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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_OZONE_PLATFORM_DRM_GPU_HARDWARE_DISPLAY_PLANE_ATOMIC_H_
#define UI_OZONE_PLATFORM_DRM_GPU_HARDWARE_DISPLAY_PLANE_ATOMIC_H_

#include "ui/gfx/overlay_transform.h"
#include "ui/ozone/platform/drm/gpu/drm_device.h"
#include "ui/ozone/platform/drm/gpu/hardware_display_plane.h"

#include <stdint.h>
#include <xf86drmMode.h>

namespace gfx {
class Rect;
}  // namespace gfx

namespace ui {

class HardwareDisplayPlaneAtomic : public HardwareDisplayPlane {
 public:
  explicit HardwareDisplayPlaneAtomic(uint32_t id);
  ~HardwareDisplayPlaneAtomic() override;

  bool Initialize(DrmDevice* drm) override;

  // Saves the props locally onto the plane to be committed later.
  virtual bool AssignPlaneProps(uint32_t crtc_id,
                                uint32_t framebuffer,
                                const gfx::Rect& crtc_rect,
                                const gfx::Rect& src_rect,
                                const gfx::OverlayTransform transform,
                                int in_fence_fd);
  // Sets the props on |property_set| for commit.
  bool SetPlaneProps(drmModeAtomicReq* property_set);

  bool SetPlaneCtm(drmModeAtomicReq* property_set, uint32_t ctm_blob_id);

  uint32_t AssignedCrtcId() const;

 private:
  // Intermediate variable between Assign()ment and Set()ting.
  HardwareDisplayPlane::Properties assigned_props_;

  DISALLOW_COPY_AND_ASSIGN(HardwareDisplayPlaneAtomic);
};

}  // namespace ui

#endif  // UI_OZONE_PLATFORM_DRM_GPU_HARDWARE_DISPLAY_PLANE_ATOMIC_H_