| Commit message (Collapse) | Author | Age | Files | Lines |
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This method allows a listening port to process connections with
different protocols. It lets the websocket server handle a TCP
socket, upgrading it to a websocket
[ChangeLog][QWebSocketServer] Add support to handle external QTcpSocket
Done-with: André Klitzing <aklitzing@gmail.com>
Task-number: QTBUG-54276
Change-Id: Ia36b481dc87d6f3806e9f1e61e75e528640f1937
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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Method onSocketDisconnected has never been called, so WebSocketServer did not
handle closed connection properly. Moreover, socket was not freed in time
and this led to increase in memory consumption
Task-number: QTBUG-56414
Change-Id: Ib57f5b88413ffeef4f296a260245ba0a8d25adb2
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
Reviewed-by: Liang Qi <liang.qi@qt.io>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I8c17da1f7e2f0a620e3627fa7f8087f185545c8a
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I8467410bfad44e8d3fe6bd5724c61bb0c07c91f9
Reviewed-by: Kurt Pattyn <pattyn.kurt@gmail.com>
Reviewed-by: Sergio Ahumada <sahumada@texla.cl>
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- Added LICENSE.LGPLv3, LICENSE.GPLv2 & LICENSE.LGPLv21
Change-Id: I0586e35a7aa99be1b5b3bda580b05897f451acbf
Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
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Change-Id: Ia42316304a37d151b678a9922071bbb090ec87b5
Reviewed-by: Kurt Pattyn <pattyn.kurt@gmail.com>
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Change-Id: I9773492d3673d8aabdb4dd178be6af12eca7ba74
Reviewed-by: Kurt Pattyn <pattyn.kurt@gmail.com>
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I'm actually not sure whether this is the right way to do this,
but when the object is destroyed, we cannot delay the signal emit.
In that case, we just don't emit it at all. This is the old behavior
minus the warning:
QWARN : tst_QWebSocketServer::tst_initialisation()
QMetaObject::invokeMethod: No such method QObject::closed()
Change-Id: I0513dd693ef7bfc43621e24361e72e90204fbea3
Reviewed-by: Kurt Pattyn <pattyn.kurt@gmail.com>
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Inside the ctor of the private data, the QObject has not yet
been associated with the data. Thus, accessing it indirectly i.e.
to setup private signal/slot connections, will trigger crashes.
Now we delay accessing this API and call an init() function manually
in the parent QObject-inheriting class.
Change-Id: I2c3ce7335c54d42af6bce87de867ee0ef197efc6
Reviewed-by: Kurt Pattyn <pattyn.kurt@gmail.com>
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Change-Id: I3f69a2b0ca81e1e003200bb8e0a337b9532e64a0
Reviewed-by: Kurt Pattyn <pattyn.kurt@gmail.com>
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Change-Id: I870006bbd5c788bea89f65d5bd25082d1543caf0
Reviewed-by: Kurt Pattyn <pattyn.kurt@gmail.com>
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Renamed SecureMode to SslMode to be more inline with
QSslSocket.
Change-Id: Id2f0c5ebc1e06fcd7b0ce5059e88520e5f0e6fe5
Reviewed-by: Kurt Pattyn <pattyn.kurt@gmail.com>
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Change-Id: Id72fe27cec606e7f02b8e9ac1d0d763890e86a95
Reviewed-by: Kurt Pattyn <pattyn.kurt@gmail.com>
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In case of processPing we need to make a copy that potentially detaches
when masking is requested, but pings are < 125 bytes.
Before this code would copy the byte array in the same way much earlier.
Change-Id: If0592bb4b508eeb11fdbf05c4bb98b9679ed0549
Reviewed-by: Kurt Pattyn <pattyn.kurt@gmail.com>
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Change-Id: I9da963570b174b9a5a33e65cf144402677b4bab5
Reviewed-by: Kurt Pattyn <pattyn.kurt@gmail.com>
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The QWebSocketServer::waitForNewConnection() was just calling
QTcpServer::waitForNewConnection(), which was not correct because
a connection is only complete when the handshake succeeds.
Waiting for the handshake to complete would need a separate thread
for the handshake handling code, which would complicate the code a lot.
It was decided to leave out all waitXXX() methods from the module,
as it is easier to add this functionality later, then to remove it.
Change-Id: I778bae45b67f81e151ad2362f772c75e9f537ff0
Reviewed-by: Kurt Pattyn <pattyn.kurt@gmail.com>
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- Correct placement of curly braces
- Remove commented-out code
- Remove superfluous qDebug statements
- Add missing QT_BEGIN_NAMESPACE declarations
- Add move semantics
- Add cleanup handling to QWebSocketServerPrivate
- Add error handling to handshake response, QWebSocketServerPrivate,
QWebSocketServer, dataprocessor
Change-Id: I0690dc2c444fd6fc0db974d1459bf41bd8c31d40
Reviewed-by: Kurt Pattyn <pattyn.kurt@gmail.com>
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Add license headers
Change-Id: Ied74cb3db6ceed6c3f361e4afac860a7a3fb7676
Reviewed-by: Kurt Pattyn <pattyn.kurt@gmail.com>
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Change-Id: I510e5e8f263d3ea08dd3d623b054d06b2911c6d6
Reviewed-by: Kurt Pattyn <pattyn.kurt@gmail.com>
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Change-Id: I789cd780697aedbca7a90a5991df00b2c7e9ec98
Reviewed-by: Kurt Pattyn <pattyn.kurt@gmail.com>
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Change-Id: Ie554b90a62c504e3ef54fd2d36e93806f4871f81
Reviewed-by: Kurt Pattyn <pattyn.kurt@gmail.com>
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Change-Id: I23d9e75413c04a8a2f43ea0b940a0bab33d8d8de
Reviewed-by: Steven Ceuppens <steven.ceuppens@icloud.com>
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Change-Id: I4a71909134032d10b398ede74c431964bce7d675
Reviewed-by: Kurt Pattyn <pattyn.kurt@gmail.com>
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Change-Id: Idd2caa074f2f3feba99714bf6927ca879809ad47
Reviewed-by: Kurt Pattyn <pattyn.kurt@gmail.com>
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- Changed project files to use Qt structure
- Moved existing sources into subdirectory, to make room for moduels
- Created a "import/qmlwebsocket" module skeleton (works, but needs to be extended)
- Modified examples to not use "include(.pri)", but use "QT += websocket"
- Added qml example skeleton (works, but no useful functionality yet)
Project can be build with:
$ qmake
$ make
$ make install
Module can be used in other projects with
QT += websockets
Change-Id: I2123026958b264670dbf8a978dee76edf5855806
Reviewed-by: Kurt Pattyn <pattyn.kurt@gmail.com>
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