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authorMasahiro Yamada <yamada.masahiro@socionext.com>2016-09-21 11:28:53 +0900
committerTom Rini <trini@konsulko.com>2016-09-23 17:53:56 -0400
commitb5bf5cb3b3e81298247a53d5b514cf941cd13a9f (patch)
tree4c1aca23057918df6d173cc2be713111f6daf836 /board/esd
parenta4ca3799c2edf2b805f804a07d234a9e5eaae60f (diff)
downloadu-boot-b5bf5cb3b3e81298247a53d5b514cf941cd13a9f.tar.gz
treewide: use #include <...> to include public headers
We are supposed to use #include <...> to include headers in the public include paths. We should use #include "..." only for headers in local directories. Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com> Reviewed-by: Simon Glass <sjg@chromium.org>
Diffstat (limited to 'board/esd')
-rw-r--r--board/esd/common/lcd.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/board/esd/common/lcd.c b/board/esd/common/lcd.c
index 22a59e4483..29421fce2e 100644
--- a/board/esd/common/lcd.c
+++ b/board/esd/common/lcd.c
@@ -8,7 +8,7 @@
* SPDX-License-Identifier: GPL-2.0+
*/
-#include "asm/io.h"
+#include <asm/io.h>
#include "lcd.h"