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authorSimon Hausmann <simon.hausmann@nokia.com>2012-01-06 14:44:00 +0100
committerSimon Hausmann <simon.hausmann@nokia.com>2012-01-06 14:44:00 +0100
commit40736c5763bf61337c8c14e16d8587db021a87d4 (patch)
treeb17a9c00042ad89cb1308e2484491799aa14e9f8 /Source/WebKit2/UIProcess/qt/QtSGTileNode.cpp
downloadqtwebkit-40736c5763bf61337c8c14e16d8587db021a87d4.tar.gz
Imported WebKit commit 2ea9d364d0f6efa8fa64acf19f451504c59be0e4 (http://svn.webkit.org/repository/webkit/trunk@104285)
Diffstat (limited to 'Source/WebKit2/UIProcess/qt/QtSGTileNode.cpp')
-rw-r--r--Source/WebKit2/UIProcess/qt/QtSGTileNode.cpp73
1 files changed, 73 insertions, 0 deletions
diff --git a/Source/WebKit2/UIProcess/qt/QtSGTileNode.cpp b/Source/WebKit2/UIProcess/qt/QtSGTileNode.cpp
new file mode 100644
index 000000000..229bafc7c
--- /dev/null
+++ b/Source/WebKit2/UIProcess/qt/QtSGTileNode.cpp
@@ -0,0 +1,73 @@
+/*
+ * Copyright (C) 2010, 2011 Nokia Corporation and/or its subsidiary(-ies)
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this program; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "config.h"
+#include "QtSGTileNode.h"
+
+#include <QtQuick/QSGEngine>
+#include <QtQuick/QSGFlatColorMaterial>
+#include <QtQuick/QSGTexture>
+
+namespace WebKit {
+
+QtSGTileNode::QtSGTileNode(QSGEngine* engine)
+ : m_engine(engine)
+ , m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4)
+ , m_textureMaterialsCreated(false)
+{
+ setFlags(OwnsMaterial | OwnsOpaqueMaterial);
+ setGeometry(&m_geometry);
+ setMaterial(new QSGFlatColorMaterial);
+ setOpaqueMaterial(new QSGFlatColorMaterial);
+}
+
+void QtSGTileNode::setBackBuffer(const QImage& backBuffer, const QRectF& sourceRect, const QRectF& targetRect)
+{
+ m_backBufferTexture.reset(m_engine->createTextureFromImage(backBuffer));
+ m_backBufferTargetRect = targetRect;
+ m_backBufferSourceRect = m_backBufferTexture->convertToNormalizedSourceRect(sourceRect);
+
+ // Force the texture upload.
+ m_backBufferTexture->bind();
+}
+
+void QtSGTileNode::swapBuffersIfNeeded()
+{
+ if (!m_backBufferTexture)
+ return;
+
+ if (!m_textureMaterialsCreated) {
+ setMaterial(new QSGTextureMaterial);
+ setOpaqueMaterial(new QSGOpaqueTextureMaterial);
+ m_textureMaterialsCreated = true;
+ }
+
+ static_cast<QSGTextureMaterial*>(material())->setTexture(m_backBufferTexture.data());
+ static_cast<QSGOpaqueTextureMaterial*>(opaqueMaterial())->setTexture(m_backBufferTexture.data());
+ markDirty(DirtyMaterial);
+
+ QSGGeometry::updateTexturedRectGeometry(&m_geometry, m_backBufferTargetRect, m_backBufferSourceRect);
+ markDirty(DirtyGeometry);
+
+ m_frontBufferTexture.swap(m_backBufferTexture);
+ m_backBufferTexture.reset();
+}
+
+}