summaryrefslogtreecommitdiff
path: root/chromium/ui/views/controls/button/menu_button_unittest.cc
blob: 8e935658156a15a5aae16feb4af0756196137d4a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/views/controls/button/menu_button.h"

#include <memory>
#include <utility>

#include "base/bind.h"
#include "base/memory/ptr_util.h"
#include "base/strings/utf_string_conversions.h"
#include "build/build_config.h"
#include "ui/base/dragdrop/drag_drop_types.h"
#include "ui/events/keycodes/dom/dom_code.h"
#include "ui/events/test/event_generator.h"
#include "ui/views/animation/test/ink_drop_host_view_test_api.h"
#include "ui/views/animation/test/test_ink_drop.h"
#include "ui/views/controls/button/button.h"
#include "ui/views/controls/button/menu_button_controller.h"
#include "ui/views/drag_controller.h"
#include "ui/views/style/platform_style.h"
#include "ui/views/test/views_test_base.h"
#include "ui/views/widget/widget_utils.h"

#if defined(USE_AURA)
#include "ui/aura/client/drag_drop_client.h"
#include "ui/aura/client/drag_drop_client_observer.h"
#include "ui/base/dragdrop/mojom/drag_drop_types.mojom-shared.h"
#include "ui/events/event.h"
#include "ui/events/event_handler.h"
#endif

namespace views {

using ::base::ASCIIToUTF16;
using ::ui::mojom::DragOperation;

class TestMenuButton : public MenuButton {
 public:
  TestMenuButton()
      : TestMenuButton(base::BindRepeating(&TestMenuButton::ButtonPressed,
                                           base::Unretained(this))) {}
  explicit TestMenuButton(PressedCallback callback)
      : MenuButton(std::move(callback), std::u16string(u"button")) {}
  TestMenuButton(const TestMenuButton&) = delete;
  TestMenuButton& operator=(const TestMenuButton&) = delete;
  ~TestMenuButton() override = default;

  bool clicked() const { return clicked_; }
  Button::ButtonState last_state() const { return last_state_; }
  ui::EventType last_event_type() const { return last_event_type_; }

  void Reset() {
    clicked_ = false;
    last_state_ = Button::STATE_NORMAL;
    last_event_type_ = ui::ET_UNKNOWN;
  }

 private:
  void ButtonPressed(const ui::Event& event) {
    clicked_ = true;
    last_state_ = GetState();
    last_event_type_ = event.type();
  }

  bool clicked_ = false;
  Button::ButtonState last_state_ = Button::STATE_NORMAL;
  ui::EventType last_event_type_ = ui::ET_UNKNOWN;
};

class MenuButtonTest : public ViewsTestBase {
 public:
  MenuButtonTest() = default;
  MenuButtonTest(const MenuButtonTest&) = delete;
  MenuButtonTest& operator=(const MenuButtonTest&) = delete;
  ~MenuButtonTest() override = default;

  void TearDown() override {
    generator_.reset();
    if (widget_ && !widget_->IsClosed())
      widget_->Close();

    ViewsTestBase::TearDown();
  }

 protected:
  Widget* widget() { return widget_; }
  TestMenuButton* button() { return button_; }
  ui::test::EventGenerator* generator() { return generator_.get(); }
  test::TestInkDrop* ink_drop() { return ink_drop_; }

  gfx::Point GetOutOfButtonLocation() const {
    return gfx::Point(button_->x() - 1, button_->y() - 1);
  }

  void CreateWidget() {
    DCHECK(!widget_);

    widget_ = new Widget;
    Widget::InitParams params =
        CreateParams(Widget::InitParams::TYPE_WINDOW_FRAMELESS);
    params.bounds = gfx::Rect(0, 0, 200, 200);
    widget_->Init(std::move(params));
  }

  void ConfigureMenuButton(std::unique_ptr<TestMenuButton> button) {
    CreateWidget();
    generator_ =
        std::make_unique<ui::test::EventGenerator>(GetRootWindow(widget_));
    // Set initial mouse location in a consistent way so that the menu button we
    // are about to create initializes its hover state in a consistent manner.
    generator_->set_current_screen_location(gfx::Point(10, 10));

    button_ = widget_->SetContentsView(std::move(button));
    button_->SetBoundsRect(gfx::Rect(0, 0, 200, 20));

    auto ink_drop = std::make_unique<test::TestInkDrop>();
    ink_drop_ = ink_drop.get();
    test::InkDropHostTestApi(button_->ink_drop())
        .SetInkDrop(std::move(ink_drop));

    widget_->Show();
  }

 private:
  Widget* widget_ = nullptr;          // Owned by self.
  TestMenuButton* button_ = nullptr;  // Owned by |widget_|.
  std::unique_ptr<ui::test::EventGenerator> generator_;
  test::TestInkDrop* ink_drop_ = nullptr;  // Owned by |button_|.
};

// A Button that will acquire a PressedLock in the pressed callback and
// optionally release it as well.
class PressStateButton : public TestMenuButton {
 public:
  explicit PressStateButton(bool release_lock)
      : TestMenuButton(base::BindRepeating(&PressStateButton::ButtonPressed,
                                           base::Unretained(this))),
        release_lock_(release_lock) {}
  PressStateButton(const PressStateButton&) = delete;
  PressStateButton& operator=(const PressStateButton&) = delete;
  ~PressStateButton() override = default;

  void ReleasePressedLock() { pressed_lock_.reset(); }

 private:
  void ButtonPressed() {
    pressed_lock_ = button_controller()->TakeLock();
    if (release_lock_)
      ReleasePressedLock();
  }

  bool release_lock_;
  std::unique_ptr<MenuButtonController::PressedLock> pressed_lock_;
};

// Basic implementation of a DragController, to test input behaviour for
// MenuButtons that can be dragged.
class TestDragController : public DragController {
 public:
  TestDragController() = default;
  TestDragController(const TestDragController&) = delete;
  TestDragController& operator=(const TestDragController&) = delete;
  ~TestDragController() override = default;

  void WriteDragDataForView(View* sender,
                            const gfx::Point& press_pt,
                            ui::OSExchangeData* data) override {}

  int GetDragOperationsForView(View* sender, const gfx::Point& p) override {
    return ui::DragDropTypes::DRAG_MOVE;
  }

  bool CanStartDragForView(View* sender,
                           const gfx::Point& press_pt,
                           const gfx::Point& p) override {
    return true;
  }
};

#if defined(USE_AURA)
// Basic implementation of a DragDropClient, tracking the state of the drag
// operation. While dragging addition mouse events are consumed, preventing the
// target view from receiving them.
class TestDragDropClient : public aura::client::DragDropClient,
                           public ui::EventHandler {
 public:
  TestDragDropClient();
  TestDragDropClient(const TestDragDropClient&) = delete;
  TestDragDropClient& operator=(const TestDragDropClient&) = delete;
  ~TestDragDropClient() override;

  // aura::client::DragDropClient:
  DragOperation StartDragAndDrop(std::unique_ptr<ui::OSExchangeData> data,
                                 aura::Window* root_window,
                                 aura::Window* source_window,
                                 const gfx::Point& screen_location,
                                 int allowed_operations,
                                 ui::mojom::DragEventSource source) override;
  void DragCancel() override;
  bool IsDragDropInProgress() override;
  void AddObserver(aura::client::DragDropClientObserver* observer) override {}
  void RemoveObserver(aura::client::DragDropClientObserver* observer) override {
  }

  // ui::EventHandler:
  void OnMouseEvent(ui::MouseEvent* event) override;

 private:
  // True while receiving ui::LocatedEvents for drag operations.
  bool drag_in_progress_ = false;

  // Target window where drag operations are occurring.
  aura::Window* target_ = nullptr;
};

TestDragDropClient::TestDragDropClient() = default;

TestDragDropClient::~TestDragDropClient() = default;

DragOperation TestDragDropClient::StartDragAndDrop(
    std::unique_ptr<ui::OSExchangeData> data,
    aura::Window* root_window,
    aura::Window* source_window,
    const gfx::Point& screen_location,
    int allowed_operations,
    ui::mojom::DragEventSource source) {
  if (IsDragDropInProgress())
    return DragOperation::kNone;
  drag_in_progress_ = true;
  target_ = root_window;
  return ui::PreferredDragOperation(allowed_operations);
}

void TestDragDropClient::DragCancel() {
  drag_in_progress_ = false;
}

bool TestDragDropClient::IsDragDropInProgress() {
  return drag_in_progress_;
}

void TestDragDropClient::OnMouseEvent(ui::MouseEvent* event) {
  if (!IsDragDropInProgress())
    return;
  switch (event->type()) {
    case ui::ET_MOUSE_DRAGGED:
      event->StopPropagation();
      break;
    case ui::ET_MOUSE_RELEASED:
      drag_in_progress_ = false;
      event->StopPropagation();
      break;
    default:
      break;
  }
}
#endif  // defined(USE_AURA)

// Tests if the callback is called correctly when a mouse click happens on a
// MenuButton.
TEST_F(MenuButtonTest, ActivateDropDownOnMouseClick) {
  ConfigureMenuButton(std::make_unique<TestMenuButton>());

  generator()->MoveMouseTo(button()->GetBoundsInScreen().CenterPoint());
  generator()->ClickLeftButton();

  EXPECT_TRUE(button()->clicked());
  EXPECT_EQ(Button::STATE_HOVERED, button()->last_state());
}

TEST_F(MenuButtonTest, ActivateOnKeyPress) {
  ConfigureMenuButton(std::make_unique<TestMenuButton>());

  EXPECT_FALSE(button()->clicked());
  button()->OnKeyPressed(ui::KeyEvent(
      ui::ET_KEY_PRESSED, ui::KeyboardCode::VKEY_SPACE, ui::DomCode::SPACE, 0));
  EXPECT_TRUE(button()->clicked());

  button()->Reset();
  EXPECT_FALSE(button()->clicked());

  button()->OnKeyPressed(ui::KeyEvent(ui::ET_KEY_PRESSED,
                                      ui::KeyboardCode::VKEY_RETURN,
                                      ui::DomCode::ENTER, 0));
  EXPECT_EQ(PlatformStyle::kReturnClicksFocusedControl, button()->clicked());
}

// Tests that the ink drop center point is set from the mouse click point.
TEST_F(MenuButtonTest, InkDropCenterSetFromClick) {
  ConfigureMenuButton(std::make_unique<TestMenuButton>());

  const gfx::Point click_point = button()->GetBoundsInScreen().CenterPoint();
  generator()->MoveMouseTo(click_point);
  generator()->ClickLeftButton();

  EXPECT_TRUE(button()->clicked());
  gfx::Point inkdrop_center_point =
      button()->ink_drop()->GetInkDropCenterBasedOnLastEvent();
  View::ConvertPointToScreen(button(), &inkdrop_center_point);
  EXPECT_EQ(click_point, inkdrop_center_point);
}

// Tests that the ink drop center point is set from the PressedLock constructor.
TEST_F(MenuButtonTest, InkDropCenterSetFromClickWithPressedLock) {
  ConfigureMenuButton(std::make_unique<TestMenuButton>());

  gfx::Point click_point(11, 7);
  ui::MouseEvent click_event(ui::EventType::ET_MOUSE_PRESSED, click_point,
                             click_point, base::TimeTicks(), 0, 0);
  MenuButtonController::PressedLock pressed_lock(button()->button_controller(),
                                                 false, &click_event);

  EXPECT_EQ(Button::STATE_PRESSED, button()->GetState());
  EXPECT_EQ(click_point,
            button()->ink_drop()->GetInkDropCenterBasedOnLastEvent());
}

// Test that the MenuButton stays pressed while there are any PressedLocks.
TEST_F(MenuButtonTest, ButtonStateForMenuButtonsWithPressedLocks) {
  ConfigureMenuButton(std::make_unique<TestMenuButton>());
  const gfx::Rect button_bounds = button()->GetBoundsInScreen();

  // Move the mouse over the button; the button should be in a hovered state.
  generator()->MoveMouseTo(button_bounds.CenterPoint());
  EXPECT_EQ(Button::STATE_HOVERED, button()->GetState());

  // Introduce a PressedLock, which should make the button pressed.
  auto pressed_lock1 = std::make_unique<MenuButtonController::PressedLock>(
      button()->button_controller());
  EXPECT_EQ(Button::STATE_PRESSED, button()->GetState());

  // Even if we move the mouse outside of the button, it should remain pressed.
  generator()->MoveMouseTo(button_bounds.bottom_right() + gfx::Vector2d(1, 1));
  EXPECT_EQ(Button::STATE_PRESSED, button()->GetState());

  // Creating a new lock should obviously keep the button pressed.
  auto pressed_lock2 = std::make_unique<MenuButtonController::PressedLock>(
      button()->button_controller());
  EXPECT_EQ(Button::STATE_PRESSED, button()->GetState());

  // The button should remain pressed while any locks are active.
  pressed_lock1.reset();
  EXPECT_EQ(Button::STATE_PRESSED, button()->GetState());

  // Resetting the final lock should return the button's state to normal...
  pressed_lock2.reset();
  EXPECT_EQ(Button::STATE_NORMAL, button()->GetState());

  // ...And it should respond to mouse movement again.
  generator()->MoveMouseTo(button_bounds.CenterPoint());
  EXPECT_EQ(Button::STATE_HOVERED, button()->GetState());

  // Test that the button returns to the appropriate state after the press; if
  // the mouse ends over the button, the button should be hovered.
  pressed_lock1 = button()->button_controller()->TakeLock();
  EXPECT_EQ(Button::STATE_PRESSED, button()->GetState());
  pressed_lock1.reset();
  EXPECT_EQ(Button::STATE_HOVERED, button()->GetState());

  // If the button is disabled before the pressed lock, it should be disabled
  // after the pressed lock.
  button()->SetState(Button::STATE_DISABLED);
  pressed_lock1 = button()->button_controller()->TakeLock();
  EXPECT_EQ(Button::STATE_PRESSED, button()->GetState());
  pressed_lock1.reset();
  EXPECT_EQ(Button::STATE_DISABLED, button()->GetState());

  generator()->MoveMouseTo(button_bounds.bottom_right() + gfx::Vector2d(1, 1));

  // Edge case: the button is disabled, a pressed lock is added, and then the
  // button is re-enabled. It should be enabled after the lock is removed.
  pressed_lock1 = button()->button_controller()->TakeLock();
  EXPECT_EQ(Button::STATE_PRESSED, button()->GetState());
  button()->SetState(Button::STATE_NORMAL);
  pressed_lock1.reset();
  EXPECT_EQ(Button::STATE_NORMAL, button()->GetState());
}

// Test that the MenuButton does not become pressed if it can be dragged, until
// a release occurs.
TEST_F(MenuButtonTest, DraggableMenuButtonActivatesOnRelease) {
  ConfigureMenuButton(std::make_unique<TestMenuButton>());
  TestDragController drag_controller;
  button()->set_drag_controller(&drag_controller);

  generator()->MoveMouseTo(button()->GetBoundsInScreen().CenterPoint());
  generator()->PressLeftButton();
  EXPECT_FALSE(button()->clicked());

  generator()->ReleaseLeftButton();
  EXPECT_TRUE(button()->clicked());
  EXPECT_EQ(Button::STATE_HOVERED, button()->last_state());
}

TEST_F(MenuButtonTest, InkDropStateForMenuButtonActivationsWithoutCallback) {
  ConfigureMenuButton(
      std::make_unique<TestMenuButton>(Button::PressedCallback()));
  ink_drop()->AnimateToState(InkDropState::ACTION_PENDING);
  button()->Activate(nullptr);

  EXPECT_EQ(InkDropState::HIDDEN, ink_drop()->GetTargetInkDropState());
}

TEST_F(MenuButtonTest,
       InkDropStateForMenuButtonActivationsWithCallbackThatDoesntAcquireALock) {
  ConfigureMenuButton(std::make_unique<TestMenuButton>());
  button()->Activate(nullptr);

  EXPECT_EQ(InkDropState::ACTION_TRIGGERED,
            ink_drop()->GetTargetInkDropState());
}

TEST_F(
    MenuButtonTest,
    InkDropStateForMenuButtonActivationsWithCallbackThatDoesntReleaseAllLocks) {
  ConfigureMenuButton(std::make_unique<PressStateButton>(false));
  button()->Activate(nullptr);

  EXPECT_EQ(InkDropState::ACTIVATED, ink_drop()->GetTargetInkDropState());
}

TEST_F(MenuButtonTest,
       InkDropStateForMenuButtonActivationsWithCallbackThatReleasesAllLocks) {
  ConfigureMenuButton(std::make_unique<PressStateButton>(true));
  button()->Activate(nullptr);

  EXPECT_EQ(InkDropState::DEACTIVATED, ink_drop()->GetTargetInkDropState());
}

TEST_F(MenuButtonTest, InkDropStateForMenuButtonsWithPressedLocks) {
  ConfigureMenuButton(std::make_unique<TestMenuButton>());

  auto pressed_lock1 = std::make_unique<MenuButtonController::PressedLock>(
      button()->button_controller());

  EXPECT_EQ(InkDropState::ACTIVATED, ink_drop()->GetTargetInkDropState());

  auto pressed_lock2 = std::make_unique<MenuButtonController::PressedLock>(
      button()->button_controller());

  EXPECT_EQ(InkDropState::ACTIVATED, ink_drop()->GetTargetInkDropState());

  pressed_lock1.reset();
  EXPECT_EQ(InkDropState::ACTIVATED, ink_drop()->GetTargetInkDropState());

  pressed_lock2.reset();
  EXPECT_EQ(InkDropState::DEACTIVATED, ink_drop()->GetTargetInkDropState());
}

// Verifies only one ink drop animation is triggered when multiple PressedLocks
// are attached to a MenuButton.
TEST_F(MenuButtonTest, OneInkDropAnimationForReentrantPressedLocks) {
  ConfigureMenuButton(std::make_unique<TestMenuButton>());

  auto pressed_lock1 = std::make_unique<MenuButtonController::PressedLock>(
      button()->button_controller());

  EXPECT_EQ(InkDropState::ACTIVATED, ink_drop()->GetTargetInkDropState());
  ink_drop()->AnimateToState(InkDropState::ACTION_PENDING);

  auto pressed_lock2 = std::make_unique<MenuButtonController::PressedLock>(
      button()->button_controller());

  EXPECT_EQ(InkDropState::ACTION_PENDING, ink_drop()->GetTargetInkDropState());
}

// Verifies the InkDropState is left as ACTIVATED if a PressedLock is active
// before another Activation occurs.
TEST_F(MenuButtonTest,
       InkDropStateForMenuButtonWithPressedLockBeforeActivation) {
  ConfigureMenuButton(std::make_unique<TestMenuButton>());
  MenuButtonController::PressedLock lock(button()->button_controller());

  button()->Activate(nullptr);

  EXPECT_EQ(InkDropState::ACTIVATED, ink_drop()->GetTargetInkDropState());
}

#if defined(USE_AURA)

// Tests that the MenuButton does not become pressed if it can be dragged, and a
// DragDropClient is processing the events.
TEST_F(MenuButtonTest, DraggableMenuButtonDoesNotActivateOnDrag) {
  ConfigureMenuButton(std::make_unique<TestMenuButton>());
  TestDragController drag_controller;
  button()->set_drag_controller(&drag_controller);

  TestDragDropClient drag_client;
  SetDragDropClient(GetContext(), &drag_client);
  button()->AddPreTargetHandler(&drag_client,
                                ui::EventTarget::Priority::kSystem);

  generator()->DragMouseBy(10, 0);
  EXPECT_FALSE(button()->clicked());
  EXPECT_EQ(Button::STATE_NORMAL, button()->last_state());
  button()->RemovePreTargetHandler(&drag_client);
}

#endif  // USE_AURA

// No touch on desktop Mac. Tracked in http://crbug.com/445520.
#if !defined(OS_MAC) || defined(USE_AURA)

// Tests if the callback is notified correctly when a gesture tap happens on a
// MenuButton that has a callback.
TEST_F(MenuButtonTest, ActivateDropDownOnGestureTap) {
  ConfigureMenuButton(std::make_unique<TestMenuButton>());

  // Move the mouse outside the menu button so that it doesn't impact the
  // button state.
  generator()->MoveMouseTo(400, 400);
  EXPECT_FALSE(button()->IsMouseHovered());

  generator()->GestureTapAt(gfx::Point(10, 10));

  // Check that MenuButton has notified the callback, while it was in pressed
  // state.
  EXPECT_TRUE(button()->clicked());
  EXPECT_EQ(Button::STATE_HOVERED, button()->last_state());

  // The button should go back to its normal state since the gesture ended.
  EXPECT_EQ(Button::STATE_NORMAL, button()->GetState());
}

// Tests that the button enters a hovered state upon a tap down, before becoming
// pressed at activation.
TEST_F(MenuButtonTest, TouchFeedbackDuringTap) {
  ConfigureMenuButton(std::make_unique<TestMenuButton>());
  generator()->PressTouch();
  EXPECT_EQ(Button::STATE_HOVERED, button()->GetState());

  generator()->ReleaseTouch();
  EXPECT_EQ(Button::STATE_HOVERED, button()->last_state());
}

// Tests that a move event that exits the button returns it to the normal state,
// and that the button did not activate the callback.
TEST_F(MenuButtonTest, TouchFeedbackDuringTapCancel) {
  ConfigureMenuButton(std::make_unique<TestMenuButton>());
  generator()->PressTouch();
  EXPECT_EQ(Button::STATE_HOVERED, button()->GetState());

  generator()->MoveTouch(gfx::Point(10, 30));
  generator()->ReleaseTouch();
  EXPECT_EQ(Button::STATE_NORMAL, button()->GetState());
  EXPECT_FALSE(button()->clicked());
}

#endif  // !defined(OS_MAC) || defined(USE_AURA)

TEST_F(MenuButtonTest, InkDropHoverWhenShowingMenu) {
  ConfigureMenuButton(std::make_unique<PressStateButton>(false));

  generator()->MoveMouseTo(GetOutOfButtonLocation());
  EXPECT_FALSE(ink_drop()->is_hovered());

  generator()->MoveMouseTo(button()->GetBoundsInScreen().CenterPoint());
  EXPECT_TRUE(ink_drop()->is_hovered());

  generator()->PressLeftButton();
  EXPECT_FALSE(ink_drop()->is_hovered());
}

TEST_F(MenuButtonTest, InkDropIsHoveredAfterDismissingMenuWhenMouseOverButton) {
  auto press_state_button = std::make_unique<PressStateButton>(false);
  auto* test_button = press_state_button.get();
  ConfigureMenuButton(std::move(press_state_button));

  generator()->MoveMouseTo(button()->GetBoundsInScreen().CenterPoint());
  generator()->PressLeftButton();
  EXPECT_FALSE(ink_drop()->is_hovered());
  test_button->ReleasePressedLock();

  EXPECT_TRUE(ink_drop()->is_hovered());
}

TEST_F(MenuButtonTest,
       InkDropIsntHoveredAfterDismissingMenuWhenMouseOutsideButton) {
  auto press_state_button = std::make_unique<PressStateButton>(false);
  auto* test_button = press_state_button.get();
  ConfigureMenuButton(std::move(press_state_button));

  generator()->MoveMouseTo(button()->GetBoundsInScreen().CenterPoint());
  generator()->PressLeftButton();
  generator()->MoveMouseTo(GetOutOfButtonLocation());
  test_button->ReleasePressedLock();

  EXPECT_FALSE(ink_drop()->is_hovered());
}

// This test ensures there isn't a UAF in MenuButton::OnGestureEvent() if the
// button callback deletes the MenuButton.
TEST_F(MenuButtonTest, DestroyButtonInGesture) {
  std::unique_ptr<TestMenuButton> test_menu_button =
      std::make_unique<TestMenuButton>(base::BindRepeating(
          [](std::unique_ptr<TestMenuButton>* button) { button->reset(); },
          &test_menu_button));
  ConfigureMenuButton(std::move(test_menu_button));

  ui::GestureEvent gesture_event(0, 0, 0, base::TimeTicks::Now(),
                                 ui::GestureEventDetails(ui::ET_GESTURE_TAP));
  button()->OnGestureEvent(&gesture_event);
}

}  // namespace views