summaryrefslogtreecommitdiff
path: root/chromium/ui/ozone/platform/scenic/ozone_platform_scenic.cc
blob: 31f56de9d96b4a49c3130974dac67af7c88b4172 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/ozone/platform/scenic/ozone_platform_scenic.h"

#include <memory>
#include <utility>
#include <vector>

#include "base/logging.h"
#include "base/macros.h"
#include "base/memory/ptr_util.h"
#include "base/message_loop/message_loop_current.h"
#include "ui/base/cursor/ozone/bitmap_cursor_factory_ozone.h"
#include "ui/display/manager/fake_display_delegate.h"
#include "ui/events/ozone/layout/keyboard_layout_engine_manager.h"
#include "ui/events/ozone/layout/stub/stub_keyboard_layout_engine.h"
#include "ui/events/platform/platform_event_source.h"
#include "ui/events/system_input_injector.h"
#include "ui/ozone/common/stub_overlay_manager.h"
#include "ui/ozone/platform/scenic/scenic_gpu_host.h"
#include "ui/ozone/platform/scenic/scenic_gpu_service.h"
#include "ui/ozone/platform/scenic/scenic_surface_factory.h"
#include "ui/ozone/platform/scenic/scenic_window.h"
#include "ui/ozone/platform/scenic/scenic_window_manager.h"
#include "ui/ozone/platform_selection.h"
#include "ui/ozone/public/cursor_factory_ozone.h"
#include "ui/ozone/public/gpu_platform_support_host.h"
#include "ui/ozone/public/input_controller.h"
#include "ui/ozone/public/interfaces/scenic_gpu_service.mojom.h"
#include "ui/ozone/public/ozone_platform.h"
#include "ui/ozone/public/ozone_switches.h"
#include "ui/platform_window/platform_window_init_properties.h"

namespace ui {

namespace {

constexpr OzonePlatform::PlatformProperties kScenicPlatformProperties{
    /*needs_view_token=*/true,
    /*custom_frame_pref_default=*/false,
    /*use_system_title_bar=*/false,
    /*requires_mojo=*/true};

class ScenicPlatformEventSource : public ui::PlatformEventSource {
 public:
  ScenicPlatformEventSource() = default;
  ~ScenicPlatformEventSource() override = default;

 private:
  DISALLOW_COPY_AND_ASSIGN(ScenicPlatformEventSource);
};

// OzonePlatform for Scenic.
class OzonePlatformScenic
    : public OzonePlatform,
      public base::MessageLoopCurrent::DestructionObserver {
 public:
  OzonePlatformScenic() {}
  ~OzonePlatformScenic() override = default;

  // OzonePlatform implementation.
  ui::SurfaceFactoryOzone* GetSurfaceFactoryOzone() override {
    return surface_factory_.get();
  }

  OverlayManagerOzone* GetOverlayManager() override {
    return overlay_manager_.get();
  }

  CursorFactoryOzone* GetCursorFactoryOzone() override {
    return cursor_factory_ozone_.get();
  }

  InputController* GetInputController() override {
    return input_controller_.get();
  }

  GpuPlatformSupportHost* GetGpuPlatformSupportHost() override {
    return scenic_gpu_host_.get();
  }

  std::unique_ptr<SystemInputInjector> CreateSystemInputInjector() override {
    NOTIMPLEMENTED();
    return nullptr;
  }

  std::unique_ptr<PlatformWindow> CreatePlatformWindow(
      PlatformWindowDelegate* delegate,
      PlatformWindowInitProperties properties) override {
    if (!properties.view_token) {
      NOTREACHED();
      return nullptr;
    }
    return std::make_unique<ScenicWindow>(window_manager_.get(), delegate,
                                          std::move(properties.view_token));
  }

  const PlatformProperties& GetPlatformProperties() override {
    return kScenicPlatformProperties;
  }

  std::unique_ptr<display::NativeDisplayDelegate> CreateNativeDisplayDelegate()
      override {
    NOTIMPLEMENTED();
    return std::make_unique<display::FakeDisplayDelegate>();
  }

  std::unique_ptr<PlatformScreen> CreateScreen() override {
    return window_manager_->CreateScreen();
  }

  void InitializeUI(const InitParams& params) override {
    if (!PlatformEventSource::GetInstance())
      platform_event_source_ = std::make_unique<ScenicPlatformEventSource>();
    KeyboardLayoutEngineManager::SetKeyboardLayoutEngine(
        std::make_unique<StubKeyboardLayoutEngine>());

    window_manager_ = std::make_unique<ScenicWindowManager>();
    overlay_manager_ = std::make_unique<StubOverlayManager>();
    input_controller_ = CreateStubInputController();
    cursor_factory_ozone_ = std::make_unique<BitmapCursorFactoryOzone>();

    base::MessageLoopCurrent::Get()->AddDestructionObserver(this);

    scenic_gpu_host_ = std::make_unique<ScenicGpuHost>(window_manager_.get());
    scenic_gpu_host_ptr_ = scenic_gpu_host_->CreateHostProcessSelfBinding();

    surface_factory_ =
        std::make_unique<ScenicSurfaceFactory>(scenic_gpu_host_ptr_.get());
  }

  void InitializeGPU(const InitParams& params) override {
    // TODO(spang, crbug.com/923445): Add message loop to GPU tests.
    if (base::ThreadTaskRunnerHandle::IsSet()) {
      scenic_gpu_service_ = std::make_unique<ScenicGpuService>(
          mojo::MakeRequest(&scenic_gpu_host_ptr_));
    }
    DCHECK(!surface_factory_);
    surface_factory_ =
        std::make_unique<ScenicSurfaceFactory>(scenic_gpu_host_ptr_.get());
  }

  base::MessageLoop::Type GetMessageLoopTypeForGpu() override {
    // Scenic FIDL calls require async dispatcher.
    return base::MessageLoop::TYPE_IO;
  }

  void AddInterfaces(service_manager::BinderRegistry* registry) override {
    registry->AddInterface<mojom::ScenicGpuService>(
        scenic_gpu_service_->GetBinderCallback(),
        base::ThreadTaskRunnerHandle::Get());
  }

 private:
  // Performs graceful cleanup tasks on main message loop teardown.
  void Shutdown() { window_manager_.reset(); }

  // base::MessageLoopCurrent::DestructionObserver implementation.
  void WillDestroyCurrentMessageLoop() override { Shutdown(); }

  std::unique_ptr<ScenicWindowManager> window_manager_;

  std::unique_ptr<PlatformEventSource> platform_event_source_;
  std::unique_ptr<CursorFactoryOzone> cursor_factory_ozone_;
  std::unique_ptr<InputController> input_controller_;
  std::unique_ptr<OverlayManagerOzone> overlay_manager_;
  std::unique_ptr<ScenicGpuHost> scenic_gpu_host_;
  std::unique_ptr<ScenicGpuService> scenic_gpu_service_;
  std::unique_ptr<ScenicSurfaceFactory> surface_factory_;

  mojom::ScenicGpuHostPtr scenic_gpu_host_ptr_;

  DISALLOW_COPY_AND_ASSIGN(OzonePlatformScenic);
};

}  // namespace

OzonePlatform* CreateOzonePlatformScenic() {
  return new OzonePlatformScenic();
}

}  // namespace ui