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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_AURA_LOCAL_WINDOW_PORT_LOCAL_H_
#define UI_AURA_LOCAL_WINDOW_PORT_LOCAL_H_
#include "base/macros.h"
#include "base/memory/weak_ptr.h"
#include "components/viz/common/surfaces/frame_sink_id.h"
#include "components/viz/common/surfaces/parent_local_surface_id_allocator.h"
#include "ui/aura/local/layer_tree_frame_sink_local.h"
#include "ui/aura/window_port.h"
#include "ui/base/property_data.h"
#include "ui/gfx/geometry/size.h"
namespace gfx {
class Size;
}
namespace aura {
class Window;
// WindowPort implementation for classic aura, e.g. not mus.
class AURA_EXPORT WindowPortLocal : public WindowPort {
public:
explicit WindowPortLocal(Window* window);
~WindowPortLocal() override;
// WindowPort:
void OnPreInit(Window* window) override;
void OnDeviceScaleFactorChanged(float old_device_scale_factor,
float new_device_scale_factor) override;
void OnWillAddChild(Window* child) override;
void OnWillRemoveChild(Window* child) override;
void OnWillMoveChild(size_t current_index, size_t dest_index) override;
void OnVisibilityChanged(bool visible) override;
void OnDidChangeBounds(const gfx::Rect& old_bounds,
const gfx::Rect& new_bounds) override;
void OnDidChangeTransform(const gfx::Transform& old_transform,
const gfx::Transform& new_transform) override;
std::unique_ptr<ui::PropertyData> OnWillChangeProperty(
const void* key) override;
void OnPropertyChanged(const void* key,
int64_t old_value,
std::unique_ptr<ui::PropertyData> data) override;
std::unique_ptr<cc::LayerTreeFrameSink> CreateLayerTreeFrameSink() override;
void AllocateLocalSurfaceId() override;
const viz::LocalSurfaceId& GetLocalSurfaceId() override;
void OnEventTargetingPolicyChanged() override;
bool ShouldRestackTransientChildren() override;
private:
void OnSurfaceChanged(const viz::SurfaceInfo& surface_info);
Window* const window_;
gfx::Size last_size_;
float last_device_scale_factor_ = 1.0f;
viz::LocalSurfaceId local_surface_id_;
viz::ParentLocalSurfaceIdAllocator parent_local_surface_id_allocator_;
base::WeakPtr<cc::LayerTreeFrameSink> frame_sink_;
base::WeakPtrFactory<WindowPortLocal> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(WindowPortLocal);
};
} // namespace aura
#endif // UI_AURA_LOCAL_WINDOW_PORT_LOCAL_H_
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