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path: root/Source/WebKit/chromium/src/GraphicsContext3DPrivate.h
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Diffstat (limited to 'Source/WebKit/chromium/src/GraphicsContext3DPrivate.h')
-rw-r--r--Source/WebKit/chromium/src/GraphicsContext3DPrivate.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/Source/WebKit/chromium/src/GraphicsContext3DPrivate.h b/Source/WebKit/chromium/src/GraphicsContext3DPrivate.h
index d296eeb9b..be9db4287 100644
--- a/Source/WebKit/chromium/src/GraphicsContext3DPrivate.h
+++ b/Source/WebKit/chromium/src/GraphicsContext3DPrivate.h
@@ -209,24 +209,24 @@ public:
void texSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Denum type, const void* pixels);
void uniform1f(GC3Dint location, GC3Dfloat x);
- void uniform1fv(GC3Dint location, GC3Dfloat* v, GC3Dsizei);
+ void uniform1fv(GC3Dint location, GC3Dsizei, GC3Dfloat* v);
void uniform1i(GC3Dint location, GC3Dint x);
- void uniform1iv(GC3Dint location, GC3Dint* v, GC3Dsizei);
+ void uniform1iv(GC3Dint location, GC3Dsizei, GC3Dint* v);
void uniform2f(GC3Dint location, GC3Dfloat x, float y);
- void uniform2fv(GC3Dint location, GC3Dfloat* v, GC3Dsizei);
+ void uniform2fv(GC3Dint location, GC3Dsizei, GC3Dfloat* v);
void uniform2i(GC3Dint location, GC3Dint x, GC3Dint y);
- void uniform2iv(GC3Dint location, GC3Dint* v, GC3Dsizei);
+ void uniform2iv(GC3Dint location, GC3Dsizei, GC3Dint* v);
void uniform3f(GC3Dint location, GC3Dfloat x, GC3Dfloat y, GC3Dfloat z);
- void uniform3fv(GC3Dint location, GC3Dfloat* v, GC3Dsizei);
+ void uniform3fv(GC3Dint location, GC3Dsizei, GC3Dfloat* v);
void uniform3i(GC3Dint location, GC3Dint x, GC3Dint y, GC3Dint z);
- void uniform3iv(GC3Dint location, GC3Dint* v, GC3Dsizei);
+ void uniform3iv(GC3Dint location, GC3Dsizei, GC3Dint* v);
void uniform4f(GC3Dint location, GC3Dfloat x, GC3Dfloat y, GC3Dfloat z, GC3Dfloat w);
- void uniform4fv(GC3Dint location, GC3Dfloat* v, GC3Dsizei);
+ void uniform4fv(GC3Dint location, GC3Dsizei, GC3Dfloat* v);
void uniform4i(GC3Dint location, GC3Dint x, GC3Dint y, GC3Dint z, GC3Dint w);
- void uniform4iv(GC3Dint location, GC3Dint* v, GC3Dsizei);
- void uniformMatrix2fv(GC3Dint location, GC3Dboolean transpose, GC3Dfloat* value, GC3Dsizei);
- void uniformMatrix3fv(GC3Dint location, GC3Dboolean transpose, GC3Dfloat* value, GC3Dsizei);
- void uniformMatrix4fv(GC3Dint location, GC3Dboolean transpose, GC3Dfloat* value, GC3Dsizei);
+ void uniform4iv(GC3Dint location, GC3Dsizei, GC3Dint* v);
+ void uniformMatrix2fv(GC3Dint location, GC3Dsizei, GC3Dboolean transpose, GC3Dfloat* value);
+ void uniformMatrix3fv(GC3Dint location, GC3Dsizei, GC3Dboolean transpose, GC3Dfloat* value);
+ void uniformMatrix4fv(GC3Dint location, GC3Dsizei, GC3Dboolean transpose, GC3Dfloat* value);
void useProgram(Platform3DObject);
void validateProgram(Platform3DObject);