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author | Simon Hausmann <simon.hausmann@nokia.com> | 2012-01-06 14:44:00 +0100 |
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committer | Simon Hausmann <simon.hausmann@nokia.com> | 2012-01-06 14:44:00 +0100 |
commit | 40736c5763bf61337c8c14e16d8587db021a87d4 (patch) | |
tree | b17a9c00042ad89cb1308e2484491799aa14e9f8 /Source/WebKit2/UIProcess/qt/QtSGTileNode.cpp | |
download | qtwebkit-40736c5763bf61337c8c14e16d8587db021a87d4.tar.gz |
Imported WebKit commit 2ea9d364d0f6efa8fa64acf19f451504c59be0e4 (http://svn.webkit.org/repository/webkit/trunk@104285)
Diffstat (limited to 'Source/WebKit2/UIProcess/qt/QtSGTileNode.cpp')
-rw-r--r-- | Source/WebKit2/UIProcess/qt/QtSGTileNode.cpp | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/Source/WebKit2/UIProcess/qt/QtSGTileNode.cpp b/Source/WebKit2/UIProcess/qt/QtSGTileNode.cpp new file mode 100644 index 000000000..229bafc7c --- /dev/null +++ b/Source/WebKit2/UIProcess/qt/QtSGTileNode.cpp @@ -0,0 +1,73 @@ +/* + * Copyright (C) 2010, 2011 Nokia Corporation and/or its subsidiary(-ies) + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this program; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + */ + +#include "config.h" +#include "QtSGTileNode.h" + +#include <QtQuick/QSGEngine> +#include <QtQuick/QSGFlatColorMaterial> +#include <QtQuick/QSGTexture> + +namespace WebKit { + +QtSGTileNode::QtSGTileNode(QSGEngine* engine) + : m_engine(engine) + , m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4) + , m_textureMaterialsCreated(false) +{ + setFlags(OwnsMaterial | OwnsOpaqueMaterial); + setGeometry(&m_geometry); + setMaterial(new QSGFlatColorMaterial); + setOpaqueMaterial(new QSGFlatColorMaterial); +} + +void QtSGTileNode::setBackBuffer(const QImage& backBuffer, const QRectF& sourceRect, const QRectF& targetRect) +{ + m_backBufferTexture.reset(m_engine->createTextureFromImage(backBuffer)); + m_backBufferTargetRect = targetRect; + m_backBufferSourceRect = m_backBufferTexture->convertToNormalizedSourceRect(sourceRect); + + // Force the texture upload. + m_backBufferTexture->bind(); +} + +void QtSGTileNode::swapBuffersIfNeeded() +{ + if (!m_backBufferTexture) + return; + + if (!m_textureMaterialsCreated) { + setMaterial(new QSGTextureMaterial); + setOpaqueMaterial(new QSGOpaqueTextureMaterial); + m_textureMaterialsCreated = true; + } + + static_cast<QSGTextureMaterial*>(material())->setTexture(m_backBufferTexture.data()); + static_cast<QSGOpaqueTextureMaterial*>(opaqueMaterial())->setTexture(m_backBufferTexture.data()); + markDirty(DirtyMaterial); + + QSGGeometry::updateTexturedRectGeometry(&m_geometry, m_backBufferTargetRect, m_backBufferSourceRect); + markDirty(DirtyGeometry); + + m_frontBufferTexture.swap(m_backBufferTexture); + m_backBufferTexture.reset(); +} + +} |