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-rw-r--r--Examples/GIFPlot/Include/gifplot.h333
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diff --git a/Examples/GIFPlot/Include/gifplot.h b/Examples/GIFPlot/Include/gifplot.h
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--- a/Examples/GIFPlot/Include/gifplot.h
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@@ -1,333 +0,0 @@
-/* -----------------------------------------------------------------------------
- * gifplot.h
- *
- * Main header file for the GIFPlot library.
- *
- * Author(s) : David Beazley (beazley@cs.uchicago.edu)
- * Copyright (C) 1995-1996
- *
- * See the file LICENSE for information on usage and redistribution.
- * ----------------------------------------------------------------------------- */
-
-#include <stdio.h>
-#include <fcntl.h>
-#include <float.h>
-#include <stdlib.h>
-#include <string.h>
-#include <limits.h>
-
-#ifndef GIFPLOT_H
-
-#ifdef SWIG
-%nodefault;
-#endif
-
-/* Pixel is 8-bits */
-
-typedef unsigned char Pixel;
-typedef float Zvalue;
-
-/* ------------------------------------------------------------------------
- ColorMap
-
- Definition and methods for colormaps
- ------------------------------------------------------------------------ */
-
-typedef struct ColorMap {
- unsigned char *cmap;
- char *name;
-} ColorMap;
-
-extern ColorMap *new_ColorMap(char *filename);
-extern void delete_ColorMap(ColorMap *c);
-extern void ColorMap_default(ColorMap *c);
-extern void ColorMap_assign(ColorMap *c, int index, int r, int g, int b);
-extern int ColorMap_getitem(ColorMap *c, int index);
-extern void ColorMap_setitem(ColorMap *c, int index, int value);
-extern int ColorMap_write(ColorMap *c, char *filename);
-
-/* Some default colors */
-
-#define BLACK 0
-#define WHITE 1
-#define RED 2
-#define GREEN 3
-#define BLUE 4
-#define YELLOW 5
-#define CYAN 6
-#define MAGENTA 7
-
-/*-------------------------------------------------------------------------
- FrameBuffer
-
- This structure defines a simple 8 bit framebuffer.
- ------------------------------------------------------------------------- */
-
-typedef struct FrameBuffer {
- Pixel **pixels;
- Zvalue **zbuffer;
- unsigned int height;
- unsigned int width;
- int xmin; /* These are used for clipping */
- int ymin;
- int xmax;
- int ymax;
-} FrameBuffer;
-
-#define ZMIN 1e+36
-
-/* FrameBuffer Methods */
-
-extern FrameBuffer *new_FrameBuffer(unsigned int width, unsigned int height);
-extern void delete_FrameBuffer(FrameBuffer *frame);
-extern int FrameBuffer_resize(FrameBuffer *frame, int width, int height);
-extern void FrameBuffer_clear(FrameBuffer *frame, Pixel color);
-extern void FrameBuffer_plot(FrameBuffer *frame, int x, int y, Pixel color);
-extern void FrameBuffer_horizontal(FrameBuffer *frame, int xmin, int xmax, int y, Pixel color);
-extern void FrameBuffer_horizontalinterp(FrameBuffer *f, int xmin, int xmax, int y, Pixel c1, Pixel c2);
-extern void FrameBuffer_vertical(FrameBuffer *frame, int ymin, int ymax, int x, Pixel color);
-extern void FrameBuffer_box(FrameBuffer *frame, int x1, int y1, int x2, int y2, Pixel color);
-extern void FrameBuffer_solidbox(FrameBuffer *frame, int x1, int y1, int x2, int y2, Pixel color);
-extern void FrameBuffer_interpbox(FrameBuffer *f, int x1, int y1, int x2, int y2, Pixel c1, Pixel c2, Pixel c3, Pixel c4);
-extern void FrameBuffer_circle(FrameBuffer *frame, int x1, int y1, int radius, Pixel color);
-extern void FrameBuffer_solidcircle(FrameBuffer *frame, int x1, int y1, int radius, Pixel color);
-extern void FrameBuffer_line(FrameBuffer *frame, int x1, int y1, int x2, int y2, Pixel color);
-extern void FrameBuffer_setclip(FrameBuffer *frame, int xmin, int ymin, int xmax, int ymax);
-extern void FrameBuffer_noclip(FrameBuffer *frame);
-extern int FrameBuffer_makeGIF(FrameBuffer *frame, ColorMap *cmap, void *buffer, unsigned int maxsize);
-extern int FrameBuffer_writeGIF(FrameBuffer *f, ColorMap *c, char *filename);
-extern void FrameBuffer_zresize(FrameBuffer *f, int width, int height);
-extern void FrameBuffer_zclear(FrameBuffer *f);
-extern void FrameBuffer_solidtriangle(FrameBuffer *f, int x1, int y1, int x2, int y2, int x3, int y3, Pixel c);
-extern void FrameBuffer_interptriangle(FrameBuffer *f, int tx1, int ty1, Pixel c1,
- int tx2, int ty2, Pixel c2, int tx3, int ty3, Pixel c3);
-
-#define HORIZONTAL 1
-#define VERTICAL 2
-
-extern void FrameBuffer_drawchar(FrameBuffer *frame, int x, int y, int fgcolor, int bgcolor, char chr, int orientation);
-extern void FrameBuffer_drawstring(FrameBuffer *f, int x, int y, int fgcolor, int bgcolor, char *text, int orientation);
-
-/* ------------------------------------------------------------------------
- PixMap
-
- The equivalent of "bit-maps".
- ------------------------------------------------------------------------ */
-
-typedef struct PixMap {
- int width;
- int height;
- int centerx;
- int centery;
- int *map;
-} PixMap;
-
-/* PIXMAP methods */
-
-extern PixMap *new_PixMap(int width, int height, int centerx, int centery);
-extern void delete_PixMap(PixMap *pm);
-extern void PixMap_set(PixMap *pm, int x, int y, int pix);
-extern void FrameBuffer_drawpixmap(FrameBuffer *f, PixMap *pm, int x, int y, int fgcolor, int bgcolor);
-
-#define GIFPLOT_TRANSPARENT 0
-#define GIFPLOT_FOREGROUND 1
-#define GIFPLOT_BACKGROUND 2
-
-/* ------------------------------------------------------------------------
- Plot2D
-
- Definition and methods for 2D plots.
- ------------------------------------------------------------------------ */
-
-typedef struct Plot2D {
- FrameBuffer *frame; /* what frame buffer are we using */
- int view_xmin; /* Minimum coordinates of view region */
- int view_ymin;
- int view_xmax; /* Maximum coordinates of view region */
- int view_ymax;
- double xmin; /* Minimum coordinates of plot region */
- double ymin;
- double xmax; /* Maximum coordinates of plot region */
- double ymax;
- int xscale; /* Type of scaling (LINEAR, LOG, etc..) */
- int yscale;
- double dx; /* Private scaling parameters */
- double dy;
-} Plot2D;
-
-/* 2D Plot methods */
-
-extern Plot2D *new_Plot2D(FrameBuffer *frame,double xmin,double ymin, double xmax, double ymax);
-extern void delete_Plot2D(Plot2D *p2);
-extern Plot2D *Plot2D_copy(Plot2D *p2);
-extern void Plot2D_clear(Plot2D *p2, Pixel c);
-extern void Plot2D_setview(Plot2D *p2, int vxmin, int vymin, int vxmax, int vymax);
-extern void Plot2D_setrange(Plot2D *p2, double xmin, double ymin, double xmax, double ymax);
-extern void Plot2D_setscale(Plot2D *p2, int xscale, int yscale);
-extern void Plot2D_plot(Plot2D *p2, double x, double y, Pixel color);
-extern void Plot2D_box(Plot2D *p2, double x1, double y1, double x2, double y2, Pixel color);
-extern void Plot2D_solidbox(Plot2D *p2, double x1, double y1,double x2, double y2, Pixel color);
-extern void Plot2D_interpbox(Plot2D *p2, double x1, double y1, double x2, double y2, Pixel c1, Pixel c2, Pixel c3, Pixel c4);
-extern void Plot2D_circle(Plot2D *p2, double x, double y, double radius, Pixel color);
-extern void Plot2D_solidcircle(Plot2D *p2, double x, double y, double radius, Pixel color);
-extern void Plot2D_line(Plot2D *p2, double x1, double y1, double x2, double y2, Pixel color);
-extern void Plot2D_start(Plot2D *p2);
-extern void Plot2D_drawpixmap(Plot2D *p2, PixMap *pm, double x, double y, Pixel color, Pixel bgcolor);
-extern void Plot2D_xaxis(Plot2D *p2, double x, double y, double xtick, int ticklength, Pixel c);
-extern void Plot2D_yaxis(Plot2D *p2, double x, double y, double ytick, int ticklength, Pixel c);
-extern void Plot2D_triangle(Plot2D *p2, double x1, double y1, double x2, double y2, double x3, double y3, Pixel c);
-extern void Plot2D_solidtriangle(Plot2D *p2, double x1, double y1, double x2, double y2, double x3, double y3, Pixel c);
-extern void Plot2D_interptriangle(Plot2D *p2, double x1, double y1, Pixel c1,
- double x2, double y2, Pixel c2,
- double x3, double y3, Pixel c3);
-
-#define LINEAR 10
-#define LOG 11
-
-/* -----------------------------------------------------------------------
- Matrix
-
- Operations on 4x4 transformation matrices and vectors.
- Matrices are represented as a double array of 16 elements
- ----------------------------------------------------------------------- */
-
-typedef double *Matrix;
-typedef struct GL_Vector {
- double x;
- double y;
- double z;
- double w;
-} GL_Vector;
-
-extern Matrix new_Matrix();
-extern void delete_Matrix(Matrix a);
-extern Matrix Matrix_copy(Matrix a);
-extern void Matrix_multiply(Matrix a, Matrix b, Matrix c);
-extern void Matrix_identity(Matrix a);
-extern void Matrix_zero(Matrix a);
-extern void Matrix_transpose(Matrix a, Matrix result);
-extern void Matrix_invert(Matrix a, Matrix inva);
-extern void Matrix_transform(Matrix a, GL_Vector *r, GL_Vector *t);
-extern void Matrix_transform4(Matrix a, double rx, double ry, double rz,
- double rw, GL_Vector *t);
-
-extern void Matrix_print(Matrix a);
-extern void Matrix_translate(Matrix a, double tx, double ty, double tz);
-extern void Matrix_rotatex(Matrix a, double deg);
-extern void Matrix_rotatey(Matrix a, double deg);
-extern void Matrix_rotatez(Matrix a, double deg);
-
-/* -----------------------------------------------------------------------
- Plot3D
-
- Data Structure for 3-D plots
- ------------------------------------------------------------------------ */
-
-typedef struct Plot3D {
- FrameBuffer *frame; /* Frame buffer being used */
- int view_xmin; /* Viewing region */
- int view_ymin;
- int view_xmax;
- int view_ymax;
- double xmin; /* Bounding box */
- double ymin;
- double zmin;
- double xmax;
- double ymax;
- double zmax;
- double xcenter; /* Center point */
- double ycenter;
- double zcenter;
- double fovy; /* Field of view */
- double aspect; /* Aspect ratio */
- double znear; /* near "clipping" plane */
- double zfar; /* far "clipping" plane */
- Matrix center_mat; /* Matrix used for centering the model */
- Matrix model_mat; /* Model rotation matrix */
- Matrix view_mat; /* Viewing matrix */
- Matrix fullmodel_mat; /* Full model matrix. Used by sphere plot */
- Matrix trans_mat; /* Total transformation matrix */
- double lookatz; /* Where is the z-lookat point */
- double xshift; /* Used for translation and stuff */
- double yshift;
- double zoom;
- int width;
- int height;
- int pers_mode; /* Perspective mode (private) */
- double ortho_left,ortho_right,ortho_bottom,ortho_top;
-} Plot3D;
-
-extern Plot3D *new_Plot3D(FrameBuffer *frame, double xmin, double ymin, double zmin,
- double xmax, double ymax, double zmax);
-extern void delete_Plot3D(Plot3D *p3);
-extern Plot3D *Plot3D_copy(Plot3D *p3);
-extern void Plot3D_clear(Plot3D *p3, Pixel Color);
-extern void Plot3D_perspective(Plot3D *p3, double fovy, double znear, double zfar);
-extern void Plot3D_ortho(Plot3D *p3, double left, double right, double top, double bottom);
-extern void Plot3D_lookat(Plot3D *p3, double z);
-extern void Plot3D_autoperspective(Plot3D *p3, double fovy);
-extern void Plot3D_autoortho(Plot3D *p3);
-extern void Plot3D_rotx(Plot3D *p3, double deg);
-extern void Plot3D_roty(Plot3D *p3, double deg);
-extern void Plot3D_rotz(Plot3D *p3, double deg);
-extern void Plot3D_rotl(Plot3D *p3, double deg);
-extern void Plot3D_rotr(Plot3D *p3, double deg);
-extern void Plot3D_rotd(Plot3D *p3, double deg);
-extern void Plot3D_rotu(Plot3D *p3, double deg);
-extern void Plot3D_rotc(Plot3D *p3, double deg);
-extern void Plot3D_zoom(Plot3D *p3, double percent);
-extern void Plot3D_left(Plot3D *p3, double percent);
-extern void Plot3D_right(Plot3D *p3, double percent);
-extern void Plot3D_down(Plot3D *p3, double percent);
-extern void Plot3D_up(Plot3D *p3, double percent);
-extern void Plot3D_center(Plot3D *p3, double cx, double cy);
-
-extern void Plot3D_plot(Plot3D *p3, double x, double y, double z, Pixel Color);
-
-extern void Plot3D_setview(Plot3D *p3, int vxmin, int vymin, int vxmax, int vymax);
-extern void Plot3D_start(Plot3D *p3);
-extern void Plot3D_line(Plot3D *p3, double x1, double y1, double z1,
- double x2, double y2, double z2, Pixel color);
-extern void Plot3D_triangle(Plot3D *p3, double x1, double y1, double z1,
- double x2, double y2, double z2,
- double x3, double y3, double z3, Pixel color);
-extern void Plot3D_solidtriangle(Plot3D *p3, double x1, double y1, double z1,
- double x2, double y2, double z2,
- double x3, double y3, double z3, Pixel color);
-
-extern void Plot3D_interptriangle(Plot3D *p3,
- double x1, double y1, double z1, Pixel c1,
- double x2, double y2, double z2, Pixel c2,
- double x3, double y3, double z3, Pixel c3);
-
-extern void Plot3D_quad(Plot3D *p3, double x1, double y1, double z1,
- double x2, double y2, double z2,
- double x3, double y3, double z3,
- double x4, double y4, double z4,
- Pixel color);
-
-extern void Plot3D_solidquad(Plot3D *p3, double x1, double y1, double z1,
- double x2, double y2, double z2,
- double x3, double y3, double z3,
- double x4, double y4, double z4,
- Pixel color);
-
-extern void Plot3D_interpquad(Plot3D *p3, double x1, double y1, double z1, Pixel c1,
- double x2, double y2, double z2, Pixel c2,
- double x3, double y3, double z3, Pixel c3,
- double x4, double y4, double z4, Pixel c4);
-
-
-extern void Plot3D_solidsphere(Plot3D *p3, double x, double y, double z, double radius,Pixel c);
-
-extern void Plot3D_outlinesphere(Plot3D *p3, double x, double y, double z, double radius,Pixel c, Pixel bc);
-
-extern PixMap PixMap_SQUARE;
-extern PixMap PixMap_TRIANGLE;
-extern PixMap PixMap_CROSS;
-
-#endif
-#define GIFPLOT_H
-
-
-