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| author | Simon Hausmann <simon.hausmann@digia.com> | 2012-10-18 10:55:06 +0200 |
|---|---|---|
| committer | Simon Hausmann <simon.hausmann@digia.com> | 2012-10-18 10:55:06 +0200 |
| commit | ee4c86d1990a9e26277a6948e7027ad8d525ebfa (patch) | |
| tree | 1e2d3408cd097606571f40ab63353c27bcb7dd5c /Tools/DumpRenderTree/chromium/TestRunner/GamepadController.cpp | |
| parent | d882bec96d0d30aeeda2141bfadfca7f038ee862 (diff) | |
| download | qtwebkit-ee4c86d1990a9e26277a6948e7027ad8d525ebfa.tar.gz | |
Imported WebKit commit 795dcd25a9649fccaf1c9b685f6e2ffedaf7e620 (http://svn.webkit.org/repository/webkit/trunk@131718)
New snapshot that includes the return of -fkeep-memory at link time
to reduce memory pressure as well as modularized documentation
Diffstat (limited to 'Tools/DumpRenderTree/chromium/TestRunner/GamepadController.cpp')
| -rw-r--r-- | Tools/DumpRenderTree/chromium/TestRunner/GamepadController.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/Tools/DumpRenderTree/chromium/TestRunner/GamepadController.cpp b/Tools/DumpRenderTree/chromium/TestRunner/GamepadController.cpp index 35b7dfa38..cb36bfdfb 100644 --- a/Tools/DumpRenderTree/chromium/TestRunner/GamepadController.cpp +++ b/Tools/DumpRenderTree/chromium/TestRunner/GamepadController.cpp @@ -128,6 +128,8 @@ void GamepadController::setButtonCount(const CppArgumentList& args, CppVariant* if (index < 0 || index >= static_cast<int>(WebKit::WebGamepads::itemsLengthCap)) return; int buttons = args[1].toInt32(); + if (buttons < 0 || buttons >= static_cast<int>(WebKit::WebGamepad::buttonsLengthCap)) + return; m_gamepads.items[index].buttonsLength = buttons; m_delegate->setGamepadData(m_gamepads); result->setNull(); @@ -143,6 +145,8 @@ void GamepadController::setButtonData(const CppArgumentList& args, CppVariant* r if (index < 0 || index >= static_cast<int>(WebKit::WebGamepads::itemsLengthCap)) return; int button = args[1].toInt32(); + if (button < 0 || button >= static_cast<int>(WebKit::WebGamepad::buttonsLengthCap)) + return; double data = args[2].toDouble(); m_gamepads.items[index].buttons[button] = data; m_delegate->setGamepadData(m_gamepads); @@ -159,6 +163,8 @@ void GamepadController::setAxisCount(const CppArgumentList& args, CppVariant* re if (index < 0 || index >= static_cast<int>(WebKit::WebGamepads::itemsLengthCap)) return; int axes = args[1].toInt32(); + if (axes < 0 || axes >= static_cast<int>(WebKit::WebGamepad::axesLengthCap)) + return; m_gamepads.items[index].axesLength = axes; m_delegate->setGamepadData(m_gamepads); result->setNull(); @@ -174,6 +180,8 @@ void GamepadController::setAxisData(const CppArgumentList& args, CppVariant* res if (index < 0 || index >= static_cast<int>(WebKit::WebGamepads::itemsLengthCap)) return; int axis = args[1].toInt32(); + if (axis < 0 || axis >= static_cast<int>(WebKit::WebGamepad::axesLengthCap)) + return; double data = args[2].toDouble(); m_gamepads.items[index].axes[axis] = data; m_delegate->setGamepadData(m_gamepads); |
