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// SDLSystemAction.m
//
#import "SDLSystemAction.h"
SDLSystemAction *SDLSystemAction_DEFAULT_ACTION = nil;
SDLSystemAction *SDLSystemAction_STEAL_FOCUS = nil;
SDLSystemAction *SDLSystemAction_KEEP_CONTEXT = nil;
NSArray *SDLSystemAction_values = nil;
@implementation SDLSystemAction
+ (SDLSystemAction *)valueOf:(NSString *)value {
for (SDLSystemAction *item in SDLSystemAction.values) {
if ([item.value isEqualToString:value]) {
return item;
}
}
return nil;
}
+ (NSArray *)values {
if (SDLSystemAction_values == nil) {
SDLSystemAction_values = @[
SDLSystemAction.DEFAULT_ACTION,
SDLSystemAction.STEAL_FOCUS,
SDLSystemAction.KEEP_CONTEXT,
];
}
return SDLSystemAction_values;
}
+ (SDLSystemAction *)DEFAULT_ACTION {
if (SDLSystemAction_DEFAULT_ACTION == nil) {
SDLSystemAction_DEFAULT_ACTION = [[SDLSystemAction alloc] initWithValue:@"DEFAULT_ACTION"];
}
return SDLSystemAction_DEFAULT_ACTION;
}
+ (SDLSystemAction *)STEAL_FOCUS {
if (SDLSystemAction_STEAL_FOCUS == nil) {
SDLSystemAction_STEAL_FOCUS = [[SDLSystemAction alloc] initWithValue:@"STEAL_FOCUS"];
}
return SDLSystemAction_STEAL_FOCUS;
}
+ (SDLSystemAction *)KEEP_CONTEXT {
if (SDLSystemAction_KEEP_CONTEXT == nil) {
SDLSystemAction_KEEP_CONTEXT = [[SDLSystemAction alloc] initWithValue:@"KEEP_CONTEXT"];
}
return SDLSystemAction_KEEP_CONTEXT;
}
@end
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