class ClickAction : Clutter.Action {
+ [CCode (type = "ClutterAction*", has_construct_function = false)]
+ public ClickAction ();
+ public uint get_button ();
+ public Clutter.ModifierType get_state ();
+ public void release ();
+ [NoAccessorMethod]
+ public bool held { get; }
+ [NoAccessorMethod]
+ public bool pressed { get; }
+ public virtual signal void clicked (Clutter.Actor actor);
+ }
+ [CCode (type_id = "clutter_clone_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class Clone : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable {
[CCode (type = "ClutterActor*", has_construct_function = false)]
public Clone (Clutter.Actor source);
+ public unowned Clutter.Actor get_source ();
+ public void set_source (Clutter.Actor source);
public Clutter.Actor source { get; set construct; }
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (type_id = "clutter_colorize_effect_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class ColorizeEffect : Clutter.OffscreenEffect {
+ [CCode (type = "ClutterEffect*", has_construct_function = false)]
+ public ColorizeEffect (Clutter.Color tint);
+ public Clutter.Color get_tint ();
+ public void set_tint (Clutter.Color tint);
+ public Clutter.Color tint { get; set; }
+ }
+ [CCode (type_id = "clutter_constraint_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class Constraint : Clutter.ActorMeta {
+ [CCode (has_construct_function = false)]
+ protected Constraint ();
+ [NoWrapper]
+ public virtual void update_allocation (Clutter.Actor actor, Clutter.ActorBox allocation);
+ }
+ [CCode (type_id = "clutter_deform_effect_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class DeformEffect : Clutter.OffscreenEffect {
+ [CCode (has_construct_function = false)]
+ protected DeformEffect ();
+ [NoWrapper]
+ public virtual void deform_vertex (float width, float height, Cogl.TextureVertex vertex);
+ public unowned Cogl.Handle get_back_material ();
+ public void get_n_tiles (out uint x_tiles, out uint y_tiles);
+ public void invalidate ();
+ public void set_back_material (Cogl.Handle? material);
+ public void set_n_tiles (uint x_tiles, uint y_tiles);
+ [NoAccessorMethod]
+ public uint x_tiles { get; set; }
+ [NoAccessorMethod]
+ public uint y_tiles { get; set; }
+ }
+ [CCode (type_id = "clutter_desaturate_effect_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class DesaturateEffect : Clutter.OffscreenEffect {
+ [CCode (type = "ClutterEffect*", has_construct_function = false)]
+ public DesaturateEffect (double factor);
+ public double get_factor ();
+ public void set_factor (double factor);
+ public double factor { get; set; }
+ }
+ [CCode (type_id = "clutter_device_manager_get_type ()", cheader_filename = "clutter/clutter.h")]
public class DeviceManager : GLib.Object {
[CCode (has_construct_function = false)]
protected DeviceManager ();
@@ -623,11 +842,44 @@ namespace Clutter {
public virtual void remove_device (Clutter.InputDevice device);
[NoAccessorMethod]
public Clutter.Backend backend { owned get; construct; }
- public virtual signal void device_added (Clutter.InputDevice p0);
- public virtual signal void device_removed (Clutter.InputDevice p0);
+ public signal void device_added (Clutter.InputDevice device);
+ public signal void device_removed (Clutter.InputDevice device);
+ }
+ [CCode (type_id = "clutter_drag_action_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class DragAction : Clutter.Action {
+ [CCode (type = "ClutterAction*", has_construct_function = false)]
+ public DragAction ();
+ public Clutter.DragAxis get_drag_axis ();
+ public unowned Clutter.Actor get_drag_handle ();
+ public void get_drag_threshold (out uint x_threshold, out uint y_threshold);
+ public void get_motion_coords (out float motion_x, out float motion_y);
+ public void get_press_coords (out float press_x, out float press_y);
+ public void set_drag_axis (Clutter.DragAxis axis);
+ public void set_drag_handle (Clutter.Actor handle);
+ public void set_drag_threshold (uint x_threshold, uint y_threshold);
+ public Clutter.DragAxis drag_axis { get; set; }
+ public Clutter.Actor drag_handle { get; set; }
+ [NoAccessorMethod]
+ public uint x_drag_threshold { get; set; }
+ [NoAccessorMethod]
+ public uint y_drag_threshold { get; set; }
+ public virtual signal void drag_begin (Clutter.Actor actor, float event_x, float event_y, Clutter.ModifierType modifiers);
+ public virtual signal void drag_end (Clutter.Actor actor, float event_x, float event_y, Clutter.ModifierType modifiers);
+ public virtual signal void drag_motion (Clutter.Actor actor, float delta_x, float delta_y);
+ }
+ [CCode (type_id = "clutter_effect_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class Effect : Clutter.ActorMeta {
+ [CCode (has_construct_function = false)]
+ protected Effect ();
+ [NoWrapper]
+ public virtual bool get_paint_volume (Clutter.PaintVolume volume);
+ [NoWrapper]
+ public virtual void post_paint ();
+ [NoWrapper]
+ public virtual bool pre_paint ();
}
[Compact]
- [CCode (copy_function = "clutter_event_copy", type_id = "CLUTTER_TYPE_EVENT", cheader_filename = "clutter/clutter.h")]
+ [CCode (copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "clutter_event_get_type ()", cheader_filename = "clutter/clutter.h")]
public class Event {
public Clutter.AnyEvent any;
public Clutter.ButtonEvent button;
@@ -639,8 +891,10 @@ namespace Clutter {
public Clutter.EventType type;
[CCode (has_construct_function = false)]
public Event (Clutter.EventType type);
- public unowned Clutter.Event copy ();
- public static unowned Clutter.Event @get ();
+ public Clutter.Event copy ();
+ public void free ();
+ public static Clutter.Event @get ();
+ public double get_axes (out uint n_axes);
public uint32 get_button ();
public uint get_click_count ();
public void get_coords (out float x, out float y);
@@ -654,6 +908,7 @@ namespace Clutter {
public unowned Clutter.Actor get_related ();
public Clutter.ScrollDirection get_scroll_direction ();
public unowned Clutter.Actor get_source ();
+ public unowned Clutter.InputDevice get_source_device ();
public unowned Clutter.Stage get_stage ();
public Clutter.ModifierType get_state ();
public uint32 get_time ();
@@ -661,21 +916,22 @@ namespace Clutter {
public Clutter.EventType get_type ();
public static unowned Clutter.Event peek ();
public void put ();
+ public void set_device (Clutter.InputDevice device);
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (type_id = "clutter_fixed_layout_get_type ()", cheader_filename = "clutter/clutter.h")]
public class FixedLayout : Clutter.LayoutManager {
[CCode (type = "ClutterLayoutManager*", has_construct_function = false)]
public FixedLayout ();
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (type_id = "clutter_flow_layout_get_type ()", cheader_filename = "clutter/clutter.h")]
public class FlowLayout : Clutter.LayoutManager {
[CCode (type = "ClutterLayoutManager*", has_construct_function = false)]
public FlowLayout (Clutter.FlowOrientation orientation);
public float get_column_spacing ();
- public void get_column_width (float min_width, float max_width);
+ public void get_column_width (out float min_width, out float max_width);
public bool get_homogeneous ();
public Clutter.FlowOrientation get_orientation ();
- public void get_row_height (float min_height, float max_height);
+ public void get_row_height (out float min_height, out float max_height);
public float get_row_spacing ();
public void set_column_spacing (float spacing);
public void set_column_width (float min_width, float max_width);
@@ -696,56 +952,77 @@ namespace Clutter {
public Clutter.FlowOrientation orientation { get; set construct; }
public float row_spacing { get; set; }
}
- [CCode (cheader_filename = "clutter/clutter.h")]
- public class Group : Clutter.Actor, Clutter.Scriptable, Clutter.Container {
+ [CCode (type_id = "clutter_group_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class Group : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
[CCode (type = "ClutterActor*", has_construct_function = false)]
public Group ();
public int get_n_children ();
public unowned Clutter.Actor get_nth_child (int index_);
public void remove_all ();
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (type_id = "clutter_input_device_get_type ()", cheader_filename = "clutter/clutter.h")]
public class InputDevice : GLib.Object {
[CCode (has_construct_function = false)]
protected InputDevice ();
- public void get_device_coords (int x, int y);
+ public unowned Clutter.InputDevice get_associated_device ();
+ public Clutter.InputAxis get_axis (uint index_);
+ public bool get_axis_value ([CCode (array_length = false, array_null_terminated = true)] double[] axes, Clutter.InputAxis axis, out double value);
+ public void get_device_coords (out int x, out int y);
public int get_device_id ();
+ public Clutter.InputMode get_device_mode ();
public unowned string get_device_name ();
public Clutter.InputDeviceType get_device_type ();
+ public bool get_enabled ();
[CCode (cname = "clutter_get_input_device_for_id")]
- public static unowned Clutter.InputDevice get_for_id (int id);
+ public static unowned Clutter.InputDevice get_for_id (int id_);
+ public bool get_has_cursor ();
+ public bool get_key (uint index_, out uint keyval, out Clutter.ModifierType modifiers);
+ public uint get_n_axes ();
+ public uint get_n_keys ();
public unowned Clutter.Actor get_pointer_actor ();
public unowned Clutter.Stage get_pointer_stage ();
+ public GLib.List<weak Clutter.InputDevice> get_slave_devices ();
+ public void set_enabled (bool enabled);
+ public void set_key (uint index_, uint keyval, Clutter.ModifierType modifiers);
public void update_from_event (Clutter.Event event, bool update_stage);
+ [NoAccessorMethod]
+ public Clutter.Backend backend { owned get; construct; }
+ [NoAccessorMethod]
+ public Clutter.DeviceManager device_manager { owned get; construct; }
+ public Clutter.InputMode device_mode { get; construct; }
public Clutter.InputDeviceType device_type { get; construct; }
+ public bool enabled { get; set; }
+ public bool has_cursor { get; construct; }
[NoAccessorMethod]
public int id { get; construct; }
+ public uint n_axes { get; }
[NoAccessorMethod]
public string name { owned get; construct; }
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (type_id = "clutter_interval_get_type ()", cheader_filename = "clutter/clutter.h")]
public class Interval : GLib.InitiallyUnowned {
[CCode (has_construct_function = false)]
- public Interval (GLib.Type gtype);
- public unowned Clutter.Interval clone ();
+ public Interval (GLib.Type gtype, ...);
+ public Clutter.Interval clone ();
+ public GLib.Value compute (double factor);
public virtual bool compute_value (double factor, out GLib.Value value);
- public void get_final_value (out GLib.Value value);
- public void get_initial_value (out GLib.Value value);
+ public GLib.Value get_final_value ();
+ public GLib.Value get_initial_value ();
public void get_interval (...);
+ public GLib.Type get_value_type ();
public GLib.Value peek_final_value ();
public GLib.Value peek_initial_value ();
public static void register_progress_func (GLib.Type value_type, Clutter.ProgressFunc func);
public void set_final_value (GLib.Value value);
public void set_initial_value (GLib.Value value);
- public void set_interval ();
- public virtual bool validate (Clutter.ParamSpecColor pspec);
+ public void set_interval (...);
+ public virtual bool validate (GLib.ParamSpec pspec);
[CCode (has_construct_function = false)]
public Interval.with_values (GLib.Type gtype, GLib.Value initial, GLib.Value final);
public GLib.Type value_type { get; construct; }
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (type_id = "clutter_layout_manager_get_type ()", cheader_filename = "clutter/clutter.h")]
public class LayoutManager : GLib.InitiallyUnowned {
- public void* dummy;
[CCode (has_construct_function = false)]
protected LayoutManager ();
public virtual void allocate (Clutter.Container container, Clutter.ActorBox allocation, Clutter.AllocationFlags flags);
@@ -757,68 +1034,67 @@ namespace Clutter {
[NoWrapper]
public virtual unowned Clutter.LayoutMeta create_child_meta (Clutter.Container container, Clutter.Actor actor);
public virtual void end_animation ();
- public unowned Clutter.ParamSpecColor find_child_property (string name);
+ public unowned GLib.ParamSpec find_child_property (string name);
public virtual double get_animation_progress ();
public unowned Clutter.LayoutMeta get_child_meta (Clutter.Container container, Clutter.Actor actor);
[NoWrapper]
public virtual GLib.Type get_child_meta_type ();
public virtual void get_preferred_height (Clutter.Container container, float for_width, out float min_height_p, out float nat_height_p);
public virtual void get_preferred_width (Clutter.Container container, float for_height, out float min_width_p, out float nat_width_p);
- public unowned Clutter.ParamSpecColor list_child_properties (uint n_pspecs);
- public virtual void set_container (Clutter.Container container);
+ [CCode (array_length_pos = 0.1, array_length_type = "guint")]
+ public GLib.ParamSpec[] list_child_properties ();
+ public virtual void set_container (Clutter.Container? container);
[HasEmitter]
public virtual signal void layout_changed ();
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (type_id = "clutter_layout_meta_get_type ()", cheader_filename = "clutter/clutter.h")]
public class LayoutMeta : Clutter.ChildMeta {
- public int32 dummy0;
- public void* dummy1;
[CCode (has_construct_function = false)]
protected LayoutMeta ();
public unowned Clutter.LayoutManager get_manager ();
public Clutter.LayoutManager manager { get; construct; }
}
- [CCode (cheader_filename = "clutter/clutter.h")]
- public class ListModel : Clutter.Model, Clutter.Scriptable {
+ [CCode (type_id = "clutter_list_model_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class ListModel : Clutter.Model, Clutter.Scriptable, Clutter.Scriptable {
[CCode (type = "ClutterModel*", has_construct_function = false)]
- public ListModel (uint n_columns);
+ public ListModel (uint n_columns, ...);
[CCode (cname = "clutter_list_model_newv", type = "ClutterModel*", has_construct_function = false)]
public ListModel.newv ([CCode (array_length_pos = 0.9)] GLib.Type[] types, [CCode (array_length_pos = 0.9)] string[] names);
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (type_id = "clutter_model_get_type ()", cheader_filename = "clutter/clutter.h")]
public class Model : GLib.Object, Clutter.Scriptable {
[CCode (has_construct_function = false)]
protected Model ();
public void append (...);
- public void appendv ([CCode (array_length_pos = 0.9)] uint[] columns, [CCode (array_length_pos = 0.9)] GLib.Value[] values);
+ public void appendv ([CCode (array_length_type = "guint", array_length_cname = "n_columns", array_length_pos = 0.5)] uint[] columns, [CCode (array_length_type = "guint", array_length_cname = "n_columns", array_length_pos = 0.5)] GLib.Value[] values);
public bool filter_iter (Clutter.ModelIter iter);
public bool filter_row (uint row);
public void @foreach (Clutter.ModelForeachFunc func);
public virtual unowned string get_column_name (uint column);
public virtual GLib.Type get_column_type (uint column);
public bool get_filter_set ();
- public unowned Clutter.ModelIter get_first_iter ();
- public virtual unowned Clutter.ModelIter get_iter_at_row (uint row);
- public unowned Clutter.ModelIter get_last_iter ();
+ public Clutter.ModelIter get_first_iter ();
+ public virtual Clutter.ModelIter get_iter_at_row (uint row);
+ public Clutter.ModelIter get_last_iter ();
public virtual uint get_n_columns ();
public virtual uint get_n_rows ();
public int get_sorting_column ();
- public void insert (uint row);
+ public void insert (uint row, ...);
[NoWrapper]
public virtual unowned Clutter.ModelIter insert_row (int index_);
public void insert_value (uint row, uint column, GLib.Value value);
- public void insertv (uint row, [CCode (array_length_pos = 1.9)] uint[] columns, [CCode (array_length_pos = 1.9)] GLib.Value[] values);
- public void prepend ();
- public void prependv (uint n_columns, uint columns, GLib.Value values);
+ public void insertv (uint row, [CCode (array_length_type = "guint", array_length_cname = "n_columns", array_length_pos = 1.5)] uint[] columns, [CCode (array_length_type = "guint", array_length_cname = "n_columns", array_length_pos = 1.5)] GLib.Value[] values);
+ public void prepend (...);
+ public void prependv ([CCode (array_length_type = "guint", array_length_cname = "n_columns", array_length_pos = 0.5)] uint[] columns, [CCode (array_length_type = "guint", array_length_cname = "n_columns", array_length_pos = 0.5)] GLib.Value[] values);
public void remove (uint row);
[NoWrapper]
public virtual void remove_row (uint row);
- public virtual void resort ();
- public void set_filter (owned Clutter.ModelFilterFunc func);
- public void set_names ([CCode (array_length_pos = 0.9)] string[] names);
- public void set_sort (uint column, owned Clutter.ModelSortFunc func);
+ public void resort ();
+ public void set_filter (owned Clutter.ModelFilterFunc? func);
+ public void set_names ([CCode (array_length_type = "guint", array_length_cname = "n_columns", array_length_pos = 0.5)] string[] names);
+ public void set_sort (int column, [CCode (delegate_target_pos = 2.1)] owned Clutter.ModelSortFunc? func);
public void set_sorting_column (int column);
- public void set_types ([CCode (array_length_pos = 0.9)] GLib.Type[] types);
+ public void set_types ([CCode (array_length_type = "guint", array_length_cname = "n_columns", array_length_pos = 0.5)] GLib.Type[] types);
public bool filter_set { get; }
public virtual signal void filter_changed ();
public virtual signal void row_added (Clutter.ModelIter iter);
@@ -826,15 +1102,15 @@ namespace Clutter {
public virtual signal void row_removed (Clutter.ModelIter iter);
public virtual signal void sort_changed ();
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (type_id = "clutter_model_iter_get_type ()", cheader_filename = "clutter/clutter.h")]
public class ModelIter : GLib.Object {
[CCode (has_construct_function = false)]
protected ModelIter ();
- public virtual unowned Clutter.ModelIter copy ();
+ public virtual Clutter.ModelIter copy ();
public void @get (...);
public virtual unowned Clutter.Model get_model ();
public virtual uint get_row ();
- public virtual void get_value (uint column, out GLib.Value value);
+ public virtual GLib.Value get_value (uint column);
public virtual bool is_first ();
public virtual bool is_last ();
public virtual unowned Clutter.ModelIter next ();
@@ -846,33 +1122,50 @@ namespace Clutter {
[NoAccessorMethod]
public uint row { get; set; }
}
- [CCode (cname = "GParamSpec", cheader_filename = "clutter/clutter.h")]
- public class ParamSpecColor : GLib.ParamSpec {
- public Clutter.Color default_value;
- public weak Clutter.ParamSpecColor parent_instance;
- [CCode (cname = "clutter_param_spec_color")]
- public ParamSpecColor (string name, string nick, string blurb, Clutter.Color default_value, GLib.ParamFlags flags);
- }
- [CCode (cname = "GParamSpec", cheader_filename = "clutter/clutter.h")]
- public class ParamSpecFixed : GLib.ParamSpec {
- public Cogl.Fixed default_value;
- public Cogl.Fixed maximum;
- public Cogl.Fixed minimum;
- public weak Clutter.ParamSpecColor parent_instance;
- [CCode (cname = "clutter_param_spec_fixed")]
- public ParamSpecFixed (string name, string nick, string blurb, Cogl.Fixed minimum, Cogl.Fixed maximum, Cogl.Fixed default_value, GLib.ParamFlags flags);
- }
- [CCode (cname = "GParamSpec", cheader_filename = "clutter/clutter.h")]
- public class ParamSpecUnits : GLib.ParamSpec {
- public Clutter.UnitType default_type;
- public float default_value;
- public float maximum;
- public float minimum;
- public weak Clutter.ParamSpecColor parent_instance;
- [CCode (cname = "clutter_param_spec_units")]
- public ParamSpecUnits (string name, string nick, string blurb, Clutter.Units minimum, Clutter.Units maximum, Clutter.Units default_value, GLib.ParamFlags flags);
+ [CCode (type_id = "clutter_offscreen_effect_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class OffscreenEffect : Clutter.Effect {
+ [CCode (has_construct_function = false)]
+ protected OffscreenEffect ();
+ public virtual Cogl.Handle create_texture (float width, float height);
+ public unowned Cogl.Material get_target ();
+ public virtual void paint_target ();
+ }
+ [CCode (type_id = "clutter_page_turn_effect_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class PageTurnEffect : Clutter.DeformEffect {
+ [CCode (type = "ClutterEffect*", has_construct_function = false)]
+ public PageTurnEffect (double period, double angle, float radius);
+ public double get_angle ();
+ public double get_period ();
+ public float get_radius ();
+ public void set_angle (double angle);
+ public void set_period (double period);
+ public void set_radius (float radius);
+ public double angle { get; set; }
+ public double period { get; set; }
+ public float radius { get; set; }
+ }
+ [Compact]
+ [CCode (copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "clutter_paint_volume_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class PaintVolume {
+ public Clutter.PaintVolume copy ();
+ public void free ();
+ public float get_depth ();
+ public float get_height ();
+ public Clutter.Vertex get_origin ();
+ public float get_width ();
+ public void set_depth (float depth);
+ public bool set_from_allocation (Clutter.Actor actor);
+ public void set_height (float height);
+ public void set_origin (Clutter.Vertex origin);
+ public void set_width (float width);
+ public void union (Clutter.PaintVolume another_pv);
+ }
+ [CCode (ref_function = "clutter_param_spec_unit_ref", unref_function = "clutter_param_spec_unit_unref", type_id = "clutter_param_units_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class ParamSpecUnit {
+ [CCode (has_construct_function = false)]
+ protected ParamSpecUnit ();
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (type_id = "clutter_path_get_type ()", cheader_filename = "clutter/clutter.h")]
public class Path : GLib.InitiallyUnowned {
[CCode (has_construct_function = false)]
public Path ();
@@ -888,6 +1181,8 @@ namespace Clutter {
public bool add_string (string str);
public void clear ();
public void @foreach (Clutter.PathCallback callback);
+ public string get_description ();
+ public uint get_length ();
public uint get_n_nodes ();
public void get_node (uint index_, Clutter.PathNode node);
public GLib.SList<weak Clutter.PathNode> get_nodes ();
@@ -899,13 +1194,32 @@ namespace Clutter {
public void to_cairo_path (Cairo.Context cr);
[CCode (has_construct_function = false)]
public Path.with_description (string desc);
- public string description { get; set; }
+ [NoAccessorMethod]
+ public string description { owned get; set; }
public uint length { get; }
}
- [CCode (cheader_filename = "clutter/clutter.h")]
- public class Rectangle : Clutter.Actor, Clutter.Scriptable {
+ [CCode (type_id = "clutter_path_constraint_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class PathConstraint : Clutter.Constraint {
+ [CCode (type = "ClutterConstraint*", has_construct_function = false)]
+ public PathConstraint (Clutter.Path? path, float offset);
+ public float get_offset ();
+ public unowned Clutter.Path get_path ();
+ public void set_offset (float offset);
+ public void set_path (Clutter.Path? path);
+ public float offset { get; set; }
+ public Clutter.Path path { get; set; }
+ public signal void node_reached (Clutter.Actor actor, uint index);
+ }
+ [CCode (type_id = "clutter_rectangle_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class Rectangle : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable {
[CCode (type = "ClutterActor*", has_construct_function = false)]
public Rectangle ();
+ public Clutter.Color get_border_color ();
+ public uint get_border_width ();
+ public Clutter.Color get_color ();
+ public void set_border_color (Clutter.Color color);
+ public void set_border_width (uint width);
+ public void set_color (Clutter.Color color);
[CCode (type = "ClutterActor*", has_construct_function = false)]
public Rectangle.with_color (Clutter.Color color);
public Clutter.Color border_color { get; set; }
@@ -914,18 +1228,18 @@ namespace Clutter {
[NoAccessorMethod]
public bool has_border { get; set; }
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (type_id = "clutter_score_get_type ()", cheader_filename = "clutter/clutter.h")]
public class Score : GLib.Object {
[CCode (has_construct_function = false)]
public Score ();
public ulong append (Clutter.Timeline? parent, Clutter.Timeline timeline);
public ulong append_at_marker (Clutter.Timeline parent, string marker_name, Clutter.Timeline timeline);
public bool get_loop ();
- public unowned Clutter.Timeline get_timeline (ulong id);
+ public unowned Clutter.Timeline get_timeline (ulong id_);
public bool is_playing ();
public GLib.SList<weak Clutter.Timeline> list_timelines ();
public void pause ();
- public void remove (ulong id);
+ public void remove (ulong id_);
public void remove_all ();
public void rewind ();
public void set_loop (bool loop);
@@ -938,37 +1252,58 @@ namespace Clutter {
public virtual signal void timeline_completed (Clutter.Timeline timeline);
public virtual signal void timeline_started (Clutter.Timeline timeline);
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (type_id = "clutter_script_get_type ()", cheader_filename = "clutter/clutter.h")]
public class Script : GLib.Object {
[CCode (has_construct_function = false)]
public Script ();
- public void add_search_paths (string[] paths);
+ public void add_search_paths ([CCode (type = "gchar*", array_length_type = "gsize", array_length_cname = "n_paths")] string[] paths);
public void connect_signals (void* user_data);
public void connect_signals_full (Clutter.ScriptConnectFunc func);
public void ensure_objects ();
- public static GLib.Quark error_quark ();
public unowned GLib.Object get_object (string name);
public int get_objects (...);
public virtual GLib.Type get_type_from_name (string type_name);
public GLib.List<weak GLib.Object> list_objects ();
public uint load_from_data (string data, ssize_t length) throws GLib.Error;
public uint load_from_file (string filename) throws GLib.Error;
- public unowned string lookup_filename (string filename);
+ public string lookup_filename (string filename);
public void unmerge_objects (uint merge_id);
[NoAccessorMethod]
public string filename { owned get; }
[NoAccessorMethod]
public bool filename_set { get; }
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (type_id = "clutter_settings_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class Settings : GLib.Object {
+ [CCode (has_construct_function = false)]
+ protected Settings ();
+ public static unowned Clutter.Settings get_default ();
+ public Clutter.Backend backend { construct; }
+ [NoAccessorMethod]
+ public int double_click_distance { get; set; }
+ [NoAccessorMethod]
+ public int double_click_time { get; set; }
+ [NoAccessorMethod]
+ public int font_antialias { get; set; }
+ [NoAccessorMethod]
+ public int font_dpi { get; set; }
+ [NoAccessorMethod]
+ public string font_hint_style { owned get; set; }
+ [NoAccessorMethod]
+ public int font_hinting { get; set; }
+ [NoAccessorMethod]
+ public string font_name { owned get; set; }
+ [NoAccessorMethod]
+ public string font_subpixel_order { owned get; set; }
+ }
+ [CCode (type_id = "clutter_shader_get_type ()", cheader_filename = "clutter/clutter.h")]
public class Shader : GLib.Object {
[CCode (has_construct_function = false)]
public Shader ();
public bool compile () throws GLib.Error;
- public static GLib.Quark error_quark ();
- public Cogl.Shader get_cogl_fragment_shader ();
- public Cogl.Program get_cogl_program ();
- public Cogl.Shader get_cogl_vertex_shader ();
+ public unowned Cogl.Handle get_cogl_fragment_shader ();
+ public unowned Cogl.Handle get_cogl_program ();
+ public unowned Cogl.Handle get_cogl_vertex_shader ();
public unowned string get_fragment_source ();
public bool get_is_enabled ();
public unowned string get_vertex_source ();
@@ -982,11 +1317,55 @@ namespace Clutter {
public bool compiled { get; }
[NoAccessorMethod]
public bool enabled { get; set; }
+ [NoAccessorMethod]
public string fragment_source { get; set; }
+ [NoAccessorMethod]
public string vertex_source { get; set; }
}
+ [CCode (type_id = "clutter_shader_effect_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class ShaderEffect : Clutter.OffscreenEffect {
+ [CCode (has_construct_function = false)]
+ protected ShaderEffect ();
+ public unowned Cogl.Handle get_program ();
+ public unowned Cogl.Handle get_shader ();
+ public bool set_shader_source (string source);
+ public void set_uniform_value (string name, GLib.Value value);
+ public Clutter.ShaderType shader_type { construct; }
+ }
+ [Compact]
+ [CCode (cheader_filename = "clutter/clutter.h")]
+ public class ShaderFloat {
+ public static GLib.Type get_type ();
+ }
+ [Compact]
+ [CCode (cheader_filename = "clutter/clutter.h")]
+ public class ShaderInt {
+ public static GLib.Type get_type ();
+ }
+ [Compact]
[CCode (cheader_filename = "clutter/clutter.h")]
- public class Stage : Clutter.Group, Clutter.Scriptable, Clutter.Container {
+ public class ShaderMatrix {
+ public static GLib.Type get_type ();
+ }
+ [CCode (type_id = "clutter_snap_constraint_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class SnapConstraint : Clutter.Constraint {
+ [CCode (type = "ClutterConstraint*", has_construct_function = false)]
+ public SnapConstraint (Clutter.Actor? source, Clutter.SnapEdge from_edge, Clutter.SnapEdge to_edge, float offset);
+ public void get_edges (out Clutter.SnapEdge from_edge, out Clutter.SnapEdge to_edge);
+ public float get_offset ();
+ public unowned Clutter.Actor get_source ();
+ public void set_edges (Clutter.SnapEdge from_edge, Clutter.SnapEdge to_edge);
+ public void set_offset (float offset);
+ public void set_source (Clutter.Actor? source);
+ [NoAccessorMethod]
+ public Clutter.SnapEdge from_edge { get; set construct; }
+ public float offset { get; set construct; }
+ public Clutter.Actor source { get; set construct; }
+ [NoAccessorMethod]
+ public Clutter.SnapEdge to_edge { get; set construct; }
+ }
+ [CCode (type_id = "clutter_stage_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class Stage : Clutter.Group, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
[CCode (type = "ClutterActor*", has_construct_function = false)]
public Stage ();
[CCode (cname = "clutter_stage_event")]
@@ -994,28 +1373,43 @@ namespace Clutter {
public void ensure_current ();
public void ensure_redraw ();
public void ensure_viewport ();
+ public bool get_accept_focus ();
public unowned Clutter.Actor get_actor_at_pos (Clutter.PickMode pick_mode, int x, int y);
+ public Clutter.Color get_color ();
public static unowned Clutter.Stage get_default ();
+ public Clutter.Fog get_fog ();
public bool get_fullscreen ();
public unowned Clutter.Actor get_key_focus ();
- public void get_minimum_size (uint width, uint height);
- public void get_perspective (out Clutter.Perspective perspective);
+ public void get_minimum_size (out uint width, out uint height);
+ public bool get_no_clear_hint ();
+ public Clutter.Perspective get_perspective ();
public bool get_throttle_motion_events ();
+ public unowned string get_title ();
public bool get_use_alpha ();
+ public bool get_use_fog ();
+ public bool get_user_resizable ();
public void hide_cursor ();
public bool is_default ();
public void queue_redraw ();
[CCode (array_length = false)]
- public uchar[] read_pixels (int x, int y, int width = -1, int height = -1);
+ public uint8[] read_pixels (int x, int y, int width = -1, int height = -1);
[CCode (cname = "clutter_redraw")]
public void redraw ();
+ public void set_accept_focus (bool accept_focus);
+ public void set_color (Clutter.Color color);
+ public void set_fog (Clutter.Fog fog);
public void set_fullscreen (bool fullscreen);
public void set_key_focus (Clutter.Actor? actor);
public void set_minimum_size (uint width, uint height);
+ public void set_no_clear_hint (bool no_clear);
public void set_perspective (Clutter.Perspective perspective);
public void set_throttle_motion_events (bool throttle);
+ public void set_title (string title);
public void set_use_alpha (bool use_alpha);
+ public void set_use_fog (bool fog);
+ public void set_user_resizable (bool resizable);
public void show_cursor ();
+ public bool accept_focus { get; set; }
public Clutter.Color color { get; set; }
[NoAccessorMethod]
public bool cursor_visible { get; set; }
@@ -1023,9 +1417,9 @@ namespace Clutter {
[NoAccessorMethod]
public bool fullscreen_set { get; }
public Clutter.Actor key_focus { get; set; }
+ public bool no_clear_hint { get; set; }
[NoAccessorMethod]
public bool offscreen { get; set; }
- [NoAccessorMethod]
public Clutter.Perspective perspective { get; set; }
public string title { get; set; }
public bool use_alpha { get; set; }
@@ -1034,45 +1428,152 @@ namespace Clutter {
public virtual signal void activate ();
public virtual signal void deactivate ();
public virtual signal bool delete_event (Clutter.Event event);
- [HasEmitter]
public virtual signal void fullscreen ();
- [HasEmitter]
public virtual signal void unfullscreen ();
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (type_id = "clutter_stage_manager_get_type ()", cheader_filename = "clutter/clutter.h")]
public class StageManager : GLib.Object {
[CCode (has_construct_function = false)]
protected StageManager ();
public static unowned Clutter.StageManager get_default ();
- public unowned GLib.SList<Clutter.Stage> list_stages ();
+ public unowned Clutter.Stage get_default_stage ();
+ public GLib.SList<weak Clutter.Stage> list_stages ();
public unowned GLib.SList<Clutter.Stage> peek_stages ();
+ [Deprecated (since = "1.2")]
+ public void set_default_stage (Clutter.Stage stage);
public Clutter.Stage default_stage { get; }
public virtual signal void stage_added (Clutter.Stage stage);
public virtual signal void stage_removed (Clutter.Stage stage);
}
- [CCode (cheader_filename = "clutter/clutter.h")]
- public class Text : Clutter.Actor, Clutter.Scriptable {
+ [CCode (type_id = "clutter_state_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class State : GLib.Object, Clutter.Scriptable {
+ [CCode (has_construct_function = false)]
+ public State ();
+ public unowned Clutter.Animator get_animator (string source_state_name, string target_state_name);
+ public uint get_duration (string? source_state_name, string? target_state_name);
+ public GLib.List<weak Clutter.StateKey> get_keys (string? source_state_name, string? target_state_name, GLib.Object? object, string? property_name);
+ public unowned string get_state ();
+ public GLib.List<weak string> get_states ();
+ public unowned Clutter.Timeline get_timeline ();
+ public void remove_key (string? source_state_name, string? target_state_name, GLib.Object? object, string? property_name);
+ public void set_animator (string source_state_name, string target_state_name, Clutter.Animator? animator);
+ public void set_duration (string? source_state_name, string? target_state_name, uint duration);
+ public unowned Clutter.State set_key (string source_state_name, string target_state_name, GLib.Object object, string property_name, uint mode, GLib.Value value, double pre_delay, double post_delay);
+ public unowned Clutter.Timeline set_state (string target_state_name);
+ public unowned Clutter.Timeline warp_to_state (string target_state_name);
+ [NoAccessorMethod]
+ public uint duration { get; set; }
+ [NoAccessorMethod]
+ public string state { get; set; }
+ public virtual signal void completed ();
+ }
+ [Compact]
+ [CCode (copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "clutter_state_key_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class StateKey {
+ public ulong get_mode ();
+ public unowned GLib.Object get_object ();
+ public double get_post_delay ();
+ public double get_pre_delay ();
+ public unowned string get_property_name ();
+ public GLib.Type get_property_type ();
+ public unowned string get_source_state_name ();
+ public unowned string get_target_state_name ();
+ public bool get_value (GLib.Value value);
+ }
+ [CCode (type_id = "clutter_table_layout_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class TableLayout : Clutter.LayoutManager {
+ [CCode (type = "ClutterLayoutManager*", has_construct_function = false)]
+ public TableLayout ();
+ public void get_alignment (Clutter.Actor actor, out Clutter.TableAlignment x_align, out Clutter.TableAlignment y_align);
+ public int get_column_count ();
+ public uint get_column_spacing ();
+ public uint get_easing_duration ();
+ public ulong get_easing_mode ();
+ public void get_expand (Clutter.Actor actor, out bool x_expand, out bool y_expand);
+ public void get_fill (Clutter.Actor actor, out bool x_fill, out bool y_fill);
+ public int get_row_count ();
+ public uint get_row_spacing ();
+ public void get_span (Clutter.Actor actor, out int column_span, out int row_span);
+ public bool get_use_animations ();
+ public void pack (Clutter.Actor actor, int column, int row);
+ public void set_alignment (Clutter.Actor actor, Clutter.TableAlignment x_align, Clutter.TableAlignment y_align);
+ public void set_column_spacing (uint spacing);
+ public void set_easing_duration (uint msecs);
+ public void set_easing_mode (ulong mode);
+ public void set_expand (Clutter.Actor actor, bool x_expand, bool y_expand);
+ public void set_fill (Clutter.Actor actor, bool x_fill, bool y_fill);
+ public void set_row_spacing (uint spacing);
+ public void set_span (Clutter.Actor actor, int column_span, int row_span);
+ public void set_use_animations (bool animate);
+ public uint column_spacing { get; set; }
+ public uint easing_duration { get; set; }
+ public ulong easing_mode { get; set; }
+ public uint row_spacing { get; set; }
+ public bool use_animations { get; set; }
+ }
+ [CCode (type_id = "clutter_text_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class Text : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable {
[CCode (type = "ClutterActor*", has_construct_function = false)]
public Text ();
public void delete_chars (uint n_chars);
public bool delete_selection ();
[CCode (type = "ClutterActor*", has_construct_function = false)]
public Text.full (string font_name, string text, Clutter.Color color);
+ public bool get_activatable ();
public unowned Pango.AttrList get_attributes ();
- public unowned string get_chars (ssize_t start_pos, ssize_t end_pos);
+ public string get_chars (ssize_t start_pos, ssize_t end_pos);
+ public Clutter.Color get_color ();
+ public Clutter.Color get_cursor_color ();
public int get_cursor_position ();
- public unowned Pango.FontDescription get_font_description ();
+ public uint get_cursor_size ();
+ public bool get_cursor_visible ();
+ public bool get_editable ();
+ public Pango.EllipsizeMode get_ellipsize ();
+ public Pango.FontDescription get_font_description ();
+ public unowned string get_font_name ();
+ public bool get_justify ();
public unowned Pango.Layout get_layout ();
- public unowned string get_selection ();
+ public Pango.Alignment get_line_alignment ();
+ public bool get_line_wrap ();
+ public Pango.WrapMode get_line_wrap_mode ();
+ public int get_max_length ();
+ public unichar get_password_char ();
+ public bool get_selectable ();
+ public string get_selection ();
+ public int get_selection_bound ();
+ public Clutter.Color get_selection_color ();
+ public bool get_single_line_mode ();
+ public unowned string get_text ();
+ public bool get_use_markup ();
public void insert_text (string text, ssize_t position);
public void insert_unichar (unichar wc);
- public bool position_to_coords (int position, out float? x = null, out float? y = null, out float? line_height = null);
+ public bool position_to_coords (int position, out float x, out float y, out float line_height = null);
+ public void set_activatable (bool activatable);
public void set_attributes (Pango.AttrList attrs);
+ public void set_color (Clutter.Color color);
+ public void set_cursor_color (Clutter.Color color);
public void set_cursor_position (int position);
+ public void set_cursor_size (int size);
+ public void set_cursor_visible (bool cursor_visible);
+ public void set_editable (bool editable);
+ public void set_ellipsize (Pango.EllipsizeMode mode);
public void set_font_description (Pango.FontDescription font_desc);
+ public void set_font_name (string? font_name);
+ public void set_justify (bool justify);
+ public void set_line_alignment (Pango.Alignment alignment);
+ public void set_line_wrap (bool line_wrap);
+ public void set_line_wrap_mode (Pango.WrapMode wrap_mode);
public void set_markup (string markup);
- public void set_preedit_string (string preedit_str, Pango.AttrList preedit_attrs, uint cursor_pos);
+ public void set_max_length (int max);
+ public void set_password_char (unichar wc);
+ public void set_preedit_string (string? preedit_str, Pango.AttrList? preedit_attrs, uint cursor_pos);
+ public void set_selectable (bool selectable);
public void set_selection (ssize_t start_pos, ssize_t end_pos);
+ public void set_selection_bound (int selection_bound);
+ public void set_selection_color (Clutter.Color color);
+ public void set_single_line_mode (bool single_line);
+ public void set_text (string text);
+ public void set_use_markup (bool setting);
[CCode (type = "ClutterActor*", has_construct_function = false)]
public Text.with_text (string? font_name, string text);
public bool activatable { get; set; }
@@ -1085,7 +1586,7 @@ namespace Clutter {
public bool cursor_visible { get; set; }
public bool editable { get; set; }
public Pango.EllipsizeMode ellipsize { get; set; }
- public Pango.FontDescription font_description { get; set; }
+ public Pango.FontDescription font_description { owned get; set; }
public string font_name { get; set; }
public bool justify { get; set; }
public Pango.Alignment line_alignment { get; set; }
@@ -1107,35 +1608,53 @@ namespace Clutter {
public virtual signal void activate ();
public virtual signal void cursor_event (Clutter.Geometry geometry);
[HasEmitter]
- public virtual signal void delete_text (int p0, int p1);
+ public signal void delete_text (int start_pos, int end_pos);
public virtual signal void text_changed ();
}
- [CCode (cheader_filename = "clutter/clutter.h")]
- public class Texture : Clutter.Actor, Clutter.Scriptable {
+ [CCode (type_id = "clutter_texture_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class Texture : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable {
[CCode (type = "ClutterActor*", has_construct_function = false)]
public Texture ();
- public static GLib.Quark error_quark ();
[CCode (type = "ClutterActor*", has_construct_function = false)]
public Texture.from_actor (Clutter.Actor actor);
- [CCode (has_construct_function = false)]
+ [CCode (type = "ClutterActor*", has_construct_function = false)]
public Texture.from_file (string filename) throws Clutter.TextureError;
public void get_base_size (out int width, out int height);
+ public unowned Cogl.Handle get_cogl_material ();
+ public unowned Cogl.Handle get_cogl_texture ();
+ public Clutter.TextureQuality get_filter_quality ();
+ public bool get_keep_aspect_ratio ();
+ public bool get_load_async ();
+ public bool get_load_data_async ();
+ public int get_max_tile_waste ();
+ public bool get_pick_with_alpha ();
+ public Cogl.PixelFormat get_pixel_format ();
public void get_repeat (out bool repeat_x, out bool repeat_y);
- public bool set_area_from_rgb_data (uchar[] data, bool has_alpha, int x, int y, int width, int height, int rowstride, int bpp, Clutter.TextureFlags flags) throws GLib.Error;
+ public bool get_sync_size ();
+ public bool set_area_from_rgb_data ([CCode (type = "guchar*", array_length = false)] uint8[] data, bool has_alpha, int x, int y, int width, int height, int rowstride, int bpp, Clutter.TextureFlags flags) throws GLib.Error;
+ public void set_cogl_material (Cogl.Handle cogl_material);
+ public void set_cogl_texture (Cogl.Handle cogl_tex);
+ public void set_filter_quality (Clutter.TextureQuality filter_quality);
public bool set_from_file (string filename) throws GLib.Error;
- public bool set_from_rgb_data ([CCode (array_length = false)] uchar[] data, bool has_alpha, int width, int height, int rowstride, int bpp, Clutter.TextureFlags flags) throws GLib.Error;
- public bool set_from_yuv_data ([CCode (array_length = false)] uchar[] data, int width, int height, Clutter.TextureFlags flags) throws GLib.Error;
+ public bool set_from_rgb_data ([CCode (type = "guchar*", array_length = false)] uint8[] data, bool has_alpha, int width, int height, int rowstride, int bpp, Clutter.TextureFlags flags) throws GLib.Error;
+ public bool set_from_yuv_data ([CCode (type = "guchar*", array_length = false)] uint8[] data, int width, int height, Clutter.TextureFlags flags) throws GLib.Error;
+ public void set_keep_aspect_ratio (bool keep_aspect);
+ public void set_load_async (bool load_async);
+ public void set_load_data_async (bool load_async);
+ public void set_pick_with_alpha (bool pick_with_alpha);
public void set_repeat (bool repeat_x, bool repeat_y);
+ public void set_sync_size (bool sync_size);
public Cogl.Material cogl_material { get; set; }
public Cogl.Texture cogl_texture { get; set; }
[NoAccessorMethod]
public bool disable_slicing { get; construct; }
[NoAccessorMethod]
- public string filename { set; }
+ public string filename { owned get; set; }
public Clutter.TextureQuality filter_quality { get; set construct; }
public bool keep_aspect_ratio { get; set; }
public bool load_async { set; }
public bool load_data_async { set; }
+ public bool pick_with_alpha { get; set; }
public Cogl.PixelFormat pixel_format { get; }
[NoAccessorMethod]
public bool repeat_x { get; set; }
@@ -1148,33 +1667,45 @@ namespace Clutter {
public virtual signal void pixbuf_change ();
public virtual signal void size_change (int width, int height);
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (type_id = "clutter_timeline_get_type ()", cheader_filename = "clutter/clutter.h")]
public class Timeline : GLib.Object {
[CCode (has_construct_function = false)]
public Timeline (uint msecs);
public void add_marker_at_time (string marker_name, uint msecs);
public void advance (uint msecs);
public void advance_to_marker (string marker_name);
- public unowned Clutter.Timeline clone ();
- public void do_tick (GLib.TimeVal tick_time);
+ public Clutter.Timeline clone ();
+ public bool get_auto_reverse ();
+ public uint get_delay ();
+ public uint get_delta ();
+ public Clutter.TimelineDirection get_direction ();
+ public uint get_duration ();
public uint get_elapsed_time ();
+ public bool get_loop ();
public double get_progress ();
public bool has_marker (string marker_name);
public bool is_playing ();
- public unowned string list_markers (int msecs, size_t n_markers);
+ [CCode (array_length_pos = 1.1, array_length_type = "gsize")]
+ public string[] list_markers (int msecs);
public void pause ();
public void remove_marker (string marker_name);
public void rewind ();
+ public void set_auto_reverse (bool reverse);
+ public void set_delay (uint msecs);
+ public void set_direction (Clutter.TimelineDirection direction);
+ public void set_duration (uint msecs);
+ public void set_loop (bool loop);
public void skip (uint msecs);
public void start ();
public void stop ();
+ public bool auto_reverse { get; set; }
public uint delay { get; set; }
public Clutter.TimelineDirection direction { get; set; }
public uint duration { get; set; }
public bool loop { get; set; }
public virtual signal void completed ();
public virtual signal void marker_reached (string marker_name, int frame_num);
- public virtual signal void new_frame (int frame_num);
+ public virtual signal void new_frame (int msecs);
public virtual signal void paused ();
public virtual signal void started ();
}
@@ -1183,12 +1714,15 @@ namespace Clutter {
public class TimeoutPool {
[CCode (has_construct_function = false)]
public TimeoutPool (int priority);
- public uint add (uint fps, GLib.SourceFunc func, void* data, GLib.DestroyNotify notify);
- public void remove (uint id);
+ public uint add (uint fps, [CCode (delegate_target_pos = 2.1)] owned GLib.SourceFunc func);
+ public void remove (uint id_);
}
- [CCode (cheader_filename = "clutter/clutter.h")]
- public interface Animatable {
+ [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_animatable_get_type ()")]
+ public interface Animatable : GLib.Object {
public abstract bool animate_property (Clutter.Animation animation, string property_name, GLib.Value initial_value, GLib.Value final_value, double progress, GLib.Value value);
+ public abstract unowned GLib.ParamSpec find_property (string property_name);
+ public abstract void get_initial_state (string property_name, GLib.Value value);
+ public abstract void set_final_state (string property_name, GLib.Value value);
}
[CCode (cheader_filename = "clutter/clutter.h")]
public interface Container : GLib.Object {
@@ -1200,43 +1734,44 @@ namespace Clutter {
public void child_get_property (Clutter.Actor child, string property, GLib.Value value);
public void child_set (Clutter.Actor actor, ...);
public void child_set_property (Clutter.Actor child, string property, GLib.Value value);
- [NoWrapper]
public virtual void create_child_meta (Clutter.Actor actor);
- [NoWrapper]
public virtual void destroy_child_meta (Clutter.Actor actor);
public unowned Clutter.Actor find_child_by_name (string child_name);
[CCode (cname = "clutter_container_class_find_child_property")]
- public class unowned Clutter.ParamSpecColor find_child_property (string property_name);
+ public class unowned GLib.ParamSpec find_child_property (string property_name);
public abstract void @foreach (Clutter.Callback callback);
public virtual void foreach_with_internals (Clutter.Callback callback);
public virtual unowned Clutter.ChildMeta get_child_meta (Clutter.Actor actor);
public GLib.List<weak Clutter.Actor> get_children ();
[CCode (cname = "clutter_container_class_list_child_properties")]
- public class unowned Clutter.ParamSpecColor list_child_properties (uint n_properties);
+ public class unowned GLib.ParamSpec[] list_child_properties ();
[CCode (vfunc_name = "lower")]
public virtual void lower_child (Clutter.Actor actor, Clutter.Actor? sibling = null);
[CCode (vfunc_name = "raise")]
public virtual void raise_child (Clutter.Actor actor, Clutter.Actor? sibling = null);
- public void remove (params Clutter.Actor[] actors);
+ public void remove (...);
[CCode (vfunc_name = "remove")]
public abstract void remove_actor (Clutter.Actor actor);
- public void remove_valist (Clutter.Actor first_actor, void* var_args);
- public virtual void sort_depth_order ();
- public signal void actor_added (Clutter.Actor actor);
- public signal void actor_removed (Clutter.Actor actor);
- public signal void child_notify (Clutter.Actor actor, Clutter.ParamSpecColor pspec);
+ public void remove_valist (Clutter.Actor first_actor, va_list var_args);
+ public abstract void sort_depth_order ();
+ [HasEmitter]
+ public virtual signal void actor_added (Clutter.Actor actor);
+ [HasEmitter]
+ public virtual signal void actor_removed (Clutter.Actor actor);
+ [HasEmitter]
+ public virtual signal void child_notify (Clutter.Actor child, GLib.ParamSpec pspec);
}
- [CCode (cheader_filename = "clutter/clutter.h")]
- public interface Media {
+ [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_media_get_type ()")]
+ public interface Media : GLib.Object {
public double get_audio_volume ();
public double get_buffer_fill ();
public bool get_can_seek ();
public double get_duration ();
public bool get_playing ();
public double get_progress ();
- public unowned string get_subtitle_font_name ();
- public unowned string get_subtitle_uri ();
- public unowned string get_uri ();
+ public string get_subtitle_font_name ();
+ public string get_subtitle_uri ();
+ public string get_uri ();
public void set_audio_volume (double volume);
public void set_filename (string filename);
public void set_playing (bool playing);
@@ -1244,14 +1779,26 @@ namespace Clutter {
public void set_subtitle_font_name (string font_name);
public void set_subtitle_uri (string uri);
public void set_uri (string uri);
- public signal void eos ();
- public signal void error (void* error);
+ public double audio_volume { get; set; }
+ public double buffer_fill { get; }
+ public bool can_seek { get; }
+ public double duration { get; }
+ public bool playing { get; set; }
+ public double progress { get; set; }
+ public string subtitle_font_name { owned get; set; }
+ public string subtitle_uri { owned get; set; }
+ public string uri { owned get; set; }
+ [HasEmitter]
+ public virtual signal void eos ();
+ [HasEmitter]
+ public virtual signal void error (GLib.Error error);
}
- [CCode (cheader_filename = "clutter/clutter.h")]
- public interface Scriptable {
+ [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_scriptable_get_type ()")]
+ public interface Scriptable : GLib.Object {
public abstract unowned string get_id ();
+ public abstract bool parse_custom_node (Clutter.Script script, GLib.Value value, string name, Json.Node node);
public abstract void set_custom_property (Clutter.Script script, string name, GLib.Value value);
- public abstract void set_id (string id);
+ public abstract void set_id (string id_);
}
[CCode (cheader_filename = "clutter/clutter.h")]
public interface StageWindow : GLib.Object {
@@ -1294,7 +1841,9 @@ namespace Clutter {
public float y2;
public void clamp_to_pixel ();
public bool contains (float x, float y);
+ public Clutter.ActorBox copy ();
public bool equal (Clutter.ActorBox box_b);
+ public void free ();
[CCode (cname = "clutter_actor_box_from_vertices")]
public ActorBox.from_vertices (Clutter.Vertex[] verts);
public float get_area ();
@@ -1304,7 +1853,10 @@ namespace Clutter {
public float get_width ();
public float get_x ();
public float get_y ();
- public void interpolate (Clutter.ActorBox final, double progress, Clutter.ActorBox _result);
+ public Clutter.ActorBox interpolate (Clutter.ActorBox final, double progress);
+ public void set_origin (float x, float y);
+ public void set_size (float width, float height);
+ public Clutter.ActorBox union (Clutter.ActorBox b);
}
[CCode (type_id = "CLUTTER_TYPE_ANY_EVENT", cheader_filename = "clutter/clutter.h")]
public struct AnyEvent {
@@ -1333,23 +1885,27 @@ namespace Clutter {
public struct Color {
public static GLib.HashFunc hash;
public static GLib.EqualFunc equal;
- public uchar red;
- public uchar green;
- public uchar blue;
- public uchar alpha;
- public void add (Clutter.Color b, out Clutter.Color _result);
- public void darken (out Clutter.Color _result);
+ public uint8 red;
+ public uint8 green;
+ public uint8 blue;
+ public uint8 alpha;
+ public Clutter.Color add (Clutter.Color b);
+ public Clutter.Color copy ();
+ public Clutter.Color darken ();
+ public void free ();
[CCode (cname = "clutter_color_from_hls")]
public Color.from_hls (float hue, float luminance, float saturation);
[CCode (cname = "clutter_color_from_pixel")]
public Color.from_pixel (uint32 pixel);
[CCode (cname = "clutter_color_from_string")]
public Color.from_string (string str);
- public void lighten (out Clutter.Color _result);
+ public static Clutter.Color get_static (Clutter.StaticColor color);
+ public Clutter.Color interpolate (Clutter.Color final, double progress);
+ public Clutter.Color lighten ();
[CCode (cname = "clutter_color_from_string")]
public bool parse_string (string str);
- public void shade (double factor, out Clutter.Color _result);
- public void subtract (Clutter.Color b, out Clutter.Color _result);
+ public Clutter.Color shade (double factor);
+ public Clutter.Color subtract (Clutter.Color b);
public void to_hls (out float hue, out float luminance, out float saturation);
public uint32 to_pixel ();
public string to_string ();
@@ -1377,6 +1933,8 @@ namespace Clutter {
public int y;
public uint width;
public uint height;
+ public bool intersects (Clutter.Geometry geometry1);
+ public Clutter.Geometry union (Clutter.Geometry geometry_b);
}
[CCode (type_id = "CLUTTER_TYPE_KEY_EVENT", cheader_filename = "clutter/clutter.h")]
public struct KeyEvent {
@@ -1415,7 +1973,7 @@ namespace Clutter {
[CCode (type_id = "CLUTTER_TYPE_PATH_NODE", cheader_filename = "clutter/clutter.h")]
public struct PathNode {
public Clutter.PathNodeType type;
- [CCode (array_length = false)]
+ [CCode (array_length = false, array_null_terminated = true)]
public weak Clutter.Knot[] points;
public Clutter.PathNode copy ();
public bool equal (Clutter.PathNode node_b);
@@ -1454,10 +2012,8 @@ namespace Clutter {
}
[CCode (type_id = "CLUTTER_TYPE_UNITS", cheader_filename = "clutter/clutter.h")]
public struct Units {
- public Clutter.UnitType unit_type;
- public float value;
- public float pixels;
- public uint pixels_set;
+ public Clutter.Units copy ();
+ public void free ();
[CCode (cname = "clutter_units_from_em")]
public Units.from_em (float em);
[CCode (cname = "clutter_units_from_em_for_font")]
@@ -1473,14 +2029,16 @@ namespace Clutter {
public Clutter.UnitType get_unit_type ();
public float get_unit_value ();
public float to_pixels ();
- public unowned string to_string ();
+ public string to_string ();
}
[CCode (type_id = "CLUTTER_TYPE_VERTEX", cheader_filename = "clutter/clutter.h")]
public struct Vertex {
public float x;
public float y;
public float z;
+ public Clutter.Vertex copy ();
public bool equal (Clutter.Vertex vertex_b);
+ public void free ();
}
[CCode (cprefix = "CLUTTER_ACTOR_", cheader_filename = "clutter/clutter.h")]
[Flags]
@@ -1491,6 +2049,11 @@ namespace Clutter {
VISIBLE,
NO_LAYOUT
}
+ [CCode (cprefix = "CLUTTER_ALIGN_", cheader_filename = "clutter/clutter.h")]
+ public enum AlignAxis {
+ X_AXIS,
+ Y_AXIS
+ }
[CCode (cprefix = "CLUTTER_", cheader_filename = "clutter/clutter.h")]
[Flags]
public enum AllocationFlags {
@@ -1541,12 +2104,27 @@ namespace Clutter {
END,
CENTER
}
+ [CCode (cprefix = "CLUTTER_BIND_", cheader_filename = "clutter/clutter.h")]
+ public enum BindCoordinate {
+ X,
+ Y,
+ WIDTH,
+ HEIGHT,
+ POSITION,
+ SIZE
+ }
[CCode (cprefix = "CLUTTER_BOX_ALIGNMENT_", cheader_filename = "clutter/clutter.h")]
public enum BoxAlignment {
START,
END,
CENTER
}
+ [CCode (cprefix = "CLUTTER_DRAG_", cheader_filename = "clutter/clutter.h")]
+ public enum DragAxis {
+ AXIS_NONE,
+ X_AXIS,
+ Y_AXIS
+ }
[CCode (cprefix = "CLUTTER_EVENT_", cheader_filename = "clutter/clutter.h")]
[Flags]
public enum EventFlags {
@@ -1581,7 +2159,8 @@ namespace Clutter {
STAGE_CURSOR,
SHADERS_GLSL,
OFFSCREEN,
- STAGE_MULTIPLE;
+ STAGE_MULTIPLE,
+ SWAP_EVENTS;
[CCode (cname = "clutter_feature_available")]
public bool is_available ();
[CCode (cname = "clutter_feature_get_all")]
@@ -1617,15 +2196,39 @@ namespace Clutter {
ERROR_UNKNOWN,
ERROR_THREADS,
ERROR_BACKEND,
- ERROR_INTERNAL
+ ERROR_INTERNAL;
+ public static GLib.Quark quark ();
+ }
+ [CCode (cprefix = "CLUTTER_INPUT_AXIS_", cheader_filename = "clutter/clutter.h")]
+ public enum InputAxis {
+ IGNORE,
+ X,
+ Y,
+ PRESSURE,
+ XTILT,
+ YTILT,
+ WHEEL
}
[CCode (cprefix = "CLUTTER_", cheader_filename = "clutter/clutter.h")]
public enum InputDeviceType {
POINTER_DEVICE,
KEYBOARD_DEVICE,
EXTENSION_DEVICE,
+ JOYSTICK_DEVICE,
+ TABLET_DEVICE,
+ TOUCHPAD_DEVICE,
+ TOUCHSCREEN_DEVICE,
+ PEN_DEVICE,
+ ERASER_DEVICE,
+ CURSOR_DEVICE,
N_DEVICE_TYPES
}
+ [CCode (cprefix = "CLUTTER_INPUT_MODE_", cheader_filename = "clutter/clutter.h")]
+ public enum InputMode {
+ MASTER,
+ SLAVE,
+ FLOATING
+ }
[CCode (cprefix = "CLUTTER_INTERPOLATION_", cheader_filename = "clutter/clutter.h")]
public enum Interpolation {
LINEAR,
@@ -1669,12 +2272,6 @@ namespace Clutter {
REACTIVE,
ALL
}
- [CCode (cprefix = "CLUTTER_REDRAW_CLIPPED_TO_", cheader_filename = "clutter/clutter.h")]
- [Flags]
- public enum RedrawFlags {
- BOX,
- ALLOCATION
- }
[CCode (cprefix = "CLUTTER_REQUEST_", cheader_filename = "clutter/clutter.h")]
public enum RequestMode {
HEIGHT_FOR_WIDTH,
@@ -1691,12 +2288,6 @@ namespace Clutter {
CW,
CCW
}
- [CCode (cprefix = "CLUTTER_SCRIPT_ERROR_INVALID_", cheader_filename = "clutter/clutter.h")]
- public enum ScriptError {
- TYPE_FUNCTION,
- PROPERTY,
- VALUE
- }
[CCode (cprefix = "CLUTTER_SCROLL_", cheader_filename = "clutter/clutter.h")]
public enum ScrollDirection {
UP,
@@ -1704,6 +2295,18 @@ namespace Clutter {
LEFT,
RIGHT
}
+ [CCode (cprefix = "CLUTTER_", cheader_filename = "clutter/clutter.h")]
+ public enum ShaderType {
+ VERTEX_SHADER,
+ FRAGMENT_SHADER
+ }
+ [CCode (cprefix = "CLUTTER_SNAP_EDGE_", cheader_filename = "clutter/clutter.h")]
+ public enum SnapEdge {
+ TOP,
+ RIGHT,
+ BOTTOM,
+ LEFT
+ }
[CCode (cprefix = "CLUTTER_STAGE_STATE_", cheader_filename = "clutter/clutter.h")]
[Flags]
public enum StageState {
@@ -1711,6 +2314,60 @@ namespace Clutter {
OFFSCREEN,
ACTIVATED
}
+ [CCode (cprefix = "CLUTTER_COLOR_", cheader_filename = "clutter/clutter.h")]
+ public enum StaticColor {
+ WHITE,
+ BLACK,
+ RED,
+ DARK_RED,
+ GREEN,
+ DARK_GREEN,
+ BLUE,
+ DARK_BLUE,
+ CYAN,
+ DARK_CYAN,
+ MAGENTA,
+ DARK_MAGENTA,
+ YELLOW,
+ DARK_YELLOW,
+ GRAY,
+ DARK_GRAY,
+ LIGHT_GRAY,
+ BUTTER,
+ BUTTER_LIGHT,
+ BUTTER_DARK,
+ ORANGE,
+ ORANGE_LIGHT,
+ ORANGE_DARK,
+ CHOCOLATE,
+ CHOCOLATE_LIGHT,
+ CHOCOLATE_DARK,
+ CHAMELEON,
+ CHAMELEON_LIGHT,
+ CHAMELEON_DARK,
+ SKY_BLUE,
+ SKY_BLUE_LIGHT,
+ SKY_BLUE_DARK,
+ PLUM,
+ PLUM_LIGHT,
+ PLUM_DARK,
+ SCARLET_RED,
+ SCARLET_RED_LIGHT,
+ SCARLET_RED_DARK,
+ ALUMINIUM_1,
+ ALUMINIUM_2,
+ ALUMINIUM_3,
+ ALUMINIUM_4,
+ ALUMINIUM_5,
+ ALUMINIUM_6,
+ TRANSPARENT
+ }
+ [CCode (cprefix = "CLUTTER_TABLE_ALIGNMENT_", cheader_filename = "clutter/clutter.h")]
+ public enum TableAlignment {
+ START,
+ CENTER,
+ END
+ }
[CCode (cprefix = "CLUTTER_TEXT_DIRECTION_", cheader_filename = "clutter/clutter.h")]
public enum TextDirection {
DEFAULT,
@@ -1759,37 +2416,46 @@ namespace Clutter {
MOTION_NOTIFY_EVENT,
LAST_EVENT
}
+ [CCode (cprefix = "CLUTTER_SCRIPT_ERROR_INVALID_", cheader_filename = "clutter/clutter.h")]
+ public errordomain ScriptError {
+ TYPE_FUNCTION,
+ PROPERTY,
+ VALUE;
+ public static GLib.Quark quark ();
+ }
[CCode (cprefix = "CLUTTER_SHADER_ERROR_", cheader_filename = "clutter/clutter.h")]
public errordomain ShaderError {
NO_ASM,
NO_GLSL,
- COMPILE,
+ COMPILE;
+ public static GLib.Quark quark ();
}
[CCode (cprefix = "CLUTTER_TEXTURE_ERROR_", cheader_filename = "clutter/clutter.h")]
public errordomain TextureError {
OUT_OF_MEMORY,
NO_YUV,
- BAD_FORMAT,
+ BAD_FORMAT;
+ public static GLib.Quark quark ();
}
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", instance_pos = 1.9)]
public delegate double AlphaFunc (Clutter.Alpha alpha);
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", instance_pos = 2.9)]
public delegate void BehaviourForeachFunc (Clutter.Behaviour behaviour, Clutter.Actor actor);
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", has_target = false)]
public delegate bool BindingActionFunc (GLib.Object gobject, string action_name, uint key_val, Clutter.ModifierType modifiers);
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", instance_pos = 1.9)]
public delegate void Callback (Clutter.Actor actor);
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", instance_pos = 2.9)]
public delegate bool ModelFilterFunc (Clutter.Model model, Clutter.ModelIter iter);
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", instance_pos = 2.9)]
public delegate bool ModelForeachFunc (Clutter.Model model, Clutter.ModelIter iter);
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", instance_pos = 3.9)]
public delegate int ModelSortFunc (Clutter.Model model, GLib.Value a, GLib.Value b);
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", instance_pos = 1.9)]
public delegate void PathCallback (Clutter.PathNode node);
[CCode (cheader_filename = "clutter/clutter.h", has_target = false)]
public delegate bool ProgressFunc (GLib.Value a, GLib.Value b, double progress, GLib.Value retval);
- [CCode (cheader_filename = "clutter/clutter.h")]
+ [CCode (cheader_filename = "clutter/clutter.h", instance_pos = 6.9)]
public delegate void ScriptConnectFunc (Clutter.Script script, GLib.Object object, string signal_name, string handler_name, GLib.Object connect_object, GLib.ConnectFlags flags);
[CCode (cheader_filename = "clutter/clutter.h")]
public const string COGL;
@@ -1808,6 +2474,8 @@ namespace Clutter {
[CCode (cheader_filename = "clutter/clutter.h")]
public const int PRIORITY_REDRAW;
[CCode (cheader_filename = "clutter/clutter.h")]
+ public const double VERSION;
+ [CCode (cheader_filename = "clutter/clutter.h")]
public const int VERSION_HEX;
[CCode (cheader_filename = "clutter/clutter.h")]
public const string VERSION_S;
@@ -1824,6 +2492,8 @@ namespace Clutter {
[CCode (cheader_filename = "clutter/clutter.h")]
public static bool events_pending ();
[CCode (cheader_filename = "clutter/clutter.h")]
+ public static bool get_accessibility_enabled ();
+ [CCode (cheader_filename = "clutter/clutter.h")]
public static unowned Clutter.Event get_current_event ();
[CCode (cheader_filename = "clutter/clutter.h")]
public static uint32 get_current_event_time ();
@@ -1860,13 +2530,11 @@ namespace Clutter {
[CCode (cheader_filename = "clutter/clutter.h")]
public static void grab_pointer (Clutter.Actor actor);
[CCode (cheader_filename = "clutter/clutter.h")]
- public static void grab_pointer_for_device (Clutter.Actor actor, int id);
- [CCode (cheader_filename = "clutter/clutter.h")]
- public static Clutter.InitError init ([CCode (array_length_pos = 0.9)] ref unowned string[] argv);
+ public static void grab_pointer_for_device (Clutter.Actor actor, int id_);
[CCode (cheader_filename = "clutter/clutter.h")]
- public static GLib.Quark init_error_quark ();
+ public static Clutter.InitError init ([CCode (array_length_cname = "argc", array_length_pos = 0.5)] ref unowned string[]? argv);
[CCode (cheader_filename = "clutter/clutter.h")]
- public static Clutter.InitError init_with_args ([CCode (array_length_pos = 0.9)] ref unowned string[] argv, string parameter_string, [CCode (array_length = false)] GLib.OptionEntry[] entries, string translation_domain) throws GLib.Error;
+ public static Clutter.InitError init_with_args ([CCode (array_length_cname = "argc", array_length_pos = 0.5)] ref unowned string[]? argv, string? parameter_string, [CCode (type = "GOptionEntry*", array_length = false)] GLib.OptionEntry?[] entries, string? translation_domain) throws GLib.Error;
[CCode (cheader_filename = "clutter/clutter.h")]
public static uint32 keysym_to_unicode (uint keyval);
[CCode (cheader_filename = "clutter/clutter.h")]
@@ -1876,15 +2544,15 @@ namespace Clutter {
[CCode (cheader_filename = "clutter/clutter.h")]
public static void main_quit ();
[CCode (cheader_filename = "clutter/clutter.h")]
- public static GLib.Type param_units_get_type ();
- [CCode (cheader_filename = "clutter/clutter.h")]
public static void set_default_frame_rate (uint frames_per_sec);
[CCode (cheader_filename = "clutter/clutter.h")]
public static void set_font_flags (Clutter.FontFlags flags);
[CCode (cheader_filename = "clutter/clutter.h")]
public static void set_motion_events_enabled (bool enable);
+ [Deprecated (since = "vala-0.14", replacement = "Threads.add_repaint_func")]
[CCode (cheader_filename = "clutter/clutter.h")]
public static uint threads_add_repaint_func (GLib.SourceFunc func, void* data, GLib.DestroyNotify notify);
+ [Deprecated (since = "vala-0.14", replacement = "Threads.remove_repaint_func")]
[CCode (cheader_filename = "clutter/clutter.h")]
public static void threads_remove_repaint_func (uint handle_id);
[CCode (cheader_filename = "clutter/clutter.h")]
@@ -1892,5 +2560,5 @@ namespace Clutter {
[CCode (cheader_filename = "clutter/clutter.h")]
public static void ungrab_pointer ();
[CCode (cheader_filename = "clutter/clutter.h")]
- public static void ungrab_pointer_for_device (int id);
+ public static void ungrab_pointer_for_device (int id_);
}
diff --git a/vapi/metadata/Clutter-1.0-custom.vala b/vapi/metadata/Clutter-1.0-custom.vala
new file mode 100644
index 000000000..fe8281df9
--- /dev/null
+++ b/vapi/metadata/Clutter-1.0-custom.vala
@@ -0,0 +1,150 @@
+namespace Clutter {
+ [CCode (type_id = "CLUTTER_TYPE_ACTOR_BOX", cheader_filename = "clutter/clutter.h")]
+ public struct ActorBox {
+ [CCode (cname = "clutter_actor_box_from_vertices")]
+ public ActorBox.from_vertices (Clutter.Vertex[] verts);
+ }
+
+ public class Backend : GLib.Object {
+ [NoWrapper]
+ public virtual void add_options (GLib.OptionGroup group);
+ [NoWrapper]
+ public virtual bool create_context () throws GLib.Error;
+ [NoWrapper]
+ public virtual unowned Clutter.StageWindow create_stage (Clutter.Stage wrapper) throws GLib.Error;
+ [NoWrapper]
+ public virtual void ensure_context (Clutter.Stage stage);
+ [NoWrapper]
+ public virtual unowned Clutter.DeviceManager get_device_manager ();
+ [NoWrapper]
+ public virtual Clutter.FeatureFlags get_features ();
+ [NoWrapper]
+ public virtual void init_events ();
+ [NoWrapper]
+ public virtual void init_features ();
+ [NoWrapper]
+ public virtual bool post_parse () throws GLib.Error;
+ [NoWrapper]
+ public virtual bool pre_parse () throws GLib.Error;
+ [NoWrapper]
+ public virtual void redraw (Clutter.Stage stage);
+ }
+
+ [CCode (type_id = "CLUTTER_TYPE_COLOR", cheader_filename = "clutter/clutter.h")]
+ public struct Color {
+ public static GLib.HashFunc hash;
+ public static GLib.EqualFunc equal;
+ [CCode (cname = "clutter_color_from_hls")]
+ public Color.from_hls (float hue, float luminance, float saturation);
+ [CCode (cname = "clutter_color_from_pixel")]
+ public Color.from_pixel (uint32 pixel);
+ [CCode (cname = "clutter_color_from_string")]
+ public Color.from_string (string str);
+ [CCode (cname = "clutter_color_from_string")]
+ public bool parse_string (string str);
+ }
+
+ [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_container_get_type ()")]
+ public interface Container : GLib.Object {
+ public void add (params Clutter.Actor[] actors);
+ [CCode (vfunc_name = "add")]
+ public abstract void add_actor (Clutter.Actor actor);
+ public void add_valist (Clutter.Actor first_actor, void* var_args);
+ [CCode (cname = "clutter_container_class_find_child_property")]
+ public class unowned GLib.ParamSpec find_child_property (string property_name);
+ [CCode (cname = "clutter_container_class_list_child_properties")]
+ public class unowned GLib.ParamSpec[] list_child_properties ();
+ }
+
+ [CCode (type_id = "clutter_list_model_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class ListModel : Clutter.Model, Clutter.Scriptable {
+ [CCode (cname = "clutter_list_model_newv", type = "ClutterModel*", has_construct_function = false)]
+ public ListModel.newv ([CCode (array_length_pos = 0.9)] GLib.Type[] types, [CCode (array_length_pos = 0.9)] string[] names);
+ }
+
+ [CCode (type_id = "clutter_stage_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class Stage : Clutter.Group, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
+ [CCode (cname = "clutter_redraw")]
+ public void redraw ();
+ }
+
+ [CCode (cheader_filename = "clutter/clutter.h")]
+ public interface StageWindow : GLib.Object {
+ [NoWrapper]
+ public abstract void add_redraw_clip (Clutter.Geometry stage_rectangle);
+ [NoWrapper]
+ public abstract void get_geometry (Clutter.Geometry geometry);
+ [NoWrapper]
+ public abstract int get_pending_swaps ();
+ [NoWrapper]
+ public abstract unowned Clutter.Actor get_wrapper ();
+ [NoWrapper]
+ public abstract bool has_redraw_clips ();
+ [NoWrapper]
+ public abstract void hide ();
+ [NoWrapper]
+ public abstract bool ignoring_redraw_clips ();
+ [NoWrapper]
+ public abstract bool realize ();
+ [NoWrapper]
+ public abstract void resize (int width, int height);
+ [NoWrapper]
+ public abstract void set_cursor_visible (bool cursor_visible);
+ [NoWrapper]
+ public abstract void set_fullscreen (bool is_fullscreen);
+ [NoWrapper]
+ public abstract void set_title (string title);
+ [NoWrapper]
+ public abstract void set_user_resizable (bool is_resizable);
+ [NoWrapper]
+ public abstract void show (bool do_raise);
+ [NoWrapper]
+ public abstract void unrealize ();
+ }
+
+ [CCode (type_id = "clutter_texture_get_type ()", cheader_filename = "clutter/clutter.h")]
+ public class Texture : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable {
+ public Cogl.Material cogl_material { get; set; }
+ public Cogl.Texture cogl_texture { get; set; }
+ }
+
+ [Compact]
+ [CCode (cheader_filename = "clutter/clutter.h")]
+ public class TimeoutPool {
+ [CCode (has_construct_function = false)]
+ public TimeoutPool (int priority);
+ }
+
+ [CCode (cheader_filename = "clutter/clutter.h")]
+ [Deprecated (since = "vala-0.14", replacement = "Threads.add_repaint_func")]
+ public static uint threads_add_repaint_func (GLib.SourceFunc func, void* data, GLib.DestroyNotify notify);
+ [CCode (cheader_filename = "clutter/clutter.h")]
+ [Deprecated (since = "vala-0.14", replacement = "Threads.remove_repaint_func")]
+ public static void threads_remove_repaint_func (uint handle_id);
+
+ [CCode (cprefix = "CLUTTER_FEATURE_", cheader_filename = "clutter/clutter.h")]
+ [Flags]
+ public enum FeatureFlags {
+ TEXTURE_NPOT;
+ [CCode (cname = "clutter_feature_available")]
+ public bool is_available ();
+ [CCode (cname = "clutter_feature_get_all")]
+ public static Clutter.FeatureFlags @get ();
+ }
+
+ [CCode (type_id = "CLUTTER_TYPE_UNITS", cheader_filename = "clutter/clutter.h")]
+ public struct Units {
+ [CCode (cname = "clutter_units_from_em")]
+ public Units.from_em (float em);
+ [CCode (cname = "clutter_units_from_em_for_font")]
+ public Units.from_em_for_font (string font_name, float em);
+ [CCode (cname = "clutter_units_from_mm")]
+ public Units.from_mm (float mm);
+ [CCode (cname = "clutter_units_from_pixels")]
+ public Units.from_pixels (int px);
+ [CCode (cname = "clutter_units_from_pt")]
+ public Units.from_pt (float pt);
+ [CCode (cname = "clutter_units_from_string")]
+ public Units.from_string (string str);
+ }
+}
diff --git a/vapi/metadata/Clutter-1.0.metadata b/vapi/metadata/Clutter-1.0.metadata
new file mode 100644
index 000000000..71de9493f
--- /dev/null
+++ b/vapi/metadata/Clutter-1.0.metadata
@@ -0,0 +1,154 @@
+// Vala specific
+Event.type#method name="get_type"
+Actor
+ .queue_redraw#signal skip
+ .queue_redraw#virtual_method skip
+ .has_pointer#method name="get_has_pointer"
+ActorBox
+ .new skip
+ .from_vertices skip
+ActorClass.queue_redraw skip
+Color.new skip
+color_hash skip
+color_equal skip
+container_class_find_child_property skip
+container_class_list_child_properties skip
+redraw skip
+util_next_p2 name="next_power_of_2" parent="Clutter.Util"
+feature_available skip
+feature_get_all skip
+frame_source_* name="frame_source_(.+)" parent="Clutter.FrameSource" skip=false
+InitError errordomain=false
+Stage.read_pixels owned
+ .width default=-1
+ .height default=-1
+threads_* name="threads_(.+)" parent="Clutter.Threads" skip=false
+threads_add_frame_source name="add" parent="Clutter.Threads.FrameSource" skip=false
+threads_add_frame_source_full name="add_full" parent="Clutter.Threads.FrameSource" skip=false
+threads_add_idle name="add" parent="Clutter.Threads.Idle" skip=false
+threads_add_idle_full name="add_full" parent="Clutter.Threads.Idle" skip=false
+threads_add_timeout name="add" parent="Clutter.Threads.Timeout" skip=false
+threads_add_timeout_full name="add_full" parent="Clutter.Threads.Timeout" skip=false
+value_* name="value_(.+)" parent="Clutter.Value"
+value_get_color nullable
+value_get_fixed nullable
+value_get_shader_float array array_length_idx=1
+value_get_shader_int array array_length_idx=1
+value_get_units owned
+value_set_shader_float.floats array array_length_idx=1
+value_set_shader_int.ints array array_length_idx=1
+value_set_shader_matrix.matrix array array_length_idx=1
+Text
+ .insert_text#signal skip
+ .position_to_coords.line_height default=null
+Vertex.new skip
+
+// Non mini-object
+ActorBox struct
+Color struct
+Fog struct
+Geometry struct
+Knot struct
+PathNode struct
+Perspective struct
+Units struct
+Vertex struct
+
+// Too many constants
+*#constant skip
+COGL skip=false
+CURRENT_TIME skip=false
+FLAVOUR skip=false
+*VERSION* skip=false
+PATH_RELATIVE skip=false
+PRIORITY_REDRAW skip=false
+
+
+// Forward upstream
+Actor
+ .animate* skip=false
+ .apply_relative_transform_to_point.vertex out owned
+ .apply_transform.matrix ref
+ .apply_transform_to_point.vertex out owned
+ .button_*.event type="Clutter.ButtonEvent"
+ .get_abs_allocation_vertices.verts owned
+ .get_allocation_box.box owned
+ .get_allocation_geometry.geom owned
+ .get_allocation_vertices.verts owned
+ .get_parent nullable
+ .get_stage type="unowned Clutter.Stage"
+ .enter_event.event type="Clutter.CrossingEvent"
+ .key_*.event type="Clutter.KeyEvent"
+ .leave_event.event type="Clutter.CrossingEvent"
+ .motion_event.event type="Clutter.MotionEvent"
+ .parent_set.old_parent nullable
+ .scroll_event.event type="Clutter.ScrollEvent"
+Alpha.register_func skip=false
+Animator.set skip=false
+BehaviourForeachFunc.data closure=2
+BehaviourPath.new_with_knots.knots array array_length_idx=2
+BehaviourRotate.get_bounds.* out
+BindingPool
+ .install_action.callback type="owned BindingActionFunc"
+ .install_closure.closure type="owned BindingActionFunc"
+Box.pack* skip=false
+Callback.data closure=1
+Color
+ .from_* skip
+Container
+ .* skip=false
+ .add* skip
+ .foreach_with_internals#virtual_method virtual
+ .*_child_*#virtual_method virtual
+ .lower virtual
+ .raise virtual
+ .lower.sibling nullable default=null
+ .raise.sibling nullable default=null
+DeviceManager.get_devices type_arguments="Clutter.InputDevice"
+frame_source_add skip=false
+Event.* skip=false
+FeatureFlags.texture_npot skip
+get_input_device_for_id parent="Clutter.InputDevice" name="get_for_id"
+get_option_group* skip=false
+init.argv unowned
+init_with_args
+ .argv unowned
+ .entries array
+Interval.* skip=false
+LayoutManager
+ .child_get skip=false
+ .child_set skip=false
+ .create_child_meta skip=false
+ListModel
+ .* skip=false
+ .newv skip
+Model
+ .append skip=false
+ .insert skip=false
+ .insert_row skip=false
+ .prepend skip=false
+ModelIter
+ .get skip=false
+ .set skip=false
+PathCallback.data closure=1
+Script
+ .* skip=false
+ .add_search_paths.paths array array_length_idx=1
+Stage
+ .event name="emit_event"
+ .get_default type="unowned Clutter.Stage"
+ .get_fog.fog out
+ .read_pixels array
+Text
+ .get_cursor_color.color out
+ .new_with_text.font_name nullable
+Texture
+ .new_from_file throws="Clutter.TextureError"
+ .set_area_from_rgb_data.data type="uint8[]"
+ .set_from_rgb_data.data type="uint8[]"
+ .set_from_yuv_data.data type="uint8[]"
+TimeoutPool skip=false
+timeout_pool_new skip
+Units.from_* skip
+
+get_actor_by_gid parent="Clutter.Actor" name="get_by_gid"
diff --git a/vapi/packages/clutter-1.0/clutter-1.0-custom.vala b/vapi/packages/clutter-1.0/clutter-1.0-custom.vala
deleted file mode 100644
index c894effe2..000000000
--- a/vapi/packages/clutter-1.0/clutter-1.0-custom.vala
+++ /dev/null
@@ -1,199 +0,0 @@
-namespace Clutter {
- public class Actor {
- [CCode (cname = "clutter_get_actor_by_gid")]
- public static unowned Clutter.Actor get_by_gid (uint32 id);
- }
-
- [CCode (dup_function = "clutter_actor_box_copy", free_function = "clutter_actor_box_free")]
- public struct ActorBox {
- [CCode (cname = "clutter_actor_box_from_vertices")]
- public ActorBox.from_vertices (Clutter.Vertex[] verts);
- }
-
- [CCode (get_value_function = "clutter_value_get_color", set_value_function = "clutter_value_set_color", dup_function = "clutter_color_copy", free_function = "clutter_color_free")]
- public struct Color {
- [CCode (cname = "clutter_color_from_hls")]
- public Color.from_hls (float hue, float luminance, float saturation);
- [CCode (cname = "clutter_color_from_pixel")]
- public Color.from_pixel (uint32 pixel);
- [CCode (cname = "clutter_color_from_string")]
- public Color.from_string (string str);
- [CCode (cname = "clutter_color_from_string")]
- public bool parse_string (string str);
-
- public static GLib.HashFunc hash;
- public static GLib.EqualFunc equal;
- }
-
- public interface Container : GLib.Object {
- public void add (params Clutter.Actor[] actors);
- [CCode (vfunc_name = "add")]
- public abstract void add_actor (Clutter.Actor actor);
-
- public void remove (params Clutter.Actor[] actors);
- [CCode (vfunc_name = "remove")]
- public abstract void remove_actor (Clutter.Actor actor);
-
- [NoWrapper]
- public virtual void create_child_meta (Clutter.Actor actor);
- [NoWrapper]
- public virtual void destroy_child_meta (Clutter.Actor actor);
- public virtual void foreach_with_internals (Clutter.Callback callback);
- public virtual unowned Clutter.ChildMeta get_child_meta (Clutter.Actor actor);
- [CCode (vfunc_name = "lower")]
- public virtual void lower_child (Clutter.Actor actor, Clutter.Actor? sibling = null);
- [CCode (vfunc_name = "raise")]
- public virtual void raise_child (Clutter.Actor actor, Clutter.Actor? sibling = null);
- public virtual void sort_depth_order ();
-
- public GLib.List<weak Clutter.Actor> get_children ();
- }
-
- [CCode (cheader_filename = "clutter/clutter.h")]
- namespace FrameSource {
- public static uint add (uint fps, GLib.SourceFunc func);
- public static uint add_full (int priority, uint fps, owned GLib.SourceFunc func);
- }
-
- public class InputDevice {
- [CCode (cname = "clutter_get_input_device_for_id")]
- public static unowned Clutter.InputDevice get_for_id (int id);
- }
-
- [CCode (cname = "GParamSpec")]
- public class ParamSpecColor: GLib.ParamSpec {
- [CCode (cname = "clutter_param_spec_color")]
- public ParamSpecColor (string name, string nick, string blurb, Clutter.Color default_value, GLib.ParamFlags flags);
- }
-
- [CCode (cname = "GParamSpec")]
- public class ParamSpecFixed: GLib.ParamSpec {
- [CCode (cname = "clutter_param_spec_fixed")]
- public ParamSpecFixed (string name, string nick, string blurb, Cogl.Fixed minimum, Cogl.Fixed maximum, Cogl.Fixed default_value, GLib.ParamFlags flags);
- }
-
- [CCode (cname = "GParamSpec")]
- public class ParamSpecUnits: GLib.ParamSpec {
- [CCode (cname = "clutter_param_spec_units")]
- public ParamSpecUnits (string name, string nick, string blurb, Clutter.Units minimum, Clutter.Units maximum, Clutter.Units default_value, GLib.ParamFlags flags);
- }
-
- public class Shader {
- public Cogl.Shader get_cogl_fragment_shader ();
- public Cogl.Program get_cogl_program ();
- public Cogl.Shader get_cogl_vertex_shader ();
- }
-
- public class Stage {
- [CCode (cname = "clutter_redraw")]
- public void redraw ();
- }
-
- public class Texture {
- [CCode (type = "ClutterActor*", has_construct_function = false)]
- public Texture.from_file (string filename) throws TextureError;
- public Cogl.Material cogl_material { get; set; }
- public Cogl.Texture cogl_texture { get; set; }
- }
-
- [CCode (cheader_filename = "clutter/clutter.h")]
- namespace Threads {
- [CCode (cheader_filename = "clutter/clutter.h")]
- namespace FrameSource {
- [CCode (cname = "clutter_threads_add_frame_source")]
- public static uint add (uint fps, GLib.SourceFunc func);
- [CCode (cname = "clutter_threads_add_frame_source_full")]
- public static uint add_full (int priority, uint fps, owned GLib.SourceFunc func);
- }
-
- [CCode (cheader_filename = "clutter/clutter.h")]
- namespace Idle {
- [CCode (cname = "clutter_threads_add_idle")]
- public static uint add (GLib.SourceFunc func);
- [CCode (cname = "clutter_threads_add_idle_full")]
- public static uint add_full (int priority, owned GLib.SourceFunc func);
- }
-
- [CCode (cheader_filename = "clutter/clutter.h")]
- namespace Timeout {
- [CCode (cname = "clutter_threads_add_timeout")]
- public static uint add (uint interval, GLib.SourceFunc func);
- [CCode (cname = "clutter_threads_add_timeout_full")]
- public static uint add_full (int priority, uint interval, owned GLib.SourceFunc func);
- }
-
- public static void enter ();
- public static void init ();
- public static void leave ();
- public static void set_lock_functions (GLib.Callback enter_fn, GLib.Callback leave_fn);
- }
- [CCode (type_id = "CLUTTER_TYPE_UNITS", get_value_function = "clutter_value_get_unit", set_value_function = "clutter_value_set_unit", dup_function = "clutter_units_copy", free_function = "clutter_units_free")]
- public struct Units {
- public Clutter.UnitType unit_type;
- public float value;
- public float pixels;
- public uint pixels_set;
- [CCode (cname = "clutter_units_from_em")]
- public Units.from_em (float em);
- [CCode (cname = "clutter_units_from_em_for_font")]
- public Units.from_em_for_font (string font_name, float em);
- [CCode (cname = "clutter_units_from_mm")]
- public Units.from_mm (float mm);
- [CCode (cname = "clutter_units_from_pixels")]
- public Units.from_pixels (int px);
- [CCode (cname = "clutter_units_from_pt")]
- public Units.from_pt (float pt);
- [CCode (cname = "clutter_units_from_string")]
- public Units.from_string (string str);
- public Clutter.UnitType get_unit_type ();
- public float get_unit_value ();
- public float to_pixels ();
- public unowned string to_string ();
- }
-
- [CCode (cheader_filename = "clutter/clutter.h")]
- namespace Util {
- [CCode (cname = "clutter_util_next_p2")]
- public static int next_power_of_2 (int a);
- }
-
- [CCode (cprefix = "clutter_value_", cheader_filename = "clutter/clutter.h")]
- namespace Value {
- public unowned Clutter.Color? get_color (GLib.Value value);
- public void set_color (GLib.Value value, Clutter.Color color);
-
- public unowned Cogl.Fixed? get_fixed (GLib.Value value);
- public void set_fixed (GLib.Value value, Cogl.Fixed fixed_);
-
- public unowned Clutter.Units get_units (GLib.Value value);
- public void set_units (GLib.Value value, Clutter.Units units);
-
- public unowned float[] get_shader_float (GLib.Value value);
- public void set_shader_float (GLib.Value value, [CCode (array_length_pos = 1.9)] float[] floats);
-
- public unowned int[] get_shader_int (GLib.Value value);
- public void set_shader_int (GLib.Value value, [CCode (array_length_pos = 1.9)] int[] ints);
-
- public unowned float[] get_shader_matrix (GLib.Value value);
- public void set_shader_matrix (GLib.Value value, [CCode (array_length_pos = 1.9)] float[] matrix);
- }
-
- [CCode (cprefix = "CLUTTER_FEATURE_")]
- [Flags]
- public enum FeatureFlags {
- TEXTURE_NPOT,
- SYNC_TO_VBLANK,
- TEXTURE_YUV,
- TEXTURE_READ_PIXELS,
- STAGE_STATIC,
- STAGE_USER_RESIZE,
- STAGE_CURSOR,
- SHADERS_GLSL,
- OFFSCREEN,
- STAGE_MULTIPLE;
- [CCode (cname = "clutter_feature_available")]
- public bool is_available ();
- [CCode (cname = "clutter_feature_get_all")]
- public static Clutter.FeatureFlags get ();
- }
-}
diff --git a/vapi/packages/clutter-1.0/clutter-1.0.defines b/vapi/packages/clutter-1.0/clutter-1.0.defines
deleted file mode 100644
index e6e34edd8..000000000
--- a/vapi/packages/clutter-1.0/clutter-1.0.defines
+++ /dev/null
@@ -1,2 +0,0 @@
--DCLUTTER_COMPILATION
--DCLUTTER_DISABLE_DEPRECATED
diff --git a/vapi/packages/clutter-1.0/clutter-1.0.deps b/vapi/packages/clutter-1.0/clutter-1.0.deps
deleted file mode 100644
index 97e37b1d8..000000000
--- a/vapi/packages/clutter-1.0/clutter-1.0.deps
+++ /dev/null
@@ -1,3 +0,0 @@
-cairo
-pango
-cogl-1.0
diff --git a/vapi/packages/clutter-1.0/clutter-1.0.excludes b/vapi/packages/clutter-1.0/clutter-1.0.excludes
deleted file mode 100644
index 40a921350..000000000
--- a/vapi/packages/clutter-1.0/clutter-1.0.excludes
+++ /dev/null
@@ -1,6 +0,0 @@
-clutter-keysyms.h
-clutter-deprecated.h
-x11/clutter-x11.h
-x11/clutter-x11-texture-pixmap.h
-glx/clutter-glx.h
-glx/clutter-glx-texture-pixmap.h
diff --git a/vapi/packages/clutter-1.0/clutter-1.0.files b/vapi/packages/clutter-1.0/clutter-1.0.files
deleted file mode 100644
index f51308158..000000000
--- a/vapi/packages/clutter-1.0/clutter-1.0.files
+++ /dev/null
@@ -1,2 +0,0 @@
-include/clutter-1.0/clutter/
-lib/libclutter-glx-1.0.so
diff --git a/vapi/packages/clutter-1.0/clutter-1.0.gi b/vapi/packages/clutter-1.0/clutter-1.0.gi
deleted file mode 100644
index 83adb5e98..000000000
--- a/vapi/packages/clutter-1.0/clutter-1.0.gi
+++ /dev/null
@@ -1,7504 +0,0 @@
-<?xml version="1.0"?>
-<api version="1.0">
- <namespace name="Clutter">
- <function name="base_init" symbol="clutter_base_init">
- <return-type type="void"/>
- </function>
- <function name="cairo_set_source_color" symbol="clutter_cairo_set_source_color">
- <return-type type="void"/>
- <parameters>
- <parameter name="cr" type="cairo_t*"/>
- <parameter name="color" type="ClutterColor*"/>
- </parameters>
- </function>
- <function name="check_version" symbol="clutter_check_version">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="major" type="guint"/>
- <parameter name="minor" type="guint"/>
- <parameter name="micro" type="guint"/>
- </parameters>
- </function>
- <function name="clear_glyph_cache" symbol="clutter_clear_glyph_cache">
- <return-type type="void"/>
- </function>
- <function name="do_event" symbol="clutter_do_event">
- <return-type type="void"/>
- <parameters>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </function>
- <function name="events_pending" symbol="clutter_events_pending">
- <return-type type="gboolean"/>
- </function>
- <function name="feature_available" symbol="clutter_feature_available">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="feature" type="ClutterFeatureFlags"/>
- </parameters>
- </function>
- <function name="feature_get_all" symbol="clutter_feature_get_all">
- <return-type type="ClutterFeatureFlags"/>
- </function>
- <function name="frame_source_add" symbol="clutter_frame_source_add">
- <return-type type="guint"/>
- <parameters>
- <parameter name="fps" type="guint"/>
- <parameter name="func" type="GSourceFunc"/>
- <parameter name="data" type="gpointer"/>
- </parameters>
- </function>
- <function name="frame_source_add_full" symbol="clutter_frame_source_add_full">
- <return-type type="guint"/>
- <parameters>
- <parameter name="priority" type="gint"/>
- <parameter name="fps" type="guint"/>
- <parameter name="func" type="GSourceFunc"/>
- <parameter name="data" type="gpointer"/>
- <parameter name="notify" type="GDestroyNotify"/>
- </parameters>
- </function>
- <function name="get_actor_by_gid" symbol="clutter_get_actor_by_gid">
- <return-type type="ClutterActor*"/>
- <parameters>
- <parameter name="id" type="guint32"/>
- </parameters>
- </function>
- <function name="get_current_event" symbol="clutter_get_current_event">
- <return-type type="ClutterEvent*"/>
- </function>
- <function name="get_current_event_time" symbol="clutter_get_current_event_time">
- <return-type type="guint32"/>
- </function>
- <function name="get_debug_enabled" symbol="clutter_get_debug_enabled">
- <return-type type="gboolean"/>
- </function>
- <function name="get_default_backend" symbol="clutter_get_default_backend">
- <return-type type="ClutterBackend*"/>
- </function>
- <function name="get_default_frame_rate" symbol="clutter_get_default_frame_rate">
- <return-type type="guint"/>
- </function>
- <function name="get_default_text_direction" symbol="clutter_get_default_text_direction">
- <return-type type="ClutterTextDirection"/>
- </function>
- <function name="get_font_flags" symbol="clutter_get_font_flags">
- <return-type type="ClutterFontFlags"/>
- </function>
- <function name="get_font_map" symbol="clutter_get_font_map">
- <return-type type="PangoFontMap*"/>
- </function>
- <function name="get_input_device_for_id" symbol="clutter_get_input_device_for_id">
- <return-type type="ClutterInputDevice*"/>
- <parameters>
- <parameter name="id" type="gint"/>
- </parameters>
- </function>
- <function name="get_keyboard_grab" symbol="clutter_get_keyboard_grab">
- <return-type type="ClutterActor*"/>
- </function>
- <function name="get_motion_events_enabled" symbol="clutter_get_motion_events_enabled">
- <return-type type="gboolean"/>
- </function>
- <function name="get_option_group" symbol="clutter_get_option_group">
- <return-type type="GOptionGroup*"/>
- </function>
- <function name="get_option_group_without_init" symbol="clutter_get_option_group_without_init">
- <return-type type="GOptionGroup*"/>
- </function>
- <function name="get_pointer_grab" symbol="clutter_get_pointer_grab">
- <return-type type="ClutterActor*"/>
- </function>
- <function name="get_script_id" symbol="clutter_get_script_id">
- <return-type type="gchar*"/>
- <parameters>
- <parameter name="gobject" type="GObject*"/>
- </parameters>
- </function>
- <function name="get_show_fps" symbol="clutter_get_show_fps">
- <return-type type="gboolean"/>
- </function>
- <function name="get_timestamp" symbol="clutter_get_timestamp">
- <return-type type="gulong"/>
- </function>
- <function name="grab_keyboard" symbol="clutter_grab_keyboard">
- <return-type type="void"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </function>
- <function name="grab_pointer" symbol="clutter_grab_pointer">
- <return-type type="void"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </function>
- <function name="grab_pointer_for_device" symbol="clutter_grab_pointer_for_device">
- <return-type type="void"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="id" type="gint"/>
- </parameters>
- </function>
- <function name="init" symbol="clutter_init">
- <return-type type="ClutterInitError"/>
- <parameters>
- <parameter name="argc" type="int*"/>
- <parameter name="argv" type="char***"/>
- </parameters>
- </function>
- <function name="init_error_quark" symbol="clutter_init_error_quark">
- <return-type type="GQuark"/>
- </function>
- <function name="init_with_args" symbol="clutter_init_with_args">
- <return-type type="ClutterInitError"/>
- <parameters>
- <parameter name="argc" type="int*"/>
- <parameter name="argv" type="char***"/>
- <parameter name="parameter_string" type="char*"/>
- <parameter name="entries" type="GOptionEntry*"/>
- <parameter name="translation_domain" type="char*"/>
- <parameter name="error" type="GError**"/>
- </parameters>
- </function>
- <function name="keysym_to_unicode" symbol="clutter_keysym_to_unicode">
- <return-type type="guint32"/>
- <parameters>
- <parameter name="keyval" type="guint"/>
- </parameters>
- </function>
- <function name="main" symbol="clutter_main">
- <return-type type="void"/>
- </function>
- <function name="main_level" symbol="clutter_main_level">
- <return-type type="gint"/>
- </function>
- <function name="main_quit" symbol="clutter_main_quit">
- <return-type type="void"/>
- </function>
- <function name="param_color_get_type" symbol="clutter_param_color_get_type">
- <return-type type="GType"/>
- </function>
- <function name="param_fixed_get_type" symbol="clutter_param_fixed_get_type">
- <return-type type="GType"/>
- </function>
- <function name="param_spec_color" symbol="clutter_param_spec_color">
- <return-type type="GParamSpec*"/>
- <parameters>
- <parameter name="name" type="gchar*"/>
- <parameter name="nick" type="gchar*"/>
- <parameter name="blurb" type="gchar*"/>
- <parameter name="default_value" type="ClutterColor*"/>
- <parameter name="flags" type="GParamFlags"/>
- </parameters>
- </function>
- <function name="param_spec_fixed" symbol="clutter_param_spec_fixed">
- <return-type type="GParamSpec*"/>
- <parameters>
- <parameter name="name" type="gchar*"/>
- <parameter name="nick" type="gchar*"/>
- <parameter name="blurb" type="gchar*"/>
- <parameter name="minimum" type="CoglFixed"/>
- <parameter name="maximum" type="CoglFixed"/>
- <parameter name="default_value" type="CoglFixed"/>
- <parameter name="flags" type="GParamFlags"/>
- </parameters>
- </function>
- <function name="param_spec_units" symbol="clutter_param_spec_units">
- <return-type type="GParamSpec*"/>
- <parameters>
- <parameter name="name" type="gchar*"/>
- <parameter name="nick" type="gchar*"/>
- <parameter name="blurb" type="gchar*"/>
- <parameter name="default_type" type="ClutterUnitType"/>
- <parameter name="minimum" type="gfloat"/>
- <parameter name="maximum" type="gfloat"/>
- <parameter name="default_value" type="gfloat"/>
- <parameter name="flags" type="GParamFlags"/>
- </parameters>
- </function>
- <function name="param_units_get_type" symbol="clutter_param_units_get_type">
- <return-type type="GType"/>
- </function>
- <function name="redraw" symbol="clutter_redraw">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- </parameters>
- </function>
- <function name="set_default_frame_rate" symbol="clutter_set_default_frame_rate">
- <return-type type="void"/>
- <parameters>
- <parameter name="frames_per_sec" type="guint"/>
- </parameters>
- </function>
- <function name="set_font_flags" symbol="clutter_set_font_flags">
- <return-type type="void"/>
- <parameters>
- <parameter name="flags" type="ClutterFontFlags"/>
- </parameters>
- </function>
- <function name="set_motion_events_enabled" symbol="clutter_set_motion_events_enabled">
- <return-type type="void"/>
- <parameters>
- <parameter name="enable" type="gboolean"/>
- </parameters>
- </function>
- <function name="threads_add_frame_source" symbol="clutter_threads_add_frame_source">
- <return-type type="guint"/>
- <parameters>
- <parameter name="fps" type="guint"/>
- <parameter name="func" type="GSourceFunc"/>
- <parameter name="data" type="gpointer"/>
- </parameters>
- </function>
- <function name="threads_add_frame_source_full" symbol="clutter_threads_add_frame_source_full">
- <return-type type="guint"/>
- <parameters>
- <parameter name="priority" type="gint"/>
- <parameter name="fps" type="guint"/>
- <parameter name="func" type="GSourceFunc"/>
- <parameter name="data" type="gpointer"/>
- <parameter name="notify" type="GDestroyNotify"/>
- </parameters>
- </function>
- <function name="threads_add_idle" symbol="clutter_threads_add_idle">
- <return-type type="guint"/>
- <parameters>
- <parameter name="func" type="GSourceFunc"/>
- <parameter name="data" type="gpointer"/>
- </parameters>
- </function>
- <function name="threads_add_idle_full" symbol="clutter_threads_add_idle_full">
- <return-type type="guint"/>
- <parameters>
- <parameter name="priority" type="gint"/>
- <parameter name="func" type="GSourceFunc"/>
- <parameter name="data" type="gpointer"/>
- <parameter name="notify" type="GDestroyNotify"/>
- </parameters>
- </function>
- <function name="threads_add_repaint_func" symbol="clutter_threads_add_repaint_func">
- <return-type type="guint"/>
- <parameters>
- <parameter name="func" type="GSourceFunc"/>
- <parameter name="data" type="gpointer"/>
- <parameter name="notify" type="GDestroyNotify"/>
- </parameters>
- </function>
- <function name="threads_add_timeout" symbol="clutter_threads_add_timeout">
- <return-type type="guint"/>
- <parameters>
- <parameter name="interval" type="guint"/>
- <parameter name="func" type="GSourceFunc"/>
- <parameter name="data" type="gpointer"/>
- </parameters>
- </function>
- <function name="threads_add_timeout_full" symbol="clutter_threads_add_timeout_full">
- <return-type type="guint"/>
- <parameters>
- <parameter name="priority" type="gint"/>
- <parameter name="interval" type="guint"/>
- <parameter name="func" type="GSourceFunc"/>
- <parameter name="data" type="gpointer"/>
- <parameter name="notify" type="GDestroyNotify"/>
- </parameters>
- </function>
- <function name="threads_enter" symbol="clutter_threads_enter">
- <return-type type="void"/>
- </function>
- <function name="threads_init" symbol="clutter_threads_init">
- <return-type type="void"/>
- </function>
- <function name="threads_leave" symbol="clutter_threads_leave">
- <return-type type="void"/>
- </function>
- <function name="threads_remove_repaint_func" symbol="clutter_threads_remove_repaint_func">
- <return-type type="void"/>
- <parameters>
- <parameter name="handle_id" type="guint"/>
- </parameters>
- </function>
- <function name="threads_set_lock_functions" symbol="clutter_threads_set_lock_functions">
- <return-type type="void"/>
- <parameters>
- <parameter name="enter_fn" type="GCallback"/>
- <parameter name="leave_fn" type="GCallback"/>
- </parameters>
- </function>
- <function name="ungrab_keyboard" symbol="clutter_ungrab_keyboard">
- <return-type type="void"/>
- </function>
- <function name="ungrab_pointer" symbol="clutter_ungrab_pointer">
- <return-type type="void"/>
- </function>
- <function name="ungrab_pointer_for_device" symbol="clutter_ungrab_pointer_for_device">
- <return-type type="void"/>
- <parameters>
- <parameter name="id" type="gint"/>
- </parameters>
- </function>
- <function name="value_get_color" symbol="clutter_value_get_color">
- <return-type type="ClutterColor*"/>
- <parameters>
- <parameter name="value" type="GValue*"/>
- </parameters>
- </function>
- <function name="value_get_fixed" symbol="clutter_value_get_fixed">
- <return-type type="CoglFixed"/>
- <parameters>
- <parameter name="value" type="GValue*"/>
- </parameters>
- </function>
- <function name="value_get_shader_float" symbol="clutter_value_get_shader_float">
- <return-type type="gfloat*"/>
- <parameters>
- <parameter name="value" type="GValue*"/>
- <parameter name="length" type="gsize*"/>
- </parameters>
- </function>
- <function name="value_get_shader_int" symbol="clutter_value_get_shader_int">
- <return-type type="gint*"/>
- <parameters>
- <parameter name="value" type="GValue*"/>
- <parameter name="length" type="gsize*"/>
- </parameters>
- </function>
- <function name="value_get_shader_matrix" symbol="clutter_value_get_shader_matrix">
- <return-type type="gfloat*"/>
- <parameters>
- <parameter name="value" type="GValue*"/>
- <parameter name="length" type="gsize*"/>
- </parameters>
- </function>
- <function name="value_get_units" symbol="clutter_value_get_units">
- <return-type type="ClutterUnits*"/>
- <parameters>
- <parameter name="value" type="GValue*"/>
- </parameters>
- </function>
- <function name="value_set_color" symbol="clutter_value_set_color">
- <return-type type="void"/>
- <parameters>
- <parameter name="value" type="GValue*"/>
- <parameter name="color" type="ClutterColor*"/>
- </parameters>
- </function>
- <function name="value_set_fixed" symbol="clutter_value_set_fixed">
- <return-type type="void"/>
- <parameters>
- <parameter name="value" type="GValue*"/>
- <parameter name="fixed_" type="CoglFixed"/>
- </parameters>
- </function>
- <function name="value_set_shader_float" symbol="clutter_value_set_shader_float">
- <return-type type="void"/>
- <parameters>
- <parameter name="value" type="GValue*"/>
- <parameter name="size" type="gint"/>
- <parameter name="floats" type="gfloat*"/>
- </parameters>
- </function>
- <function name="value_set_shader_int" symbol="clutter_value_set_shader_int">
- <return-type type="void"/>
- <parameters>
- <parameter name="value" type="GValue*"/>
- <parameter name="size" type="gint"/>
- <parameter name="ints" type="gint*"/>
- </parameters>
- </function>
- <function name="value_set_shader_matrix" symbol="clutter_value_set_shader_matrix">
- <return-type type="void"/>
- <parameters>
- <parameter name="value" type="GValue*"/>
- <parameter name="size" type="gint"/>
- <parameter name="matrix" type="gfloat*"/>
- </parameters>
- </function>
- <function name="value_set_units" symbol="clutter_value_set_units">
- <return-type type="void"/>
- <parameters>
- <parameter name="value" type="GValue*"/>
- <parameter name="units" type="ClutterUnits*"/>
- </parameters>
- </function>
- <callback name="ClutterAlphaFunc">
- <return-type type="gdouble"/>
- <parameters>
- <parameter name="alpha" type="ClutterAlpha*"/>
- <parameter name="user_data" type="gpointer"/>
- </parameters>
- </callback>
- <callback name="ClutterBehaviourForeachFunc">
- <return-type type="void"/>
- <parameters>
- <parameter name="behaviour" type="ClutterBehaviour*"/>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="data" type="gpointer"/>
- </parameters>
- </callback>
- <callback name="ClutterBindingActionFunc">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="gobject" type="GObject*"/>
- <parameter name="action_name" type="gchar*"/>
- <parameter name="key_val" type="guint"/>
- <parameter name="modifiers" type="ClutterModifierType"/>
- </parameters>
- </callback>
- <callback name="ClutterCallback">
- <return-type type="void"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="data" type="gpointer"/>
- </parameters>
- </callback>
- <callback name="ClutterModelFilterFunc">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="iter" type="ClutterModelIter*"/>
- <parameter name="user_data" type="gpointer"/>
- </parameters>
- </callback>
- <callback name="ClutterModelForeachFunc">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="iter" type="ClutterModelIter*"/>
- <parameter name="user_data" type="gpointer"/>
- </parameters>
- </callback>
- <callback name="ClutterModelSortFunc">
- <return-type type="gint"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="a" type="GValue*"/>
- <parameter name="b" type="GValue*"/>
- <parameter name="user_data" type="gpointer"/>
- </parameters>
- </callback>
- <callback name="ClutterPathCallback">
- <return-type type="void"/>
- <parameters>
- <parameter name="node" type="ClutterPathNode*"/>
- <parameter name="data" type="gpointer"/>
- </parameters>
- </callback>
- <callback name="ClutterProgressFunc">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="a" type="GValue*"/>
- <parameter name="b" type="GValue*"/>
- <parameter name="progress" type="gdouble"/>
- <parameter name="retval" type="GValue*"/>
- </parameters>
- </callback>
- <callback name="ClutterScriptConnectFunc">
- <return-type type="void"/>
- <parameters>
- <parameter name="script" type="ClutterScript*"/>
- <parameter name="object" type="GObject*"/>
- <parameter name="signal_name" type="gchar*"/>
- <parameter name="handler_name" type="gchar*"/>
- <parameter name="connect_object" type="GObject*"/>
- <parameter name="flags" type="GConnectFlags"/>
- <parameter name="user_data" type="gpointer"/>
- </parameters>
- </callback>
- <struct name="ClutterAnyEvent">
- <field name="type" type="ClutterEventType"/>
- <field name="time" type="guint32"/>
- <field name="flags" type="ClutterEventFlags"/>
- <field name="stage" type="ClutterStage*"/>
- <field name="source" type="ClutterActor*"/>
- </struct>
- <struct name="ClutterButtonEvent">
- <field name="type" type="ClutterEventType"/>
- <field name="time" type="guint32"/>
- <field name="flags" type="ClutterEventFlags"/>
- <field name="stage" type="ClutterStage*"/>
- <field name="source" type="ClutterActor*"/>
- <field name="x" type="gfloat"/>
- <field name="y" type="gfloat"/>
- <field name="modifier_state" type="ClutterModifierType"/>
- <field name="button" type="guint32"/>
- <field name="click_count" type="guint"/>
- <field name="axes" type="gdouble*"/>
- <field name="device" type="ClutterInputDevice*"/>
- </struct>
- <struct name="ClutterCrossingEvent">
- <field name="type" type="ClutterEventType"/>
- <field name="time" type="guint32"/>
- <field name="flags" type="ClutterEventFlags"/>
- <field name="stage" type="ClutterStage*"/>
- <field name="source" type="ClutterActor*"/>
- <field name="x" type="gfloat"/>
- <field name="y" type="gfloat"/>
- <field name="device" type="ClutterInputDevice*"/>
- <field name="related" type="ClutterActor*"/>
- </struct>
- <struct name="ClutterKeyEvent">
- <field name="type" type="ClutterEventType"/>
- <field name="time" type="guint32"/>
- <field name="flags" type="ClutterEventFlags"/>
- <field name="stage" type="ClutterStage*"/>
- <field name="source" type="ClutterActor*"/>
- <field name="modifier_state" type="ClutterModifierType"/>
- <field name="keyval" type="guint"/>
- <field name="hardware_keycode" type="guint16"/>
- <field name="unicode_value" type="gunichar"/>
- <field name="device" type="ClutterInputDevice*"/>
- </struct>
- <struct name="ClutterMotionEvent">
- <field name="type" type="ClutterEventType"/>
- <field name="time" type="guint32"/>
- <field name="flags" type="ClutterEventFlags"/>
- <field name="stage" type="ClutterStage*"/>
- <field name="source" type="ClutterActor*"/>
- <field name="x" type="gfloat"/>
- <field name="y" type="gfloat"/>
- <field name="modifier_state" type="ClutterModifierType"/>
- <field name="axes" type="gdouble*"/>
- <field name="device" type="ClutterInputDevice*"/>
- </struct>
- <struct name="ClutterParamSpecColor">
- <field name="parent_instance" type="GParamSpec"/>
- <field name="default_value" type="ClutterColor*"/>
- </struct>
- <struct name="ClutterParamSpecFixed">
- <field name="parent_instance" type="GParamSpec"/>
- <field name="minimum" type="CoglFixed"/>
- <field name="maximum" type="CoglFixed"/>
- <field name="default_value" type="CoglFixed"/>
- </struct>
- <struct name="ClutterParamSpecUnits">
- <field name="parent_instance" type="GParamSpec"/>
- <field name="default_type" type="ClutterUnitType"/>
- <field name="default_value" type="gfloat"/>
- <field name="minimum" type="gfloat"/>
- <field name="maximum" type="gfloat"/>
- </struct>
- <struct name="ClutterScrollEvent">
- <field name="type" type="ClutterEventType"/>
- <field name="time" type="guint32"/>
- <field name="flags" type="ClutterEventFlags"/>
- <field name="stage" type="ClutterStage*"/>
- <field name="source" type="ClutterActor*"/>
- <field name="x" type="gfloat"/>
- <field name="y" type="gfloat"/>
- <field name="direction" type="ClutterScrollDirection"/>
- <field name="modifier_state" type="ClutterModifierType"/>
- <field name="axes" type="gdouble*"/>
- <field name="device" type="ClutterInputDevice*"/>
- </struct>
- <struct name="ClutterShaderFloat">
- </struct>
- <struct name="ClutterShaderInt">
- </struct>
- <struct name="ClutterShaderMatrix">
- </struct>
- <struct name="ClutterStageStateEvent">
- <field name="type" type="ClutterEventType"/>
- <field name="time" type="guint32"/>
- <field name="flags" type="ClutterEventFlags"/>
- <field name="stage" type="ClutterStage*"/>
- <field name="source" type="ClutterActor*"/>
- <field name="changed_mask" type="ClutterStageState"/>
- <field name="new_state" type="ClutterStageState"/>
- </struct>
- <struct name="ClutterTimeoutPool">
- <method name="add" symbol="clutter_timeout_pool_add">
- <return-type type="guint"/>
- <parameters>
- <parameter name="pool" type="ClutterTimeoutPool*"/>
- <parameter name="fps" type="guint"/>
- <parameter name="func" type="GSourceFunc"/>
- <parameter name="data" type="gpointer"/>
- <parameter name="notify" type="GDestroyNotify"/>
- </parameters>
- </method>
- <method name="new" symbol="clutter_timeout_pool_new">
- <return-type type="ClutterTimeoutPool*"/>
- <parameters>
- <parameter name="priority" type="gint"/>
- </parameters>
- </method>
- <method name="remove" symbol="clutter_timeout_pool_remove">
- <return-type type="void"/>
- <parameters>
- <parameter name="pool" type="ClutterTimeoutPool*"/>
- <parameter name="id" type="guint"/>
- </parameters>
- </method>
- </struct>
- <boxed name="ClutterActorBox" type-name="ClutterActorBox" get-type="clutter_actor_box_get_type">
- <method name="clamp_to_pixel" symbol="clutter_actor_box_clamp_to_pixel">
- <return-type type="void"/>
- <parameters>
- <parameter name="box" type="ClutterActorBox*"/>
- </parameters>
- </method>
- <method name="contains" symbol="clutter_actor_box_contains">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="box" type="ClutterActorBox*"/>
- <parameter name="x" type="gfloat"/>
- <parameter name="y" type="gfloat"/>
- </parameters>
- </method>
- <method name="copy" symbol="clutter_actor_box_copy">
- <return-type type="ClutterActorBox*"/>
- <parameters>
- <parameter name="box" type="ClutterActorBox*"/>
- </parameters>
- </method>
- <method name="equal" symbol="clutter_actor_box_equal">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="box_a" type="ClutterActorBox*"/>
- <parameter name="box_b" type="ClutterActorBox*"/>
- </parameters>
- </method>
- <method name="free" symbol="clutter_actor_box_free">
- <return-type type="void"/>
- <parameters>
- <parameter name="box" type="ClutterActorBox*"/>
- </parameters>
- </method>
- <method name="from_vertices" symbol="clutter_actor_box_from_vertices">
- <return-type type="void"/>
- <parameters>
- <parameter name="box" type="ClutterActorBox*"/>
- <parameter name="verts" type="ClutterVertex[]"/>
- </parameters>
- </method>
- <method name="get_area" symbol="clutter_actor_box_get_area">
- <return-type type="gfloat"/>
- <parameters>
- <parameter name="box" type="ClutterActorBox*"/>
- </parameters>
- </method>
- <method name="get_height" symbol="clutter_actor_box_get_height">
- <return-type type="gfloat"/>
- <parameters>
- <parameter name="box" type="ClutterActorBox*"/>
- </parameters>
- </method>
- <method name="get_origin" symbol="clutter_actor_box_get_origin">
- <return-type type="void"/>
- <parameters>
- <parameter name="box" type="ClutterActorBox*"/>
- <parameter name="x" type="gfloat*"/>
- <parameter name="y" type="gfloat*"/>
- </parameters>
- </method>
- <method name="get_size" symbol="clutter_actor_box_get_size">
- <return-type type="void"/>
- <parameters>
- <parameter name="box" type="ClutterActorBox*"/>
- <parameter name="width" type="gfloat*"/>
- <parameter name="height" type="gfloat*"/>
- </parameters>
- </method>
- <method name="get_width" symbol="clutter_actor_box_get_width">
- <return-type type="gfloat"/>
- <parameters>
- <parameter name="box" type="ClutterActorBox*"/>
- </parameters>
- </method>
- <method name="get_x" symbol="clutter_actor_box_get_x">
- <return-type type="gfloat"/>
- <parameters>
- <parameter name="box" type="ClutterActorBox*"/>
- </parameters>
- </method>
- <method name="get_y" symbol="clutter_actor_box_get_y">
- <return-type type="gfloat"/>
- <parameters>
- <parameter name="box" type="ClutterActorBox*"/>
- </parameters>
- </method>
- <method name="interpolate" symbol="clutter_actor_box_interpolate">
- <return-type type="void"/>
- <parameters>
- <parameter name="initial" type="ClutterActorBox*"/>
- <parameter name="final" type="ClutterActorBox*"/>
- <parameter name="progress" type="gdouble"/>
- <parameter name="result" type="ClutterActorBox*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_actor_box_new">
- <return-type type="ClutterActorBox*"/>
- <parameters>
- <parameter name="x_1" type="gfloat"/>
- <parameter name="y_1" type="gfloat"/>
- <parameter name="x_2" type="gfloat"/>
- <parameter name="y_2" type="gfloat"/>
- </parameters>
- </constructor>
- <field name="x1" type="gfloat"/>
- <field name="y1" type="gfloat"/>
- <field name="x2" type="gfloat"/>
- <field name="y2" type="gfloat"/>
- </boxed>
- <boxed name="ClutterAnimatorKey" type-name="ClutterAnimatorKey" get-type="clutter_animator_key_get_type">
- <method name="get_mode" symbol="clutter_animator_key_get_mode">
- <return-type type="gulong"/>
- <parameters>
- <parameter name="key" type="ClutterAnimatorKey*"/>
- </parameters>
- </method>
- <method name="get_object" symbol="clutter_animator_key_get_object">
- <return-type type="GObject*"/>
- <parameters>
- <parameter name="key" type="ClutterAnimatorKey*"/>
- </parameters>
- </method>
- <method name="get_progress" symbol="clutter_animator_key_get_progress">
- <return-type type="gdouble"/>
- <parameters>
- <parameter name="key" type="ClutterAnimatorKey*"/>
- </parameters>
- </method>
- <method name="get_property_name" symbol="clutter_animator_key_get_property_name">
- <return-type type="gchar*"/>
- <parameters>
- <parameter name="key" type="ClutterAnimatorKey*"/>
- </parameters>
- </method>
- <method name="get_property_type" symbol="clutter_animator_key_get_property_type">
- <return-type type="GType"/>
- <parameters>
- <parameter name="key" type="ClutterAnimatorKey*"/>
- </parameters>
- </method>
- <method name="get_value" symbol="clutter_animator_key_get_value">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="key" type="ClutterAnimatorKey*"/>
- <parameter name="value" type="GValue*"/>
- </parameters>
- </method>
- </boxed>
- <boxed name="ClutterColor" type-name="ClutterColor" get-type="clutter_color_get_type">
- <method name="add" symbol="clutter_color_add">
- <return-type type="void"/>
- <parameters>
- <parameter name="a" type="ClutterColor*"/>
- <parameter name="b" type="ClutterColor*"/>
- <parameter name="result" type="ClutterColor*"/>
- </parameters>
- </method>
- <method name="copy" symbol="clutter_color_copy">
- <return-type type="ClutterColor*"/>
- <parameters>
- <parameter name="color" type="ClutterColor*"/>
- </parameters>
- </method>
- <method name="darken" symbol="clutter_color_darken">
- <return-type type="void"/>
- <parameters>
- <parameter name="color" type="ClutterColor*"/>
- <parameter name="result" type="ClutterColor*"/>
- </parameters>
- </method>
- <method name="equal" symbol="clutter_color_equal">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="v1" type="gconstpointer"/>
- <parameter name="v2" type="gconstpointer"/>
- </parameters>
- </method>
- <method name="free" symbol="clutter_color_free">
- <return-type type="void"/>
- <parameters>
- <parameter name="color" type="ClutterColor*"/>
- </parameters>
- </method>
- <method name="from_hls" symbol="clutter_color_from_hls">
- <return-type type="void"/>
- <parameters>
- <parameter name="color" type="ClutterColor*"/>
- <parameter name="hue" type="gfloat"/>
- <parameter name="luminance" type="gfloat"/>
- <parameter name="saturation" type="gfloat"/>
- </parameters>
- </method>
- <method name="from_pixel" symbol="clutter_color_from_pixel">
- <return-type type="void"/>
- <parameters>
- <parameter name="color" type="ClutterColor*"/>
- <parameter name="pixel" type="guint32"/>
- </parameters>
- </method>
- <method name="from_string" symbol="clutter_color_from_string">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="color" type="ClutterColor*"/>
- <parameter name="str" type="gchar*"/>
- </parameters>
- </method>
- <method name="hash" symbol="clutter_color_hash">
- <return-type type="guint"/>
- <parameters>
- <parameter name="v" type="gconstpointer"/>
- </parameters>
- </method>
- <method name="lighten" symbol="clutter_color_lighten">
- <return-type type="void"/>
- <parameters>
- <parameter name="color" type="ClutterColor*"/>
- <parameter name="result" type="ClutterColor*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_color_new">
- <return-type type="ClutterColor*"/>
- <parameters>
- <parameter name="red" type="guint8"/>
- <parameter name="green" type="guint8"/>
- <parameter name="blue" type="guint8"/>
- <parameter name="alpha" type="guint8"/>
- </parameters>
- </constructor>
- <method name="shade" symbol="clutter_color_shade">
- <return-type type="void"/>
- <parameters>
- <parameter name="color" type="ClutterColor*"/>
- <parameter name="factor" type="gdouble"/>
- <parameter name="result" type="ClutterColor*"/>
- </parameters>
- </method>
- <method name="subtract" symbol="clutter_color_subtract">
- <return-type type="void"/>
- <parameters>
- <parameter name="a" type="ClutterColor*"/>
- <parameter name="b" type="ClutterColor*"/>
- <parameter name="result" type="ClutterColor*"/>
- </parameters>
- </method>
- <method name="to_hls" symbol="clutter_color_to_hls">
- <return-type type="void"/>
- <parameters>
- <parameter name="color" type="ClutterColor*"/>
- <parameter name="hue" type="gfloat*"/>
- <parameter name="luminance" type="gfloat*"/>
- <parameter name="saturation" type="gfloat*"/>
- </parameters>
- </method>
- <method name="to_pixel" symbol="clutter_color_to_pixel">
- <return-type type="guint32"/>
- <parameters>
- <parameter name="color" type="ClutterColor*"/>
- </parameters>
- </method>
- <method name="to_string" symbol="clutter_color_to_string">
- <return-type type="gchar*"/>
- <parameters>
- <parameter name="color" type="ClutterColor*"/>
- </parameters>
- </method>
- <field name="red" type="guint8"/>
- <field name="green" type="guint8"/>
- <field name="blue" type="guint8"/>
- <field name="alpha" type="guint8"/>
- </boxed>
- <boxed name="ClutterEvent" type-name="ClutterEvent" get-type="clutter_event_get_type">
- <method name="copy" symbol="clutter_event_copy">
- <return-type type="ClutterEvent*"/>
- <parameters>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </method>
- <method name="free" symbol="clutter_event_free">
- <return-type type="void"/>
- <parameters>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </method>
- <method name="get" symbol="clutter_event_get">
- <return-type type="ClutterEvent*"/>
- </method>
- <method name="get_button" symbol="clutter_event_get_button">
- <return-type type="guint32"/>
- <parameters>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </method>
- <method name="get_click_count" symbol="clutter_event_get_click_count">
- <return-type type="guint"/>
- <parameters>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </method>
- <method name="get_coords" symbol="clutter_event_get_coords">
- <return-type type="void"/>
- <parameters>
- <parameter name="event" type="ClutterEvent*"/>
- <parameter name="x" type="gfloat*"/>
- <parameter name="y" type="gfloat*"/>
- </parameters>
- </method>
- <method name="get_device" symbol="clutter_event_get_device">
- <return-type type="ClutterInputDevice*"/>
- <parameters>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </method>
- <method name="get_device_id" symbol="clutter_event_get_device_id">
- <return-type type="gint"/>
- <parameters>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </method>
- <method name="get_device_type" symbol="clutter_event_get_device_type">
- <return-type type="ClutterInputDeviceType"/>
- <parameters>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </method>
- <method name="get_flags" symbol="clutter_event_get_flags">
- <return-type type="ClutterEventFlags"/>
- <parameters>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </method>
- <method name="get_key_code" symbol="clutter_event_get_key_code">
- <return-type type="guint16"/>
- <parameters>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </method>
- <method name="get_key_symbol" symbol="clutter_event_get_key_symbol">
- <return-type type="guint"/>
- <parameters>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </method>
- <method name="get_key_unicode" symbol="clutter_event_get_key_unicode">
- <return-type type="guint32"/>
- <parameters>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </method>
- <method name="get_related" symbol="clutter_event_get_related">
- <return-type type="ClutterActor*"/>
- <parameters>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </method>
- <method name="get_scroll_direction" symbol="clutter_event_get_scroll_direction">
- <return-type type="ClutterScrollDirection"/>
- <parameters>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </method>
- <method name="get_source" symbol="clutter_event_get_source">
- <return-type type="ClutterActor*"/>
- <parameters>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </method>
- <method name="get_stage" symbol="clutter_event_get_stage">
- <return-type type="ClutterStage*"/>
- <parameters>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </method>
- <method name="get_state" symbol="clutter_event_get_state">
- <return-type type="ClutterModifierType"/>
- <parameters>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </method>
- <method name="get_time" symbol="clutter_event_get_time">
- <return-type type="guint32"/>
- <parameters>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_event_new">
- <return-type type="ClutterEvent*"/>
- <parameters>
- <parameter name="type" type="ClutterEventType"/>
- </parameters>
- </constructor>
- <method name="peek" symbol="clutter_event_peek">
- <return-type type="ClutterEvent*"/>
- </method>
- <method name="put" symbol="clutter_event_put">
- <return-type type="void"/>
- <parameters>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </method>
- <method name="type" symbol="clutter_event_type">
- <return-type type="ClutterEventType"/>
- <parameters>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </method>
- <field name="type" type="ClutterEventType"/>
- <field name="any" type="ClutterAnyEvent"/>
- <field name="button" type="ClutterButtonEvent"/>
- <field name="key" type="ClutterKeyEvent"/>
- <field name="motion" type="ClutterMotionEvent"/>
- <field name="scroll" type="ClutterScrollEvent"/>
- <field name="stage_state" type="ClutterStageStateEvent"/>
- <field name="crossing" type="ClutterCrossingEvent"/>
- </boxed>
- <boxed name="ClutterFog" type-name="ClutterFog" get-type="clutter_fog_get_type">
- <field name="z_near" type="gfloat"/>
- <field name="z_far" type="gfloat"/>
- </boxed>
- <boxed name="ClutterGeometry" type-name="ClutterGeometry" get-type="clutter_geometry_get_type">
- <field name="x" type="gint"/>
- <field name="y" type="gint"/>
- <field name="width" type="guint"/>
- <field name="height" type="guint"/>
- </boxed>
- <boxed name="ClutterKnot" type-name="ClutterKnot" get-type="clutter_knot_get_type">
- <method name="copy" symbol="clutter_knot_copy">
- <return-type type="ClutterKnot*"/>
- <parameters>
- <parameter name="knot" type="ClutterKnot*"/>
- </parameters>
- </method>
- <method name="equal" symbol="clutter_knot_equal">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="knot_a" type="ClutterKnot*"/>
- <parameter name="knot_b" type="ClutterKnot*"/>
- </parameters>
- </method>
- <method name="free" symbol="clutter_knot_free">
- <return-type type="void"/>
- <parameters>
- <parameter name="knot" type="ClutterKnot*"/>
- </parameters>
- </method>
- <field name="x" type="gint"/>
- <field name="y" type="gint"/>
- </boxed>
- <boxed name="ClutterPathNode" type-name="ClutterPathNode" get-type="clutter_path_node_get_type">
- <method name="copy" symbol="clutter_path_node_copy">
- <return-type type="ClutterPathNode*"/>
- <parameters>
- <parameter name="node" type="ClutterPathNode*"/>
- </parameters>
- </method>
- <method name="equal" symbol="clutter_path_node_equal">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="node_a" type="ClutterPathNode*"/>
- <parameter name="node_b" type="ClutterPathNode*"/>
- </parameters>
- </method>
- <method name="free" symbol="clutter_path_node_free">
- <return-type type="void"/>
- <parameters>
- <parameter name="node" type="ClutterPathNode*"/>
- </parameters>
- </method>
- <field name="type" type="ClutterPathNodeType"/>
- <field name="points" type="ClutterKnot[]"/>
- </boxed>
- <boxed name="ClutterPerspective" type-name="ClutterPerspective" get-type="clutter_perspective_get_type">
- <field name="fovy" type="gfloat"/>
- <field name="aspect" type="gfloat"/>
- <field name="z_near" type="gfloat"/>
- <field name="z_far" type="gfloat"/>
- </boxed>
- <boxed name="ClutterUnits" type-name="ClutterUnits" get-type="clutter_units_get_type">
- <method name="copy" symbol="clutter_units_copy">
- <return-type type="ClutterUnits*"/>
- <parameters>
- <parameter name="units" type="ClutterUnits*"/>
- </parameters>
- </method>
- <method name="free" symbol="clutter_units_free">
- <return-type type="void"/>
- <parameters>
- <parameter name="units" type="ClutterUnits*"/>
- </parameters>
- </method>
- <method name="from_cm" symbol="clutter_units_from_cm">
- <return-type type="void"/>
- <parameters>
- <parameter name="units" type="ClutterUnits*"/>
- <parameter name="cm" type="gfloat"/>
- </parameters>
- </method>
- <method name="from_em" symbol="clutter_units_from_em">
- <return-type type="void"/>
- <parameters>
- <parameter name="units" type="ClutterUnits*"/>
- <parameter name="em" type="gfloat"/>
- </parameters>
- </method>
- <method name="from_em_for_font" symbol="clutter_units_from_em_for_font">
- <return-type type="void"/>
- <parameters>
- <parameter name="units" type="ClutterUnits*"/>
- <parameter name="font_name" type="gchar*"/>
- <parameter name="em" type="gfloat"/>
- </parameters>
- </method>
- <method name="from_mm" symbol="clutter_units_from_mm">
- <return-type type="void"/>
- <parameters>
- <parameter name="units" type="ClutterUnits*"/>
- <parameter name="mm" type="gfloat"/>
- </parameters>
- </method>
- <method name="from_pixels" symbol="clutter_units_from_pixels">
- <return-type type="void"/>
- <parameters>
- <parameter name="units" type="ClutterUnits*"/>
- <parameter name="px" type="gint"/>
- </parameters>
- </method>
- <method name="from_pt" symbol="clutter_units_from_pt">
- <return-type type="void"/>
- <parameters>
- <parameter name="units" type="ClutterUnits*"/>
- <parameter name="pt" type="gfloat"/>
- </parameters>
- </method>
- <method name="from_string" symbol="clutter_units_from_string">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="units" type="ClutterUnits*"/>
- <parameter name="str" type="gchar*"/>
- </parameters>
- </method>
- <method name="get_unit_type" symbol="clutter_units_get_unit_type">
- <return-type type="ClutterUnitType"/>
- <parameters>
- <parameter name="units" type="ClutterUnits*"/>
- </parameters>
- </method>
- <method name="get_unit_value" symbol="clutter_units_get_unit_value">
- <return-type type="gfloat"/>
- <parameters>
- <parameter name="units" type="ClutterUnits*"/>
- </parameters>
- </method>
- <method name="to_pixels" symbol="clutter_units_to_pixels">
- <return-type type="gfloat"/>
- <parameters>
- <parameter name="units" type="ClutterUnits*"/>
- </parameters>
- </method>
- <method name="to_string" symbol="clutter_units_to_string">
- <return-type type="gchar*"/>
- <parameters>
- <parameter name="units" type="ClutterUnits*"/>
- </parameters>
- </method>
- <field name="unit_type" type="ClutterUnitType"/>
- <field name="value" type="gfloat"/>
- <field name="pixels" type="gfloat"/>
- <field name="pixels_set" type="guint"/>
- <field name="serial" type="gint32"/>
- <field name="__padding_1" type="gint32"/>
- <field name="__padding_2" type="gint64"/>
- </boxed>
- <boxed name="ClutterVertex" type-name="ClutterVertex" get-type="clutter_vertex_get_type">
- <method name="copy" symbol="clutter_vertex_copy">
- <return-type type="ClutterVertex*"/>
- <parameters>
- <parameter name="vertex" type="ClutterVertex*"/>
- </parameters>
- </method>
- <method name="equal" symbol="clutter_vertex_equal">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="vertex_a" type="ClutterVertex*"/>
- <parameter name="vertex_b" type="ClutterVertex*"/>
- </parameters>
- </method>
- <method name="free" symbol="clutter_vertex_free">
- <return-type type="void"/>
- <parameters>
- <parameter name="vertex" type="ClutterVertex*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_vertex_new">
- <return-type type="ClutterVertex*"/>
- <parameters>
- <parameter name="x" type="gfloat"/>
- <parameter name="y" type="gfloat"/>
- <parameter name="z" type="gfloat"/>
- </parameters>
- </constructor>
- <field name="x" type="gfloat"/>
- <field name="y" type="gfloat"/>
- <field name="z" type="gfloat"/>
- </boxed>
- <enum name="ClutterAnimationMode" type-name="ClutterAnimationMode" get-type="clutter_animation_mode_get_type">
- <member name="CLUTTER_CUSTOM_MODE" value="0"/>
- <member name="CLUTTER_LINEAR" value="1"/>
- <member name="CLUTTER_EASE_IN_QUAD" value="2"/>
- <member name="CLUTTER_EASE_OUT_QUAD" value="3"/>
- <member name="CLUTTER_EASE_IN_OUT_QUAD" value="4"/>
- <member name="CLUTTER_EASE_IN_CUBIC" value="5"/>
- <member name="CLUTTER_EASE_OUT_CUBIC" value="6"/>
- <member name="CLUTTER_EASE_IN_OUT_CUBIC" value="7"/>
- <member name="CLUTTER_EASE_IN_QUART" value="8"/>
- <member name="CLUTTER_EASE_OUT_QUART" value="9"/>
- <member name="CLUTTER_EASE_IN_OUT_QUART" value="10"/>
- <member name="CLUTTER_EASE_IN_QUINT" value="11"/>
- <member name="CLUTTER_EASE_OUT_QUINT" value="12"/>
- <member name="CLUTTER_EASE_IN_OUT_QUINT" value="13"/>
- <member name="CLUTTER_EASE_IN_SINE" value="14"/>
- <member name="CLUTTER_EASE_OUT_SINE" value="15"/>
- <member name="CLUTTER_EASE_IN_OUT_SINE" value="16"/>
- <member name="CLUTTER_EASE_IN_EXPO" value="17"/>
- <member name="CLUTTER_EASE_OUT_EXPO" value="18"/>
- <member name="CLUTTER_EASE_IN_OUT_EXPO" value="19"/>
- <member name="CLUTTER_EASE_IN_CIRC" value="20"/>
- <member name="CLUTTER_EASE_OUT_CIRC" value="21"/>
- <member name="CLUTTER_EASE_IN_OUT_CIRC" value="22"/>
- <member name="CLUTTER_EASE_IN_ELASTIC" value="23"/>
- <member name="CLUTTER_EASE_OUT_ELASTIC" value="24"/>
- <member name="CLUTTER_EASE_IN_OUT_ELASTIC" value="25"/>
- <member name="CLUTTER_EASE_IN_BACK" value="26"/>
- <member name="CLUTTER_EASE_OUT_BACK" value="27"/>
- <member name="CLUTTER_EASE_IN_OUT_BACK" value="28"/>
- <member name="CLUTTER_EASE_IN_BOUNCE" value="29"/>
- <member name="CLUTTER_EASE_OUT_BOUNCE" value="30"/>
- <member name="CLUTTER_EASE_IN_OUT_BOUNCE" value="31"/>
- <member name="CLUTTER_ANIMATION_LAST" value="32"/>
- </enum>
- <enum name="ClutterBinAlignment" type-name="ClutterBinAlignment" get-type="clutter_bin_alignment_get_type">
- <member name="CLUTTER_BIN_ALIGNMENT_FIXED" value="0"/>
- <member name="CLUTTER_BIN_ALIGNMENT_FILL" value="1"/>
- <member name="CLUTTER_BIN_ALIGNMENT_START" value="2"/>
- <member name="CLUTTER_BIN_ALIGNMENT_END" value="3"/>
- <member name="CLUTTER_BIN_ALIGNMENT_CENTER" value="4"/>
- </enum>
- <enum name="ClutterBoxAlignment" type-name="ClutterBoxAlignment" get-type="clutter_box_alignment_get_type">
- <member name="CLUTTER_BOX_ALIGNMENT_START" value="0"/>
- <member name="CLUTTER_BOX_ALIGNMENT_END" value="1"/>
- <member name="CLUTTER_BOX_ALIGNMENT_CENTER" value="2"/>
- </enum>
- <enum name="ClutterEventType" type-name="ClutterEventType" get-type="clutter_event_type_get_type">
- <member name="CLUTTER_NOTHING" value="0"/>
- <member name="CLUTTER_KEY_PRESS" value="1"/>
- <member name="CLUTTER_KEY_RELEASE" value="2"/>
- <member name="CLUTTER_MOTION" value="3"/>
- <member name="CLUTTER_ENTER" value="4"/>
- <member name="CLUTTER_LEAVE" value="5"/>
- <member name="CLUTTER_BUTTON_PRESS" value="6"/>
- <member name="CLUTTER_BUTTON_RELEASE" value="7"/>
- <member name="CLUTTER_SCROLL" value="8"/>
- <member name="CLUTTER_STAGE_STATE" value="9"/>
- <member name="CLUTTER_DESTROY_NOTIFY" value="10"/>
- <member name="CLUTTER_CLIENT_MESSAGE" value="11"/>
- <member name="CLUTTER_DELETE" value="12"/>
- </enum>
- <enum name="ClutterFlowOrientation" type-name="ClutterFlowOrientation" get-type="clutter_flow_orientation_get_type">
- <member name="CLUTTER_FLOW_HORIZONTAL" value="0"/>
- <member name="CLUTTER_FLOW_VERTICAL" value="1"/>
- </enum>
- <enum name="ClutterGravity" type-name="ClutterGravity" get-type="clutter_gravity_get_type">
- <member name="CLUTTER_GRAVITY_NONE" value="0"/>
- <member name="CLUTTER_GRAVITY_NORTH" value="1"/>
- <member name="CLUTTER_GRAVITY_NORTH_EAST" value="2"/>
- <member name="CLUTTER_GRAVITY_EAST" value="3"/>
- <member name="CLUTTER_GRAVITY_SOUTH_EAST" value="4"/>
- <member name="CLUTTER_GRAVITY_SOUTH" value="5"/>
- <member name="CLUTTER_GRAVITY_SOUTH_WEST" value="6"/>
- <member name="CLUTTER_GRAVITY_WEST" value="7"/>
- <member name="CLUTTER_GRAVITY_NORTH_WEST" value="8"/>
- <member name="CLUTTER_GRAVITY_CENTER" value="9"/>
- </enum>
- <enum name="ClutterInitError" type-name="ClutterInitError" get-type="clutter_init_error_get_type">
- <member name="CLUTTER_INIT_SUCCESS" value="1"/>
- <member name="CLUTTER_INIT_ERROR_UNKNOWN" value="0"/>
- <member name="CLUTTER_INIT_ERROR_THREADS" value="-1"/>
- <member name="CLUTTER_INIT_ERROR_BACKEND" value="-2"/>
- <member name="CLUTTER_INIT_ERROR_INTERNAL" value="-3"/>
- </enum>
- <enum name="ClutterInputDeviceType" type-name="ClutterInputDeviceType" get-type="clutter_input_device_type_get_type">
- <member name="CLUTTER_POINTER_DEVICE" value="0"/>
- <member name="CLUTTER_KEYBOARD_DEVICE" value="1"/>
- <member name="CLUTTER_EXTENSION_DEVICE" value="2"/>
- <member name="CLUTTER_N_DEVICE_TYPES" value="3"/>
- </enum>
- <enum name="ClutterInterpolation" type-name="ClutterInterpolation" get-type="clutter_interpolation_get_type">
- <member name="CLUTTER_INTERPOLATION_LINEAR" value="0"/>
- <member name="CLUTTER_INTERPOLATION_CUBIC" value="1"/>
- </enum>
- <enum name="ClutterPathNodeType" type-name="ClutterPathNodeType" get-type="clutter_path_node_type_get_type">
- <member name="CLUTTER_PATH_MOVE_TO" value="0"/>
- <member name="CLUTTER_PATH_LINE_TO" value="1"/>
- <member name="CLUTTER_PATH_CURVE_TO" value="2"/>
- <member name="CLUTTER_PATH_CLOSE" value="3"/>
- <member name="CLUTTER_PATH_REL_MOVE_TO" value="32"/>
- <member name="CLUTTER_PATH_REL_LINE_TO" value="33"/>
- <member name="CLUTTER_PATH_REL_CURVE_TO" value="34"/>
- </enum>
- <enum name="ClutterPickMode" type-name="ClutterPickMode" get-type="clutter_pick_mode_get_type">
- <member name="CLUTTER_PICK_NONE" value="0"/>
- <member name="CLUTTER_PICK_REACTIVE" value="1"/>
- <member name="CLUTTER_PICK_ALL" value="2"/>
- </enum>
- <enum name="ClutterRequestMode" type-name="ClutterRequestMode" get-type="clutter_request_mode_get_type">
- <member name="CLUTTER_REQUEST_HEIGHT_FOR_WIDTH" value="0"/>
- <member name="CLUTTER_REQUEST_WIDTH_FOR_HEIGHT" value="1"/>
- </enum>
- <enum name="ClutterRotateAxis" type-name="ClutterRotateAxis" get-type="clutter_rotate_axis_get_type">
- <member name="CLUTTER_X_AXIS" value="0"/>
- <member name="CLUTTER_Y_AXIS" value="1"/>
- <member name="CLUTTER_Z_AXIS" value="2"/>
- </enum>
- <enum name="ClutterRotateDirection" type-name="ClutterRotateDirection" get-type="clutter_rotate_direction_get_type">
- <member name="CLUTTER_ROTATE_CW" value="0"/>
- <member name="CLUTTER_ROTATE_CCW" value="1"/>
- </enum>
- <enum name="ClutterScriptError" type-name="ClutterScriptError" get-type="clutter_script_error_get_type">
- <member name="CLUTTER_SCRIPT_ERROR_INVALID_TYPE_FUNCTION" value="0"/>
- <member name="CLUTTER_SCRIPT_ERROR_INVALID_PROPERTY" value="1"/>
- <member name="CLUTTER_SCRIPT_ERROR_INVALID_VALUE" value="2"/>
- </enum>
- <enum name="ClutterScrollDirection" type-name="ClutterScrollDirection" get-type="clutter_scroll_direction_get_type">
- <member name="CLUTTER_SCROLL_UP" value="0"/>
- <member name="CLUTTER_SCROLL_DOWN" value="1"/>
- <member name="CLUTTER_SCROLL_LEFT" value="2"/>
- <member name="CLUTTER_SCROLL_RIGHT" value="3"/>
- </enum>
- <enum name="ClutterShaderError" type-name="ClutterShaderError" get-type="clutter_shader_error_get_type">
- <member name="CLUTTER_SHADER_ERROR_NO_ASM" value="0"/>
- <member name="CLUTTER_SHADER_ERROR_NO_GLSL" value="1"/>
- <member name="CLUTTER_SHADER_ERROR_COMPILE" value="2"/>
- </enum>
- <enum name="ClutterTextDirection" type-name="ClutterTextDirection" get-type="clutter_text_direction_get_type">
- <member name="CLUTTER_TEXT_DIRECTION_DEFAULT" value="0"/>
- <member name="CLUTTER_TEXT_DIRECTION_LTR" value="1"/>
- <member name="CLUTTER_TEXT_DIRECTION_RTL" value="2"/>
- </enum>
- <enum name="ClutterTextureError" type-name="ClutterTextureError" get-type="clutter_texture_error_get_type">
- <member name="CLUTTER_TEXTURE_ERROR_OUT_OF_MEMORY" value="0"/>
- <member name="CLUTTER_TEXTURE_ERROR_NO_YUV" value="1"/>
- <member name="CLUTTER_TEXTURE_ERROR_BAD_FORMAT" value="2"/>
- </enum>
- <enum name="ClutterTextureQuality" type-name="ClutterTextureQuality" get-type="clutter_texture_quality_get_type">
- <member name="CLUTTER_TEXTURE_QUALITY_LOW" value="0"/>
- <member name="CLUTTER_TEXTURE_QUALITY_MEDIUM" value="1"/>
- <member name="CLUTTER_TEXTURE_QUALITY_HIGH" value="2"/>
- </enum>
- <enum name="ClutterTimelineDirection" type-name="ClutterTimelineDirection" get-type="clutter_timeline_direction_get_type">
- <member name="CLUTTER_TIMELINE_FORWARD" value="0"/>
- <member name="CLUTTER_TIMELINE_BACKWARD" value="1"/>
- </enum>
- <enum name="ClutterUnitType" type-name="ClutterUnitType" get-type="clutter_unit_type_get_type">
- <member name="CLUTTER_UNIT_PIXEL" value="0"/>
- <member name="CLUTTER_UNIT_EM" value="1"/>
- <member name="CLUTTER_UNIT_MM" value="2"/>
- <member name="CLUTTER_UNIT_POINT" value="3"/>
- <member name="CLUTTER_UNIT_CM" value="4"/>
- </enum>
- <enum name="ClutterX11FilterReturn" type-name="ClutterX11FilterReturn" get-type="clutter_x11_filter_return_get_type">
- <member name="CLUTTER_X11_FILTER_CONTINUE" value="0"/>
- <member name="CLUTTER_X11_FILTER_TRANSLATE" value="1"/>
- <member name="CLUTTER_X11_FILTER_REMOVE" value="2"/>
- </enum>
- <enum name="ClutterX11XInputEventTypes" type-name="ClutterX11XInputEventTypes" get-type="clutter_x11_xinput_event_types_get_type">
- <member name="CLUTTER_X11_XINPUT_KEY_PRESS_EVENT" value="0"/>
- <member name="CLUTTER_X11_XINPUT_KEY_RELEASE_EVENT" value="1"/>
- <member name="CLUTTER_X11_XINPUT_BUTTON_PRESS_EVENT" value="2"/>
- <member name="CLUTTER_X11_XINPUT_BUTTON_RELEASE_EVENT" value="3"/>
- <member name="CLUTTER_X11_XINPUT_MOTION_NOTIFY_EVENT" value="4"/>
- <member name="CLUTTER_X11_XINPUT_LAST_EVENT" value="5"/>
- </enum>
- <flags name="ClutterActorFlags" type-name="ClutterActorFlags" get-type="clutter_actor_flags_get_type">
- <member name="CLUTTER_ACTOR_MAPPED" value="2"/>
- <member name="CLUTTER_ACTOR_REALIZED" value="4"/>
- <member name="CLUTTER_ACTOR_REACTIVE" value="8"/>
- <member name="CLUTTER_ACTOR_VISIBLE" value="16"/>
- <member name="CLUTTER_ACTOR_NO_LAYOUT" value="32"/>
- </flags>
- <flags name="ClutterAllocationFlags" type-name="ClutterAllocationFlags" get-type="clutter_allocation_flags_get_type">
- <member name="CLUTTER_ALLOCATION_NONE" value="0"/>
- <member name="CLUTTER_ABSOLUTE_ORIGIN_CHANGED" value="2"/>
- </flags>
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- <member name="CLUTTER_SHIFT_MASK" value="1"/>
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- <member name="CLUTTER_CONTROL_MASK" value="4"/>
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- <member name="CLUTTER_BUTTON1_MASK" value="256"/>
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- <return-type type="void"/>
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- <parameter name="self" type="ClutterActor*"/>
- <parameter name="box" type="ClutterActorBox*"/>
- <parameter name="flags" type="ClutterAllocationFlags"/>
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- <method name="allocate_available_size" symbol="clutter_actor_allocate_available_size">
- <return-type type="void"/>
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- <parameter name="self" type="ClutterActor*"/>
- <parameter name="x" type="gfloat"/>
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- <parameter name="available_width" type="gfloat"/>
- <parameter name="available_height" type="gfloat"/>
- <parameter name="flags" type="ClutterAllocationFlags"/>
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- <method name="allocate_preferred_size" symbol="clutter_actor_allocate_preferred_size">
- <return-type type="void"/>
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- <parameter name="self" type="ClutterActor*"/>
- <parameter name="flags" type="ClutterAllocationFlags"/>
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- <method name="animate" symbol="clutter_actor_animate">
- <return-type type="ClutterAnimation*"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="mode" type="gulong"/>
- <parameter name="duration" type="guint"/>
- <parameter name="first_property_name" type="gchar*"/>
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- <method name="animate_with_alpha" symbol="clutter_actor_animate_with_alpha">
- <return-type type="ClutterAnimation*"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="alpha" type="ClutterAlpha*"/>
- <parameter name="first_property_name" type="gchar*"/>
- </parameters>
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- <method name="animate_with_alphav" symbol="clutter_actor_animate_with_alphav">
- <return-type type="ClutterAnimation*"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="alpha" type="ClutterAlpha*"/>
- <parameter name="n_properties" type="gint"/>
- <parameter name="properties" type="gchar*[]"/>
- <parameter name="values" type="GValue*"/>
- </parameters>
- </method>
- <method name="animate_with_timeline" symbol="clutter_actor_animate_with_timeline">
- <return-type type="ClutterAnimation*"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="mode" type="gulong"/>
- <parameter name="timeline" type="ClutterTimeline*"/>
- <parameter name="first_property_name" type="gchar*"/>
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- <method name="animate_with_timelinev" symbol="clutter_actor_animate_with_timelinev">
- <return-type type="ClutterAnimation*"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="mode" type="gulong"/>
- <parameter name="timeline" type="ClutterTimeline*"/>
- <parameter name="n_properties" type="gint"/>
- <parameter name="properties" type="gchar*[]"/>
- <parameter name="values" type="GValue*"/>
- </parameters>
- </method>
- <method name="animatev" symbol="clutter_actor_animatev">
- <return-type type="ClutterAnimation*"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="mode" type="gulong"/>
- <parameter name="duration" type="guint"/>
- <parameter name="n_properties" type="gint"/>
- <parameter name="properties" type="gchar*[]"/>
- <parameter name="values" type="GValue*"/>
- </parameters>
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- <method name="apply_relative_transform_to_point" symbol="clutter_actor_apply_relative_transform_to_point">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="ancestor" type="ClutterActor*"/>
- <parameter name="point" type="ClutterVertex*"/>
- <parameter name="vertex" type="ClutterVertex*"/>
- </parameters>
- </method>
- <method name="apply_transform_to_point" symbol="clutter_actor_apply_transform_to_point">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="point" type="ClutterVertex*"/>
- <parameter name="vertex" type="ClutterVertex*"/>
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- <method name="create_pango_context" symbol="clutter_actor_create_pango_context">
- <return-type type="PangoContext*"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="create_pango_layout" symbol="clutter_actor_create_pango_layout">
- <return-type type="PangoLayout*"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="text" type="gchar*"/>
- </parameters>
- </method>
- <method name="destroy" symbol="clutter_actor_destroy">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="event" symbol="clutter_actor_event">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="event" type="ClutterEvent*"/>
- <parameter name="capture" type="gboolean"/>
- </parameters>
- </method>
- <method name="get_abs_allocation_vertices" symbol="clutter_actor_get_abs_allocation_vertices">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="verts" type="ClutterVertex[]"/>
- </parameters>
- </method>
- <method name="get_allocation_box" symbol="clutter_actor_get_allocation_box">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="box" type="ClutterActorBox*"/>
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- <method name="get_allocation_geometry" symbol="clutter_actor_get_allocation_geometry">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="geom" type="ClutterGeometry*"/>
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- </method>
- <method name="get_allocation_vertices" symbol="clutter_actor_get_allocation_vertices">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="ancestor" type="ClutterActor*"/>
- <parameter name="verts" type="ClutterVertex[]"/>
- </parameters>
- </method>
- <method name="get_anchor_point" symbol="clutter_actor_get_anchor_point">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="anchor_x" type="gfloat*"/>
- <parameter name="anchor_y" type="gfloat*"/>
- </parameters>
- </method>
- <method name="get_anchor_point_gravity" symbol="clutter_actor_get_anchor_point_gravity">
- <return-type type="ClutterGravity"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="get_animation" symbol="clutter_actor_get_animation">
- <return-type type="ClutterAnimation*"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="get_clip" symbol="clutter_actor_get_clip">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="xoff" type="gfloat*"/>
- <parameter name="yoff" type="gfloat*"/>
- <parameter name="width" type="gfloat*"/>
- <parameter name="height" type="gfloat*"/>
- </parameters>
- </method>
- <method name="get_depth" symbol="clutter_actor_get_depth">
- <return-type type="gfloat"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="get_fixed_position_set" symbol="clutter_actor_get_fixed_position_set">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="get_flags" symbol="clutter_actor_get_flags">
- <return-type type="ClutterActorFlags"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="get_geometry" symbol="clutter_actor_get_geometry">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="geometry" type="ClutterGeometry*"/>
- </parameters>
- </method>
- <method name="get_gid" symbol="clutter_actor_get_gid">
- <return-type type="guint32"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="get_height" symbol="clutter_actor_get_height">
- <return-type type="gfloat"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="get_name" symbol="clutter_actor_get_name">
- <return-type type="gchar*"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="get_opacity" symbol="clutter_actor_get_opacity">
- <return-type type="guint8"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="get_paint_opacity" symbol="clutter_actor_get_paint_opacity">
- <return-type type="guint8"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="get_paint_visibility" symbol="clutter_actor_get_paint_visibility">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="get_pango_context" symbol="clutter_actor_get_pango_context">
- <return-type type="PangoContext*"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="get_parent" symbol="clutter_actor_get_parent">
- <return-type type="ClutterActor*"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="get_position" symbol="clutter_actor_get_position">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="x" type="gfloat*"/>
- <parameter name="y" type="gfloat*"/>
- </parameters>
- </method>
- <method name="get_preferred_height" symbol="clutter_actor_get_preferred_height">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="for_width" type="gfloat"/>
- <parameter name="min_height_p" type="gfloat*"/>
- <parameter name="natural_height_p" type="gfloat*"/>
- </parameters>
- </method>
- <method name="get_preferred_size" symbol="clutter_actor_get_preferred_size">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="min_width_p" type="gfloat*"/>
- <parameter name="min_height_p" type="gfloat*"/>
- <parameter name="natural_width_p" type="gfloat*"/>
- <parameter name="natural_height_p" type="gfloat*"/>
- </parameters>
- </method>
- <method name="get_preferred_width" symbol="clutter_actor_get_preferred_width">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="for_height" type="gfloat"/>
- <parameter name="min_width_p" type="gfloat*"/>
- <parameter name="natural_width_p" type="gfloat*"/>
- </parameters>
- </method>
- <method name="get_reactive" symbol="clutter_actor_get_reactive">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="get_request_mode" symbol="clutter_actor_get_request_mode">
- <return-type type="ClutterRequestMode"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="get_rotation" symbol="clutter_actor_get_rotation">
- <return-type type="gdouble"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="axis" type="ClutterRotateAxis"/>
- <parameter name="x" type="gfloat*"/>
- <parameter name="y" type="gfloat*"/>
- <parameter name="z" type="gfloat*"/>
- </parameters>
- </method>
- <method name="get_scale" symbol="clutter_actor_get_scale">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="scale_x" type="gdouble*"/>
- <parameter name="scale_y" type="gdouble*"/>
- </parameters>
- </method>
- <method name="get_scale_center" symbol="clutter_actor_get_scale_center">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="center_x" type="gfloat*"/>
- <parameter name="center_y" type="gfloat*"/>
- </parameters>
- </method>
- <method name="get_scale_gravity" symbol="clutter_actor_get_scale_gravity">
- <return-type type="ClutterGravity"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="get_shader" symbol="clutter_actor_get_shader">
- <return-type type="ClutterShader*"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="get_size" symbol="clutter_actor_get_size">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="width" type="gfloat*"/>
- <parameter name="height" type="gfloat*"/>
- </parameters>
- </method>
- <method name="get_stage" symbol="clutter_actor_get_stage">
- <return-type type="ClutterActor*"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="get_text_direction" symbol="clutter_actor_get_text_direction">
- <return-type type="ClutterTextDirection"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="get_transformation_matrix" symbol="clutter_actor_get_transformation_matrix">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="matrix" type="CoglMatrix*"/>
- </parameters>
- </method>
- <method name="get_transformed_position" symbol="clutter_actor_get_transformed_position">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="x" type="gfloat*"/>
- <parameter name="y" type="gfloat*"/>
- </parameters>
- </method>
- <method name="get_transformed_size" symbol="clutter_actor_get_transformed_size">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="width" type="gfloat*"/>
- <parameter name="height" type="gfloat*"/>
- </parameters>
- </method>
- <method name="get_width" symbol="clutter_actor_get_width">
- <return-type type="gfloat"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="get_x" symbol="clutter_actor_get_x">
- <return-type type="gfloat"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="get_y" symbol="clutter_actor_get_y">
- <return-type type="gfloat"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="get_z_rotation_gravity" symbol="clutter_actor_get_z_rotation_gravity">
- <return-type type="ClutterGravity"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="grab_key_focus" symbol="clutter_actor_grab_key_focus">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="has_clip" symbol="clutter_actor_has_clip">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="has_pointer" symbol="clutter_actor_has_pointer">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="hide" symbol="clutter_actor_hide">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="hide_all" symbol="clutter_actor_hide_all">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="is_in_clone_paint" symbol="clutter_actor_is_in_clone_paint">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="is_rotated" symbol="clutter_actor_is_rotated">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="is_scaled" symbol="clutter_actor_is_scaled">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="lower" symbol="clutter_actor_lower">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="above" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="lower_bottom" symbol="clutter_actor_lower_bottom">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="map" symbol="clutter_actor_map">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="move_anchor_point" symbol="clutter_actor_move_anchor_point">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="anchor_x" type="gfloat"/>
- <parameter name="anchor_y" type="gfloat"/>
- </parameters>
- </method>
- <method name="move_anchor_point_from_gravity" symbol="clutter_actor_move_anchor_point_from_gravity">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="gravity" type="ClutterGravity"/>
- </parameters>
- </method>
- <method name="move_by" symbol="clutter_actor_move_by">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="dx" type="gfloat"/>
- <parameter name="dy" type="gfloat"/>
- </parameters>
- </method>
- <method name="paint" symbol="clutter_actor_paint">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="pop_internal" symbol="clutter_actor_pop_internal">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="push_internal" symbol="clutter_actor_push_internal">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="queue_redraw" symbol="clutter_actor_queue_redraw">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="queue_relayout" symbol="clutter_actor_queue_relayout">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="raise" symbol="clutter_actor_raise">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="below" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="raise_top" symbol="clutter_actor_raise_top">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="realize" symbol="clutter_actor_realize">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="remove_clip" symbol="clutter_actor_remove_clip">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="reparent" symbol="clutter_actor_reparent">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="new_parent" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="set_anchor_point" symbol="clutter_actor_set_anchor_point">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="anchor_x" type="gfloat"/>
- <parameter name="anchor_y" type="gfloat"/>
- </parameters>
- </method>
- <method name="set_anchor_point_from_gravity" symbol="clutter_actor_set_anchor_point_from_gravity">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="gravity" type="ClutterGravity"/>
- </parameters>
- </method>
- <method name="set_clip" symbol="clutter_actor_set_clip">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="xoff" type="gfloat"/>
- <parameter name="yoff" type="gfloat"/>
- <parameter name="width" type="gfloat"/>
- <parameter name="height" type="gfloat"/>
- </parameters>
- </method>
- <method name="set_depth" symbol="clutter_actor_set_depth">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="depth" type="gfloat"/>
- </parameters>
- </method>
- <method name="set_fixed_position_set" symbol="clutter_actor_set_fixed_position_set">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="is_set" type="gboolean"/>
- </parameters>
- </method>
- <method name="set_flags" symbol="clutter_actor_set_flags">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="flags" type="ClutterActorFlags"/>
- </parameters>
- </method>
- <method name="set_geometry" symbol="clutter_actor_set_geometry">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="geometry" type="ClutterGeometry*"/>
- </parameters>
- </method>
- <method name="set_height" symbol="clutter_actor_set_height">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="height" type="gfloat"/>
- </parameters>
- </method>
- <method name="set_name" symbol="clutter_actor_set_name">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="name" type="gchar*"/>
- </parameters>
- </method>
- <method name="set_opacity" symbol="clutter_actor_set_opacity">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="opacity" type="guint8"/>
- </parameters>
- </method>
- <method name="set_parent" symbol="clutter_actor_set_parent">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="parent" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="set_position" symbol="clutter_actor_set_position">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="x" type="gfloat"/>
- <parameter name="y" type="gfloat"/>
- </parameters>
- </method>
- <method name="set_reactive" symbol="clutter_actor_set_reactive">
- <return-type type="void"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="reactive" type="gboolean"/>
- </parameters>
- </method>
- <method name="set_request_mode" symbol="clutter_actor_set_request_mode">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="mode" type="ClutterRequestMode"/>
- </parameters>
- </method>
- <method name="set_rotation" symbol="clutter_actor_set_rotation">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="axis" type="ClutterRotateAxis"/>
- <parameter name="angle" type="gdouble"/>
- <parameter name="x" type="gfloat"/>
- <parameter name="y" type="gfloat"/>
- <parameter name="z" type="gfloat"/>
- </parameters>
- </method>
- <method name="set_scale" symbol="clutter_actor_set_scale">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="scale_x" type="gdouble"/>
- <parameter name="scale_y" type="gdouble"/>
- </parameters>
- </method>
- <method name="set_scale_full" symbol="clutter_actor_set_scale_full">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="scale_x" type="gdouble"/>
- <parameter name="scale_y" type="gdouble"/>
- <parameter name="center_x" type="gfloat"/>
- <parameter name="center_y" type="gfloat"/>
- </parameters>
- </method>
- <method name="set_scale_with_gravity" symbol="clutter_actor_set_scale_with_gravity">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="scale_x" type="gdouble"/>
- <parameter name="scale_y" type="gdouble"/>
- <parameter name="gravity" type="ClutterGravity"/>
- </parameters>
- </method>
- <method name="set_shader" symbol="clutter_actor_set_shader">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="shader" type="ClutterShader*"/>
- </parameters>
- </method>
- <method name="set_shader_param" symbol="clutter_actor_set_shader_param">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="param" type="gchar*"/>
- <parameter name="value" type="GValue*"/>
- </parameters>
- </method>
- <method name="set_shader_param_float" symbol="clutter_actor_set_shader_param_float">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="param" type="gchar*"/>
- <parameter name="value" type="gfloat"/>
- </parameters>
- </method>
- <method name="set_shader_param_int" symbol="clutter_actor_set_shader_param_int">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="param" type="gchar*"/>
- <parameter name="value" type="gint"/>
- </parameters>
- </method>
- <method name="set_size" symbol="clutter_actor_set_size">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="width" type="gfloat"/>
- <parameter name="height" type="gfloat"/>
- </parameters>
- </method>
- <method name="set_text_direction" symbol="clutter_actor_set_text_direction">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="text_dir" type="ClutterTextDirection"/>
- </parameters>
- </method>
- <method name="set_width" symbol="clutter_actor_set_width">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="width" type="gfloat"/>
- </parameters>
- </method>
- <method name="set_x" symbol="clutter_actor_set_x">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="x" type="gfloat"/>
- </parameters>
- </method>
- <method name="set_y" symbol="clutter_actor_set_y">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="y" type="gfloat"/>
- </parameters>
- </method>
- <method name="set_z_rotation_from_gravity" symbol="clutter_actor_set_z_rotation_from_gravity">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="angle" type="gdouble"/>
- <parameter name="gravity" type="ClutterGravity"/>
- </parameters>
- </method>
- <method name="should_pick_paint" symbol="clutter_actor_should_pick_paint">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="show" symbol="clutter_actor_show">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="show_all" symbol="clutter_actor_show_all">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="transform_stage_point" symbol="clutter_actor_transform_stage_point">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="x" type="gfloat"/>
- <parameter name="y" type="gfloat"/>
- <parameter name="x_out" type="gfloat*"/>
- <parameter name="y_out" type="gfloat*"/>
- </parameters>
- </method>
- <method name="unmap" symbol="clutter_actor_unmap">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="unparent" symbol="clutter_actor_unparent">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="unrealize" symbol="clutter_actor_unrealize">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="unset_flags" symbol="clutter_actor_unset_flags">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterActor*"/>
- <parameter name="flags" type="ClutterActorFlags"/>
- </parameters>
- </method>
- <property name="allocation" type="ClutterActorBox*" readable="1" writable="0" construct="0" construct-only="0"/>
- <property name="anchor-gravity" type="ClutterGravity" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="anchor-x" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="anchor-y" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="clip" type="ClutterGeometry*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="clip-to-allocation" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="depth" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="fixed-position-set" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="fixed-x" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="fixed-y" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="has-clip" type="gboolean" readable="1" writable="0" construct="0" construct-only="0"/>
- <property name="has-pointer" type="gboolean" readable="1" writable="0" construct="0" construct-only="0"/>
- <property name="height" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="mapped" type="gboolean" readable="1" writable="0" construct="0" construct-only="0"/>
- <property name="min-height" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="min-height-set" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="min-width" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="min-width-set" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="name" type="char*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="natural-height" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="natural-height-set" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="natural-width" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="natural-width-set" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="opacity" type="guint" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="reactive" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="realized" type="gboolean" readable="1" writable="0" construct="0" construct-only="0"/>
- <property name="request-mode" type="ClutterRequestMode" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="rotation-angle-x" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="rotation-angle-y" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="rotation-angle-z" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="rotation-center-x" type="ClutterVertex*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="rotation-center-y" type="ClutterVertex*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="rotation-center-z" type="ClutterVertex*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="rotation-center-z-gravity" type="ClutterGravity" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="scale-center-x" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="scale-center-y" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="scale-gravity" type="ClutterGravity" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="scale-x" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="scale-y" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="show-on-set-parent" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="text-direction" type="ClutterTextDirection" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="visible" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="width" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="x" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="y" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/>
- <signal name="allocation-changed" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="object" type="ClutterActor*"/>
- <parameter name="p0" type="ClutterActorBox*"/>
- <parameter name="p1" type="ClutterAllocationFlags"/>
- </parameters>
- </signal>
- <signal name="button-press-event" when="LAST">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </signal>
- <signal name="button-release-event" when="LAST">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </signal>
- <signal name="captured-event" when="LAST">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </signal>
- <signal name="destroy" when="CLEANUP">
- <return-type type="void"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </signal>
- <signal name="enter-event" when="LAST">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </signal>
- <signal name="event" when="LAST">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </signal>
- <signal name="hide" when="FIRST">
- <return-type type="void"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </signal>
- <signal name="key-focus-in" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </signal>
- <signal name="key-focus-out" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </signal>
- <signal name="key-press-event" when="LAST">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </signal>
- <signal name="key-release-event" when="LAST">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </signal>
- <signal name="leave-event" when="LAST">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </signal>
- <signal name="motion-event" when="LAST">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </signal>
- <signal name="paint" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </signal>
- <signal name="parent-set" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="old_parent" type="ClutterActor*"/>
- </parameters>
- </signal>
- <signal name="pick" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="color" type="ClutterColor*"/>
- </parameters>
- </signal>
- <signal name="queue-redraw" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="leaf_that_queued" type="ClutterActor*"/>
- </parameters>
- </signal>
- <signal name="queue-relayout" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </signal>
- <signal name="realize" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </signal>
- <signal name="scroll-event" when="LAST">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </signal>
- <signal name="show" when="FIRST">
- <return-type type="void"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </signal>
- <signal name="unrealize" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </signal>
- <vfunc name="allocate">
- <return-type type="void"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="box" type="ClutterActorBox*"/>
- <parameter name="flags" type="ClutterAllocationFlags"/>
- </parameters>
- </vfunc>
- <vfunc name="apply_transform">
- <return-type type="void"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="matrix" type="CoglMatrix*"/>
- </parameters>
- </vfunc>
- <vfunc name="get_preferred_height">
- <return-type type="void"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="for_width" type="gfloat"/>
- <parameter name="min_height_p" type="gfloat*"/>
- <parameter name="natural_height_p" type="gfloat*"/>
- </parameters>
- </vfunc>
- <vfunc name="get_preferred_width">
- <return-type type="void"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="for_height" type="gfloat"/>
- <parameter name="min_width_p" type="gfloat*"/>
- <parameter name="natural_width_p" type="gfloat*"/>
- </parameters>
- </vfunc>
- <vfunc name="hide_all">
- <return-type type="void"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </vfunc>
- <vfunc name="map">
- <return-type type="void"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </vfunc>
- <vfunc name="show_all">
- <return-type type="void"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </vfunc>
- <vfunc name="unmap">
- <return-type type="void"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </vfunc>
- <field name="flags" type="guint32"/>
- </object>
- <object name="ClutterAlpha" parent="GInitiallyUnowned" type-name="ClutterAlpha" get-type="clutter_alpha_get_type">
- <implements>
- <interface name="ClutterScriptable"/>
- </implements>
- <method name="get_alpha" symbol="clutter_alpha_get_alpha">
- <return-type type="gdouble"/>
- <parameters>
- <parameter name="alpha" type="ClutterAlpha*"/>
- </parameters>
- </method>
- <method name="get_mode" symbol="clutter_alpha_get_mode">
- <return-type type="gulong"/>
- <parameters>
- <parameter name="alpha" type="ClutterAlpha*"/>
- </parameters>
- </method>
- <method name="get_timeline" symbol="clutter_alpha_get_timeline">
- <return-type type="ClutterTimeline*"/>
- <parameters>
- <parameter name="alpha" type="ClutterAlpha*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_alpha_new">
- <return-type type="ClutterAlpha*"/>
- </constructor>
- <constructor name="new_full" symbol="clutter_alpha_new_full">
- <return-type type="ClutterAlpha*"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- <parameter name="mode" type="gulong"/>
- </parameters>
- </constructor>
- <constructor name="new_with_func" symbol="clutter_alpha_new_with_func">
- <return-type type="ClutterAlpha*"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- <parameter name="func" type="ClutterAlphaFunc"/>
- <parameter name="data" type="gpointer"/>
- <parameter name="destroy" type="GDestroyNotify"/>
- </parameters>
- </constructor>
- <method name="register_closure" symbol="clutter_alpha_register_closure">
- <return-type type="gulong"/>
- <parameters>
- <parameter name="closure" type="GClosure*"/>
- </parameters>
- </method>
- <method name="register_func" symbol="clutter_alpha_register_func">
- <return-type type="gulong"/>
- <parameters>
- <parameter name="func" type="ClutterAlphaFunc"/>
- <parameter name="data" type="gpointer"/>
- </parameters>
- </method>
- <method name="set_closure" symbol="clutter_alpha_set_closure">
- <return-type type="void"/>
- <parameters>
- <parameter name="alpha" type="ClutterAlpha*"/>
- <parameter name="closure" type="GClosure*"/>
- </parameters>
- </method>
- <method name="set_func" symbol="clutter_alpha_set_func">
- <return-type type="void"/>
- <parameters>
- <parameter name="alpha" type="ClutterAlpha*"/>
- <parameter name="func" type="ClutterAlphaFunc"/>
- <parameter name="data" type="gpointer"/>
- <parameter name="destroy" type="GDestroyNotify"/>
- </parameters>
- </method>
- <method name="set_mode" symbol="clutter_alpha_set_mode">
- <return-type type="void"/>
- <parameters>
- <parameter name="alpha" type="ClutterAlpha*"/>
- <parameter name="mode" type="gulong"/>
- </parameters>
- </method>
- <method name="set_timeline" symbol="clutter_alpha_set_timeline">
- <return-type type="void"/>
- <parameters>
- <parameter name="alpha" type="ClutterAlpha*"/>
- <parameter name="timeline" type="ClutterTimeline*"/>
- </parameters>
- </method>
- <property name="alpha" type="gdouble" readable="1" writable="0" construct="0" construct-only="0"/>
- <property name="mode" type="gulong" readable="1" writable="1" construct="1" construct-only="0"/>
- <property name="timeline" type="ClutterTimeline*" readable="1" writable="1" construct="0" construct-only="0"/>
- </object>
- <object name="ClutterAnimation" parent="GObject" type-name="ClutterAnimation" get-type="clutter_animation_get_type">
- <implements>
- <interface name="ClutterScriptable"/>
- </implements>
- <method name="bind" symbol="clutter_animation_bind">
- <return-type type="ClutterAnimation*"/>
- <parameters>
- <parameter name="animation" type="ClutterAnimation*"/>
- <parameter name="property_name" type="gchar*"/>
- <parameter name="final" type="GValue*"/>
- </parameters>
- </method>
- <method name="bind_interval" symbol="clutter_animation_bind_interval">
- <return-type type="ClutterAnimation*"/>
- <parameters>
- <parameter name="animation" type="ClutterAnimation*"/>
- <parameter name="property_name" type="gchar*"/>
- <parameter name="interval" type="ClutterInterval*"/>
- </parameters>
- </method>
- <method name="completed" symbol="clutter_animation_completed">
- <return-type type="void"/>
- <parameters>
- <parameter name="animation" type="ClutterAnimation*"/>
- </parameters>
- </method>
- <method name="get_alpha" symbol="clutter_animation_get_alpha">
- <return-type type="ClutterAlpha*"/>
- <parameters>
- <parameter name="animation" type="ClutterAnimation*"/>
- </parameters>
- </method>
- <method name="get_duration" symbol="clutter_animation_get_duration">
- <return-type type="guint"/>
- <parameters>
- <parameter name="animation" type="ClutterAnimation*"/>
- </parameters>
- </method>
- <method name="get_interval" symbol="clutter_animation_get_interval">
- <return-type type="ClutterInterval*"/>
- <parameters>
- <parameter name="animation" type="ClutterAnimation*"/>
- <parameter name="property_name" type="gchar*"/>
- </parameters>
- </method>
- <method name="get_loop" symbol="clutter_animation_get_loop">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="animation" type="ClutterAnimation*"/>
- </parameters>
- </method>
- <method name="get_mode" symbol="clutter_animation_get_mode">
- <return-type type="gulong"/>
- <parameters>
- <parameter name="animation" type="ClutterAnimation*"/>
- </parameters>
- </method>
- <method name="get_object" symbol="clutter_animation_get_object">
- <return-type type="GObject*"/>
- <parameters>
- <parameter name="animation" type="ClutterAnimation*"/>
- </parameters>
- </method>
- <method name="get_timeline" symbol="clutter_animation_get_timeline">
- <return-type type="ClutterTimeline*"/>
- <parameters>
- <parameter name="animation" type="ClutterAnimation*"/>
- </parameters>
- </method>
- <method name="has_property" symbol="clutter_animation_has_property">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="animation" type="ClutterAnimation*"/>
- <parameter name="property_name" type="gchar*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_animation_new">
- <return-type type="ClutterAnimation*"/>
- </constructor>
- <method name="set_alpha" symbol="clutter_animation_set_alpha">
- <return-type type="void"/>
- <parameters>
- <parameter name="animation" type="ClutterAnimation*"/>
- <parameter name="alpha" type="ClutterAlpha*"/>
- </parameters>
- </method>
- <method name="set_duration" symbol="clutter_animation_set_duration">
- <return-type type="void"/>
- <parameters>
- <parameter name="animation" type="ClutterAnimation*"/>
- <parameter name="msecs" type="gint"/>
- </parameters>
- </method>
- <method name="set_loop" symbol="clutter_animation_set_loop">
- <return-type type="void"/>
- <parameters>
- <parameter name="animation" type="ClutterAnimation*"/>
- <parameter name="loop" type="gboolean"/>
- </parameters>
- </method>
- <method name="set_mode" symbol="clutter_animation_set_mode">
- <return-type type="void"/>
- <parameters>
- <parameter name="animation" type="ClutterAnimation*"/>
- <parameter name="mode" type="gulong"/>
- </parameters>
- </method>
- <method name="set_object" symbol="clutter_animation_set_object">
- <return-type type="void"/>
- <parameters>
- <parameter name="animation" type="ClutterAnimation*"/>
- <parameter name="object" type="GObject*"/>
- </parameters>
- </method>
- <method name="set_timeline" symbol="clutter_animation_set_timeline">
- <return-type type="void"/>
- <parameters>
- <parameter name="animation" type="ClutterAnimation*"/>
- <parameter name="timeline" type="ClutterTimeline*"/>
- </parameters>
- </method>
- <method name="unbind_property" symbol="clutter_animation_unbind_property">
- <return-type type="void"/>
- <parameters>
- <parameter name="animation" type="ClutterAnimation*"/>
- <parameter name="property_name" type="gchar*"/>
- </parameters>
- </method>
- <method name="update" symbol="clutter_animation_update">
- <return-type type="ClutterAnimation*"/>
- <parameters>
- <parameter name="animation" type="ClutterAnimation*"/>
- <parameter name="property_name" type="gchar*"/>
- <parameter name="final" type="GValue*"/>
- </parameters>
- </method>
- <method name="update_interval" symbol="clutter_animation_update_interval">
- <return-type type="void"/>
- <parameters>
- <parameter name="animation" type="ClutterAnimation*"/>
- <parameter name="property_name" type="gchar*"/>
- <parameter name="interval" type="ClutterInterval*"/>
- </parameters>
- </method>
- <property name="alpha" type="ClutterAlpha*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="duration" type="guint" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="loop" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="mode" type="gulong" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="object" type="GObject*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="timeline" type="ClutterTimeline*" readable="1" writable="1" construct="0" construct-only="0"/>
- <signal name="completed" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="animation" type="ClutterAnimation*"/>
- </parameters>
- </signal>
- <signal name="started" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="animation" type="ClutterAnimation*"/>
- </parameters>
- </signal>
- </object>
- <object name="ClutterAnimator" parent="GObject" type-name="ClutterAnimator" get-type="clutter_animator_get_type">
- <implements>
- <interface name="ClutterScriptable"/>
- </implements>
- <method name="compute_value" symbol="clutter_animator_compute_value">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="animator" type="ClutterAnimator*"/>
- <parameter name="object" type="GObject*"/>
- <parameter name="property_name" type="gchar*"/>
- <parameter name="progress" type="gdouble"/>
- <parameter name="value" type="GValue*"/>
- </parameters>
- </method>
- <method name="get_duration" symbol="clutter_animator_get_duration">
- <return-type type="guint"/>
- <parameters>
- <parameter name="animator" type="ClutterAnimator*"/>
- </parameters>
- </method>
- <method name="get_keys" symbol="clutter_animator_get_keys">
- <return-type type="GList*"/>
- <parameters>
- <parameter name="animator" type="ClutterAnimator*"/>
- <parameter name="object" type="GObject*"/>
- <parameter name="property_name" type="gchar*"/>
- <parameter name="progress" type="gdouble"/>
- </parameters>
- </method>
- <method name="get_timeline" symbol="clutter_animator_get_timeline">
- <return-type type="ClutterTimeline*"/>
- <parameters>
- <parameter name="animator" type="ClutterAnimator*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_animator_new">
- <return-type type="ClutterAnimator*"/>
- </constructor>
- <method name="property_get_ease_in" symbol="clutter_animator_property_get_ease_in">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="animator" type="ClutterAnimator*"/>
- <parameter name="object" type="GObject*"/>
- <parameter name="property_name" type="gchar*"/>
- </parameters>
- </method>
- <method name="property_get_interpolation" symbol="clutter_animator_property_get_interpolation">
- <return-type type="ClutterInterpolation"/>
- <parameters>
- <parameter name="animator" type="ClutterAnimator*"/>
- <parameter name="object" type="GObject*"/>
- <parameter name="property_name" type="gchar*"/>
- </parameters>
- </method>
- <method name="property_set_ease_in" symbol="clutter_animator_property_set_ease_in">
- <return-type type="void"/>
- <parameters>
- <parameter name="animator" type="ClutterAnimator*"/>
- <parameter name="object" type="GObject*"/>
- <parameter name="property_name" type="gchar*"/>
- <parameter name="ease_in" type="gboolean"/>
- </parameters>
- </method>
- <method name="property_set_interpolation" symbol="clutter_animator_property_set_interpolation">
- <return-type type="void"/>
- <parameters>
- <parameter name="animator" type="ClutterAnimator*"/>
- <parameter name="object" type="GObject*"/>
- <parameter name="property_name" type="gchar*"/>
- <parameter name="interpolation" type="ClutterInterpolation"/>
- </parameters>
- </method>
- <method name="remove_key" symbol="clutter_animator_remove_key">
- <return-type type="void"/>
- <parameters>
- <parameter name="animator" type="ClutterAnimator*"/>
- <parameter name="object" type="GObject*"/>
- <parameter name="property_name" type="gchar*"/>
- <parameter name="progress" type="gdouble"/>
- </parameters>
- </method>
- <method name="set" symbol="clutter_animator_set">
- <return-type type="void"/>
- <parameters>
- <parameter name="animator" type="ClutterAnimator*"/>
- <parameter name="first_object" type="gpointer"/>
- <parameter name="first_property_name" type="gchar*"/>
- <parameter name="first_mode" type="guint"/>
- <parameter name="first_progress" type="gdouble"/>
- </parameters>
- </method>
- <method name="set_duration" symbol="clutter_animator_set_duration">
- <return-type type="void"/>
- <parameters>
- <parameter name="animator" type="ClutterAnimator*"/>
- <parameter name="duration" type="guint"/>
- </parameters>
- </method>
- <method name="set_key" symbol="clutter_animator_set_key">
- <return-type type="ClutterAnimator*"/>
- <parameters>
- <parameter name="animator" type="ClutterAnimator*"/>
- <parameter name="object" type="GObject*"/>
- <parameter name="property_name" type="gchar*"/>
- <parameter name="mode" type="guint"/>
- <parameter name="progress" type="gdouble"/>
- <parameter name="value" type="GValue*"/>
- </parameters>
- </method>
- <method name="set_timeline" symbol="clutter_animator_set_timeline">
- <return-type type="void"/>
- <parameters>
- <parameter name="animator" type="ClutterAnimator*"/>
- <parameter name="timeline" type="ClutterTimeline*"/>
- </parameters>
- </method>
- <method name="start" symbol="clutter_animator_start">
- <return-type type="ClutterTimeline*"/>
- <parameters>
- <parameter name="animator" type="ClutterAnimator*"/>
- </parameters>
- </method>
- <property name="duration" type="guint" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="timeline" type="ClutterTimeline*" readable="1" writable="1" construct="0" construct-only="0"/>
- </object>
- <object name="ClutterBackend" parent="GObject" type-name="ClutterBackend" get-type="clutter_backend_get_type">
- <method name="get_double_click_distance" symbol="clutter_backend_get_double_click_distance">
- <return-type type="guint"/>
- <parameters>
- <parameter name="backend" type="ClutterBackend*"/>
- </parameters>
- </method>
- <method name="get_double_click_time" symbol="clutter_backend_get_double_click_time">
- <return-type type="guint"/>
- <parameters>
- <parameter name="backend" type="ClutterBackend*"/>
- </parameters>
- </method>
- <method name="get_font_name" symbol="clutter_backend_get_font_name">
- <return-type type="gchar*"/>
- <parameters>
- <parameter name="backend" type="ClutterBackend*"/>
- </parameters>
- </method>
- <method name="get_font_options" symbol="clutter_backend_get_font_options">
- <return-type type="cairo_font_options_t*"/>
- <parameters>
- <parameter name="backend" type="ClutterBackend*"/>
- </parameters>
- </method>
- <method name="get_resolution" symbol="clutter_backend_get_resolution">
- <return-type type="gdouble"/>
- <parameters>
- <parameter name="backend" type="ClutterBackend*"/>
- </parameters>
- </method>
- <method name="set_double_click_distance" symbol="clutter_backend_set_double_click_distance">
- <return-type type="void"/>
- <parameters>
- <parameter name="backend" type="ClutterBackend*"/>
- <parameter name="distance" type="guint"/>
- </parameters>
- </method>
- <method name="set_double_click_time" symbol="clutter_backend_set_double_click_time">
- <return-type type="void"/>
- <parameters>
- <parameter name="backend" type="ClutterBackend*"/>
- <parameter name="msec" type="guint"/>
- </parameters>
- </method>
- <method name="set_font_name" symbol="clutter_backend_set_font_name">
- <return-type type="void"/>
- <parameters>
- <parameter name="backend" type="ClutterBackend*"/>
- <parameter name="font_name" type="gchar*"/>
- </parameters>
- </method>
- <method name="set_font_options" symbol="clutter_backend_set_font_options">
- <return-type type="void"/>
- <parameters>
- <parameter name="backend" type="ClutterBackend*"/>
- <parameter name="options" type="cairo_font_options_t*"/>
- </parameters>
- </method>
- <method name="set_resolution" symbol="clutter_backend_set_resolution">
- <return-type type="void"/>
- <parameters>
- <parameter name="backend" type="ClutterBackend*"/>
- <parameter name="dpi" type="gdouble"/>
- </parameters>
- </method>
- <signal name="font-changed" when="FIRST">
- <return-type type="void"/>
- <parameters>
- <parameter name="backend" type="ClutterBackend*"/>
- </parameters>
- </signal>
- <signal name="resolution-changed" when="FIRST">
- <return-type type="void"/>
- <parameters>
- <parameter name="backend" type="ClutterBackend*"/>
- </parameters>
- </signal>
- <vfunc name="add_options">
- <return-type type="void"/>
- <parameters>
- <parameter name="backend" type="ClutterBackend*"/>
- <parameter name="group" type="GOptionGroup*"/>
- </parameters>
- </vfunc>
- <vfunc name="create_context">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="backend" type="ClutterBackend*"/>
- <parameter name="error" type="GError**"/>
- </parameters>
- </vfunc>
- <vfunc name="create_stage">
- <return-type type="ClutterStageWindow*"/>
- <parameters>
- <parameter name="backend" type="ClutterBackend*"/>
- <parameter name="wrapper" type="ClutterStage*"/>
- <parameter name="error" type="GError**"/>
- </parameters>
- </vfunc>
- <vfunc name="ensure_context">
- <return-type type="void"/>
- <parameters>
- <parameter name="backend" type="ClutterBackend*"/>
- <parameter name="stage" type="ClutterStage*"/>
- </parameters>
- </vfunc>
- <vfunc name="get_device_manager">
- <return-type type="ClutterDeviceManager*"/>
- <parameters>
- <parameter name="backend" type="ClutterBackend*"/>
- </parameters>
- </vfunc>
- <vfunc name="get_features">
- <return-type type="ClutterFeatureFlags"/>
- <parameters>
- <parameter name="backend" type="ClutterBackend*"/>
- </parameters>
- </vfunc>
- <vfunc name="init_events">
- <return-type type="void"/>
- <parameters>
- <parameter name="backend" type="ClutterBackend*"/>
- </parameters>
- </vfunc>
- <vfunc name="init_features">
- <return-type type="void"/>
- <parameters>
- <parameter name="backend" type="ClutterBackend*"/>
- </parameters>
- </vfunc>
- <vfunc name="post_parse">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="backend" type="ClutterBackend*"/>
- <parameter name="error" type="GError**"/>
- </parameters>
- </vfunc>
- <vfunc name="pre_parse">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="backend" type="ClutterBackend*"/>
- <parameter name="error" type="GError**"/>
- </parameters>
- </vfunc>
- <vfunc name="redraw">
- <return-type type="void"/>
- <parameters>
- <parameter name="backend" type="ClutterBackend*"/>
- <parameter name="stage" type="ClutterStage*"/>
- </parameters>
- </vfunc>
- </object>
- <object name="ClutterBehaviour" parent="GObject" type-name="ClutterBehaviour" get-type="clutter_behaviour_get_type">
- <implements>
- <interface name="ClutterScriptable"/>
- </implements>
- <method name="actors_foreach" symbol="clutter_behaviour_actors_foreach">
- <return-type type="void"/>
- <parameters>
- <parameter name="behave" type="ClutterBehaviour*"/>
- <parameter name="func" type="ClutterBehaviourForeachFunc"/>
- <parameter name="data" type="gpointer"/>
- </parameters>
- </method>
- <method name="apply" symbol="clutter_behaviour_apply">
- <return-type type="void"/>
- <parameters>
- <parameter name="behave" type="ClutterBehaviour*"/>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="get_actors" symbol="clutter_behaviour_get_actors">
- <return-type type="GSList*"/>
- <parameters>
- <parameter name="behave" type="ClutterBehaviour*"/>
- </parameters>
- </method>
- <method name="get_alpha" symbol="clutter_behaviour_get_alpha">
- <return-type type="ClutterAlpha*"/>
- <parameters>
- <parameter name="behave" type="ClutterBehaviour*"/>
- </parameters>
- </method>
- <method name="get_n_actors" symbol="clutter_behaviour_get_n_actors">
- <return-type type="gint"/>
- <parameters>
- <parameter name="behave" type="ClutterBehaviour*"/>
- </parameters>
- </method>
- <method name="get_nth_actor" symbol="clutter_behaviour_get_nth_actor">
- <return-type type="ClutterActor*"/>
- <parameters>
- <parameter name="behave" type="ClutterBehaviour*"/>
- <parameter name="index_" type="gint"/>
- </parameters>
- </method>
- <method name="is_applied" symbol="clutter_behaviour_is_applied">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="behave" type="ClutterBehaviour*"/>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="remove" symbol="clutter_behaviour_remove">
- <return-type type="void"/>
- <parameters>
- <parameter name="behave" type="ClutterBehaviour*"/>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="remove_all" symbol="clutter_behaviour_remove_all">
- <return-type type="void"/>
- <parameters>
- <parameter name="behave" type="ClutterBehaviour*"/>
- </parameters>
- </method>
- <method name="set_alpha" symbol="clutter_behaviour_set_alpha">
- <return-type type="void"/>
- <parameters>
- <parameter name="behave" type="ClutterBehaviour*"/>
- <parameter name="alpha" type="ClutterAlpha*"/>
- </parameters>
- </method>
- <property name="alpha" type="ClutterAlpha*" readable="1" writable="1" construct="0" construct-only="0"/>
- <signal name="applied" when="FIRST">
- <return-type type="void"/>
- <parameters>
- <parameter name="behave" type="ClutterBehaviour*"/>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </signal>
- <signal name="removed" when="FIRST">
- <return-type type="void"/>
- <parameters>
- <parameter name="behave" type="ClutterBehaviour*"/>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </signal>
- <vfunc name="alpha_notify">
- <return-type type="void"/>
- <parameters>
- <parameter name="behave" type="ClutterBehaviour*"/>
- <parameter name="alpha_value" type="gdouble"/>
- </parameters>
- </vfunc>
- </object>
- <object name="ClutterBehaviourDepth" parent="ClutterBehaviour" type-name="ClutterBehaviourDepth" get-type="clutter_behaviour_depth_get_type">
- <implements>
- <interface name="ClutterScriptable"/>
- </implements>
- <method name="get_bounds" symbol="clutter_behaviour_depth_get_bounds">
- <return-type type="void"/>
- <parameters>
- <parameter name="behaviour" type="ClutterBehaviourDepth*"/>
- <parameter name="depth_start" type="gint*"/>
- <parameter name="depth_end" type="gint*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_behaviour_depth_new">
- <return-type type="ClutterBehaviour*"/>
- <parameters>
- <parameter name="alpha" type="ClutterAlpha*"/>
- <parameter name="depth_start" type="gint"/>
- <parameter name="depth_end" type="gint"/>
- </parameters>
- </constructor>
- <method name="set_bounds" symbol="clutter_behaviour_depth_set_bounds">
- <return-type type="void"/>
- <parameters>
- <parameter name="behaviour" type="ClutterBehaviourDepth*"/>
- <parameter name="depth_start" type="gint"/>
- <parameter name="depth_end" type="gint"/>
- </parameters>
- </method>
- <property name="depth-end" type="gint" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="depth-start" type="gint" readable="1" writable="1" construct="0" construct-only="0"/>
- </object>
- <object name="ClutterBehaviourEllipse" parent="ClutterBehaviour" type-name="ClutterBehaviourEllipse" get-type="clutter_behaviour_ellipse_get_type">
- <implements>
- <interface name="ClutterScriptable"/>
- </implements>
- <method name="get_angle_end" symbol="clutter_behaviour_ellipse_get_angle_end">
- <return-type type="gdouble"/>
- <parameters>
- <parameter name="self" type="ClutterBehaviourEllipse*"/>
- </parameters>
- </method>
- <method name="get_angle_start" symbol="clutter_behaviour_ellipse_get_angle_start">
- <return-type type="gdouble"/>
- <parameters>
- <parameter name="self" type="ClutterBehaviourEllipse*"/>
- </parameters>
- </method>
- <method name="get_angle_tilt" symbol="clutter_behaviour_ellipse_get_angle_tilt">
- <return-type type="gdouble"/>
- <parameters>
- <parameter name="self" type="ClutterBehaviourEllipse*"/>
- <parameter name="axis" type="ClutterRotateAxis"/>
- </parameters>
- </method>
- <method name="get_center" symbol="clutter_behaviour_ellipse_get_center">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterBehaviourEllipse*"/>
- <parameter name="x" type="gint*"/>
- <parameter name="y" type="gint*"/>
- </parameters>
- </method>
- <method name="get_direction" symbol="clutter_behaviour_ellipse_get_direction">
- <return-type type="ClutterRotateDirection"/>
- <parameters>
- <parameter name="self" type="ClutterBehaviourEllipse*"/>
- </parameters>
- </method>
- <method name="get_height" symbol="clutter_behaviour_ellipse_get_height">
- <return-type type="gint"/>
- <parameters>
- <parameter name="self" type="ClutterBehaviourEllipse*"/>
- </parameters>
- </method>
- <method name="get_tilt" symbol="clutter_behaviour_ellipse_get_tilt">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterBehaviourEllipse*"/>
- <parameter name="angle_tilt_x" type="gdouble*"/>
- <parameter name="angle_tilt_y" type="gdouble*"/>
- <parameter name="angle_tilt_z" type="gdouble*"/>
- </parameters>
- </method>
- <method name="get_width" symbol="clutter_behaviour_ellipse_get_width">
- <return-type type="gint"/>
- <parameters>
- <parameter name="self" type="ClutterBehaviourEllipse*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_behaviour_ellipse_new">
- <return-type type="ClutterBehaviour*"/>
- <parameters>
- <parameter name="alpha" type="ClutterAlpha*"/>
- <parameter name="x" type="gint"/>
- <parameter name="y" type="gint"/>
- <parameter name="width" type="gint"/>
- <parameter name="height" type="gint"/>
- <parameter name="direction" type="ClutterRotateDirection"/>
- <parameter name="start" type="gdouble"/>
- <parameter name="end" type="gdouble"/>
- </parameters>
- </constructor>
- <method name="set_angle_end" symbol="clutter_behaviour_ellipse_set_angle_end">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterBehaviourEllipse*"/>
- <parameter name="angle_end" type="gdouble"/>
- </parameters>
- </method>
- <method name="set_angle_start" symbol="clutter_behaviour_ellipse_set_angle_start">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterBehaviourEllipse*"/>
- <parameter name="angle_start" type="gdouble"/>
- </parameters>
- </method>
- <method name="set_angle_tilt" symbol="clutter_behaviour_ellipse_set_angle_tilt">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterBehaviourEllipse*"/>
- <parameter name="axis" type="ClutterRotateAxis"/>
- <parameter name="angle_tilt" type="gdouble"/>
- </parameters>
- </method>
- <method name="set_center" symbol="clutter_behaviour_ellipse_set_center">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterBehaviourEllipse*"/>
- <parameter name="x" type="gint"/>
- <parameter name="y" type="gint"/>
- </parameters>
- </method>
- <method name="set_direction" symbol="clutter_behaviour_ellipse_set_direction">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterBehaviourEllipse*"/>
- <parameter name="direction" type="ClutterRotateDirection"/>
- </parameters>
- </method>
- <method name="set_height" symbol="clutter_behaviour_ellipse_set_height">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterBehaviourEllipse*"/>
- <parameter name="height" type="gint"/>
- </parameters>
- </method>
- <method name="set_tilt" symbol="clutter_behaviour_ellipse_set_tilt">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterBehaviourEllipse*"/>
- <parameter name="angle_tilt_x" type="gdouble"/>
- <parameter name="angle_tilt_y" type="gdouble"/>
- <parameter name="angle_tilt_z" type="gdouble"/>
- </parameters>
- </method>
- <method name="set_width" symbol="clutter_behaviour_ellipse_set_width">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterBehaviourEllipse*"/>
- <parameter name="width" type="gint"/>
- </parameters>
- </method>
- <property name="angle-end" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="angle-start" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="angle-tilt-x" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="angle-tilt-y" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="angle-tilt-z" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="center" type="ClutterKnot*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="direction" type="ClutterRotateDirection" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="height" type="gint" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="width" type="gint" readable="1" writable="1" construct="0" construct-only="0"/>
- </object>
- <object name="ClutterBehaviourOpacity" parent="ClutterBehaviour" type-name="ClutterBehaviourOpacity" get-type="clutter_behaviour_opacity_get_type">
- <implements>
- <interface name="ClutterScriptable"/>
- </implements>
- <method name="get_bounds" symbol="clutter_behaviour_opacity_get_bounds">
- <return-type type="void"/>
- <parameters>
- <parameter name="behaviour" type="ClutterBehaviourOpacity*"/>
- <parameter name="opacity_start" type="guint8*"/>
- <parameter name="opacity_end" type="guint8*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_behaviour_opacity_new">
- <return-type type="ClutterBehaviour*"/>
- <parameters>
- <parameter name="alpha" type="ClutterAlpha*"/>
- <parameter name="opacity_start" type="guint8"/>
- <parameter name="opacity_end" type="guint8"/>
- </parameters>
- </constructor>
- <method name="set_bounds" symbol="clutter_behaviour_opacity_set_bounds">
- <return-type type="void"/>
- <parameters>
- <parameter name="behaviour" type="ClutterBehaviourOpacity*"/>
- <parameter name="opacity_start" type="guint8"/>
- <parameter name="opacity_end" type="guint8"/>
- </parameters>
- </method>
- <property name="opacity-end" type="guint" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="opacity-start" type="guint" readable="1" writable="1" construct="0" construct-only="0"/>
- </object>
- <object name="ClutterBehaviourPath" parent="ClutterBehaviour" type-name="ClutterBehaviourPath" get-type="clutter_behaviour_path_get_type">
- <implements>
- <interface name="ClutterScriptable"/>
- </implements>
- <method name="get_path" symbol="clutter_behaviour_path_get_path">
- <return-type type="ClutterPath*"/>
- <parameters>
- <parameter name="pathb" type="ClutterBehaviourPath*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_behaviour_path_new">
- <return-type type="ClutterBehaviour*"/>
- <parameters>
- <parameter name="alpha" type="ClutterAlpha*"/>
- <parameter name="path" type="ClutterPath*"/>
- </parameters>
- </constructor>
- <constructor name="new_with_description" symbol="clutter_behaviour_path_new_with_description">
- <return-type type="ClutterBehaviour*"/>
- <parameters>
- <parameter name="alpha" type="ClutterAlpha*"/>
- <parameter name="desc" type="gchar*"/>
- </parameters>
- </constructor>
- <constructor name="new_with_knots" symbol="clutter_behaviour_path_new_with_knots">
- <return-type type="ClutterBehaviour*"/>
- <parameters>
- <parameter name="alpha" type="ClutterAlpha*"/>
- <parameter name="knots" type="ClutterKnot*"/>
- <parameter name="n_knots" type="guint"/>
- </parameters>
- </constructor>
- <method name="set_path" symbol="clutter_behaviour_path_set_path">
- <return-type type="void"/>
- <parameters>
- <parameter name="pathb" type="ClutterBehaviourPath*"/>
- <parameter name="path" type="ClutterPath*"/>
- </parameters>
- </method>
- <property name="path" type="ClutterPath*" readable="1" writable="1" construct="0" construct-only="0"/>
- <signal name="knot-reached" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="pathb" type="ClutterBehaviourPath*"/>
- <parameter name="knot_num" type="guint"/>
- </parameters>
- </signal>
- </object>
- <object name="ClutterBehaviourRotate" parent="ClutterBehaviour" type-name="ClutterBehaviourRotate" get-type="clutter_behaviour_rotate_get_type">
- <implements>
- <interface name="ClutterScriptable"/>
- </implements>
- <method name="get_axis" symbol="clutter_behaviour_rotate_get_axis">
- <return-type type="ClutterRotateAxis"/>
- <parameters>
- <parameter name="rotate" type="ClutterBehaviourRotate*"/>
- </parameters>
- </method>
- <method name="get_bounds" symbol="clutter_behaviour_rotate_get_bounds">
- <return-type type="void"/>
- <parameters>
- <parameter name="rotate" type="ClutterBehaviourRotate*"/>
- <parameter name="angle_start" type="gdouble*"/>
- <parameter name="angle_end" type="gdouble*"/>
- </parameters>
- </method>
- <method name="get_center" symbol="clutter_behaviour_rotate_get_center">
- <return-type type="void"/>
- <parameters>
- <parameter name="rotate" type="ClutterBehaviourRotate*"/>
- <parameter name="x" type="gint*"/>
- <parameter name="y" type="gint*"/>
- <parameter name="z" type="gint*"/>
- </parameters>
- </method>
- <method name="get_direction" symbol="clutter_behaviour_rotate_get_direction">
- <return-type type="ClutterRotateDirection"/>
- <parameters>
- <parameter name="rotate" type="ClutterBehaviourRotate*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_behaviour_rotate_new">
- <return-type type="ClutterBehaviour*"/>
- <parameters>
- <parameter name="alpha" type="ClutterAlpha*"/>
- <parameter name="axis" type="ClutterRotateAxis"/>
- <parameter name="direction" type="ClutterRotateDirection"/>
- <parameter name="angle_start" type="gdouble"/>
- <parameter name="angle_end" type="gdouble"/>
- </parameters>
- </constructor>
- <method name="set_axis" symbol="clutter_behaviour_rotate_set_axis">
- <return-type type="void"/>
- <parameters>
- <parameter name="rotate" type="ClutterBehaviourRotate*"/>
- <parameter name="axis" type="ClutterRotateAxis"/>
- </parameters>
- </method>
- <method name="set_bounds" symbol="clutter_behaviour_rotate_set_bounds">
- <return-type type="void"/>
- <parameters>
- <parameter name="rotate" type="ClutterBehaviourRotate*"/>
- <parameter name="angle_start" type="gdouble"/>
- <parameter name="angle_end" type="gdouble"/>
- </parameters>
- </method>
- <method name="set_center" symbol="clutter_behaviour_rotate_set_center">
- <return-type type="void"/>
- <parameters>
- <parameter name="rotate" type="ClutterBehaviourRotate*"/>
- <parameter name="x" type="gint"/>
- <parameter name="y" type="gint"/>
- <parameter name="z" type="gint"/>
- </parameters>
- </method>
- <method name="set_direction" symbol="clutter_behaviour_rotate_set_direction">
- <return-type type="void"/>
- <parameters>
- <parameter name="rotate" type="ClutterBehaviourRotate*"/>
- <parameter name="direction" type="ClutterRotateDirection"/>
- </parameters>
- </method>
- <property name="angle-end" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="angle-start" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="axis" type="ClutterRotateAxis" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="center-x" type="gint" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="center-y" type="gint" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="center-z" type="gint" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="direction" type="ClutterRotateDirection" readable="1" writable="1" construct="0" construct-only="0"/>
- </object>
- <object name="ClutterBehaviourScale" parent="ClutterBehaviour" type-name="ClutterBehaviourScale" get-type="clutter_behaviour_scale_get_type">
- <implements>
- <interface name="ClutterScriptable"/>
- </implements>
- <method name="get_bounds" symbol="clutter_behaviour_scale_get_bounds">
- <return-type type="void"/>
- <parameters>
- <parameter name="scale" type="ClutterBehaviourScale*"/>
- <parameter name="x_scale_start" type="gdouble*"/>
- <parameter name="y_scale_start" type="gdouble*"/>
- <parameter name="x_scale_end" type="gdouble*"/>
- <parameter name="y_scale_end" type="gdouble*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_behaviour_scale_new">
- <return-type type="ClutterBehaviour*"/>
- <parameters>
- <parameter name="alpha" type="ClutterAlpha*"/>
- <parameter name="x_scale_start" type="gdouble"/>
- <parameter name="y_scale_start" type="gdouble"/>
- <parameter name="x_scale_end" type="gdouble"/>
- <parameter name="y_scale_end" type="gdouble"/>
- </parameters>
- </constructor>
- <method name="set_bounds" symbol="clutter_behaviour_scale_set_bounds">
- <return-type type="void"/>
- <parameters>
- <parameter name="scale" type="ClutterBehaviourScale*"/>
- <parameter name="x_scale_start" type="gdouble"/>
- <parameter name="y_scale_start" type="gdouble"/>
- <parameter name="x_scale_end" type="gdouble"/>
- <parameter name="y_scale_end" type="gdouble"/>
- </parameters>
- </method>
- <property name="x-scale-end" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="x-scale-start" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="y-scale-end" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="y-scale-start" type="gdouble" readable="1" writable="1" construct="0" construct-only="0"/>
- </object>
- <object name="ClutterBinLayout" parent="ClutterLayoutManager" type-name="ClutterBinLayout" get-type="clutter_bin_layout_get_type">
- <method name="add" symbol="clutter_bin_layout_add">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterBinLayout*"/>
- <parameter name="child" type="ClutterActor*"/>
- <parameter name="x_align" type="ClutterBinAlignment"/>
- <parameter name="y_align" type="ClutterBinAlignment"/>
- </parameters>
- </method>
- <method name="get_alignment" symbol="clutter_bin_layout_get_alignment">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterBinLayout*"/>
- <parameter name="child" type="ClutterActor*"/>
- <parameter name="x_align" type="ClutterBinAlignment*"/>
- <parameter name="y_align" type="ClutterBinAlignment*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_bin_layout_new">
- <return-type type="ClutterLayoutManager*"/>
- <parameters>
- <parameter name="x_align" type="ClutterBinAlignment"/>
- <parameter name="y_align" type="ClutterBinAlignment"/>
- </parameters>
- </constructor>
- <method name="set_alignment" symbol="clutter_bin_layout_set_alignment">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterBinLayout*"/>
- <parameter name="child" type="ClutterActor*"/>
- <parameter name="x_align" type="ClutterBinAlignment"/>
- <parameter name="y_align" type="ClutterBinAlignment"/>
- </parameters>
- </method>
- <property name="x-align" type="ClutterBinAlignment" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="y-align" type="ClutterBinAlignment" readable="1" writable="1" construct="0" construct-only="0"/>
- </object>
- <object name="ClutterBindingPool" parent="GObject" type-name="ClutterBindingPool" get-type="clutter_binding_pool_get_type">
- <method name="activate" symbol="clutter_binding_pool_activate">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="pool" type="ClutterBindingPool*"/>
- <parameter name="key_val" type="guint"/>
- <parameter name="modifiers" type="ClutterModifierType"/>
- <parameter name="gobject" type="GObject*"/>
- </parameters>
- </method>
- <method name="block_action" symbol="clutter_binding_pool_block_action">
- <return-type type="void"/>
- <parameters>
- <parameter name="pool" type="ClutterBindingPool*"/>
- <parameter name="action_name" type="gchar*"/>
- </parameters>
- </method>
- <method name="find" symbol="clutter_binding_pool_find">
- <return-type type="ClutterBindingPool*"/>
- <parameters>
- <parameter name="name" type="gchar*"/>
- </parameters>
- </method>
- <method name="find_action" symbol="clutter_binding_pool_find_action">
- <return-type type="gchar*"/>
- <parameters>
- <parameter name="pool" type="ClutterBindingPool*"/>
- <parameter name="key_val" type="guint"/>
- <parameter name="modifiers" type="ClutterModifierType"/>
- </parameters>
- </method>
- <method name="get_for_class" symbol="clutter_binding_pool_get_for_class">
- <return-type type="ClutterBindingPool*"/>
- <parameters>
- <parameter name="klass" type="gpointer"/>
- </parameters>
- </method>
- <method name="install_action" symbol="clutter_binding_pool_install_action">
- <return-type type="void"/>
- <parameters>
- <parameter name="pool" type="ClutterBindingPool*"/>
- <parameter name="action_name" type="gchar*"/>
- <parameter name="key_val" type="guint"/>
- <parameter name="modifiers" type="ClutterModifierType"/>
- <parameter name="callback" type="GCallback"/>
- <parameter name="data" type="gpointer"/>
- <parameter name="notify" type="GDestroyNotify"/>
- </parameters>
- </method>
- <method name="install_closure" symbol="clutter_binding_pool_install_closure">
- <return-type type="void"/>
- <parameters>
- <parameter name="pool" type="ClutterBindingPool*"/>
- <parameter name="action_name" type="gchar*"/>
- <parameter name="key_val" type="guint"/>
- <parameter name="modifiers" type="ClutterModifierType"/>
- <parameter name="closure" type="GClosure*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_binding_pool_new">
- <return-type type="ClutterBindingPool*"/>
- <parameters>
- <parameter name="name" type="gchar*"/>
- </parameters>
- </constructor>
- <method name="override_action" symbol="clutter_binding_pool_override_action">
- <return-type type="void"/>
- <parameters>
- <parameter name="pool" type="ClutterBindingPool*"/>
- <parameter name="key_val" type="guint"/>
- <parameter name="modifiers" type="ClutterModifierType"/>
- <parameter name="callback" type="GCallback"/>
- <parameter name="data" type="gpointer"/>
- <parameter name="notify" type="GDestroyNotify"/>
- </parameters>
- </method>
- <method name="override_closure" symbol="clutter_binding_pool_override_closure">
- <return-type type="void"/>
- <parameters>
- <parameter name="pool" type="ClutterBindingPool*"/>
- <parameter name="key_val" type="guint"/>
- <parameter name="modifiers" type="ClutterModifierType"/>
- <parameter name="closure" type="GClosure*"/>
- </parameters>
- </method>
- <method name="remove_action" symbol="clutter_binding_pool_remove_action">
- <return-type type="void"/>
- <parameters>
- <parameter name="pool" type="ClutterBindingPool*"/>
- <parameter name="key_val" type="guint"/>
- <parameter name="modifiers" type="ClutterModifierType"/>
- </parameters>
- </method>
- <method name="unblock_action" symbol="clutter_binding_pool_unblock_action">
- <return-type type="void"/>
- <parameters>
- <parameter name="pool" type="ClutterBindingPool*"/>
- <parameter name="action_name" type="gchar*"/>
- </parameters>
- </method>
- <property name="name" type="char*" readable="1" writable="1" construct="0" construct-only="1"/>
- </object>
- <object name="ClutterBox" parent="ClutterActor" type-name="ClutterBox" get-type="clutter_box_get_type">
- <implements>
- <interface name="ClutterScriptable"/>
- <interface name="ClutterContainer"/>
- </implements>
- <method name="get_color" symbol="clutter_box_get_color">
- <return-type type="void"/>
- <parameters>
- <parameter name="box" type="ClutterBox*"/>
- <parameter name="color" type="ClutterColor*"/>
- </parameters>
- </method>
- <method name="get_layout_manager" symbol="clutter_box_get_layout_manager">
- <return-type type="ClutterLayoutManager*"/>
- <parameters>
- <parameter name="box" type="ClutterBox*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_box_new">
- <return-type type="ClutterActor*"/>
- <parameters>
- <parameter name="manager" type="ClutterLayoutManager*"/>
- </parameters>
- </constructor>
- <method name="pack" symbol="clutter_box_pack">
- <return-type type="void"/>
- <parameters>
- <parameter name="box" type="ClutterBox*"/>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="first_property" type="gchar*"/>
- </parameters>
- </method>
- <method name="pack_after" symbol="clutter_box_pack_after">
- <return-type type="void"/>
- <parameters>
- <parameter name="box" type="ClutterBox*"/>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="sibling" type="ClutterActor*"/>
- <parameter name="first_property" type="gchar*"/>
- </parameters>
- </method>
- <method name="pack_at" symbol="clutter_box_pack_at">
- <return-type type="void"/>
- <parameters>
- <parameter name="box" type="ClutterBox*"/>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="position" type="gint"/>
- <parameter name="first_property" type="gchar*"/>
- </parameters>
- </method>
- <method name="pack_before" symbol="clutter_box_pack_before">
- <return-type type="void"/>
- <parameters>
- <parameter name="box" type="ClutterBox*"/>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="sibling" type="ClutterActor*"/>
- <parameter name="first_property" type="gchar*"/>
- </parameters>
- </method>
- <method name="packv" symbol="clutter_box_packv">
- <return-type type="void"/>
- <parameters>
- <parameter name="box" type="ClutterBox*"/>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="n_properties" type="guint"/>
- <parameter name="properties" type="gchar*[]"/>
- <parameter name="values" type="GValue*"/>
- </parameters>
- </method>
- <method name="set_color" symbol="clutter_box_set_color">
- <return-type type="void"/>
- <parameters>
- <parameter name="box" type="ClutterBox*"/>
- <parameter name="color" type="ClutterColor*"/>
- </parameters>
- </method>
- <method name="set_layout_manager" symbol="clutter_box_set_layout_manager">
- <return-type type="void"/>
- <parameters>
- <parameter name="box" type="ClutterBox*"/>
- <parameter name="manager" type="ClutterLayoutManager*"/>
- </parameters>
- </method>
- <property name="color" type="ClutterColor*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="color-set" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="layout-manager" type="ClutterLayoutManager*" readable="1" writable="1" construct="1" construct-only="0"/>
- <vfunc name="clutter_padding_1">
- <return-type type="void"/>
- </vfunc>
- <vfunc name="clutter_padding_2">
- <return-type type="void"/>
- </vfunc>
- <vfunc name="clutter_padding_3">
- <return-type type="void"/>
- </vfunc>
- <vfunc name="clutter_padding_4">
- <return-type type="void"/>
- </vfunc>
- <vfunc name="clutter_padding_5">
- <return-type type="void"/>
- </vfunc>
- <vfunc name="clutter_padding_6">
- <return-type type="void"/>
- </vfunc>
- </object>
- <object name="ClutterBoxLayout" parent="ClutterLayoutManager" type-name="ClutterBoxLayout" get-type="clutter_box_layout_get_type">
- <method name="get_alignment" symbol="clutter_box_layout_get_alignment">
- <return-type type="void"/>
- <parameters>
- <parameter name="layout" type="ClutterBoxLayout*"/>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="x_align" type="ClutterBoxAlignment*"/>
- <parameter name="y_align" type="ClutterBoxAlignment*"/>
- </parameters>
- </method>
- <method name="get_easing_duration" symbol="clutter_box_layout_get_easing_duration">
- <return-type type="guint"/>
- <parameters>
- <parameter name="layout" type="ClutterBoxLayout*"/>
- </parameters>
- </method>
- <method name="get_easing_mode" symbol="clutter_box_layout_get_easing_mode">
- <return-type type="gulong"/>
- <parameters>
- <parameter name="layout" type="ClutterBoxLayout*"/>
- </parameters>
- </method>
- <method name="get_expand" symbol="clutter_box_layout_get_expand">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="layout" type="ClutterBoxLayout*"/>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="get_fill" symbol="clutter_box_layout_get_fill">
- <return-type type="void"/>
- <parameters>
- <parameter name="layout" type="ClutterBoxLayout*"/>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="x_fill" type="gboolean*"/>
- <parameter name="y_fill" type="gboolean*"/>
- </parameters>
- </method>
- <method name="get_pack_start" symbol="clutter_box_layout_get_pack_start">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="layout" type="ClutterBoxLayout*"/>
- </parameters>
- </method>
- <method name="get_spacing" symbol="clutter_box_layout_get_spacing">
- <return-type type="guint"/>
- <parameters>
- <parameter name="layout" type="ClutterBoxLayout*"/>
- </parameters>
- </method>
- <method name="get_use_animations" symbol="clutter_box_layout_get_use_animations">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="layout" type="ClutterBoxLayout*"/>
- </parameters>
- </method>
- <method name="get_vertical" symbol="clutter_box_layout_get_vertical">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="layout" type="ClutterBoxLayout*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_box_layout_new">
- <return-type type="ClutterLayoutManager*"/>
- </constructor>
- <method name="pack" symbol="clutter_box_layout_pack">
- <return-type type="void"/>
- <parameters>
- <parameter name="layout" type="ClutterBoxLayout*"/>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="expand" type="gboolean"/>
- <parameter name="x_fill" type="gboolean"/>
- <parameter name="y_fill" type="gboolean"/>
- <parameter name="x_align" type="ClutterBoxAlignment"/>
- <parameter name="y_align" type="ClutterBoxAlignment"/>
- </parameters>
- </method>
- <method name="set_alignment" symbol="clutter_box_layout_set_alignment">
- <return-type type="void"/>
- <parameters>
- <parameter name="layout" type="ClutterBoxLayout*"/>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="x_align" type="ClutterBoxAlignment"/>
- <parameter name="y_align" type="ClutterBoxAlignment"/>
- </parameters>
- </method>
- <method name="set_easing_duration" symbol="clutter_box_layout_set_easing_duration">
- <return-type type="void"/>
- <parameters>
- <parameter name="layout" type="ClutterBoxLayout*"/>
- <parameter name="msecs" type="guint"/>
- </parameters>
- </method>
- <method name="set_easing_mode" symbol="clutter_box_layout_set_easing_mode">
- <return-type type="void"/>
- <parameters>
- <parameter name="layout" type="ClutterBoxLayout*"/>
- <parameter name="mode" type="gulong"/>
- </parameters>
- </method>
- <method name="set_expand" symbol="clutter_box_layout_set_expand">
- <return-type type="void"/>
- <parameters>
- <parameter name="layout" type="ClutterBoxLayout*"/>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="expand" type="gboolean"/>
- </parameters>
- </method>
- <method name="set_fill" symbol="clutter_box_layout_set_fill">
- <return-type type="void"/>
- <parameters>
- <parameter name="layout" type="ClutterBoxLayout*"/>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="x_fill" type="gboolean"/>
- <parameter name="y_fill" type="gboolean"/>
- </parameters>
- </method>
- <method name="set_pack_start" symbol="clutter_box_layout_set_pack_start">
- <return-type type="void"/>
- <parameters>
- <parameter name="layout" type="ClutterBoxLayout*"/>
- <parameter name="pack_start" type="gboolean"/>
- </parameters>
- </method>
- <method name="set_spacing" symbol="clutter_box_layout_set_spacing">
- <return-type type="void"/>
- <parameters>
- <parameter name="layout" type="ClutterBoxLayout*"/>
- <parameter name="spacing" type="guint"/>
- </parameters>
- </method>
- <method name="set_use_animations" symbol="clutter_box_layout_set_use_animations">
- <return-type type="void"/>
- <parameters>
- <parameter name="layout" type="ClutterBoxLayout*"/>
- <parameter name="animate" type="gboolean"/>
- </parameters>
- </method>
- <method name="set_vertical" symbol="clutter_box_layout_set_vertical">
- <return-type type="void"/>
- <parameters>
- <parameter name="layout" type="ClutterBoxLayout*"/>
- <parameter name="vertical" type="gboolean"/>
- </parameters>
- </method>
- <property name="easing-duration" type="guint" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="easing-mode" type="gulong" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="pack-start" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="spacing" type="guint" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="use-animations" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="vertical" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- </object>
- <object name="ClutterCairoTexture" parent="ClutterTexture" type-name="ClutterCairoTexture" get-type="clutter_cairo_texture_get_type">
- <implements>
- <interface name="ClutterScriptable"/>
- </implements>
- <method name="clear" symbol="clutter_cairo_texture_clear">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterCairoTexture*"/>
- </parameters>
- </method>
- <method name="create" symbol="clutter_cairo_texture_create">
- <return-type type="cairo_t*"/>
- <parameters>
- <parameter name="self" type="ClutterCairoTexture*"/>
- </parameters>
- </method>
- <method name="create_region" symbol="clutter_cairo_texture_create_region">
- <return-type type="cairo_t*"/>
- <parameters>
- <parameter name="self" type="ClutterCairoTexture*"/>
- <parameter name="x_offset" type="gint"/>
- <parameter name="y_offset" type="gint"/>
- <parameter name="width" type="gint"/>
- <parameter name="height" type="gint"/>
- </parameters>
- </method>
- <method name="get_surface_size" symbol="clutter_cairo_texture_get_surface_size">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterCairoTexture*"/>
- <parameter name="width" type="guint*"/>
- <parameter name="height" type="guint*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_cairo_texture_new">
- <return-type type="ClutterActor*"/>
- <parameters>
- <parameter name="width" type="guint"/>
- <parameter name="height" type="guint"/>
- </parameters>
- </constructor>
- <method name="set_surface_size" symbol="clutter_cairo_texture_set_surface_size">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterCairoTexture*"/>
- <parameter name="width" type="guint"/>
- <parameter name="height" type="guint"/>
- </parameters>
- </method>
- <property name="surface-height" type="guint" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="surface-width" type="guint" readable="1" writable="1" construct="0" construct-only="0"/>
- </object>
- <object name="ClutterChildMeta" parent="GObject" type-name="ClutterChildMeta" get-type="clutter_child_meta_get_type">
- <method name="get_actor" symbol="clutter_child_meta_get_actor">
- <return-type type="ClutterActor*"/>
- <parameters>
- <parameter name="data" type="ClutterChildMeta*"/>
- </parameters>
- </method>
- <method name="get_container" symbol="clutter_child_meta_get_container">
- <return-type type="ClutterContainer*"/>
- <parameters>
- <parameter name="data" type="ClutterChildMeta*"/>
- </parameters>
- </method>
- <property name="actor" type="ClutterActor*" readable="1" writable="1" construct="0" construct-only="1"/>
- <property name="container" type="ClutterContainer*" readable="1" writable="1" construct="0" construct-only="1"/>
- <field name="container" type="ClutterContainer*"/>
- <field name="actor" type="ClutterActor*"/>
- </object>
- <object name="ClutterClone" parent="ClutterActor" type-name="ClutterClone" get-type="clutter_clone_get_type">
- <implements>
- <interface name="ClutterScriptable"/>
- </implements>
- <method name="get_source" symbol="clutter_clone_get_source">
- <return-type type="ClutterActor*"/>
- <parameters>
- <parameter name="clone" type="ClutterClone*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_clone_new">
- <return-type type="ClutterActor*"/>
- <parameters>
- <parameter name="source" type="ClutterActor*"/>
- </parameters>
- </constructor>
- <method name="set_source" symbol="clutter_clone_set_source">
- <return-type type="void"/>
- <parameters>
- <parameter name="clone" type="ClutterClone*"/>
- <parameter name="source" type="ClutterActor*"/>
- </parameters>
- </method>
- <property name="source" type="ClutterActor*" readable="1" writable="1" construct="1" construct-only="0"/>
- </object>
- <object name="ClutterDeviceManager" parent="GObject" type-name="ClutterDeviceManager" get-type="clutter_device_manager_get_type">
- <method name="get_core_device" symbol="clutter_device_manager_get_core_device">
- <return-type type="ClutterInputDevice*"/>
- <parameters>
- <parameter name="device_manager" type="ClutterDeviceManager*"/>
- <parameter name="device_type" type="ClutterInputDeviceType"/>
- </parameters>
- </method>
- <method name="get_default" symbol="clutter_device_manager_get_default">
- <return-type type="ClutterDeviceManager*"/>
- </method>
- <method name="get_device" symbol="clutter_device_manager_get_device">
- <return-type type="ClutterInputDevice*"/>
- <parameters>
- <parameter name="device_manager" type="ClutterDeviceManager*"/>
- <parameter name="device_id" type="gint"/>
- </parameters>
- </method>
- <method name="list_devices" symbol="clutter_device_manager_list_devices">
- <return-type type="GSList*"/>
- <parameters>
- <parameter name="device_manager" type="ClutterDeviceManager*"/>
- </parameters>
- </method>
- <method name="peek_devices" symbol="clutter_device_manager_peek_devices">
- <return-type type="GSList*"/>
- <parameters>
- <parameter name="device_manager" type="ClutterDeviceManager*"/>
- </parameters>
- </method>
- <property name="backend" type="ClutterBackend*" readable="1" writable="1" construct="0" construct-only="1"/>
- <signal name="device-added" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="object" type="ClutterDeviceManager*"/>
- <parameter name="p0" type="ClutterInputDevice*"/>
- </parameters>
- </signal>
- <signal name="device-removed" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="object" type="ClutterDeviceManager*"/>
- <parameter name="p0" type="ClutterInputDevice*"/>
- </parameters>
- </signal>
- <vfunc name="add_device">
- <return-type type="void"/>
- <parameters>
- <parameter name="manager" type="ClutterDeviceManager*"/>
- <parameter name="device" type="ClutterInputDevice*"/>
- </parameters>
- </vfunc>
- <vfunc name="get_core_device">
- <return-type type="ClutterInputDevice*"/>
- <parameters>
- <parameter name="manager" type="ClutterDeviceManager*"/>
- <parameter name="type" type="ClutterInputDeviceType"/>
- </parameters>
- </vfunc>
- <vfunc name="get_device">
- <return-type type="ClutterInputDevice*"/>
- <parameters>
- <parameter name="manager" type="ClutterDeviceManager*"/>
- <parameter name="id" type="gint"/>
- </parameters>
- </vfunc>
- <vfunc name="get_devices">
- <return-type type="GSList*"/>
- <parameters>
- <parameter name="manager" type="ClutterDeviceManager*"/>
- </parameters>
- </vfunc>
- <vfunc name="remove_device">
- <return-type type="void"/>
- <parameters>
- <parameter name="manager" type="ClutterDeviceManager*"/>
- <parameter name="device" type="ClutterInputDevice*"/>
- </parameters>
- </vfunc>
- </object>
- <object name="ClutterFixedLayout" parent="ClutterLayoutManager" type-name="ClutterFixedLayout" get-type="clutter_fixed_layout_get_type">
- <constructor name="new" symbol="clutter_fixed_layout_new">
- <return-type type="ClutterLayoutManager*"/>
- </constructor>
- </object>
- <object name="ClutterFlowLayout" parent="ClutterLayoutManager" type-name="ClutterFlowLayout" get-type="clutter_flow_layout_get_type">
- <method name="get_column_spacing" symbol="clutter_flow_layout_get_column_spacing">
- <return-type type="gfloat"/>
- <parameters>
- <parameter name="layout" type="ClutterFlowLayout*"/>
- </parameters>
- </method>
- <method name="get_column_width" symbol="clutter_flow_layout_get_column_width">
- <return-type type="void"/>
- <parameters>
- <parameter name="layout" type="ClutterFlowLayout*"/>
- <parameter name="min_width" type="gfloat*"/>
- <parameter name="max_width" type="gfloat*"/>
- </parameters>
- </method>
- <method name="get_homogeneous" symbol="clutter_flow_layout_get_homogeneous">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="layout" type="ClutterFlowLayout*"/>
- </parameters>
- </method>
- <method name="get_orientation" symbol="clutter_flow_layout_get_orientation">
- <return-type type="ClutterFlowOrientation"/>
- <parameters>
- <parameter name="layout" type="ClutterFlowLayout*"/>
- </parameters>
- </method>
- <method name="get_row_height" symbol="clutter_flow_layout_get_row_height">
- <return-type type="void"/>
- <parameters>
- <parameter name="layout" type="ClutterFlowLayout*"/>
- <parameter name="min_height" type="gfloat*"/>
- <parameter name="max_height" type="gfloat*"/>
- </parameters>
- </method>
- <method name="get_row_spacing" symbol="clutter_flow_layout_get_row_spacing">
- <return-type type="gfloat"/>
- <parameters>
- <parameter name="layout" type="ClutterFlowLayout*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_flow_layout_new">
- <return-type type="ClutterLayoutManager*"/>
- <parameters>
- <parameter name="orientation" type="ClutterFlowOrientation"/>
- </parameters>
- </constructor>
- <method name="set_column_spacing" symbol="clutter_flow_layout_set_column_spacing">
- <return-type type="void"/>
- <parameters>
- <parameter name="layout" type="ClutterFlowLayout*"/>
- <parameter name="spacing" type="gfloat"/>
- </parameters>
- </method>
- <method name="set_column_width" symbol="clutter_flow_layout_set_column_width">
- <return-type type="void"/>
- <parameters>
- <parameter name="layout" type="ClutterFlowLayout*"/>
- <parameter name="min_width" type="gfloat"/>
- <parameter name="max_width" type="gfloat"/>
- </parameters>
- </method>
- <method name="set_homogeneous" symbol="clutter_flow_layout_set_homogeneous">
- <return-type type="void"/>
- <parameters>
- <parameter name="layout" type="ClutterFlowLayout*"/>
- <parameter name="homogeneous" type="gboolean"/>
- </parameters>
- </method>
- <method name="set_orientation" symbol="clutter_flow_layout_set_orientation">
- <return-type type="void"/>
- <parameters>
- <parameter name="layout" type="ClutterFlowLayout*"/>
- <parameter name="orientation" type="ClutterFlowOrientation"/>
- </parameters>
- </method>
- <method name="set_row_height" symbol="clutter_flow_layout_set_row_height">
- <return-type type="void"/>
- <parameters>
- <parameter name="layout" type="ClutterFlowLayout*"/>
- <parameter name="min_height" type="gfloat"/>
- <parameter name="max_height" type="gfloat"/>
- </parameters>
- </method>
- <method name="set_row_spacing" symbol="clutter_flow_layout_set_row_spacing">
- <return-type type="void"/>
- <parameters>
- <parameter name="layout" type="ClutterFlowLayout*"/>
- <parameter name="spacing" type="gfloat"/>
- </parameters>
- </method>
- <property name="column-spacing" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="homogeneous" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="max-column-width" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="max-row-height" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="min-column-width" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="min-row-height" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="orientation" type="ClutterFlowOrientation" readable="1" writable="1" construct="1" construct-only="0"/>
- <property name="row-spacing" type="gfloat" readable="1" writable="1" construct="0" construct-only="0"/>
- </object>
- <object name="ClutterGroup" parent="ClutterActor" type-name="ClutterGroup" get-type="clutter_group_get_type">
- <implements>
- <interface name="ClutterScriptable"/>
- <interface name="ClutterContainer"/>
- </implements>
- <method name="get_n_children" symbol="clutter_group_get_n_children">
- <return-type type="gint"/>
- <parameters>
- <parameter name="self" type="ClutterGroup*"/>
- </parameters>
- </method>
- <method name="get_nth_child" symbol="clutter_group_get_nth_child">
- <return-type type="ClutterActor*"/>
- <parameters>
- <parameter name="self" type="ClutterGroup*"/>
- <parameter name="index_" type="gint"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_group_new">
- <return-type type="ClutterActor*"/>
- </constructor>
- <method name="remove_all" symbol="clutter_group_remove_all">
- <return-type type="void"/>
- <parameters>
- <parameter name="group" type="ClutterGroup*"/>
- </parameters>
- </method>
- </object>
- <object name="ClutterInputDevice" parent="GObject" type-name="ClutterInputDevice" get-type="clutter_input_device_get_type">
- <method name="get_device_coords" symbol="clutter_input_device_get_device_coords">
- <return-type type="void"/>
- <parameters>
- <parameter name="device" type="ClutterInputDevice*"/>
- <parameter name="x" type="gint*"/>
- <parameter name="y" type="gint*"/>
- </parameters>
- </method>
- <method name="get_device_id" symbol="clutter_input_device_get_device_id">
- <return-type type="gint"/>
- <parameters>
- <parameter name="device" type="ClutterInputDevice*"/>
- </parameters>
- </method>
- <method name="get_device_name" symbol="clutter_input_device_get_device_name">
- <return-type type="gchar*"/>
- <parameters>
- <parameter name="device" type="ClutterInputDevice*"/>
- </parameters>
- </method>
- <method name="get_device_type" symbol="clutter_input_device_get_device_type">
- <return-type type="ClutterInputDeviceType"/>
- <parameters>
- <parameter name="device" type="ClutterInputDevice*"/>
- </parameters>
- </method>
- <method name="get_pointer_actor" symbol="clutter_input_device_get_pointer_actor">
- <return-type type="ClutterActor*"/>
- <parameters>
- <parameter name="device" type="ClutterInputDevice*"/>
- </parameters>
- </method>
- <method name="get_pointer_stage" symbol="clutter_input_device_get_pointer_stage">
- <return-type type="ClutterStage*"/>
- <parameters>
- <parameter name="device" type="ClutterInputDevice*"/>
- </parameters>
- </method>
- <method name="update_from_event" symbol="clutter_input_device_update_from_event">
- <return-type type="void"/>
- <parameters>
- <parameter name="device" type="ClutterInputDevice*"/>
- <parameter name="event" type="ClutterEvent*"/>
- <parameter name="update_stage" type="gboolean"/>
- </parameters>
- </method>
- <property name="device-type" type="ClutterInputDeviceType" readable="1" writable="1" construct="0" construct-only="1"/>
- <property name="id" type="gint" readable="1" writable="1" construct="0" construct-only="1"/>
- <property name="name" type="char*" readable="1" writable="1" construct="0" construct-only="1"/>
- </object>
- <object name="ClutterInterval" parent="GInitiallyUnowned" type-name="ClutterInterval" get-type="clutter_interval_get_type">
- <method name="clone" symbol="clutter_interval_clone">
- <return-type type="ClutterInterval*"/>
- <parameters>
- <parameter name="interval" type="ClutterInterval*"/>
- </parameters>
- </method>
- <method name="compute_value" symbol="clutter_interval_compute_value">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="interval" type="ClutterInterval*"/>
- <parameter name="factor" type="gdouble"/>
- <parameter name="value" type="GValue*"/>
- </parameters>
- </method>
- <method name="get_final_value" symbol="clutter_interval_get_final_value">
- <return-type type="void"/>
- <parameters>
- <parameter name="interval" type="ClutterInterval*"/>
- <parameter name="value" type="GValue*"/>
- </parameters>
- </method>
- <method name="get_initial_value" symbol="clutter_interval_get_initial_value">
- <return-type type="void"/>
- <parameters>
- <parameter name="interval" type="ClutterInterval*"/>
- <parameter name="value" type="GValue*"/>
- </parameters>
- </method>
- <method name="get_interval" symbol="clutter_interval_get_interval">
- <return-type type="void"/>
- <parameters>
- <parameter name="interval" type="ClutterInterval*"/>
- </parameters>
- </method>
- <method name="get_value_type" symbol="clutter_interval_get_value_type">
- <return-type type="GType"/>
- <parameters>
- <parameter name="interval" type="ClutterInterval*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_interval_new">
- <return-type type="ClutterInterval*"/>
- <parameters>
- <parameter name="gtype" type="GType"/>
- </parameters>
- </constructor>
- <constructor name="new_with_values" symbol="clutter_interval_new_with_values">
- <return-type type="ClutterInterval*"/>
- <parameters>
- <parameter name="gtype" type="GType"/>
- <parameter name="initial" type="GValue*"/>
- <parameter name="final" type="GValue*"/>
- </parameters>
- </constructor>
- <method name="peek_final_value" symbol="clutter_interval_peek_final_value">
- <return-type type="GValue*"/>
- <parameters>
- <parameter name="interval" type="ClutterInterval*"/>
- </parameters>
- </method>
- <method name="peek_initial_value" symbol="clutter_interval_peek_initial_value">
- <return-type type="GValue*"/>
- <parameters>
- <parameter name="interval" type="ClutterInterval*"/>
- </parameters>
- </method>
- <method name="register_progress_func" symbol="clutter_interval_register_progress_func">
- <return-type type="void"/>
- <parameters>
- <parameter name="value_type" type="GType"/>
- <parameter name="func" type="ClutterProgressFunc"/>
- </parameters>
- </method>
- <method name="set_final_value" symbol="clutter_interval_set_final_value">
- <return-type type="void"/>
- <parameters>
- <parameter name="interval" type="ClutterInterval*"/>
- <parameter name="value" type="GValue*"/>
- </parameters>
- </method>
- <method name="set_initial_value" symbol="clutter_interval_set_initial_value">
- <return-type type="void"/>
- <parameters>
- <parameter name="interval" type="ClutterInterval*"/>
- <parameter name="value" type="GValue*"/>
- </parameters>
- </method>
- <method name="set_interval" symbol="clutter_interval_set_interval">
- <return-type type="void"/>
- <parameters>
- <parameter name="interval" type="ClutterInterval*"/>
- </parameters>
- </method>
- <method name="validate" symbol="clutter_interval_validate">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="interval" type="ClutterInterval*"/>
- <parameter name="pspec" type="GParamSpec*"/>
- </parameters>
- </method>
- <property name="value-type" type="GType" readable="1" writable="1" construct="0" construct-only="1"/>
- <vfunc name="compute_value">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="interval" type="ClutterInterval*"/>
- <parameter name="factor" type="gdouble"/>
- <parameter name="value" type="GValue*"/>
- </parameters>
- </vfunc>
- <vfunc name="validate">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="interval" type="ClutterInterval*"/>
- <parameter name="pspec" type="GParamSpec*"/>
- </parameters>
- </vfunc>
- </object>
- <object name="ClutterLayoutManager" parent="GInitiallyUnowned" type-name="ClutterLayoutManager" get-type="clutter_layout_manager_get_type">
- <method name="allocate" symbol="clutter_layout_manager_allocate">
- <return-type type="void"/>
- <parameters>
- <parameter name="manager" type="ClutterLayoutManager*"/>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="allocation" type="ClutterActorBox*"/>
- <parameter name="flags" type="ClutterAllocationFlags"/>
- </parameters>
- </method>
- <method name="begin_animation" symbol="clutter_layout_manager_begin_animation">
- <return-type type="ClutterAlpha*"/>
- <parameters>
- <parameter name="manager" type="ClutterLayoutManager*"/>
- <parameter name="duration" type="guint"/>
- <parameter name="mode" type="gulong"/>
- </parameters>
- </method>
- <method name="child_get" symbol="clutter_layout_manager_child_get">
- <return-type type="void"/>
- <parameters>
- <parameter name="manager" type="ClutterLayoutManager*"/>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="first_property" type="gchar*"/>
- </parameters>
- </method>
- <method name="child_get_property" symbol="clutter_layout_manager_child_get_property">
- <return-type type="void"/>
- <parameters>
- <parameter name="manager" type="ClutterLayoutManager*"/>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="property_name" type="gchar*"/>
- <parameter name="value" type="GValue*"/>
- </parameters>
- </method>
- <method name="child_set" symbol="clutter_layout_manager_child_set">
- <return-type type="void"/>
- <parameters>
- <parameter name="manager" type="ClutterLayoutManager*"/>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="first_property" type="gchar*"/>
- </parameters>
- </method>
- <method name="child_set_property" symbol="clutter_layout_manager_child_set_property">
- <return-type type="void"/>
- <parameters>
- <parameter name="manager" type="ClutterLayoutManager*"/>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="property_name" type="gchar*"/>
- <parameter name="value" type="GValue*"/>
- </parameters>
- </method>
- <method name="end_animation" symbol="clutter_layout_manager_end_animation">
- <return-type type="void"/>
- <parameters>
- <parameter name="manager" type="ClutterLayoutManager*"/>
- </parameters>
- </method>
- <method name="find_child_property" symbol="clutter_layout_manager_find_child_property">
- <return-type type="GParamSpec*"/>
- <parameters>
- <parameter name="manager" type="ClutterLayoutManager*"/>
- <parameter name="name" type="gchar*"/>
- </parameters>
- </method>
- <method name="get_animation_progress" symbol="clutter_layout_manager_get_animation_progress">
- <return-type type="gdouble"/>
- <parameters>
- <parameter name="manager" type="ClutterLayoutManager*"/>
- </parameters>
- </method>
- <method name="get_child_meta" symbol="clutter_layout_manager_get_child_meta">
- <return-type type="ClutterLayoutMeta*"/>
- <parameters>
- <parameter name="manager" type="ClutterLayoutManager*"/>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="get_preferred_height" symbol="clutter_layout_manager_get_preferred_height">
- <return-type type="void"/>
- <parameters>
- <parameter name="manager" type="ClutterLayoutManager*"/>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="for_width" type="gfloat"/>
- <parameter name="min_height_p" type="gfloat*"/>
- <parameter name="nat_height_p" type="gfloat*"/>
- </parameters>
- </method>
- <method name="get_preferred_width" symbol="clutter_layout_manager_get_preferred_width">
- <return-type type="void"/>
- <parameters>
- <parameter name="manager" type="ClutterLayoutManager*"/>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="for_height" type="gfloat"/>
- <parameter name="min_width_p" type="gfloat*"/>
- <parameter name="nat_width_p" type="gfloat*"/>
- </parameters>
- </method>
- <method name="layout_changed" symbol="clutter_layout_manager_layout_changed">
- <return-type type="void"/>
- <parameters>
- <parameter name="manager" type="ClutterLayoutManager*"/>
- </parameters>
- </method>
- <method name="list_child_properties" symbol="clutter_layout_manager_list_child_properties">
- <return-type type="GParamSpec**"/>
- <parameters>
- <parameter name="manager" type="ClutterLayoutManager*"/>
- <parameter name="n_pspecs" type="guint*"/>
- </parameters>
- </method>
- <method name="set_container" symbol="clutter_layout_manager_set_container">
- <return-type type="void"/>
- <parameters>
- <parameter name="manager" type="ClutterLayoutManager*"/>
- <parameter name="container" type="ClutterContainer*"/>
- </parameters>
- </method>
- <signal name="layout-changed" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="manager" type="ClutterLayoutManager*"/>
- </parameters>
- </signal>
- <vfunc name="allocate">
- <return-type type="void"/>
- <parameters>
- <parameter name="manager" type="ClutterLayoutManager*"/>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="allocation" type="ClutterActorBox*"/>
- <parameter name="flags" type="ClutterAllocationFlags"/>
- </parameters>
- </vfunc>
- <vfunc name="begin_animation">
- <return-type type="ClutterAlpha*"/>
- <parameters>
- <parameter name="manager" type="ClutterLayoutManager*"/>
- <parameter name="duration" type="guint"/>
- <parameter name="mode" type="gulong"/>
- </parameters>
- </vfunc>
- <vfunc name="create_child_meta">
- <return-type type="ClutterLayoutMeta*"/>
- <parameters>
- <parameter name="manager" type="ClutterLayoutManager*"/>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </vfunc>
- <vfunc name="end_animation">
- <return-type type="void"/>
- <parameters>
- <parameter name="manager" type="ClutterLayoutManager*"/>
- </parameters>
- </vfunc>
- <vfunc name="get_animation_progress">
- <return-type type="gdouble"/>
- <parameters>
- <parameter name="manager" type="ClutterLayoutManager*"/>
- </parameters>
- </vfunc>
- <vfunc name="get_child_meta_type">
- <return-type type="GType"/>
- <parameters>
- <parameter name="manager" type="ClutterLayoutManager*"/>
- </parameters>
- </vfunc>
- <vfunc name="get_preferred_height">
- <return-type type="void"/>
- <parameters>
- <parameter name="manager" type="ClutterLayoutManager*"/>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="for_width" type="gfloat"/>
- <parameter name="minimum_height_p" type="gfloat*"/>
- <parameter name="natural_height_p" type="gfloat*"/>
- </parameters>
- </vfunc>
- <vfunc name="get_preferred_width">
- <return-type type="void"/>
- <parameters>
- <parameter name="manager" type="ClutterLayoutManager*"/>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="for_height" type="gfloat"/>
- <parameter name="minimum_width_p" type="gfloat*"/>
- <parameter name="natural_width_p" type="gfloat*"/>
- </parameters>
- </vfunc>
- <vfunc name="set_container">
- <return-type type="void"/>
- <parameters>
- <parameter name="manager" type="ClutterLayoutManager*"/>
- <parameter name="container" type="ClutterContainer*"/>
- </parameters>
- </vfunc>
- <field name="dummy" type="gpointer"/>
- </object>
- <object name="ClutterLayoutMeta" parent="ClutterChildMeta" type-name="ClutterLayoutMeta" get-type="clutter_layout_meta_get_type">
- <method name="get_manager" symbol="clutter_layout_meta_get_manager">
- <return-type type="ClutterLayoutManager*"/>
- <parameters>
- <parameter name="data" type="ClutterLayoutMeta*"/>
- </parameters>
- </method>
- <property name="manager" type="ClutterLayoutManager*" readable="1" writable="1" construct="0" construct-only="1"/>
- <field name="manager" type="ClutterLayoutManager*"/>
- <field name="dummy0" type="gint32"/>
- <field name="dummy1" type="gpointer"/>
- </object>
- <object name="ClutterListModel" parent="ClutterModel" type-name="ClutterListModel" get-type="clutter_list_model_get_type">
- <implements>
- <interface name="ClutterScriptable"/>
- </implements>
- <constructor name="new" symbol="clutter_list_model_new">
- <return-type type="ClutterModel*"/>
- <parameters>
- <parameter name="n_columns" type="guint"/>
- </parameters>
- </constructor>
- <constructor name="newv" symbol="clutter_list_model_newv">
- <return-type type="ClutterModel*"/>
- <parameters>
- <parameter name="n_columns" type="guint"/>
- <parameter name="types" type="GType*"/>
- <parameter name="names" type="gchar*[]"/>
- </parameters>
- </constructor>
- </object>
- <object name="ClutterModel" parent="GObject" type-name="ClutterModel" get-type="clutter_model_get_type">
- <implements>
- <interface name="ClutterScriptable"/>
- </implements>
- <method name="append" symbol="clutter_model_append">
- <return-type type="void"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- </parameters>
- </method>
- <method name="appendv" symbol="clutter_model_appendv">
- <return-type type="void"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="n_columns" type="guint"/>
- <parameter name="columns" type="guint*"/>
- <parameter name="values" type="GValue*"/>
- </parameters>
- </method>
- <method name="filter_iter" symbol="clutter_model_filter_iter">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="iter" type="ClutterModelIter*"/>
- </parameters>
- </method>
- <method name="filter_row" symbol="clutter_model_filter_row">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="row" type="guint"/>
- </parameters>
- </method>
- <method name="foreach" symbol="clutter_model_foreach">
- <return-type type="void"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="func" type="ClutterModelForeachFunc"/>
- <parameter name="user_data" type="gpointer"/>
- </parameters>
- </method>
- <method name="get_column_name" symbol="clutter_model_get_column_name">
- <return-type type="gchar*"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="column" type="guint"/>
- </parameters>
- </method>
- <method name="get_column_type" symbol="clutter_model_get_column_type">
- <return-type type="GType"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="column" type="guint"/>
- </parameters>
- </method>
- <method name="get_filter_set" symbol="clutter_model_get_filter_set">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- </parameters>
- </method>
- <method name="get_first_iter" symbol="clutter_model_get_first_iter">
- <return-type type="ClutterModelIter*"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- </parameters>
- </method>
- <method name="get_iter_at_row" symbol="clutter_model_get_iter_at_row">
- <return-type type="ClutterModelIter*"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="row" type="guint"/>
- </parameters>
- </method>
- <method name="get_last_iter" symbol="clutter_model_get_last_iter">
- <return-type type="ClutterModelIter*"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- </parameters>
- </method>
- <method name="get_n_columns" symbol="clutter_model_get_n_columns">
- <return-type type="guint"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- </parameters>
- </method>
- <method name="get_n_rows" symbol="clutter_model_get_n_rows">
- <return-type type="guint"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- </parameters>
- </method>
- <method name="get_sorting_column" symbol="clutter_model_get_sorting_column">
- <return-type type="gint"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- </parameters>
- </method>
- <method name="insert" symbol="clutter_model_insert">
- <return-type type="void"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="row" type="guint"/>
- </parameters>
- </method>
- <method name="insert_value" symbol="clutter_model_insert_value">
- <return-type type="void"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="row" type="guint"/>
- <parameter name="column" type="guint"/>
- <parameter name="value" type="GValue*"/>
- </parameters>
- </method>
- <method name="insertv" symbol="clutter_model_insertv">
- <return-type type="void"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="row" type="guint"/>
- <parameter name="n_columns" type="guint"/>
- <parameter name="columns" type="guint*"/>
- <parameter name="values" type="GValue*"/>
- </parameters>
- </method>
- <method name="prepend" symbol="clutter_model_prepend">
- <return-type type="void"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- </parameters>
- </method>
- <method name="prependv" symbol="clutter_model_prependv">
- <return-type type="void"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="n_columns" type="guint"/>
- <parameter name="columns" type="guint*"/>
- <parameter name="values" type="GValue*"/>
- </parameters>
- </method>
- <method name="remove" symbol="clutter_model_remove">
- <return-type type="void"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="row" type="guint"/>
- </parameters>
- </method>
- <method name="resort" symbol="clutter_model_resort">
- <return-type type="void"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- </parameters>
- </method>
- <method name="set_filter" symbol="clutter_model_set_filter">
- <return-type type="void"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="func" type="ClutterModelFilterFunc"/>
- <parameter name="user_data" type="gpointer"/>
- <parameter name="notify" type="GDestroyNotify"/>
- </parameters>
- </method>
- <method name="set_names" symbol="clutter_model_set_names">
- <return-type type="void"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="n_columns" type="guint"/>
- <parameter name="names" type="gchar*[]"/>
- </parameters>
- </method>
- <method name="set_sort" symbol="clutter_model_set_sort">
- <return-type type="void"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="column" type="guint"/>
- <parameter name="func" type="ClutterModelSortFunc"/>
- <parameter name="user_data" type="gpointer"/>
- <parameter name="notify" type="GDestroyNotify"/>
- </parameters>
- </method>
- <method name="set_sorting_column" symbol="clutter_model_set_sorting_column">
- <return-type type="void"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="column" type="gint"/>
- </parameters>
- </method>
- <method name="set_types" symbol="clutter_model_set_types">
- <return-type type="void"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="n_columns" type="guint"/>
- <parameter name="types" type="GType*"/>
- </parameters>
- </method>
- <property name="filter-set" type="gboolean" readable="1" writable="0" construct="0" construct-only="0"/>
- <signal name="filter-changed" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- </parameters>
- </signal>
- <signal name="row-added" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="iter" type="ClutterModelIter*"/>
- </parameters>
- </signal>
- <signal name="row-changed" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="iter" type="ClutterModelIter*"/>
- </parameters>
- </signal>
- <signal name="row-removed" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="iter" type="ClutterModelIter*"/>
- </parameters>
- </signal>
- <signal name="sort-changed" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- </parameters>
- </signal>
- <vfunc name="get_column_name">
- <return-type type="gchar*"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="column" type="guint"/>
- </parameters>
- </vfunc>
- <vfunc name="get_column_type">
- <return-type type="GType"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="column" type="guint"/>
- </parameters>
- </vfunc>
- <vfunc name="get_iter_at_row">
- <return-type type="ClutterModelIter*"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="row" type="guint"/>
- </parameters>
- </vfunc>
- <vfunc name="get_n_columns">
- <return-type type="guint"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- </parameters>
- </vfunc>
- <vfunc name="get_n_rows">
- <return-type type="guint"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- </parameters>
- </vfunc>
- <vfunc name="insert_row">
- <return-type type="ClutterModelIter*"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="index_" type="gint"/>
- </parameters>
- </vfunc>
- <vfunc name="remove_row">
- <return-type type="void"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="row" type="guint"/>
- </parameters>
- </vfunc>
- <vfunc name="resort">
- <return-type type="void"/>
- <parameters>
- <parameter name="model" type="ClutterModel*"/>
- <parameter name="func" type="ClutterModelSortFunc"/>
- <parameter name="data" type="gpointer"/>
- </parameters>
- </vfunc>
- </object>
- <object name="ClutterModelIter" parent="GObject" type-name="ClutterModelIter" get-type="clutter_model_iter_get_type">
- <method name="copy" symbol="clutter_model_iter_copy">
- <return-type type="ClutterModelIter*"/>
- <parameters>
- <parameter name="iter" type="ClutterModelIter*"/>
- </parameters>
- </method>
- <method name="get" symbol="clutter_model_iter_get">
- <return-type type="void"/>
- <parameters>
- <parameter name="iter" type="ClutterModelIter*"/>
- </parameters>
- </method>
- <method name="get_model" symbol="clutter_model_iter_get_model">
- <return-type type="ClutterModel*"/>
- <parameters>
- <parameter name="iter" type="ClutterModelIter*"/>
- </parameters>
- </method>
- <method name="get_row" symbol="clutter_model_iter_get_row">
- <return-type type="guint"/>
- <parameters>
- <parameter name="iter" type="ClutterModelIter*"/>
- </parameters>
- </method>
- <method name="get_valist" symbol="clutter_model_iter_get_valist">
- <return-type type="void"/>
- <parameters>
- <parameter name="iter" type="ClutterModelIter*"/>
- <parameter name="args" type="va_list"/>
- </parameters>
- </method>
- <method name="get_value" symbol="clutter_model_iter_get_value">
- <return-type type="void"/>
- <parameters>
- <parameter name="iter" type="ClutterModelIter*"/>
- <parameter name="column" type="guint"/>
- <parameter name="value" type="GValue*"/>
- </parameters>
- </method>
- <method name="is_first" symbol="clutter_model_iter_is_first">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="iter" type="ClutterModelIter*"/>
- </parameters>
- </method>
- <method name="is_last" symbol="clutter_model_iter_is_last">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="iter" type="ClutterModelIter*"/>
- </parameters>
- </method>
- <method name="next" symbol="clutter_model_iter_next">
- <return-type type="ClutterModelIter*"/>
- <parameters>
- <parameter name="iter" type="ClutterModelIter*"/>
- </parameters>
- </method>
- <method name="prev" symbol="clutter_model_iter_prev">
- <return-type type="ClutterModelIter*"/>
- <parameters>
- <parameter name="iter" type="ClutterModelIter*"/>
- </parameters>
- </method>
- <method name="set" symbol="clutter_model_iter_set">
- <return-type type="void"/>
- <parameters>
- <parameter name="iter" type="ClutterModelIter*"/>
- </parameters>
- </method>
- <method name="set_valist" symbol="clutter_model_iter_set_valist">
- <return-type type="void"/>
- <parameters>
- <parameter name="iter" type="ClutterModelIter*"/>
- <parameter name="args" type="va_list"/>
- </parameters>
- </method>
- <method name="set_value" symbol="clutter_model_iter_set_value">
- <return-type type="void"/>
- <parameters>
- <parameter name="iter" type="ClutterModelIter*"/>
- <parameter name="column" type="guint"/>
- <parameter name="value" type="GValue*"/>
- </parameters>
- </method>
- <property name="model" type="ClutterModel*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="row" type="guint" readable="1" writable="1" construct="0" construct-only="0"/>
- <vfunc name="copy">
- <return-type type="ClutterModelIter*"/>
- <parameters>
- <parameter name="iter" type="ClutterModelIter*"/>
- </parameters>
- </vfunc>
- <vfunc name="get_model">
- <return-type type="ClutterModel*"/>
- <parameters>
- <parameter name="iter" type="ClutterModelIter*"/>
- </parameters>
- </vfunc>
- <vfunc name="get_row">
- <return-type type="guint"/>
- <parameters>
- <parameter name="iter" type="ClutterModelIter*"/>
- </parameters>
- </vfunc>
- <vfunc name="get_value">
- <return-type type="void"/>
- <parameters>
- <parameter name="iter" type="ClutterModelIter*"/>
- <parameter name="column" type="guint"/>
- <parameter name="value" type="GValue*"/>
- </parameters>
- </vfunc>
- <vfunc name="is_first">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="iter" type="ClutterModelIter*"/>
- </parameters>
- </vfunc>
- <vfunc name="is_last">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="iter" type="ClutterModelIter*"/>
- </parameters>
- </vfunc>
- <vfunc name="next">
- <return-type type="ClutterModelIter*"/>
- <parameters>
- <parameter name="iter" type="ClutterModelIter*"/>
- </parameters>
- </vfunc>
- <vfunc name="prev">
- <return-type type="ClutterModelIter*"/>
- <parameters>
- <parameter name="iter" type="ClutterModelIter*"/>
- </parameters>
- </vfunc>
- <vfunc name="set_value">
- <return-type type="void"/>
- <parameters>
- <parameter name="iter" type="ClutterModelIter*"/>
- <parameter name="column" type="guint"/>
- <parameter name="value" type="GValue*"/>
- </parameters>
- </vfunc>
- </object>
- <object name="ClutterPath" parent="GInitiallyUnowned" type-name="ClutterPath" get-type="clutter_path_get_type">
- <method name="add_cairo_path" symbol="clutter_path_add_cairo_path">
- <return-type type="void"/>
- <parameters>
- <parameter name="path" type="ClutterPath*"/>
- <parameter name="cpath" type="cairo_path_t*"/>
- </parameters>
- </method>
- <method name="add_close" symbol="clutter_path_add_close">
- <return-type type="void"/>
- <parameters>
- <parameter name="path" type="ClutterPath*"/>
- </parameters>
- </method>
- <method name="add_curve_to" symbol="clutter_path_add_curve_to">
- <return-type type="void"/>
- <parameters>
- <parameter name="path" type="ClutterPath*"/>
- <parameter name="x_1" type="gint"/>
- <parameter name="y_1" type="gint"/>
- <parameter name="x_2" type="gint"/>
- <parameter name="y_2" type="gint"/>
- <parameter name="x_3" type="gint"/>
- <parameter name="y_3" type="gint"/>
- </parameters>
- </method>
- <method name="add_line_to" symbol="clutter_path_add_line_to">
- <return-type type="void"/>
- <parameters>
- <parameter name="path" type="ClutterPath*"/>
- <parameter name="x" type="gint"/>
- <parameter name="y" type="gint"/>
- </parameters>
- </method>
- <method name="add_move_to" symbol="clutter_path_add_move_to">
- <return-type type="void"/>
- <parameters>
- <parameter name="path" type="ClutterPath*"/>
- <parameter name="x" type="gint"/>
- <parameter name="y" type="gint"/>
- </parameters>
- </method>
- <method name="add_node" symbol="clutter_path_add_node">
- <return-type type="void"/>
- <parameters>
- <parameter name="path" type="ClutterPath*"/>
- <parameter name="node" type="ClutterPathNode*"/>
- </parameters>
- </method>
- <method name="add_rel_curve_to" symbol="clutter_path_add_rel_curve_to">
- <return-type type="void"/>
- <parameters>
- <parameter name="path" type="ClutterPath*"/>
- <parameter name="x_1" type="gint"/>
- <parameter name="y_1" type="gint"/>
- <parameter name="x_2" type="gint"/>
- <parameter name="y_2" type="gint"/>
- <parameter name="x_3" type="gint"/>
- <parameter name="y_3" type="gint"/>
- </parameters>
- </method>
- <method name="add_rel_line_to" symbol="clutter_path_add_rel_line_to">
- <return-type type="void"/>
- <parameters>
- <parameter name="path" type="ClutterPath*"/>
- <parameter name="x" type="gint"/>
- <parameter name="y" type="gint"/>
- </parameters>
- </method>
- <method name="add_rel_move_to" symbol="clutter_path_add_rel_move_to">
- <return-type type="void"/>
- <parameters>
- <parameter name="path" type="ClutterPath*"/>
- <parameter name="x" type="gint"/>
- <parameter name="y" type="gint"/>
- </parameters>
- </method>
- <method name="add_string" symbol="clutter_path_add_string">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="path" type="ClutterPath*"/>
- <parameter name="str" type="gchar*"/>
- </parameters>
- </method>
- <method name="clear" symbol="clutter_path_clear">
- <return-type type="void"/>
- <parameters>
- <parameter name="path" type="ClutterPath*"/>
- </parameters>
- </method>
- <method name="foreach" symbol="clutter_path_foreach">
- <return-type type="void"/>
- <parameters>
- <parameter name="path" type="ClutterPath*"/>
- <parameter name="callback" type="ClutterPathCallback"/>
- <parameter name="user_data" type="gpointer"/>
- </parameters>
- </method>
- <method name="get_description" symbol="clutter_path_get_description">
- <return-type type="gchar*"/>
- <parameters>
- <parameter name="path" type="ClutterPath*"/>
- </parameters>
- </method>
- <method name="get_length" symbol="clutter_path_get_length">
- <return-type type="guint"/>
- <parameters>
- <parameter name="path" type="ClutterPath*"/>
- </parameters>
- </method>
- <method name="get_n_nodes" symbol="clutter_path_get_n_nodes">
- <return-type type="guint"/>
- <parameters>
- <parameter name="path" type="ClutterPath*"/>
- </parameters>
- </method>
- <method name="get_node" symbol="clutter_path_get_node">
- <return-type type="void"/>
- <parameters>
- <parameter name="path" type="ClutterPath*"/>
- <parameter name="index_" type="guint"/>
- <parameter name="node" type="ClutterPathNode*"/>
- </parameters>
- </method>
- <method name="get_nodes" symbol="clutter_path_get_nodes">
- <return-type type="GSList*"/>
- <parameters>
- <parameter name="path" type="ClutterPath*"/>
- </parameters>
- </method>
- <method name="get_position" symbol="clutter_path_get_position">
- <return-type type="guint"/>
- <parameters>
- <parameter name="path" type="ClutterPath*"/>
- <parameter name="progress" type="gdouble"/>
- <parameter name="position" type="ClutterKnot*"/>
- </parameters>
- </method>
- <method name="insert_node" symbol="clutter_path_insert_node">
- <return-type type="void"/>
- <parameters>
- <parameter name="path" type="ClutterPath*"/>
- <parameter name="index_" type="gint"/>
- <parameter name="node" type="ClutterPathNode*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_path_new">
- <return-type type="ClutterPath*"/>
- </constructor>
- <constructor name="new_with_description" symbol="clutter_path_new_with_description">
- <return-type type="ClutterPath*"/>
- <parameters>
- <parameter name="desc" type="gchar*"/>
- </parameters>
- </constructor>
- <method name="remove_node" symbol="clutter_path_remove_node">
- <return-type type="void"/>
- <parameters>
- <parameter name="path" type="ClutterPath*"/>
- <parameter name="index_" type="guint"/>
- </parameters>
- </method>
- <method name="replace_node" symbol="clutter_path_replace_node">
- <return-type type="void"/>
- <parameters>
- <parameter name="path" type="ClutterPath*"/>
- <parameter name="index_" type="guint"/>
- <parameter name="node" type="ClutterPathNode*"/>
- </parameters>
- </method>
- <method name="set_description" symbol="clutter_path_set_description">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="path" type="ClutterPath*"/>
- <parameter name="str" type="gchar*"/>
- </parameters>
- </method>
- <method name="to_cairo_path" symbol="clutter_path_to_cairo_path">
- <return-type type="void"/>
- <parameters>
- <parameter name="path" type="ClutterPath*"/>
- <parameter name="cr" type="cairo_t*"/>
- </parameters>
- </method>
- <property name="description" type="char*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="length" type="guint" readable="1" writable="0" construct="0" construct-only="0"/>
- </object>
- <object name="ClutterRectangle" parent="ClutterActor" type-name="ClutterRectangle" get-type="clutter_rectangle_get_type">
- <implements>
- <interface name="ClutterScriptable"/>
- </implements>
- <method name="get_border_color" symbol="clutter_rectangle_get_border_color">
- <return-type type="void"/>
- <parameters>
- <parameter name="rectangle" type="ClutterRectangle*"/>
- <parameter name="color" type="ClutterColor*"/>
- </parameters>
- </method>
- <method name="get_border_width" symbol="clutter_rectangle_get_border_width">
- <return-type type="guint"/>
- <parameters>
- <parameter name="rectangle" type="ClutterRectangle*"/>
- </parameters>
- </method>
- <method name="get_color" symbol="clutter_rectangle_get_color">
- <return-type type="void"/>
- <parameters>
- <parameter name="rectangle" type="ClutterRectangle*"/>
- <parameter name="color" type="ClutterColor*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_rectangle_new">
- <return-type type="ClutterActor*"/>
- </constructor>
- <constructor name="new_with_color" symbol="clutter_rectangle_new_with_color">
- <return-type type="ClutterActor*"/>
- <parameters>
- <parameter name="color" type="ClutterColor*"/>
- </parameters>
- </constructor>
- <method name="set_border_color" symbol="clutter_rectangle_set_border_color">
- <return-type type="void"/>
- <parameters>
- <parameter name="rectangle" type="ClutterRectangle*"/>
- <parameter name="color" type="ClutterColor*"/>
- </parameters>
- </method>
- <method name="set_border_width" symbol="clutter_rectangle_set_border_width">
- <return-type type="void"/>
- <parameters>
- <parameter name="rectangle" type="ClutterRectangle*"/>
- <parameter name="width" type="guint"/>
- </parameters>
- </method>
- <method name="set_color" symbol="clutter_rectangle_set_color">
- <return-type type="void"/>
- <parameters>
- <parameter name="rectangle" type="ClutterRectangle*"/>
- <parameter name="color" type="ClutterColor*"/>
- </parameters>
- </method>
- <property name="border-color" type="ClutterColor*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="border-width" type="guint" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="color" type="ClutterColor*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="has-border" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- </object>
- <object name="ClutterScore" parent="GObject" type-name="ClutterScore" get-type="clutter_score_get_type">
- <method name="append" symbol="clutter_score_append">
- <return-type type="gulong"/>
- <parameters>
- <parameter name="score" type="ClutterScore*"/>
- <parameter name="parent" type="ClutterTimeline*"/>
- <parameter name="timeline" type="ClutterTimeline*"/>
- </parameters>
- </method>
- <method name="append_at_marker" symbol="clutter_score_append_at_marker">
- <return-type type="gulong"/>
- <parameters>
- <parameter name="score" type="ClutterScore*"/>
- <parameter name="parent" type="ClutterTimeline*"/>
- <parameter name="marker_name" type="gchar*"/>
- <parameter name="timeline" type="ClutterTimeline*"/>
- </parameters>
- </method>
- <method name="get_loop" symbol="clutter_score_get_loop">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="score" type="ClutterScore*"/>
- </parameters>
- </method>
- <method name="get_timeline" symbol="clutter_score_get_timeline">
- <return-type type="ClutterTimeline*"/>
- <parameters>
- <parameter name="score" type="ClutterScore*"/>
- <parameter name="id" type="gulong"/>
- </parameters>
- </method>
- <method name="is_playing" symbol="clutter_score_is_playing">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="score" type="ClutterScore*"/>
- </parameters>
- </method>
- <method name="list_timelines" symbol="clutter_score_list_timelines">
- <return-type type="GSList*"/>
- <parameters>
- <parameter name="score" type="ClutterScore*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_score_new">
- <return-type type="ClutterScore*"/>
- </constructor>
- <method name="pause" symbol="clutter_score_pause">
- <return-type type="void"/>
- <parameters>
- <parameter name="score" type="ClutterScore*"/>
- </parameters>
- </method>
- <method name="remove" symbol="clutter_score_remove">
- <return-type type="void"/>
- <parameters>
- <parameter name="score" type="ClutterScore*"/>
- <parameter name="id" type="gulong"/>
- </parameters>
- </method>
- <method name="remove_all" symbol="clutter_score_remove_all">
- <return-type type="void"/>
- <parameters>
- <parameter name="score" type="ClutterScore*"/>
- </parameters>
- </method>
- <method name="rewind" symbol="clutter_score_rewind">
- <return-type type="void"/>
- <parameters>
- <parameter name="score" type="ClutterScore*"/>
- </parameters>
- </method>
- <method name="set_loop" symbol="clutter_score_set_loop">
- <return-type type="void"/>
- <parameters>
- <parameter name="score" type="ClutterScore*"/>
- <parameter name="loop" type="gboolean"/>
- </parameters>
- </method>
- <method name="start" symbol="clutter_score_start">
- <return-type type="void"/>
- <parameters>
- <parameter name="score" type="ClutterScore*"/>
- </parameters>
- </method>
- <method name="stop" symbol="clutter_score_stop">
- <return-type type="void"/>
- <parameters>
- <parameter name="score" type="ClutterScore*"/>
- </parameters>
- </method>
- <property name="loop" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <signal name="completed" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="score" type="ClutterScore*"/>
- </parameters>
- </signal>
- <signal name="paused" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="score" type="ClutterScore*"/>
- </parameters>
- </signal>
- <signal name="started" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="score" type="ClutterScore*"/>
- </parameters>
- </signal>
- <signal name="timeline-completed" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="score" type="ClutterScore*"/>
- <parameter name="timeline" type="ClutterTimeline*"/>
- </parameters>
- </signal>
- <signal name="timeline-started" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="score" type="ClutterScore*"/>
- <parameter name="timeline" type="ClutterTimeline*"/>
- </parameters>
- </signal>
- </object>
- <object name="ClutterScript" parent="GObject" type-name="ClutterScript" get-type="clutter_script_get_type">
- <method name="add_search_paths" symbol="clutter_script_add_search_paths">
- <return-type type="void"/>
- <parameters>
- <parameter name="script" type="ClutterScript*"/>
- <parameter name="paths" type="gchar*[]"/>
- <parameter name="n_paths" type="gsize"/>
- </parameters>
- </method>
- <method name="connect_signals" symbol="clutter_script_connect_signals">
- <return-type type="void"/>
- <parameters>
- <parameter name="script" type="ClutterScript*"/>
- <parameter name="user_data" type="gpointer"/>
- </parameters>
- </method>
- <method name="connect_signals_full" symbol="clutter_script_connect_signals_full">
- <return-type type="void"/>
- <parameters>
- <parameter name="script" type="ClutterScript*"/>
- <parameter name="func" type="ClutterScriptConnectFunc"/>
- <parameter name="user_data" type="gpointer"/>
- </parameters>
- </method>
- <method name="ensure_objects" symbol="clutter_script_ensure_objects">
- <return-type type="void"/>
- <parameters>
- <parameter name="script" type="ClutterScript*"/>
- </parameters>
- </method>
- <method name="error_quark" symbol="clutter_script_error_quark">
- <return-type type="GQuark"/>
- </method>
- <method name="get_object" symbol="clutter_script_get_object">
- <return-type type="GObject*"/>
- <parameters>
- <parameter name="script" type="ClutterScript*"/>
- <parameter name="name" type="gchar*"/>
- </parameters>
- </method>
- <method name="get_objects" symbol="clutter_script_get_objects">
- <return-type type="gint"/>
- <parameters>
- <parameter name="script" type="ClutterScript*"/>
- <parameter name="first_name" type="gchar*"/>
- </parameters>
- </method>
- <method name="get_type_from_name" symbol="clutter_script_get_type_from_name">
- <return-type type="GType"/>
- <parameters>
- <parameter name="script" type="ClutterScript*"/>
- <parameter name="type_name" type="gchar*"/>
- </parameters>
- </method>
- <method name="list_objects" symbol="clutter_script_list_objects">
- <return-type type="GList*"/>
- <parameters>
- <parameter name="script" type="ClutterScript*"/>
- </parameters>
- </method>
- <method name="load_from_data" symbol="clutter_script_load_from_data">
- <return-type type="guint"/>
- <parameters>
- <parameter name="script" type="ClutterScript*"/>
- <parameter name="data" type="gchar*"/>
- <parameter name="length" type="gssize"/>
- <parameter name="error" type="GError**"/>
- </parameters>
- </method>
- <method name="load_from_file" symbol="clutter_script_load_from_file">
- <return-type type="guint"/>
- <parameters>
- <parameter name="script" type="ClutterScript*"/>
- <parameter name="filename" type="gchar*"/>
- <parameter name="error" type="GError**"/>
- </parameters>
- </method>
- <method name="lookup_filename" symbol="clutter_script_lookup_filename">
- <return-type type="gchar*"/>
- <parameters>
- <parameter name="script" type="ClutterScript*"/>
- <parameter name="filename" type="gchar*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_script_new">
- <return-type type="ClutterScript*"/>
- </constructor>
- <method name="unmerge_objects" symbol="clutter_script_unmerge_objects">
- <return-type type="void"/>
- <parameters>
- <parameter name="script" type="ClutterScript*"/>
- <parameter name="merge_id" type="guint"/>
- </parameters>
- </method>
- <property name="filename" type="char*" readable="1" writable="0" construct="0" construct-only="0"/>
- <property name="filename-set" type="gboolean" readable="1" writable="0" construct="0" construct-only="0"/>
- <vfunc name="get_type_from_name">
- <return-type type="GType"/>
- <parameters>
- <parameter name="script" type="ClutterScript*"/>
- <parameter name="type_name" type="gchar*"/>
- </parameters>
- </vfunc>
- </object>
- <object name="ClutterShader" parent="GObject" type-name="ClutterShader" get-type="clutter_shader_get_type">
- <method name="compile" symbol="clutter_shader_compile">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="shader" type="ClutterShader*"/>
- <parameter name="error" type="GError**"/>
- </parameters>
- </method>
- <method name="error_quark" symbol="clutter_shader_error_quark">
- <return-type type="GQuark"/>
- </method>
- <method name="get_cogl_fragment_shader" symbol="clutter_shader_get_cogl_fragment_shader">
- <return-type type="CoglHandle"/>
- <parameters>
- <parameter name="shader" type="ClutterShader*"/>
- </parameters>
- </method>
- <method name="get_cogl_program" symbol="clutter_shader_get_cogl_program">
- <return-type type="CoglHandle"/>
- <parameters>
- <parameter name="shader" type="ClutterShader*"/>
- </parameters>
- </method>
- <method name="get_cogl_vertex_shader" symbol="clutter_shader_get_cogl_vertex_shader">
- <return-type type="CoglHandle"/>
- <parameters>
- <parameter name="shader" type="ClutterShader*"/>
- </parameters>
- </method>
- <method name="get_fragment_source" symbol="clutter_shader_get_fragment_source">
- <return-type type="gchar*"/>
- <parameters>
- <parameter name="shader" type="ClutterShader*"/>
- </parameters>
- </method>
- <method name="get_is_enabled" symbol="clutter_shader_get_is_enabled">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="shader" type="ClutterShader*"/>
- </parameters>
- </method>
- <method name="get_vertex_source" symbol="clutter_shader_get_vertex_source">
- <return-type type="gchar*"/>
- <parameters>
- <parameter name="shader" type="ClutterShader*"/>
- </parameters>
- </method>
- <method name="is_compiled" symbol="clutter_shader_is_compiled">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="shader" type="ClutterShader*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_shader_new">
- <return-type type="ClutterShader*"/>
- </constructor>
- <method name="release" symbol="clutter_shader_release">
- <return-type type="void"/>
- <parameters>
- <parameter name="shader" type="ClutterShader*"/>
- </parameters>
- </method>
- <method name="set_fragment_source" symbol="clutter_shader_set_fragment_source">
- <return-type type="void"/>
- <parameters>
- <parameter name="shader" type="ClutterShader*"/>
- <parameter name="data" type="gchar*"/>
- <parameter name="length" type="gssize"/>
- </parameters>
- </method>
- <method name="set_is_enabled" symbol="clutter_shader_set_is_enabled">
- <return-type type="void"/>
- <parameters>
- <parameter name="shader" type="ClutterShader*"/>
- <parameter name="enabled" type="gboolean"/>
- </parameters>
- </method>
- <method name="set_uniform" symbol="clutter_shader_set_uniform">
- <return-type type="void"/>
- <parameters>
- <parameter name="shader" type="ClutterShader*"/>
- <parameter name="name" type="gchar*"/>
- <parameter name="value" type="GValue*"/>
- </parameters>
- </method>
- <method name="set_vertex_source" symbol="clutter_shader_set_vertex_source">
- <return-type type="void"/>
- <parameters>
- <parameter name="shader" type="ClutterShader*"/>
- <parameter name="data" type="gchar*"/>
- <parameter name="length" type="gssize"/>
- </parameters>
- </method>
- <property name="compiled" type="gboolean" readable="1" writable="0" construct="0" construct-only="0"/>
- <property name="enabled" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="fragment-source" type="char*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="vertex-source" type="char*" readable="1" writable="1" construct="0" construct-only="0"/>
- </object>
- <object name="ClutterStage" parent="ClutterGroup" type-name="ClutterStage" get-type="clutter_stage_get_type">
- <implements>
- <interface name="ClutterScriptable"/>
- <interface name="ClutterContainer"/>
- </implements>
- <method name="ensure_current" symbol="clutter_stage_ensure_current">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- </parameters>
- </method>
- <method name="ensure_redraw" symbol="clutter_stage_ensure_redraw">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- </parameters>
- </method>
- <method name="ensure_viewport" symbol="clutter_stage_ensure_viewport">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- </parameters>
- </method>
- <method name="event" symbol="clutter_stage_event">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </method>
- <method name="get_actor_at_pos" symbol="clutter_stage_get_actor_at_pos">
- <return-type type="ClutterActor*"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- <parameter name="pick_mode" type="ClutterPickMode"/>
- <parameter name="x" type="gint"/>
- <parameter name="y" type="gint"/>
- </parameters>
- </method>
- <method name="get_color" symbol="clutter_stage_get_color">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- <parameter name="color" type="ClutterColor*"/>
- </parameters>
- </method>
- <method name="get_default" symbol="clutter_stage_get_default">
- <return-type type="ClutterActor*"/>
- </method>
- <method name="get_fog" symbol="clutter_stage_get_fog">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- <parameter name="fog" type="ClutterFog*"/>
- </parameters>
- </method>
- <method name="get_fullscreen" symbol="clutter_stage_get_fullscreen">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- </parameters>
- </method>
- <method name="get_key_focus" symbol="clutter_stage_get_key_focus">
- <return-type type="ClutterActor*"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- </parameters>
- </method>
- <method name="get_minimum_size" symbol="clutter_stage_get_minimum_size">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- <parameter name="width" type="guint*"/>
- <parameter name="height" type="guint*"/>
- </parameters>
- </method>
- <method name="get_perspective" symbol="clutter_stage_get_perspective">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- <parameter name="perspective" type="ClutterPerspective*"/>
- </parameters>
- </method>
- <method name="get_throttle_motion_events" symbol="clutter_stage_get_throttle_motion_events">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- </parameters>
- </method>
- <method name="get_title" symbol="clutter_stage_get_title">
- <return-type type="gchar*"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- </parameters>
- </method>
- <method name="get_use_alpha" symbol="clutter_stage_get_use_alpha">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- </parameters>
- </method>
- <method name="get_use_fog" symbol="clutter_stage_get_use_fog">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- </parameters>
- </method>
- <method name="get_user_resizable" symbol="clutter_stage_get_user_resizable">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- </parameters>
- </method>
- <method name="hide_cursor" symbol="clutter_stage_hide_cursor">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- </parameters>
- </method>
- <method name="is_default" symbol="clutter_stage_is_default">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_stage_new">
- <return-type type="ClutterActor*"/>
- </constructor>
- <method name="queue_redraw" symbol="clutter_stage_queue_redraw">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- </parameters>
- </method>
- <method name="read_pixels" symbol="clutter_stage_read_pixels">
- <return-type type="guchar*"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- <parameter name="x" type="gint"/>
- <parameter name="y" type="gint"/>
- <parameter name="width" type="gint"/>
- <parameter name="height" type="gint"/>
- </parameters>
- </method>
- <method name="set_color" symbol="clutter_stage_set_color">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- <parameter name="color" type="ClutterColor*"/>
- </parameters>
- </method>
- <method name="set_fog" symbol="clutter_stage_set_fog">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- <parameter name="fog" type="ClutterFog*"/>
- </parameters>
- </method>
- <method name="set_fullscreen" symbol="clutter_stage_set_fullscreen">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- <parameter name="fullscreen" type="gboolean"/>
- </parameters>
- </method>
- <method name="set_key_focus" symbol="clutter_stage_set_key_focus">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="set_minimum_size" symbol="clutter_stage_set_minimum_size">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- <parameter name="width" type="guint"/>
- <parameter name="height" type="guint"/>
- </parameters>
- </method>
- <method name="set_perspective" symbol="clutter_stage_set_perspective">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- <parameter name="perspective" type="ClutterPerspective*"/>
- </parameters>
- </method>
- <method name="set_throttle_motion_events" symbol="clutter_stage_set_throttle_motion_events">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- <parameter name="throttle" type="gboolean"/>
- </parameters>
- </method>
- <method name="set_title" symbol="clutter_stage_set_title">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- <parameter name="title" type="gchar*"/>
- </parameters>
- </method>
- <method name="set_use_alpha" symbol="clutter_stage_set_use_alpha">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- <parameter name="use_alpha" type="gboolean"/>
- </parameters>
- </method>
- <method name="set_use_fog" symbol="clutter_stage_set_use_fog">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- <parameter name="fog" type="gboolean"/>
- </parameters>
- </method>
- <method name="set_user_resizable" symbol="clutter_stage_set_user_resizable">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- <parameter name="resizable" type="gboolean"/>
- </parameters>
- </method>
- <method name="show_cursor" symbol="clutter_stage_show_cursor">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- </parameters>
- </method>
- <property name="color" type="ClutterColor*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="cursor-visible" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="fog" type="ClutterFog*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="fullscreen-set" type="gboolean" readable="1" writable="0" construct="0" construct-only="0"/>
- <property name="key-focus" type="ClutterActor*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="offscreen" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="perspective" type="ClutterPerspective*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="title" type="char*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="use-alpha" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="use-fog" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="user-resizable" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <signal name="activate" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- </parameters>
- </signal>
- <signal name="deactivate" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- </parameters>
- </signal>
- <signal name="delete-event" when="LAST">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- <parameter name="event" type="ClutterEvent*"/>
- </parameters>
- </signal>
- <signal name="fullscreen" when="FIRST">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- </parameters>
- </signal>
- <signal name="unfullscreen" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage" type="ClutterStage*"/>
- </parameters>
- </signal>
- </object>
- <object name="ClutterStageManager" parent="GObject" type-name="ClutterStageManager" get-type="clutter_stage_manager_get_type">
- <method name="get_default" symbol="clutter_stage_manager_get_default">
- <return-type type="ClutterStageManager*"/>
- </method>
- <method name="get_default_stage" symbol="clutter_stage_manager_get_default_stage">
- <return-type type="ClutterStage*"/>
- <parameters>
- <parameter name="stage_manager" type="ClutterStageManager*"/>
- </parameters>
- </method>
- <method name="list_stages" symbol="clutter_stage_manager_list_stages">
- <return-type type="GSList*"/>
- <parameters>
- <parameter name="stage_manager" type="ClutterStageManager*"/>
- </parameters>
- </method>
- <method name="peek_stages" symbol="clutter_stage_manager_peek_stages">
- <return-type type="GSList*"/>
- <parameters>
- <parameter name="stage_manager" type="ClutterStageManager*"/>
- </parameters>
- </method>
- <property name="default-stage" type="ClutterStage*" readable="1" writable="0" construct="0" construct-only="0"/>
- <signal name="stage-added" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage_manager" type="ClutterStageManager*"/>
- <parameter name="stage" type="ClutterStage*"/>
- </parameters>
- </signal>
- <signal name="stage-removed" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage_manager" type="ClutterStageManager*"/>
- <parameter name="stage" type="ClutterStage*"/>
- </parameters>
- </signal>
- </object>
- <object name="ClutterText" parent="ClutterActor" type-name="ClutterText" get-type="clutter_text_get_type">
- <implements>
- <interface name="ClutterScriptable"/>
- </implements>
- <method name="activate" symbol="clutter_text_activate">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- </parameters>
- </method>
- <method name="delete_chars" symbol="clutter_text_delete_chars">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="n_chars" type="guint"/>
- </parameters>
- </method>
- <method name="delete_selection" symbol="clutter_text_delete_selection">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- </parameters>
- </method>
- <method name="delete_text" symbol="clutter_text_delete_text">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="start_pos" type="gssize"/>
- <parameter name="end_pos" type="gssize"/>
- </parameters>
- </method>
- <method name="get_activatable" symbol="clutter_text_get_activatable">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- </parameters>
- </method>
- <method name="get_attributes" symbol="clutter_text_get_attributes">
- <return-type type="PangoAttrList*"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- </parameters>
- </method>
- <method name="get_chars" symbol="clutter_text_get_chars">
- <return-type type="gchar*"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="start_pos" type="gssize"/>
- <parameter name="end_pos" type="gssize"/>
- </parameters>
- </method>
- <method name="get_color" symbol="clutter_text_get_color">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="color" type="ClutterColor*"/>
- </parameters>
- </method>
- <method name="get_cursor_color" symbol="clutter_text_get_cursor_color">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="color" type="ClutterColor*"/>
- </parameters>
- </method>
- <method name="get_cursor_position" symbol="clutter_text_get_cursor_position">
- <return-type type="gint"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- </parameters>
- </method>
- <method name="get_cursor_size" symbol="clutter_text_get_cursor_size">
- <return-type type="guint"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- </parameters>
- </method>
- <method name="get_cursor_visible" symbol="clutter_text_get_cursor_visible">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- </parameters>
- </method>
- <method name="get_editable" symbol="clutter_text_get_editable">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- </parameters>
- </method>
- <method name="get_ellipsize" symbol="clutter_text_get_ellipsize">
- <return-type type="PangoEllipsizeMode"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- </parameters>
- </method>
- <method name="get_font_description" symbol="clutter_text_get_font_description">
- <return-type type="PangoFontDescription*"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- </parameters>
- </method>
- <method name="get_font_name" symbol="clutter_text_get_font_name">
- <return-type type="gchar*"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- </parameters>
- </method>
- <method name="get_justify" symbol="clutter_text_get_justify">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- </parameters>
- </method>
- <method name="get_layout" symbol="clutter_text_get_layout">
- <return-type type="PangoLayout*"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- </parameters>
- </method>
- <method name="get_line_alignment" symbol="clutter_text_get_line_alignment">
- <return-type type="PangoAlignment"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- </parameters>
- </method>
- <method name="get_line_wrap" symbol="clutter_text_get_line_wrap">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- </parameters>
- </method>
- <method name="get_line_wrap_mode" symbol="clutter_text_get_line_wrap_mode">
- <return-type type="PangoWrapMode"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- </parameters>
- </method>
- <method name="get_max_length" symbol="clutter_text_get_max_length">
- <return-type type="gint"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- </parameters>
- </method>
- <method name="get_password_char" symbol="clutter_text_get_password_char">
- <return-type type="gunichar"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- </parameters>
- </method>
- <method name="get_selectable" symbol="clutter_text_get_selectable">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- </parameters>
- </method>
- <method name="get_selection" symbol="clutter_text_get_selection">
- <return-type type="gchar*"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- </parameters>
- </method>
- <method name="get_selection_bound" symbol="clutter_text_get_selection_bound">
- <return-type type="gint"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- </parameters>
- </method>
- <method name="get_selection_color" symbol="clutter_text_get_selection_color">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="color" type="ClutterColor*"/>
- </parameters>
- </method>
- <method name="get_single_line_mode" symbol="clutter_text_get_single_line_mode">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- </parameters>
- </method>
- <method name="get_text" symbol="clutter_text_get_text">
- <return-type type="gchar*"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- </parameters>
- </method>
- <method name="get_use_markup" symbol="clutter_text_get_use_markup">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- </parameters>
- </method>
- <method name="insert_text" symbol="clutter_text_insert_text">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="text" type="gchar*"/>
- <parameter name="position" type="gssize"/>
- </parameters>
- </method>
- <method name="insert_unichar" symbol="clutter_text_insert_unichar">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="wc" type="gunichar"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_text_new">
- <return-type type="ClutterActor*"/>
- </constructor>
- <constructor name="new_full" symbol="clutter_text_new_full">
- <return-type type="ClutterActor*"/>
- <parameters>
- <parameter name="font_name" type="gchar*"/>
- <parameter name="text" type="gchar*"/>
- <parameter name="color" type="ClutterColor*"/>
- </parameters>
- </constructor>
- <constructor name="new_with_text" symbol="clutter_text_new_with_text">
- <return-type type="ClutterActor*"/>
- <parameters>
- <parameter name="font_name" type="gchar*"/>
- <parameter name="text" type="gchar*"/>
- </parameters>
- </constructor>
- <method name="position_to_coords" symbol="clutter_text_position_to_coords">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="position" type="gint"/>
- <parameter name="x" type="gfloat*"/>
- <parameter name="y" type="gfloat*"/>
- <parameter name="line_height" type="gfloat*"/>
- </parameters>
- </method>
- <method name="set_activatable" symbol="clutter_text_set_activatable">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="activatable" type="gboolean"/>
- </parameters>
- </method>
- <method name="set_attributes" symbol="clutter_text_set_attributes">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="attrs" type="PangoAttrList*"/>
- </parameters>
- </method>
- <method name="set_color" symbol="clutter_text_set_color">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="color" type="ClutterColor*"/>
- </parameters>
- </method>
- <method name="set_cursor_color" symbol="clutter_text_set_cursor_color">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="color" type="ClutterColor*"/>
- </parameters>
- </method>
- <method name="set_cursor_position" symbol="clutter_text_set_cursor_position">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="position" type="gint"/>
- </parameters>
- </method>
- <method name="set_cursor_size" symbol="clutter_text_set_cursor_size">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="size" type="gint"/>
- </parameters>
- </method>
- <method name="set_cursor_visible" symbol="clutter_text_set_cursor_visible">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="cursor_visible" type="gboolean"/>
- </parameters>
- </method>
- <method name="set_editable" symbol="clutter_text_set_editable">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="editable" type="gboolean"/>
- </parameters>
- </method>
- <method name="set_ellipsize" symbol="clutter_text_set_ellipsize">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="mode" type="PangoEllipsizeMode"/>
- </parameters>
- </method>
- <method name="set_font_description" symbol="clutter_text_set_font_description">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="font_desc" type="PangoFontDescription*"/>
- </parameters>
- </method>
- <method name="set_font_name" symbol="clutter_text_set_font_name">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="font_name" type="gchar*"/>
- </parameters>
- </method>
- <method name="set_justify" symbol="clutter_text_set_justify">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="justify" type="gboolean"/>
- </parameters>
- </method>
- <method name="set_line_alignment" symbol="clutter_text_set_line_alignment">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="alignment" type="PangoAlignment"/>
- </parameters>
- </method>
- <method name="set_line_wrap" symbol="clutter_text_set_line_wrap">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="line_wrap" type="gboolean"/>
- </parameters>
- </method>
- <method name="set_line_wrap_mode" symbol="clutter_text_set_line_wrap_mode">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="wrap_mode" type="PangoWrapMode"/>
- </parameters>
- </method>
- <method name="set_markup" symbol="clutter_text_set_markup">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="markup" type="gchar*"/>
- </parameters>
- </method>
- <method name="set_max_length" symbol="clutter_text_set_max_length">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="max" type="gint"/>
- </parameters>
- </method>
- <method name="set_password_char" symbol="clutter_text_set_password_char">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="wc" type="gunichar"/>
- </parameters>
- </method>
- <method name="set_preedit_string" symbol="clutter_text_set_preedit_string">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="preedit_str" type="gchar*"/>
- <parameter name="preedit_attrs" type="PangoAttrList*"/>
- <parameter name="cursor_pos" type="guint"/>
- </parameters>
- </method>
- <method name="set_selectable" symbol="clutter_text_set_selectable">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="selectable" type="gboolean"/>
- </parameters>
- </method>
- <method name="set_selection" symbol="clutter_text_set_selection">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="start_pos" type="gssize"/>
- <parameter name="end_pos" type="gssize"/>
- </parameters>
- </method>
- <method name="set_selection_bound" symbol="clutter_text_set_selection_bound">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="selection_bound" type="gint"/>
- </parameters>
- </method>
- <method name="set_selection_color" symbol="clutter_text_set_selection_color">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="color" type="ClutterColor*"/>
- </parameters>
- </method>
- <method name="set_single_line_mode" symbol="clutter_text_set_single_line_mode">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="single_line" type="gboolean"/>
- </parameters>
- </method>
- <method name="set_text" symbol="clutter_text_set_text">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="text" type="gchar*"/>
- </parameters>
- </method>
- <method name="set_use_markup" symbol="clutter_text_set_use_markup">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="setting" type="gboolean"/>
- </parameters>
- </method>
- <property name="activatable" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="attributes" type="PangoAttrList*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="color" type="ClutterColor*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="cursor-color" type="ClutterColor*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="cursor-color-set" type="gboolean" readable="1" writable="0" construct="0" construct-only="0"/>
- <property name="cursor-size" type="gint" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="cursor-visible" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="editable" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="ellipsize" type="PangoEllipsizeMode" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="font-description" type="PangoFontDescription*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="font-name" type="char*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="justify" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="line-alignment" type="PangoAlignment" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="line-wrap" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="line-wrap-mode" type="PangoWrapMode" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="max-length" type="gint" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="password-char" type="guint" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="position" type="gint" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="selectable" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="selection-bound" type="gint" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="selection-color" type="ClutterColor*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="selection-color-set" type="gboolean" readable="1" writable="0" construct="0" construct-only="0"/>
- <property name="single-line-mode" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="text" type="char*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="use-markup" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <signal name="activate" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- </parameters>
- </signal>
- <signal name="cursor-event" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- <parameter name="geometry" type="ClutterGeometry*"/>
- </parameters>
- </signal>
- <signal name="delete-text" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="object" type="ClutterText*"/>
- <parameter name="p0" type="gint"/>
- <parameter name="p1" type="gint"/>
- </parameters>
- </signal>
- <signal name="insert-text" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="object" type="ClutterText*"/>
- <parameter name="p0" type="char*"/>
- <parameter name="p1" type="gint"/>
- <parameter name="p2" type="gpointer"/>
- </parameters>
- </signal>
- <signal name="text-changed" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="self" type="ClutterText*"/>
- </parameters>
- </signal>
- </object>
- <object name="ClutterTexture" parent="ClutterActor" type-name="ClutterTexture" get-type="clutter_texture_get_type">
- <implements>
- <interface name="ClutterScriptable"/>
- </implements>
- <method name="error_quark" symbol="clutter_texture_error_quark">
- <return-type type="GQuark"/>
- </method>
- <method name="get_base_size" symbol="clutter_texture_get_base_size">
- <return-type type="void"/>
- <parameters>
- <parameter name="texture" type="ClutterTexture*"/>
- <parameter name="width" type="gint*"/>
- <parameter name="height" type="gint*"/>
- </parameters>
- </method>
- <method name="get_cogl_material" symbol="clutter_texture_get_cogl_material">
- <return-type type="CoglHandle"/>
- <parameters>
- <parameter name="texture" type="ClutterTexture*"/>
- </parameters>
- </method>
- <method name="get_cogl_texture" symbol="clutter_texture_get_cogl_texture">
- <return-type type="CoglHandle"/>
- <parameters>
- <parameter name="texture" type="ClutterTexture*"/>
- </parameters>
- </method>
- <method name="get_filter_quality" symbol="clutter_texture_get_filter_quality">
- <return-type type="ClutterTextureQuality"/>
- <parameters>
- <parameter name="texture" type="ClutterTexture*"/>
- </parameters>
- </method>
- <method name="get_keep_aspect_ratio" symbol="clutter_texture_get_keep_aspect_ratio">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="texture" type="ClutterTexture*"/>
- </parameters>
- </method>
- <method name="get_load_async" symbol="clutter_texture_get_load_async">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="texture" type="ClutterTexture*"/>
- </parameters>
- </method>
- <method name="get_load_data_async" symbol="clutter_texture_get_load_data_async">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="texture" type="ClutterTexture*"/>
- </parameters>
- </method>
- <method name="get_max_tile_waste" symbol="clutter_texture_get_max_tile_waste">
- <return-type type="gint"/>
- <parameters>
- <parameter name="texture" type="ClutterTexture*"/>
- </parameters>
- </method>
- <method name="get_pixel_format" symbol="clutter_texture_get_pixel_format">
- <return-type type="CoglPixelFormat"/>
- <parameters>
- <parameter name="texture" type="ClutterTexture*"/>
- </parameters>
- </method>
- <method name="get_repeat" symbol="clutter_texture_get_repeat">
- <return-type type="void"/>
- <parameters>
- <parameter name="texture" type="ClutterTexture*"/>
- <parameter name="repeat_x" type="gboolean*"/>
- <parameter name="repeat_y" type="gboolean*"/>
- </parameters>
- </method>
- <method name="get_sync_size" symbol="clutter_texture_get_sync_size">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="texture" type="ClutterTexture*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_texture_new">
- <return-type type="ClutterActor*"/>
- </constructor>
- <constructor name="new_from_actor" symbol="clutter_texture_new_from_actor">
- <return-type type="ClutterActor*"/>
- <parameters>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </constructor>
- <constructor name="new_from_file" symbol="clutter_texture_new_from_file">
- <return-type type="ClutterActor*"/>
- <parameters>
- <parameter name="filename" type="gchar*"/>
- <parameter name="error" type="GError**"/>
- </parameters>
- </constructor>
- <method name="set_area_from_rgb_data" symbol="clutter_texture_set_area_from_rgb_data">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="texture" type="ClutterTexture*"/>
- <parameter name="data" type="guchar*"/>
- <parameter name="has_alpha" type="gboolean"/>
- <parameter name="x" type="gint"/>
- <parameter name="y" type="gint"/>
- <parameter name="width" type="gint"/>
- <parameter name="height" type="gint"/>
- <parameter name="rowstride" type="gint"/>
- <parameter name="bpp" type="gint"/>
- <parameter name="flags" type="ClutterTextureFlags"/>
- <parameter name="error" type="GError**"/>
- </parameters>
- </method>
- <method name="set_cogl_material" symbol="clutter_texture_set_cogl_material">
- <return-type type="void"/>
- <parameters>
- <parameter name="texture" type="ClutterTexture*"/>
- <parameter name="cogl_material" type="CoglHandle"/>
- </parameters>
- </method>
- <method name="set_cogl_texture" symbol="clutter_texture_set_cogl_texture">
- <return-type type="void"/>
- <parameters>
- <parameter name="texture" type="ClutterTexture*"/>
- <parameter name="cogl_tex" type="CoglHandle"/>
- </parameters>
- </method>
- <method name="set_filter_quality" symbol="clutter_texture_set_filter_quality">
- <return-type type="void"/>
- <parameters>
- <parameter name="texture" type="ClutterTexture*"/>
- <parameter name="filter_quality" type="ClutterTextureQuality"/>
- </parameters>
- </method>
- <method name="set_from_file" symbol="clutter_texture_set_from_file">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="texture" type="ClutterTexture*"/>
- <parameter name="filename" type="gchar*"/>
- <parameter name="error" type="GError**"/>
- </parameters>
- </method>
- <method name="set_from_rgb_data" symbol="clutter_texture_set_from_rgb_data">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="texture" type="ClutterTexture*"/>
- <parameter name="data" type="guchar*"/>
- <parameter name="has_alpha" type="gboolean"/>
- <parameter name="width" type="gint"/>
- <parameter name="height" type="gint"/>
- <parameter name="rowstride" type="gint"/>
- <parameter name="bpp" type="gint"/>
- <parameter name="flags" type="ClutterTextureFlags"/>
- <parameter name="error" type="GError**"/>
- </parameters>
- </method>
- <method name="set_from_yuv_data" symbol="clutter_texture_set_from_yuv_data">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="texture" type="ClutterTexture*"/>
- <parameter name="data" type="guchar*"/>
- <parameter name="width" type="gint"/>
- <parameter name="height" type="gint"/>
- <parameter name="flags" type="ClutterTextureFlags"/>
- <parameter name="error" type="GError**"/>
- </parameters>
- </method>
- <method name="set_keep_aspect_ratio" symbol="clutter_texture_set_keep_aspect_ratio">
- <return-type type="void"/>
- <parameters>
- <parameter name="texture" type="ClutterTexture*"/>
- <parameter name="keep_aspect" type="gboolean"/>
- </parameters>
- </method>
- <method name="set_load_async" symbol="clutter_texture_set_load_async">
- <return-type type="void"/>
- <parameters>
- <parameter name="texture" type="ClutterTexture*"/>
- <parameter name="load_async" type="gboolean"/>
- </parameters>
- </method>
- <method name="set_load_data_async" symbol="clutter_texture_set_load_data_async">
- <return-type type="void"/>
- <parameters>
- <parameter name="texture" type="ClutterTexture*"/>
- <parameter name="load_async" type="gboolean"/>
- </parameters>
- </method>
- <method name="set_repeat" symbol="clutter_texture_set_repeat">
- <return-type type="void"/>
- <parameters>
- <parameter name="texture" type="ClutterTexture*"/>
- <parameter name="repeat_x" type="gboolean"/>
- <parameter name="repeat_y" type="gboolean"/>
- </parameters>
- </method>
- <method name="set_sync_size" symbol="clutter_texture_set_sync_size">
- <return-type type="void"/>
- <parameters>
- <parameter name="texture" type="ClutterTexture*"/>
- <parameter name="sync_size" type="gboolean"/>
- </parameters>
- </method>
- <property name="cogl-material" type="CoglHandle*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="cogl-texture" type="CoglHandle*" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="disable-slicing" type="gboolean" readable="1" writable="1" construct="0" construct-only="1"/>
- <property name="filename" type="char*" readable="0" writable="1" construct="0" construct-only="0"/>
- <property name="filter-quality" type="ClutterTextureQuality" readable="1" writable="1" construct="1" construct-only="0"/>
- <property name="keep-aspect-ratio" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="load-async" type="gboolean" readable="0" writable="1" construct="0" construct-only="0"/>
- <property name="load-data-async" type="gboolean" readable="0" writable="1" construct="0" construct-only="0"/>
- <property name="pixel-format" type="CoglPixelFormat" readable="1" writable="0" construct="0" construct-only="0"/>
- <property name="repeat-x" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="repeat-y" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="sync-size" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="tile-waste" type="gint" readable="1" writable="0" construct="0" construct-only="0"/>
- <signal name="load-finished" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="texture" type="ClutterTexture*"/>
- <parameter name="error" type="gpointer"/>
- </parameters>
- </signal>
- <signal name="pixbuf-change" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="texture" type="ClutterTexture*"/>
- </parameters>
- </signal>
- <signal name="size-change" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="texture" type="ClutterTexture*"/>
- <parameter name="width" type="gint"/>
- <parameter name="height" type="gint"/>
- </parameters>
- </signal>
- </object>
- <object name="ClutterTimeline" parent="GObject" type-name="ClutterTimeline" get-type="clutter_timeline_get_type">
- <method name="add_marker_at_time" symbol="clutter_timeline_add_marker_at_time">
- <return-type type="void"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- <parameter name="marker_name" type="gchar*"/>
- <parameter name="msecs" type="guint"/>
- </parameters>
- </method>
- <method name="advance" symbol="clutter_timeline_advance">
- <return-type type="void"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- <parameter name="msecs" type="guint"/>
- </parameters>
- </method>
- <method name="advance_to_marker" symbol="clutter_timeline_advance_to_marker">
- <return-type type="void"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- <parameter name="marker_name" type="gchar*"/>
- </parameters>
- </method>
- <method name="clone" symbol="clutter_timeline_clone">
- <return-type type="ClutterTimeline*"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- </parameters>
- </method>
- <method name="do_tick" symbol="clutter_timeline_do_tick">
- <return-type type="void"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- <parameter name="tick_time" type="GTimeVal*"/>
- </parameters>
- </method>
- <method name="get_delay" symbol="clutter_timeline_get_delay">
- <return-type type="guint"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- </parameters>
- </method>
- <method name="get_delta" symbol="clutter_timeline_get_delta">
- <return-type type="guint"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- </parameters>
- </method>
- <method name="get_direction" symbol="clutter_timeline_get_direction">
- <return-type type="ClutterTimelineDirection"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- </parameters>
- </method>
- <method name="get_duration" symbol="clutter_timeline_get_duration">
- <return-type type="guint"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- </parameters>
- </method>
- <method name="get_elapsed_time" symbol="clutter_timeline_get_elapsed_time">
- <return-type type="guint"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- </parameters>
- </method>
- <method name="get_loop" symbol="clutter_timeline_get_loop">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- </parameters>
- </method>
- <method name="get_progress" symbol="clutter_timeline_get_progress">
- <return-type type="gdouble"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- </parameters>
- </method>
- <method name="has_marker" symbol="clutter_timeline_has_marker">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- <parameter name="marker_name" type="gchar*"/>
- </parameters>
- </method>
- <method name="is_playing" symbol="clutter_timeline_is_playing">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- </parameters>
- </method>
- <method name="list_markers" symbol="clutter_timeline_list_markers">
- <return-type type="gchar**"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- <parameter name="msecs" type="gint"/>
- <parameter name="n_markers" type="gsize*"/>
- </parameters>
- </method>
- <constructor name="new" symbol="clutter_timeline_new">
- <return-type type="ClutterTimeline*"/>
- <parameters>
- <parameter name="msecs" type="guint"/>
- </parameters>
- </constructor>
- <method name="pause" symbol="clutter_timeline_pause">
- <return-type type="void"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- </parameters>
- </method>
- <method name="remove_marker" symbol="clutter_timeline_remove_marker">
- <return-type type="void"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- <parameter name="marker_name" type="gchar*"/>
- </parameters>
- </method>
- <method name="rewind" symbol="clutter_timeline_rewind">
- <return-type type="void"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- </parameters>
- </method>
- <method name="set_delay" symbol="clutter_timeline_set_delay">
- <return-type type="void"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- <parameter name="msecs" type="guint"/>
- </parameters>
- </method>
- <method name="set_direction" symbol="clutter_timeline_set_direction">
- <return-type type="void"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- <parameter name="direction" type="ClutterTimelineDirection"/>
- </parameters>
- </method>
- <method name="set_duration" symbol="clutter_timeline_set_duration">
- <return-type type="void"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- <parameter name="msecs" type="guint"/>
- </parameters>
- </method>
- <method name="set_loop" symbol="clutter_timeline_set_loop">
- <return-type type="void"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- <parameter name="loop" type="gboolean"/>
- </parameters>
- </method>
- <method name="skip" symbol="clutter_timeline_skip">
- <return-type type="void"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- <parameter name="msecs" type="guint"/>
- </parameters>
- </method>
- <method name="start" symbol="clutter_timeline_start">
- <return-type type="void"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- </parameters>
- </method>
- <method name="stop" symbol="clutter_timeline_stop">
- <return-type type="void"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- </parameters>
- </method>
- <property name="delay" type="guint" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="direction" type="ClutterTimelineDirection" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="duration" type="guint" readable="1" writable="1" construct="0" construct-only="0"/>
- <property name="loop" type="gboolean" readable="1" writable="1" construct="0" construct-only="0"/>
- <signal name="completed" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- </parameters>
- </signal>
- <signal name="marker-reached" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- <parameter name="marker_name" type="char*"/>
- <parameter name="frame_num" type="gint"/>
- </parameters>
- </signal>
- <signal name="new-frame" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- <parameter name="frame_num" type="gint"/>
- </parameters>
- </signal>
- <signal name="paused" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- </parameters>
- </signal>
- <signal name="started" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="timeline" type="ClutterTimeline*"/>
- </parameters>
- </signal>
- </object>
- <interface name="ClutterAnimatable" type-name="ClutterAnimatable" get-type="clutter_animatable_get_type">
- <method name="animate_property" symbol="clutter_animatable_animate_property">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="animatable" type="ClutterAnimatable*"/>
- <parameter name="animation" type="ClutterAnimation*"/>
- <parameter name="property_name" type="gchar*"/>
- <parameter name="initial_value" type="GValue*"/>
- <parameter name="final_value" type="GValue*"/>
- <parameter name="progress" type="gdouble"/>
- <parameter name="value" type="GValue*"/>
- </parameters>
- </method>
- <vfunc name="animate_property">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="animatable" type="ClutterAnimatable*"/>
- <parameter name="animation" type="ClutterAnimation*"/>
- <parameter name="property_name" type="gchar*"/>
- <parameter name="initial_value" type="GValue*"/>
- <parameter name="final_value" type="GValue*"/>
- <parameter name="progress" type="gdouble"/>
- <parameter name="value" type="GValue*"/>
- </parameters>
- </vfunc>
- </interface>
- <interface name="ClutterContainer" type-name="ClutterContainer" get-type="clutter_container_get_type">
- <requires>
- <interface name="GObject"/>
- </requires>
- <method name="add" symbol="clutter_container_add">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="first_actor" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="add_actor" symbol="clutter_container_add_actor">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="add_valist" symbol="clutter_container_add_valist">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="first_actor" type="ClutterActor*"/>
- <parameter name="var_args" type="va_list"/>
- </parameters>
- </method>
- <method name="child_get" symbol="clutter_container_child_get">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="first_prop" type="gchar*"/>
- </parameters>
- </method>
- <method name="child_get_property" symbol="clutter_container_child_get_property">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="child" type="ClutterActor*"/>
- <parameter name="property" type="gchar*"/>
- <parameter name="value" type="GValue*"/>
- </parameters>
- </method>
- <method name="child_set" symbol="clutter_container_child_set">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="first_prop" type="gchar*"/>
- </parameters>
- </method>
- <method name="child_set_property" symbol="clutter_container_child_set_property">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="child" type="ClutterActor*"/>
- <parameter name="property" type="gchar*"/>
- <parameter name="value" type="GValue*"/>
- </parameters>
- </method>
- <method name="class_find_child_property" symbol="clutter_container_class_find_child_property">
- <return-type type="GParamSpec*"/>
- <parameters>
- <parameter name="klass" type="GObjectClass*"/>
- <parameter name="property_name" type="gchar*"/>
- </parameters>
- </method>
- <method name="class_list_child_properties" symbol="clutter_container_class_list_child_properties">
- <return-type type="GParamSpec**"/>
- <parameters>
- <parameter name="klass" type="GObjectClass*"/>
- <parameter name="n_properties" type="guint*"/>
- </parameters>
- </method>
- <method name="create_child_meta" symbol="clutter_container_create_child_meta">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="destroy_child_meta" symbol="clutter_container_destroy_child_meta">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="find_child_by_name" symbol="clutter_container_find_child_by_name">
- <return-type type="ClutterActor*"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="child_name" type="gchar*"/>
- </parameters>
- </method>
- <method name="foreach" symbol="clutter_container_foreach">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="callback" type="ClutterCallback"/>
- <parameter name="user_data" type="gpointer"/>
- </parameters>
- </method>
- <method name="foreach_with_internals" symbol="clutter_container_foreach_with_internals">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="callback" type="ClutterCallback"/>
- <parameter name="user_data" type="gpointer"/>
- </parameters>
- </method>
- <method name="get_child_meta" symbol="clutter_container_get_child_meta">
- <return-type type="ClutterChildMeta*"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="get_children" symbol="clutter_container_get_children">
- <return-type type="GList*"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- </parameters>
- </method>
- <method name="lower_child" symbol="clutter_container_lower_child">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="sibling" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="raise_child" symbol="clutter_container_raise_child">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="sibling" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="remove" symbol="clutter_container_remove">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="first_actor" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="remove_actor" symbol="clutter_container_remove_actor">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </method>
- <method name="remove_valist" symbol="clutter_container_remove_valist">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="first_actor" type="ClutterActor*"/>
- <parameter name="var_args" type="va_list"/>
- </parameters>
- </method>
- <method name="sort_depth_order" symbol="clutter_container_sort_depth_order">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- </parameters>
- </method>
- <signal name="actor-added" when="FIRST">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </signal>
- <signal name="actor-removed" when="FIRST">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </signal>
- <signal name="child-notify" when="FIRST">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="pspec" type="GParamSpec*"/>
- </parameters>
- </signal>
- <vfunc name="add">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </vfunc>
- <vfunc name="create_child_meta">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </vfunc>
- <vfunc name="destroy_child_meta">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </vfunc>
- <vfunc name="foreach">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="callback" type="ClutterCallback"/>
- <parameter name="user_data" type="gpointer"/>
- </parameters>
- </vfunc>
- <vfunc name="foreach_with_internals">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="callback" type="ClutterCallback"/>
- <parameter name="user_data" type="gpointer"/>
- </parameters>
- </vfunc>
- <vfunc name="get_child_meta">
- <return-type type="ClutterChildMeta*"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </vfunc>
- <vfunc name="lower">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="sibling" type="ClutterActor*"/>
- </parameters>
- </vfunc>
- <vfunc name="raise">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="actor" type="ClutterActor*"/>
- <parameter name="sibling" type="ClutterActor*"/>
- </parameters>
- </vfunc>
- <vfunc name="remove">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- <parameter name="actor" type="ClutterActor*"/>
- </parameters>
- </vfunc>
- <vfunc name="sort_depth_order">
- <return-type type="void"/>
- <parameters>
- <parameter name="container" type="ClutterContainer*"/>
- </parameters>
- </vfunc>
- </interface>
- <interface name="ClutterMedia" type-name="ClutterMedia" get-type="clutter_media_get_type">
- <method name="get_audio_volume" symbol="clutter_media_get_audio_volume">
- <return-type type="gdouble"/>
- <parameters>
- <parameter name="media" type="ClutterMedia*"/>
- </parameters>
- </method>
- <method name="get_buffer_fill" symbol="clutter_media_get_buffer_fill">
- <return-type type="gdouble"/>
- <parameters>
- <parameter name="media" type="ClutterMedia*"/>
- </parameters>
- </method>
- <method name="get_can_seek" symbol="clutter_media_get_can_seek">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="media" type="ClutterMedia*"/>
- </parameters>
- </method>
- <method name="get_duration" symbol="clutter_media_get_duration">
- <return-type type="gdouble"/>
- <parameters>
- <parameter name="media" type="ClutterMedia*"/>
- </parameters>
- </method>
- <method name="get_playing" symbol="clutter_media_get_playing">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="media" type="ClutterMedia*"/>
- </parameters>
- </method>
- <method name="get_progress" symbol="clutter_media_get_progress">
- <return-type type="gdouble"/>
- <parameters>
- <parameter name="media" type="ClutterMedia*"/>
- </parameters>
- </method>
- <method name="get_subtitle_font_name" symbol="clutter_media_get_subtitle_font_name">
- <return-type type="gchar*"/>
- <parameters>
- <parameter name="media" type="ClutterMedia*"/>
- </parameters>
- </method>
- <method name="get_subtitle_uri" symbol="clutter_media_get_subtitle_uri">
- <return-type type="gchar*"/>
- <parameters>
- <parameter name="media" type="ClutterMedia*"/>
- </parameters>
- </method>
- <method name="get_uri" symbol="clutter_media_get_uri">
- <return-type type="gchar*"/>
- <parameters>
- <parameter name="media" type="ClutterMedia*"/>
- </parameters>
- </method>
- <method name="set_audio_volume" symbol="clutter_media_set_audio_volume">
- <return-type type="void"/>
- <parameters>
- <parameter name="media" type="ClutterMedia*"/>
- <parameter name="volume" type="gdouble"/>
- </parameters>
- </method>
- <method name="set_filename" symbol="clutter_media_set_filename">
- <return-type type="void"/>
- <parameters>
- <parameter name="media" type="ClutterMedia*"/>
- <parameter name="filename" type="gchar*"/>
- </parameters>
- </method>
- <method name="set_playing" symbol="clutter_media_set_playing">
- <return-type type="void"/>
- <parameters>
- <parameter name="media" type="ClutterMedia*"/>
- <parameter name="playing" type="gboolean"/>
- </parameters>
- </method>
- <method name="set_progress" symbol="clutter_media_set_progress">
- <return-type type="void"/>
- <parameters>
- <parameter name="media" type="ClutterMedia*"/>
- <parameter name="progress" type="gdouble"/>
- </parameters>
- </method>
- <method name="set_subtitle_font_name" symbol="clutter_media_set_subtitle_font_name">
- <return-type type="void"/>
- <parameters>
- <parameter name="media" type="ClutterMedia*"/>
- <parameter name="font_name" type="char*"/>
- </parameters>
- </method>
- <method name="set_subtitle_uri" symbol="clutter_media_set_subtitle_uri">
- <return-type type="void"/>
- <parameters>
- <parameter name="media" type="ClutterMedia*"/>
- <parameter name="uri" type="gchar*"/>
- </parameters>
- </method>
- <method name="set_uri" symbol="clutter_media_set_uri">
- <return-type type="void"/>
- <parameters>
- <parameter name="media" type="ClutterMedia*"/>
- <parameter name="uri" type="gchar*"/>
- </parameters>
- </method>
- <signal name="eos" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="media" type="ClutterMedia*"/>
- </parameters>
- </signal>
- <signal name="error" when="LAST">
- <return-type type="void"/>
- <parameters>
- <parameter name="media" type="ClutterMedia*"/>
- <parameter name="error" type="gpointer"/>
- </parameters>
- </signal>
- </interface>
- <interface name="ClutterScriptable" type-name="ClutterScriptable" get-type="clutter_scriptable_get_type">
- <method name="get_id" symbol="clutter_scriptable_get_id">
- <return-type type="gchar*"/>
- <parameters>
- <parameter name="scriptable" type="ClutterScriptable*"/>
- </parameters>
- </method>
- <method name="parse_custom_node" symbol="clutter_scriptable_parse_custom_node">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="scriptable" type="ClutterScriptable*"/>
- <parameter name="script" type="ClutterScript*"/>
- <parameter name="value" type="GValue*"/>
- <parameter name="name" type="gchar*"/>
- <parameter name="node" type="JsonNode*"/>
- </parameters>
- </method>
- <method name="set_custom_property" symbol="clutter_scriptable_set_custom_property">
- <return-type type="void"/>
- <parameters>
- <parameter name="scriptable" type="ClutterScriptable*"/>
- <parameter name="script" type="ClutterScript*"/>
- <parameter name="name" type="gchar*"/>
- <parameter name="value" type="GValue*"/>
- </parameters>
- </method>
- <method name="set_id" symbol="clutter_scriptable_set_id">
- <return-type type="void"/>
- <parameters>
- <parameter name="scriptable" type="ClutterScriptable*"/>
- <parameter name="id" type="gchar*"/>
- </parameters>
- </method>
- <vfunc name="get_id">
- <return-type type="gchar*"/>
- <parameters>
- <parameter name="scriptable" type="ClutterScriptable*"/>
- </parameters>
- </vfunc>
- <vfunc name="parse_custom_node">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="scriptable" type="ClutterScriptable*"/>
- <parameter name="script" type="ClutterScript*"/>
- <parameter name="value" type="GValue*"/>
- <parameter name="name" type="gchar*"/>
- <parameter name="node" type="JsonNode*"/>
- </parameters>
- </vfunc>
- <vfunc name="set_custom_property">
- <return-type type="void"/>
- <parameters>
- <parameter name="scriptable" type="ClutterScriptable*"/>
- <parameter name="script" type="ClutterScript*"/>
- <parameter name="name" type="gchar*"/>
- <parameter name="value" type="GValue*"/>
- </parameters>
- </vfunc>
- <vfunc name="set_id">
- <return-type type="void"/>
- <parameters>
- <parameter name="scriptable" type="ClutterScriptable*"/>
- <parameter name="name" type="gchar*"/>
- </parameters>
- </vfunc>
- </interface>
- <interface name="ClutterStageWindow" type-name="ClutterStageWindow" get-type="clutter_stage_window_get_type">
- <requires>
- <interface name="GObject"/>
- </requires>
- <vfunc name="add_redraw_clip">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage_window" type="ClutterStageWindow*"/>
- <parameter name="stage_rectangle" type="ClutterGeometry*"/>
- </parameters>
- </vfunc>
- <vfunc name="get_geometry">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage_window" type="ClutterStageWindow*"/>
- <parameter name="geometry" type="ClutterGeometry*"/>
- </parameters>
- </vfunc>
- <vfunc name="get_pending_swaps">
- <return-type type="int"/>
- <parameters>
- <parameter name="stage_window" type="ClutterStageWindow*"/>
- </parameters>
- </vfunc>
- <vfunc name="get_wrapper">
- <return-type type="ClutterActor*"/>
- <parameters>
- <parameter name="stage_window" type="ClutterStageWindow*"/>
- </parameters>
- </vfunc>
- <vfunc name="has_redraw_clips">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="stage_window" type="ClutterStageWindow*"/>
- </parameters>
- </vfunc>
- <vfunc name="hide">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage_window" type="ClutterStageWindow*"/>
- </parameters>
- </vfunc>
- <vfunc name="ignoring_redraw_clips">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="stage_window" type="ClutterStageWindow*"/>
- </parameters>
- </vfunc>
- <vfunc name="realize">
- <return-type type="gboolean"/>
- <parameters>
- <parameter name="stage_window" type="ClutterStageWindow*"/>
- </parameters>
- </vfunc>
- <vfunc name="resize">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage_window" type="ClutterStageWindow*"/>
- <parameter name="width" type="gint"/>
- <parameter name="height" type="gint"/>
- </parameters>
- </vfunc>
- <vfunc name="set_cursor_visible">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage_window" type="ClutterStageWindow*"/>
- <parameter name="cursor_visible" type="gboolean"/>
- </parameters>
- </vfunc>
- <vfunc name="set_fullscreen">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage_window" type="ClutterStageWindow*"/>
- <parameter name="is_fullscreen" type="gboolean"/>
- </parameters>
- </vfunc>
- <vfunc name="set_title">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage_window" type="ClutterStageWindow*"/>
- <parameter name="title" type="gchar*"/>
- </parameters>
- </vfunc>
- <vfunc name="set_user_resizable">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage_window" type="ClutterStageWindow*"/>
- <parameter name="is_resizable" type="gboolean"/>
- </parameters>
- </vfunc>
- <vfunc name="show">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage_window" type="ClutterStageWindow*"/>
- <parameter name="do_raise" type="gboolean"/>
- </parameters>
- </vfunc>
- <vfunc name="unrealize">
- <return-type type="void"/>
- <parameters>
- <parameter name="stage_window" type="ClutterStageWindow*"/>
- </parameters>
- </vfunc>
- </interface>
- <constant name="CLUTTER_COGL" type="char*" value="gl"/>
- <constant name="CLUTTER_CURRENT_TIME" type="int" value="0"/>
- <constant name="CLUTTER_FLAVOUR" type="char*" value="glx"/>
- <constant name="CLUTTER_MAJOR_VERSION" type="int" value="1"/>
- <constant name="CLUTTER_MICRO_VERSION" type="int" value="4"/>
- <constant name="CLUTTER_MINOR_VERSION" type="int" value="2"/>
- <constant name="CLUTTER_PATH_RELATIVE" type="int" value="32"/>
- <constant name="CLUTTER_PRIORITY_REDRAW" type="int" value="50"/>
- <constant name="CLUTTER_VERSION_HEX" type="int" value="0"/>
- <constant name="CLUTTER_VERSION_S" type="char*" value="1.2.4"/>
- </namespace>
-</api>
diff --git a/vapi/packages/clutter-1.0/clutter-1.0.metadata b/vapi/packages/clutter-1.0/clutter-1.0.metadata
deleted file mode 100644
index dc2dfed42..000000000
--- a/vapi/packages/clutter-1.0/clutter-1.0.metadata
+++ /dev/null
@@ -1,488 +0,0 @@
-Clutter cheader_filename="clutter/clutter.h" gir_namespace="Clutter" gir_version="1.0"
-
-ClutterActor:clip accessor_method="0"
-ClutterActor:scale_gravity accessor_method="1"
-ClutterActor::destroy has_emitter="1"
-ClutterActor::event has_emitter="1"
-ClutterActor::hide has_emitter="1"
-ClutterActor::paint has_emitter="1"
-ClutterActor::pick has_emitter="1"
-ClutterActor::queue_redraw hidden="1"
-ClutterActor::queue_relayout has_emitter="1"
-ClutterActor::realize has_emitter="1"
-ClutterActor::show has_emitter="1"
-ClutterActor::unrealize has_emitter="1"
-ClutterActor::button_press_event.event type_name="ButtonEvent"
-ClutterActor::button_release_event.event type_name="ButtonEvent"
-ClutterActor::enter_event.event type_name="CrossingEvent"
-ClutterActor::leave_event.event type_name="CrossingEvent"
-ClutterActor::key_press_event.event type_name="KeyEvent"
-ClutterActor::key_release_event.event type_name="KeyEvent"
-ClutterActor::motion_event.event type_name="MotionEvent"
-ClutterActor::scroll_event.event type_name="ScrollEvent"
-ClutterActor::parent_set.old_parent nullable="1"
-clutter_actor_animate_with_alphav.n_properties hidden="1"
-clutter_actor_animate_with_alphav.properties array_length_pos="1.9"
-clutter_actor_animate_with_alphav.values is_array="1" array_length_pos="1.9"
-clutter_actor_animate_with_timelinev.n_properties hidden="1"
-clutter_actor_animate_with_timelinev.properties array_length_pos="2.9"
-clutter_actor_animate_with_timelinev.values is_array="1" array_length_pos="2.9"
-clutter_actor_animatev.n_properties hidden="1"
-clutter_actor_animatev.properties array_length_pos="2.9"
-clutter_actor_animatev.values is_array="1" array_length_pos="2.9"
-clutter_actor_apply_relative_transform_to_point.ancestor nullable="1"
-clutter_actor_apply_relative_transform_to_point.vertex is_out="1" transfer_ownership="1"
-clutter_actor_apply_transform.matrix is_ref="1"
-clutter_actor_apply_transform_to_point.vertex is_out="1" transfer_ownership="1"
-clutter_actor_has_clip name="get_has_clip" hidden="1"
-clutter_actor_has_pointer name="get_has_pointer"
-clutter_actor_get_abs_allocation_vertices.verts no_array_length="1"
-clutter_actor_get_allocation_box.box is_out="1"
-clutter_actor_get_allocation_geometry.geom is_out="1"
-clutter_actor_get_anchor_point.anchor_* is_out="1"
-clutter_actor_get_clip.* is_out="1"
-clutter_actor_get_depth hidden="1"
-clutter_actor_get_fixed_position_set hidden="1"
-clutter_actor_get_height hidden="1"
-clutter_actor_get_opacity hidden="1"
-clutter_actor_get_reactive hidden="1"
-clutter_actor_get_name hidden="1"
-clutter_actor_get_parent nullable="1"
-clutter_actor_get_position.* is_out="1"
-clutter_actor_get_preferred_height.min_height_p is_out="1"
-clutter_actor_get_preferred_height.natural_height_p is_out="1"
-clutter_actor_get_preferred_size.* is_out="1" nullable="1"
-clutter_actor_get_preferred_width.min_width_p is_out="1"
-clutter_actor_get_preferred_width.natural_width_p is_out="1"
-clutter_actor_get_rotation.x is_out="1"
-clutter_actor_get_rotation.y is_out="1"
-clutter_actor_get_rotation.z is_out="1"
-clutter_actor_get_scale.* is_out="1"
-clutter_actor_get_scale_center.* is_out="1"
-clutter_actor_get_scale_gravity hidden="1"
-clutter_actor_get_size.* is_out="1"
-clutter_actor_get_stage type_name="Stage"
-clutter_actor_get_transformation_matrix type_name="Cogl.Matrix"
-clutter_actor_get_transformation_matrix.matrix hidden="1"
-clutter_actor_get_transformed_position.* is_out="1"
-clutter_actor_get_transformed_size.* is_out="1"
-clutter_actor_get_width hidden="1"
-clutter_actor_get_x hidden="1"
-clutter_actor_get_y hidden="1"
-clutter_actor_set_depth hidden="1"
-clutter_actor_set_height hidden="1"
-clutter_actor_set_opacity hidden="1"
-clutter_actor_set_reactive hidden="1"
-clutter_actor_set_name hidden="1"
-clutter_actor_set_width hidden="1"
-clutter_actor_set_x hidden="1"
-clutter_actor_set_y hidden="1"
-clutter_actor_transform_stage_point.x_out is_out="1"
-clutter_actor_transform_stage_point.y_out is_out="1"
-
-ClutterActorBox is_value_type="1"
-clutter_actor_box_copy hidden="1"
-clutter_actor_box_free hidden="1"
-clutter_actor_box_from_vertices hidden="1"
-clutter_actor_box_get_origin.x is_out="1"
-clutter_actor_box_get_origin.y is_out="1"
-clutter_actor_box_get_size.width is_out="1"
-clutter_actor_box_get_size.height is_out="1"
-clutter_actor_box_new hidden="1"
-
-clutter_alpha_get_alpha hidden="1"
-clutter_alpha_get_mode hidden="1"
-clutter_alpha_get_timeline hidden="1"
-clutter_alpha_register_func.data hidden="1"
-clutter_alpha_set_mode hidden="1"
-clutter_alpha_set_timeline hidden="1"
-clutter_alpha_set_func.data hidden="1"
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-clutter_alpha_new_with_func.data hidden="1"
-clutter_alpha_new_with_func.func transfer_ownership="1"
-clutter_alpha_new_with_func.destroy hidden="1"
-
-ClutterAnimation::completed has_emitter="1"
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-clutter_animation_get_duration hidden="1"
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-
-clutter_animator_get_keys type_arguments="unowned AnimatorKey" transfer_ownership="1"
-
-ClutterAnyEvent is_value_type="1"
-
-clutter_behaviour_actors_foreach.data hidden="1"
-clutter_behaviour_get_actors type_arguments="Actor"
-clutter_behaviour_get_alpha hidden="1"
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-
-clutter_behaviour_depth_get_bounds.depth_* is_out="1"
-
-ClutterBehaviourEllipse:center accessor_method="0"
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-clutter_behaviour_ellipse_set_angle_end hidden="1"
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-
-clutter_behaviour_opacity_get_bounds.opacity_* is_out="1"
-
-clutter_behaviour_path_get_path hidden="1"
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-clutter_behaviour_rotate_get_axis hidden="1"
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-
-clutter_behaviour_scale_get_bounds.* is_out="1"
-
-clutter_binding_pool_install_action.data hidden="1"
-clutter_binding_pool_install_action.callback type_name="BindingActionFunc" transfer_ownership="1" ctype="GCallback"
-clutter_binding_pool_install_action.notify hidden="1"
-clutter_binding_pool_install_closure.closure type_name="BindingActionFunc" transfer_ownership="1" ctype="GClosure*"
-
-clutter_binding_pool_override_action.data hidden="1"
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-
-ClutterBindingActionFunc has_target="1"
-
-clutter_box_clutter_padding_* hidden="1"
-
-ClutterButtonEvent is_value_type="1"
-
-clutter_cairo_texture_create transfer_ownership="1"
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-clutter_cairo_texture_get_surface_size.* is_out="1"
-
-clutter_child_meta_get_actor hidden="1"
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-
-clutter_clone_get_source hidden="1"
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-
-ClutterColor is_value_type="1" free_function="clutter_color_free" dup_function="clutter_color_copy"
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-
-clutter_container_add hidden="1"
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-clutter_container_create_child_meta virtual="1" abstract="0"
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-clutter_container_foreach_with_internals hidden="1"
-clutter_container_get_child_meta hidden="1"
-clutter_container_lower hidden="1"
-clutter_container_lower_child hidden="1"
-clutter_container_raise hidden="1"
-clutter_container_raise_child hidden="1"
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-clutter_container_remove_actor hidden="1"
-clutter_container_sort_depth_order hidden="1"
-
-ClutterCrossingEvent is_value_type="1"
-
-clutter_device_manager_list_devices type_arguments="unowned InputDevice" transfer_ownership="1"
-clutter_device_manager_peek_devices type_arguments="InputDevice"
-clutter_device_manager_get_devices type_arguments="InputDevice"
-
-clutter_event_get_coords.x is_out="1"
-clutter_event_get_coords.y is_out="1"
-clutter_event_type name="get_type"
-
-ClutterFeatureFlags hidden="1"
-clutter_feature_available hidden="1"
-clutter_feature_get_all hidden="1"
-clutter_frame_source_add hidden="1"
-clutter_frame_source_add_full hidden="1"
-
-ClutterFog is_value_type="1"
-
-ClutterGeometry is_value_type="1"
-
-clutter_get_actor_by_gid hidden="1"
-clutter_get_input_device_for_id hidden="1"
-clutter_get_option_group transfer_ownership="1"
-clutter_get_option_group_without_init transfer_ownership="1"
-
-clutter_init.argc hidden="1"
-clutter_init.argv is_array="1" is_ref="1" array_length_pos="0.9"
-clutter_init_with_args.argc hidden="1"
-clutter_init_with_args.argv is_array="1" is_ref="1" array_length_pos="0.9"
-clutter_init_with_args.entries is_array="1" no_array_length="1"
-
-clutter_interval_compute_value.value is_out="1"
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-clutter_interval_get_initial_value.value is_out="1"
-clutter_interval_get_interval ellipsis="1"
-clutter_interval_get_value_type hidden="1"
-
-ClutterKeyEvent is_value_type="1"
-ClutterKnot is_value_type="1"
-
-ClutterLayoutManager::layout_changed has_emitter="1"
-clutter_layout_manager_get_preferred_height.min_height_p is_out="1"
-clutter_layout_manager_get_preferred_height.nat_height_p is_out="1"
-clutter_layout_manager_get_preferred_width.min_width_p is_out="1"
-clutter_layout_manager_get_preferred_width.nat_width_p is_out="1"
-
-clutter_list_model_newv.n_columns hidden="1"
-clutter_list_model_newv.types array_length_pos="0.9"
-clutter_list_model_newv.names array_length_pos="0.9"
-
-clutter_model_append ellipsis="1"
-clutter_model_appendv.n_columns hidden="1"
-clutter_model_appendv.columns is_array="1" array_length_pos="0.9"
-clutter_model_appendv.values is_array="1" array_length_pos="0.9"
-clutter_model_insertv.n_columns hidden="1"
-clutter_model_insertv.columns is_array="1" array_length_pos="1.9"
-clutter_model_insertv.values is_array="1" array_length_pos="1.9"
-clutter_model_set_filter.func transfer_ownership="1"
-clutter_model_set_filter.notify hidden="1"
-clutter_model_set_names.n_columns hidden="1"
-clutter_model_set_names.names array_length_pos="0.9"
-clutter_model_set_sort.func transfer_ownership="1"
-clutter_model_set_sort.notify hidden="1"
-clutter_model_set_types.n_columns hidden="1"
-clutter_model_set_types.types array_length_pos="0.9"
-
-clutter_model_iter_get ellipsis="1"
-clutter_model_iter_get_valist hidden="1"
-clutter_model_iter_get_value.value is_out="1"
-clutter_model_iter_set ellipsis="1"
-clutter_model_iter_set_valist hidden="1"
-clutter_model_iter:model transfer_ownership="0"
-
-ClutterMotionEvent is_value_type="1"
-
-ClutterParamSpecColor base_class="GParamSpec"
-ClutterParamSpecColor.parent_instance hidden="1"
-ClutterParamSpecFixed base_class="GParamSpec"
-ClutterParamSpecFixed.parent_instance hidden="1"
-ClutterParamSpecUnits base_class="GParamSpec"
-ClutterParamSpecUnits.parent_instance hidden="1"
-clutter_param_color_get_type hidden="1"
-clutter_param_fixed_get_type hidden="1"
-clutter_param_spec_color hidden="1"
-clutter_param_spec_fixed hidden="1"
-clutter_param_spec_units hidden="1"
-
-clutter_path_get_description hidden="1"
-clutter_path_get_length hidden="1"
-clutter_path_get_nodes type_arguments="unowned PathNode" transfer_ownership="1"
-
-ClutterPathNode is_value_type="1"
-ClutterPerspective is_value_type="1"
-
-clutter_rectangle_get_border_color hidden="1"
-clutter_rectangle_get_border_width hidden="1"
-clutter_rectangle_get_color hidden="1"
-clutter_rectangle_set_border_color hidden="1"
-clutter_rectangle_set_border_width hidden="1"
-clutter_rectangle_set_color hidden="1"
-
-clutter_redraw hidden="1"
-
-clutter_score_append.parent nullable="1"
-clutter_score_list_timelines type_arguments="unowned Timeline" transfer_ownership="1"
-
-clutter_script_list_objects type_arguments="unowned GLib.Object" transfer_ownership="1"
-
-ClutterScrollEvent is_value_type="1"
-
-clutter_shader_get_cogl_fragment_shader hidden="1"
-clutter_shader_get_cogl_program hidden="1"
-clutter_shader_get_cogl_vertex_shader hidden="1"
-
-ClutterShaderFloat hidden="1"
-ClutterShaderInt hidden="1"
-ClutterShaderMatrix hidden="1"
-
-ClutterShaderError errordomain="1"
-
-ClutterStage:fullscreen hidden="1"
-ClutterStage:perspective accessor_method="0"
-ClutterStage::fullscreen has_emitter="1"
-ClutterStage::unfullscreen has_emitter="1"
-clutter_stage_event name="emit_event"
-clutter_stage_get_color hidden="1"
-clutter_stage_get_default type_name="Stage"
-clutter_stage_get_fog hidden="1"
-clutter_stage_get_perspective.perspective is_out="1"
-clutter_stage_get_title hidden="1"
-clutter_stage_get_use_fog hidden="1"
-clutter_stage_get_user_resizable hidden="1"
-clutter_stage_set_color hidden="1"
-clutter_stage_set_fog hidden="1"
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-clutter_stage_set_user_resizable hidden="1"
-
-clutter_stage_manager_get_default_stage hidden="1"
-clutter_stage_manager_list_stages type_arguments="Stage"
-clutter_stage_manager_peek_stages type_arguments="Stage"
-clutter_stage_manager_set_default_stage hidden="1"
-clutter_stage_read_pixels transfer_ownership="1" no_array_length="1"
-clutter_stage_read_pixels.width default_value="-1"
-clutter_stage_read_pixels.height default_value="-1"
-clutter_stage_set_key_focus.actor nullable="1"
-
-ClutterStageStateEvent is_value_type="1"
-
-ClutterText::activate has_emitter="1"
-ClutterText::delete_text has_emitter="1"
-ClutterText::insert_text hidden="1"
-clutter_text_get_activatable hidden="1"
-clutter_text_get_color hidden="1"
-clutter_text_get_cursor_color hidden="1"
-clutter_text_get_cursor_size hidden="1"
-clutter_text_get_cursor_visible hidden="1"
-clutter_text_get_editable hidden="1"
-clutter_text_get_ellipsize hidden="1"
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-clutter_text_get_line_alignment hidden="1"
-clutter_text_get_line_wrap hidden="1"
-clutter_text_get_line_wrap_mode hidden="1"
-clutter_text_get_max_length hidden="1"
-clutter_text_get_password_char hidden="1"
-clutter_text_get_selectable hidden="1"
-clutter_text_get_selection_bound hidden="1"
-clutter_text_get_selection_color hidden="1"
-clutter_text_get_single_line_mode hidden="1"
-clutter_text_get_text hidden="1"
-clutter_text_get_use_markup hidden="1"
-clutter_text_new_with_text.font_name nullable="1"
-clutter_text_position_to_coords.x is_out="1" nullable="1" transfer_ownership="1" default_value="null"
-clutter_text_position_to_coords.y is_out="1" nullable="1" transfer_ownership="1" default_value="null"
-clutter_text_position_to_coords.line_height is_out="1" transfer_ownership="1" nullable="1" default_value="null"
-clutter_text_set_activatable hidden="1"
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-clutter_text_set_cursor_visible hidden="1"
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-clutter_text_set_ellipsize hidden="1"
-clutter_text_set_font_name hidden="1"
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-clutter_text_set_line_wrap_mode hidden="1"
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-clutter_text_set_single_line_mode hidden="1"
-clutter_text_set_text hidden="1"
-clutter_text_set_use_markup hidden="1"
-
-ClutterTextureError errordomain="1"
-ClutterTexture:cogl-texture hidden="1"
-ClutterTexture:cogl-material hidden="1"
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-clutter_texture_set_from_rgb_data.data no_array_length="1"
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-
-clutter_threads_add_frame_source hidden="1"
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-clutter_threads_set_lock_functions hidden="1"
-
-clutter_timeline_get_delay hidden="1"
-clutter_timeline_get_delta hidden="1"
-clutter_timeline_get_direction hidden="1"
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-clutter_timeline_get_loop hidden="1"
-clutter_timeline_set_delay hidden="1"
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-clutter_timeline_set_duration hidden="1"
-clutter_timeline_set_loop hidden="1"
-
-ClutterUnits hidden="1"
-clutter_units_from_em hidden="1"
-clutter_units_from_mm hidden="1"
-clutter_units_from_pixels hidden="1"
-clutter_units_from_pt hidden="1"
-clutter_units_to_pixels hidden="1"
-
-clutter_util_next_p2 hidden="1"
-
-clutter_value_get_color hidden="1"
-clutter_value_set_color hidden="1"
-clutter_value_get_fixed hidden="1"
-clutter_value_set_fixed hidden="1"
-clutter_value_get_shader_* hidden="1"
-clutter_value_set_shader_* hidden="1"
-clutter_value_get_units hidden="1"
-clutter_value_set_units hidden="1"
-
-ClutterVertex is_value_type="1"
-clutter_vertex_new hidden="1"
-clutter_vertex_free hidden="1"
-clutter_vertex_copy hidden="1"
-
-ClutterX11TexturePixmap::update_area has_emitter="1"
-
-COGLint name="long"
-
-Json* hidden="1"
-json_* hidden="1"
-JsonNode hidden="1"
-clutter_scriptable_parse_custom_node hidden="1"
diff --git a/vapi/packages/clutter-1.0/clutter-1.0.namespace b/vapi/packages/clutter-1.0/clutter-1.0.namespace
deleted file mode 100644
index 0dd5ed917..000000000
--- a/vapi/packages/clutter-1.0/clutter-1.0.namespace
+++ /dev/null
@@ -1 +0,0 @@
-Clutter