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/****************************************************************************
**
** Copyright (C) 2013 Kurt Pattyn <pattyn.kurt@gmail.com>
** Contact: http://www.qt.io/licensing/
**
** This file is part of the documentation of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:FDL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Free Documentation License Usage
** Alternatively, this file may be used under the terms of the GNU Free
** Documentation License version 1.3 as published by the Free Software
** Foundation and appearing in the file included in the packaging of
** this file. Please review the following information to ensure
** the GNU Free Documentation License version 1.3 requirements
** will be met: http://www.gnu.org/copyleft/fdl.html.
** $QT_END_LICENSE$
**
****************************************************************************/
/*!
    \module QtWebSockets
    \title Qt WebSockets C++ Classes
    \ingroup modules
    \qtvariable websockets
    \since 5.3
    \brief List of C++ classes that enable WebSocket-based communication.

    To use these classes in your application, use the following include
    statement:

    \code
    #include <QtWebSockets/QtWebSockets>
    \endcode

    To link against the module, add this line to your \l qmake \c
    .pro file:

    \code
    QT += websockets
    \endcode
*/

/*!
    \qmlmodule QtWebSockets 1.0
    \title Qt WebSockets QML Types
    \ingroup qmlmodules
    \brief Provides QML types for WebSocket-based communication.


    The QML types are accessed by using:
    \code
    import QtWebSockets 1.0
    \endcode
*/