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/****************************************************************************
**
** Copyright (C) 2013 Kurt Pattyn <pattyn.kurt@gmail.com>
** Contact: https://www.qt.io/licensing/
**
** This file is part of the documentation of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:FDL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Free Documentation License Usage
** Alternatively, this file may be used under the terms of the GNU Free
** Documentation License version 1.3 as published by the Free Software
** Foundation and appearing in the file included in the packaging of
** this file. Please review the following information to ensure
** the GNU Free Documentation License version 1.3 requirements
** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
** $QT_END_LICENSE$
**
****************************************************************************/
/*!
\page qtwebsockets-index.html
\since 5.3
\title Qt WebSockets
\brief Provides an implementation of the WebSocket protocol.
WebSocket is a web-based protocol designed to enable two-way communication
between a client application and a remote host. It enables the two entities
to send data back and forth if the initial handshake succeeds. WebSocket is
the solution for applications that struggle to get real-time data feeds
with less network latency and minimum data exchange.
The Qt WebSockets module provides C++ and QML interfaces that enable
Qt applications to act as a server that can process WebSocket requests,
or a client that can consume data received from the server, or both.
\section1 Getting Started
To include the definitions of the module's classes, use the following directive:
\code
#include <QtWebSockets/QtWebSockets>
\endcode
To import the QML types into your application, use the following import statement in your .qml file:
\code
import QtWebSockets 1.0
\endcode
To link against the module, add this line to your qmake .pro file:
\code
QT += websockets
\endcode
\section1 Licenses
Qt WebSockets is available under commercial licenses from \l{The Qt Company}.
In addition, it is available under free software licenses. Since Qt 5.4,
these free software licenses are
\l{GNU Lesser General Public License, version 3}, or
the \l{GNU General Public License, version 2}.
See \l{Qt Licensing} for further details.
\section1 Reference Documentation
\list
\li \l{Qt WebSockets Overview}{Overview}
\li \l{Qt WebSockets C++ Classes}{C++ Classes}
\li \l{Qt WebSockets QML Types}{QML Types}
\endlist
\section1 Examples
The module provides the following \l{Qt WebSockets Examples}{Examples} as a guide to using
the API.
\section1 Conformance
\list
\li \l {Testing Qt WebSockets}
\endlist
*/
/*!
\page qtwebsockets-testing.html
\title Testing Qt WebSockets
\l {Autobahn|Testsuite}, a standard test
suite for WebSocket Protocol (\l{RFC 6455}), can be used for testing the
conformance of Qt WebSockets. Refer to
\l {Autobahn|Testsuite installation documentation}
to set up the test suite.
\include README testsuite
*/
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