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author | Tom Rini <trini@konsulko.com> | 2015-04-20 09:13:52 -0400 |
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committer | Tom Rini <trini@konsulko.com> | 2015-04-20 09:13:52 -0400 |
commit | 1733259d25015c28c47990ec11af99b3f62f811c (patch) | |
tree | 654c376440e5b01603e88dc22047d657f635def7 /README | |
parent | 791a9f67f4f8db512cf59b40f47544fb335cd8db (diff) | |
parent | fc1a79d95e9038e9cf53f99c1825005b4dfaf7f4 (diff) | |
download | u-boot-1733259d25015c28c47990ec11af99b3f62f811c.tar.gz |
Merge branch 'master' of git://git.denx.de/u-boot-video
Diffstat (limited to 'README')
-rw-r--r-- | README | 20 |
1 files changed, 20 insertions, 0 deletions
@@ -1947,6 +1947,26 @@ CBFS (Coreboot Filesystem) support the console jump but can help speed up operation when scrolling is slow. + CONFIG_LCD_ROTATION + + Sometimes, for example if the display is mounted in portrait + mode or even if it's mounted landscape but rotated by 180degree, + we need to rotate our content of the display relative to the + framebuffer, so that user can read the messages which are + printed out. + Once CONFIG_LCD_ROTATION is defined, the lcd_console will be + initialized with a given rotation from "vl_rot" out of + "vidinfo_t" which is provided by the board specific code. + The value for vl_rot is coded as following (matching to + fbcon=rotate:<n> linux-kernel commandline): + 0 = no rotation respectively 0 degree + 1 = 90 degree rotation + 2 = 180 degree rotation + 3 = 270 degree rotation + + If CONFIG_LCD_ROTATION is not defined, the console will be + initialized with 0degree rotation. + CONFIG_LCD_BMP_RLE8 Support drawing of RLE8-compressed bitmaps on the LCD. |