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Diffstat (limited to 'Source/WebKit2/UIProcess/qt/QtSGUpdateQueue.h')
-rw-r--r-- | Source/WebKit2/UIProcess/qt/QtSGUpdateQueue.h | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/Source/WebKit2/UIProcess/qt/QtSGUpdateQueue.h b/Source/WebKit2/UIProcess/qt/QtSGUpdateQueue.h new file mode 100644 index 000000000..f70c50668 --- /dev/null +++ b/Source/WebKit2/UIProcess/qt/QtSGUpdateQueue.h @@ -0,0 +1,82 @@ +/* + * Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies) + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this program; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + */ + +#ifndef QtSGUpdateQueue_h +#define QtSGUpdateQueue_h + +#include "Deque.h" +#include "HashMap.h" +#include "OwnPtr.h" + +class QImage; +class QRect; +class QQuickItem; +class QSGNode; +class QSize; + +namespace WebKit { + +class NodeUpdate; +class PageNode; +class QtSGTileNode; + +// Takes care of taking update requests then fulfilling them asynchronously on the scene graph thread. +class QtSGUpdateQueue { +public: + QtSGUpdateQueue(QQuickItem*); + + int createTileNode(float scale); + void removeTileNode(int nodeID); + void setNodeBackBuffer(int nodeID, const QImage& texture, const QRect& sourceRect, const QRect& targetRect); + void swapTileBuffers(); + + // Called by the QQuickItem. + void applyUpdates(QSGNode* itemNode); + bool isSwapPending() const { return m_isSwapPending; } + +private: + QSGNode* getScaleNode(float scale, QSGNode* itemNode); + + QQuickItem* item; + Deque<OwnPtr<NodeUpdate> > nodeUpdateQueue; + HashMap<int, QtSGTileNode*> nodes; + float lastScale; + QSGNode* lastScaleNode; + int nextNodeID; + bool m_isSwapPending; +}; + +struct NodeUpdate { + enum Type { + CreateTile, + RemoveTile, + SetBackBuffer, + SwapTileBuffers + }; + NodeUpdate(Type type) + : type(type) + { } + virtual ~NodeUpdate() { } + Type type; +}; + +} + +#endif // QtSGUpdateQueue_h |