summaryrefslogtreecommitdiff
path: root/chromium/third_party/webrtc/pc/channelmanager.h
blob: 3b0c0e967eac42a3368baa7a6f60479bcc1e033f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
/*
 *  Copyright 2004 The WebRTC project authors. All Rights Reserved.
 *
 *  Use of this source code is governed by a BSD-style license
 *  that can be found in the LICENSE file in the root of the source
 *  tree. An additional intellectual property rights grant can be found
 *  in the file PATENTS.  All contributing project authors may
 *  be found in the AUTHORS file in the root of the source tree.
 */

#ifndef WEBRTC_PC_CHANNELMANAGER_H_
#define WEBRTC_PC_CHANNELMANAGER_H_

#include <memory>
#include <string>
#include <vector>

#include "webrtc/base/fileutils.h"
#include "webrtc/base/thread.h"
#include "webrtc/media/base/mediaengine.h"
#include "webrtc/pc/voicechannel.h"

namespace webrtc {
class MediaControllerInterface;
}
namespace cricket {

class VoiceChannel;

// ChannelManager allows the MediaEngine to run on a separate thread, and takes
// care of marshalling calls between threads. It also creates and keeps track of
// voice and video channels; by doing so, it can temporarily pause all the
// channels when a new audio or video device is chosen. The voice and video
// channels are stored in separate vectors, to easily allow operations on just
// voice or just video channels.
// ChannelManager also allows the application to discover what devices it has
// using device manager.
class ChannelManager {
 public:
  // For testing purposes. Allows the media engine and data media
  // engine and dev manager to be mocks.  The ChannelManager takes
  // ownership of these objects.
  ChannelManager(MediaEngineInterface* me,
                 DataEngineInterface* dme,
                 rtc::Thread* worker_and_network);
  // Same as above, but gives an easier default DataEngine.
  ChannelManager(MediaEngineInterface* me,
                 rtc::Thread* worker,
                 rtc::Thread* network);
  ~ChannelManager();

  // Accessors for the worker thread, allowing it to be set after construction,
  // but before Init. set_worker_thread will return false if called after Init.
  rtc::Thread* worker_thread() const { return worker_thread_; }
  bool set_worker_thread(rtc::Thread* thread) {
    if (initialized_) {
      return false;
    }
    worker_thread_ = thread;
    return true;
  }
  rtc::Thread* network_thread() const { return network_thread_; }
  bool set_network_thread(rtc::Thread* thread) {
    if (initialized_) {
      return false;
    }
    network_thread_ = thread;
    return true;
  }

  MediaEngineInterface* media_engine() { return media_engine_.get(); }

  // Retrieves the list of supported audio & video codec types.
  // Can be called before starting the media engine.
  void GetSupportedAudioCodecs(std::vector<AudioCodec>* codecs) const;
  void GetSupportedAudioRtpHeaderExtensions(RtpHeaderExtensions* ext) const;
  void GetSupportedVideoCodecs(std::vector<VideoCodec>* codecs) const;
  void GetSupportedVideoRtpHeaderExtensions(RtpHeaderExtensions* ext) const;
  void GetSupportedDataCodecs(std::vector<DataCodec>* codecs) const;

  // Indicates whether the media engine is started.
  bool initialized() const { return initialized_; }
  // Starts up the media engine.
  bool Init();
  // Shuts down the media engine.
  void Terminate();

  // The operations below all occur on the worker thread.
  // Creates a voice channel, to be associated with the specified session.
  VoiceChannel* CreateVoiceChannel(
      webrtc::MediaControllerInterface* media_controller,
      TransportController* transport_controller,
      const std::string& content_name,
      const std::string* bundle_transport_name,
      bool rtcp,
      const AudioOptions& options);
  // Destroys a voice channel created with the Create API.
  void DestroyVoiceChannel(VoiceChannel* voice_channel);
  // Creates a video channel, synced with the specified voice channel, and
  // associated with the specified session.
  VideoChannel* CreateVideoChannel(
      webrtc::MediaControllerInterface* media_controller,
      TransportController* transport_controller,
      const std::string& content_name,
      const std::string* bundle_transport_name,
      bool rtcp,
      const VideoOptions& options);
  // Destroys a video channel created with the Create API.
  void DestroyVideoChannel(VideoChannel* video_channel);
  DataChannel* CreateDataChannel(TransportController* transport_controller,
                                 const std::string& content_name,
                                 const std::string* bundle_transport_name,
                                 bool rtcp,
                                 DataChannelType data_channel_type);
  // Destroys a data channel created with the Create API.
  void DestroyDataChannel(DataChannel* data_channel);

  // Indicates whether any channels exist.
  bool has_channels() const {
    return (!voice_channels_.empty() || !video_channels_.empty());
  }

  bool GetOutputVolume(int* level);
  bool SetOutputVolume(int level);
  // RTX will be enabled/disabled in engines that support it. The supporting
  // engines will start offering an RTX codec. Must be called before Init().
  bool SetVideoRtxEnabled(bool enable);

  // Starts/stops the local microphone and enables polling of the input level.
  bool capturing() const { return capturing_; }

  // The operations below occur on the main thread.

  // Starts AEC dump using existing file, with a specified maximum file size in
  // bytes. When the limit is reached, logging will stop and the file will be
  // closed. If max_size_bytes is set to <= 0, no limit will be used.
  bool StartAecDump(rtc::PlatformFile file, int64_t max_size_bytes);

  // Stops recording AEC dump.
  void StopAecDump();

  // Starts RtcEventLog using existing file.
  bool StartRtcEventLog(rtc::PlatformFile file, int64_t max_size_bytes);

  // Stops logging RtcEventLog.
  void StopRtcEventLog();

 private:
  typedef std::vector<VoiceChannel*> VoiceChannels;
  typedef std::vector<VideoChannel*> VideoChannels;
  typedef std::vector<DataChannel*> DataChannels;

  void Construct(MediaEngineInterface* me,
                 DataEngineInterface* dme,
                 rtc::Thread* worker_thread,
                 rtc::Thread* network_thread);
  bool InitMediaEngine_w();
  void DestructorDeletes_w();
  void Terminate_w();
  VoiceChannel* CreateVoiceChannel_w(
      webrtc::MediaControllerInterface* media_controller,
      TransportController* transport_controller,
      const std::string& content_name,
      const std::string* bundle_transport_name,
      bool rtcp,
      const AudioOptions& options);
  void DestroyVoiceChannel_w(VoiceChannel* voice_channel);
  VideoChannel* CreateVideoChannel_w(
      webrtc::MediaControllerInterface* media_controller,
      TransportController* transport_controller,
      const std::string& content_name,
      const std::string* bundle_transport_name,
      bool rtcp,
      const VideoOptions& options);
  void DestroyVideoChannel_w(VideoChannel* video_channel);
  DataChannel* CreateDataChannel_w(TransportController* transport_controller,
                                   const std::string& content_name,
                                   const std::string* bundle_transport_name,
                                   bool rtcp,
                                   DataChannelType data_channel_type);
  void DestroyDataChannel_w(DataChannel* data_channel);

  std::unique_ptr<MediaEngineInterface> media_engine_;
  std::unique_ptr<DataEngineInterface> data_media_engine_;
  bool initialized_;
  rtc::Thread* main_thread_;
  rtc::Thread* worker_thread_;
  rtc::Thread* network_thread_;

  VoiceChannels voice_channels_;
  VideoChannels video_channels_;
  DataChannels data_channels_;

  int audio_output_volume_;
  bool enable_rtx_;

  bool capturing_;
};

}  // namespace cricket

#endif  // WEBRTC_PC_CHANNELMANAGER_H_