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/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
**
** This file is part of the documentation of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:FDL$
** GNU Free Documentation License
** Alternatively, this file may be used under the terms of the GNU Free
** Documentation License version 1.3 as published by the Free Software
** Foundation and appearing in the file included in the packaging of
** this file.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms
** and conditions contained in a signed written agreement between you
** and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
/*!
\example xmlpatterns/filetree
\title File System Example
This example shows how to use Qt XML Patterns for querying non-XML
data that is modeled to look like XML.
\tableofcontents
\section1 Introduction
The example models your computer's file system to look like XML and
allows you to query the file system with XQuery. Suppose we want to
find all the \c{cpp} files in the subtree beginning at
\c{/filetree}:
\image filetree_1-example.png
\section2 The User Inteface
The example is shown below. First, we use \c{File->Open Directory}
(not shown) to select the \c{/filetree} directory. Then we use the
combobox on the right to select the XQuery that searches for \c{cpp}
files (\c{listCPPFiles.xq}). Selecting an XQuery runs the query,
which in this case traverses the model looking for all the \c{cpp}
files. The XQuery text and the query results are shown on the right:
\image filetree_2-example.png
Don't be mislead by the XML representation of the \c{/filetree}
directory shown on the left. This is not the node model itself but
the XML obtained by traversing the node model and outputting it as
XML. Constructing and using the custom node model is explained in
the code walk-through.
\section2 Running your own XQueries
You can write your own XQuery files and run them in the example
program. The file \c{xmlpatterns/filetree/queries.qrc} is the \l{The
Qt Resource System} {resource file} for this example. It is used in
\c{main.cpp} (\c{Q_INIT_RESOURCE(queries);}). It lists the XQuery
files (\c{.xq}) that can be selected in the combobox.
\quotefromfile xmlpatterns/filetree/queries.qrc
\printuntil
To add your own queries to the example's combobox, store your
\c{.xq} files in the \c{examples/xmlpatterns/filetree/queries}
directory and add them to \c{queries.qrc} as shown above.
\section1 Code Walk-Through
The strategy is to create a custom node model that represents the
directory tree of the computer's file system. That tree structure is
non-XML data. The custom node model must have the same callback
interface as the XML node models that the Qt XML Patterns query engine
uses to execute queries. The query engine can then traverse the
custom node model as if it were traversing the node model built from
an XML document.
The required callback interface is in QAbstractXmlNodeModel, so we
create a custom node model by subclassing QAbstractXmlNodeModel and
providing implementations for its pure virtual functions. For many
cases, the implementations of several of the virtual functions are
always the same, so Qt XML Patterns also provides QSimpleXmlNodeModel,
which subclasses QAbstractXmlNodeModel and provides implementations
for the callback functions that you can ignore. By subclassing
QSimpleXmlNodeModel instead of QAbstractXmlNodeModel, you can reduce
development time.
\section2 The Custom Node Model Class: FileTree
The custom node model for this example is class \c{FileTree}, which
is derived from QSimpleXmlNodeModel. \c{FileTree} implements all the
callback functions that don't have standard implementations in
QSimpleXmlNodeModel. When you implement your own custom node model,
you must provide implementations for these callback functions:
\snippet xmlpatterns/filetree/filetree.h 0
\snippet xmlpatterns/filetree/filetree.h 1
The \c{FileTree} class declares four data members:
\snippet xmlpatterns/filetree/filetree.h 2
The QVector \c{m_fileInfos} will contain the node model. Each
QFileInfo in the vector will represent a file or a directory in the
file system. At this point it is instructive to note that although
the node model class for this example (\c{FileTree}) actually builds
and contains the custom node model, building the custom node model
isn't always required. The node model class for the \l{QObject XML
Model Example} {QObject node model example} does not build its node
model but instead uses an already existing QObject tree as its node
model and just implements the callback interface for that already
existing data structure. In this file system example, however,
although we have an already existing data structure, i.e. the file
system, that data structure is not in memory and is not in a form we
can use. So we must build an analog of the file system in memory
from instances of QFileInfo, and we use that analog as the custom
node model.
The two sets of flags, \c{m_filterAllowAll} and \c{m_sortFlags},
contain OR'ed flags from QDir::Filters and QDir::SortFlags
respectively. They are set by the \c{FileTree} constructor and used
in calls to QDir::entryInfoList() for getting the child list for a
directory node, i.e. a QFileInfoList containing the file and
directory nodes for all the immediate children of a directory.
The QVector \c{m_names} is an auxiliary component of the node
model. It holds the XML element and attribute names (QXmlName) for
all the node types that will be found in the node model. \c{m_names}
is indexed by the enum \c{FileTree::Type}, which specifies the node
types:
\target Node_Type
\snippet xmlpatterns/filetree/filetree.h 4
\c{Directory} and \c{File} will represent the XML element nodes for
directories and files respectively, and the other enum values will
represent the XML attribute nodes for a file's path, name, suffix,
its size in bytes, and its mime type. The \c{FileTree} constructor
initializes \c{m_names} with an appropriate QXmlName for each
element and attribute type:
\snippet xmlpatterns/filetree/filetree.cpp 2
Note that the constructor does \e{not} pre-build the entire node
model. Instead, the node model is built \e{incrementally} as the
query engine evaluates a query. To see how the query engine causes
the node model to be built incrementally, see \l{Building And
Traversing The Node Model}. To see how the query engine accesses the
node model, see \l{Accessing the node model}. See also: \l{Node
Model Building Strategy}.
\section3 Accessing The Node Model
Since the node model is stored outside the query engine in the
\c{FileTree} class, the query engine knows nothing about it and can
only access it by calling functions in the callback interface. When
the query engine calls any callback function to access data in the
node model, it passes a QXmlNodeModelIndex to identify the node in
the node model that it wants to access. Hence all the virtual
functions in the callback interface use a QXmlNodeModelIndex to
uniquely identify a node in the model.
We use the index of a QFileInfo in \c{m_fileInfos} to uniquely
identify a node in the node model. To get the QXmlNodeModelIndex for
a QFileInfo, the class uses the private function \c{toNodeIndex()}:
\target main toNodeIndex
\snippet xmlpatterns/filetree/filetree.cpp 1
It searches the \c{m_fileInfos} vector for a QFileInfo that matches
\c{fileInfo}. If a match is found, its array index is passed to
QAbstractXmlNodeModel::createIndex() as the \c data value for the
QXmlNodeIndex. If no match is found, the unmatched QFileInfo is
appended to the vector, so this function is also doing the actual
incremental model building (see \l{Building And Traversing The Node
Model}).
Note that \c{toNodeIndex()} gets a \l{Node_Type} {node type} as the
second parameter, which it just passes on to
\l{QAbstractXmlNodeModel::createIndex()} {createIndex()} as the
\c{additionalData} value. Logically, this second parameter
represents a second dimension in the node model, where the first
dimension represents the \e element nodes, and the second dimension
represents each element's attribute nodes. The meaning is that each
QFileInfo in the \c{m_fileInfos} vector can represent an \e{element}
node \e{and} one or more \e{attribute} nodes. In particular, the
QFileInfo for a file will contain the values for the attribute nodes
path, name, suffix, size, and mime type (see
\c{FileTree::attributes()}). Since the attributes are contained in
the QFileInfo of the file element, there aren't actually any
attribute nodes in the node model. Hence, we can use a QVector for
\c{m_fileInfos}.
A convenience overloading of \l{toNodeIndex of convenience}
{toNodeIndex()} is also called in several places, wherever it is
known that the QXmlNodeModelIndex being requested is for a directory
or a file and not for an attribute. The convenience function takes
only the QFileInfo parameter and calls the other \l{main toNodeIndex}
{toNodeIndex()}, after obtaining either the Directory or File node
type directly from the QFileInfo:
\target toNodeIndex of convenience
\snippet xmlpatterns/filetree/filetree.cpp 0
Note that the auxiliary vector \c{m_names} is accessed using the
\l{Node_Type} {node type}, for example:
\snippet xmlpatterns/filetree/filetree.cpp 3
Most of the virtual functions in the callback interface are as
simple as the ones described so far, but the callback function used
for traversing (and building) the node model is more complex.
\section3 Building And Traversing The Node Model
The node model in \c{FileTree} is not fully built before the query
engine begins evaluating the query. In fact, when the query engine
begins evaluating its first query, the only node in the node model
is the one representing the root directory for the selected part of
the file system. See \l{The UI Class: MainWindow} below for details
about how the UI triggers creation of the model.
The query engine builds the node model incrementally each time it
calls the \l{next node on axis} {nextFromSimpleAxis()} callback
function, as it traverses the node model to evaluate a query. Thus
the query engine only builds the region of the node model that it
needs for evaluating the query.
\l{next node on axis} {nextFromSimpleAxis()} takes an
\l{QAbstractXmlNodeModel::SimpleAxis} {axis identifier} and a
\l{QXmlNodeModelIndex} {node identifier} as parameters. The
\l{QXmlNodeModelIndex} {node identifier} represents the \e{context
node} (i.e. the query engine's current location in the model), and
the \l{QAbstractXmlNodeModel::SimpleAxis} {axis identifier}
represents the direction we want to move from the context node. The
function finds the appropriate next node and returns its
QXmlNodeModelIndex.
\l{next node on axis} {nextFromSimpleAxis()} is where most of the
work of implementing a custom node model will be required. The
obvious way to do it is to use a switch statement with a case for
each \l{QAbstractXmlNodeModel::SimpleAxis} {axis}.
\target next node on axis
\snippet xmlpatterns/filetree/filetree.cpp 4
The first thing this function does is call \l{to file info}
{toFileInfo()} to get the QFileInfo of the context node. The use of
QVector::at() here is guaranteed to succeed because the context node
must already be in the node model, and hence must have a QFileInfo
in \c{m_fileInfos}.
\target to file info
\snippet xmlpatterns/filetree/filetree.cpp 6
The \l{QAbstractXmlNodeModel::Parent} {Parent} case looks up the
context node's parent by constructing a QFileInfo from the context
node's \l{QFileInfo::absoluteFilePath()} {path} and passing it to
\l{main toNodeIndex} {toNodeIndex()} to find the QFileInfo in
\c{m_fileInfos}.
The \l{QAbstractXmlNodeModel::FirstChild} {FirstChild} case requires
that the context node must be a directory, because a file doesn't
have children. If the context node is not a directory, a default
constructed QXmlNodeModelIndex is returned. Otherwise,
QDir::entryInfoList() constructs a QFileInfoList of the context
node's children. The first QFileInfo in the list is passed to
\l{toNodeIndex of convenience} {toNodeIndex()} to get its
QXmlNodeModelIndex. Note that this will add the child to the node
model, if it isn't in the model yet.
The \l{QAbstractXmlNodeModel::PreviousSibling} {PreviousSibling} and
\l{QAbstractXmlNodeModel::NextSibling} {NextSibling} cases call the
\l{nextSibling helper} {nextSibling() helper function}. It takes the
QXmlNodeModelIndex of the context node, the QFileInfo of the context
node, and an offest of +1 or -1. The context node is a child of some
parent, so the function gets the parent and then gets the child list
for the parent. The child list is searched to find the QFileInfo of
the context node. It must be there. Then the offset is applied, -1
for the previous sibling and +1 for the next sibling. The resulting
index is passed to \l{toNodeIndex of convenience} {toNodeIndex()} to
get its QXmlNodeModelIndex. Note again that this will add the
sibling to the node model, if it isn't in the model yet.
\target nextSibling helper
\snippet xmlpatterns/filetree/filetree.cpp 5
\section2 The UI Class: MainWindow
The example's UI is a conventional Qt GUI application inheriting
QMainWindow and the Ui_MainWindow base class generated by
\l{Qt Designer Manual} {Qt Designer}.
\snippet xmlpatterns/filetree/mainwindow.h 0
It contains the custom node model (\c{m_fileTree}) and an instance
of QXmlNodeModelIndex (\c{m_fileNode}) used for holding the node
index for the root of the file system subtree. \c{m_fileNode} will
be bound to a $variable in the XQuery to be evaluated.
Two actions of interest are handled by slot functions: \l{Selecting
A Directory To Model} and \l{Selecting And Running An XQuery}.
\section3 Selecting A Directory To Model
The user selects \c{File->Open Directory} to choose a directory to
be loaded into the custom node model. Choosing a directory signals
the \c{on_actionOpenDirectory_triggered()} slot:
\snippet xmlpatterns/filetree/mainwindow.cpp 1
The slot function simply calls the private function
\c{loadDirectory()} with the path of the chosen directory:
\target the standard code pattern
\snippet xmlpatterns/filetree/mainwindow.cpp 4
\c{loadDirectory()} demonstrates a standard code pattern for using
Qt XML Patterns programatically. First it gets the node model index
for the root of the selected directory. Then it creates an instance
of QXmlQuery and calls QXmlQuery::bindVariable() to bind the node
index to the XQuery variable \c{$fileTree}. It then calls
QXmlQuery::setQuery() to load the XQuery text.
\note QXmlQuery::bindVariable() must be called \e before calling
QXmlQuery::setQuery(), which loads and parses the XQuery text and
must have access to the variable binding as the text is parsed.
The next lines create an output device for outputting the query
result, which is then used to create a QXmlFormatter to format the
query result as XML. QXmlQuery::evaluateTo() is called to run the
query, and the formatted XML output is displayed in the left panel
of the UI window.
Finally, the private function \l{Selecting And Running An XQuery}
{evaluateResult()} is called to run the currently selected XQuery
over the custom node model.
\note As described in \l{Building And Traversing The Node Model},
the \c FileTree class wants to build the custom node model
incrementally as it evaluates the XQuery. But, because the
\c{loadDirectory()} function runs the \c{wholeTree.xq} XQuery, it
actually builds the entire node model anyway. See \l{Node Model
Building Strategy} for a discussion about building your custom node
model.
\section3 Selecting And Running An XQuery
The user chooses an XQuery from the menu in the combobox on the
right. Choosing an XQuery signals the
\c{on_queryBox_currentIndexChanged()} slot:
\snippet xmlpatterns/filetree/mainwindow.cpp 2
The slot function opens and loads the query file and then calls the
private function \c{evaluateResult()} to run the query:
\snippet xmlpatterns/filetree/mainwindow.cpp 3
\c{evaluateResult()} is a second example of the same code pattern
shown in \l{the standard code pattern} {loadDirectory()}. In this
case, it runs the XQuery currently selected in the combobox instead
of \c{qrc:/queries/wholeTree.xq}, and it outputs the query result to
the panel on the lower right of the UI window.
\section2 Node Model Building Strategy
We saw that the \l{The Custom Node Model Class: FileTree} {FileTree}
tries to build its custom node model incrementally, but we also saw
that the \l{the standard code pattern} {MainWindow::loadDirectory()}
function in the UI class immediately subverts the incremental build
by running the \c{wholeTree.xq} XQuery, which traverses the entire
selected directory, thereby causing the entire node model to be
built.
If we want to preserve the incremental build capability of the
\c{FileTree} class, we can strip the running of \c{wholeTree.xq} out
of \l{the standard code pattern} {MainWindow::loadDirectory()}:
\snippet xmlpatterns/filetree/mainwindow.cpp 5
\snippet xmlpatterns/filetree/mainwindow.cpp 6
Note, however, that \c{FileTree} doesn't have the capability of
deleting all or part of the node model. The node model, once built,
is only deleted when the \c{FileTree} instance goes out of scope.
In this example, each element node in the node model represents a
directory or a file in the computer's file system, and each node is
represented by an instance of QFileInfo. An instance of QFileInfo is
not costly to produce, but you might imagine a node model where
building new nodes is very costly. In such cases, the capability to
build the node model incrementally is important, because it allows
us to only build the region of the model we need for evaluating the
query. In other cases, it will be simpler to just build the entire
node model.
*/
|