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namespace cpp thrift.test.debug
namespace java thrift.test
struct Doubles {
1: double nan,
2: double inf,
3: double neginf,
4: double repeating,
5: double big,
6: double small,
7: double zero,
8: double negzero,
}
struct OneOfEach {
1: bool im_true,
2: bool im_false,
3: byte a_bite = 200,
4: i16 integer16 = 33000,
5: i32 integer32,
6: i64 integer64 = 10000000000,
7: double double_precision,
8: string some_characters,
9: string zomg_unicode,
10: bool what_who,
11: binary base64,
12: list<byte> byte_list = [1, 2, 3],
13: list<i16> i16_list = [1,2,3],
14: list<i64> i64_list = [1,2,3]
}
struct Bonk {
1: i32 type,
2: string message,
}
struct Nesting {
1: Bonk my_bonk,
2: OneOfEach my_ooe,
}
struct HolyMoley {
1: list<OneOfEach> big,
2: set<list<string>> contain,
3: map<string,list<Bonk>> bonks,
}
struct Backwards {
2: i32 first_tag2,
1: i32 second_tag1,
}
struct Empty {
}
struct Wrapper {
1: Empty foo
}
struct RandomStuff {
1: i32 a,
2: i32 b,
3: i32 c,
4: i32 d,
5: list<i32> myintlist,
6: map<i32,Wrapper> maps,
7: i64 bigint,
8: double triple,
}
struct Base64 {
1: i32 a,
2: binary b1,
3: binary b2,
4: binary b3,
5: binary b4,
6: binary b5,
7: binary b6,
}
service Srv {
i32 Janky(i32 arg)
}
service Inherited extends Srv {
i32 identity(i32 arg)
}
service EmptyService {}
// The only purpose of this thing is to increase the size of the generated code
// so that ZlibTest has more highly compressible data to play with.
struct BlowUp {
1: map<list<i32>,set<map<i32,string>>> b1;
2: map<list<i32>,set<map<i32,string>>> b2;
3: map<list<i32>,set<map<i32,string>>> b3;
4: map<list<i32>,set<map<i32,string>>> b4;
}
struct CompactProtoTestStruct {
// primitive fields
1: byte a_byte = 127;
2: i16 a_i16 = 32000;
3: i32 a_i32 = 1000000000;
4: i64 a_i64 = 0xffffffffff;
5: double a_double = 5.6789;
6: string a_string = "my string";
7: binary a_binary;
8: bool true_field = 1;
9: bool false_field = 0;
10: Empty empty_struct_field = {};
// primitives in lists
11: list<byte> byte_list = [-127, -1, 0, 1, 127];
12: list<i16> i16_list = [-1, 0, 1, 0x7fff];
13: list<i32> i32_list = [-1, 0, 0xff, 0xffff, 0xffffff, 0x7fffffff];
14: list<i64> i64_list = [-1, 0, 0xff, 0xffff, 0xffffff, 0xffffffff, 0xffffffffff, 0xffffffffffff, 0xffffffffffffff, 0x7fffffffffffffff];
15: list<double> double_list = [0.1, 0.2, 0.3];
16: list<string> string_list = ["first", "second", "third"];
17: list<binary> binary_list;
18: list<bool> boolean_list = [1, 1, 1, 0, 0, 0];
19: list<Empty> struct_list = [{}, {}];
// primitives in sets
20: set<byte> byte_set = [-127, -1, 0, 1, 127];
21: set<i16> i16_set = [-1, 0, 1, 0x7fff];
22: set<i32> i32_set = [1, 2, 3];
23: set<i64> i64_set = [-1, 0, 0xff, 0xffff, 0xffffff, 0xffffffff, 0xffffffffff, 0xffffffffffff, 0xffffffffffffff, 0x7fffffffffffffff];
24: set<double> double_set = [0.1, 0.2, 0.3];
25: set<string> string_set = ["first", "second", "third"];
26: set<binary> binary_set;
27: set<bool> boolean_set = [1, 0];
28: set<Empty> struct_set = [{}];
// maps
// primitives as keys
29: map<byte, byte> byte_byte_map = {1 : 2};
30: map<i16, byte> i16_byte_map = {1 : 1, -1 : 1, 0x7fff : 1};
31: map<i32, byte> i32_byte_map = {1 : 1, -1 : 1, 0x7fffffff : 1};
32: map<i64, byte> i64_byte_map = {0 : 1, 1 : 1, -1 : 1, 0x7fffffffffffffff : 1};
33: map<double, byte> double_byte_map = {-1.1 : 1, 1.1 : 1};
34: map<string, byte> string_byte_map = {"first" : 1, "second" : 2, "third" : 3, "" : 0};
35: map<binary, byte> binary_byte_map;
36: map<bool, byte> boolean_byte_map = {1 : 1, 0 : 0};
// primitives as values
37: map<byte, i16> byte_i16_map = {1 : 1, 2 : -1, 3 : 0x7fff};
38: map<byte, i32> byte_i32_map = {1 : 1, 2 : -1, 3 : 0x7fffffff};
39: map<byte, i64> byte_i64_map = {1 : 1, 2 : -1, 3 : 0x7fffffffffffffff};
40: map<byte, double> byte_double_map = {1 : 0.1, 2 : -0.1, 3 : 1000000.1};
41: map<byte, string> byte_string_map = {1 : "", 2 : "blah", 3 : "loooooooooooooong string"};
42: map<byte, binary> byte_binary_map;
43: map<byte, bool> byte_boolean_map = {1 : 1, 2 : 0};
// collections as keys
44: map<list<byte>, byte> list_byte_map = {[1, 2, 3] : 1, [0, 1] : 2, [] : 0};
45: map<set<byte>, byte> set_byte_map = {[1, 2, 3] : 1, [0, 1] : 2, [] : 0};
46: map<map<byte,byte>, byte> map_byte_map = {{1 : 1} : 1, {2 : 2} : 2, {} : 0};
// collections as values
47: map<byte, map<byte,byte>> byte_map_map = {0 : {}, 1 : {1 : 1}, 2 : {1 : 1, 2 : 2}};
48: map<byte, set<byte>> byte_set_map = {0 : [], 1 : [1], 2 : [1, 2]};
49: map<byte, list<byte>> byte_list_map = {0 : [], 1 : [1], 2 : [1, 2]};
}
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