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+/*
+ * Copyright (C) 2010 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef TestShell_h
+#define TestShell_h
+
+#include "AccessibilityController.h"
+#include "EventSender.h"
+#include "GamepadController.h"
+#include "LayoutTestController.h"
+#include "NotificationPresenter.h"
+#include "PlainTextController.h"
+#include "TestEventPrinter.h"
+#include "TextInputController.h"
+#include "WebPreferences.h"
+#include "WebViewHost.h"
+#include <string>
+#include <wtf/OwnPtr.h>
+#include <wtf/Vector.h>
+
+// TestShell is a container of global variables and has bridge functions between
+// various objects. Only one instance is created in one DRT process.
+
+namespace WebKit {
+class WebDevToolsAgentClient;
+class WebFrame;
+class WebNotificationPresenter;
+class WebThread;
+class WebView;
+class WebURL;
+}
+
+class DRTDevToolsAgent;
+class DRTDevToolsCallArgs;
+class DRTDevToolsClient;
+class WebPermissions;
+
+struct TestParams {
+ bool dumpTree;
+ bool dumpPixels;
+ bool debugRenderTree;
+ bool debugLayerTree;
+ bool printSeparators;
+ WebKit::WebURL testUrl;
+ // Resultant image file name. Required only if the test_shell mode.
+ std::string pixelFileName;
+ std::string pixelHash;
+
+ TestParams()
+ : dumpTree(true)
+ , dumpPixels(false)
+ , debugRenderTree(false)
+ , debugLayerTree(false)
+ , printSeparators(false) { }
+};
+
+class TestShell {
+public:
+ TestShell(bool testShellMode);
+ ~TestShell();
+
+ // The main WebView.
+ WebKit::WebView* webView() const { return m_webView; }
+ // Returns the host for the main WebView.
+ WebViewHost* webViewHost() const { return m_webViewHost.get(); }
+ LayoutTestController* layoutTestController() const { return m_layoutTestController.get(); }
+ EventSender* eventSender() const { return m_eventSender.get(); }
+ AccessibilityController* accessibilityController() const { return m_accessibilityController.get(); }
+ GamepadController* gamepadController() const { return m_gamepadController.get(); }
+ NotificationPresenter* notificationPresenter() const { return m_notificationPresenter.get(); }
+ TestEventPrinter* printer() const { return m_printer.get(); }
+
+ WebPreferences* preferences() { return &m_prefs; }
+ void applyPreferences() { m_prefs.applyTo(m_webView); }
+
+ WebPermissions* webPermissions() { return m_webPermissions.get(); }
+
+ void bindJSObjectsToWindow(WebKit::WebFrame*);
+ void runFileTest(const TestParams&);
+ void callJSGC();
+ void resetTestController();
+ void waitTestFinished();
+
+ // Operations to the main window.
+ void loadURL(const WebKit::WebURL&);
+ void reload();
+ void goToOffset(int offset);
+ int navigationEntryCount() const;
+
+ void setFocus(WebKit::WebWidget*, bool enable);
+ bool shouldDumpFrameLoadCallbacks() const { return (m_testIsPreparing || m_testIsPending) && layoutTestController()->shouldDumpFrameLoadCallbacks(); }
+ bool shouldDumpUserGestureInFrameLoadCallbacks() const { return (m_testIsPreparing || m_testIsPending) && layoutTestController()->shouldDumpUserGestureInFrameLoadCallbacks(); }
+ bool shouldDumpResourceLoadCallbacks() const { return (m_testIsPreparing || m_testIsPending) && layoutTestController()->shouldDumpResourceLoadCallbacks(); }
+ bool shouldDumpResourceResponseMIMETypes() const { return (m_testIsPreparing || m_testIsPending) && layoutTestController()->shouldDumpResourceResponseMIMETypes(); }
+ void setIsLoading(bool flag) { m_isLoading = flag; }
+
+ // Called by the LayoutTestController to signal test completion.
+ void testFinished();
+ // Called by LayoutTestController when a test hits the timeout, but does not
+ // cause a hang. We can avoid killing TestShell in this case and still dump
+ // the test results.
+ void testTimedOut();
+
+ bool allowExternalPages() const { return m_allowExternalPages; }
+ void setAllowExternalPages(bool allowExternalPages) { m_allowExternalPages = allowExternalPages; }
+
+ void setAcceleratedCompositingForVideoEnabled(bool enabled) { m_acceleratedCompositingForVideoEnabled = enabled; }
+ void setThreadedCompositingEnabled(bool enabled) { m_threadedCompositingEnabled = enabled; }
+ void setCompositeToTexture(bool enabled) { m_compositeToTexture = enabled; }
+ void setForceCompositingMode(bool enabled) { m_forceCompositingMode = enabled; }
+ void setAccelerated2dCanvasEnabled(bool enabled) { m_accelerated2dCanvasEnabled = enabled; }
+ void setLegacyAccelerated2dCanvasEnabled(bool enabled) { m_legacyAccelerated2dCanvasEnabled = enabled; }
+ void setAcceleratedPaintingEnabled(bool enabled) { m_acceleratedPaintingEnabled = enabled; }
+ void setPerTilePaintingEnabled(bool enabled) { m_perTilePaintingEnabled = enabled; }
+#if defined(OS_WIN)
+ // Access to the finished event. Used by the static WatchDog thread.
+ HANDLE finishedEvent() { return m_finishedEvent; }
+#endif
+
+ // Get the timeout for running a test in milliseconds.
+ int layoutTestTimeout() { return m_timeout; }
+ int layoutTestTimeoutForWatchDog() { return layoutTestTimeout() + 1000; }
+ void setLayoutTestTimeout(int timeout) { m_timeout = timeout; }
+
+ // V8 JavaScript stress test options.
+ int stressOpt() { return m_stressOpt; }
+ void setStressOpt(bool stressOpt) { m_stressOpt = stressOpt; }
+ int stressDeopt() { return m_stressDeopt; }
+ void setStressDeopt(int stressDeopt) { m_stressDeopt = stressDeopt; }
+
+ // The JavaScript flags specified as a strings.
+ std::string javaScriptFlags() { return m_javaScriptFlags; }
+ void setJavaScriptFlags(std::string javaScriptFlags) { m_javaScriptFlags = javaScriptFlags; }
+
+ // Set whether to dump when the loaded page has finished processing. This is used with multiple load
+ // testing where we only want to have the output from the last load.
+ void setDumpWhenFinished(bool dumpWhenFinished) { m_dumpWhenFinished = dumpWhenFinished; }
+
+ WebViewHost* createNewWindow(const WebKit::WebURL&);
+ void closeWindow(WebViewHost*);
+ void closeRemainingWindows();
+ int windowCount();
+ static void resizeWindowForTest(WebViewHost*, const WebKit::WebURL&);
+
+ void showDevTools();
+ void closeDevTools();
+
+ DRTDevToolsAgent* drtDevToolsAgent() { return m_drtDevToolsAgent.get(); }
+ DRTDevToolsClient* drtDevToolsClient() { return m_drtDevToolsClient.get(); }
+ WebViewHost* devToolsWebView() { return m_devTools; }
+
+ static const int virtualWindowBorder = 3;
+
+ typedef Vector<WebViewHost*> WindowList;
+ WindowList windowList() const { return m_windowList; }
+
+ // Returns a string representation of an URL's spec that does not depend on
+ // the location of the layout test in the file system.
+ std::string normalizeLayoutTestURL(const std::string&);
+
+private:
+ WebViewHost* createNewWindow(const WebKit::WebURL&, DRTDevToolsAgent*);
+ void createMainWindow();
+ void createDRTDevToolsClient(DRTDevToolsAgent*);
+
+ void resetWebSettings(WebKit::WebView&);
+ void dump();
+ std::string dumpAllBackForwardLists();
+ void dumpImage(SkCanvas*) const;
+
+ bool m_testIsPending;
+ bool m_testIsPreparing;
+ bool m_isLoading;
+ WebKit::WebView* m_webView;
+ WebKit::WebWidget* m_focusedWidget;
+ bool m_testShellMode;
+ WebViewHost* m_devTools;
+
+ // Be careful of the destruction order of the following objects.
+ OwnPtr<TestEventPrinter> m_printer;
+ OwnPtr<WebPermissions> m_webPermissions;
+ OwnPtr<DRTDevToolsAgent> m_drtDevToolsAgent;
+ OwnPtr<DRTDevToolsClient> m_drtDevToolsClient;
+ OwnPtr<AccessibilityController> m_accessibilityController;
+ OwnPtr<GamepadController> m_gamepadController;
+ OwnPtr<EventSender> m_eventSender;
+ OwnPtr<LayoutTestController> m_layoutTestController;
+ OwnPtr<PlainTextController> m_plainTextController;
+ OwnPtr<TextInputController> m_textInputController;
+ OwnPtr<NotificationPresenter> m_notificationPresenter;
+ OwnPtr<WebViewHost> m_webViewHost;
+ OwnPtr<WebKit::WebThread> m_webCompositorThread;
+
+ TestParams m_params;
+ int m_timeout; // timeout value in millisecond
+ bool m_allowExternalPages;
+ bool m_acceleratedCompositingForVideoEnabled;
+ bool m_threadedCompositingEnabled;
+ bool m_compositeToTexture;
+ bool m_forceCompositingMode;
+ bool m_accelerated2dCanvasEnabled;
+ bool m_legacyAccelerated2dCanvasEnabled;
+ bool m_acceleratedPaintingEnabled;
+ bool m_perTilePaintingEnabled;
+ WebPreferences m_prefs;
+ bool m_stressOpt;
+ bool m_stressDeopt;
+ std::string m_javaScriptFlags;
+ bool m_dumpWhenFinished;
+
+
+ // List of all windows in this process.
+ // The main window should be put into windowList[0].
+ WindowList m_windowList;
+
+#if defined(OS_WIN)
+ // Used by the watchdog to know when it's finished.
+ HANDLE m_finishedEvent;
+#endif
+};
+
+void platformInit(int*, char***);
+void openStartupDialog();
+bool checkLayoutTestSystemDependencies();
+
+#endif // TestShell_h