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| author | Simon Hausmann <simon.hausmann@nokia.com> | 2012-03-12 14:11:15 +0100 |
|---|---|---|
| committer | Simon Hausmann <simon.hausmann@nokia.com> | 2012-03-12 14:11:15 +0100 |
| commit | dd91e772430dc294e3bf478c119ef8d43c0a3358 (patch) | |
| tree | 6f33ce4d5872a5691e0291eb45bf6ab373a5f567 /Source/WebKit/chromium/src/GraphicsContext3DPrivate.h | |
| parent | ad0d549d4cc13433f77c1ac8f0ab379c83d93f28 (diff) | |
| download | qtwebkit-dd91e772430dc294e3bf478c119ef8d43c0a3358.tar.gz | |
Imported WebKit commit 3db4eb1820ac8fb03065d7ea73a4d9db1e8fea1a (http://svn.webkit.org/repository/webkit/trunk@110422)
This includes build fixes for the latest qtbase/qtdeclarative as well as the final QML2 API.
Diffstat (limited to 'Source/WebKit/chromium/src/GraphicsContext3DPrivate.h')
| -rw-r--r-- | Source/WebKit/chromium/src/GraphicsContext3DPrivate.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/Source/WebKit/chromium/src/GraphicsContext3DPrivate.h b/Source/WebKit/chromium/src/GraphicsContext3DPrivate.h index d296eeb9b..be9db4287 100644 --- a/Source/WebKit/chromium/src/GraphicsContext3DPrivate.h +++ b/Source/WebKit/chromium/src/GraphicsContext3DPrivate.h @@ -209,24 +209,24 @@ public: void texSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Denum type, const void* pixels); void uniform1f(GC3Dint location, GC3Dfloat x); - void uniform1fv(GC3Dint location, GC3Dfloat* v, GC3Dsizei); + void uniform1fv(GC3Dint location, GC3Dsizei, GC3Dfloat* v); void uniform1i(GC3Dint location, GC3Dint x); - void uniform1iv(GC3Dint location, GC3Dint* v, GC3Dsizei); + void uniform1iv(GC3Dint location, GC3Dsizei, GC3Dint* v); void uniform2f(GC3Dint location, GC3Dfloat x, float y); - void uniform2fv(GC3Dint location, GC3Dfloat* v, GC3Dsizei); + void uniform2fv(GC3Dint location, GC3Dsizei, GC3Dfloat* v); void uniform2i(GC3Dint location, GC3Dint x, GC3Dint y); - void uniform2iv(GC3Dint location, GC3Dint* v, GC3Dsizei); + void uniform2iv(GC3Dint location, GC3Dsizei, GC3Dint* v); void uniform3f(GC3Dint location, GC3Dfloat x, GC3Dfloat y, GC3Dfloat z); - void uniform3fv(GC3Dint location, GC3Dfloat* v, GC3Dsizei); + void uniform3fv(GC3Dint location, GC3Dsizei, GC3Dfloat* v); void uniform3i(GC3Dint location, GC3Dint x, GC3Dint y, GC3Dint z); - void uniform3iv(GC3Dint location, GC3Dint* v, GC3Dsizei); + void uniform3iv(GC3Dint location, GC3Dsizei, GC3Dint* v); void uniform4f(GC3Dint location, GC3Dfloat x, GC3Dfloat y, GC3Dfloat z, GC3Dfloat w); - void uniform4fv(GC3Dint location, GC3Dfloat* v, GC3Dsizei); + void uniform4fv(GC3Dint location, GC3Dsizei, GC3Dfloat* v); void uniform4i(GC3Dint location, GC3Dint x, GC3Dint y, GC3Dint z, GC3Dint w); - void uniform4iv(GC3Dint location, GC3Dint* v, GC3Dsizei); - void uniformMatrix2fv(GC3Dint location, GC3Dboolean transpose, GC3Dfloat* value, GC3Dsizei); - void uniformMatrix3fv(GC3Dint location, GC3Dboolean transpose, GC3Dfloat* value, GC3Dsizei); - void uniformMatrix4fv(GC3Dint location, GC3Dboolean transpose, GC3Dfloat* value, GC3Dsizei); + void uniform4iv(GC3Dint location, GC3Dsizei, GC3Dint* v); + void uniformMatrix2fv(GC3Dint location, GC3Dsizei, GC3Dboolean transpose, GC3Dfloat* value); + void uniformMatrix3fv(GC3Dint location, GC3Dsizei, GC3Dboolean transpose, GC3Dfloat* value); + void uniformMatrix4fv(GC3Dint location, GC3Dsizei, GC3Dboolean transpose, GC3Dfloat* value); void useProgram(Platform3DObject); void validateProgram(Platform3DObject); |
