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author | Jon TURNEY <jon.turney@dronecode.org.uk> | 2012-01-05 21:01:51 +0000 |
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committer | Arnaud Fontaine <arnau@debian.org> | 2012-05-22 17:20:31 +0900 |
commit | f7921a5f1b4524300f297c41200623d7b7fbf17a (patch) | |
tree | 67de77d2e2fc8cbac03beae17219fc5e4b0d6393 | |
parent | 98ca67376f87854b1b9308ac948d16a890e5088b (diff) | |
download | util-image-f7921a5f1b4524300f297c41200623d7b7fbf17a.tar.gz |
Use rand() instead of random(), being part of the C standard library,
it is more portable (for example, to MinGW)
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Arnaud Fontaine <arnau@debian.org>
-rw-r--r-- | image/test_formats.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/image/test_formats.c b/image/test_formats.c index b03673b..185492a 100644 --- a/image/test_formats.c +++ b/image/test_formats.c @@ -43,7 +43,7 @@ color (uint32_t depth, uint32_t x, uint32_t y) uint32_t p; if (depth == 1) { - int frac = random() % (WIDTH * HEIGHT); + int frac = rand() % (WIDTH * HEIGHT); p = x * y >= frac; return p; } |