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/*
* Copyright (C) 2010, 2011 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
interface EventSendingController {
void mouseDown(in long buttonNumber, in object modifierArray);
void mouseUp(in long buttonNumber, in object modifierArray);
void mouseMoveTo(in long x, in long y);
void mouseScrollBy(in long x, in long y);
void continuousMouseScrollBy(in long x, in long y, in [Optional] boolean paged);
void scheduleAsynchronousClick();
void leapForward(in long milliseconds);
void keyDown(in DOMString key, in object modifierArray, in long location);
// Zoom functions.
void textZoomIn();
void textZoomOut();
void zoomPageIn();
void zoomPageOut();
void scalePageBy(in double scale, in double x, in double y);
#if defined(ENABLE_TOUCH_EVENTS) && ENABLE_TOUCH_EVENTS
// Touch events.
void addTouchPoint(in long x, in long y);
void updateTouchPoint(in long index, in long x, in long y);
void setTouchModifier(in DOMString modifier, in boolean enable);
void setTouchPointRadius(in long radiusX, in long radiusY);
void touchStart();
void touchMove();
void touchEnd();
void touchCancel();
void clearTouchPoints();
void releaseTouchPoint(in long index);
void cancelTouchPoint(in long index);
#endif
};
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