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+/****************************************************************************
+**
+** Copyright (C) 2014 Kurt Pattyn <pattyn.kurt@gmail.com>.
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the QtWebSockets module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia. For licensing terms and
+** conditions see http://qt.digia.com/licensing. For further information
+** use the contact form at http://qt.digia.com/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Digia gives you certain additional
+** rights. These rights are described in the Digia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import QtQuick 2.0
+import Qt.WebSockets 1.0
+
+Rectangle {
+ width: 360
+ height: 360
+
+ WebSocket {
+ id: socket
+ url: "ws://echo.websocket.org"
+ onTextMessageReceived: {
+ messageBox.text = messageBox.text + "\nReceived message: " + message
+ }
+ onStatusChanged: if (socket.status == WebSocket.Error) {
+ console.log("Error: " + socket.errorString)
+ } else if (socket.status == WebSocket.Open) {
+ socket.sendTextMessage("Hello World")
+ } else if (socket.status == WebSocket.Closed) {
+ messageBox.text += "\nSocket closed"
+ }
+ active: false
+ }
+
+ WebSocket {
+ id: secureWebSocket
+ url: "wss://echo.websocket.org"
+ onTextMessageReceived: {
+ messageBox.text = messageBox.text + "\nReceived secure message: " + message
+ }
+ onStatusChanged: if (secureWebSocket.status == WebSocket.Error) {
+ console.log("Error: " + secureWebSocket.errorString)
+ } else if (secureWebSocket.status == WebSocket.Open) {
+ secureWebSocket.sendTextMessage("Hello Secure World")
+ } else if (secureWebSocket.status == WebSocket.Closed) {
+ messageBox.text += "\nSecure socket closed"
+ }
+ active: false
+ }
+ Text {
+ id: messageBox
+ text: socket.status == WebSocket.Open ? qsTr("Sending...") : qsTr("Welcome!")
+ anchors.centerIn: parent
+ }
+
+ MouseArea {
+ anchors.fill: parent
+ onClicked: {
+ socket.active = !socket.active
+ secureWebSocket.active = !secureWebSocket.active;
+ //Qt.quit();
+ }
+ }
+}