| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
When U-Boot started using SPDX tags we were among the early adopters and
there weren't a lot of other examples to borrow from. So we picked the
area of the file that usually had a full license text and replaced it
with an appropriate SPDX-License-Identifier: entry. Since then, the
Linux Kernel has adopted SPDX tags and they place it as the very first
line in a file (except where shebangs are used, then it's second line)
and with slightly different comment styles than us.
In part due to community overlap, in part due to better tag visibility
and in part for other minor reasons, switch over to that style.
This commit changes all instances where we have a single declared
license in the tag as both the before and after are identical in tag
contents. There's also a few places where I found we did not have a tag
and have introduced one.
Signed-off-by: Tom Rini <trini@konsulko.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
All the Tegra boards borrow the files from board/nvidia/common/
directory, i.e., board/nvidia/common/* are not vendor-common files,
but SoC-common files.
Move NVIDIA common files to arch/arm/mach-tegra/ to clean up
Makefiles.
As arch/arm/mach-tegra/board.c already exists, this commit renames
board/nvidia/common/board.c to arch/arm/mach-tegra/board2.c,
expecting they will be consolidated as a second step.
Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
Acked-by: Marcel Ziswiler <marcel.ziswiler@toradex.com>
Cc: Stephen Warren <swarren@nvidia.com>
Cc: Tom Warren <twarren@nvidia.com>
Cc: Simon Glass <sjg@chromium.org>
Acked-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Tom Warren <twarren@nvidia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This commit changes the working directory
where the build process occurs.
Before this commit, build process occurred under the source
tree for both in-tree and out-of-tree build.
That's why we needed to add $(obj) prefix to all generated
files in makefiles like follows:
$(obj)u-boot.bin: $(obj)u-boot
Here, $(obj) is empty for in-tree build, whereas it points
to the output directory for out-of-tree build.
And our old build system changes the current working directory
with "make -C <sub-dir>" syntax when descending into the
sub-directories.
On the other hand, Kbuild uses a different idea
to handle out-of-tree build and directory descending.
The build process of Kbuild always occurs under the output tree.
When "O=dir/to/store/output/files" is given, the build system
changes the current working directory to that directory and
restarts the make.
Kbuild uses "make -f $(srctree)/scripts/Makefile.build obj=<sub-dir>"
syntax for descending into sub-directories.
(We can write it like "make $(obj)=<sub-dir>" with a shorthand.)
This means the current working directory is always the top
of the output directory.
Signed-off-by: Masahiro Yamada <yamada.m@jp.panasonic.com>
Tested-by: Gerhard Sittig <gsi@denx.de>
|
|
|
|
| |
Signed-off-by: Masahiro Yamada <yamada.m@jp.panasonic.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
We have converted all makefiles needed to build $(LIBS).
Until this commit we used to grep switch so that U-Boot style
and Kbuild style makefiles coexist.
But we do not need any more.
Goint forward, use always Kbuild style Makefile when adding
a new Makefile
Signed-off-by: Masahiro Yamada <yamada.m@jp.panasonic.com>
|
|
|
|
|
|
| |
Signed-off-by: Wolfgang Denk <wd@denx.de>
[trini: Fixup common/cmd_io.c]
Signed-off-by: Tom Rini <trini@ti.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
For Non-Nvidia boards to include newly added features (like emc clock
scaling) it would be necessary to add each feature to their own board
Makefile. This is because currently the top Makefile automaticly includes
these features only for Nvidia boards.
This patch adds a simple Makefile include so all new features become
available for non-Nvidia board vendors.
Cc: Stephen Warren <swarren@wwwdotorg.org>
Cc: Tom Warren <twarren@nvidia.com>
Cc: Thierry Reding <thierry.reding@avionic-design.de>
Cc: Lucas Stach <dev@lynxeye.de>
Signed-off-by: Marc Dietrich <marvin24@gmx.de>
Acked-by: Stephen Warren <swarren@nvidia.com>
Acked-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Tom Warren <twarren@nvidia.com>
|
|
Medcom is the marketing name for an older, PXA-based version of the same
device. In order to avoid confusion, rename the Tegra-based version to
the new marketing name.
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Acked-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Tom Warren <twarren@nvidia.com>
|