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author | Andras Becsi <andras.becsi@digia.com> | 2014-06-23 14:32:57 +0200 |
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committer | Andras Becsi <andras.becsi@digia.com> | 2014-06-23 17:45:23 +0200 |
commit | 95cc7dd358e6916f4caf2891ff0a46935ec56dbb (patch) | |
tree | b0419babb36015561b26c318f37012544319d108 /qtwebengine.pro | |
parent | 0c3da38c16a82a57dcf8e646210b10a8bb15915f (diff) | |
download | qtwebengine-95cc7dd358e6916f4caf2891ff0a46935ec56dbb.tar.gz |
Check for EGL_KHR_fence_sync instead of EGL_KHR_reusable_sync
We created an EGL_KHR_fence_sync on the chromium thread
but tried to verify if the wait function implementation
is available by testing for the EGL_KHR_reusable_sync
extension in the scene graph thread. Since the latter
extension is not supported by most of our devices, we
never actually waited for the rendering to finish.
Change-Id: Ied829d4035d42899cfb3f86de018bc48e61c0cc0
Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com>
Diffstat (limited to 'qtwebengine.pro')
0 files changed, 0 insertions, 0 deletions