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+/* ========================================================================== **
+ * ubi_StackQueue.c
+ *
+ * Copyright (C) 1997 by Christopher R. Hertel
+ *
+ * Email: crh@ubiqx.mn.org
+ * -------------------------------------------------------------------------- **
+ * This module implements simple queues and stacks using a singly linked
+ * list.
+ * -------------------------------------------------------------------------- **
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free
+ * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ *
+ * -------------------------------------------------------------------------- **
+ * This module uses a singly-linked list to implement both a queue and a
+ * stack. For a queue, entries are added at the tail and removed from the
+ * head of the list. For a stack, the entries are entered and removed from
+ * the head of the list. A traversal of the list will always start at the
+ * head of the list and proceed toward the tail. This is all mind-numbingly
+ * simple, but I'm surprised by the number of programs out there which
+ * re-implement this a dozen or so times.
+ *
+ * Note: When the list header is initialized, the Tail pointer is set to
+ * point to the Head pointer. This simplifies the InsTail function
+ * at little or no cost to InsHead or Remove. The one problem is
+ * that you can't initialize a stack or queue headerby simply zeroing
+ * it out. One sure way to initialize the header is to call
+ * ubi_sqInit(). Another option would be something like this:
+ *
+ * static ubi_sqList MyList = { NULL, (ubi_sqNodePtr)&MyList, 0 };
+ *
+ * See ubi_sqInit() and the ubi_sqList structure for more info.
+ *
+ * -------------------------------------------------------------------------- **
+ *
+ * Revision 0.1 1997/10/24 02:47:52 crh
+ * Initial revision.
+ *
+ * ========================================================================== **
+ */
+
+#include "ubi_StackQueue.h"
+
+/* ========================================================================== **
+ * Functions...
+ */
+
+ubi_sqListPtr ubi_sqInit( ubi_sqListPtr ListPtr )
+ /* ------------------------------------------------------------------------ **
+ * Initialize a stack & queue header.
+ *
+ * Input: ListPtr - A pointer to the list header that is to be
+ * initialized for use.
+ *
+ * Output: A pointer to the initialized list header (i.e., same as
+ * <ListPtr>).
+ *
+ * ------------------------------------------------------------------------ **
+ */
+ {
+ ListPtr->Head = NULL;
+ ListPtr->Tail = (ubi_sqNodePtr)ListPtr;
+ ListPtr->count = 0;
+ return( ListPtr );
+ } /* ubi_sqInit */
+
+ubi_sqNodePtr ubi_sqInsHead( ubi_sqListPtr ListPtr, ubi_sqNodePtr New )
+ /* ------------------------------------------------------------------------ **
+ * Insert a new node at the head of the list (push).
+ *
+ * Input: ListPtr - A pointer to the stack into which the node is to
+ * be inserted.
+ * New - Pointer to the node that is to be pushed onto the
+ * stack.
+ *
+ * Output: A pointer to the node that was added to the list (i.e., same
+ * same as <New>).
+ *
+ * ------------------------------------------------------------------------ **
+ */
+ {
+ if( NULL == ListPtr->Head ) /* If list is empty, must change tail ptr. */
+ ListPtr->Tail = New;
+ New->Next = ListPtr->Head;
+ ListPtr->Head = New;
+ ++(ListPtr->count);
+ return( New );
+ } /* ubi_sqInsHead */
+
+ubi_sqNodePtr ubi_sqInsTail( ubi_sqListPtr ListPtr, ubi_sqNodePtr New )
+ /* ------------------------------------------------------------------------ **
+ * Add a new node to the tail of the list (enqueue).
+ *
+ * Input: ListPtr - A pointer to the queue into which the node is to
+ * be inserted.
+ * New - Pointer to the node that is to be enqueued.
+ *
+ * Output: A pointer to the node that was inserted into the queue (i.e.,
+ * the same as <New>).
+ *
+ * ------------------------------------------------------------------------ **
+ */
+ {
+ ListPtr->Tail->Next = New;
+ ListPtr->Tail = New;
+ New->Next = NULL;
+ ++(ListPtr->count);
+ return( New );
+ } /* ubi_sqInsTail */
+
+ubi_sqNodePtr ubi_sqRemove( ubi_sqListPtr ListPtr )
+ /* ------------------------------------------------------------------------ **
+ * Remove the frontmost entry from the queue, or topmost entry from the
+ * stack.
+ *
+ * Input: ListPtr - A pointer to the list from which the node is to be
+ * removed.
+ *
+ * Output: A pointer to the node that was removed.
+ *
+ * ------------------------------------------------------------------------ **
+ */
+ {
+ ubi_sqNodePtr Old = ListPtr->Head;
+
+ if( NULL != Old )
+ {
+ if( NULL == Old->Next )
+ ListPtr->Tail = (ubi_sqNodePtr)ListPtr;
+ ListPtr->Head = Old->Next;
+ --(ListPtr->count);
+ }
+ return( Old );
+ } /* ubi_sqRemove */
+
+
+/* ================================ The End ================================= */